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The Gamer's Quarter - Issue #6 - TextFiles.com

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Article How to or Get<br />

Section Back Into Title E3<br />

E3 Survival Guide<br />

By Mathew Kumar<br />

<strong>The</strong> ESA made a number of changes to<br />

E3 this year, the most covered and<br />

celebrated/reviled was the new rule<br />

against too much exposed flesh (the<br />

“No Booth Babe” rule). This was probably<br />

their best idea, even if it didn’t<br />

stop women dressing in incredibly tight<br />

latex (they’re fully covered, you see).<br />

For media specifically, however, the ESA<br />

had a slew of new rules, mostly related<br />

to accreditation, thanks to their (quite<br />

good idea) of setting aside a morning<br />

of the show for pre-registered media. In<br />

particular, for online media they required<br />

a business license. For any blaggers 1<br />

particularly intent on going, it’s a trivial<br />

thing to get, but it’d be easier to just fake<br />

up a bunch of credentials from any local<br />

print media (not that I condone such a<br />

thing; the less people hogging machines<br />

with badges that say “Managing Director,<br />

Financial Times” the better).<br />

<strong>The</strong> one rule that is genuinely a<br />

problem, however, is that if your badge<br />

is lost or stolen, they will not, under any<br />

circumstances, issue you a new one.<br />

I learned this the hard way.<br />

Now, as soon as you lose your badge,<br />

consider yourself back at square one. To<br />

the ESA you are, no matter what or who<br />

you actually are, a blagger, and the first<br />

rule of being a blagger at E3 is to never<br />

talk to anyone at the media help desk.<br />

Especially if they’re from the ESA. <strong>The</strong>y<br />

will not, under any circumstances, help<br />

you. Indeed, what they will do is hinder<br />

you. I found myself, for a period of hours,<br />

debating with a woman who claimed<br />

to be “second in <strong>com</strong>mand to Doug<br />

Lowenstien himself” that, despite<br />

being a fairly well-known journalist<br />

(hey! I’ve been slagged off on an industry<br />

insider’s blog!) writing for a show<br />

sponsor, I hadn’t gone outside and<br />

sold my badge for $1500.<br />

One major flaw in her argument is that<br />

practically anyone at all can buy a badge<br />

for $300 as a general attendee, and the<br />

first thing they’ll tell you to do is to go<br />

and do that. So, if you were a crummy<br />

badge salesman spoiling it for the rest<br />

of us, by their statement, you’d stand to<br />

make a profit of $1200 and still be able<br />

to attend E3. In which case, why would<br />

you bother talking to the ESA in the first<br />

place? And why do they accept this? <strong>The</strong><br />

easiest way to avoid this reasoning:<br />

Just Re-Register with a<br />

Different Publication<br />

It’s entirely possible that in the future<br />

they’ll close this loophole, but if you<br />

write for more than one publication just<br />

re-register with your second credentials,<br />

ensuring you’re dealing with someone<br />

you haven’t already dealt with/been<br />

seen by.<br />

This is, without a doubt, the easiest<br />

option, one which at least one person<br />

I know proved to work. And if you feel<br />

any pangs of guilt about deceiving them,<br />

well, it’s their rules forcing you to do this,<br />

as you’re trying to write coverage of the<br />

show, right? Coverage they wouldn’t get<br />

unless you blagged. Everybody wins. If<br />

this option doesn’t work:<br />

Wear a Suit<br />

<strong>The</strong> number one rule of any blagger<br />

is look professional. If you already are<br />

a professional (as I’d hope), you should<br />

have brought one suit to E3 with you<br />

anyway.<br />

<strong>The</strong> more expensive and professional<br />

the suit, the better, because a dude in an<br />

expensive suit, he must have a reason<br />

to be where he is and be doing what he’s<br />

doing, right? So make sure you’re walking<br />

with purpose, acting like you know<br />

where you’re going or what you’re doing.<br />

Using your nice suit, there are several<br />

techniques available to attempt to get<br />

into the show.<br />

Timeshare a Pass<br />

Have two other friends or co-workers<br />

at E3? <strong>The</strong> door staff don’t pay any real<br />

attention, so simply allow your two<br />

friends to enter the show, and wait for<br />

one to leave the show with both passes<br />

and hand off one to you, so you can go<br />

back inside (with a badge) and return it<br />

to the original badge owner. Do all of this<br />

out of sight, natch.<br />

Use Last Year’s Pass<br />

If you have it, this is worth a shot. <strong>The</strong><br />

door staff doesn’t pay attention, and<br />

if you still have your badge holder<br />

(possible!), it’s unlikely they’ll notice<br />

the difference. This is only problematic if<br />

they’re scanning badges, which is rare as<br />

it slows down the crowds.<br />

56 <strong>The</strong> Gamer’s <strong>Quarter</strong> <strong>Issue</strong> <strong>#6</strong> E3 Survival Guide<br />

57

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