LEVEL 27 ENCOUNTER EXPLOITSCombined Arms Assault Warlord Attack 27You fire at an enemy. prornptillfl a pair of nearby allies to charfle or shoot the foe. Encounter. <strong>Martial</strong>, Weapon Standard Action Ranged weapon Target: One creature Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage. One or two allies you can see can choose either to charge the target or tomake a ranged basic attack against the target as a freeaction.Skirmishing Presence: The allies gain a power bonus tothe damage rolls equal to your Intelligence or Wisdommodifier.Insightful Assault Warlord Attack 27With a whistle. you siB'1lI1 to your allies to assailit an ellemyfrom all sides.Encounter. <strong>Martial</strong> Standard Action Close burst 20 Target: You and one, two, or three allies in burst Effect: Choose an enemy. Each target can make a basic attack against the chosen enemy as a free action.Insightful Presence: The basic attacks deal extra damageequal to your Wisdom or Charisma modifier.Raise the Bar Warlord Attack 27YOllr attac~ sets a standard ofexcellellce that the rest ofthe party strives to match. Encounter. <strong>Martial</strong>, Weapon Standard Action Melee or Ranged weapon Target: One creature Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage. Each ally you can see gains a power bonus to attack rolls equal to yourIntelligence or Wisdom modifier until the end of yournext turnResourceful Triumph Warlord Attack 27Time seems to slow as you reBard YOllrfoe. Then, decidinf) onthe best place to sfri~e, you deliver a potent attac~.Encounter. Healing, <strong>Martial</strong>, WeaponImmediate Reaction Melee weapon Trigger: An enemy hits your ally Target: The triggering enemy Attack: Strength vs. AC Hit: 1 [WI + Strength modifier damage, and the target is stunned until the end of your next turn. Effect: The ally who was hit can spend a healing surge. LEVEL 29 DAILY EXPLOITSBreak it Up Warlord Attack 29You send distraetinB shots at your foes , allowillf) lillies to 11H1Jleuver around the battlefield and laullch new llttacRs.Daily. <strong>Martial</strong>, StanceMinor Action Personal 2Effect: Until the stance ends, whenever you hit an enemywith a ranged attack, one ally who is adjacent to thatenemy can shift a number of squares equal to yourIntelligence or Wisdom modifier and then make a meleebasic attack against it as a free action. If no ally isadjacent to the enemy, one ally can make a ranged basicattack against it as a free action.Legendary Charge Warlord Attack 29YOII charBe forward. heedless ofthe danE/ers. Your speed alldpower inspire your allies tofiBht with renewed viBor.Daily. Healing, <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One creatureAttack: Strength vs. ACHit: 6[W] + Strength modifier damage.Effect: Each ally within 10 squares of you can spend ahealing surge as a free action.Special: When charging, you can use this power in place ofa melee basic attack.Loyal Squadron Warlord Attack 29You never worry about the sfrellf)th ofYOllr ann. You know thatifyoufalter,your comrades will be there to back you up.Daily. <strong>Martial</strong>, WeaponStandard Action Melee weaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage.Miss: As a free action, each ally can make a melee basicattack against the target with a bonus to the attack rollequal to your Intelligence or Wisdom modifier.Partners in Battle Warlord Attack 29YOIl and your comrade assallit an enemy in colicert,forcinB thecreature to divide its attention.Daily. <strong>Martial</strong>, WeaponStandard Action Ranged weaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage, and the target isdazed (save ends).Miss: As a free action, one ally you can see can make a basicattack against the target with a power bonus to the attackroll equal to your Intelligence or Charisma modifier. On ahit, the target is dazed until the end of your next turn, andduring your next turn, you can use this power against thetarget again.1Ilcr;1.IJ~oc...~wC HAPT E R 4 I Warlord
.-,-.-,-,-.- .-,-,-.-.-,-.NEW PARAGON PATHS"'ARCANE BATTLEMASTER"In battle, as in alchemy, it's the combination ofelementsthat matters,"Prerequisite: Warlord. trained in ArcanaSince you IIrst took up arms. you have felt a kinshipwith wizards, because, like them. you're at your bestwhen your natural talents are honed by careful study.While young wizards were studying the elements andenergy ofthe multi verse. you were studying tactics,especially the strategies that employ magic as a weaponof war. The presence of a powerful mage changes theentire dynamic ofa typical battle, and you have workedlong and hard to familiarize yourself with exactly howsuch a weapon can be employed or defended against.As part ofyour study of war magic, you have mastereda small amount ofmagic yoursel( However, yourealize your full potential when you're leading dedicatedspellcasters and putting their powers to good use.ARCANE BATTLEMASTERPATH FEATURESTransmuting Strike (11th level): Whenever youhit an enemy with a melee basic attack or a warlordat-will attack power, choose acid, cold, fire, lightning,or thunder. That enemy loses resistance to the chosendamage type until the end ofyour next turn.Elemental Action (11th level): When you spendan action point to make an attack that hits, chooseacid, cold, fire, lightning, or thunder. The attack dealsongoing damage of the chosen type equal to yourIntelligence modifier (save ends).Energizing Inspiration (16th level): Wheneveryou use inspirina word, choose acid , cold, IIre.lightning,or thunder. The next attack the target oftheinspirina word makes before the end ofyour next turndeals extra damage of the chosen type equal to yourI ntelligence mod ifier.ARCANE BATTLEMASTER POWERSCrackling Nimbus Arcane Battlemaster Attack 11Your weapon emits li8htnin8 tllat jolts your enemy and c1i1l8s toitfor a time, maki1l8 it pay a price for attackin8 your allies.Encounter" Arcane, Lightning, WeaponStandard Action Area burst 1 within weapon rangeRequirement: You must be wielding a ranged weapon.Target: Each enemy in burstAttack: Strength vs. ReflexHit: 2[W] + Strength modifier lightning damage. The firsttime the target deals damage to one of your allies beforethe end of your next turn, the target takes lightningdamage equal to your Intelligence modifier.Transmuter's Boon Arcane Battlemaster Utility 12You adjust the nature of nearby elemental forces to spareyourallyfrom harm.Encounter" ArcaneImmediate Interrupt Close burst 5Trigger: An ally within 5 squares of you takes acid, cold, fire,lightning, or thunder damageTarget: Each ally in burstEffect: Each target gains resistance to the triggeringdamage type equal to your Intelligence modifier until theend of your next turn.Hurl the Spark Arcane Battlcmaster Attack 20You infuse your ammunition with elemental fire as you auackwith it, and it explodes in flames upon impact.Daily" Arcane, Fire, WeaponStandard Action Ranged weaponPrimary Target: One creaturePrimary Attack: Strength vs. ACHit: 2[W] + Strength modifier fire damage, and ongoing 10fire damage (save ends).Miss: Half damage.Effect: Make a secondary attack that is an area burst 1centered on the primary target.Secondary Target: Each enemy in burstSecondary Attack: Strength vs. ReflexHit: The secondary target takes ongoing 5 fire damage andgrants combat advantage (save ends both).C H APTER 4 I Warlord