Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org
Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org
Chapter 4: A HISTORY OF COMPUTER ANIMATION ... - Vasulka.org
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<strong>Chapter</strong> 4: A <strong>HISTORY</strong> <strong>OF</strong> <strong>COMPUTER</strong> <strong>ANIMATION</strong> 3/20/92 34<br />
graphics overlays included maps (fig . 61) . Less than a dozen of these<br />
systems kept track of all North American airspace . In a sense, SAGE<br />
was a computer mediated radar system, and as such it abstracted<br />
the process further, made the system smarter, augmented it with an<br />
information management capability, and distancing the operator<br />
from the physical radar sites, which were over 1000 miles to the<br />
north .<br />
Although the SAGE machine could be programmed to perform<br />
interactive graphics-popping a bikini top off of a wiggling vector<br />
graphics hula dancer by clicking on it with a light pen was one of its<br />
tricks-it remained for a young MIT doctoral candidate named Ivan<br />
Sutherland to develop the concept of interactive graphics as an end<br />
in itself . Sutherland's work was done on a homebuilt computer at<br />
MIT's Lincoln Lab called the TX-2, which was equipped with an<br />
interactive display tube . Sutherland's graphics system, called<br />
Sketchpad, was an interactive, improvisational design tool for the<br />
creation, manipulation, and display of geometric objects in two or<br />
three dimensional space . Sketchpad had the ability to sketch with a<br />
light pen on the face of the CRT; to copy, translate, and scale<br />
objects ; and to use geometric constraints to square up corners<br />
(1963) . User semantics included both a drag as well as pick<br />
capability and actions were controlled by selecting choices on<br />
textual menus displayed on the screen, and by manipulating the<br />
object directly .<br />
In terms of animation, it would be more correct to say that<br />
Sketchpad was an interactive design system, capable of real time<br />
display . "Animation" could be made by filming the screen in real<br />
time as demonstrated by Sutherland and Steven Coons, in The<br />
Sketchpad Movie (1963) . Coons was one of Sutherland's dissertation<br />
advisors and an even earlier visionary who forsaw computer<br />
graphics as a design tool and is famous for developing the<br />
mathematics to describe generalized surface patches .<br />
The mechanical plotter<br />
Besides making possible the computerized animation stand,<br />
sophisticated motion control systems, and CADCAM, the fusion<br />
between the computer and the electric motor also resulted in a<br />
mechanical drawing machine . Graphical plotters predate digital<br />
computers, ranging from devices like the Kelvin tide predictor<br />
61 . Picture from a SAGE machine shows the outline of the United<br />
States, coverage zones for different radars, and textual information<br />
at certain locations .