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HKU-Landscape-Annual-2013-14

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BA(LS)<br />

ARCH2046<br />

Visual Communication for<br />

<strong>Landscape</strong> Architects<br />

Instructors:<br />

Seth Denizen<br />

Visual Communication for<br />

<strong>Landscape</strong> Architects<br />

Particulate Matter (PM) is a term that refers to any solid, liquid,<br />

or gas that happens to be of a certain size (between .01 and<br />

100 micrometres). As a category, it therefore encompasses<br />

an enormous diversity of materials. What gives this term<br />

specificity is that things reduced to this size generally begin<br />

to move through the world in new ways, and, as with Mary<br />

Douglas’s anthropological definition of ‘dirt’, these flows<br />

tend to put ‘matter out of place’. Particulate Matter is<br />

therefore a description of a kind of movement, a set of scalar<br />

relationships, and an anthropological category of place at the<br />

threshold between objects and atmospheres.<br />

In PM students explored this threshold as a representational<br />

problem that requires us to imagine new methods of<br />

description. Paying particular attention to scale, place,<br />

and motion, students were required to design and digitally<br />

fabricate particulate matter. This required an engagement with<br />

digital fabrication techniques, physical modelling, analytical<br />

drawing, notational systems, and animation using Rhino3D<br />

and Grasshopper design software. Special attention was<br />

paid to understanding the strengths and limitations of each<br />

form of representation in relation to the particulate matter<br />

being designed. Students was required to pose problems<br />

and develop methodologies for testing solutions. Each<br />

assignment required the acquisition of new technical skills, the<br />

development of an analysis, and the communication of ideas in<br />

drawings.<br />

2<br />

Particulate Matter<br />

1<br />

1<br />

May<br />

Ka Ying CHAN<br />

2<br />

Yu Ming HO<br />

3<br />

Amanda TON<br />

4<br />

Koni<br />

Tsz Wa CHAN<br />

98 99<br />

3<br />

4

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