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Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org

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<strong>Chapter</strong> 4 : A <strong>HISTORY</strong> <strong>OF</strong> <strong>COMPUTER</strong> <strong>ANIMATION</strong> 3/20/92 46<br />

The perfection of this technology coincides with the first<br />

generation of computer animation companies-MAGI, Robert Able<br />

Associates (with Bill Kovacks), III, and Digital Effects (founded by<br />

Judson Rosebush, Donald Leich, and Jeffrey Kleiser), who all end up<br />

working together on TRON, the first feature film with a major<br />

computer animation component .<br />

In 198?, a new generation of raster non-programmable film<br />

recorders from companies such as Dunn, Matrix and Management<br />

Graphics plummeted prices and simplified operations . The new<br />

generation of raster recorders, coupled with the personal computer,<br />

exploded the color slide presentation and business graphics<br />

marketplace . And hooking a 35mm pin registered Acme or Mitchell<br />

camera onto one of these units only required the skill of a good<br />

machines, a tactic taken by newer generation companies, like<br />

Intelligent Light . Computer animation remained difficult, but the<br />

financial and technical hurdles that needed to be overcome were<br />

vastly diminished .<br />

Image Digitizing<br />

The digitization of 2D images is actually quite old ; early<br />

examples probably predate the Bartlane transatlantic cable (1921) .<br />

These early systems represent the image as a matrix of numbers<br />

representing the intensity values at each pixel, and a TTY style<br />

output device reproduces the image using either special characters<br />

or alphanumeric overstrikes .<br />

Adding a computer provides a better way to not only store and<br />

transmit pictures, but also to analyze them . A rotary drum scanners<br />

which could digitize individual images was built by Roland Kirsch at<br />

the National Bureau of Standards (1957), and in 1964 the Jet<br />

Propulsion Lab in California used pixel matrices to represent<br />

television pictures from the Ranger Moon probe . Using frequency<br />

domain techniques the pictures were computationally enhanced to<br />

make them look better and reduce interplanetary noise . Again Bell<br />

Labs demonstrated a wide range of applications, including using half<br />

toning techniques to make dot patterns on the SC-4020 film<br />

recorder (1966) . Digitizing film and tape proved to be a more<br />

formidable task, although single digitized images began to be<br />

employed in computer animations as image maps after 19xx .<br />

The first practical machine to capture a sequence of film<br />

images in registration was the above mentioned III film recorder,<br />

built for the motion picture group (1976?), and which worked as a<br />

flying spot scanner with a digitizer coupled to the output of the<br />

photometer behind the film plane (figure ??) . The III machines saw

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