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Martial Power 2.pdf

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REAVING AXE SAVANT"The only answer is to fiahtfire withfire."Prerequisite: Ranger, Reaving Axe Student featYou have grown up on the edge of society, living a lifethat forced you to perform deeds you want to forget.Combat was not a choice but a means ofsurvival. Youmight have once been a pirate or a highway brigand.Now, you turn your talents against any that remindyou ofthe monster you used to be. You bring the fightto your foe and don't discriminate against opponents.An enemy is an enemy, from a simple cutthroat to thevilest warlord .You don't consider it your job to protect the weakand innocent; plenty ofothers accept that role. Yourexpertise is in understanding the ways ofscoundrelsand raiders, for their methods were once your own.You don't follow a lofty code or care how others seeyou-you fight dirty, and it suits you.Your fight is with pirates that raid fishing villages,criminal organizations that collect protection money,or invading bands of drow that seek slaves for theirUnderdark homes. You need no rank and have nodesire to be limited by any hierarchy. Interferencefrom government slows down what you need to do.You might not be a traditional hero, but you fight tra·ditional villains.VlIf0­e(0..LU2REAVING AXE SAVANTPATH FEATURESRaider's Action (11th level): When you spendan action point to take an extra action, you can makea basic attack as a free action against one creaturethat is prone, slowed, immobilized, or restrainedbefore or after the extra action.Unfair Advantage (11th level): Slowed or immobilizedcreatures grant combat advantage to you ,and you gain a +2 bonus to melee attack rolls againstprone creatures.Turn the Tables (16th level): Whenever you saveagainst an effect, your quarry grants combat advantageuntil the end ofyour next turn.REAVING AXE SAVANT EXPLOITSRaider's War Cry Reaving Axe Savant Attack 11You /un8e at yourfoe with a bloodthirsty yell and a viciousattack, slammin8 your enemy to the wound.Encounter + <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage.Effect: You knock the target prone.Special: When charging, you can use this power in place ofa melee basic attack.Dread Quarry Reaving Axe Savant Utility 12You spy a new enemy and swear an oath to brir18 it down.Daily + <strong>Martial</strong>Minor Action Ranged sightTarget: The nearest enemy to you that you can seeEffect: Using your Hunter's Quarry, you designate thetarget as your quarry. Until the target is no longer yourquarry, your Hunter's Quarry deals one extra die ofHunter's Quarry damage to the target.Cheap Shot Reaving Axe Savant Attack 20You strike yourfoe in a vulnerable area to cause cripplin8 pain.Daily + <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage. If the target isgranting combat advantage to you, it is weakened anddazed (save ends both).Miss: Half damage. If the target is granting combat advantageto you, it is dazed until the end of your next turn.CHAPTER 2 I Ran8er

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