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Live Magazine - Video Games, Cosplay and Pop Culture

LIve Magazine takes a look at "video game wars" ... why do we argue about games and systems? Let's have a look

LIve Magazine takes a look at "video game wars" ... why do we argue about games and systems? Let's have a look

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as we scream down the track. I<br />

close my eyes for a second to get<br />

my bearings. This is really immersive.<br />

I feel I’m there!<br />

A minute or two later <strong>and</strong> the ride<br />

ends <strong>and</strong> I think I almost fell off<br />

the chair trying to move with the<br />

coaster. In fact there is some funny<br />

clips on Youtube where people<br />

are really into their VR experience<br />

<strong>and</strong> yes, some even fall off<br />

their chair!<br />

The games look amazing from an<br />

immersion point of view. Suspension<br />

of disbelief will be cranked<br />

up a bunch of levels when you<br />

put on the headset. You really will<br />

feel you are there.<br />

OCULUS RIFT<br />

While games will be huge, think<br />

of the other uses for VR, I should<br />

be clearer - VR done right. Education<br />

comes to mind.<br />

“Hey kids put on your headsets,<br />

we’re off to ancient Greece!” says<br />

the teacher.<br />

What about learning in new ways.<br />

Being able to experience flying in<br />

a more immersive way, or learning<br />

surgery? Or maybe you just<br />

want to really experience that<br />

movie. 3D movies are still being<br />

released but everyone I talk to<br />

with a 3D TV seems to buy it, try<br />

it, <strong>and</strong> hardly use it again. I hope<br />

the VR won’t follow the same fate,<br />

<strong>and</strong> if the initial software <strong>and</strong> user<br />

feedback is anything to go by, it<br />

won’t. This time it could just be a<br />

huge leap in how we experience<br />

our digital entertainment <strong>and</strong> in<br />

fact, our digital lives…<br />

TOUCH BY OCULUS

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