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Dissertation

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CHAPTER 4<br />

Chalotte and Peter Fiell (2003, 287) discuss in<br />

their book, Graphic Design for the 21st Century,<br />

the importance of technology within graphic<br />

design. They said that, ‘graphic design has<br />

undergone a momentous change as pixels<br />

have became a handy substitute for print<br />

and software has lessened the professional’s<br />

reliance on traditional tools of pen and paper<br />

... In no other discipline of design has computer<br />

technology had such a transforming impact.’<br />

Graphic designer, Vince Frost (2003, 287)<br />

is quoted within their book stating, ‘Today...<br />

our high tech, busy lives mean designers are<br />

spending more and more time in front of a<br />

computer screen. In this sense, there is very<br />

little difference between a bank and a design<br />

studio. What use to be a physically creative<br />

process has become automated to such<br />

a degree.’<br />

Jessica Walsh (2016) believes in the design<br />

philosophy, that it is ‘important to integrate<br />

play into your life.’ Meaning that removing<br />

yourself from your technological vice can<br />

help your creative work ‘...create through<br />

play [craft] to allow space for experimentation<br />

and new discoveries to form break through<br />

with innovation and it stops you from<br />

regurgitating old styles and techniques that<br />

worked for us in the past. By playing we<br />

can constantly be making new work.’ (2016)<br />

It is unfair to argue that rejecting new<br />

technology is the future for graphic design<br />

and art direction for the music industry. Other<br />

designers are embracing new technologies to<br />

brand and advertise within the music industry.<br />

This type of work can be seen with design<br />

studio, Reed & Radar’s work for the VMA<br />

Awards with the award host Miley Ray Cyrus.<br />

This studio continually use new technologies<br />

and experiment with moving image and virtual<br />

reality (VR). The television advertisements<br />

they created for the VMA Awards with Cyrus,<br />

involved the duo creating a virtual world based<br />

on a similar visual style to retro arcade games.<br />

Traditional tools and new technologies are two<br />

different approaches to graphic design and art<br />

direction however both are a promising way<br />

forward and can work hand-in-hand to create<br />

new and innovative visual styles in the future<br />

within the music industry.<br />

65

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