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Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org

Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org

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<strong>Chapter</strong> 4 : A <strong>HISTORY</strong> <strong>OF</strong> <strong>COMPUTER</strong> <strong>ANIMATION</strong> 3/20/92 28<br />

motor had penetrated all facets of the movie studio, including<br />

camera heads, props, animation stands, optical printers, and ??this<br />

true motion control systems .<br />

The first computerized animation stands and optical printers<br />

were built by John Oxberry, a manufacturer of animation stands and<br />

optical benches, and the Atlanta company Cinetron (196?), a startup<br />

business . Oxberry's first computerized stands used a DEC PDP-8<br />

computer, Cinetron adopted the Hewlett Packard ???? . In a minimal<br />

system (fig . 4-55 .5), a computer and terminal are attached to an<br />

animation stand consisting of a compound table and zoom column<br />

such as was illustrated in fig . 4-22 . For an optical printer the<br />

computerized parameters are the same as those shown in fig . 4-3 .3 .<br />

Initially most systems were equipted with paper tape I/O and had no<br />

on-line magnetic media ; today a floppy disc drive is standard .<br />

The computerization of the stand brings all of its degrees of<br />

freedom under formal command-control . These include table X and Y<br />

translation, table rotation, the movement of both pegbars, camera<br />

vertical movement, frame advance/reverse, and shutter angle .<br />

Readouts on the stand, whether they are physical veeder scales or<br />

electronic number displays, correspond to the coordinate system of<br />

the commands entered by the operator via the keyboard . Such a<br />

system may also be used in input mode by positioning the peg bars,<br />

compounds, and camera and capturing all the counter values into<br />

computer memory . The operation of the camera and the positioning<br />

of the components may also be done manually using hand cranks or<br />

via the computer using a joystick .<br />

To photograph a sequence the operator composes a series of<br />

commands, possibly incorporating some of these saved data<br />

positions, which the computer interprets and outputs as a sequence<br />

of stepping increments which are sent down the bus to an I/O port<br />

where they are translated into electrical pulses which turn the<br />

motors and shoot the sequence of frames . In fact the actions may<br />

even be previewed before actually shooting film .<br />

Benefits of Computer Animation Stand<br />

The computerization of simple animation and optical effects<br />

equipment expanded the productivity of the cameraman . One one<br />

hand it made the job easier . Human error was still a factor, only<br />

55 .5 Computer controlled animation stand . Commands entered on the<br />

keyboard and displayed on the screen orchestrate stepping motors on<br />

the stand to replicate the actions of the cameraman .

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