S tudent H andbookk - Division of Applied Science and Technology
S tudent H andbookk - Division of Applied Science and Technology
S tudent H andbookk - Division of Applied Science and Technology
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DCO10958 Computer Game Development<br />
Game Design: Introduction the design process <strong>of</strong> creating a computer game<br />
involving the stages <strong>of</strong> first concept, core design, gameplay design, detailed<br />
design <strong>and</strong> game balance. Team Building <strong>and</strong> Management: Introduction the<br />
current methods <strong>of</strong> team management, roles <strong>and</strong> divisions, milestones in game<br />
development. Describe the technique <strong>of</strong> using objectoriented technology in<br />
game development. Game Architecture: Introduction the computer game’s<br />
components including sound, 3D characters, terrain, motion, interaction, AI,<br />
gameplay <strong>and</strong> etc. Describe the use <strong>of</strong> objectoriented approach to design,<br />
construct <strong>and</strong> integrate the building blocks into a computer game. Computer<br />
Game Engine: Introduction <strong>of</strong> computer game engine. Describe the technique<br />
<strong>of</strong> using a Graphical User Interface (GUI) Computer game engine to implement<br />
a 3D interactive computer game without coding <strong>and</strong> programming.<br />
Programming Language: Virtools<br />
Prerequisite: Any one <strong>of</strong> the following courses:<br />
DCO10102, DCO10955, DCO10957<br />
Assessment: Coursework/Examination: 50% / 50%<br />
DCO20105 Data Structures & Algorithms<br />
Abstract data types (ADTs); linear containers <strong>and</strong> tree structures; hashing; the<br />
design <strong>and</strong> implementation <strong>of</strong> the ADTs with a language’s library; Algorithms<br />
<strong>and</strong> their performance analysis; Applications on ADTs <strong>and</strong> algorithms.<br />
Prerequisite: Nil<br />
Assessment: Coursework/Examination: 30% / 70%<br />
DCO20202 Webbased Multimedia <strong>Technology</strong><br />
Introduction to Multimedia <strong>Technology</strong>. Skills <strong>and</strong> concepts. Human Computer<br />
Interaction. Implication to Information Processing. Computer Music. 2D/3D<br />
Rendering <strong>and</strong> Animation. Multimedia Application Development.<br />
Prerequisite: Any one <strong>of</strong> the following courses:<br />
DCO10102, DCO10955, DCO10957<br />
Assessment: Coursework/Examination: 50% / 50%<br />
AScISD Programme H<strong>and</strong>book 17