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MMM Classics Year 10: MMM #s 91-100 - Moon Society

MMM Classics Year 10: MMM #s 91-100 - Moon Society

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For generations, Luna will remain a<br />

by Peter Kokh<br />

Relevant Readings from Back Issues of <strong>MMM</strong><br />

<strong>MMM</strong> # 3 MAR ‘87, “<strong>Moon</strong> Mall”<br />

<strong>MMM</strong> # 13 MAR ‘88, “Apparel”<br />

<strong>MMM</strong> # 15 MAY ‘88, “Rural Luna”<br />

<strong>MMM</strong> # 18 SEP ‘88, pp 3-4 “A strategy for following up<br />

lunar soil processing with industrial M.U.S./c.l.e.”<br />

<strong>MMM</strong> # 29 OCT ‘89, p 4 “Cottage Industries”<br />

<strong>MMM</strong> # 32 FEB ‘90, pp 3-4 “Import-Export Equation”<br />

<strong>MMM</strong> # 47 JUL ‘<strong>91</strong>, p 5 “Native Born”<br />

<strong>MMM</strong> # 55 MAY ’92, pp 7-8, “<strong>Moon</strong> Roofs”; “Shantytown”<br />

<strong>MMM</strong> # 56 JUN ‘92 pp 3-4 “Harbor & Town”<br />

<strong>MMM</strong> # 57 JUL ‘92 pp 4-5 “Space Xity Biomass Ratios”<br />

<strong>MMM</strong> # 65 MAY ‘93, p 8 “MUS/cle Substitutions”<br />

<strong>MMM</strong> # 83 MAR ‘95, p 5 “Tarns”<br />

<strong>MMM</strong> # 84 APR ‘95, p 5 “Ghost Towns and Ruins”<br />

“Praise the darkness, and creation unfinished!”<br />

- Ursula K. LeGuin in “The Left Hand of Darkness”<br />

In the <strong>Moon</strong>, we have a lifeless, barren world that<br />

would seem to be anything but friendly. We cannot deal with it<br />

at all as “naked apes”, but only through the mated interfaces of<br />

technology and biospherics. Far more than other “alien shores”<br />

we’ve come across before, on this globe of unrelieved horizons<br />

of rock and rock powder against an unfiltered sky of cosmic<br />

hazards, we have little of past precedent to go on - little except<br />

the spirit of our pioneering past.<br />

The <strong>Moon</strong> presents itself as a frontier in a much more<br />

pervasive and deep-challenging sense than has any previously<br />

unexplored and uninhabited niche on Earth. True, terrestrial<br />

frontiers have confronted us with challenges we don’t have to<br />

worry about on the <strong>Moon</strong>: wild animals; strange diseases; the<br />

elements of fire, wind, water, and ice; and unfriendly natives.<br />

Our acculturation to the <strong>Moon</strong> will have to be more<br />

far-reaching and all-encompassing than any humans have had<br />

to make to date. This will be necessary if we are someday to sit<br />

back and realize that through seemingly endless struggles with<br />

one problem after another, through battles lost and won, with<br />

ourselves as much as with our adopted world, we’ve somehow<br />

come, amazingly, to feel enough “at home” to experience real<br />

contentment, to let go of standby plans to return to Earth if in<br />

the end the rows of hurdles are just too much.<br />

Frontier Interfacing 1.01<br />

It would seem to some that the technical challenges to<br />

extended human presence on the <strong>Moon</strong> are either solved, on<br />

the way to being solved, or present only modest difficulties. In<br />

fact, most of the more flippantly offered solutions exist only on<br />

paper, or have been tried only in a laboratory without review<br />

by the engineers who would have to scale them up, and<br />

certainly not in any integrated systems approach. The early<br />

challenges include low-leakage pressurization integrity,<br />

thermal management, dust control, and overnighting power<br />

supply.<br />

Beyond that, we must quickly progress beyond<br />

imported habitat volumes (rigid, inflatable, and hybrids) to (a)<br />

demonstration of building materials easily, efficiently, and<br />

reliably processed from lunar materials, (b) demonstration of<br />

fabrication of modules and modular elements made from them,<br />

and (c) demonstration of construction techniques based on<br />

them. Nor will this ever be a “been there, done that” step.<br />

Lunar pioneers, deprived of the enormous repertoire of manufacturing<br />

stuffs and building materials nowadays available on<br />

Earth, will be challenged into the indefinite future to come up<br />

with new solutions, better fit for newer applications. It will not<br />

be enough to demonstrate crude sintered iron technology or<br />

crude glass composites (Glax - suggested generic trade name<br />

for the whole family of likely formulations) technology.<br />

Lunans will have to aggressively seek to add to their stable of<br />

metal alloys, ever more specialized and higher performing<br />

glass and glass composites, ceramics, lunar concrete, sulfur<br />

composites, and other inorganic possibilities. All of these<br />

curiosities will not come on line together, or quickly. And until<br />

we’ve learned the whole suite of “lunar tricks”, for all our<br />

achievements, we’ll still be on a frontier.<br />

“Nuke” solutions notwithstanding, there will always<br />

be more power available during dayspan (when “solar” can be<br />

tapped) than during nightspan, baring the achievement of some<br />

circum-lunar superconducting power grid in which dayspan<br />

solar cogeneration additions anywhere can feed nightspan<br />

power demands anywhere else without appreciable losses. This<br />

means that the dayspan-nightspan polarization of processing,<br />

manufacturing, and labor duties that we have forecast (energyintensive<br />

and labor-light vs. energy-light and labor-intensive) is<br />

likely to characterize lunar living rhythms for a long time.<br />

Even after good solutions to the overnighting problem have<br />

been found, relics of this sunthly task-switching routine are<br />

likely to endure, having become endeared to the population.<br />

Settlement architecture and general plans are likewise<br />

not soon likely to be mature. Regolith-buried modular towns<br />

are the early likely favorite, along with modular outposts<br />

within the protective cavernous “lee space” of handy lavatubes.<br />

But beyond that the vision lures of more “Earth-normal” type<br />

of habitat architectures within atmosphere containing megastructures:<br />

domed craters and crater chains (“catennae”),<br />

vaulted rille valleys [the LRS “Prinzton Settlement Study”,<br />

detailed in the <strong>MMM</strong> series “Ventures of the Rille People” in<br />

<strong>MMM</strong> <strong>#s</strong> 26-33 JUN ‘89 - MAR ‘90], pressurized lavatubes,<br />

and similar farther-future dreams. It is dreams that provide any<br />

frontier with its fountain of youth, and with the vision of how it<br />

was, how it is on Earth taunting rugged lunar pioneers, they are<br />

not likely to ever be satisfied until they have been able to<br />

token-reproduce as much of Old Earth on the <strong>Moon</strong> as<br />

possible.<br />

How extensive can lunar settlement become? Those of<br />

little imagination would go to their graves content and satisfied<br />

if we establish a vintage Little America type outpost with a<br />

handful of people. But the <strong>Moon</strong> is a very empty world, and<br />

only the size of the interdependent interplanetary economy can<br />

limit the growth of a lunar human population. Even if we limit<br />

our settlement areas, including biological natural parks and<br />

parkways, to the available “square miles of prime turf” (the<br />

definition will change as our capacities change: “ideal size”<br />

craters, crater chains, lavatubes, and rilles, etc.) - we will find<br />

<strong>Moon</strong> Miners’ Manifesto <strong>Classics</strong> - <strong>Year</strong> <strong>10</strong> - Republished January 2006 - Page 66

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