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Critters Sourcebook

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or Tír na nÓg who possess a strong Celtic genetic strain and a<br />

generally low rate of UGE. Occasionally, apparently insane<br />

bean sidhes manifest for one night at isolated locations and<br />

attack all metahumans within range.<br />

B Q S C I W E R<br />

F – 1 (F – 1) x 2 F – 1 F – 3 F F + 1 (4D6 + 2)A F – 1<br />

INIT: F + 9 + 1D6<br />

Attacks: Special<br />

Powers: Cold Aura, Compulsion, Essence Drain (Temporary),<br />

Immunity (Age, Cold, Normal Weapons, Pathogens, Poisons),<br />

Magic Sense, Materialization, Paralyzing Howl, Psychokinesis,<br />

Regeneration, Sonic Projection. Some also possess Magical<br />

Skills.<br />

Weaknesses: Allergy (Silver, Severe), Essence Loss<br />

Notes: F = current Essence. Minimum Essence 6, Max 26.<br />

Astral Initiative is F + 20 + 1D6.<br />

BEHEMOTH<br />

A territorial animal with aggressive hunting habits, the<br />

behemoth is a large paraspecies of the common alligator.<br />

Standing 3 meters high at the shoulder and 4.9 meters long,<br />

the behemoth is covered in a thick, leathery skin. Its preferred<br />

method of hunting is to remain motionless just below the<br />

water’s surface, where it waits for unsuspecting creatures to<br />

pass. A variant called the macaréu is derived from the caiman<br />

instead of the common alligator and appears only in the<br />

Amazon jungle.<br />

B Q S C I W E R<br />

10/6 4 x 3 25 — 2/2 5 6 3<br />

INIT: 3 + 1D6<br />

Attacks: 7D<br />

Powers: Hardened Armor<br />

BIRDMAN<br />

Related to the common brown bat, the birdman’s body is<br />

up to 0.6 meters long, with a wingspan of up to 2 meters.<br />

Forming flocks for mutual protection, birdmen are harmless,<br />

though their menacing appearance often frightens the uninformed<br />

into attacking them. Naturally curious, the birdman can<br />

be a nuisance. Its bite can cause a dangerous infection.<br />

B Q S C I W E R<br />

2 5 x 4 1 — 1/5 3 6 5<br />

INIT: 5 + 2D6<br />

Attacks: 3L<br />

Powers: Enhanced Senses (Improved Hearing, Sonar),<br />

Pestilence (Special), Sonic Projection<br />

Weaknesses: Allergy (Sunlight, Mild), Reduced Senses (Vision)<br />

Notes: Birdmen frequently carry a infection similar to malaria.<br />

If a character is affected by the birdman’s Pestilence power,<br />

he is infected with a disease that does 7L Damage, with a<br />

speed of 24 hours. Symptoms are cramps, blurred vision and<br />

profuse sweating.<br />

BLACK ANNIS<br />

This highly territorial and solitary hunter stands 1.7 meters<br />

tall. Hair grows from the creature’s head and down most of its<br />

spine, with thick tufts across the tops of the shoulders and<br />

hands. It prefers to live in rocky caves or to dig out a lair among<br />

the roots of large trees. The black annis is carnivorous, using its<br />

speed and strength to catch and kill its prey.<br />

B Q S C I W E R<br />

9 4 x 5 10 — 2/3 4 5Z 4<br />

INIT: 4 + 2D6<br />

Attacks: 10S<br />

Powers: Empathy (Depression), Enhanced Physical Attributes<br />

(Strength, once per day, for [Essence]D6 turns), Enhanced<br />

Reactions, Enhanced Senses (Low-Light Vision)<br />

Weaknesses: Allergy (Sunlight, Mild)<br />

BLACKBERRY CAT<br />

The size of a large house cat, the average blackberry cat<br />

weighs 15 kilograms and has long, black or white fur. They are<br />

highly intelligent and are thought to be capable of manipulating<br />

metahumans through their various magical powers.<br />

B Q S C I W E R<br />

2 5 x 5 2 3 3/8 5 6Z 6<br />

INIT: 6 + 3D6<br />

Attacks: 6L, –1 Reach<br />

Powers: Accident, Adaptive Coloration, Blindness,<br />

Compulsion, Desire Reflection, Enhanced Reactions (1D6 times<br />

per day for [Essence]D6 turns), Enhanced Senses (Low-Light<br />

Vision), Hypnotic Song, Innate Spell (Phantasm), Movement<br />

(Self Only), Shadow Cloak<br />

Weaknesses: Catnip—blackberry cats find it irresistible.<br />

BLOOD KITE<br />

This small hawk has brown feathers with red patches on<br />

the wings that are said to resemble spilled blood. It also has a<br />

sharp, hooked beak and powerful talons, which males use most<br />

often to strike at the eyes of their prey.<br />

B Q S C I W E R<br />

1 5 x 5 1 — 1/4 2 6 5<br />

INIT: 5 + 1D6<br />

Attacks: 2L<br />

Powers: Enhanced Senses (Improved Vision, Thermographic<br />

Vision)<br />

Notes: Each time a character takes damage from a blood kite<br />

attack, roll 2D6. On a result of 12, the character has taken damage<br />

to an eye. To resist this damage, the character may make<br />

a Body Test against a Target Number 6 for an organic eye, 4 for<br />

a cybereye. Dermal armor does not help this test. If the character<br />

rolls no successes, he or she has lost that eye.<br />

BOGIE<br />

The bogie appears as an oversized rottweiler, standing up<br />

to 1.25 meters tall at the shoulder, with small horns that protrude<br />

from its brow. A carnivore, an individual bogie will usu-<br />

<strong>Critters</strong><br />

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