DSA Volume 1 Issue 4 December 2010 - Defence Science and ...
DSA Volume 1 Issue 4 December 2010 - Defence Science and ...
DSA Volume 1 Issue 4 December 2010 - Defence Science and ...
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DEFENCE SCIENCE AUSTRALIA<br />
The modelling includes details as small as<br />
individual trees <strong>and</strong> shrubs, the presence<br />
or absence of which can have significant<br />
effects on pathways taken, <strong>and</strong> thus,<br />
simulation outcomes. This approach to<br />
terrain modelling more accurately represents<br />
the real-world conditions in which many<br />
large-scale human movements occur.<br />
In the demonstration models developed by<br />
DSTO to date, one of the most advanced<br />
environments is a rural environment with a<br />
country town threatened by an approaching<br />
bushfire front. Another is a model of a<br />
city environment facing a fire threat.<br />
The initial conditions for these can be set in<br />
various ways to study different problems.<br />
Outcomes are delivered both in numerical<br />
form as probabilities that particular<br />
eventualities will occur, <strong>and</strong> as threedimensional<br />
(3-D) animations of the<br />
event that can be observed on screen.<br />
The outcomes given include not only the<br />
direction of travel of the crowd but also the<br />
mood prevalent, <strong>and</strong> any changes arising.<br />
Verifying the modelling will be carried<br />
out by running simulations of a readily<br />
observable real-world situation, such as<br />
rush-hour crowd flows in a city setting,<br />
<strong>and</strong> studying the outcomes compared to<br />
data <strong>and</strong> video footage obtained from<br />
actual events. Initial work has shown the<br />
models to produce true-to-life outcomes.<br />
Developmental challenges<br />
Despite the seemingly advanced state<br />
of the work, the researchers are in fact<br />
still defining the problems associated with<br />
producing this capability. So far, various<br />
approaches have been devised <strong>and</strong> then<br />
tested for limitations – ‘looking for things<br />
to break’, as Dr Reid puts it – to see<br />
where further development is required.<br />
Drs Reid <strong>and</strong> Ivancevic are confident,<br />
meanwhile, that the basic framework<br />
of approach adopted is viable for the<br />
modelling capability they want to deliver.<br />
With some simulations currently taking<br />
several days to run before outcomes<br />
can be observed, investigations are also<br />
underway to optimise the use of available<br />
computing resources via parallel <strong>and</strong><br />
distributed computing techniques.<br />
A long-term aim is to harness computing<br />
resources sufficient for running<br />
simulation exercises in real-time,<br />
allowing changes in conditions to be<br />
introduced during the simulation <strong>and</strong><br />
the effects observed immediately.<br />
Plans for further work include a number<br />
of modelling refinements, such as the<br />
ability to model the influence of injuries<br />
<strong>and</strong> explosions as well as weather on<br />
mood, <strong>and</strong> the behaviour of agents.<br />
The effect agents can have on crowd<br />
behaviour involves analysis in terms of three<br />
groupings, designated ‘blue’ for those who<br />
intervene to stabilise events, ‘red’ for those<br />
who act as destabilisers, <strong>and</strong> ‘whites’ for<br />
those who begin as neutral participants.<br />
The researchers expect they could be<br />
ready to undertake subsequent clientrelevant<br />
work in about a year’s time.<br />
Above: Dr Darryn Reid (rear) <strong>and</strong> Dr Vladimir Ivancevic with crowd<br />
behaviour modelling software.<br />
Above left: Frames taken from a DSTO crowd behaviour modelling animation.<br />
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