Critters Sourcebook
Critters Sourcebook
Critters Sourcebook
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or Tír na nÓg who possess a strong Celtic genetic strain and a<br />
generally low rate of UGE. Occasionally, apparently insane<br />
bean sidhes manifest for one night at isolated locations and<br />
attack all metahumans within range.<br />
B Q S C I W E R<br />
F – 1 (F – 1) x 2 F – 1 F – 3 F F + 1 (4D6 + 2)A F – 1<br />
INIT: F + 9 + 1D6<br />
Attacks: Special<br />
Powers: Cold Aura, Compulsion, Essence Drain (Temporary),<br />
Immunity (Age, Cold, Normal Weapons, Pathogens, Poisons),<br />
Magic Sense, Materialization, Paralyzing Howl, Psychokinesis,<br />
Regeneration, Sonic Projection. Some also possess Magical<br />
Skills.<br />
Weaknesses: Allergy (Silver, Severe), Essence Loss<br />
Notes: F = current Essence. Minimum Essence 6, Max 26.<br />
Astral Initiative is F + 20 + 1D6.<br />
BEHEMOTH<br />
A territorial animal with aggressive hunting habits, the<br />
behemoth is a large paraspecies of the common alligator.<br />
Standing 3 meters high at the shoulder and 4.9 meters long,<br />
the behemoth is covered in a thick, leathery skin. Its preferred<br />
method of hunting is to remain motionless just below the<br />
water’s surface, where it waits for unsuspecting creatures to<br />
pass. A variant called the macaréu is derived from the caiman<br />
instead of the common alligator and appears only in the<br />
Amazon jungle.<br />
B Q S C I W E R<br />
10/6 4 x 3 25 — 2/2 5 6 3<br />
INIT: 3 + 1D6<br />
Attacks: 7D<br />
Powers: Hardened Armor<br />
BIRDMAN<br />
Related to the common brown bat, the birdman’s body is<br />
up to 0.6 meters long, with a wingspan of up to 2 meters.<br />
Forming flocks for mutual protection, birdmen are harmless,<br />
though their menacing appearance often frightens the uninformed<br />
into attacking them. Naturally curious, the birdman can<br />
be a nuisance. Its bite can cause a dangerous infection.<br />
B Q S C I W E R<br />
2 5 x 4 1 — 1/5 3 6 5<br />
INIT: 5 + 2D6<br />
Attacks: 3L<br />
Powers: Enhanced Senses (Improved Hearing, Sonar),<br />
Pestilence (Special), Sonic Projection<br />
Weaknesses: Allergy (Sunlight, Mild), Reduced Senses (Vision)<br />
Notes: Birdmen frequently carry a infection similar to malaria.<br />
If a character is affected by the birdman’s Pestilence power,<br />
he is infected with a disease that does 7L Damage, with a<br />
speed of 24 hours. Symptoms are cramps, blurred vision and<br />
profuse sweating.<br />
BLACK ANNIS<br />
This highly territorial and solitary hunter stands 1.7 meters<br />
tall. Hair grows from the creature’s head and down most of its<br />
spine, with thick tufts across the tops of the shoulders and<br />
hands. It prefers to live in rocky caves or to dig out a lair among<br />
the roots of large trees. The black annis is carnivorous, using its<br />
speed and strength to catch and kill its prey.<br />
B Q S C I W E R<br />
9 4 x 5 10 — 2/3 4 5Z 4<br />
INIT: 4 + 2D6<br />
Attacks: 10S<br />
Powers: Empathy (Depression), Enhanced Physical Attributes<br />
(Strength, once per day, for [Essence]D6 turns), Enhanced<br />
Reactions, Enhanced Senses (Low-Light Vision)<br />
Weaknesses: Allergy (Sunlight, Mild)<br />
BLACKBERRY CAT<br />
The size of a large house cat, the average blackberry cat<br />
weighs 15 kilograms and has long, black or white fur. They are<br />
highly intelligent and are thought to be capable of manipulating<br />
metahumans through their various magical powers.<br />
B Q S C I W E R<br />
2 5 x 5 2 3 3/8 5 6Z 6<br />
INIT: 6 + 3D6<br />
Attacks: 6L, –1 Reach<br />
Powers: Accident, Adaptive Coloration, Blindness,<br />
Compulsion, Desire Reflection, Enhanced Reactions (1D6 times<br />
per day for [Essence]D6 turns), Enhanced Senses (Low-Light<br />
Vision), Hypnotic Song, Innate Spell (Phantasm), Movement<br />
(Self Only), Shadow Cloak<br />
Weaknesses: Catnip—blackberry cats find it irresistible.<br />
BLOOD KITE<br />
This small hawk has brown feathers with red patches on<br />
the wings that are said to resemble spilled blood. It also has a<br />
sharp, hooked beak and powerful talons, which males use most<br />
often to strike at the eyes of their prey.<br />
B Q S C I W E R<br />
1 5 x 5 1 — 1/4 2 6 5<br />
INIT: 5 + 1D6<br />
Attacks: 2L<br />
Powers: Enhanced Senses (Improved Vision, Thermographic<br />
Vision)<br />
Notes: Each time a character takes damage from a blood kite<br />
attack, roll 2D6. On a result of 12, the character has taken damage<br />
to an eye. To resist this damage, the character may make<br />
a Body Test against a Target Number 6 for an organic eye, 4 for<br />
a cybereye. Dermal armor does not help this test. If the character<br />
rolls no successes, he or she has lost that eye.<br />
BOGIE<br />
The bogie appears as an oversized rottweiler, standing up<br />
to 1.25 meters tall at the shoulder, with small horns that protrude<br />
from its brow. A carnivore, an individual bogie will usu-<br />
<strong>Critters</strong><br />
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