Live Magazine - Video Games, Cosplay and Pop Culture
LIve Magazine takes a look at "video game wars" ... why do we argue about games and systems? Let's have a look
LIve Magazine takes a look at "video game wars" ... why do we argue about games and systems? Let's have a look
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as we scream down the track. I<br />
close my eyes for a second to get<br />
my bearings. This is really immersive.<br />
I feel I’m there!<br />
A minute or two later <strong>and</strong> the ride<br />
ends <strong>and</strong> I think I almost fell off<br />
the chair trying to move with the<br />
coaster. In fact there is some funny<br />
clips on Youtube where people<br />
are really into their VR experience<br />
<strong>and</strong> yes, some even fall off<br />
their chair!<br />
The games look amazing from an<br />
immersion point of view. Suspension<br />
of disbelief will be cranked<br />
up a bunch of levels when you<br />
put on the headset. You really will<br />
feel you are there.<br />
OCULUS RIFT<br />
While games will be huge, think<br />
of the other uses for VR, I should<br />
be clearer - VR done right. Education<br />
comes to mind.<br />
“Hey kids put on your headsets,<br />
we’re off to ancient Greece!” says<br />
the teacher.<br />
What about learning in new ways.<br />
Being able to experience flying in<br />
a more immersive way, or learning<br />
surgery? Or maybe you just<br />
want to really experience that<br />
movie. 3D movies are still being<br />
released but everyone I talk to<br />
with a 3D TV seems to buy it, try<br />
it, <strong>and</strong> hardly use it again. I hope<br />
the VR won’t follow the same fate,<br />
<strong>and</strong> if the initial software <strong>and</strong> user<br />
feedback is anything to go by, it<br />
won’t. This time it could just be a<br />
huge leap in how we experience<br />
our digital entertainment <strong>and</strong> in<br />
fact, our digital lives…<br />
TOUCH BY OCULUS