Download issue cgw_37 - Computer Gaming World Museum
Download issue cgw_37 - Computer Gaming World Museum
Download issue cgw_37 - Computer Gaming World Museum
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Kilobyte<br />
Was<br />
Here!<br />
An Annotated Bibliography of<br />
<strong>World</strong> War II Simulations<br />
by M. Evan Brooks<br />
In deciding upon the aspects of a computer<br />
wargame, there are certain selections<br />
that one must make. Usually, levels of difficulty<br />
range from introductory to intermediate<br />
to advanced, with gradations<br />
shading between these parameters. In addition,<br />
the primary medium must be considered:<br />
land, sea and/or air. Finally, the<br />
level of the simulation -- tactical (manto-man<br />
up to company-level), operational<br />
(battalion-level to division-level) and<br />
strategic (corps-level to theater army or<br />
higher). This review will delineate the<br />
games available by levels of difficulty.<br />
Within each level, the subject game will be<br />
characterized by its medium, simulation<br />
level and overall recommendation. Overall<br />
recommendations are noted in the following<br />
manner:<br />
0 = avoid<br />
n = minimally adequate, at best<br />
nn = buy ONLY if interested in this period<br />
nn n = recommended<br />
nn n n = highly recommended<br />
n n n n n = a MUST HAVE<br />
Availability by computer is as follows:<br />
A = Apple<br />
AT Atari<br />
C = Commodore<br />
I = IBM<br />
These ratings are the author's own,<br />
and reflect a personal opinion as to the<br />
"success" or lack thereof in the product.<br />
Additionally, it must be noted that price<br />
does bear a relation to rating, i.e. the<br />
"bang for the buck" theory holds true, and<br />
an inexpensive game can achieve a higher<br />
rating than a marginally better, albeit<br />
more expensive, product. Following each<br />
Level are the Moribund Products -- no<br />
longer available for sale, but often found in<br />
close-outs and sales.<br />
Introductory Level<br />
Battalion Commander (..) [SSI,<br />
A/AT/C, $39.95, Land) A tactical contemporary<br />
portrayal of armored warfare.<br />
With built-in as well as design-your-own<br />
scenarios, the game offers a myriad of options.<br />
Easy to play, its utility is damaged<br />
by its ahistorical lessons learned.<br />
Field of Fire (n n n) [SSI, A/AT/C,<br />
$39.95, Land] A tactical simulation of<br />
squad-level operations on the Western<br />
Front during <strong>World</strong> War II. Scenarios are<br />
varied and enjoyable; however, this reviewer<br />
is not overly enthused about the<br />
historical accuracy and lessons learned<br />
from this simulation. Nevertheless, it is a<br />
good introduction to computer wargaming.<br />
Fifty Mission Crush nn ) [SSI,<br />
A/AT/C/I, $39.95, Air] A tactical recreation<br />
of the bomber offensive against<br />
Germany during <strong>World</strong> War II. Realistic<br />
but dull, with little room for player abilities.<br />
[Ed.: For a differing view see "50<br />
Mission Crush: A 50 Mission Recall" in our<br />
March 1987 <strong>issue</strong> #35]<br />
Iwo Jima 1945/Falklands 1982 (N • .)<br />
[Firebird, C, $19.95, Land] Simulations of<br />
two amphibious invasions, these products<br />
make up in price value what they lack in<br />
historical accuracy. Good as an introduction<br />
for the neophyte.<br />
Panzer Grenadier (.• I) [SSI,<br />
A/AT/C, $39.95, Land) A tactical simulation<br />
of armored warfare on the Eastern<br />
Front during <strong>World</strong> War II, its lessons<br />
learned are not overly accurate. Reconnaissance<br />
by fire is overemphasized, and<br />
opportunity fire is hit-and-miss. Overall, a<br />
solid game, but lacking panache.<br />
Tigers in the Snow (• [SSI,<br />
A/AT/C/I, $39.95, Land] An operational<br />
simulation of the Battle of the Bulge, its<br />
primitive graphics and play mechanics<br />
have been superseded by more recent efforts<br />
and limit its appeal.<br />
Top Gunner (s n n) [MicroProse,<br />
AT/C, $24.95, Air] Three arcade games in<br />
a package; Air Rescue, Hellcat Ace (<strong>World</strong><br />
War II Pacific tactical air), and Mig Alley<br />
Ace (Korean War tactical air) offer an<br />
enjoyable interlude from true wargaming.<br />
Superseded by more recent products, the<br />
repackaging at the lower price still makes<br />
this an interesting offering.<br />
Wargame Construction Set ( n n 1) [SSI,<br />
AT/C, $29.95, Land] WCS is, basically,<br />
the user-modifiable source code from<br />
Roger Damon's previous designs<br />
(Operation Whirlwind/Field of<br />
Fire/Panzer Grenadier). The game's potential<br />
to design-your-own scenarios in<br />
history is limited by the failings of the<br />
system's mechanics. Still, a novice may<br />
well find its flexibility interesting.<br />
Introductory Level<br />
(Moribund)<br />
After Pearl (• n n 1) [SuperWare, AT,<br />
$19.95, Sea/Air] A strategic simulation of<br />
the War in the Pacific (1941-1945), this<br />
game bears little resemblance to history.<br />
However, it is fun and quick to play (c. 45<br />
minutes for the campaign). Reminiscent of<br />
AH's board game Victory in the Pacific<br />
[Ed. Note: Sometimes referred to as "Dice<br />
in the Pacific."]. Recommended for the<br />
novice.<br />
Armor Assault (0) [Epyx, AT, Land]<br />
Thankfully, no longer available, this game<br />
of tactical armored warfare is guaranteed<br />
to deter the most dedicated player.<br />
Combat Leader (II .) [SSI, AT/C,<br />
$14.95, Land] A tactical simulation of armored<br />
warfare (squad/platoon) over the<br />
last 40 years. With built-in (as well as design-your-own)<br />
scenarios, the game offers<br />
a myriad of options. Graphics are quite<br />
primitive, but the scenarios are quick.<br />
Battalion Commander, by the same designer,<br />
is the more recent design (with<br />
better graphics). Joining SSI's "Classic"<br />
line, it may be discontinued shortly.<br />
Eastern Front ( mmmmm ) [APX, AT,<br />
Land] An operational/strategic simulation<br />
of the German invasion of Russia during<br />
<strong>World</strong> War II. The cartridge version offers<br />
both beginner and advanced scenarios.<br />
Obsolete by contemporary programming<br />
standards, it is still fun to play and a<br />
bargain at the price (assuming that one<br />
can still find it!!).<br />
Flying Tigers (0) [Discovery, AT, Air]<br />
A tactical air-to-air simulation of <strong>World</strong><br />
War II (Pacific Theater). The graphics, realism<br />
and play value are sufficient to deter<br />
anyone from further play.<br />
Jagdstaffel (0) [Discovery, AT, Air] A<br />
tactical game similar to Flying Tigers, only<br />
occurring in the European Theater of Operations.<br />
Just as bad as Flying Tigers.<br />
Operation Whirlwind (• n I)<br />
[Broderbund, AT, Land] The ancestor of<br />
Field of Fire/Panzer Grenadier/Wargame<br />
Construction Set, this tactical simulation<br />
offers an urban assault during <strong>World</strong> War