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What is Packet Capture? - SonicWALL

What is Packet Capture? - SonicWALL

What is Packet Capture? - SonicWALL

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Using <strong>Packet</strong> <strong>Capture</strong><br />

Starting and Stopping <strong>Packet</strong> <strong>Capture</strong><br />

The <strong>Packet</strong> <strong>Capture</strong> screen has buttons for starting and stopping a packet capture. You can start a packet<br />

capture that uses default settings without configuring specific criteria for packet capture, d<strong>is</strong>play, FTP<br />

export, and other settings. If you start a default packet capture, the <strong>SonicWALL</strong> appliance will capture all<br />

packets except those for internal communication, and will stop when the buffer <strong>is</strong> full or when you click<br />

Stop.<br />

Starting <strong>Packet</strong> <strong>Capture</strong><br />

Step 1<br />

Step 2<br />

Step 3<br />

Step 4<br />

Navigate to the <strong>Packet</strong> <strong>Capture</strong> page in the UI.<br />

See “Accessing <strong>Packet</strong> <strong>Capture</strong> in the UI” on page 5.<br />

Under <strong>Packet</strong> <strong>Capture</strong>, optionally click Reset.<br />

The <strong>Packet</strong> <strong>Capture</strong> page d<strong>is</strong>plays several lines of stat<strong>is</strong>tics above the Start and Stop buttons. You can click<br />

Reset to set the stat<strong>is</strong>tics back to zero.<br />

Under <strong>Packet</strong> <strong>Capture</strong>, click Start.<br />

To refresh the packet d<strong>is</strong>play windows to show new buffer data, click Refresh.<br />

You can view the captured packets in the <strong>Capture</strong>d <strong>Packet</strong>s, <strong>Packet</strong> Detail, and Hex Dump sections of the<br />

screen. See “Viewing the <strong>Capture</strong>d <strong>Packet</strong>s” on page 6.<br />

Stopping <strong>Packet</strong> <strong>Capture</strong><br />

Step 1<br />

Step 2<br />

Navigate to the <strong>Packet</strong> <strong>Capture</strong> page in the UI.<br />

See “Accessing <strong>Packet</strong> <strong>Capture</strong> in the UI” on page 5.<br />

Under <strong>Packet</strong> <strong>Capture</strong>, click Stop.<br />

Viewing the <strong>Capture</strong>d <strong>Packet</strong>s<br />

The UI provides three windows to d<strong>is</strong>play different views of the captured packets. The following sections<br />

describe the viewing windows:<br />

• “About the <strong>Capture</strong>d <strong>Packet</strong>s Window” on page 6<br />

• “About the <strong>Packet</strong> Detail Window” on page 8<br />

• “About the Hex Dump Window” on page 9<br />

About the <strong>Capture</strong>d <strong>Packet</strong>s Window<br />

The <strong>Capture</strong>d <strong>Packet</strong>s window d<strong>is</strong>plays the following stat<strong>is</strong>tics about each packet:<br />

• # - The packet number relative to the start of the capture<br />

• Time - The date and time that the packet was captured<br />

• Ingress - The <strong>SonicWALL</strong> appliance interface on which the packet arrived <strong>is</strong> marked with an aster<strong>is</strong>k<br />

(*). The subsystem type abbreviation <strong>is</strong> shown in parentheses. Subsystem type abbreviations are defined<br />

in Table 1.<br />

6 SonicOS Enhanced <strong>Packet</strong> <strong>Capture</strong>

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