Table of Contents - Mega Miniatures
Table of Contents - Mega Miniatures
Table of Contents - Mega Miniatures
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Four Skulls Crusade Tournament<br />
The following battle report was sent in by Kenneth Hutchinson.<br />
He recently played the game as part <strong>of</strong> a tournament at a<br />
convention. Games were played with 500-point armies and the<br />
scenario rules are below.<br />
The agents <strong>of</strong> Semai have managed to gather up the three<br />
activation keys that will allow entry into the fortified bunker where<br />
the Skulls reside. Agents <strong>of</strong> Semai were transporting the keys<br />
when a Cressentian Saradon Pack shot down their craft. The<br />
keys are now scattered across the terrain with the wreckage <strong>of</strong><br />
the craft. While the keys do not reveal the location <strong>of</strong> the bunker<br />
itself, it will allow access once it is found.<br />
You victory points will be determined by calculating the following<br />
factors:<br />
1. There are three objectives (keys) worth up to 100 points<br />
each; these are placed along the center <strong>of</strong> the table. A<br />
model can pick up an objective for one action. He may hand<br />
<strong>of</strong>f the objective to another model for one action so long as<br />
the two models are in base-to-base contact. If the model is<br />
killed, the objective will be dropped where the model fell.<br />
Possession <strong>of</strong> the objective at the game end will be worth 75<br />
points. Retreating the model carrying the objective <strong>of</strong>f the<br />
deployment zone table edge will secure the objective and be<br />
worth 100 points.<br />
2. You will be awarded points for killing the enemy equal to<br />
their point value. Models killed by enemy action will be<br />
added up after the game. This will be worth between 0 and<br />
500 points.<br />
3. You will receive points for your troops who survive the battle<br />
equal to their point value. This will be calculated by<br />
subtracting the amount killed by your opponent from the<br />
total you started with. This will be worth between 0 and 500<br />
points.<br />
4. Possession <strong>of</strong> all three objectives at the end will be worth an<br />
additional 50 points.<br />
The Capitol Force:<br />
<br />
<br />
The Bauhaus Force:<br />
The Hurricanes (Heavy Infantry)- consisting<br />
<strong>of</strong> 8 grunts, one heavy weapon specialist<br />
and Big Mojo as the sergeant.<br />
The Frank's Raiders (Heavy Infantry)-<br />
consisting <strong>of</strong> 6 grunts, and Evil Frank as<br />
the sergeant.<br />
Titan's Hammers (Assault Marines)-<br />
consisting <strong>of</strong> 5 grunts, one heavy weapon<br />
specialist, and Titan as the sergeant.<br />
<br />
<br />
<br />
Ducal Squad- 8 grunts, 1 heavy weapon's<br />
specialist and one sergeant.<br />
Hussar Squad- 4 grunts, one heavy<br />
weapon's specialist and one sergeant.<br />
Jeager Squad- 5 grunts and one sergeant.<br />
My strategy was to give up one key and cut the board in half with<br />
massive firepower while sneaking in and claiming one key<br />
myself. I had hoped the center would hold allowing lay down a<br />
hail <strong>of</strong> fire that would allow me to claim the<br />
remaining key.<br />
DEPLOYMENT (LEFT)<br />
Jack won the initiative, so I deployed<br />
first. I deployed the Hurricanes,<br />
squad 1, in the middle. They were to<br />
act as the suppression squad. Jack<br />
deployed his Ducal squad just <strong>of</strong>f<br />
center to the right <strong>of</strong> my Hurricanes<br />
on his side <strong>of</strong> the board. Next I<br />
deployed squad the Frank's Raider on<br />
my left. They were to take the key to<br />
the left then sweep in from the left<br />
and add fire support to the middle.<br />
The Jack deployed his Hussar squad<br />
to my far right. I assumed in a position<br />
to take the key to my right. But, in<br />
doing so, it overloaded my right side.<br />
Way too much fire power for the wellarmored<br />
assault marines to try and<br />
handle alone. So, I opted to deploy<br />
56