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TECHNOLOGY-BASED LAB ACTIVITIES

Lab Activities (PE).pdf - langlopress.net

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11. Applying results The director wants the crash to occur between 38 m and<br />

42 m from the base of the cliff. Use the following equation to make a recommendation<br />

to the movie director for the initial velocity of the car, v 0 .<br />

v 0 =<br />

∆x<br />

⎯<br />

spred<br />

Calculate both a maximum and a minimum horizontal speed for the car,<br />

and convert your results to units of miles per hour.<br />

12. Evaluating models In what ways is the model of the ball rolling off a ramp<br />

similar to the actual scenario of a car driving off a cliff? In what ways is it<br />

different? How would these differences affect your recommendation to the<br />

director?<br />

EXTENSIONS<br />

1. Making predictions The film editor wants to limit the crash scene, including<br />

footage both of the car traveling toward the cliff and of the fall, to 8.00<br />

seconds. How many seconds of the car traveling towards the edge of the cliff<br />

will the editor be able to include?<br />

2. Graphing The director of photography would like to be able to predict the<br />

path that the car will take as it leaves the cliff. Use the equations from<br />

Chapter 3 of your textbook for horizontal and vertical displacement to<br />

determine the x- and y-coordinates for the car at 0.25 second intervals.<br />

Graph your results. Use your graph to estimate the time the car will take to<br />

hit the beach.<br />

3. Designing experiments Later in the movie, there will be a scene involving<br />

a ski-jump competition. The ramp on the ski jump is tilted upward at the<br />

end so that the skiers leave the ramp at an angle. Design an experiment that<br />

could be used to model a ski jump on a movie set. If you have time and your<br />

teacher approves, carry out the experiment to determine how the angle may<br />

affect the value of s.<br />

Copyright © by Holt, Rinehart and Winston. All rights reserved.<br />

24 HOLT PHYSICS Technology-Based Lab Activities

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