Critters Sourcebook
Critters Sourcebook
Critters Sourcebook
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NATURE SPIRITS<br />
Nature spirits are the embodied forces of nature and of<br />
place; they are spirits of the shamanic tradition. There are four<br />
classes of nature spirits: Spirits of the Land (forest, mountain,<br />
desert, prairie), Spirits of the Waters (sea, lake, river, swamp),<br />
Spirits of the Sky (storm, mist), and Spirits of Man (city, field,<br />
hearth).<br />
Nature spirits rarely appear in any fixed form. When they<br />
do materialize, it is often in a form that reflects their home terrain.<br />
If conjured by a shaman of great power, these spirits may<br />
appear in a shape somewhat like their summoner, but composed<br />
of the matter of their home terrain. Spirits of Man are the<br />
major exception, as they usually assume humanoid form.<br />
Ancient legends of “brownies” and “faerie folk” may be based<br />
on these spirits’ material forms.<br />
Nature spirits can only exist in their home domain. They<br />
cannot be summoned anywhere else, nor will they leave their<br />
home. Thus, a sea spirit cannot move onto land, a prairie spirit<br />
will not enter a forest, and so on.<br />
Note that Attacks refers to physical attacks on the physical<br />
plane. In astral combat, spirits do (Force)M damage. Astral<br />
Initiative is F + 20 + 1D6 for all spirits. For more information on<br />
nature spirits, see the Magic chapter, p. 184 and Spirits and<br />
Dragons, p. 266, both in SR3.<br />
Storm Spirit Powers: Concealment, Confusion, Fear,<br />
Materialization, Innate Spell (Lightning Bolt)<br />
Wind Spirit Powers: Accident, Confusion, Guard,<br />
Materialization, Movement, Search<br />
Note: Wind spirits may only attack with powers, not physically.<br />
SPIRITS OF THE WATERS<br />
B Q S C I W E R<br />
F + 2 F x 2 F F F F (F)A F – 1<br />
INIT: F + 9 + 1D6<br />
Attacks: (F)S Stun<br />
Lake Spirit Powers: Accident, Engulf, Fear, Guard,<br />
Materialization, Movement, Search<br />
River Spirit Powers: Accident, Concealment, Engulf, Fear,<br />
Guard, Materialization, Movement, Search<br />
Sea Spirit Powers: Accident, Concealment, Confusion, Engulf,<br />
Fear, Guard, Materialization, Movement, Search<br />
Swamp Spirit Powers: Accident, Binding, Concealment,<br />
Confusion, Engulf, Fear, Guard, Materialization, Movement,<br />
Search<br />
SPIRITS OF MAN<br />
B Q S C I W E R<br />
F + 1 (F + 2) x 3 F – 2 F F F (F)A F + 1<br />
INIT: F + 11 + 1D6<br />
Attacks: (F – 2)M<br />
City Spirit Powers: Accident, Concealment, Confusion, Fear,<br />
Guard, Materialization, Search<br />
Field Spirit Powers: Accident, Concealment, Guard,<br />
Materialization, Search<br />
Hearth Spirit Powers: Accident, Concealment, Confusion,<br />
Guard, Materialization, Search<br />
SPIRITS OF THE LAND<br />
B Q S C I W E R<br />
F + 4 (F – 2) x 2 F + 4 F F F (F)A F – 2<br />
INIT: F + 8 + 1D6<br />
Attacks: (F + 4)S<br />
Desert Spirit Powers: Concealment, Guard, Materialization,<br />
Movement, Search<br />
Forest Spirit Powers: Accident, Concealment, Confusion, Fear,<br />
Guard, Materialization<br />
Mountain Spirit Powers: Accident, Concealment, Guard,<br />
Materialization, Movement, Search<br />
Prairie Spirit Powers: Accident, Concealment, Guard,<br />
Materialization, Movement, Search<br />
SPIRITS OF THE SKY<br />
B Q S C I W E R<br />
F – 2 (F + 3) x 4 F – 3 F F F (F)A F + 2<br />
INIT: F + 12 + 1D6<br />
Attacks: (F – 3)M Stun<br />
Mist Spirit Powers: Accident, Concealment, Confusion, Guard,<br />
Materialization, Movement<br />
NIMUE’S SALAMANDER<br />
Mainly a land dweller, this small, tailed amphibian measures<br />
15 centimeters, plus a 10-centimeter tail, and weighs .15 kilograms.<br />
It is black with an irregular yellow patch between its eyes,<br />
a yellow streak on its underbelly, and wide orange stripes running<br />
along its side and the dorsal surface of its tail. Nimue’s salamander<br />
is in increasing use as a guard animal.<br />
B Q S C I W E R<br />
1 3 x 2 0 — 1/2 2 6Z 2<br />
<strong>Critters</strong><br />
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