Races of the Dragon.pdf - The Techno Jesus
Races of the Dragon.pdf - The Techno Jesus
Races of the Dragon.pdf - The Techno Jesus
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CHAPTER 1<br />
DRAGONBORN<br />
OF BAHAMUT<br />
20<br />
Tents<br />
Four members <strong>of</strong> <strong>the</strong> group occupy each <strong>of</strong> <strong>the</strong> central<br />
tents. <strong>The</strong> tent on <strong>the</strong> edge <strong>of</strong> <strong>the</strong> encampment is where<br />
<strong>the</strong> shared resources <strong>of</strong> <strong>the</strong> group are kept, including battle<br />
diagrams, extra weapons, and healing supplies.<br />
Central Fires<br />
This area is where communal meals are prepared. <strong>The</strong> fi res<br />
also provide comforting light and warmth on cold nights.<br />
CREATING DRAGONBORN<br />
CHARACTERS<br />
<strong>Dragon</strong>born come from a variety <strong>of</strong> occupations and<br />
backgrounds. <strong>The</strong>y see <strong>the</strong> merits <strong>of</strong> diverse talents and<br />
know <strong>the</strong> value in forming a versatile and balanced party.<br />
Many continue to pursue <strong>the</strong> class or classes in which <strong>the</strong>y<br />
were trained before becoming a dragonborn. <strong>The</strong> beloved<br />
<strong>of</strong> Bahamut can be from any class, but martial training and<br />
perfection holds a particular allure for <strong>the</strong> dragonborn.<br />
Refi ned fi ghting prowess always has merit in <strong>the</strong> battle<br />
against <strong>the</strong> spawn <strong>of</strong> Tiamat.<br />
Barbarian: <strong>The</strong> undisciplined rage <strong>of</strong> a barbarian<br />
appeals to some dragonborn. <strong>The</strong>y are mighty combatants<br />
and a force to be reckoned with on <strong>the</strong> battlefi eld. A<br />
dragonborn’s improved Constitution score enhances <strong>the</strong><br />
barbarian’s rage ability.<br />
Bard: While not naturally charismatic, dragonborn<br />
<strong>of</strong>ten take a leadership position. <strong>The</strong> talents <strong>of</strong> a bard nicely<br />
support an adventuring party. <strong>Dragon</strong>born bards craft and<br />
recite stirring tales or songs about <strong>the</strong>ir struggles against<br />
<strong>the</strong> spawn <strong>of</strong> Tiamat. A dragonborn knows a bard is good<br />
for knowledge and for protecting a group and enhancing<br />
its capabilities.<br />
Cleric: Those who were clerics before becoming<br />
dragon born usually continue to improve <strong>the</strong>ir miraculous<br />
spellcasting and remain dedicated to <strong>the</strong>ir original deity,<br />
unless that deity is evil. Some dragonborn clerics choose to<br />
worship Bahamut, but <strong>the</strong>y need not do so. A dragonborn<br />
can honor <strong>the</strong> faith <strong>of</strong> any good or neutral god.<br />
Chapter 6: Character Options includes racial substitution<br />
levels for any dragonblood cleric, including a<br />
dragon born one.<br />
Druid: A dragonborn druid keenly feels her tie to <strong>the</strong><br />
natural world. <strong>The</strong> spawn that Tiamat creates are warped<br />
abominations, threatening to disrupt <strong>the</strong> delicate balance<br />
<strong>of</strong> nature. Who better to stop <strong>the</strong>m than one who is so<br />
aware <strong>of</strong> what’s at risk?<br />
Fighter: Some poets have termed <strong>the</strong> dragonborn “<strong>the</strong><br />
swords <strong>of</strong> Bahamut.” Indeed, <strong>the</strong> children <strong>of</strong> <strong>the</strong> Platinum<br />
<strong>Dragon</strong> are predisposed toward martial careers. <strong>The</strong>ir<br />
fi ne, draconic bodies are quite suitable for <strong>the</strong> mastery <strong>of</strong><br />
soldierly skills.<br />
Monk: <strong>The</strong> disciplined strength and dedication <strong>of</strong> <strong>the</strong><br />
monk works well with <strong>the</strong> dragonborn’s focused purpose.<br />
<strong>Dragon</strong>born monks have many advantages in <strong>the</strong> <strong>Dragon</strong>fall<br />
War, both in terms <strong>of</strong> mental discipline and fi ghting<br />
prowess. <strong>The</strong> class’s good saving throws and ki strike are<br />
great benefi ts when fi ghting evil dragonkind.<br />
Paladin: A dragonborn’s dedication to a good cause<br />
<strong>of</strong>ten attracts those <strong>of</strong> lawful good alignment. For such<br />
individuals, service as a paladin makes sense. <strong>The</strong> aura<br />
<strong>of</strong> courage is exceptionally valuable when fi ghting evil<br />
dragons whose frightful presence can daunt all but <strong>the</strong><br />
most stalwart <strong>of</strong> allies.<br />
For alternative options for a dragonborn paladin, see<br />
<strong>the</strong> dragonborn paladin racial substitution levels on<br />
page 108.<br />
Ranger: <strong>Dragon</strong>born rangers select dragons as one <strong>of</strong><br />
<strong>the</strong>ir favored enemies. <strong>The</strong>y <strong>of</strong>ten scout for <strong>the</strong>ir allies,<br />
excelling at tracking <strong>the</strong>ir prey, fi nding lairs, and setting<br />
up an ideal attack or ambush. <strong>The</strong> animal companion <strong>of</strong><br />
a dragon-hunting ranger is rarely part <strong>of</strong> a direct confl ict<br />
with an evil dragon. Many experienced dragonborn<br />
rangers only have <strong>the</strong>ir animal companions with <strong>the</strong>m<br />
while scouting.<br />
Rogue: <strong>The</strong> clumsiness <strong>of</strong> most dragonborn’s bodies<br />
deters many <strong>of</strong> <strong>the</strong>m from becoming rogues. However,<br />
<strong>the</strong> class <strong>of</strong>fers great skills for reconnoitering <strong>the</strong> dangers<br />
<strong>of</strong> an evil dragon’s lair, sneaking inside <strong>the</strong> place, and<br />
dispatching its resident with a quick strike to a vital area.<br />
Hence, some dragonborn do become rogues.<br />
Sorcerer: <strong>Dragon</strong>born sorcerers feel an even closer<br />
kinship with <strong>the</strong>ir adoptive fa<strong>the</strong>r than those <strong>of</strong> o<strong>the</strong>r<br />
classes. Reveling in <strong>the</strong>ir new identities as dragonblood<br />
humanoids, dragonborn sorcerers take pride in <strong>the</strong>ir<br />
arcane skills and what <strong>the</strong>y have become as dragonborn.<br />
<strong>The</strong>ir attitudes and efforts against <strong>the</strong> spawn <strong>of</strong> Tiamat are<br />
<strong>the</strong> most fanatical.<br />
Chapter 6: Character Options includes racial substitution<br />
levels for any dragonblood sorcerer, including a<br />
dragon born one.<br />
Wizard: <strong>The</strong> adaptability <strong>of</strong> <strong>the</strong> wizard class means that<br />
dragonborn wizards usually look to magic as <strong>the</strong> optimal<br />
resource in <strong>the</strong> fi ght against evil dragonkind. <strong>The</strong> class<br />
has great power and many options.<br />
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DRAGONBORN IN EBERRON<br />
During <strong>the</strong> Rite <strong>of</strong> Rebirth, a candidate’s dragonmarks disap-<br />
<strong>Dragon</strong>born fit well in Eberron with just a few small adjustpear as <strong>the</strong> character transforms into a dragonborn and are<br />
ments. <strong>The</strong> conflict central to <strong>the</strong> dragonborn’s existence is that replaced by o<strong>the</strong>r feats <strong>of</strong> <strong>the</strong> player’s choice, as noted in <strong>the</strong><br />
between dragons and fiends, Eberron and Khyber, ra<strong>the</strong>r than Mechanics <strong>of</strong> Rebirth sidebar.<br />
Bahamut and Tiamat. <strong>The</strong> dragonborn feel called by Eberron, <strong>Dragon</strong>s who avidly watch <strong>the</strong> lesser races and pay keen<br />
one <strong>of</strong> <strong>the</strong> progenitor wyrms, to serve. <strong>The</strong>ir primary enemies attention to dragonmarks wonder at <strong>the</strong> fact that dragonborn<br />
are <strong>the</strong> spawn <strong>of</strong> Khyber, including rakshasas and evil outsiders cannot retain or gain dragonmarks. Speculations abound, but if<br />
<strong>of</strong> all sorts. <strong>The</strong> references to <strong>the</strong> <strong>Dragon</strong>fall Wars should be any dragon knows <strong>the</strong> truth behind <strong>the</strong> loss <strong>of</strong> a dragonborn’s<br />
interpreted as referring to <strong>the</strong> <strong>Dragon</strong>–Fiend Wars.<br />
dragonmark, that creature hasn’t spread <strong>the</strong> news.<br />
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