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lot of what we are doing now is warm-up exercises,” Winer told me.<br />

There is a lot that must mature before this space has its mature effect.<br />

And as the inclusion of content in this space is the least infringing use<br />

of the Internet (meaning infringing on copyright), Winer said, “we will<br />

be the last thing that gets shut down.”<br />

This speech affects democracy. Winer thinks that happens because<br />

“you don’t have to work for somebody who controls, [for] a gatekeeper.”<br />

That is true. But it affects democracy in another way as well.<br />

As more and more citizens express what they think, and defend it in<br />

writing, that will change the way people understand public issues. It is<br />

easy to be wrong and misguided in your head. It is harder when the<br />

product of your mind can be criticized by others. Of course, it is a rare<br />

human who admits that he has been persuaded that he is wrong. But it<br />

is even rarer for a human to ignore when he has been proven wrong.<br />

The writing of ideas, arguments, and criticism improves democracy.<br />

Today there are probably a couple of million blogs where such writing<br />

happens. When there are ten million, there will be something extraordinary<br />

to report.<br />

John Seely Brown is the chief scientist of the Xerox Corporation.<br />

His work, as his Web site describes it, is “human learning and ...the<br />

creation of knowledge ecologies for creating ...innovation.”<br />

Brown thus looks at these technologies of digital creativity a bit differently<br />

from the perspectives I’ve sketched so far. I’m sure he would be<br />

excited about any technology that might improve democracy. But his<br />

real excitement comes from how these technologies affect learning.<br />

As Brown believes, we learn by tinkering. When “a lot of us grew<br />

up,” he explains, that tinkering was done “on motorcycle engines, lawnmower<br />

engines, automobiles, radios, and so on.” But digital technologies<br />

enable a different kind of tinkering—with abstract ideas though<br />

in concrete form. The kids at Just Think! not only think about how<br />

acommercial portrays a politician; using digital technology, they can<br />

“PIRACY” 45

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