Hands On DarkBASIC Pro - Digital Skills
Hands On DarkBASIC Pro - Digital Skills
Hands On DarkBASIC Pro - Digital Skills
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Summary<br />
To cure the problem of an inverted mirror image (which isn't actually a problem in<br />
this case) we need to save the original image as an inverted mirror image in the first<br />
place and this will then be reversed when the image is used as a texture.<br />
Activity 32.33<br />
If you have an appropriate paint package, invert and mirror the image sky.jpg<br />
(save the resulting image as skyIM.jpg) and use the new image as a texture for<br />
the sky sphere.<br />
If you don't have an appropriate package, the inverted mirror image is<br />
supplied with the images for this chapter.<br />
� A sky sphere allows us to create a sky affect around our 3D world.<br />
� A sky sphere is a large sphere textured with an image of the sky.<br />
� To make the sphere's texture visible from within the sphere, switch off the<br />
sphere's culling or create and inverted mirror image of the sky and use it to texture<br />
a sphere with a negative diameter value.<br />
830 <strong>DarkBASIC</strong> <strong>Pro</strong>: Texturing