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Big Bang Pictures Manual big_bang_pictures.pdf - Inclusive ...

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<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

Windows is a registered trademark of Microsoft Corporation.<br />

Macintosh is a trademark of Apple Computer, Inc.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> was created Adobe Flash. Flash® is © 1993<br />

Adobe Systems Inc.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> is © 2008 <strong>Inclusive</strong> Technology Ltd.<br />

Sassoon Font is © 1993 Sassoon and Williams.<br />

No part of this publication or software may be reproduced or<br />

transmitted in whole or part by any means without the written<br />

permission of the publisher. Whilst every care has been taken with<br />

this product, the author and publisher cannot be held responsible<br />

for any errors it may contain. No liability is accepted for any loss or<br />

damage resulting from the use of this product.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> Software design: Rod Boyes. Project<br />

management: Paul Pearce and Rod Boyes. Programming:<br />

Zhengyi Li. Graphic design: Chris Thornton and Q&D Multimedia.<br />

Animations: Steve Blower. Audio effects: Graham Wright.<br />

Documentation: Alison Littlewood and Peter Butler.<br />

We welcome your comments on all <strong>Inclusive</strong> Technology products.<br />

<strong>Inclusive</strong> Technology Ltd<br />

Riverside Court<br />

Huddersfield Road<br />

Delph<br />

Oldham OL3 5FZ<br />

UK<br />

Tel: +44 (0)1457 819790<br />

Fax: +44 (0)1457 819799<br />

email: inclusive@inclusive.co.uk<br />

www.inclusive.co.uk<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

1


Introduction<br />

In response to the popularity of <strong>Big</strong> <strong>Bang</strong>, <strong>Inclusive</strong> Technology<br />

has developed more software for students with severe and complex<br />

needs and very young children. <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> provides<br />

visually stimulating images that can be played in a sequence or<br />

used in early switch activities. There is plenty of exciting music and<br />

sound effects too or you can use your own.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> has 21 simple animating <strong>pictures</strong> in two<br />

colours. These can be displayed as simple silhouettes, simple line<br />

drawings or more detailed line drawings. Many familiar objects are<br />

included, such as a bus, house, dog, flower and so on.<br />

These images allow you to assess and develop your students’<br />

visual attention skills. The more detailed line drawings may also<br />

be more appropriate for older students. All the animations make<br />

large movements that are highly attractive, accompanied by loud<br />

music and sound effects. The <strong>pictures</strong> can be displayed in black<br />

and white, or in any other combination of red blue, green, yellow,<br />

violet or orange.<br />

2 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> can be used in five different ways:<br />

• Experiential - the student watches the animations.<br />

• Cause and effect - simply pressing a switch or touching the<br />

screen will give an animated reward with lots of music and<br />

noise.<br />

• Picture Building - build up a picture by pressing the switch.<br />

Helps to progress switch training.<br />

• Two switch picture building - introduces a second switch.<br />

Useful for turn taking as well as learning two switch skills.<br />

• Choosing with two switches - press one switch to change the<br />

picture on the screen. Press the second switch to animate the<br />

picture.<br />

The decision to use animations at three different levels of visual<br />

complexity was taken after consultation with colleagues in the VI<br />

service. It also provides opportunities to:<br />

• Identify an object.<br />

• Identify detail in an object.<br />

• Identify an object from parts.<br />

Many other options allow you to fine tune the program to your<br />

students needs and progress their development in small steps.<br />

Don’t forget to take full advantage of the built-in MP3 player to make<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> especially attractive to your learners. It can play<br />

their favourite music!<br />

Have you seen our other <strong>Big</strong> <strong>Bang</strong> titles?<br />

See www.inclusive.co.uk for details.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

3


Connecting switches<br />

Switches come in all shapes and sizes. One<br />

popular type is the “Jelly Bean” switch. This is a<br />

simple round plastic button that can be pushed<br />

down. It springs up again when you take your<br />

hand off. This means it is a “non-latching” or<br />

“momentary” switch, like a doorbell. Most<br />

switches available for special needs use are of<br />

this type.<br />

To use a switch with <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>, you<br />

will need to attach it to the computer using an<br />

interface box. There are a number of interface<br />

boxes available. The Simple Switch Box is<br />

inexpensive and easy to use.<br />

Just plug your switch into the interface box, then<br />

plug that into one of computer’s rectangular<br />

USB sockets.<br />

You can also use the Space bar and Enter keys on the computer<br />

keyboard with <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>.<br />

Above: The Simple Switch Box from <strong>Inclusive</strong>.<br />

4 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Minimum Specification<br />

Windows<br />

OS: Windows 2000, XP and Vista<br />

Processor: 1GHZ Pentium 2<br />

RAM: 128Mb<br />

Audio: SoundBlaster compatible 16 bit sound card<br />

Apple Macintosh<br />

OS: Mac OS X 10.3.0 and above<br />

Processor: 1GHZ PowerPC G4<br />

RAM: 128Mb<br />

Installation<br />

You will need to install <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> before you can run it.<br />

You only need to do this once.<br />

Windows<br />

Insert the CD.<br />

If your computer is set to Auto-run CDs, just follow the on-screen<br />

instructions.<br />

Otherwise, double-click on My Computer, then double-click on the<br />

CD icon. Double-click on Setup.exe to run the installer.<br />

Apple Macintosh<br />

Insert the CD.<br />

When the <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> CD icon appears, double-click on it.<br />

Double-click the icon called Install <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> to run the<br />

installer.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

5


Running <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

Windows<br />

If the <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> icon is on the computer screen (the<br />

desktop), double-click on it. Otherwise click on the Start button,<br />

then on Programs, then on <strong>Inclusive</strong> Technology, then on <strong>Big</strong><br />

<strong>Bang</strong> <strong>Pictures</strong>.<br />

Apple Macintosh<br />

If the <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> icon is on the computer screen (the<br />

desktop), double-click on it. Otherwise go to where you chose to<br />

install <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> to find the icon.<br />

When <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> begins, the title screen will appear* with<br />

a choice of 5 activities. Click an activity picture to see a description<br />

of the activity in the box at the bottom of the screen.<br />

* If this not the first time the program has been run, you will be asked if<br />

you want to use the default settings or with the settings as when <strong>Big</strong> <strong>Bang</strong><br />

<strong>Pictures</strong> was last used.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> has lots of options so you can personalise it to your own<br />

needs. The options give <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> versatility and are its strength<br />

as a learning tool.<br />

This gives you a quick route to playing <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> with your options<br />

as you had them before. If you’re not sure, just click Use the default<br />

settings.<br />

6 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


On each activity title screen you will be presented with further<br />

buttons:<br />

Click on this button for further information about this<br />

activity.<br />

You can make changes to this activity to suit the needs<br />

of the individual learner. Click this button to see the<br />

changes you can make.<br />

Click on this button to start playing the selected activity.<br />

You will be offered a choice of picture styles: simple line<br />

art, silhouettes or complex line art.<br />

The Home button will return you to the title screen.<br />

A single click on one of the picture style buttons will start the activity<br />

using that style. All the activities have the same set of animating<br />

<strong>pictures</strong>.<br />

Whilst playing, you can use the left and right arrow keys<br />

on the keyboard at any time to change the picture.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

7


Stopping <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

Whilst playing an activity, press the Esc key on the keyboard. This<br />

will take you back to the picture style screen.<br />

Click the Home button to go back to the title screen with<br />

the choice of activities.<br />

To exit the program completely, click on the home button,<br />

then the exit button.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> Activities<br />

Experiential Activity<br />

These activities play a series of animations in sequence, without<br />

any interaction being required from the learner. They are designed<br />

to simply engage the attention and cause a reaction from those<br />

with profound and multiple difficulties. Make sure you watch the<br />

learner while the animations play. Do they respond? Check for eye<br />

movement - are they following the movement of objects around<br />

the screen? Perhaps try turning off the sound to see if they are<br />

responding to the visual or auditory stimulation.<br />

8 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Experiential Activity - Options<br />

The Options screen allows you to tailor the activities to your<br />

learners’ needs. Click on the buttons down the left hand side of the<br />

screen to change the following:<br />

Colour<br />

Here you can change the<br />

colour of the <strong>pictures</strong> and<br />

the background. You could<br />

make them high contrast, for<br />

example, for those with visual<br />

impairment. As a default the<br />

images will appear in a variety<br />

of colours and on a black<br />

background.<br />

NOTE: if you choose the same colour for the image and the<br />

background, you won’t be able to see the animation!<br />

<strong>Pictures</strong><br />

Here you can choose which<br />

animations appear. You need to<br />

have at least one selected.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

9


Sequence<br />

Choose whether the animations<br />

play in a fixed sequence, or<br />

if you would like the same<br />

animation to keep playing until<br />

you press the left or right arrow<br />

keys on the keyboard to select<br />

a new one.<br />

You can also choose whether<br />

to have the name of the picture<br />

displayed at the top of the<br />

screen.<br />

Music<br />

See the Playing Your Own Music section on page 17.<br />

Action<br />

Here you can choose how long<br />

each animation lasts. You can<br />

also change the length of the<br />

pause between animations.<br />

When you have made your<br />

required changes, click on Play<br />

to view the animations or Go<br />

Back to the activity selection<br />

screen.<br />

10 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Cause and Effect Activity<br />

In these activities the user presses a switch to get a <strong>big</strong> on-screen<br />

reward with music or sound effects. They can also use the Space<br />

bar, mouse button or simply touch a touch screen.<br />

Note that the teacher may use the left and right arrow keys at any<br />

time to change the picture.<br />

Cause and Effect Activity - Options<br />

The Cause and effect Options work in the same way as for the<br />

Experiential activities (see pages 9 to 10 for details), with the<br />

exception of:<br />

Delay<br />

The ‘pre-acceptance’ delay<br />

function is useful for students<br />

who make brief involuntary<br />

switch presses you don’t want<br />

the computer to recognise.<br />

If you set the delay to 0.3<br />

seconds, the program will only<br />

accept switch presses longer<br />

than 0.3 seconds.<br />

Action<br />

Here you can decide whether a<br />

single switch press will trigger<br />

the animation, or if the learner<br />

will need to press once to<br />

display the picture and a second<br />

time to start the animation.<br />

You can also choose how long<br />

each animation lasts.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

11


When you have made your required changes, click on Play to view<br />

the animations or Go Back to the activity selection screen.<br />

Picture Build Activity<br />

In this activity you press a switch a number of times to build up<br />

a picture in steps. When complete, the picture animates. You<br />

can also use the Space bar to use this activity, or click or touch<br />

anywhere on the screen.<br />

Note that the teacher may use the left and right arrow keys at any<br />

time to change the picture.<br />

12 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Picture Build Activity - Options<br />

The Picture Build Options work in the same way as for the<br />

Experiential activities (see pages 9 to 10 for details), with the<br />

exception of the Actions section:<br />

Action<br />

Here you can decide how many<br />

switch presses will be required<br />

to build the picture and start the<br />

animation.<br />

You can also choose how long<br />

each animation lasts.<br />

When you have made your required changes, click on Play to view<br />

the animations or Go Back to the activity selection screen.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

13


Two Switch Play Activity<br />

This activity needs two switches. Press one switch to reveal a<br />

picture and the other switch to make it animate. Use this activity for<br />

basic two-switch training. It can also help with inattentive “switch<br />

bashing”.<br />

You can use the Space bar and the Enter key to use this activity.<br />

Otherwise use two switches connected to the computer through a<br />

“switch interface”, so that they behave like the computer’s Space<br />

bar and Enter key. See page 4 for details.<br />

Note that the teacher may use the left and right arrow keys at any<br />

time to change the picture.<br />

14 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Two Switch Play Activity - Options<br />

The Two Switch Play Options work in the same way as for the<br />

Experiential activity (see pages 9 to 10 for details), with the<br />

exception of the Actions and Switch Colour sections:<br />

Action<br />

Here you can decide how the<br />

two switches will be used. You<br />

can also choose how long each<br />

animation lasts.<br />

Switch Colour<br />

In this activity, <strong>pictures</strong> of<br />

switches appear on the screen<br />

to indicate which switch to<br />

press. With this option you<br />

can decide what colour the<br />

on-screen switches should be,<br />

so that they match the ones<br />

you are using.<br />

When you have made your required changes, click on Play to view<br />

the animations or Go Back to the activity selection screen.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

15


Choosing with Two Switches<br />

This activity allows the learner to choose a picture to animate.<br />

Only one picture is shown on the screen at a time. Switch 1 (or the<br />

Space bar) is used to change the picture displayed while Switch 2<br />

(or the Enter key) makes the current picture animate. See if your<br />

learner can choose a favourite picture - though you might have to<br />

use the second switch, at least to begin with. Start with just a few<br />

<strong>pictures</strong>, by using the “<strong>Pictures</strong>” option.<br />

You can use the Space bar and the Enter key to use this activity.<br />

Otherwise use two switches connected to the computer through a<br />

“switch interface”, so that they behave like the computer’s Space<br />

bar and Enter key. See page 4 for details.<br />

Note that the teacher may use the left and right arrow keys at any<br />

time to change the picture.<br />

Choosing with Two Switches - Options<br />

The Choosing with Two Switches Options work in the same way<br />

as for the Experiential activity (see pages 9 to 10 for details), with<br />

the exception of the Actions section:<br />

Action<br />

Here you can choose how long<br />

each animation lasts. You can<br />

also decide how many steps it<br />

takes to build the picture.<br />

When you have made your<br />

required changes, click on Play<br />

to view the animations or Go<br />

Back to the activity selection<br />

screen.<br />

16 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


Playing Your Own Music<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> allows you to play your own MP3 music while<br />

the animations play. This can be very motivating for learners, who<br />

often have their own music preferences. Recordings of familiar<br />

people can also be very motivating.<br />

To select your own music, go to the Music section of the Options<br />

menu:<br />

This shows that the default music setting is the built-in music and<br />

sound effects. Click in the circle next to Use my own music and<br />

then click the Search button.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

17


You can then browse to where your MP3 files are saved and click<br />

OK*.<br />

The program will display any MP3 files in the selected folder. Click<br />

OK to continue.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong> will automatically select all of the tracks.<br />

You can de-select them by clicking on the tick to the left of the track<br />

name. You can select or de-select the whole list by clicking Tick<br />

all or Tick none at the bottom of the screen. Alternatively, you can<br />

click on New Search to find music elsewhere on your computer or<br />

Cancel to return to the options.<br />

If you are happy with your music selection, click Save to save your<br />

selection and return to the Music Options screen. Then you can click<br />

Play to play your activity with your chosen music.<br />

You can change your music selection at any time by returning to the<br />

Music Options menu and clicking on Edit List.<br />

* Don’t forget to plug your MP3 player into your computer’s USB port<br />

if you wish to select music from it.<br />

18 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>


The <strong>Inclusive</strong> Technology<br />

Troubleshooting Guide<br />

This is a simple guide to common problems when trying to<br />

install, remove or use any new software. If you need any<br />

further assistance, please contact us. Our online support<br />

website is available at www.inclusive.co.uk (click on support),<br />

e‐mail us on support@inclusive.co.uk or telephone<br />

Technical Support on 01457 819723.<br />

1. I put my CD in and nothing happens.<br />

To install the software, do the following:<br />

• Click on ‘My Computer’. This is either on the desktop of your computer<br />

or in the Windows Start Menu.<br />

• This will open a window showing all your computer drives. Doubleclick<br />

on your CD drive (usually the D drive) and you will see a list of<br />

everything on the CD. There will be an icon called ‘Setup’. Doubleclick<br />

on this icon and the software installation will start.<br />

2. I have installed the program but no text appears in the menu.<br />

To complete the installation you must restart your machine. After a reboot, all text will<br />

appear.<br />

3. How do I set switches up?<br />

It’s a popular misconception that switches plug directly into your computer when used<br />

with switch accessible software. You actually need to plug them into a Switch Interface.<br />

These come in various shapes and sizes including switch boxes and roller/joysticks<br />

(see www.inclusive.co.uk).<br />

The most popular interfaces are dedicated devices that sit between the switch and the<br />

computer and convert the switch press into the press of a chosen keyboard key. The<br />

software recognises this key press (usually Space and/or Enter) and acts accordingly.<br />

When using two switches (one to scan, the other to select), all <strong>Inclusive</strong> Technology<br />

software uses the same key presses: Space to scan and Enter to select. Some switch<br />

interfaces are programmed using their own software; others are simply a case of plug-in<br />

and play. If you require further help regarding switch set-up, please contact us.<br />

<strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong><br />

19


4. I would like to remove the software but don’t know how.<br />

There are two ways to remove programs:<br />

a) Go to the Windows Start menu. Click Settings and then Control Panel. Double-click<br />

on ‘Add or Remove Programs’. This will bring up a window showing all software<br />

installed on your computer:<br />

Click on the Change/Remove button and follow the prompts to remove the software.<br />

b) Not all software appears in Add/Remove programs. If your software does not, follow<br />

these steps:<br />

• Open ‘My Computer’ (see Question 1).<br />

• Double-click on the C drive.<br />

• Double-click on the <strong>Inclusive</strong> folder.<br />

• Highlight the folder with the software you want to remove and press ‘Delete’.<br />

Extra help from <strong>Inclusive</strong>...<br />

Don’t forget that there are over a thousand pages of information about using technology<br />

to support your learners on our website. See: www.inclusive.co.uk<br />

We organise Information Days around the country which are packed with advice,<br />

inspiration and ideas. See: www.inclusive.co.uk/events<br />

We also organise exhibitions about ICT for special needs.<br />

See: www.inclusive.co.uk/exhibitions<br />

20 <strong>Big</strong> <strong>Bang</strong> <strong>Pictures</strong>

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