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MMM Classics Year 10: MMM #s 91-100 - Moon Society

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Spacesuit Aversion<br />

The quest for alternatives<br />

to a user-unfriendly interface<br />

by Peter Kokh<br />

Relevant Readings from Back Issues of <strong>MMM</strong><br />

<strong>MMM</strong> # 5 MAY ‘87, “M is for Middoors”<br />

<strong>MMM</strong> # 49 SEP ‘<strong>91</strong>, p 4 “Visiting Amphibious Vehicle”<br />

<strong>MMM</strong> # 53 MAR ‘92, pp 4-6 “Xity Plans”<br />

<strong>MMM</strong> # 89 OCT ‘95, p 6 “Dock-Locks; Buppets”<br />

Bryce Walden, Oregon <strong>Moon</strong>base (bwalden@aol.com) writes:<br />

“Sorry I don't have a firm attribution for this. It's a short note I<br />

took down while channel-hopping a couple of years ago. The<br />

speaker was an astronaut with some experience in a spacesuit,<br />

and he listed the "Five Worse Things About A Spacesuit:"<br />

(1) You can't blow your nose.<br />

(2) You can't comb your hair.<br />

(3) You can't read your watch.<br />

(4) You can't eat regular food.<br />

(5) You can't scratch an itch.<br />

I suspect that the first and last complaints will be the<br />

most irksome, but also that these are just the handy lightning<br />

rods for an overall discomfort with what must be even to the<br />

most adept and practiced, an unnatural way to interface with an<br />

admittedly hostile environment. For that is just what a spacesuit<br />

is, an interface with vacuum, with temperature extremes,<br />

and with the slow micrometeorite rain. Against other dangers<br />

of the alien environment, like cosmic rays and solar flares, it<br />

offers almost no protection at all.<br />

The real point is that existing suits (at least) are not<br />

easy to don or doff, are cumbersome to get around in, interfere<br />

with free natural motion, and make manipulation difficult and<br />

clumsy. Where different pressures and atmospheric mixes are<br />

used in the spacesuit than in the habitat or vehicle supporting<br />

the sortie, pre-breathing is necessary, adding patiently or<br />

impatiently wasted hours before and after the venture in which<br />

little useful or satisfying can be accomplished. Spacesuits add<br />

to, rather than diminish the degree of difficulty and exertion the<br />

called for activity would of itself entail.<br />

Improvements are certainly possible. The constant<br />

volume hard suit would eliminate any prebreathing requirement<br />

and, if, as we have suggested, entry to and egress from<br />

the suit were made from a turtle-shell life-support pack backed<br />

into a conformal docking port, the whole airlock ritual with its<br />

wasteful exhausting of precious habitat atmosphere in each<br />

cycling, could be engineered out of existence. [cf. <strong>MMM</strong> # 90,<br />

NOV ‘95, “Dust Control”]. NASA may not feel the need, but<br />

frontier pioneers will soon demand such a development.<br />

But why use spacesuits at all?<br />

(1) Vehicles can dock directly with other vehicles and<br />

with habitats or other pressurized facilities, allowing “shirtsleeve”<br />

access from anywhere to anywhere else.<br />

(2) At any given settlement or development site, all<br />

pressurized facilities will run more efficiently if they are interconnected<br />

via pressurized passageways and streets - save<br />

where activity with some risk of cross contamination requires<br />

prudent isolation. And such interconnection will create a larger<br />

shared mini-biosphere with greater forgiveness and buffering.<br />

If the outpost or settlement is wisely designed, much<br />

routine outside activity such as system maintenance, vehicle<br />

maintenance, replacing volatile tanks, etc. can be done under<br />

the protection of a radiation shielding canopy or ramada. This<br />

would allow lighter-weight suits, more comfortable to wear,<br />

easier to get around in, and easier to manipulate through - a<br />

more user friendly vacuum-work interface.<br />

And for field work? The turtle back suits will disencumber<br />

crew vehicles of the more massive airlock apparatus.<br />

But personal one-man wheeled or walking vehicles with feedback<br />

or virtual-reality-operated manipulators (“buppets” for<br />

body puppet, after muppet for mitten puppet), will again allow<br />

shirtsleeve comfort and freedom of motion as well as less<br />

restrictive personal activity for the occupant/driver/wearer.<br />

The motivation and incentive to develop such replacement<br />

hardware will be strongly felt among those engaged in<br />

longer tours of duty, and considering “reupping” for duty tour<br />

extensions. As the “outpost interface” begins to morph into a<br />

“settlement incubator”, the demand for such hardware will<br />

squelch all bean-counting objections.<br />

Predictably, there will be those few who need to feed<br />

their macho “rugged outvacsman” image. Singly, or in small<br />

groups, they will put on suits and go outside to do their thing,<br />

ride around on lunar Harley hogs, go mountain climbing or<br />

whatever. Maybe they will have annual rebel outvac picnics at<br />

which they can pretend they are feeding their helmeted faces<br />

with roasted ribs and buttered corn on the cob after doing the<br />

three-legged race and the raw egg toss. Perhaps they’ll promote<br />

an amendment to guarantee their right to bear spacesuits.<br />

Seriously, there will be genuine and worthwhile activities<br />

providing both adventure and challenge and which do<br />

require a spacesuit — like exploring a lavatube complex. Lunar<br />

spelunkers are sure to become a proud and exclusive fraternity,<br />

luring many a young kid with wanderlust and dreams of<br />

becoming a famous discoverer.<br />

And there will be daredevils too, who in spacesuits,<br />

may try to walk a tightrope across a rille without a net, or free<br />

wheel down a mountain slope (look ma, no brakes) in an effort<br />

to see if there is after all some lunar equivalent of a terminal<br />

velocity in vacuum, and if so just how high it might be.<br />

For most Lunans, visitors or settlers, wearing a<br />

spacesuit will simply not be an acceptable modus vivendi. Any<br />

sense of novelty, for kids or newcomers, will quickly wear<br />

thin. Face it, the spacesuit, as much as we take it for granted, is<br />

a quaint uncomfortable activity restricting contraption doomed<br />

to become a Flintsone-like anachronism.<br />

The space suit will always be part of lunar frontier<br />

lore. But the stubborn situations which demand its use will be<br />

fewer and fewer as time goes by. As a result, it will quickly<br />

fade from everyday lunar life. Perhaps every able bodied lunan<br />

will still put one on now and then. But the occasion will be the<br />

semiannual depressurization drill, much like our school days<br />

fire drills, or lifeboat drills the first day out on some oceangoing<br />

or spacefaring cruise ship.<br />

<strong>Moon</strong> Miners’ Manifesto <strong>Classics</strong> - <strong>Year</strong> <strong>10</strong> - Republished January 2006 - Page 57

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