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SYNOPSES - Singapore Polytechnic

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<strong>SYNOPSES</strong>effects used in these shows. They will beasked to record sound effects for themselvesand be encouraged to create their own soundeffects library. As for composing music formoving images, students will be exposed todifferent compositional styles and they willhave to compose music for a short movingimage medium (such as a video). They willbe taught to use midi and compose usingsequencing software such as Cubase. Theywill also have to play and record both audioand sound effects ‘live’ to footage in ourrecording studios. At the end of this module,students should be able to compose musicand add dialog and sound effects for a shortFilm or TV show, or add music and soundeffects for a short animated clip.ST9002Introduction to WebGraphics DesignAims to equip students with the techniquesfor designing interactive web sites witheffective navigation. Introduces thecharacteristics and constraints of the weband how it will impact students’ web sitedesigns, as well as the concept of enhancingweb site usability through multimedia design,and using images and colour effectively toproduce high-quality results. Covers the use ofan imaging tool to create optimised graphicswith animation, image maps and buttons,work with vector graphics, and add graphicaltext to web-based images.ST91022D Graphic ToolsProvides students with the basic knowledgeof techniques and tools for image processingin graphic design. Students learn thefundamentals of illustration and digitalimaging - image capture and creation,computer illustration, editing, enhancementand effects, and basic multimedia. Elementsof 2-dimensional computer-aided drawing willalso be introduced to allow for studentsto begin familiarize themselves with digitaldrawing methods and to able to make thetranslation from more conventional manualmethods to the digital domain.ST911Z2D Games DevelopmentAims to teach students the process ofdeveloping 2D games using a 2D gameauthoring tool. Students will learnfundamental 2D game techniques such ascollision detection and sprite management aswell as techniques to include media such assound, video and image.ST9203Audio & Music for GamesAims to provide students with comprehensive,up-to-date and relevant information in theuse of digital audio, music and sound indeveloping games. The module will alsoprovide students with a good understandingof the computer-based recording technology.ST921Z3D Modelling & AnimationAims to equip students with the basicknowledge of modelling and animating3D content for games. This module willfocus on 3-dimensional photo-realisticrenderings of environments and characteranimation in optimized low polygon 3Dmodels for usage in games, real-time 3Dvisualization and other emerging forms ofdigital new media. Renderings will includerequisite instruction to enable students toproduce effective, optimized and convincing3- dimensional spatial representations of adesign intention. Animations will orchestratethe characters within space to facilitate theunderstanding of the intent of a specificgameplay, including animation conceptsof motion, timing, anticipation, action andrecovery. Various game specific effects suchas particles, explosions, water and fog willalso be explored.ST922Z3D Level Design & ScriptingAims to equip students with the ability toimplement a playable digital game level.Students will be taught to plan, conceptualise,design, script and develop the game levelusing content creators and game engines.Students will also learn to set up propercharacter rigs and textures for digital contentin the game level.ST9301Games Design for Education& TrainingExplores the concept of game-based learningwhich advocates that learning can bemade more effective through the processof gameplay. Students will be taught whygames can teach and how games can teach.The students will be exposed to case studiesof game-based learning and the differentareas where game-based learning can beapplied. Through this module, they will learnthe psychological factors and fundamentaldesign principles of creating effective andengaging games.ST9302Media Law & PolicyIntroduces students to the laws, regulationsand ethical concepts that affect the media andcommunication industries. Covers copyrightand plagiarism, privacy, intellectual property,legal features of business organisations,freedom of speech, objectionable materials,and social responsibility.<strong>Singapore</strong> <strong>Polytechnic</strong> Prospectus 2008/2009 335

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