06.06.2018 Views

The Tomb Raider Times (#1) - English version

First issue of our fan magazine dedicated to the Tomb Raider franchise, now also in english, features a discussion of the Shadow of the Tomb Raider reveal events from London and Montréal.

First issue of our fan magazine dedicated to the Tomb Raider franchise, now also in english, features a discussion of the Shadow of the Tomb Raider reveal events from London and Montréal.

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REBOOT GOALS<br />

<strong>The</strong> developers followed by explaining the major pillars of the reboot, illustrating how the game franchise had to shift in order to<br />

accommodate the trends in the gaming industry.<br />

<strong>The</strong> reboot is built on three crucial pillars:<br />

LARA CROFT — understandably, the central character on which this franchise stands. In retrospective, we summed up who she was in<br />

the Reboot and Rise. What is she going to become here?<br />

She is definitely on her strongest yet, mature, experienced and determined not to give up. A welcomed chane is the fact that she won´t<br />

have to re-learn her skills mastered in Rise. Some old gameplay elements are coming back (more on this in the gameplay review), Lara<br />

can interact with the non-playable characters in the game, spare a word here and there. Lara feels more courageous and hardened than<br />

ever before and the game itself will reflect this, being much darker...maybe the darkest in the series yet.<br />

TOMB RAIDING - We all know by now that tomb raiding took the back seat in the reboot, being somehow a reward for exploring outside of<br />

the main route. In Rise, it was represented by the return of the tombs to the main campaign, often with material and XP/skill rewards.<br />

Shadow will bring back the tombs to the main campaign, making them scarier and fearful – as mentioned by the creators, the tombs in<br />

Shadow are hiding various secrets and knowledge, which will be revealed only to the bravest and most skilled tomb raiders. <strong>The</strong> tombs<br />

were built to protect these secrets and so they will be deadly, making every step potentially the last one. But we all know that Lara likes to<br />

take these extra steps. :-)<br />

SURVIVAL SURVIVAL – This time it won´t be only about hunting food or salvage (even though these do return). Lara is not trying to<br />

simply survive the jungle, she is here to master her surroundings and become one with the jungle. As the developers said, the jungle will<br />

be the second most important character in the game. Mastering all Lara´s skills and equipment will result in her being able to fully take<br />

advantage of her environment. <strong>The</strong> enemies will eventually feel that they are facing Mother Nature and not a human being. Lara will be<br />

able to sneak in tall grass, wall-lines, cover herself in mud and probably even more. Sounds terrific, right?

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