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Issue 20 | August 13,2012 | critic.co.nz

Issue 20 | August 13,2012 | critic.co.nz

Issue 20 | August 13,2012 | critic.co.nz

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gAmEs<br />

THE HORROR ... THE HORROR<br />

Hide<br />

Platform: Mac, PC | Developer: Andrew Shouldice<br />

Hide opens with a spacebar-shaped<br />

rectangle next to four typical directional<br />

buttons. The spacebar is labelled as<br />

allowing the player to “hide”, but really it’s an<br />

utterly useless crouch button. Squatting slightly<br />

closer to the freezing snow that makes up the<br />

game’s environment does not fool the stalking,<br />

blinking lights.<br />

The game is part of a recent fad of free-to-play,<br />

independently developed, very short horror<br />

games. Hide, for example, claims to 10 minutes<br />

40<br />

maC / PC | Free & inDePently DevelOPeD<br />

long. It isn’t. The labeled plaques you need to find<br />

are easy to miss, nailed to one tree in a forest of<br />

dozens. Finding them all is especially tedious<br />

because you stumble along, panting heavily, at<br />

the pace of someone who is utterly exhausted.<br />

The aesthetic, at least, is evocative. The game<br />

almost looks like television static, your vision<br />

<strong>co</strong>nstantly blurred by single pixel snowflakes.<br />

Buildings are vague shadows until you approach<br />

them, at which point they loom out of the blizzard<br />

revealing their true structure.<br />

Games Editor | Toby Hills | gaming@<strong>critic</strong>.<strong>co</strong>.<strong>nz</strong><br />

It’s an interesting game that reveals nothing<br />

explicit about its background story. Clues are<br />

sporadically doled out to you in the form of the<br />

writing on the plaques and the nature of the<br />

lights that stalk you.<br />

Is it scary? It <strong>co</strong>uld be. In the dark, alone, very<br />

few games that disempower you aren’t. It’s a<br />

noble game because the foes never jump out<br />

at you unexpected. You can always sense them<br />

edging slowly towards you.

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