Amusement Park Physics With a NASA Twist - Space Flight Systems ...
Amusement Park Physics With a NASA Twist - Space Flight Systems ...
Amusement Park Physics With a NASA Twist - Space Flight Systems ...
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A<br />
Free-Fall Rides—Nonattending Students<br />
Ground Measurements<br />
The following measurements were taken near the ride entrance.<br />
Use them to complete the worksheet.<br />
1.<br />
Using figure 1, estimate how high the ride car actually goes<br />
(point A) using the scale drawing method of angles and point<br />
of intersection. If you have forgotten how to do this, see the<br />
Basic Skills section (page 31). Show your work below.<br />
Eye height = 1.4 meters, first angle = 29°,<br />
second angle = 20°<br />
B<br />
2.<br />
The height of point B is approximately 3.6 meters above the<br />
ground. Calculate the distance between point A and point B.<br />
Show your work in the space below.<br />
Figure 1.<br />
3. Calculate the average speed of the ride.<br />
a) Time the lift from the start point to the highest point (point<br />
A in figure 1) the car travels. Time three different cars as<br />
they travel from the start to point A. Fill in the table below.<br />
b) Time the fall from point A to point B. Stop the timer as soon<br />
as the car reaches the low point of the ride (point B in fig.<br />
1). Don’t wait for the ride to come to a complete stop. Time<br />
three different cars as they travel from point A to point B.<br />
Fill in the table below.<br />
Time trial 1<br />
Time trial 2 Time trial 3<br />
Average<br />
time, s<br />
Distance using<br />
figure 1 above, m<br />
Average speed,<br />
m/s<br />
Lift to A<br />
7.57 s<br />
7.64 s<br />
7.37 s<br />
Fall from<br />
A to B<br />
3.45 s<br />
3.61 s<br />
3.59 s<br />
86<br />
<strong>Amusement</strong> <strong>Park</strong> <strong>Physics</strong> <strong>With</strong> a <strong>NASA</strong> <strong>Twist</strong><br />
EG–2003–03–010–GRC