(Hank) Moorehouse 1934 – 2011 - The Society of American Magicians
(Hank) Moorehouse 1934 – 2011 - The Society of American Magicians
(Hank) Moorehouse 1934 – 2011 - The Society of American Magicians
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BASIC TRAINING<br />
Welcome back to Basic Training. This month we are going to<br />
be looking at a slightly more advanced technique with cards, one<br />
that has the added benefit <strong>of</strong> using (for the most part) palming. If<br />
you can already palm a playing card without too much trouble,<br />
then this should be no problem for you; but if you are learning to<br />
palm, or haven’t yet dipped the toe into this threatening (but very<br />
worthwhile) pastime, then I have some tips and suggestions for<br />
you as well. <strong>The</strong> end result is that we will be able to get a selected<br />
card into our pocket or wallet quickly and efficiently. Once we<br />
have the mechanics down we can talk about the blocking and<br />
the attention direction we need to make the effect all that more<br />
magical.<br />
Before we look at the palming and loading <strong>of</strong> a card, let’s have<br />
a look at what we are trying to achieve. <strong>The</strong> “plot” <strong>of</strong> “card to<br />
impossible location” is <strong>–</strong> to the spectator at least <strong>–</strong> very clear to<br />
understand and usefully passes the “one sentence” test <strong>of</strong> clarity.<br />
From our side <strong>of</strong> the deck, however, it gets a lot more complex:<br />
What is the final location? How does it get there? How can I do<br />
this without being seen? How can I prove it was the original card?<br />
That last point is one <strong>of</strong> the more important ones, lest we<br />
get caught out by the Too Perfect <strong>The</strong>ory we talked about a few<br />
months back. Let us imagine a hypothetical effect from the point<br />
<strong>of</strong> view <strong>of</strong> a spectator. A card is selected and remembered. It is<br />
returned to the deck, and then the magician immediately shows<br />
his hand empty and removes his wallet. Inside the wallet is a card<br />
that matches the selection. While this effect is achievable (and<br />
we will be looking at it later), there is one glaring problem with<br />
the structure: the majority <strong>of</strong> people are most likely to jump to<br />
the conclusion <strong>of</strong> duplicate cards. No amount <strong>of</strong> protestation by<br />
the magician will have any effect to dispel this plausible solution.<br />
If we cannot change their minds after the fact, let’s change them<br />
before. (And here comes a proclamation that is bound to get me<br />
some flak.) Whenever you produce a card from an impossible<br />
location, it has to be identifiable as the original selection. Most <strong>of</strong><br />
the time this will mean being signed on the face, but it can also<br />
include the “torn corner” ploy. Having that level <strong>of</strong> confirmation<br />
at the end <strong>of</strong> the effect will remove the “it’s a duplicate” solution<br />
before it has a chance to be heard.<br />
Palming<br />
Of course, if we are going to produce a selection from a<br />
pocket or wallet, there is one particular branch <strong>of</strong> sleight <strong>of</strong> hand<br />
that we must tackle head on. (I know there are a few methods<br />
for achieving this effect without palming, but none <strong>of</strong> them is as<br />
strong as the palming versions. Trust me on that.) Before we talk<br />
34 M-U-M Magazine<br />
BY IAN KENDALL<br />
CARDS To WhEREvER<br />
to those who can (and do) palm, a few words to those <strong>of</strong> you who<br />
are just starting out on the road. Palming is one <strong>of</strong> the families<br />
<strong>of</strong> techniques where a lot happens at the same time. Too <strong>of</strong>ten<br />
the instruction for a palm will involve three actions happening at<br />
once, and the student is expected to muddle through things on his<br />
own. People who have been reading my column for a while will<br />
know that this is not how I like to do things, and I would strongly<br />
suggest finding a tutor who will break things down for you for<br />
easy learning. Luckily, there are three such teachers out there (and<br />
I’m excluding myself from this list for reasons that will become<br />
clear), any <strong>of</strong> whom would be an excellent choice.<br />
First <strong>of</strong>f, Editor Mike has a number <strong>of</strong> options; in Workers<br />
Three there is a chapter called, simply, On Palming, which is the<br />
first pedagogical approach to learning palming. A few years later<br />
he produced a video called <strong>The</strong> Power <strong>of</strong> Palming, which is a great<br />
study aid for the Workers lessons. More recently, there are the<br />
first three volumes <strong>of</strong> <strong>The</strong> Work ebooks series, which expand on<br />
the two former lessons, combining detailed text, photographs, and<br />
clear video to help the student learn. (Three years ago, when I first<br />
discussed this column with Mike, I said that I wouldn’t be teaching<br />
palming because I felt the perfect lessons already existed. <strong>The</strong>se<br />
are they.) <strong>The</strong> second recommended teacher is John Carney, who<br />
many <strong>of</strong> you will know as a true master <strong>of</strong> sleight <strong>of</strong> hand. He has<br />
a DVD on palming that can be obtained from his Web site. Finally,<br />
there is Bob White, who also teaches his approach on a DVD that<br />
is available from your local dealer.<br />
Once you have chosen your course materials, you need to<br />
spend some time actually learning to palm cards. Unfortunately,<br />
this is not an overnight task <strong>–</strong> we are talking weeks and months<br />
(and more likely the latter). Don’t worry, we’ll still be here, so take<br />
your time and go through the steps one by one.<br />
<strong>The</strong> goal, despite not being strictly necessary, is to be able to<br />
palm from the top <strong>of</strong> the deck with one hand. If you can palm<br />
cards already, but haven’t had a go at the one-hand palm, then<br />
this is worth the effort. <strong>The</strong> two-hand palm <strong>–</strong> top or bottom <strong>–</strong><br />
demands some type <strong>of</strong> motivation for you to come from an open<br />
into a closed position. (Without that motivation you may be guilty<br />
<strong>of</strong> “squaring up a squared deck.”) When you can palm one-handed,<br />
there are a multitude <strong>of</strong> justifications you can have for moving<br />
the deck from hand to hand, and even a small gesture towards a<br />
spectator with an empty left hand will give you ample time to<br />
palm a card. One-hand palming is the way to go…<br />
now What?<br />
Okay, you’ve palmed a card, and are standing awkwardly,