MMM Classics Year 10: MMM #s 91-100 - Moon Society
MMM Classics Year 10: MMM #s 91-100 - Moon Society
MMM Classics Year 10: MMM #s 91-100 - Moon Society
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KEY: A. Lander core with power and communications package;<br />
B. One of three landing pads; C. retractable booms; D. videocam;<br />
E. Videocam’s field of view; F. Electronic message board telechanged<br />
from Earth; G. Background scenery.<br />
Another idea was to draw messages on sand with a stick,<br />
and photograph these. [anything from ads to expensive but<br />
cherished Valentine Day “I love you” cards - authenticated.]<br />
(b) Signs on the <strong>Moon</strong> whose message can be telechanged from<br />
Earth, with image of sign in lunar setting transmitted to Earth -<br />
i.e. real time unobtrusive advertising on the <strong>Moon</strong>.<br />
22. High Definition digital video [the Artemis Story, etc.]<br />
23. TV produced on <strong>Moon</strong>. Aerobics, Kick Boxing and Karate,<br />
[and the obvious bootleg videos which must remain rumored.]<br />
24. Selling 1/6th g rides on counterweighted gym sets [such as<br />
the Mars-grav weight compensating gym set made by Ann<br />
Arbor Space <strong>Society</strong>]<br />
25. Sports Programs [uniquely lunar sports that do not need a<br />
lot of pressurized volume - with fast, neat action and high<br />
spectator value - direct pay-for-view broadcasting to Earth]<br />
26. Maps of <strong>Moon</strong>base area [wall murals, placemats, anyone?]<br />
27. [Static] Models and working models<br />
28. [Merchandising mail order] Catalog of cool space stuff<br />
29. Pay to work schemes [like architectural and paleontological<br />
“digs”] Hands on patronage. Field Trips. Sponsored trips<br />
[can be to terrestrial sites where neat preparation and simulation<br />
things are happening]<br />
30. A newsletter “Holidays on the <strong>Moon</strong>” published when<br />
morning comes to the proposed settlement site [i.e. moonthly]<br />
31. Medallions - [individualized] matching set - one sent to the<br />
<strong>Moon</strong>. You keep the other one.<br />
32. Mission Control Center for the Artemis landing missions to<br />
be located in a Theme Park [pay-to-observe]<br />
33. Coin-operated games; your face in a cool <strong>Moon</strong>base setting<br />
34. Limited Edition Prints, signed by artists, countersigned by<br />
the first return crew - e.g. famed artists like Kim Poor<br />
35. Mural Pictures [Murals are scenic wall papers 4 large<br />
pieces across the top and 4 across the bottom, not pre-pasted.<br />
Environmental Graphics of the Twin Cities is top manufacturer<br />
of nearly 2 dozen scenes which sell for $40-50 and<br />
include Earth over Apollo 17 landing site, Columbia in orbit<br />
over cloud-studded Earth, and Saturn and its moons]<br />
36. Space-wear and <strong>Moon</strong>-wear clothing for Ken, Barbie dolls.<br />
Group B: Peter Kokh (group secretary), Fred Oesau,<br />
David Crawford, Doug Seitz, Jim Plaxco, and Kevin Crowley.<br />
fi Whereas Group A concentrated (not exclusively) on money<br />
generating ideas to get the Artemis Project “on the way”,<br />
Group B chose to concentrate (again not exclusively) on<br />
money generating ideas that would apply “once a permanent<br />
occupiable outpost was set up”.<br />
1. Testing/tending of prototype feasibility demonstration<br />
equipment for mining operations, beneficiation processes,<br />
other processing: e.g. lunar oxygen production, silane [siliconbased<br />
analog of methane] fuel production; iron fine extraction<br />
and sintered iron product manufacturing; i.e. Artemis crewmembers<br />
serve as time-share mission specialists for companies<br />
hoping to do industrial business on the <strong>Moon</strong>.<br />
Money would be earned not only from providing timeshare<br />
trained labor. Income would also be generated by<br />
carrying along equipment to the <strong>Moon</strong>, shipping back various<br />
processed and manufactured samples, etc. i.e. renting payload<br />
space and mass aboard the Lunar Transfer Vehicle, and<br />
descent/ ascent vehicles.<br />
2. On site Advertising. More elaborate possibilities than in #<br />
21 above because of the availability of crew for non-electronic<br />
changeouts, as well as part time models, actors, etc. The<br />
availability of crew also permits greater latitude in changing<br />
the all-important background setting, i.e. in total picture<br />
composition. It allows moving “commercials” as well.<br />
3. Setting up and Tending Telescopes and other astronomical<br />
installations (changeout of instrumentation) for university-consortia<br />
etc. This would involve trained time share crew<br />
as mission specialists, and fees for payload bay space and<br />
weight as in # 1, above.<br />
4. Teleoperated “Working” Robot-Rovers - Artemis sells<br />
minutes/hours for the right to teleoperate mobile equipment<br />
that (a) emplaces regolith shielding over the habitat complex;<br />
(b) grades approaches and aprons, improved landing pad, etc.;<br />
(c) collects dust and rocket samples.<br />
Time could be purchased directly, or, seeing that it<br />
would be expensive and eliminate all but the best-heeled of<br />
individuals, corporate sponsors (or Artemis itself) could raffle<br />
off the right to teleoperate such equipment, after a minimum<br />
number of hours of simulation training, of course, this included<br />
in the package, so that the actual time would be well spent,<br />
both to reward the lucky individual teleoperator, and to<br />
maximize for Artemis the efficiency and safety with which the<br />
needed work gets done.<br />
This concept would not be unlike going on a paid<br />
“teleoperated” archeological of paleontological “dig”.<br />
5. We noted that many income opportunities will presuppose<br />
that Artemis planners had picked a visually exciting site with<br />
its surroundings, not just a scientifically exciting one.<br />
6. Photograph panoramas deserving of being rendered as<br />
wall murals (wallpaper, see #, Group A, above). This will<br />
include one of the Artemis <strong>Moon</strong>base itself, either/both as<br />
under construction or/and as completed (phase 1), as well as<br />
various untransformed scenic vistas in the area.<br />
Some of these murals could be available for open<br />
reproduction, others sold in limited sets of <strong>10</strong>0 to generate high<br />
individual auction/bid prices.<br />
7. Telerobotic lessons sold separately to qualify winners of<br />
teleoperation time. See # 4, above.<br />
8. $<strong>10</strong>0 million lottery - winner to be trained as time-share<br />
mission specialist along on the first, or second mission.<br />
9. Teleoperable manufacturing equipment to be engineered<br />
by rival competing engineering teams pro bono - the carrot<br />
reward being the right to get a percentage return or royalty on<br />
income generated by the teleoperated device for the its<br />
operational lifetime.<br />
<strong>10</strong>. Entertainment pay-per-view TV produced on site,<br />
capitalizing on eerie effects of 1/6th gravity: one or two person<br />
ballet performances (doable on a small set); midget sumo<br />
wrestling (our apologies to the Little People or those of<br />
Japanese descent to whom our fun suggestion is offensive);<br />
<strong>Moon</strong> Miners’ Manifesto <strong>Classics</strong> - <strong>Year</strong> <strong>10</strong> - Republished January 2006 - Page 11