HKU-Landscape-Annual-2013-14
HKU-Landscape-Annual-2013-14
HKU-Landscape-Annual-2013-14
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MLA<br />
ARCH7204 / 7205<br />
Digital Media for<br />
<strong>Landscape</strong> Architecture<br />
Instructors:<br />
Ashley Scott Kelly,<br />
Danny Tang Wai Kwong<br />
(teaching assistant)<br />
Digital Media for<br />
<strong>Landscape</strong> Architecture<br />
Digital Media for<br />
<strong>Landscape</strong> Architecture<br />
Design must be culturally relevant and it must also have form.<br />
This two-course sequence developed and refined skills in a<br />
diverse range of analytic representation and digital design<br />
techniques, including GIS, computational logic, and advanced<br />
data visualization and interaction, for landscape research<br />
and design. Digital histories from the 1960s through the<br />
1990s digital revolution provided context to make critical<br />
design decisions when working with digital mediums. As a<br />
parallel to the MLA1 studio during the semester, we focused<br />
on agriculture, forestry and development impacted by large<br />
infrastructure projects in data-poor central and northern<br />
Myanmar. Student project groups followed the now-complete<br />
Shwe Pipeline and included: the Chinese-financed Kyaukpyu<br />
Deep Sea Port; agricultural development; Irrawaddy Myitsone<br />
Dam (as an infrastructural and environmental correlate to the<br />
pipeline), Shan-Yunnan border area; and Kunming-Ruili route.<br />
<strong>Landscape</strong> confronts forms much more complex than the<br />
other design disciplines. Students manipulated geospatial data<br />
from remotely-sensed and open-source datasets to build<br />
a generalist’s understanding of digital media for the range<br />
of scales landscape architects confront and in which they<br />
collaborate. Automation and iterative, procedural workflows<br />
were stressed as part of an efficient design process and<br />
problem solving toolset (i.e., design thinking). The sequence<br />
was not intended to promote proficiency in isolated software<br />
environments but is instead engineered to build dexterity and<br />
foundational knowledge in logic, automation, non-destructive<br />
editing, precision, and other topics common across all<br />
platforms.<br />
1<br />
50 51<br />
2<br />
4 5<br />
3<br />
1<br />
Map showing locations of<br />
students’ projects<br />
2<br />
Ronnie<br />
Rong PENG<br />
3<br />
Angel<br />
Pui Sheung WAN<br />
4<br />
Lee<br />
Chenchen LI<br />
5<br />
Rose<br />
TAN