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University Physics I - Classical Mechanics, 2019

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76 CHAPTER 4. KINETIC ENERGY<br />

Although, as I just mentioned, for most “normal” collisions the coefficient of restitution will be<br />

a positive number between 1 and 0, there can be exceptions to this. If one of the objects passes<br />

through the other (like a bullet through a target, for instance), the value of e will be negative<br />

(although still between 0 and 1 in magnitude). And e can be greater than 1 for so-called “explosive<br />

collisions,” where some amount of extra energy is released, and converted into kinetic energy, as<br />

the objects collide. (For instance, two hockey players colliding on the rink and pushing each other<br />

away.) In this case, the objects may well fly apart faster than they came together.<br />

An extreme example of a situation with e>0isanexplosive separation, whichiswhenthetwo<br />

objects are initially moving together and then fly apart. In that case, the denominator of Eq. (4.9)<br />

is zero, and so e is formally infinite. This suggests, what is in fact the case, namely, that although<br />

explosive processes are certainly important, describing them through the coefficient of restitution<br />

is rare, even when it would be formally possible. In practice, use of the coefficient of restitution is<br />

mostly limited to the elastic-to-completely inelastic range, that is, 0 ≤ e ≤ 1.<br />

4.2 “Convertible” and “translational” kinetic energy<br />

Figure 4.5 shows how the total kinetic energy varies with time, for the two objects shown colliding<br />

in Figure 4.1 , depending on the details of the collision, namely, on the value of e. The three curves<br />

shown cover the elastic case, e = 1 (Figure 4.1), the totally inelastic case, e = 0 (Figure 4.3), and<br />

the inelastic case with e =0.6 ofFigure4.4. Recall that the total momentum is conserved in all<br />

three cases.<br />

K sys<br />

(J)<br />

0.5<br />

0.4<br />

0.3<br />

0.2<br />

0.1<br />

e = 1<br />

e = 0.6<br />

e = 0<br />

0<br />

0 2 4 6 8 10<br />

t (ms)<br />

Figure 4.5: The total kinetic energy as a function of time for the collisions shown in Figures 1, 3 and 4,<br />

respectively.

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