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Martial Power 2.pdf

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LEVEL 29 DAILY EXPLOITSDebilitating Bash Fighter Attack 29YOII deliver a series ofshield bashes that keepsyour enemyon the defensive and prevents itfrom unleashin8 any skilledauacks.Daily + <strong>Martial</strong> Minor Action Melee 1 Requirement: You must be using a shield. Target: One creature Attack: Strength + 6 vs. Fortitude Hit: 6d6 + Strength modifier damage, and you push the target a number of squares equal to your Strengthmodifier. The target can use only basic attacks to attack(save ends).Miss: Half damage, and the target can use only basic attacksto attack until the end of your next turn.Exhilarating Assault Fighter Attack 29You rush at the enemy.feelin8 a fierce exhilaration that allowsyou 10 i8nore your wounds.Daily + Healing, <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage, and you can spenda healing surge.Effect: You can make a saving throw against each effect onyou that a save can end. Until the end of the encounter,you have regeneration 15 while you are bloodied.Special: When charging, you can use this power in place ofa melee basic attack.Neck Snap Fighter Attack 29After a wicked slash from your weapon, you seize ),our foe'sthroat and II)' to snap its neck.Daily + <strong>Martial</strong>, Reliable, Weapon Standard Action Melee weapon Requirement: You must have a hand free. Target: One creature Primary Attack: Strength vs. AC Hit: 2[W] + Strength modifier damage, and you grab the target. The target is restrained until the grab ends. You can make the following secondary attack against the target as a standard action or as an immediate interrupt when the target attempts to escape the grab. Secondary Attack: Strength vs. Fortitude (unarmed) Hit: 6[W] + Strength modifier damage, and the grab ends. Miss: 4[W] + Strength modifier damage, and the grab ends. Savage Butchery Fighter Attack 29You hack your enemies to pieces with a sava8l' series ofbrulalcuts.Daily + Invigorating, <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One, two, or three creaturesAttack: Strength vs. ACHit: 2[W] + Strength modifier damage.Miss: Half damage.Weapon: If you're wielding an axe, a hammer, or a mace,the attack deals 1[WI extra damage against prone targets. Sudden Onslaught Fighter Attack 29When your ally lands a tellin8 blow,)'OU sense opportunity. Youquickly leap in tofinish off the foe.Daily + <strong>Martial</strong>, WeaponFree Action Melee 1Trigger: An enemy within 2 squares of you is bloodied byyour or your ally's attack or suffers a critical hit from you oryour allyEffect: You shift your speed to a square adjacent to thetriggering enemy.Target: The triggering enemyAttack: Strength vs. ACHit: 51WI + Strength modifier damage, and the target isdazed and weakened (save ends both).Weapon: If you're wielding an axe, a hammer, a mace, or apick, you also knock the target prone.Miss: Half damage, and the target is dazed and weakeneduntil the end of your next turn.C HAPTER 1 I Fi8hter

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