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Download issue cgw_37 - Computer Gaming World Museum

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Kilobyte<br />

Was<br />

Here!<br />

An Annotated Bibliography of<br />

<strong>World</strong> War II Simulations<br />

by M. Evan Brooks<br />

In deciding upon the aspects of a computer<br />

wargame, there are certain selections<br />

that one must make. Usually, levels of difficulty<br />

range from introductory to intermediate<br />

to advanced, with gradations<br />

shading between these parameters. In addition,<br />

the primary medium must be considered:<br />

land, sea and/or air. Finally, the<br />

level of the simulation -- tactical (manto-man<br />

up to company-level), operational<br />

(battalion-level to division-level) and<br />

strategic (corps-level to theater army or<br />

higher). This review will delineate the<br />

games available by levels of difficulty.<br />

Within each level, the subject game will be<br />

characterized by its medium, simulation<br />

level and overall recommendation. Overall<br />

recommendations are noted in the following<br />

manner:<br />

0 = avoid<br />

n = minimally adequate, at best<br />

nn = buy ONLY if interested in this period<br />

nn n = recommended<br />

nn n n = highly recommended<br />

n n n n n = a MUST HAVE<br />

Availability by computer is as follows:<br />

A = Apple<br />

AT Atari<br />

C = Commodore<br />

I = IBM<br />

These ratings are the author's own,<br />

and reflect a personal opinion as to the<br />

"success" or lack thereof in the product.<br />

Additionally, it must be noted that price<br />

does bear a relation to rating, i.e. the<br />

"bang for the buck" theory holds true, and<br />

an inexpensive game can achieve a higher<br />

rating than a marginally better, albeit<br />

more expensive, product. Following each<br />

Level are the Moribund Products -- no<br />

longer available for sale, but often found in<br />

close-outs and sales.<br />

Introductory Level<br />

Battalion Commander (..) [SSI,<br />

A/AT/C, $39.95, Land) A tactical contemporary<br />

portrayal of armored warfare.<br />

With built-in as well as design-your-own<br />

scenarios, the game offers a myriad of options.<br />

Easy to play, its utility is damaged<br />

by its ahistorical lessons learned.<br />

Field of Fire (n n n) [SSI, A/AT/C,<br />

$39.95, Land] A tactical simulation of<br />

squad-level operations on the Western<br />

Front during <strong>World</strong> War II. Scenarios are<br />

varied and enjoyable; however, this reviewer<br />

is not overly enthused about the<br />

historical accuracy and lessons learned<br />

from this simulation. Nevertheless, it is a<br />

good introduction to computer wargaming.<br />

Fifty Mission Crush nn ) [SSI,<br />

A/AT/C/I, $39.95, Air] A tactical recreation<br />

of the bomber offensive against<br />

Germany during <strong>World</strong> War II. Realistic<br />

but dull, with little room for player abilities.<br />

[Ed.: For a differing view see "50<br />

Mission Crush: A 50 Mission Recall" in our<br />

March 1987 <strong>issue</strong> #35]<br />

Iwo Jima 1945/Falklands 1982 (N • .)<br />

[Firebird, C, $19.95, Land] Simulations of<br />

two amphibious invasions, these products<br />

make up in price value what they lack in<br />

historical accuracy. Good as an introduction<br />

for the neophyte.<br />

Panzer Grenadier (.• I) [SSI,<br />

A/AT/C, $39.95, Land) A tactical simulation<br />

of armored warfare on the Eastern<br />

Front during <strong>World</strong> War II, its lessons<br />

learned are not overly accurate. Reconnaissance<br />

by fire is overemphasized, and<br />

opportunity fire is hit-and-miss. Overall, a<br />

solid game, but lacking panache.<br />

Tigers in the Snow (• [SSI,<br />

A/AT/C/I, $39.95, Land] An operational<br />

simulation of the Battle of the Bulge, its<br />

primitive graphics and play mechanics<br />

have been superseded by more recent efforts<br />

and limit its appeal.<br />

Top Gunner (s n n) [MicroProse,<br />

AT/C, $24.95, Air] Three arcade games in<br />

a package; Air Rescue, Hellcat Ace (<strong>World</strong><br />

War II Pacific tactical air), and Mig Alley<br />

Ace (Korean War tactical air) offer an<br />

enjoyable interlude from true wargaming.<br />

Superseded by more recent products, the<br />

repackaging at the lower price still makes<br />

this an interesting offering.<br />

Wargame Construction Set ( n n 1) [SSI,<br />

AT/C, $29.95, Land] WCS is, basically,<br />

the user-modifiable source code from<br />

Roger Damon's previous designs<br />

(Operation Whirlwind/Field of<br />

Fire/Panzer Grenadier). The game's potential<br />

to design-your-own scenarios in<br />

history is limited by the failings of the<br />

system's mechanics. Still, a novice may<br />

well find its flexibility interesting.<br />

Introductory Level<br />

(Moribund)<br />

After Pearl (• n n 1) [SuperWare, AT,<br />

$19.95, Sea/Air] A strategic simulation of<br />

the War in the Pacific (1941-1945), this<br />

game bears little resemblance to history.<br />

However, it is fun and quick to play (c. 45<br />

minutes for the campaign). Reminiscent of<br />

AH's board game Victory in the Pacific<br />

[Ed. Note: Sometimes referred to as "Dice<br />

in the Pacific."]. Recommended for the<br />

novice.<br />

Armor Assault (0) [Epyx, AT, Land]<br />

Thankfully, no longer available, this game<br />

of tactical armored warfare is guaranteed<br />

to deter the most dedicated player.<br />

Combat Leader (II .) [SSI, AT/C,<br />

$14.95, Land] A tactical simulation of armored<br />

warfare (squad/platoon) over the<br />

last 40 years. With built-in (as well as design-your-own)<br />

scenarios, the game offers<br />

a myriad of options. Graphics are quite<br />

primitive, but the scenarios are quick.<br />

Battalion Commander, by the same designer,<br />

is the more recent design (with<br />

better graphics). Joining SSI's "Classic"<br />

line, it may be discontinued shortly.<br />

Eastern Front ( mmmmm ) [APX, AT,<br />

Land] An operational/strategic simulation<br />

of the German invasion of Russia during<br />

<strong>World</strong> War II. The cartridge version offers<br />

both beginner and advanced scenarios.<br />

Obsolete by contemporary programming<br />

standards, it is still fun to play and a<br />

bargain at the price (assuming that one<br />

can still find it!!).<br />

Flying Tigers (0) [Discovery, AT, Air]<br />

A tactical air-to-air simulation of <strong>World</strong><br />

War II (Pacific Theater). The graphics, realism<br />

and play value are sufficient to deter<br />

anyone from further play.<br />

Jagdstaffel (0) [Discovery, AT, Air] A<br />

tactical game similar to Flying Tigers, only<br />

occurring in the European Theater of Operations.<br />

Just as bad as Flying Tigers.<br />

Operation Whirlwind (• n I)<br />

[Broderbund, AT, Land] The ancestor of<br />

Field of Fire/Panzer Grenadier/Wargame<br />

Construction Set, this tactical simulation<br />

offers an urban assault during <strong>World</strong> War

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