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Designing Brand Personality Using the Power of Archetypes ...

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2.1.2 Non-traditional Processes<br />

Increasing disappointment with traditional customer research is causing greater<br />

tolerance <strong>of</strong> non-traditional ideas and making it more acceptable to talk about<br />

archetypes in mainstream business. Growing interest in archetypes signals a<br />

major transformation in marketers‟ attitudes about <strong>the</strong> misty regions behind <strong>the</strong><br />

curtains <strong>of</strong> consciousness. Everyone is looking for new answers.<br />

With functionality, reliability, convenience, or price no longer sufficing for<br />

differentiation, brands must compete on meaning. The best way to create “emotional<br />

affinity” through meaning is to use archetypal images to fulfil basic human desires or<br />

motivations and evoke deep emotions. 1 The narratives and meanings behind<br />

archetypes let customers relate to brands by making brands seem alive.(Pearson and<br />

Mark 2001)<br />

Very common methods for assessing brand personality are currently analogies (by<br />

qualitative depth interviews), drawings or free association. 2 A visual tool based<br />

research is one <strong>of</strong> possible ways how to determine <strong>the</strong> right brand personality.<br />

(Schoormans 2009) suggests that by visualizing and image presentation <strong>of</strong> main<br />

personality traits we can avoid deviations in interpretations <strong>of</strong> <strong>the</strong> verbal concepts.<br />

Especially compared with verbal language, visual image represents <strong>the</strong> information<br />

consisting <strong>of</strong> spatial, non-arbitrary and continuous characteristics.<br />

Gradually, a selected group <strong>of</strong> applicants chooses <strong>the</strong> most fitting images to <strong>the</strong><br />

associations <strong>of</strong> <strong>the</strong> company. The aim is to develop not one, but more personalities for<br />

<strong>the</strong> brand: valid view on <strong>the</strong> brand personality <strong>of</strong> <strong>the</strong> own brand, on an ideal brand<br />

personality for <strong>the</strong> brand, on <strong>the</strong> brand personality <strong>of</strong> competitors and on <strong>the</strong> brand<br />

personality as seen by customers.<br />

Next, (Riesenbeck and Perrey 2007) used <strong>the</strong> Gameboard Model proposed by<br />

McKinsey. It is designed to map <strong>the</strong> celebrities and <strong>the</strong> brand portfolios in a certain<br />

category to highlight affinities. (see Figure 2 and fur<strong>the</strong>r description in <strong>the</strong> section 4)<br />

1 For <strong>the</strong> definition <strong>of</strong> archetypes ,see <strong>the</strong> section 3.<br />

2 The methods are discussed in more detail in section 4.<br />

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