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MSP; "A Primer on Compression" - Peabody Computer Music

MSP; "A Primer on Compression" - Peabody Computer Music

MSP; "A Primer on Compression" - Peabody Computer Music

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Tutorial 4Compressi<strong>on</strong> <strong>on</strong> Real Instrumentspop from the snare microph<strong>on</strong>e will happen just a bit earlier and will give the rhythm acrisper sound. The gate keeps any leakage from the high hat out of the mix. To gate with theomx.comp~, object, enable noise gating but not AGC.Kick drum processing could fill an entire chapter of a book. In general, you are trying to finda balance between punch and mud. The compressor is used to suppress the ring whilekeeping or even amplifying the strike. A slow attack is indicated here, with the amount ofcompressi<strong>on</strong> determined by the length of ring from the drum.Many times you will be trying to make up for the strange things drummers do to the kickdrum to keep the sound from bleeding into other tracks. An untamed bass drum will ringquite a l<strong>on</strong>g time, and that very low frequency gets in everywhere. The result is you often seekicks with heads removed, holes cut in them, and various mutes attached. (The last <strong>on</strong>e Irecorded had a ten pound pillow in it.) The resulting sound is best described as “phlub”. Onecomm<strong>on</strong> trick is to use gated reverb. A fairly thick reverb is applied to the drum and fedthrough a compressor set up for external gating. The gate is c<strong>on</strong>trolled by the unprocessedsound of the drum, so you get a lot of extra sound, but it does not tail off like normal reverb.Some reverbs have gated settings, but you have little c<strong>on</strong>trol over the effect.16

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