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EVENTfocus<br />

Looking Ahead, not Back<br />

Instead of leveraging the tools of the past, information modelling should be planning for the future and<br />

taking advantage of the latest trends in 3D, virtual reality modelling and the cloud<br />

Iam sure you will be familiar with<br />

Moore's Law, which states that the<br />

number of transistors on a chip will<br />

double every year. That has held since<br />

the 1970s, and despite a bit of a<br />

slowdown we are now into nano-sized<br />

transistors, and in more recent<br />

developments IBM has announced its<br />

ability to place 30 billion 5nm transistors<br />

on a chip the size of a fingernail. But you<br />

don't need such incredible stats to tell<br />

you that the pace of change in<br />

computing is still as blindingly fast,<br />

because the evidence is, literally, right<br />

before your eyes.<br />

Andrew Norrie of 3D Repo highlighted<br />

this at the recent CAD User seminar on<br />

COBie, pointing out that the<br />

development of handheld computing<br />

devices and high-performance gaming<br />

devices, supported by ultra-realistic<br />

videogames, virtual reality software and<br />

3D visualisations, have conditioned both<br />

children and adults to become<br />

completely au fait with new technologies.<br />

This is even more pronounced in the<br />

new generation entering the design<br />

industry who, besides being completely<br />

proficient in traditional CAD/BIM<br />

platforms, are now happy to play around<br />

with advanced computational design<br />

packages like Grasshopper and<br />

Dynamo, and are fluent in programming<br />

languages like Python and JavaScript.<br />

It makes sense, therefore, as Andrew<br />

pointed out, to create and manage data<br />

in a format that we are now familiar with,<br />

rather than a manufactured format from a<br />

few short years ago when BIM was first<br />

mandated. To really harness the power of<br />

that data, though, 3D Repo realised it<br />

would be better to treat it as individual<br />

objects, rather than in the file format that<br />

we see within COBie.<br />

Instead of holding the data in the<br />

model, the elements are broken down<br />

and stored at object level in a NoSQL<br />

database, where additional information<br />

can be attached to support many<br />

different functions. NoSQL means exactly<br />

that - an SQL database accumulates<br />

data in formal rows and columns, rather<br />

like COBie in fact.<br />

NoSQL databases avoid rigid table<br />

structures and can be optimised for large<br />

read/write operations. This allows easy<br />

access to associated objects, to track<br />

semantic relationships and individual<br />

revisions done in 3D Repo, and to create<br />

associations with other data or objects.<br />

3D Repo then recreates the 3D model in<br />

a web browser, giving access to any data<br />

associated with each object.<br />

A CENTRAL BIM HUB<br />

As 3D Repo is able to take files in<br />

multiple formats - currently most open<br />

standards, but also native formats - it is<br />

able to incorporate objects from all<br />

disciplines working on a project, break<br />

them down into small component parts,<br />

and store them in the NoSQL database.<br />

Deployed in either public or private<br />

clouds, or even hosted locally on servers<br />

then recreated, models can be viewed<br />

and analysed by all members of a project<br />

team, providing a single source of truth at<br />

all stages of the project. Because the<br />

data is held as individual objects, models<br />

can be put together in any configuration -<br />

architectural and structural, MEP, or<br />

infrastructure, etc. This enables project<br />

members to share data on the project at<br />

any stage of its design and construction<br />

using BCF standard within authoring<br />

tools. It also acts as a version control<br />

system, ensuring that data from whatever<br />

source is always up to date, or,<br />

alternatively, able to be rolled back to<br />

previous versions. 3D Repo's pending 3D<br />

Diff technology also visualises changes<br />

between any two revisions in real time<br />

regardless of which modelling package<br />

they came from.<br />

VIEWING THE DATA<br />

Building the model from the data<br />

objects is then quite straightforward,<br />

and with it comes all of the tools you<br />

would expect from a visual navigation<br />

tool. These include sections, slicing,<br />

different model views, adding object<br />

time and cost information to conduct 4D<br />

and 5D simulations, and the ability to<br />

add comments, ask questions, raise<br />

14<br />

May/June 2017

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