Critters Sourcebook
Critters Sourcebook
Critters Sourcebook
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GRIFFIN<br />
Part eagle and part lion in appearance, this large, winged<br />
beast has golden-brown feathers covering its wings and<br />
foreparts, with lightly furred hindquarters. From head to tail,<br />
the average griffin is more than 4 meters long, with a 7 meter<br />
wingspan. Its forelimbs are scaled and end in four toes, each<br />
tipped with a sharp talon. Its hooked beak is generally bright<br />
yellow or red.<br />
B Q S C I W E R<br />
9/3 7 x 2 9 — 3/5 4 7Z 6<br />
INIT: 6 + 1D6<br />
Attacks: 9S, +1 Reach<br />
Notes: Movement multiplier for flying is 5.<br />
HARPY<br />
This flying mammal stands just over a meter tall, with a<br />
meter-long tail, batlike wings, and fur. Its natural expression<br />
resembles that of a human face distorted with rage. All specimens<br />
encountered to date have been female. It eats carrion,<br />
and is believed to carry disease.<br />
B Q S C I W E R<br />
4 8 x 2 4 — 2/3 2 4Z 5<br />
INIT: 5 + 1D6<br />
Attacks: 4M<br />
Powers: Pestilence<br />
Notes: Movement multiplier while flying is 6.<br />
HELL HOUND<br />
The hell hound is a coal-black dog with red-rimmed eyes,<br />
standing 0.9 meters at the shoulder and weighing more<br />
than 80 kilograms. An efficient predator, the hell hound hunts<br />
in well-coordinated packs but rarely takes on anything larger<br />
then itself. Rumors abound that it can breathe fire.<br />
B Q S C I W E R<br />
4 4 x 4 5 — 3/4 3 6Z 6<br />
INIT: 6 + 3D6<br />
Attacks: 7M<br />
Powers: Enhanced Senses (Hearing and Smell, Low-Light<br />
Vision), Immunity (Fire), Innate Spell (Flamethrower)<br />
HUMPED HORSE<br />
The humped horse has spread throughout Siberia, eastern<br />
Russia and Mongolia since the Awakening. Its durability and<br />
magical abilities make it the preferred horse for many tribesmen,<br />
though it is difficult to train. The horse has two raised<br />
humps on its back, similar to a camel.<br />
B Q S C I W E R<br />
8 6 x 6 6 3 4/4 4 6 5<br />
INIT: 5 + 2D6<br />
Attacks: 6S<br />
Powers: Adaptive Coloration, Animal Control (Equines),<br />
Binding, Guard, Movement (Self Only)<br />
32 <strong>Critters</strong>