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Tutorial<br />
WALKTHROUGH<br />
>STEP-02<br />
Make the box bottoms<br />
A band clamp was used to ensure the sides were<br />
perpendicular to the base as they were glued together.<br />
We used Gorilla glue and moistened the wood before<br />
applying the glue. After about two hours, the clamp<br />
was removed and excess glue cut off with a scalpel.<br />
Drill the base with an M3 drill for both the corner hex<br />
pillars and the nuts and bolts for the ball rests.<br />
The resources<br />
The graphics for the horses were taken from a cutout<br />
supplement, printed in the Boston Sunday Globe<br />
in September 1905, by RF Ayers; this is now well out<br />
of copyright. This cut-out featured two horses in<br />
mid-gallop, curiously carrying the numbers ‘one’<br />
and ‘three’ on the saddle cloth. We have named the<br />
first horse ‘Raspberry Rake’ and the third ‘Not Quite<br />
Pi’, which we thought were suitable racing names.<br />
These horses were cut out electronically in a graphics<br />
package, and the background made transparent.<br />
Then they were reduced to just 196 by 136 pixels. The<br />
graphic of a track was drawn with a finishing post and<br />
line, and then a front rail was drawn with transparent<br />
sections between the rails. Finally, a sequence of<br />
graphics was drawn to indicate the required path of<br />
the ball bearing for each challenge. We also gathered<br />
a series of sound effects from the internet to help the<br />
game along.<br />
Playing the game<br />
The graphic by the horse name shows the two points<br />
the ball bearing must visit to advance the horse. The<br />
filled orange circle indicates the current target for<br />
your ball: only when you visit the start position, and<br />
then the end one, will the horse move. When you<br />
have just visited the start position, there will be a<br />
horse whinnying sound, and then you get the horse<br />
galloping sound and animation when you visit the<br />
last position. When the horse advances, not only<br />
does it go forward, but it also moves slightly up and<br />
down in a galloping motion; this mimics the original<br />
fairground version. When one of the horses crosses<br />
52 January 2017<br />
raspberrypi.org/magpi