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<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Q&A Usage Guidelines<br />

<strong>Q&amp</strong>;A Usage Guidelines<br />

Posted by Karthik at 05/14/2012 07:23:58 pm<br />

Greetings <strong>VRC</strong> Participants,<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:34 am UTC<br />

As we prepare for the opening of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A to open, here are some posting<br />

tips that will the Q&A a more useful tool for everyone.<br />

1. Read and search the manual before posting any questions<br />

This one may seem self-explanatory, but I figured I'd state it anyways. After reviewing last<br />

season's Q&A in detail, it was seen that the majority of questions asked could be answered by<br />

simply searching the manual for the applicable rule. The "find" option is a great tool, use it to<br />

search the key terms in your question. The <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual is a short<br />

document and a valuable tool, use it!<br />

2. Read and search the Q&A forum before posting any questions<br />

This is a corollary to the first item. As the season goes on, we tend to see a great deal of<br />

repetition in the Q&A forum. This repetition clutters the forum and makes it harder to find the<br />

real gems in here. So, we ask that you search through the Q&A to make sure your question<br />

hasn't already been asked and answered.<br />

If everyone does items 1 & 2, we could probably see an 80% reduction in the amount of Q&A<br />

posts. If that happens, it will become that much easier for everyone to do item number 2. (A<br />

tad circular, I realize.)<br />

3. Quote the applicable rule from the latest version of the manual in your question<br />

If you have a question about a specific rule, make sure you quote it from the manual. The<br />

latest version of the manual will always be located here:<br />

http://www.vexforum.com/wiki/index.php/<strong>Sack</strong>_<strong>Attack</strong><br />

Often you'll find that by quoting the rule, you'll answer your own question.<br />

4. Make a separate post for each question you have<br />

If you three questions on three separate topics, please, make three separate posts. This<br />

makes it easier for people to search for specific topics. Of course if you have multiple<br />

questions that are all highly related, then feel free to ask them all as part of one post.<br />

5. Use specific and appropriate thread titles<br />

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The more specific your thread title, the easier it is for people searching the forum to find<br />

relevant posts.<br />

Examples of poor thread titles:<br />

- Self-tipping<br />

- Descoring question<br />

- Wall?<br />

- <strong>Sack</strong> <strong>Attack</strong><br />

- What is this?<br />

Examples of good thread titles:<br />

- Clarification on SG5<br />

- Decorative side panels<br />

- Limits on interaction with the gate<br />

---<br />

If everyone follows these tips. I'm sure we'll have a much more usable and functional Q&A!<br />

Happy rules analyzing,<br />

- Karthik<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: field of vision???<br />

Answered: field of vision???<br />

Posted by matt at 05/14/2012 07:46:27 pm<br />

Hello,<br />

Is it legal to make a solid wall in front of your opponents so that they cant see their robots...<br />

this would be really funny!!!!! :D :D :D :D :D<br />

thanks!!!<br />

We love you Karthik!!!!<br />

Re: field of vision???<br />

Posted by matt at 05/15/2012 02:41:05 pm<br />

Also...<br />

would it be legal for the other team to walk around the wall!!!!<br />

Re: field of vision???<br />

Posted by Karthik at 05/15/2012 02:41:09 pm<br />

Hello,<br />

Is it legal to make a solid wall in front of your opponents so that they cant see their robots...<br />

this would be really funny!!!!! :D :D :D :D :D<br />

thanks!!!<br />

We love you Karthik<br />

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There are no specific rules preventing this type of strategy our design. However you should be<br />

aware of the possibility of violating the following rules:<br />

Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will<br />

undergo even more scrutiny under , and will not be protected under . e.g. If you<br />

choose to undertake this type of strategy, your robot should be built to withstand vigorous<br />

interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a &#8220;wall-bot&#8221;<br />

The type of robot/strategy you have described would definitely fall under the jurisdiction of<br />

.<br />

The following types of mechanisms and components are NOT allowed:<br />

c. Those that pose an unnecessary risk of entanglement.<br />

If constructing a "solid wall", you should be careful to avoid becoming an inherent risk of<br />

entanglement. This type of design would be highly scrutinized by inspectors.<br />

Re: field of vision???<br />

Posted by Karthik at 05/15/2012 02:44:32 pm<br />

Also...<br />

would it be legal for the other team to walk around the wall<br />

No, this would be illegal, as stated in the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual<br />

During a Match, the Drivers and Coach must remain in their Alliance Station.<br />

Please be sure to search the manual carefully before posting questions in this forum. This<br />

thread has some helpful tips on how to use this forum.<br />

Re: field of vision???<br />

Posted by matt at 05/15/2012 02:44:59 pm<br />

sorry about that... i missed that page..... sorry....<br />

Re: field of vision???<br />

Posted by Karthik at 05/15/2012 02:46:20 pm<br />

if we rested our wall on the wall of the field... is that legal......<br />

thanks for the response<br />

Provided that you do not violate the following rule, this would be legal.<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Violations<br />

of this rule will result in a Disqualification.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

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Answered: Clarification on &lt;G11&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/14/2012 08:42:25 pm<br />

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a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a &#8220;wall-bot&#8221;<br />

If wall-bots will not be at all protected under , then does this mean that an offensive<br />

robot can intentionally tip or damage a wallbot? Also, would it be legal for an offensive robot to<br />

use its intake to tear a wallbot's wires out of its cortex? This seems quite radical...<br />

Re: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 05/15/2012 02:52:01 pm<br />

First off, thank you for quoting the specific rule and naming your thread appropriately. This is a<br />

nice example of how to pose a question in the Q&A forum, as outlined in our Q&A Usage<br />

Guidelines.<br />

If wall-bots will not be at all protected under , then does this mean that an offensive<br />

robot can intentionally tip or damage a wallbot? Also, would it be legal for an offensive robot to<br />

use its intake to tear a wallbot's wires out of its cortex? This seems quite radical...<br />

is intended to make it clear, that wall-bots are responsible for any interaction that<br />

comes as a result of an opposing robot trying to get past the wall-bot. If an opposing robot tips<br />

a wall-bot while trying to pass by them, this would not be considered a violation of .<br />

However, tearing wires out of a Cortex is not an effort to get past a wall-bot, it is<br />

unsportsmanlike, willful destruction, <strong>which</strong> will never be tolerated in the <strong>VEX</strong> Robotics<br />

Competition.<br />

Re: Clarification on &lt;G11&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/15/2012 07:08:07 pm<br />

First off, thank you for quoting the specific rule and naming your thread appropriately. This is a<br />

nice example of how to pose a question in the Q&A forum, as outlined in our Q&A Usage<br />

Guidelines.<br />

is intended to make it clear, that wall-bots are responsible for any interaction that<br />

comes as a result of an opposing robot trying to get past the wall-bot. If an opposing robot tips<br />

a wall-bot while trying to pass by them, this would not be considered a violation of .<br />

However, tearing wires out of a Cortex is not an effort to get past a wall-bot, it is<br />

unsportsmanlike, willful destruction, <strong>which</strong> will never be tolerated in the <strong>VEX</strong> Robotics<br />

Competition.<br />

Alright, thanks for clearing that up! I'm glad that unsportsmanlike destruction will still not be<br />

allowed.<br />

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Re: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 05/15/2012 07:16:35 pm<br />

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Alright, thanks for clearing that up! I'm glad that unsportsmanlike destruction will still not be<br />

allowed.<br />

You're welcome!<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/15/2012 07:23:42 pm<br />

I have another question regarding (quoted in O.P.). What is defined as "expanding<br />

horizontally to obstruct the field?" Would having wings on the sides of my intake to cover a<br />

trough be considered obstructing the field?<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 05/15/2012 07:29:09 pm<br />

I have another question regarding (quoted in O.P.). What is defined as "expanding<br />

horizontally to obstruct the field?" Would having wings on the sides of my intake to cover a<br />

trough be considered obstructing the field?<br />

Hypothetical situations dealing with specific designs are difficult to address with any sort of<br />

blanket ruling. That being said, what you've described does sound like obstructing the field.<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/15/2012 07:48:32 pm<br />

Hypothetical situations dealing with specific designs are difficult to address with any sort of<br />

blanket ruling. That being said, what you've described does sound like obstructing the field.<br />

There is no universal definition for obstructing the field. However, a general rule of thumb is<br />

that if you're expanding outwards horizontally, and you are covering an area longer than one<br />

trough, you're probably obstructing the field. Devices of this type that are use to cut off access<br />

to part of the field, or cover goals, will not receive the general protections set forth in .<br />

Sorry to play the what-if game, but if I may just ask one more... Referring to the bolded text<br />

from your post quoted above, if my hypothetical "wings" did not span an area longer than one<br />

trough, would they still be obstructing the field?<br />

One more question (and then I'll leave you alone, I promise!): If a robot expands horizontally<br />

for purposes other than to obstruct the field (e.i. to touch its starting tile from far away), would it<br />

still be protected by ?<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 05/16/2012 03:23:48 pm<br />

Sorry to play the what-if game, but if I may just ask one more... Referring to the bolded text<br />

from your post quoted above, if my hypothetical "wings" did not span an area longer than one<br />

trough, would they still be obstructing the field?<br />

Please read the post you quoted very carefully. It says that generally, if you have expanded to<br />

cover the length of a trough or more, you're probably obstructing the field. This does not imply<br />

that expanding to a lesser distance means you are not obstructing the field. Teams who design<br />

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any sort of "wing" devices should be prepared for them to fall under <br />

One more question (and then I'll leave you alone, I promise!): If a robot expands horizontally<br />

for purposes other than to obstruct the field (e.i. to touch its starting tile from far away), would it<br />

still be protected by ?<br />

Yes, as clearly stated in , the expansion must be involved in an effort to obstruct the<br />

field to qualify under this rule. However, just because a device has an alternate purpose,<br />

doesn't mean it still can't be used to obstruct the field. In the case you've described, if you've<br />

expanded a telescoping device to get your robot Parked at the end of the match, but it also<br />

simultaneously blocks a team from traversing the field, they can now push through it and not<br />

worry about being penalized under .<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/16/2012 09:09:12 pm<br />

Please read the post you quoted very carefully. It says that generally, if you have expanded to<br />

cover the length of a trough or more, you're probably obstructing the field. This does not imply<br />

that expanding to a lesser distance means you are not obstructing the field. Teams who design<br />

any sort of "wing" devices should be prepared for them to fall under <br />

Yes, as clearly stated in , the expansion must be involved in an effort to obstruct the<br />

field to qualify under this rule. However, just because a device has an alternate purpose,<br />

doesn't mean it still can't be used to obstruct the field. In the case you've described, if you've<br />

expanded a telescoping device to get your robot Parked at the end of the match, but it also<br />

simultaneously blocks a team from traversing the field, they can now push through it and not<br />

worry about being penalized under .<br />

Alright. Thanks for the answers!<br />

Re: Answered: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 05/17/2012 03:50:55 pm<br />

Alright. Thanks for the answers<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Damage of Field?<br />

Answered: Damage of Field?<br />

Posted by banditofernando at 05/14/2012 09:47:19 pm<br />

Hi Karthik,<br />

If a robot goes under the trough, but then the other alliances robot pushes that robot into the<br />

trough support, is it strong enough to take that force??? If it did damage the field, <strong>which</strong> team<br />

would be responsible for it??<br />

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Thanks!<br />

Robert<br />

Re: Damage of Field?<br />

Posted by Karthik at 05/15/2012 02:57:45 pm<br />

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If a robot goes under the trough, but then the other alliances robot pushes that robot into the<br />

trough support, is it strong enough to take that force???<br />

Yes, the Troughs are designed to withstand the force of robots being pushed against them.<br />

If it did damage the field, <strong>which</strong> team would be responsible for it??<br />

As recommended in our Q&A Usage Guidelines, we ask that you please quote the specific rule<br />

your question is addressing. I've quoted the rule below for your convenience.<br />

If at any time the Robot operation or team actions are deemed unsafe or have damaged<br />

the Field Elements or Scoring Objects, by the determination of the referees, the offending<br />

team may be Disqualified. The Robot will require re-inspection before it may again take the<br />

field.<br />

In the case of any sort of field damage, the referees will make an assessment of who the<br />

offending team actually was. Since this is very context dependent, we cannot offer a blanket<br />

ruling on this question.<br />

Re: Damage of Field?<br />

Posted by banditofernando at 05/15/2012 03:17:24 pm<br />

Yes, the Troughs are designed to withstand the force of robots being pushed against them.<br />

As recommended in our Q&A Usage Guidelines, we ask that you please quote the specific rule<br />

your question is addressing. I've quoted the rule below for your convenience.<br />

In the case of any sort of field damage, the referees will make an assessment of who the<br />

offending team actually was. Since this is very context<br />

dependent, we cannot offer a blanket ruling on this question.<br />

Thanks Karthik! This was the one thing we've been worrying about this the game has been<br />

released.<br />

Robert<br />

Re: Damage of Field?<br />

Posted by Karthik at 05/15/2012 03:32:43 pm<br />

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Thanks Karthik! This was the one thing we've been worrying about this the game has been<br />

released.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Scoring in the floor goals<br />

Answered: Scoring in the floor goals<br />

Posted by TrippyCookie at 05/15/2012 02:16:57 am<br />

If a robot where to push a big stack of sacks onto a floor goal with maybe one or two on top of<br />

another sack and not touching the floor goal would they be counted as scorred or is the rule<br />

the same as in gateway. I read in the manual it has to be touching a tile but it states right after<br />

it cant be touching surrounding tile so i wasn't sure if the touching the tile only applied to the<br />

situation of it touching multiple tiles.<br />

Scored &#8211; A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a<br />

Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

I think i know the answer but i wanted to make sure as one of my designs depends on the<br />

answer.<br />

Re: Scoring in the floor goals<br />

Posted by Karthik at 05/15/2012 03:00:56 pm<br />

If a robot where to push a big stack of sacks onto a floor goal with maybe one or two on top of<br />

another sack and not touching the floor goal would they be counted as scorred or is the rule<br />

the same as in gateway. I read in the manual it has to be touching a tile but it states right after<br />

it cant be touching surrounding tile so i wasn't sure if the touching the tile only applied to the<br />

situation of it touching multiple tiles.<br />

I think i know the answer but i wanted to make sure as one of my designs depends on the<br />

answer.<br />

As per the definition <strong>which</strong> you so kindly quoted above, for any Scoring Object to be Scored in<br />

a Floor Goal, the Scoring Object MUST be touching the Floor Goal. This applies in all cases.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clevis Modification<br />

Answered: Clevis Modification<br />

Page 8 of 238


Posted by AndrewRemmers1902 at 05/15/2012 03:08:51 am<br />

Hello,<br />

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generated: 03/23/2013 08:23:35 am UTC<br />

I was wondering if modifying of specifically the rear clevis on the piston is prohibited at all? I<br />

simply want to make the hole larger for mounting.<br />

Would this be illegal?<br />

- Andrew<br />

Re: Clevis Modification<br />

Posted by Karthik at 05/15/2012 03:01:55 pm<br />

I was wondering if modifying of specifically the rear clevis on the piston is prohibited at all? I<br />

simply want to make the hole larger for mounting.<br />

Would this be illegal?<br />

There are no rules prohibiting this type of action.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Legal "Plastic" - f. Clarification<br />

Answered: Legal &quot;Plastic&quot; - &lt;R7&gt;f. Clarification<br />

Posted by dontworryaboutit at 05/15/2012 04:02:54 am<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

f. Non shattering plastic (e.g. Polycarbonate, Garolite) as cut from a single 12" x 24" sheet up<br />

to 0.063" thick.<br />

Garolite (if I did my research well) is basically fiberglass: a compo<strong>site</strong> of epoxy and glass<br />

fibers. If this is classified as a "plastic" as far as the manual is concerned, how exactly does<br />

the manual define "plastic"?<br />

Would polyurethane be fine to use on <strong>Sack</strong> <strong>Attack</strong> robots?<br />

What about rubber?<br />

Thanks in advance!<br />

Re: Legal &quot;Plastic&quot; - &lt;R7&gt;f. Clarification<br />

Posted by dontworryaboutit at 05/22/2012 05:01:16 pm<br />

Thanks for the answer, Karthik!<br />

Re: Legal &quot;Plastic&quot; - &lt;R7&gt;f. Clarification<br />

Posted by Karthik at 05/22/2012 05:13:59 pm<br />

Thanks for the answer, Karthik<br />

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You're welcome!<br />

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Just to make it abundantly clear for everyone reading this thread, was updated on 05/22<br />

to say the following.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

As such, Garolite, Polyurethane and rubber would not be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed -- G11a clarification<br />

Answered: Renamed -- G11a clarification<br />

Posted by jacko at 05/15/2012 09:11:53 am<br />

Hi Karthik, firstly thankyou for coming and watching our elimination games with 44 to make<br />

sure we werent DQd! We appreciate it :)<br />

1) Wallbots...<br />

"a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot” "<br />

To what extent does this ruling apply? As in, are wallbots protected from any damage at all?<br />

Or can ANYTHING be done to them, assuming no other rules are broken? Can sacks be<br />

placed on wallbots?<br />

Secondly, stupid ideas to do with wallbot counterattacks - is included for this? (I always<br />

get told G1 when i tell people my ideas -.- :p)<br />

And now... i cant remember the other questions and clarifications i had... il be back later with<br />

more when i remember!<br />

Re: Various <strong>Sack</strong> <strong>Attack</strong> Question<br />

Posted by Karthik at 05/15/2012 03:14:24 pm<br />

Before you post questions in this forum, please make sure you have carefully read and<br />

followed all the instructions in the Q&A Guidelines. Specifically in this case, item #5, <strong>which</strong><br />

asks for the use of appropriate and specific thread titles. I will be renaming this thread for the<br />

ease of searching of all other users.<br />

Page 10 of 238


1) Wallbots...<br />

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"a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo<br />

even more scrutiny under , and will not be protected under . e.g. If you choose<br />

to undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot” "<br />

To what extent does this ruling apply? As in, are wallbots protected from any damage at all?<br />

Or can ANYTHING be done to them, assuming no other rules are broken?<br />

The following Q&A entry answers your question:<br />

http://www.vexforum.com/showthread.php?t=71185<br />

To summarize, wall-bots are not protected from damage that is incurred by a robot trying to get<br />

past the wall-bot.<br />

Can sacks be placed on wallbots?<br />

Please make sure to search the manual thoroughly before posting questions. There is a<br />

specifc rule that deals with this situation:<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations<br />

of this rule will result in a Disqualification.<br />

There are no exceptions to this rule for any type of robot.<br />

Secondly, stupid ideas to do with wallbot counterattacks - is included for this? (I always<br />

get told G1 when i tell people my ideas -.- :p)<br />

When asking a question dealing with a specific rule, please make sure to quote the rule in<br />

question. Also be sure to read the rule carefully. I've bolded some text for emphasis<br />

When reading and applying the various rules in this document, please remember that<br />

common<br />

sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed -- Definition of Scored & Disabled<br />

Answered: Renamed -- Definition of Scored &amp; Disabled<br />

Posted by Jesse323Z at 05/15/2012 12:56:44 pm<br />

Scored &#8211; A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a<br />

Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

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a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

According to Clause 2 of the definition of scored, it says that a scoring sack is scored for being<br />

on the floor goal if it is not touching any other foam tiles. Would it still be considered scored if<br />

the scoring objects were over the scoring tile, but not touching it? Also, what happens if a<br />

scoring objects is touching the lexan wall, will this still be scored?<br />

My last questions is about a word I found in <br />

Robots are not permitted to break the plane of their opponents Alliance Starting Tile<br />

during the<br />

Autonomous Period. Violations of this rule will result in the offending Alliance automatically<br />

losing the<br />

Autonomous Bonus and the offending Robot being disabled.<br />

What is the definition of "Disabled"? When an alliance does something against the rules, and<br />

they are disabled, do they have to put there controllers down for the remainder of the match?<br />

Is their robot moved to the side, or out of the playing field?<br />

Thank you!<br />

Re: Definition Questions<br />

Posted by Karthik at 05/15/2012 03:39:16 pm<br />

In future, please be sure to follow the Q&A Usage Guidelines when posting questions.<br />

Specifically, make sure to use specific thread titles and separate questions on different topics<br />

into separate posts.<br />

According to Clause 2 of the definition of scored, it says that a scoring sack is scored for being<br />

on the floor goal if it is not touching any other foam tiles. Would it still be considered scored if<br />

the scoring objects were over the scoring tile, but not touching it?<br />

The definition you have quoted is fairly clear. The Scoring Object MUST be touching the Floor<br />

Goal.<br />

Also, what happens if a scoring objects is touching the lexan wall, will this still be scored?<br />

Yes, touching the lexan wall has no impact on the definition of Scored.<br />

My last questions is about a word I found in <br />

What is the definition of "Disabled"? When an alliance does something against the rules, and<br />

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they are disabled, do they have to put there controllers down for the remainder of the match?<br />

Is their robot moved to the side, or out of the playing field?<br />

Disabled teams will be told to place their controllers on the ground for the duration of the<br />

match.<br />

Thank you<br />

Re: Definition Questions<br />

Posted by Jesse323Z at 05/15/2012 03:41:37 pm<br />

In future, please be sure to follow the Q&A Usage Guidelines when posting questions.<br />

Specifically, make sure to use specific thread titles and separate questions on different topics<br />

into separate posts.<br />

The definition you have quoted is fairly clear. The Scoring Object MUST be touching the Floor<br />

Goal.<br />

Yes, touching the lexan wall has no impact on the definition of Scored.<br />

Disabled teams will be told to place their controllers on the ground for the duration of the<br />

match.<br />

Thank you<br />

Thanks for your quick reply. Sorry for the bad title, wasn't to sure what to name it.<br />

Re: Definition Questions<br />

Posted by Karthik at 05/15/2012 03:58:25 pm<br />

Thanks for your quick reply. Sorry for the bad title, wasn't to sure what to name it.<br />

You're welcome!<br />

Re: Definition Questions<br />

Posted by Jesse323Z at 05/17/2012 07:13:36 pm<br />

The definition you have quoted is fairly clear. The Scoring Object MUST be touching the Floor<br />

Goal.<br />

Something to add. What happens when a scoring object is touching a starting tile, but is<br />

breaking the plane of a field tile, but it is not touching the field tile. Does this change the<br />

score?<br />

Re: Definition Questions<br />

Posted by Karthik at 05/17/2012 08:31:41 pm<br />

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Something to add. What happens when a scoring object is touching a starting tile, but is<br />

breaking the plane of a field tile, but it is not touching the field tile. Does this change the<br />

score?<br />

Before asking questions on this forum, please make sure to read the applicable<br />

rules/definitions very carefully.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

If the Scoring Object is touching a Floor Goal and not touching any other foam tiles, it counts<br />

as being Scored. Whether it breaks the plane of another tile is irrelevant, hence not being<br />

mentioned in the rule.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on Robot Manipulation defined in <br />

Answered: Clarification on Robot Manipulation defined in &lt;SG4&gt;<br />

Posted by Ephemeral_Being at 05/15/2012 03:12:31 pm<br />

Rule reads:<br />

"Drivers or Coaches also may not change the configuration of the Robot in any way other than<br />

in the act of fixing the Robot (i.e. it is okay to reposition the robot relative to the field, but it is<br />

not okay to manually lift up the Robot's arm, unless you are in the act of a repair). Any<br />

changes to the Robot’s configuration performed during the act of repair must be reversed<br />

before the Robot can leave the Alliance Starting Tile.<br />

The intent of this rule is to allow teams to fix Robots that are unable to move, to reposition<br />

and/or reorient Robots, and to activate additional autonomous modes by interacting with the<br />

Robot via sensors or buttons.<br />

The intent of this rule is not to allow teams to manipulate their Robot in such a way that they<br />

are controlling the Robot via human contact or creating motions that lead to scoring."<br />

I assume that taking rubber bands off of mechanisms to expand them out of the 18"x18"x18"<br />

box would be prohibited under this clause?<br />

If not, would applying force to mechanical elements in order to expand them beyond the box<br />

be prohibited? This is all assuming you do not allow the robot to score (As in, not moving the<br />

arm to cause scoring, just folding out, say, an intake).<br />

Re: Clarification on Robot Manipulation defined in &lt;SG4&gt;<br />

Posted by Karthik at 05/15/2012 03:57:37 pm<br />

Rule reads:<br />

"Drivers or Coaches also may not change the configuration of the Robot in any way other than<br />

in the act of fixing the Robot (i.e. it is okay to reposition the robot relative to the field, but it is<br />

not okay to manually lift up the Robot's arm, unless you are in the act of a repair). Any<br />

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changes to the Robot’s configuration performed during the act of repair must be reversed<br />

before the Robot can leave the Alliance Starting Tile.<br />

The intent of this rule is to allow teams to fix Robots that are unable to move, to reposition<br />

and/or reorient Robots, and to activate additional autonomous modes by interacting with the<br />

Robot via sensors or buttons.<br />

The intent of this rule is not to allow teams to manipulate their Robot in such a way that they<br />

are controlling the Robot via human contact or creating motions that lead to scoring."<br />

I assume that taking rubber bands off of mechanisms to expand them out of the 18"x18"x18"<br />

box would be prohibited under this clause?<br />

This type of action is prohibited as it is clearly a change in configuration of a robot, nor is it an<br />

act of fixing a robot that is unable to move.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: More Clarification on a.<br />

Answered: More Clarification on &lt;G11&gt; a.<br />

Posted by magicode at 05/15/2012 04:09:44 pm<br />

<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

My question has two parts:<br />

1. What is the definition of obstructing the field? Is just covering one trough obstruction? What<br />

about multiple toughs? What if robots are still able to pass under the trough while it it covered?<br />

What if they are not?<br />

2. While this post and this do address the question in part, what is "vigorous interaction"? Is<br />

continued ramming OK? Does intention factor into it? What about willful destruction of<br />

structure such as a protruding arm? I would assume that this falls under *, but it's nice to<br />

be able to point to a Q&A post when questioned. Do any of the answers change depending on<br />

whether it's during autonomous period? What about college game / high school game?<br />

Referees will have to make a call at one point, and I'm looking for a guideline to go by.<br />

*<br />

When reading and applying the various rules in this document, please remember that common<br />

sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

Re: More Clarification on &lt;G11&gt; a.<br />

Posted by Karthik at 05/15/2012 05:06:00 pm<br />

My question has two parts:<br />

1. What is the definition of obstructing the field? Is just covering one trough obstruction? What<br />

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about multiple toughs? What if robots are still able to pass under the trough while it it covered?<br />

What if they are not?<br />

There is no universal definition for obstructing the field. However, a general rule of thumb is<br />

that if you're expanding outwards horizontally, and you are covering an area longer than one<br />

trough, you're probably obstructing the field. Devices of this type that are use to cut off access<br />

to part of the field, or cover goals, will not receive the general protections set forth in .<br />

2. While this post and this do address the question in part, what is "vigorous interaction"? Is<br />

continued ramming OK? Does intention factor into it? What about willful destruction of<br />

structure such as a protruding arm? I would assume that this falls under *, but it's nice to<br />

be able to point to a Q&A post when questioned. Do any of the answers change depending on<br />

whether it's during autonomous period? What about college game / high school game?<br />

Referees will have to make a call at one point, and I'm looking for a guideline to go by.<br />

Continued ramming would be considered okay, as per . As long as the action is part of<br />

an attempt to pass through the "wall-bot", the interaction would be allowed. If you're going to<br />

stick a 4 foot arm out to cover a Trough or a section of the field, you should be prepared for<br />

your opponent to try go through it.<br />

These rules will be enforced the same way whether it's Autonomous or Driver Controlled, or<br />

whether it's College or High School.<br />

*<br />

Re: Answered: More Clarification on &lt;G11&gt; a.<br />

Posted by magicode at 05/15/2012 05:19:14 pm<br />

Thank you for the quick reply, Karthik. However, one part of my question has still not been<br />

clearly answered. What about destruction of structure? If, for example, there is a linkage of<br />

bars covering part of the field, and your opponent exerts enough force to snap the joints in an<br />

effort to get through, is that considered legal? Can you have a set of pneumatics whose sole<br />

purpose is to push through said joints? where is the line (approximately) drawn? And again,<br />

does intention / autonomous mode / driver mode factor into this at all?<br />

Re: Answered: More Clarification on &lt;G11&gt; a.<br />

Posted by Karthik at 05/15/2012 06:11:32 pm<br />

Thank you for the quick reply, Karthik. However, one part of my question has still not been<br />

clearly answered. What about destruction of structure? If, for example, there is a linkage of<br />

bars covering part of the field, and your opponent exerts enough force to snap the joints in an<br />

effort to get through, is that considered legal?<br />

If the action is undertaken in an effort to through the obstruction, yes this would be legal.<br />

Can you have a set of pneumatics whose sole purpose is to push through said joints?<br />

There are no rules prohibiting this type of design. However, there is only a very limited set of<br />

circumstances where these types of devices could be used legally. Having them on your robot<br />

would certain draw extra scrutiny from the referees.<br />

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The line is approximately drawn between actions that are causing damage for the sake of<br />

damage, and actions <strong>which</strong> are being undertaken in an effort to get past an obstructive device.<br />

And again, does intention / autonomous mode / driver mode factor into this at all?<br />

Intent is a factor as described above. There is no differentiation between Autonomous and<br />

Driver Controlled mode for this ruling.<br />

Re: Answered: More Clarification on &lt;G11&gt; a.<br />

Posted by magicode at 05/15/2012 06:18:30 pm<br />

Ok, thank you for explaining that so clearly Karthik.<br />

Re: Answered: More Clarification on &lt;G11&gt; a.<br />

Posted by Karthik at 05/15/2012 06:28:38 pm<br />

Ok, thank you for explaining that so clearly Karthik.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: more Definition of "Non-shattering" plastic<br />

Answered: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by banditofernando at 05/15/2012 05:57:40 pm<br />

Is UHMW (Ultra High Molecular weight polyethylyne legal this year in the High School <strong>VRC</strong>?<br />

Shown here.>Clicky<<br />

Robert<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by Karthik at 05/15/2012 06:31:41 pm<br />

Is UHMW (Ultra High Molecular weight polyethylyne legal this year in the High School <strong>VRC</strong>?<br />

Shown here.>Clicky<<br />

Robert<br />

In the future, please quote the specific rule that your question is addressing.<br />

Yes, UHMW is a non-shattering plastic, and thus is legal as per of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual. I've quoted the rule below for your convenience.<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

f. Non shattering plastic (e.g. Polycarbonate, Garolite) as cut from a single 12" x 24" sheet up<br />

to 0.063" thick.<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

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Posted by banditofernando at 05/15/2012 07:46:15 pm<br />

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In the future, please quote the specific rule that your question is addressing.<br />

Yes, UHMW is a non-shattering plastic, and thus is legal as per of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual. I've quoted the rule below for your convenience.<br />

Yes I will address the rule in the future. And thank you again!<br />

Robert<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by Karthik at 05/15/2012 07:50:10 pm<br />

Yes I will address the rule in the future. And thank you again!<br />

You're welcome!<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by banditofernando at 05/22/2012 10:47:22 pm<br />

Karthik. I saw that the manual got updated and now says Robots are allowed the<br />

following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

So now is UHMW illegal in High School?<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by Karthik at 05/23/2012 03:01:31 pm<br />

Karthik. I saw that the manual got updated and now says<br />

So now is UHMW illegal in High School?<br />

You are correct. The usage of UHMW is now illegal.<br />

Re: more Definition of &quot;Non-shattering&quot; plastic<br />

Posted by Karthik at 05/23/2012 03:44:47 pm<br />

Karthik. I saw that the manual got updated and now says<br />

So now is UHMW illegal in High School?<br />

All forms of polyethylene will be legal. UHMW is a form of polyethylene, it can be used. Look<br />

for a rules update shortly to make this very clear.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Local metal contractors?<br />

Answered: Local metal contractors?<br />

Posted by WCHS Programmer at 05/15/2012 07:48:42 pm<br />

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Could we purchase metal parts from a local sheet metal contractor?<br />

Re: Local metal contractors?<br />

Posted by Karthik at 05/15/2012 08:21:43 pm<br />

Could we purchase metal parts from a local sheet metal contractor?<br />

No, this would not be legal. As per , parts <strong>which</strong> are identical to <strong>VEX</strong> parts can be used.<br />

However, <strong>VEX</strong> metal is protected under US patent number 7,934,971. As such, any<br />

manufacturer who duplicates it would be in violation of patent law. Thus it would not be<br />

allowed for use in the <strong>VRC</strong>.<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is &#8220;identical&#8221; to an official <strong>VEX</strong> component.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on duration of Rule <br />

Answered: Clarification on duration of Rule &lt;G11a&gt;<br />

Posted by Telemascope at 05/15/2012 08:06:09 pm<br />

<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

Can I have a clarification if this rule ONLY applies when the robot is currently expanded, or if it<br />

applies to any robot that has expanded at any point during the match? I thought the wording<br />

was a little ambiguous.<br />

Also, if it is only when the robot is currently expanded, is it possible to give some kind of<br />

outline of when you would consider a robot "retracted", and thus, back under the protection of<br />

?<br />

Thanks.<br />

Re: Clarification on duration of Rule &lt;G11a&gt;<br />

Posted by Karthik at 05/16/2012 02:56:42 pm<br />

Can I have a clarification if this rule ONLY applies when the robot is currently expanded, or if it<br />

applies to any robot that has expanded at any point during the match? I thought the wording<br />

was a little ambiguous.<br />

It only applies when the robot is expanded and in the process of obstructing the field. This rule<br />

removes protections when an opposing robot is trying to pass through the obstruction<br />

created by the obstructing robot.<br />

Also, if it is only when the robot is currently expanded, is it possible to give some kind of<br />

outline of when you would consider a robot "retracted", and thus, back under the protection of<br />

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The best guideline we can provide is that the protections of would return once the robot<br />

is no longer obstructing the field.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pressure Gauge as Nonfunctional Decoration - d. Clarification<br />

Answered: Pressure Gauge as Nonfunctional Decoration - &lt;R7&gt;d. Clarification<br />

Posted by dontworryaboutit at 05/16/2012 02:08:27 am<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

d. Teams may add non-functional decorations provided that these do not affect the robot<br />

performance in any significant way or affect the outcome of the match. These decorations<br />

must be in the spirit of the competition. Inspectors will have final say in what is considered<br />

&#8220;nonfunctional&#8221;.<br />

Would an air pressure gauge such as this one be legal for use in <strong>Sack</strong> <strong>Attack</strong> (new game, new<br />

Q&A, right?)? This is of course assuming it meets all the conditions of being a nonfunctional<br />

decoration (does not touch game objects, does not significantly affect the pneumatic system, is<br />

not used as a structural component, etc.). As with any other nonfunctional decoration, its<br />

effects are purely visual and thus will provide no advantage to a robot during a match of <strong>VEX</strong><br />

<strong>Sack</strong> <strong>Attack</strong> (not affect the outcome of the match).<br />

Or would it not be allowed because it is not a "decoration"? If it is not allowed because it is not<br />

a "decoration", if we put pretty stickers on it could we use it?<br />

How would any ruling here interact with rulings made by the Head Inspector at an event; could<br />

an Inspector go against this ruling because the rules say that Inspectors have the final say?<br />

Sorry for multiple questions in one thread, but I'm sure it's better than making a new thread for<br />

each one of these questions.<br />

Thanks in advance!<br />

Re: Pressure Gauge as Nonfunctional Decoration - &lt;R7&gt;d. Clarification<br />

Posted by Karthik at 05/16/2012 03:05:57 pm<br />

Would an air pressure gauge such as this one be legal for use in <strong>Sack</strong> <strong>Attack</strong> (new game, new<br />

Q&A, right?)? This is of course assuming it meets all the conditions of being a nonfunctional<br />

decoration (does not touch game objects, does not significantly affect the pneumatic system, is<br />

not used as a structural component, etc.). As with any other nonfunctional decoration, its<br />

effects are purely visual and thus will provide no advantage to a robot during a match of <strong>VEX</strong><br />

<strong>Sack</strong> <strong>Attack</strong> (not affect the outcome of the match).<br />

The device you linked to is functional and would not qualify under <br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

d. Teams may add non-functional decorations provided that these do not affect the robot<br />

performance in any significant way or affect the outcome of the match. These decorations<br />

must be in the spirit of the competition. Inspectors will have final say in what is considered<br />

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How would any ruling here interact with rulings made by the Head Inspector at an event; could<br />

an Inspector go against this ruling because the rules say that Inspectors have the final say?<br />

This question is answered in rule of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual. I've bolded<br />

some text for emphasis.<br />

All teams must adhere to all <strong>VEX</strong> Robotics Competition Rules as they are written, and<br />

must abide by the listed intent of the rules. Every team has the opportunity to ask for official<br />

rules interpretations in the <strong>VEX</strong> Robotics Competition Question & Answer Forum. Any<br />

responses in this Q&A forum should be treated as official rulings from the <strong>VEX</strong> Robotics<br />

Competition Game Design Committee, and represent the correct and official interpretation of<br />

the <strong>VEX</strong> Robotics Competition Rules.<br />

Thus, all event officials are expected to treat the Q&A in the same way they treat the manual,<br />

and enforce it accordingly.<br />

Sorry for multiple questions in one thread, but I'm sure it's better than making a new thread for<br />

each one of these questions.<br />

Our preference, as indicated in the Q&A Usage Guidelines is for there to be a separate thread<br />

for each question on an unrelated topic. In this case your two questions addressed two<br />

separate rules, so two separate threads would be a better fit.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;G11a&gt;<br />

Posted by Ephemeral_Being at 05/16/2012 02:48:46 pm<br />

Rule reads:<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot”<br />

Can you please give a measure of how wide a robot has to become before it is no longer<br />

protected under ? I need to know before I order parts for my design.<br />

Re: Clarification on &lt;G11a&gt;<br />

Posted by Karthik at 05/16/2012 03:13:14 pm<br />

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Can you please give a measure of how wide a robot has to become before it is no longer<br />

protected under ? I need to know before I order parts for my design.<br />

We cannot provide an exact measurement, as obstructing the field is very context specific.<br />

However, a good estimate is that if your robot is obstructing more than the length of one<br />

trough, you are most likely now subject to . However, this does not mean that robot<br />

<strong>which</strong> has expanded to less than that length is immune from .<br />

Re: Clarification on &lt;G11a&gt;<br />

Posted by Ephemeral_Being at 05/16/2012 03:37:02 pm<br />

If you can clarify these examples, I would be very much obliged.<br />

1. A robot that has a 30 inch "shovel" that folds out horizontally, and is placing it over the<br />

opposing trough to prevent scoring while remaining stationary<br />

2. A robot that has a 20 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while remaining stationary<br />

3. A robot that has an 18 inch "shovel" that folds out horizontally, and is placing it over the top<br />

of the opposing trough to prevent scoring while remaining stationary<br />

4. A robot that has a 12 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while remaining stationary<br />

5. A robot with a 12 inch "shovel" that does NOT fold out horizontally, and is placing it over the<br />

top of the opposing trough to prevent scoring while remaining stationary<br />

6. A robot with a 12 inch "shovel" that does NOT fold out horizontally, and is placing it over the<br />

top of the opposing trough to prevent scoring while moving along the trough<br />

7. A robot that has a 12 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while moving along the trough<br />

Sorry, I know it's a lot to ask for a ruling on, but I would like to avoid having my robot in any<br />

danger.<br />

Re: Clarification on &lt;G11a&gt;<br />

Posted by Karthik at 05/16/2012 04:52:52 pm<br />

If you can clarify these examples, I would be very much obliged.<br />

1. A robot that has a 30 inch "shovel" that folds out horizontally, and is placing it over the<br />

opposing trough to prevent scoring while remaining stationary<br />

2. A robot that has a 20 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while remaining stationary<br />

3. A robot that has an 18 inch "shovel" that folds out horizontally, and is placing it over the top<br />

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of the opposing trough to prevent scoring while remaining stationary<br />

4. A robot that has a 12 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while remaining stationary<br />

5. A robot with a 12 inch "shovel" that does NOT fold out horizontally, and is placing it over the<br />

top of the opposing trough to prevent scoring while remaining stationary<br />

6. A robot with a 12 inch "shovel" that does NOT fold out horizontally, and is placing it over the<br />

top of the opposing trough to prevent scoring while moving along the trough<br />

7. A robot that has a 12 inch "shovel" that folds out horizontally, and is placing it over the top of<br />

the opposing trough to prevent scoring while moving along the trough<br />

Sorry, I know it's a lot to ask for a ruling on, but I would like to avoid having my robot in any<br />

danger.<br />

We understand that you are asking very precise questions in order to avoid your robot running<br />

into any ruling difficulties, but we are unable to give concrete answers to hypothetical<br />

situations based on snapshots of robots. Here are some rules of thumb that should clarify<br />

things for you.<br />

- Devices <strong>which</strong> expand horizontally and obstruct the field are generally bad<br />

- Using arms or shovels to cover troughs, but have not expanded horizontally are generally<br />

acceptable<br />

We expect teams to try and block goals. However, if you expand horizontally in an effort to do<br />

this, you do lose the protections set forth in <br />

Basically, if you design a robot to expand to block the field, you should be prepared to handle<br />

vigorous interaction from your opponents who are trying to penetrate the blockade.<br />

Re: Clarification on &lt;G11a&gt;<br />

Posted by Ephemeral_Being at 05/16/2012 05:43:43 pm<br />

Hm. So, even if I expand by 2 inches on either side to reach a 20 inch width on an intake, I<br />

would no longer be protected by if I am playing defensively (eg. covering the troughs).<br />

That rule seems to have been clarified fairly well, thanks.<br />

Second question. Can you take the various "shovel" sizes above and say if they qualify as<br />

being "too large", even of they are not used defensively to no longer be protected under<br />

? Specifically, I mean at 30 inches, 20 inches, 18 inches, and 12 inches.<br />

Re: Clarification on &lt;G11a&gt;<br />

Posted by Karthik at 05/16/2012 05:48:31 pm<br />

Second question. Can you take the various "shovel" sizes above and say if they qualify as<br />

being "too large", even of they are not used defensively to no longer be protected under<br />

? Specifically, I mean at 30 inches, 20 inches, 18 inches, and 12 inches.<br />

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If these devices are not being used to obstruct the field, they would still be protected by<br />

.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: wall-bots<br />

Answered: wall-bots<br />

Posted by matt at 05/16/2012 05:10:25 pm<br />

What is going to be the official definition of a "wall-bot"???<br />

This is the rule that I am referring to, . e.g. There is no penalty for pinning a “wall-bot”<br />

Thanks Again.<br />

Re: wall-bots<br />

Posted by Karthik at 05/17/2012 03:56:39 pm<br />

What is going to be the official definition of a "wall-bot"???<br />

This is the rule that I am referring to, . e.g. There is no penalty for pinning a<br />

&#8220;wall-bot&#8221;<br />

Thanks Again.<br />

Before posting, please be sure to reading the following Q&A Usage Guidelines, specifically<br />

where we ask that you read the previous Q&A entries on the same topic.<br />

I suggest you review these posts:<br />

http://www.vexforum.com/showthread.php?t=71374<br />

http://www.vexforum.com/showthread.php?t=71491<br />

http://www.vexforum.com/showthread.php?t=71533<br />

http://www.vexforum.com/showthread.php?t=71749<br />

There is no specific definition of "wall-bot", as there is no direct rule reference to a "wall-bot",<br />

except when used as an example. Here's the specific rule in question:<br />

Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo<br />

even more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a &#8220;wall-bot&#8221;<br />

Teams who expand horizontally in an effort to obstruct the field, lose the protections of .<br />

This means an opponent robot would not be penalized for pinning them.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

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Answered: Clarification on &lt;Trapping Definition&gt;<br />

Posted by Clean Sweep Man at 05/16/2012 05:48:38 pm<br />

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(Game Definitions Page 6)<br />

"Trapping &#8211; A Robot is considered to be trapped if an opposing Robot has restricted it<br />

into a small, confined area of the field, approximately the size of one foam field tile or less, and<br />

has not provided an avenue for escape."<br />

Just for official clarification, if a "wallbot" restricts the opposing robots into a space (such as<br />

three/four field tiles), but does not provided an avenue for escape is this legal. I would assume<br />

this is legal, but i'm not sure.<br />

Thanks in advance.<br />

Re: Clarification on &lt;Trapping Definition&gt;<br />

Posted by Karthik at 05/16/2012 05:49:52 pm<br />

(Game Definitions Page 6)<br />

"Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape."<br />

Just for official clarification, if a "wallbot" restricts the opposing robots into a space (such as<br />

two field tiles), but does not provided an avenue for escape is this legal. I would assume this is<br />

legal, but i'm not sure.<br />

Your analysis of this definition is correct, this would be legal.<br />

Re: Answered: Clarification on &lt;Trapping Definition&gt;<br />

Posted by Clean Sweep Man at 05/16/2012 05:56:05 pm<br />

Wow that took less than a minute for a response. :)<br />

Great Job and thank you Karthik. :)<br />

Re: Answered: Clarification on &lt;Trapping Definition&gt;<br />

Posted by Karthik at 05/16/2012 05:58:03 pm<br />

Wow that took less than a minute for a response. :)<br />

Great Job and thank you Karthik. :)<br />

You caught me at the right moment. :)<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: G8 Assisting Trough Blocking?<br />

Answered: G8 Assisting Trough Blocking?<br />

Posted by vamfun at 05/16/2012 08:08:20 pm<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations<br />

of this rule<br />

will result in a Disqualification.<br />

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Is the intention of this rule to also prevent robots from scoring over a blocked trough by a<br />

defensive robot? I. e. if a defensive robot puts a 30 in beam at the bottom of a trough and the<br />

opposing team intentionally drops a sack on it then it is disqualified?<br />

Re: G8 Assisting Trough Blocking?<br />

Posted by Karthik at 05/22/2012 05:17:34 pm<br />

Is the intention of this rule to also prevent robots from scoring over a blocked trough by a<br />

defensive robot? I. e. if a defensive robot puts a 30 in beam at the bottom of a trough and the<br />

opposing team intentionally drops a sack on it then it is disqualified?<br />

was updated on 05/22 to address this issue. The new version states:<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s, while not in the process of<br />

Scoring, on an opposing robot. Violations of this rule will result in a Disqualification.<br />

Thus, Robots that place stacks on opposing robots while in the process of Scoring, will not be<br />

penalized.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on G11 Tipping Wallbots<br />

Answered: Clarification on G11 Tipping Wallbots<br />

Posted by 1412E at 05/16/2012 10:14:52 pm<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot”<br />

Because wallbots aren't protected under G11, would it be legal to pick up the side of the<br />

wallbot somehow and drive under it to the other side? (Assuming my bot could do it of course)<br />

:)<br />

Thanks<br />

Re: Clarification on G11 Tipping Wallbots<br />

Posted by Karthik at 05/17/2012 03:59:24 pm<br />

Because wallbots aren't protected under G11, would it be legal to pick up the side of the<br />

wallbot somehow and drive under it to the other side? (Assuming my bot could do it of course)<br />

:)<br />

Thanks<br />

If a robot has expanded in an effort to obstruct the field, the strategy you have described would<br />

be legal, as per , <strong>which</strong> you so kindly quoted.<br />

Re: Answered: Clarification on G11 Tipping Wallbots<br />

Posted by 1412E at 05/18/2012 01:45:37 am<br />

Ok Thanks!:D<br />

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Re: Answered: Clarification on G11 Tipping Wallbots<br />

Posted by Karthik at 05/18/2012 05:55:07 pm<br />

Ok Thanks!:D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: It seems too overpowering.<br />

Answered: &lt;G11&gt; It seems too overpowering.<br />

Posted by Fido488 at 05/16/2012 11:29:48 pm<br />

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<strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is intended to be an offensive game. Teams that partake in solely<br />

defensive strategies will undergo extra scrutiny in regards to . In the case where<br />

referees are forced to make a judgment call on interaction between a defensive and offensive<br />

Robot, the referees will err on the side of the offensive Robot.<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot”<br />

All teams are responsible for the actions of their Robots.<br />

This rule seems to make it impossible for a team to make any attempt at preventing another<br />

teams robot from going somewhere.<br />

If any part of your robot extends horizontally out of it's original sizing cube (18 X 18 X 18 HS.<br />

or 24X24X24 & 15X15X15 College) then your robot will and are at risk of breaking G11.<br />

Even if the element that is expanding is an intake or an arm or a scoop. If this robot tries to<br />

prevent another robot from, say for example, getting back to it's starting tile then it will no<br />

longer be protected by G11.<br />

This robot will have filled the two criteria: horizontal expansion and an effort to obstruct the<br />

field.<br />

Blocking has been something that has been a part of <strong>VEX</strong> competition for as long as I have<br />

been competing with <strong>VEX</strong>. It is the reason that teams choose to make their robots have<br />

extremely strong gear ratios or invent new ways of shifting from high torque to high speed<br />

(gearshifts).<br />

With this ruling you are forced to yield to any robot that is trying to get anywhere on the field or<br />

risk loosing G11 protection. If you don't you can be considered blocking.<br />

I can see this turning into <strong>VEX</strong> battlebots. There has to be some sort of limit on how much<br />

dammage one robot can impart on another. If you don't you shouldn't be surprised if at Worlds<br />

2013 you see robots with saws or large smashing implements on the front of their robots for<br />

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getting though anything that stands in their way. I am not looking to be nit-picky but I am<br />

concerned about what could eventually result from allowing such interactions to take place.<br />

What parts, if any, are in no way allowed to be damaged by another team?<br />

Cortex? Batteries? Motors? Pistons? Power Expander? Wires?<br />

is intended to make it clear, that wall-bots are responsible for any interaction that<br />

comes as a result of an opposing robot trying to get past the wall-bot. If an opposing robot tips<br />

a wall-bot while trying to pass by them, this would not be considered a violation of .<br />

However, tearing wires out of a Cortex is not an effort to get past a wall-bot, it is<br />

unsportsmanlike, willful destruction, <strong>which</strong> will never be tolerated in the <strong>VEX</strong> Robotics<br />

Competition.<br />

Continued ramming would be considered okay, as per . As long as the action is part of<br />

an attempt to pass through the "wall-bot", the interaction would be allowed. If you're going to<br />

stick a 4 foot arm out to cover a Trough or a section of the field, you should be prepared for<br />

your opponent to try go through it.<br />

magicode ==> If, for example, there is a linkage of bars covering part of the field, and your<br />

opponent exerts enough force to snap the joints in an effort to get through, is that considered<br />

legal?<br />

If the action is undertaken in an effort to through the obstruction, yes this would be legal.<br />

Where is the line drawn?<br />

(Assume all intentions are to get past the obstruction.)<br />

Re: &lt;G11&gt; It seems too overpowering.<br />

Posted by Karthik at 05/17/2012 04:09:58 pm<br />

If you don't you shouldn't be surprised if at Worlds 2013 you see robots with saws or large<br />

smashing implements on the front of their robots for getting though anything that stands in<br />

their way.<br />

What parts, if any, are in no way allowed to be damaged by another team?<br />

Cortex? Batteries? Motors? Pistons? Power Expander? Wires?<br />

Where is the line drawn?<br />

(Assume all intentions are to get past the obstruction.)<br />

Lets start off with the most important rule in the manual.<br />

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When reading and applying the various rules in this document, please remember that<br />

common<br />

sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

If anyone actually think it's legal to use saws and large smashing devices in the <strong>VEX</strong> Robotics<br />

Competition, they need to sit down and reevaluate things. In addition, there's an actual rule<br />

against this.<br />

The following types of mechanisms and components are NOT allowed:<br />

a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

If a robot has expanded in an effort to obstruct the field, you are no longer protected by <br />

while teams try and get past your obstruction. What this means is that you should expect and<br />

be prepared for vigourous interaction from the team trying to get past you. If your robot gets<br />

damaged while they are trying to get past you, they are not responsible. However, if their sole<br />

purpose is just to damage your robot, they would obviously penalized. As quoted above,<br />

intentionally ripping out wires is an example of something that would always be penalized.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on SG8<br />

Answered: Clarification on SG8<br />

Posted by meng at 05/17/2012 12:14:02 am<br />

Hi,<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations<br />

of this rule<br />

will result in a Disqualification.<br />

I know placing sacks ON opposing robots is illegal. But how about the following:<br />

1) Does that mean that intentionally building a sack wall around opposing robots is legal?<br />

2) Or maybe not as extreme as a sack wall, but how about pushing/placing sacks in such a<br />

way that it will block the movement of the opposing robots? Is that legal?<br />

Thanks :)<br />

Re: Clarification on SG8<br />

Posted by Karthik at 05/17/2012 04:00:59 pm<br />

1) Does that mean that intentionally building a sack wall around opposing robots is legal?<br />

2) Or maybe not as extreme as a sack wall, but how about pushing/placing sacks in such a<br />

way that it will block the movement of the opposing robots? Is that legal?<br />

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There are no rules prohibiting the strategies <strong>which</strong> you have described. As long as you are not<br />

putting <strong>Sack</strong>s ON Robots, you have not violated .<br />

Re: Clarification on SG8<br />

Posted by meng at 05/18/2012 01:41:29 am<br />

There are no rules prohibiting the strategies <strong>which</strong> you have described. As long as you are not<br />

putting <strong>Sack</strong>s ON Robots, you have not violated .<br />

Thanks Karthik.<br />

I think we will be seeing a new generation of wall-bot for this game... robot that builds wall.<br />

Think it is going to be interesting.... thanks once again :)<br />

Re: Clarification on SG8<br />

Posted by Karthik at 05/18/2012 05:54:38 pm<br />

Thanks Karthik.<br />

I think we will be seeing a new generation of wall-bot for this game... robot that builds wall.<br />

Think it is going to be interesting.... thanks once again :)<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: pinning against trough<br />

Answered: pinning against trough<br />

Posted by tabor473 at 05/17/2012 03:13:07 am<br />

a while ago i posed this question to the community<br />

"In regards to blocking someones movement and restraining them to a 2 foot by 2 foot area<br />

what if you ram a robot into a trough but it is to tall to go under<br />

technically it is there fault that they can't go underneath but does that still count as restraining<br />

movement."<br />

then after a very logical argument about robots not being about to walk over other robots being<br />

there fault too i rewrote the question<br />

What about if a robot has its arm up but it is capable of driving under when its arm is down.<br />

Do you think it would not count as pinning cause they could lower there arm.<br />

So my question<br />

If a robot has the capability of driving under the trough when its arm is down and you push it<br />

against the trough when their arm was up to force them to lower the arm?<br />

I see the strategic benefits of this and wanted to check<br />

Re: pinning against trough<br />

Posted by Karthik at 05/17/2012 04:16:45 pm<br />

a while ago i posed this question to the community<br />

"In regards to blocking someones movement and restraining them to a 2 foot by 2 foot area<br />

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what if you ram a robot into a trough but it is to tall to go under<br />

technically it is there fault that they can't go underneath but does that still count as restraining<br />

movement."<br />

then after a very logical argument about robots not being about to walk over other robots being<br />

there fault too i rewrote the question<br />

What about if a robot has its arm up but it is capable of driving under when its arm is down.<br />

Do you think it would not count as pinning cause they could lower there arm.<br />

So my question<br />

If a robot has the capability of driving under the trough when its arm is down and you push it<br />

against the trough when their arm was up to force them to lower the arm?<br />

I see the strategic benefits of this and wanted to check<br />

Teams who are being pinned must make every reasonable effort to exit the pin. So the<br />

judgement of whether or not this is a pin is very context dependent. If the pinned robot has the<br />

ability to lower their arm to exit the pin, they should do so, and pinning would not be called.<br />

However, in some cases of pinning, it may be impossible for them to lower their arm, as the<br />

pinning robot may be in the way. In this scenario it would be considered pinning.<br />

The referees will make the final determination in these cases, as we cannot give a specific<br />

ruling on such hypothetical situations.<br />

Re: Answered: pinning against trough<br />

Posted by tabor473 at 05/17/2012 09:59:22 pm<br />

Thank you<br />

I see this becoming a serious problem during the season and wanted to verify the rule.<br />

Re: Answered: pinning against trough<br />

Posted by Karthik at 05/18/2012 05:54:13 pm<br />

Thank you<br />

I see this becoming a serious problem during the season and wanted to verify the rule.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Use of non <strong>VEX</strong> Metal<br />

Answered: Use of non <strong>VEX</strong> Metal<br />

Posted by Karthik at 05/17/2012 04:21:58 pm<br />

Is it legal to use non-<strong>VEX</strong> metal under ?<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

Re: Answered: Use of non <strong>VEX</strong> Metal<br />

Posted by Karthik at 05/17/2012 04:25:26 pm<br />

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Is it legal to use non-<strong>VEX</strong> metal under ?<br />

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No, this would not be legal. The intent of is to allow teams to purchase readily available<br />

commodities such as screws, nuts, standoffs, tie-wraps, from local suppliers. <strong>VEX</strong> metal does<br />

not fall under this category.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: SG8 Clarification<br />

Answered: SG8 Clarification<br />

Posted by bgambsky at 05/17/2012 06:14:48 pm<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations<br />

of this rule<br />

will result in a Disqualification.<br />

I understand that sacks cannot be placed anywhere on the robot. I have a few questions<br />

pertaining to this for clarification.<br />

Is this only for match loads? or anytime during the match by other robots?<br />

My second question, if there was a goal capper, whether it be the high goal or a trough capper,<br />

would it be illegal to place a sack (from the opposing team) on top of the capping part of the<br />

mechanism? Reason being is that goals extend to the ceiling, so if placing a sack on top of a<br />

robot that has covered the trough or high goal, would that sack count?<br />

Thanks in advance :)<br />

Re: SG8 Clarification<br />

Posted by bgambsky at 05/22/2012 05:10:32 pm<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s, while not in the process of<br />

Scoring, on an opposing robot. Violations of this rule will result in a Disqualification.<br />

The intent of this rule is to prevent teams from using <strong>Sack</strong>s to damage or disrupt opposing<br />

robots by dropping them on the robot. However, it was not intended to penalize teams who<br />

were trying to score in a Goal that was being blocked by an opposing robot. This new wording<br />

makes that clear. If you are trying to Score (i.e. dropping <strong>Sack</strong>s in a Goal), you will not be<br />

penalized if your <strong>Sack</strong>s land on an opposing robot.<br />

Just to clarify a little further, if the sack dropped on a robot that was over the goal, and the<br />

sack landed in such a place that was inside the goals extension to the ceiling, does that sack<br />

actually count as scored if that robot was over the goal by the end of the match? Or does this<br />

drop by the robot that was trying to score ONLY get protected from disqualification and the<br />

object would not be scored?<br />

Thank you! :D<br />

Re: SG8 Clarification<br />

Posted by Karthik at 05/22/2012 05:35:43 pm<br />

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Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations<br />

of this rule<br />

will result in a Disqualification.<br />

I understand that sacks cannot be placed anywhere on the robot. I have a few questions<br />

pertaining to this for clarification.<br />

Is this only for match loads? or anytime during the match by other robots?<br />

Please note that was updated on 05/22:<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s, while not in the process of<br />

Scoring, on an opposing robot. Violations of this rule will result in a Disqualification.<br />

Thus, this rule applies at all times during the Match, except when a Robot is in the process of<br />

Scoring.<br />

My second question, if there was a goal capper, whether it be the high goal or a trough capper,<br />

would it be illegal to place a sack (from the opposing team) on top of the capping part of the<br />

mechanism?<br />

This would be legal, please see the above ruling.<br />

Reason being is that goals extend to the ceiling, so if placing a sack on top of a robot that has<br />

covered the trough or high goal, would that sack count?<br />

Take a look at the second part of the following Q&A for an answer to your question:<br />

http://www.vexforum.com/showthread.php?t=71917<br />

Re: Answered: SG8 Clarification<br />

Posted by bgambsky at 05/22/2012 05:41:54 pm<br />

Thank you Karthik, I saw that you posted on that thread right after I posted on this thread<br />

again.<br />

Thanks again!!! :D<br />

Re: Answered: SG8 Clarification<br />

Posted by Karthik at 05/22/2012 06:20:28 pm<br />

Thank you Karthik, I saw that you posted on that thread right after I posted on this thread<br />

again.<br />

Thanks again!!! :D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question about <br />

Page 33 of 238


Answered: Question about &lt;SG3&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/18/2012 03:50:26 pm<br />

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A Robot cannot Pin or Trap an opposing Robot for more than five seconds during the<br />

Driver Controlled Period. A Pin or Trap is officially over once the Pinning team has moved<br />

away from the teams are separated by 2 feet (approximately one (1) foam tile). After ending a<br />

Pin or Trap, a team may not Pin or Trap the same Robot again for a duration of 5 seconds. If a<br />

referee determines this rule to be violated, the offending Robot will be Disqualified for the<br />

match. There is no penalty for Pinning during the Autonomous Period.<br />

The rule does not state it outright, but you have said that the robot being pinned must take any<br />

opportunity to escape the pin, or else the pin will not be called.<br />

For simplicity, let's say that in this situation, a red robot is pinning a blue robot. If the blue robot<br />

has more torque and more traction than the red robot, and the blue robot could push the red<br />

robot away, would this count as an opportunity to escape the pin? If the blue robot chose not<br />

to push the red robot, would the pin be called?<br />

Re: Question about &lt;SG3&gt;<br />

Posted by Karthik at 05/18/2012 05:58:51 pm<br />

The rule does not state it outright, but you have said that the robot being pinned must take any<br />

opportunity to escape the pin, or else the pin will not be called.<br />

For simplicity, let's say that in this situation, a red robot is pinning a blue robot. If the blue robot<br />

has more torque and more traction than the red robot, and the blue robot could push the red<br />

robot away, would this count as an opportunity to escape the pin? If the blue robot chose not<br />

to push the red robot, would the pin be called?<br />

Referees will be looking to see if teams are trying to exit a pin. If a red robot is pinning a blue<br />

robot, and at no point does the blue robot try to exit the pin, (e.g. it never sends power to its<br />

drive motors), this would not be pinning. However, referees should not be expected to know<br />

the torque and traction difference between robots.<br />

Basically, if you're being pinned, make it blatantly clear to the referees that you're trying to exit<br />

the pin.<br />

Re: Question about &lt;SG3&gt;<br />

Posted by The <strong>VEX</strong> Raptors at 05/18/2012 08:59:38 pm<br />

Referees will be looking to see if teams are trying to exit a pin. If a red robot is pinning a blue<br />

robot, and at no point does the blue robot try to exit the pin, (e.g. it never sends power to its<br />

drive motors), this would not be pinning. However, referees should not be expected to know<br />

the torque and traction difference between robots.<br />

Basically, if you're being pinned, make it blatantly clear to the referees that you're trying to exit<br />

the pin.<br />

Alright, thanks!<br />

Re: Question about &lt;SG3&gt;<br />

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Posted by Karthik at 05/22/2012 04:26:29 pm<br />

Alright, thanks<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: Renamed - <strong>Sack</strong>s scored in multiple goals<br />

Answered: Renamed - <strong>Sack</strong>s scored in multiple goals<br />

Posted by Vex1622 at 05/19/2012 03:38:11 am<br />

What happens when a sack is balanced on the piece of plastic in between the two goals and is<br />

in the the vertical plane of both goals?<br />

Matt<br />

Re: Scoring in high goal/trough<br />

Posted by Karthik at 05/22/2012 04:32:59 pm<br />

What happens when a sack is balanced on the piece of plastic in between the two goals and is<br />

in the the vertical plane of both goals?<br />

Matt<br />

In the future, please be sure to search the manual carefully before posting questions in this<br />

forum. The Q&A usage guidelines provide some excellent tips to help make your questions<br />

more efficient for the entire community.<br />

The answer to your question is actually right in the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual in the definition of<br />

Scored. I've quoted the pertinent section below, bolding some text for emphasis:<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

If a <strong>Sack</strong> is in multiple Goals of the same type, it counts for both Alliances.<br />

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Re: Renamed - <strong>Sack</strong>s scored in multiple goals<br />

Posted by Vex1622 at 05/27/2012 03:14:59 am<br />

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Does this rule still apply in the programming and Robot skills because it will probably have<br />

some people make some interest contraption for doing that if it does?<br />

Matt<br />

Re: Renamed - <strong>Sack</strong>s scored in multiple goals<br />

Posted by Karthik at 05/28/2012 03:20:00 pm<br />

Does this rule still apply in the programming and Robot skills because it will probably have<br />

some people make some interest contraption for doing that if it does?<br />

Matt<br />

Yes, the rule still applies for the Programming and Robot Skills Challenges.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification about <br />

Answered: Clarification about &lt;SG8&gt;<br />

Posted by Cojust at 05/19/2012 11:03:01 am<br />

As per<br />

<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be<br />

protected by . e.g. There is no penalty for pinning a &#8220;wall-bot&#8221;<br />

and<br />

<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s on an opposing robot. Violations of this<br />

rule<br />

will result in a Disqualification.<br />

Am I right to say that, if I were to build a robot that covered a trough, the opposing team is<br />

allowed to try to get past me by ramming and such, but if they were to drop sacks on my robot,<br />

it would be illegal?<br />

If it is legal for them to drop sacks on my robot and the sacks are touching my robot and above<br />

the trough when the game ends, would it be counted as being scored?<br />

Re: Clarification about &lt;SG8&gt;<br />

Posted by Karthik at 05/22/2012 05:24:18 pm<br />

Am I right to say that, if I were to build a robot that covered a trough, the opposing team is<br />

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allowed to try to get past me by ramming and such, but if they were to drop sacks on my robot,<br />

it would be illegal?<br />

Please see the following Q&A entry, <strong>which</strong> discusses this exact situation:<br />

http://www.vexforum.com/showthread.php?t=71764<br />

It is not illegal to drop <strong>Sack</strong>s on an opposing Robot while in the process of trying to Score.<br />

If it is legal for them to drop sacks on my robot and the sacks are touching my robot and above<br />

the trough when the game ends, would it be counted as being scored?<br />

Let's take a look at the final part of the definition of Scored from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game<br />

Manual.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

Thus, if the <strong>Sack</strong>s remain in a Scored position if/when all robots are gently pulled away from<br />

the Goal, then yes, they would count as being Scored.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pneumatics Pressure Gauge in College<br />

Answered: Pneumatics Pressure Gauge in College<br />

Posted by StimpNZ at 05/20/2012 11:21:26 am<br />

In the college competition, non-vex sensors are allowed to be used on a robot as long as they<br />

meet the flowing conditions:<br />

7. There is NO restriction on sensors and additional electronics used for sensing and<br />

processing<br />

except as follows:<br />

a. Sensors and Electronics MUST be connected to the <strong>VEX</strong> Microcontroller, and can only be<br />

connected via any of the externally accessible ports.<br />

etc. (unrelated)<br />

Does this mean that an analogue (needle and dial) pressure sensor could be used? It is illegal<br />

in the high school game, as it is functional, and non-vex. But the only way in <strong>which</strong> it violates<br />

the college rules is that it does not connect to the microcontroller. Does this mean that in the<br />

college game, such a gauge could be used provided that it was linked to the microcontroller,<br />

even if the link was a useless piece of wire soldered on? Or a gauge that had both dial, and<br />

serial/electronic outputs?<br />

Re: Pneumatics Pressure Gauge in College<br />

Posted by Karthik at 05/22/2012 04:34:29 pm<br />

In the college competition, non-vex sensors are allowed to be used on a robot as long as they<br />

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meet the flowing conditions:<br />

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Does this mean that an analogue (needle and dial) pressure sensor could be used? It is illegal<br />

in the high school game, as it is functional, and non-vex. But the only way in <strong>which</strong> it violates<br />

the college rules is that it does not connect to the microcontroller. Does this mean that in the<br />

college game, such a gauge could be used provided that it was linked to the microcontroller,<br />

even if the link was a useless piece of wire soldered on? Or a gauge that had both dial, and<br />

serial/electronic outputs?<br />

Yes, both usages you've described would be legal in the College Challenge.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Mechanically Functional Sensors in College<br />

Answered: Mechanically Functional Sensors in College<br />

Posted by magicode at 05/20/2012 04:36:42 pm<br />

Appendix F states the following in Robot Rule Modification 7.<br />

There is NO restriction on sensors and additional electronics used for sensing and processing<br />

except as follows:<br />

a. Sensors and Electronics MUST be connected to the <strong>VEX</strong> Microcontroller, and can only be<br />

connected via any of the externally accessible ports.<br />

b. Sensors and Electronics CANNOT directly electrically interface with the <strong>VEX</strong> Motors.<br />

c. The additional Sensors and Electronics may only receive power from any of the following:<br />

i. Directly from the <strong>VEX</strong> Microcontroller via any externally accessible port.<br />

ii. From an additional <strong>VEX</strong> 7.2V Robot Battery or from a <strong>VEX</strong> 9.6V Transmitter<br />

Battery (only one (1) additional battery can be used for sensor power.)<br />

d. Additional Motors, Servos and Actuators are NOT allowed.<br />

e. No R/F communication is allowed between robots. However other non R/F forms of<br />

communication are permitted. (i.e. IR, ultrasonic, etc.)<br />

Are sensors allowed to serve a mechanically functional purpose as well, such as being a<br />

counterweight? What restrictions are placed on this?<br />

Re: Mechanically Functional Sensors in College<br />

Posted by Karthik at 05/22/2012 04:35:43 pm<br />

Are sensors allowed to serve a mechanically functional purpose as well, such as being a<br />

counterweight? What restrictions are placed on this?<br />

Provided no other rules are being violated, this would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Field Damage and a.<br />

Answered: Field Damage and &lt;G11&gt;a.<br />

Posted by magicode at 05/20/2012 04:56:06 pm<br />

Page 38 of 238


a says:<br />

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Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

If an offensive robot attempts to bypass a wallbot (for example, by tipping and pulling it), and<br />

the field is damaged in the process (for example, the wallbot's axles gouge slits into the foam<br />

tiles), <strong>which</strong> robot will be at fault?<br />

Re: Field Damage and &lt;G11&gt;a.<br />

Posted by Karthik at 05/22/2012 04:38:58 pm<br />

a says:<br />

If an offensive robot attempts to bypass a wallbot (for example, by tipping and pulling it), and<br />

the field is damaged in the process (for example, the wallbot's axles gouge slits into the foam<br />

tiles), <strong>which</strong> robot will be at fault?<br />

This situation is highly context dependent and as such we cannot provide a blanket ruling. The<br />

referees who can see the entire specific scenario, not just a snapshot, will make a ruling if this<br />

were to occur.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Mounting hardware for solenoids<br />

Answered: Mounting hardware for solenoids<br />

Posted by Chuck_Glick at 05/21/2012 07:43:47 pm<br />

Just would like an official ruling for mounting methods of <strong>VEX</strong> legal solenoids. As we are<br />

allowed to use any available #6 and #8 hardware that is no longer than 2", can the addition of<br />

#4 hardware be added into this clause for the mounting of solenoids only?<br />

The only reasoning behind this question is to provide teams with a more secure method of<br />

attaching solenoids to their robots than zip ties.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

c. Any 6-32, 8-32, M3 or M4 screw up to 2" long, and any commercially available nut to fit<br />

these<br />

screws.<br />

Thank you for consideration,<br />

Chuck<br />

Re: Mounting hardware for solinoids<br />

Posted by Karthik at 05/22/2012 05:27:01 pm<br />

Just would like an official ruling for mounting methods of <strong>VEX</strong> legal solenoids. As we are<br />

allowed to use any available #6 and #8 hardware that is no longer than 2", can the addition of<br />

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#4 hardware be added into this clause for the mounting of solenoids only?<br />

The only reasoning behind this question is to provide teams with a more secure method of<br />

attaching solenoids to their robots than zip ties.<br />

Thank you for consideration,<br />

Chuck<br />

Rule has been updated on 05/22 as follows. The new section is bolded for emphasis.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

c. Any #4, #6, #8, M2, M2.5, M3 or M4 screw up to 2" long, and any commercially available nut<br />

to fit these screws.<br />

Thus, the use of #4 hardware is now permitted.<br />

Re: Answered: Mounting hardware for solenoids<br />

Posted by Chuck_Glick at 05/22/2012 10:21:52 pm<br />

Beautiful. I can make pretty robots even more pretty now. You rock.<br />

-Chuck<br />

Re: Answered: Mounting hardware for solenoids<br />

Posted by Karthik at 05/23/2012 02:56:10 pm<br />

Beautiful. I can make pretty robots even more pretty now. You rock.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: R6 List<br />

Answered: R6 List<br />

Posted by railrhodes at 05/24/2012 04:08:40 pm<br />

<strong>Sack</strong> <strong>Attack</strong> R6 refers to <strong>VEX</strong>robotics for the <strong>Official</strong> <strong>VEX</strong> Products. What is the official listing;<br />

I still have 3-wire motors but did not see them listed for sale?<br />

Re: R6 List<br />

Posted by Karthik at 05/24/2012 06:51:05 pm<br />

<strong>Sack</strong> <strong>Attack</strong> R6 refers to <strong>VEX</strong>robotics for the <strong>Official</strong> <strong>VEX</strong> Products. What is the official listing;<br />

I still have 3-wire motors but did not see them listed for sale?<br />

3-Wire Motors have been discountinued, thus they fall under of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual.<br />

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<strong>Official</strong> Robotics Components from the <strong>VEX</strong> Robotics Design System <strong>which</strong> have been<br />

discontinued are still legal for competition use. However teams must be cognizant of <br />

Thus, the 3-Wire Motors are legal.<br />

Re: Answered: R6 List<br />

Posted by railrhodes at 05/29/2012 04:24:58 pm<br />

I was hoping for a explicit list of legal items. Last year we had an issue at a regional and it took<br />

a discussion between several judges to make a ruling.<br />

Re: Answered: R6 List<br />

Posted by Karthik at 05/29/2012 05:22:27 pm<br />

I was hoping for a explicit list of legal items. Last year we had an issue at a regional and it took<br />

a discussion between several judges to make a ruling.<br />

The explicit list is the collection of all products available at www.vexrobotics.com, minus the<br />

exceptions mentioned in the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual. If there is any issue over the<br />

legality of part, please remember <strong>which</strong> is quoted below for your convenience. Some<br />

text has been bolded for emphasis.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

a. During inspections if there is a question about whether something is an official <strong>VEX</strong><br />

component, a team will be required to provide documentation to an inspector, <strong>which</strong> proves<br />

the component’s source. Such types of documentation include receipts, part numbers, or other<br />

printed documentation.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Questions<br />

Answered: &lt;SG4&gt; Questions<br />

Posted by The <strong>VEX</strong> Raptors at 05/26/2012 01:15:49 pm<br />

During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started<br />

the match on), within the following restrictions.<br />

i.Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting Tile and no part of the Robot is touching a gray foam tile, except the interaction<br />

allowed in <br />

ii. If any part of a Robot is touching a grey foam tile, the only interaction that will be allowed is<br />

to bring the Robot fully into the legal Alliance Starting Tile, into a legal position as per <br />

iii. After any legal interaction with the robot by Drivers and Coaches, and prior to the robot<br />

attempting to score or interact with Game Objects, the robot must be in a position such that it<br />

is touching the legal Alliance Starting Tile and no part of the Robot is touching a gray foam tile;<br />

a legal position as per . i.e. Before the Robot leaves the Alliance Starting Tile, Drivers<br />

and Coaches may not be touching the robot. If Drivers and Coaches touch the Robot again, it<br />

must be touching a legal Alliance Starting Tile and it must immediately be brought fully back<br />

onto the tile. Note: Robots that hang over the edge of the Alliance Starting Tile, but do not<br />

touch any gray foam tiles, are considered to be in legal positions for interaction as per <br />

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I have some questions about this rule:<br />

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1. If the robot is touching its alliance starting tile, and not the grey tiles, is it legal to reorient the<br />

robot into a position where it is touching both the alliance tile and the grey tiles, like in the<br />

picture? I know that says that before the robot attempts to score or interact with<br />

game objects, it must be fully within the starting tile. However, I am asking whether it would be<br />

legal to reposition it like in the picture and have it stay there (not moving again, and not<br />

attempting to score afterward).<br />

http://raptorchat.weebly.com/uploads/6/6/6/2/6662532/3424796_orig.png<br />

2. If the robot is touching the grey tile and the alliance starting tile, and I pull it fully onto the<br />

alliance starting tile as per , can I then reorient it as per , or must I leave it<br />

alone after that?<br />

Re: &lt;SG4&gt; Questions<br />

Posted by Karthik at 05/28/2012 03:15:36 pm<br />

I have some questions about this rule:<br />

1. If the robot is touching its alliance starting tile, and not the grey tiles, is it legal to reorient the<br />

robot into a position where it is touching both the alliance tile and the grey tiles, like in the<br />

picture? I know that says that before the robot attempts to score or interact with<br />

game objects, it must be fully within the starting tile. However, I am asking whether it would be<br />

legal to reposition it like in the picture and have it stay there (not moving again, and not<br />

attempting to score afterward).<br />

No, the robot must be left in a legal starting position as per , i.e. It must be touching the<br />

Alliance Starting Tile and not touching a gray foam tile.<br />

2. If the robot is touching the grey tile and the alliance starting tile, and I pull it fully onto the<br />

alliance starting tile as per , can I then reorient it as per , or must I leave it<br />

alone after that?<br />

Yes, you may reorient the robot as per <br />

Re: &lt;SG4&gt; Questions<br />

Posted by The <strong>VEX</strong> Raptors at 05/29/2012 01:56:14 am<br />

No, the robot must be left in a legal starting position as per , i.e. It must be touching the<br />

Alliance Starting Tile and not touching a gray foam tile.<br />

Yes, you may reorient the robot as per <br />

Okay, thanks for clearing that up!<br />

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Re: &lt;SG4&gt; Questions<br />

Posted by Karthik at 05/29/2012 01:56:40 pm<br />

Okay, thanks for clearing that up<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: College: Plastic Block Questions<br />

Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/29/2012 03:32:47 pm<br />

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generated: 03/23/2013 08:23:35 am UTC<br />

2. Teams are allowed to fabricate their own unique <strong>VEX</strong> parts from the following additional<br />

items, for<br />

each of their robots:<br />

a. One (1) piece of plastic block 6” x 6” x 1”<br />

i. Examples of “plastic block” are PVC, Delrin, and ABS<br />

I was wondering if Polyurethane would be a legal meterial to be used within the plastic block?<br />

- Andrew<br />

Re: College: Plastic Block Questions<br />

Posted by Karthik at 05/29/2012 06:42:18 pm<br />

I was wondering if Polyurethane would be a legal meterial to be used within the plastic block?<br />

- Andrew<br />

No, Polyurethane would not be considered legal under this rule.<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/30/2012 11:53:40 pm<br />

Thanks Karthik!<br />

What about PTFE or Teflon?<br />

- Andrew<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by Karthik at 05/31/2012 02:21:04 am<br />

Thanks Karthik!<br />

What about PTFE or Teflon?<br />

You're welcome!<br />

PTFE (Teflon) is not permitted.<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/31/2012 12:02:14 pm<br />

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Wow, didn't expect that one.<br />

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I guess its worth asking again UHMW is still a legal material for this correct? Because on a<br />

wear level UHMW is stronger than PTFE and UHMW is a plastic as well along with Teflon and<br />

PTFE according to my understanding of their properties. Can you elaborate more as to why<br />

Teflon and PTFE are not permitted but UHMW is (If it still is of course)?<br />

- Andrew<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by Karthik at 05/31/2012 02:11:50 pm<br />

Wow, didn't expect that one.<br />

I guess its worth asking again UHMW is still a legal material for this correct? Because on a<br />

wear level UHMW is stronger than PTFE and UHMW is a plastic as well along with Teflon and<br />

PTFE according to my understanding of their properties. Can you elaborate more as to why<br />

Teflon and PTFE are not permitted but UHMW is (If it still is of course)?<br />

UHMW is legal.<br />

Teflon (PTFE) is near the bottom of the triboelectric series, thus is very susceptible to<br />

becoming electrically charged via friction. Thus the use of Teflon is not permitted for safety<br />

issues.<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/31/2012 03:49:38 pm<br />

Ahh Ok I understand now, Thank you! I will account for this in designing!<br />

- Andrew<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by Karthik at 05/31/2012 06:27:32 pm<br />

Ahh Ok I understand now, Thank you! I will account for this in designing!<br />

You're welcome!<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/31/2012 07:44:02 pm<br />

Alright Karthik sorry to keep asking questions, I'm doing lots of research on plastics lately and<br />

<strong>which</strong> would be best for our application.<br />

I have a few more I have found:<br />

Chemraz, Kalrez, and Aegis.<br />

Would any of these be legal?<br />

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- Andrew<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by JVN at 05/31/2012 08:05:30 pm<br />

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Alright Karthik sorry to keep asking questions, I'm doing lots of research on plastics lately and<br />

<strong>which</strong> would be best for our application.<br />

I have a few more I have found:<br />

Chemraz, Kalrez, and Aegis.<br />

Would any of these be legal?<br />

- Andrew<br />

No. "Rubbery" plastics are not allowed. That is not within the intent of this rule.<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by AndrewRemmers1902 at 05/31/2012 08:14:52 pm<br />

Alright, I shall continue my search!<br />

Thanks<br />

Re: Answered: College: Plastic Block Questions<br />

Posted by Karthik at 05/31/2012 08:17:08 pm<br />

Alright, I shall continue my search!<br />

Thanks<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Questions about movement of the High Goal<br />

Answered: Questions about movement of the High Goal<br />

Posted by edjubuh at 06/04/2012 03:02:39 pm<br />

1) Can you rotate the the high goal so that the Blue side of the goal is on the red<br />

2) Can you push the high goal up so it is no longer at 30"?<br />

Re: Questions about movement of the High Goal<br />

Posted by Karthik at 06/04/2012 03:32:12 pm<br />

1) Can you rotate the the high goal so that the Blue side of the goal is on the red<br />

2) Can you push the high goal up so it is no longer at 30"?<br />

Both of these actions are illegal and would be considered to be damaging the field.<br />

If at any time the Robot operation or team actions are deemed unsafe or have damaged<br />

the Field Elements or Scoring Objects, by the determination of the referees, the offending<br />

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team may be Disqualified. The Robot will require re-inspection before it may again take the<br />

field.<br />

Furthermore you would also be at severe risk of violating <strong>which</strong> deals with grasping,<br />

grappling and attaching to the field.<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Violations<br />

of this rule will result in a Disqualification.<br />

Re: Answered: Questions about movement of the High Goal<br />

Posted by edjubuh at 06/04/2012 06:24:20 pm<br />

The current construction causes the raising and rotation of the high goal, is there a suggestion<br />

to adjust the field so that this does not happen, even accidentally<br />

Re: Answered: Questions about movement of the High Goal<br />

Posted by Karthik at 06/04/2012 07:33:54 pm<br />

The current construction causes the raising and rotation of the high goal, is there a suggestion<br />

to adjust the field so that this does not happen, even accidentally<br />

If the field is assembled correctly as per the instructions in Appendix A, the High Goal will be<br />

screwed in place to prevent rotation or raising. Please see pages 25 & 26 of the <strong>PDF</strong><br />

document for precise details. I've quoted the pertinent instructions below and bolded some text<br />

for emphasis.<br />

Step 1) Insert the the PVC Pipe into the square hole of the High Goal Bracket as shown in the<br />

above images. It is important that the end of the PVC Pipe is flush with the top of the High<br />

Goal Bracket. Use (4x) #10 x 1/2" sheet metal screws to attach the High Goal Bracket to the<br />

PVC Pipe as shown in Images A & B.<br />

Step 4) Insert the High Goal into the hole on the top of the center Stanchion as shown in<br />

Image G. The orientation of the High Goal is critical, the red "tip" of the High goal should<br />

"point" toward the Red Driver's Post, as shown in Image H. Use (4x) #10 x 1/2" sheetmetal<br />

screws, as shown in image G, to lock the High Goal into place once its orientation is correct.<br />

Re: Answered: Questions about movement of the High Goal<br />

Posted by edjubuh at 06/04/2012 08:22:22 pm<br />

Seems we didn't assemble the field correctly :p Thanks!<br />

Re: Answered: Questions about movement of the High Goal<br />

Posted by Karthik at 06/05/2012 06:04:18 pm<br />

Seems we didn't assemble the field correctly :p Thanks<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>Sack</strong>s in Floor Goal<br />

Answered: <strong>Sack</strong>s in Floor Goal<br />

Posted by Team918D at 06/04/2012 10:56:56 pm<br />

I know that in order for a sack to be counted as scored it must only be touching the alliance<br />

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tile, and if the sack is on top of another sack, it is not counted unless it is touching the alliance<br />

tile (got this from other thread). Does the sack have to be fully touching the floor goal or can it<br />

be on top of a sack but still touching the floor like it is partially on another sack and the side is<br />

hanging over.<br />

Re: <strong>Sack</strong>s in Floor Goal<br />

Posted by Karthik at 06/05/2012 06:10:42 pm<br />

I know that in order for a sack to be counted as scored it must only be touching the alliance<br />

tile, and if the sack is on top of another sack, it is not counted unless it is touching the alliance<br />

tile (got this from other thread). Does the sack have to be fully touching the floor goal or can it<br />

be on top of a sack but still touching the floor like it is partially on another sack and the side is<br />

hanging over.<br />

Please make sure to review the Q&A Usage Guidelines before posting. Specifically items<br />

#1&3 in regards to searching the manual, and quoting the applicable rule/definition.<br />

Let's take a look at he applicable definition here, specifically Scored, Clause 2.<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

As long as the Scoring Object is touching a Floor Goal and not touching any other foam tiles, it<br />

will count as being scored; there are no restrictions against touching other Scoring Objects in<br />

the rules, thus it is irrelevant when determining if the object is scored.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Tags on sacks<br />

Answered: Tags on sacks<br />

Posted by PaulR at 06/07/2012 04:01:45 pm<br />

Will the tags on the sacks be removed for competition? Or will they remain on just like the<br />

ones that the teams get?<br />

Re: Tags on sacks<br />

Posted by Karthik at 06/07/2012 04:24:46 pm<br />

Will the tags on the sacks be removed for competition? Or will they remain on just like the<br />

ones that the teams get?<br />

The tags will me removed as mentioned on page 11 of Appendix A to the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual.<br />

Scoring <strong>Sack</strong>s & Bonus <strong>Sack</strong>s come with a white information tag attached to one seam. These<br />

tags should be removed before use.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Hand made touch sensors<br />

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Answered: Hand made touch sensors<br />

Posted by Foster at 06/08/2012 02:16:27 pm<br />

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I found this great Instructable on making Bend Sensors from misc stuff. Does it fail the <strong>VEX</strong><br />

rule for <strong>Sack</strong> <strong>Attack</strong> for using the packaging (anti-static bags) or for no custom electronics? Or<br />

does it get a pass because it's too simple and everyone can build one?<br />

Re: Hand made touch sensors<br />

Posted by Karthik at 06/08/2012 03:05:48 pm<br />

I found this great Instructable on making Bend Sensors from misc stuff. Does it fail the <strong>VEX</strong><br />

rule for Snack <strong>Attack</strong> for using the packaging (anti-static bags) or for no custom electronics?<br />

Or does it get a pass because it's too simple and everyone can build one?<br />

Prior to posting, please make sure to read the Q&A Usage Guidelines specifically in regards to<br />

reading and searching the manual and quoting applicable rules from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual.<br />

Making custom sensors of this sort violates multiple <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> rules. These include:<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

b. Only the <strong>VEX</strong> Robotics Design System Components specifically designed to be used for<br />

Robot construction are allowed. Using additional components outside their typical purpose is<br />

against the intent of the rule (i.e. please don’t try using <strong>VEX</strong> apparel, competition support<br />

materials, packaging or other non-robot products on a <strong>VEX</strong> Robotics Competition Robot).<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

Thus, the use of any sort of device similar to what was linked in your post is absolutely illegal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed - Parked Robots in Autonomous<br />

Answered: Renamed - Parked Robots in Autonomous<br />

Posted by Kaleb Lange at 06/09/2012 06:19:23 pm<br />

Please correct me if i am wrong but you should get 10 pionts for returning to your base and 10<br />

pionts for having the most points at the end. Just wondering becouse in at a scrimage and are<br />

not getting points when in the rules it says i should.<br />

Re: Q about the Programing period<br />

Posted by Karthik at 06/11/2012 07:16:19 pm<br />

Please correct me if i am wrong but you should get 10 pionts for returning to your base and 10<br />

pionts for having the most points at the end. Just wondering becouse in at a scrimage and are<br />

not getting points when in the rules it says i should.<br />

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Prior to posting, please make sure you consult the Q&A Usage Guidelines. Specifically, please<br />

pay attention to the parts about reading the manual in detail before posting, quoting the<br />

applicable rule and using specific and appropriate thread titles.<br />

For information on how the Match is Scored during the Autonomous Period please see the<br />

Scoring section of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual, <strong>which</strong> I've quoted below with some text<br />

bolded for emphasis.<br />

The Alliance with the most Robots Parked at the end of the match receives ten (10) points.<br />

At the end of the Autonomous Period the Alliance with the most points, excluding points for<br />

Parked<br />

Robots, receives a ten (10) point bonus.<br />

Thus Parking points are only awarded at the end of the Match, do not count towards the<br />

determination of the Autonomous Bonus.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;SG9&gt;<br />

Posted by DracoTheDragon at 06/10/2012 07:38:45 am<br />

If an easily removed robot surrounds the plate between the high goals on 4 sides in an attempt<br />

to de-score an opposing alliance's stack of sacks on the oppo<strong>site</strong> side of the field, would this<br />

violate .<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Violations<br />

of this<br />

rule will result in a Disqualification.<br />

If the robot maintains this state at the end of the match, Referees/Drivers will be able to<br />

remove the robot without changing the state of any mechanisms.<br />

Re: Clarification on &lt;SG9&gt;<br />

Posted by Karthik at 06/22/2012 08:16:44 pm<br />

If an easily removed robot surrounds the plate between the high goals on 4 sides in an attempt<br />

to de-score an opposing alliance's stack of sacks on the oppo<strong>site</strong> side of the field, would this<br />

violate .<br />

If the robot maintains this state at the end of the match, Referees/Drivers will be able to<br />

remove the robot without changing the state of any mechanisms.<br />

Please take a look at the new version of <strong>which</strong> was updated today:<br />

http://www.vexforum.com/showpost.php?p=308254&postcount=5<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

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with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

From what you've described, it seems that your robot would be surrounding a field element in<br />

a way that would constitute grasping and would violate . Thus it would be illegal.<br />

However, without seeing your exact implementation it's impossible to issue a blanket ruling.<br />

Re: Answered: Clarification on &lt;SG9&gt;<br />

Posted by DracoTheDragon at 06/23/2012 04:15:46 am<br />

I do not have an image sharing web<strong>site</strong> to post any photos :( unfortunately i would think there<br />

is a possibility of field damage if another robot interacts with us in this position. Thus, violating<br />

"unintentionally damaging the field" portion of .<br />

Thank you for the help:)<br />

Re: Answered: Clarification on &lt;SG9&gt;<br />

Posted by Karthik at 06/25/2012 04:37:31 pm<br />

I do not have an image sharing web<strong>site</strong> to post any photos :( unfortunately i would think there<br />

is a possibility of field damage if another robot interacts with us in this position. Thus, violating<br />

"unintentionally damaging the field" portion of .<br />

Thank you for the help:)<br />

You're welcome. :)<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Coaches in Elimination Matches<br />

Answered: Coaches in Elimination Matches<br />

Posted by The <strong>VEX</strong> Raptors at 06/11/2012 12:41:38 am<br />

I'm not sure <strong>which</strong> rule this would fall under, so here are all of the related rules:<br />

Coach &#8211; A student or adult mentor designated as the team advisor during the match.<br />

Only one (1) of these is allowed per team on the field at any given time.<br />

Each team shall include up to two Drivers and one Coach.<br />

The only people from a team permitted by the playing field are the three drive team<br />

members who are identified by the drive team badges. These badges are interchangeable but<br />

not during a match.<br />

During matches, two teams from an alliance will play on the field. Any team <strong>which</strong> sits<br />

out the first match in an elimination series, must play in the second match, with no exceptions.<br />

In the third and any subsequent matches, any two of the three teams may play. Prior to each<br />

Elimination Match, the Alliance Captain must let the referee know <strong>which</strong> two teams will be<br />

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If Team X, Team Y, and Team Z are in an alliance, and teams X and Z play in an elimination<br />

match, could a member of Team Y be the Coach for Team Z during the match?<br />

In addition, if teams X and Z were playing in an elimination match, and Team X has 2 drivers<br />

and 1 coach, and Team Z only has two drivers, could a 4th member of Team X act as the<br />

coach for Team Z even though there are already 3 people from Team X at the field?<br />

Re: Coaches in Elimination Matches<br />

Posted by Karthik at 06/11/2012 07:36:35 pm<br />

If Team X, Team Y, and Team Z are in an alliance, and teams X and Z play in an elimination<br />

match, could a member of Team Y be the Coach for Team Z during the match?<br />

There are no rules preventing this action, thus it is legal.<br />

In addition, if teams X and Z were playing in an elimination match, and Team X has 2 drivers<br />

and 1 coach, and Team Z only has two drivers, could a 4th member of Team X act as the<br />

coach for Team Z even though there are already 3 people from Team X at the field?<br />

Similar to your above question, there are no rules preventing this action, thus it is legal.<br />

Re: Coaches in Elimination Matches<br />

Posted by The <strong>VEX</strong> Raptors at 06/12/2012 01:52:40 am<br />

There are no rules preventing this action, thus it is legal.<br />

Similar to your above question, there are no rules preventing this action, thus it is legal.<br />

Thanks! I just wanted to make sure (Better safe than sorry!).<br />

Re: Coaches in Elimination Matches<br />

Posted by Karthik at 06/12/2012 05:44:44 pm<br />

Thanks! I just wanted to make sure (Better safe than sorry!).<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>Sack</strong>s scored in multiple goals in Programming Skills<br />

Answered: <strong>Sack</strong>s scored in multiple goals in Programming Skills<br />

Posted by Epsilon at 06/12/2012 03:22:01 pm<br />

From the <strong>Sack</strong> <strong>Attack</strong> Manual:<br />

If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a red<br />

and blue Trough, it will be Scored in both.<br />

From the Programming Skills Challenge rules:<br />

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In a Programming Skills Match, all Goals are considered to be the same color for purposes of<br />

any rules or definitions.<br />

What happens if a sack is scored in both a red and blue trough or in both a red and blue high<br />

goal during a Programming Skills match? Does it count as scored twice?<br />

Re: <strong>Sack</strong>s scored in multiple goals in Programming Skills<br />

Posted by Karthik at 06/12/2012 06:50:26 pm<br />

From the <strong>Sack</strong> <strong>Attack</strong> Manual:<br />

If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a red<br />

and blue Trough, it will be Scored in both.<br />

From the Programming Skills Challenge rules:<br />

In a Programming Skills Match, all Goals are considered to be the same color for purposes of<br />

any rules or definitions.<br />

What happens if a sack is scored in both a red and blue trough or in both a red and blue high<br />

goal during a Programming Skills match? Does it count as scored twice?<br />

In the future, please be sure to search the Q&A carefully before posting questions in this<br />

forum. The Q&A usage guidelines provide some excellent tips to help make your questions<br />

more efficient for the entire community.<br />

The same question was answered on May 28th:<br />

http://www.vexforum.com/showthread.php?t=71881<br />

The Object will count as Scored twice. Please see the previous response for full details.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>Sack</strong> <strong>Attack</strong> Skills Challenge Worlds Qualifications<br />

Answered: <strong>Sack</strong> <strong>Attack</strong> Skills Challenge Worlds Qualifications<br />

Posted by Dpbailey at 06/15/2012 09:45:07 pm<br />

I looked through the skill challenge wiki pages and I may have missed it but I didn't see<br />

anything about qualifying for worlds through the skills challenges. I am assuming it will be the<br />

same, if not very similar, to how the Gateway skills qualifications were.<br />

Can someone please clarify things? Or point me in the right direction to find where the rule(s)<br />

are written?<br />

Thank you<br />

Re: <strong>Sack</strong> <strong>Attack</strong> Skills Challenge Worlds Qualifications<br />

Posted by Karthik at 06/20/2012 03:43:19 pm<br />

I looked through the skill challenge wiki pages and I may have missed it but I didn't see<br />

anything about qualifying for worlds through the skills challenges. I am assuming it will be the<br />

same, if not very similar, to how the Gateway skills qualifications were.<br />

Can someone please clarify things? Or point me in the right direction to find where the rule(s)<br />

are written?<br />

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Thank you<br />

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The full World Championship qualification criteria for 2013 can be found here:<br />

http://content.vexrobotics.com/epdocs/2013_VRWC_QualifyingCriteria.pdf<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: "gently" removing robots<br />

Answered: &quot;gently&quot; removing robots<br />

Posted by team20tbworld at 06/18/2012 07:41:10 pm<br />

i have a question about this paragraph in the game definitions<br />

"For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot."<br />

If I'm correct in assuming that this year we will still be running generally 4 minute matches,<br />

then the field reset crew will be in quite a hurry.<br />

question 1: will the referees be the only ones able to touch the robots to remove them?<br />

because in the past the field reset crew has always handed me my robot.<br />

question 2: if we feel that our robot has not been removed "gently" enough can we complain?<br />

(only if of course we lost points from the removal)<br />

please attempt to clarify for me as i see the field resetting getting quite chaotic with 98 sacks<br />

on the field and 4 minute matches.<br />

Thanks in advance<br />

Re: &quot;gently&quot; removing robots<br />

Posted by Karthik at 06/20/2012 03:47:00 pm<br />

i have a question about this paragraph in the game definitions<br />

"For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot."<br />

If I'm correct in assuming that this year we will still be running generally 4 minute matches,<br />

then the field reset crew will be in quite a hurry.<br />

question 1: will the referees be the only ones able to touch the robots to remove them?<br />

because in the past the field reset crew has always handed me my robot.<br />

The referees will be the only one touching the Robots if there is a question of whether or not<br />

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an Object is Scored at the end of the Match. Once the referees finish their scoring, they'll give<br />

the all clear signal and team can remove their robots from the field.<br />

question 2: if we feel that our robot has not been removed "gently" enough can we complain?<br />

(only if of course we lost points from the removal)<br />

please attempt to clarify for me as i see the field resetting getting quite chaotic with 98 sacks<br />

on the field and 4 minute matches.<br />

If you feel that the scoring of your Match was done incorrectly, feel free to bring it to the<br />

attention of the head referee. However, please remember that the head referee will make the<br />

final call.<br />

Re: Answered: &quot;gently&quot; removing robots<br />

Posted by team20tbworld at 08/15/2012 05:22:49 am<br />

thanks alot!<br />

Re: Answered: &quot;gently&quot; removing robots<br />

Posted by Karthik at 08/15/2012 04:08:06 pm<br />

thanks alot<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Tape on Starting Tile (SG4)<br />

Answered: Tape on Starting Tile (SG4)<br />

Posted by JimCrane at 06/20/2012 07:21:39 pm<br />

In SG4, tiles are mentioned as being allowed to be touched (starting tile) and not allowed to be<br />

touched (gray tiles). What about the white tape that covers the tabs of the tiles? In other<br />

words, is a robot that is touching the tape that covers the tabs of the starting tile in a legal<br />

starting position?<br />

During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the<br />

Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started the match<br />

on),<br />

within the following restrictions.<br />

i. Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting<br />

Tile and no part of the Robot is touching a gray foam tile, except the interaction allowed in<br />

<br />

ii. If any part of a Robot is touching a grey foam tile, the only interaction that will be allowed is<br />

to<br />

bring the Robot fully into the legal Alliance Starting Tile, into a legal position as per <br />

Re: Tape on Starting Tile (SG4)<br />

Posted by JimCrane at 06/20/2012 07:47:55 pm<br />

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The answer to the original post might also help clarify the tape when scoring under the 2nd<br />

criteria. How does one score a sack that touches the tape?<br />

Quote:<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

Re: Tape on Starting Tile (SG4)<br />

Posted by Karthik at 06/20/2012 08:14:19 pm<br />

In SG4, tiles are mentioned as being allowed to be touched (starting tile) and not allowed to be<br />

touched (gray tiles). What about the white tape that covers the tabs of the tiles? In other<br />

words, is a robot that is touching the tape that covers the tabs of the starting tile in a legal<br />

starting position?<br />

Yes, this would be a legal starting position. If a robot is touching tape that is directly above the<br />

Alliance Starting Tile, it is considered to be touching the Alliance Starting Tile.<br />

Re: Tape on Starting Tile (SG4)<br />

Posted by Karthik at 06/20/2012 08:15:18 pm<br />

The answer to the original post might also help clarify the tape when scoring under the 2nd<br />

criteria. How does one score a sack that touches the tape?<br />

Quote:<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

The same logic from above applies here. If a Scoring Object is touching tape that is directly<br />

above the Alliance Starting Tile, it is considered to be touching the Alliance Starting Tile,<br />

hence touching the Floor Goal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: clarification on SG9 regarding team's intentions<br />

Answered: clarification on SG9 regarding team's intentions<br />

Posted by 1412E at 06/23/2012 03:02:11 am<br />

"...strategies with mechanisms that react against multiple sides of a field element in an effort to<br />

latch onto said field element are prohibited" - SG9<br />

Many teams last season had U-Shaped frames designed to fit around goals to better align<br />

themselves with the goal for more precision scoring. Green Eggs' Elevation bot had a square<br />

indentation/alignment mechanism for this same purpose. The 30" goal is in perfect alignment<br />

with the center pillar supporting the troughs, would it be illegal to use a U-mechanism such as<br />

the second example in SG9 designed to fit around the pillar for precision scoring on the high<br />

tower used only for aligning the robot better?<br />

Thanks in advance:)<br />

Re: clarification on SG9 regarding team's intentions<br />

Posted by Karthik at 06/26/2012 02:59:51 pm<br />

"...strategies with mechanisms that react against multiple sides of a field element in an effort to<br />

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latch onto said field element are prohibited" - SG9<br />

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Many teams last season had U-Shaped frames designed to fit around goals to better align<br />

themselves with the goal for more precision scoring. Green Eggs' Elevation bot had a square<br />

indentation/alignment mechanism for this same purpose. The 30" goal is in perfect alignment<br />

with the center pillar supporting the troughs, would it be illegal to use a U-mechanism such as<br />

the second example in SG9 designed to fit around the pillar for precision scoring on the high<br />

tower used only for aligning the robot better?<br />

Thanks in advance:)<br />

If your alignment device is reacting against multiple sides of a field element resulting in your<br />

robot being "locked" into place or having grasped/grappled the field element, it would be<br />

illegal. Take a look at the figures accompanying for some examples.<br />

Just because a device is only intended to be used for aligning the robot, does not mean that it<br />

may not have the unintended consequence of locking or anchoring a robot to the field.<br />

Re: Answered: clarification on SG9 regarding team's intentions<br />

Posted by 1412E at 06/26/2012 07:31:08 pm<br />

Ok, thanks again:)<br />

Re: Answered: clarification on SG9 regarding team's intentions<br />

Posted by Karthik at 06/26/2012 09:03:21 pm<br />

Ok, thanks again:)<br />

You're welcome. :)<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by capow08 at 06/24/2012 09:13:36 pm<br />

If the <strong>VEX</strong>net USB Adapter Key on the joystick fails mid-match, can it be replaced with another<br />

provided we have a replacement key with us at the field?<br />

The only rule I found regarding Joysticks was<br />

No more than two <strong>VEX</strong> hand-held transmitters may control a single robot during the<br />

tournament. No<br />

modification of these transmitters is allowed of ANY kind.<br />

a. No other methods of controlling the robot (light, sound, etc) are permissible.<br />

However, I don't believe "no modification of these transmitters" is referring to changing keys in<br />

the middle of the match, correct?<br />

Re: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by Karthik at 06/26/2012 03:07:16 pm<br />

If the <strong>VEX</strong>net USB Adapter Key on the joystick fails mid-match, can it be replaced with another<br />

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provided we have a replacement key with us at the field?<br />

The only rule I found regarding Joysticks was<br />

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However, I don't believe "no modification of these transmitters" is referring to changing keys in<br />

the middle of the match, correct?<br />

No, this is not allowed. Teams are never allowed to introduce any thing to the field that is not a<br />

Driver Control Load during the match.<br />

Re: Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by capow08 at 06/26/2012 04:44:18 pm<br />

Just to be clear, I was referring to replacing the <strong>VEX</strong>net key on the joystick, not on the cortex.<br />

Does your previously posted ruling only apply to replacing the cortex's key, or both the cortex's<br />

key and joystick's key?<br />

If it is the latter case, is this just a rule I missed? Or is it just "common sense?"<br />

Re: Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by Karthik at 06/26/2012 05:59:26 pm<br />

Just to be clear, I was referring to replacing the <strong>VEX</strong>net key on the joystick, not on the cortex.<br />

Does your previously posted ruling only apply to replacing the cortex's key, or both the cortex's<br />

key and joystick's key?<br />

If it is the latter case, is this just a rule I missed? Or is it just "common sense?"<br />

That was my mistake. There are no rules preventing you from replacing the <strong>VEX</strong>net key on the<br />

<strong>VEX</strong>net Joystick. Sorry for the confusion!<br />

Re: Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by capow08 at 06/26/2012 06:13:41 pm<br />

Thank you very much!<br />

Re: Answered: Replacing <strong>VEX</strong>net USB Adapter Key On Joystick Mid-match<br />

Posted by Karthik at 06/26/2012 06:25:45 pm<br />

Thank you very much<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on part F<br />

Answered: Clarification on &lt;R7&gt; part F<br />

Posted by DracoTheDragon at 06/30/2012 02:56:20 am<br />

According to <br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

...<br />

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f. Non shattering plastic...as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

...<br />

Would this ruling be violated if multiple layers of plastic sheets were stacked and connected<br />

with screws/zipties, increasing the stability of the material. This newly crafted material would<br />

then be used for a manipulator on the robot, in hopes of being light and secure.<br />

If this is allowed, and we have issues during inspection of using only 1 sheet of 12"x24"x0.063"<br />

thick, may we use a cad model to prove that it does not exceed the material limit?<br />

If cad is not sufficient, may we then use decoration such as markings or tape to divide the<br />

plastic, making it easier to identify the individual layers of the plastic? Related rulings will be<br />

part d ("Teams may add non-functional decorations provided that these do not affect the<br />

robot performance in any significant way or affect the outcome of the match")<br />

If we may not stack the material, is it safe to assume that we can divide it with 1x25 bars and<br />

achieve a similar result?<br />

Re: Clarification on &lt;R7&gt; part F<br />

Posted by Karthik at 07/03/2012 06:57:20 pm<br />

According to <br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Would this ruling be violated if multiple layers of plastic sheets were stacked and connected<br />

with screws/zipties, increasing the stability of the material. This newly crafted material would<br />

then be used for a manipulator on the robot, in hopes of being light and secure.<br />

If this is allowed, and we have issues during inspection of using only 1 sheet of 12"x24"x0.063"<br />

thick, may we use a cad model to prove that it does not exceed the material limit?<br />

Provided you do not exceed the material limit, you may arrange the plastic in any way you<br />

wish. What you have described is legal. Having a CAD model available is a great option in<br />

case the inspectors are unsure if you are within the material limit.<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by DracoTheDragon at 07/03/2012 08:16:52 pm<br />

Thank you :)<br />

Just curious, but may I ask why plastic has specific demensions if any arrangement is<br />

allowed?<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by Karthik at 07/04/2012 03:09:58 am<br />

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Just curious, but may I ask why plastic has specific demensions if any arrangement is<br />

allowed?<br />

The intent of this rule is to limit the amount of plastic used by teams, without excessively<br />

limiting the manner in <strong>which</strong> it can be used.<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by DracoTheDragon at 07/05/2012 03:25:33 am<br />

The intent of this rule is to limit the amount of plastic used by teams, without excessively<br />

limiting the manner in <strong>which</strong> it can be used.<br />

Sorry, i phrased my question poorly. I mean that why are teams limited by dimensions as well<br />

as volume? For example, why cant teams use sheets that are 1/2" thick but with a shorter<br />

length to achieve the same volume?<br />

It would be easier to get a cleaner result with a sheet closest to it's final dimensions.<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by Karthik at 07/05/2012 02:23:14 pm<br />

Sorry, i phrased my question poorly. I mean that why are teams limited by dimensions as well<br />

as volume? For example, why cant teams use sheets that are 1/2" thick but with a shorter<br />

length to achieve the same volume?<br />

It would be easier to get a cleaner result with a sheet closest to it's final dimensions.<br />

By limiting the thickness, we've limited the applications that plastic can be easily used for.<br />

Thicker plastics can require special tools for cutting and manipulating. Our priority is to keep<br />

the <strong>VRC</strong> as accessible as possible for all teams, thus always trying to reduce the reliance on<br />

parts outside of the <strong>VEX</strong> Robotics Design System.<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by DracoTheDragon at 07/05/2012 06:13:16 pm<br />

Ah, ok that makes sense. Thank you for your time :)<br />

Re: Answered: Clarification on &lt;R7&gt; part F<br />

Posted by Karthik at 07/05/2012 07:29:27 pm<br />

Ah, ok that makes sense. Thank you for your time :)<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question about Robot Inspection<br />

Answered: Question about Robot Inspection<br />

Posted by The <strong>VEX</strong> Raptors at 06/30/2012 12:54:33 pm<br />

Every robot will be required to pass a full inspection before being cleared to compete.<br />

This inspection will ensure that all robot rules and regulations are met. Initial inspections will<br />

take place during team registration/practice time.<br />

a.If significant changes are made to a robot, it must be re-inspected before it will be allowed to<br />

compete.<br />

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b.All robot configurations must be inspected before being used in competition. c.Teams may<br />

be requested to submit to random spot-inspections by event personnel. Refusal to<br />

submit will result in disqualification. d.Referees or inspectors may decide that a robot is in<br />

violation of the rules. In this event, the<br />

team in violation will be disqualified and the robot will be barred from the playing field until it<br />

passes re-inspection.<br />

At the beginning of any match, robots must be smaller than 18” x 18” x 18”. a.During<br />

inspections, robots will be measured in one of two ways<br />

i. Robots will be placed into a “sizing box” <strong>which</strong> has interior dimensions matching the above<br />

size constraints. To pass inspection, a robot must fit within the box without touching the box<br />

walls or ceiling.<br />

ii. Robots will be sized using a <strong>VRC</strong> Robot Sizing Tool. Robots will be placed on the base plate<br />

and must not touch the measurement slide as it is passed over the base plate. Please see<br />

http://www.vexrobotics.com/276-2086.html for a visual reference<br />

Our robot has a 17.5"x17.5" chassis, and it tends to move around slightly on its wheels when<br />

we set it on a flat surface. During inspection, this can cause the robot to drift slightly outside<br />

the sizing tool and appear to violate the 18"x18"x18" size limit.<br />

Would it be legal to add short standoffs to the bottom of our chassis to take the weight of the<br />

robot off of its wheels during inspection, and then remove the standoffs immediately after<br />

inspection? Or would this be considered "making significant changes to the robot"?<br />

Re: Question about Robot Inspection<br />

Posted by Karthik at 07/03/2012 06:59:16 pm<br />

Our robot has a 17.5"x17.5" chassis, and it tends to move around slightly on its wheels when<br />

we set it on a flat surface. During inspection, this can cause the robot to drift slightly outside<br />

the sizing tool and appear to violate the 18"x18"x18" size limit.<br />

Would it be legal to add short standoffs to the bottom of our chassis to take the weight of the<br />

robot off of its wheels during inspection, and then remove the standoffs immediately after<br />

inspection? Or would this be considered "making significant changes to the robot"?<br />

Your robot must pass inspection in the configuration it is going to be in when on the field.<br />

Adding (or removing) parts solely for the purpose of passing inspection would not be legal.<br />

Re: Question about Robot Inspection<br />

Posted by The <strong>VEX</strong> Raptors at 07/03/2012 09:28:25 pm<br />

Your robot must pass inspection in the configuration it is going to be in when on the field.<br />

Adding (or removing) parts solely for the purpose of passing inspection would not be legal.<br />

Okay, thanks!<br />

Re: Question about Robot Inspection<br />

Posted by Karthik at 07/04/2012 03:10:24 am<br />

Okay, thanks<br />

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You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Excellence Competition award<br />

Answered: Excellence Competition award<br />

Posted by rpayne12 at 07/08/2012 02:21:41 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:35 am UTC<br />

What are the rules for a team to recieve the excellence award at a sack attack competition?<br />

Re: Excellence Competition award<br />

Posted by Karthik at 07/10/2012 01:43:49 pm<br />

What are the rules for a team to recieve the excellence award at a sack attack competition?<br />

This year's Awards Appendix is still being finalized and will be available shortly. When ready<br />

you can find the document here:<br />

http://www.vexforum.com/wiki/index.php/<strong>Sack</strong>_<strong>Attack</strong><br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: b. Rope Clarification<br />

Answered: &lt;R15&gt; b. Rope Clarification<br />

Posted by GSmith at 07/25/2012 06:10:31 pm<br />

In b. the game manual states "Teams are permitted to fuse/melt the end of the 1/8”<br />

nylon rope to prevent fraying" but I could not find "Rope" as a legal part for the <strong>VEX</strong> robot.<br />

Can 1/8" rope be used on the robot and if so what is the length limit?<br />

Thanks<br />

Re: &lt;R15&gt; b. Rope Clarification<br />

Posted by Karthik at 07/26/2012 04:39:42 pm<br />

In b. the game manual states "Teams are permitted to fuse/melt the end of the 1/8”<br />

nylon rope to prevent fraying" but I could not find "Rope" as a legal part for the <strong>VEX</strong> robot.<br />

Can 1/8" rope be used on the robot and if so what is the length limit?<br />

The legal 1/8" rope is the rope that is included as part of the <strong>VEX</strong> Winch and Pulley kit:<br />

http://www.vexrobotics.com/products/accessories/motion/276-1546.html<br />

This rope comes in 4' (1.22 m) lengths.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on Scored (Floor Goals)<br />

Answered: Clarification on Scored (Floor Goals)<br />

Posted by nallen01 at 07/26/2012 11:32:37 pm<br />

Hi Karthik,<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

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...<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

As per the definition of scored for Floor Goals, there is no mention about an object being not<br />

scored if a robot is touching it. Is this just an oversight or are sacks scored in floor goals still<br />

legally scored even if a robot of the same colour is touching them?<br />

Thanks!<br />

Re: Clarification on Scored (Floor Goals)<br />

Posted by Karthik at 08/09/2012 03:13:09 pm<br />

Hi Karthik,<br />

As per the definition of scored for Floor Goals, there is no mention about an object being not<br />

scored if a robot is touching it. Is this just an oversight or are sacks scored in floor goals still<br />

legally scored even if a robot of the same colour is touching them?<br />

Thanks<br />

Take a look at the second part of the rule. I've quoted it below for your convenience, bolding<br />

some text for emphasis.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.Simple touching of a<br />

Scoring Object by a robot in a Floor Goal does not affect how it is Scored. However, if the<br />

Robot is "supporting" the Scoring Object, it would not count.<br />

Re: Clarification on Scored (Floor Goals)<br />

Posted by nallen01 at 08/10/2012 11:33:27 pm<br />

Simple touching of a Scoring Object by a robot in a Floor Goal does not affect how it is Scored.<br />

However, if the Robot is "supporting" the Scoring Object, it would not count.<br />

Thanks Karthik!<br />

Re: Clarification on Scored (Floor Goals)<br />

Posted by Karthik at 08/13/2012 07:14:27 pm<br />

Thanks Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: broken motor pin on 269<br />

Answered: broken motor pin on 269<br />

Posted by Team5119 at 07/28/2012 02:58:32 pm<br />

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Hi, the other day during construction there was an acident with one of the 269 motor power<br />

connections, both connections have broken and are now bare cable, we were just wondering if<br />

it is legal to solder these connections to a motor controller 29 or does the motor need replacing<br />

:confused:<br />

Thanks<br />

Liam Grazier<br />

Team Leader Of Team 5119<br />

Re: broken motor pin on 269<br />

Posted by Karthik at 08/09/2012 03:18:18 pm<br />

Hi, the other day during construction there was an acident with one of the 269 motor power<br />

connections, both connections have broken and are now bare cable, we were just wondering if<br />

it is legal to solder these connections to a motor controller 29 or does the motor need replacing<br />

:confused:<br />

Thanks<br />

Liam Grazier<br />

Team Leader Of Team 5119<br />

Let's take a look at what the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual has to say about modifying<br />

motors as well as soldering.<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

b. Welding, soldering, brazing, gluing, or attaching in any way that is not provided within the<br />

<strong>VEX</strong> Robotics Design System will NOT be allowed.<br />

Thus, the repairs you described would not be allowed to be used on any part you wish to use<br />

during competition. However, feel free to repair the motor and use it for practice or prototyping.<br />

Re: Answered: broken motor pin on 269<br />

Posted by Team5119 at 08/11/2012 01:42:16 pm<br />

Ok, thanks for the feedback<br />

Re: Answered: broken motor pin on 269<br />

Posted by Karthik at 08/13/2012 07:14:43 pm<br />

Ok, thanks for the feedback<br />

You're welcome.<br />

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<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Qualification question<br />

Answered: Qualification question<br />

Posted by freetrader0000 at 07/30/2012 07:28:13 pm<br />

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generated: 03/23/2013 08:23:35 am UTC<br />

The people that manage the regional competitions (PRIOR) in Puerto Rico say that we must<br />

first qualify in a regional event to then attend their Latin American competition, and only then<br />

can we go to the <strong>VRC</strong> World Championship. However, I never saw this being legal in the rules.<br />

This is a disadvantage to the teams that were able to win regional events and teams with low<br />

budgets. This also brings to question the skills challenges, if one gets to the top 30 worldwide,<br />

what&#8217;s the use in having to go again to the Latin American competition? Last year, only<br />

the points for the Latin American skills challenges were displayed. The question is, is this<br />

competition legit?<br />

Here is what I read in regards to the qualifying rules:<br />

http://content.vexrobotics.com/epdocs/2013_VRWC_QualifyingCriteria.pdf<br />

Re: Qualification question<br />

Posted by Karthik at 08/09/2012 03:21:51 pm<br />

The people that manage the regional competitions (PRIOR) in Puerto Rico say that we must<br />

first qualify in a regional event to then attend their Latin American competition, and only then<br />

can we go to the <strong>VRC</strong> World Championship. However, I never saw this being legal in the rules.<br />

This is a disadvantage to the teams that were able to win regional events and teams with low<br />

budgets. This also brings to question the skills challenges, if one gets to the top 30 worldwide,<br />

what’s the use in having to go again to the Latin American competition? Last year, only the<br />

points for the Latin American skills challenges were displayed. The question is, is this<br />

competition legit?<br />

Here is what I read in regards to the qualifying rules:<br />

http://content.vexrobotics.com/epdocs/2013_VRWC_QualifyingCriteria.pdf<br />

You will have to speak to the local organizing group to determine the status of this event. If this<br />

fails, please content the RECF representative for your area. This helpful map will allow you to<br />

determine who to contact.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Anti Slip Mats Legal ?<br />

Answered: Anti Slip Mats Legal ?<br />

Posted by Team5119 at 08/04/2012 09:27:14 pm<br />

Hi guys, quick question ... is the anti-slip mats legal in <strong>VRC</strong> ... link below to product<br />

http://www.active-robots.com/shop-by-brand/vex-robotics/vex-robotics-structure/anti-slip-mats.<br />

html<br />

Re: Anti Slip Mats Legal ?<br />

Posted by Karthik at 08/09/2012 03:30:04 pm<br />

Hi guys, quick question ... is the anti-slip mats legal in <strong>VRC</strong> ... link below to product<br />

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http://www.active-robots.com/shop-by-brand/vex-robotics/vex-robotics-structure/anti-slip-mats.<br />

html<br />

Please be sure to read the Q&A Usage Guidelines before posting. Specifically items 1 & 3,<br />

regarding reading the manual and quoting applicable rules.<br />

The following rules apply in this situation.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

<strong>Official</strong> <strong>VEX</strong> products are ONLY available from <strong>VEX</strong> & <strong>Official</strong> <strong>VEX</strong> Resellers. To<br />

determine whether a product is &#8220;official&#8221; or not, consult www.<strong>VEX</strong>robotics.com.<br />

Looking at the web<strong>site</strong>, as suggested by , we find the following:<br />

http://www.vexrobotics.com/products/accessories/structure/mat-g.html<br />

Thus, Anti-Slip Mat is legal. Further more, take a look at <br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is &#8220;identical&#8221; to an official <strong>VEX</strong> component.<br />

Thus, you would be able to use <strong>VEX</strong> Anti-Slip Mat, or any other Anti-Slip Mat <strong>which</strong> is identical<br />

to the <strong>VEX</strong> version in all ways except for colour. Specifically, the Anti-Slip Mat <strong>which</strong> you linked<br />

to is an official <strong>VEX</strong> product being sold by an official <strong>VEX</strong> Reseller. It is definitely legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification of SG9<br />

Answered: Clarification of SG9<br />

Posted by snowpenguin at 08/08/2012 12:30:22 am<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field<br />

element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from both<br />

unintentionally damaging the field, and from anchoring themselves to the field. Violations of<br />

this rule will<br />

result in a Disqualification.<br />

We wanted to check just to be sure on a mechanism of ours regarding SG9. The rule states<br />

that the robot can't latch itself on, and the third picture in the group of examples shows<br />

basically the field element with an upside down v shape on top of it. We made similar diagrams<br />

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of our question in the attached image and wanted to check to see if they are legal. The picture<br />

attached includes two diagrams of two separate questions of legality.<br />

The intent of these is not to "latch" onto the field, but to hold our mechanism over top of it, with<br />

a piece down the side as well. I seem to remember the refs stating last year that 2W's<br />

mechanism to hold onto the center 30" goal was allowed because they were not "latched" on<br />

because they could remove it at any time. Similarly, our mechanism would also not be<br />

attached to the field in any way as the whole system would be on an arm and could be<br />

removed at any point. It seems like this may be a simple question seeing as it is just what the<br />

manual said is legal rotated 45 degrees, but we want to be sure.<br />

Thanks!<br />

Re: Clarification of SG9<br />

Posted by Karthik at 08/09/2012 03:33:43 pm<br />

We wanted to check just to be sure on a mechanism of ours regarding SG9. The rule states<br />

that the robot can't latch itself on, and the third picture in the group of examples shows<br />

basically the field element with an upside down v shape on top of it. We made similar diagrams<br />

of our question in the attached image and wanted to check to see if they are legal. The picture<br />

attached includes two diagrams of two separate questions of legality.<br />

The intent of these is not to "latch" onto the field, but to hold our mechanism over top of it, with<br />

a piece down the side as well. I seem to remember the refs stating last year that 2W's<br />

mechanism to hold onto the center 30" goal was allowed because they were not "latched" on<br />

because they could remove it at any time. Similarly, our mechanism would also not be<br />

attached to the field in any way as the whole system would be on an arm and could be<br />

removed at any point. It seems like this may be a simple question seeing as it is just what the<br />

manual said is legal rotated 45 degrees, but we want to be sure.<br />

Thanks<br />

Based on the provided pictures, the devices would seem to be legal. However, we obviously<br />

cannot give you a blanket answer based on a very rough sketch. The final determination would<br />

be made by the inspectors and referees at your events based on the final implementation of<br />

your design.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification, unnecessary risk <br />

Answered: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by DracoTheDragon at 08/09/2012 12:57:25 am<br />

The following types of mechanisms and components are NOT allowed:<br />

...<br />

c. Those that pose an unnecessary risk of entanglement.<br />

Our team is planning to add a string based expansion mechanism(<strong>which</strong> is stored within a<br />

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solid container before it is ejected) for the purpose of parking and moving throughout the field.<br />

A flexible material must be used for this type of mechanism to achieve these 2 tasks<br />

simultaneously.<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of Robots<br />

are<br />

not part of the ethos of the <strong>VEX</strong> Robotics Competition...<br />

Entanglement... may occur as a part of normal<br />

game play.<br />

with support of , is that enough to justify the use of this type of scoring mechanism and<br />

that it does not pose an unnecessary risk of entanglement to pass inspection?<br />

I understand that it is obvious we are not allowed to use this mechanism if a fellow robot is<br />

nearby, however if the coast is clear, may we?<br />

in the past, similar mechanisms have been used. Some examples are,<br />

Clean sweep- used to deploy minibot<br />

Round up- String based<br />

FRC 2002- tether based with no robot entanglement seen at 0:35-0:40<br />

If this type of mechanism is not allowed, can you please provide a requirement/example that<br />

can define unnecessary risk of entanglement?<br />

Re: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by Karthik at 08/09/2012 03:52:03 pm<br />

Our team is planning to add a string based expansion mechanism(<strong>which</strong> is stored within a<br />

solid container before it is ejected) for the purpose of parking and moving throughout the field.<br />

A flexible material must be used for this type of mechanism to achieve these 2 tasks<br />

simultaneously.<br />

with support of , is that enough to justify the use of this type of scoring mechanism and<br />

that it does not pose an unnecessary risk of entanglement to pass inspection?<br />

It is impossible to determine if this device is posing an unnecessary risk of entanglement<br />

without knowing more about the nature of the device. However, from your initial description, it<br />

appears to present a definite risk of entanglement.<br />

I understand that it is obvious we are not allowed to use this mechanism if a fellow robot is<br />

nearby, however if the coast is clear, may we?<br />

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Devices <strong>which</strong> pose risks of unnecessary risks of entanglement may not be used at anytime.<br />

If this type of mechanism is not allowed, can you please provide a requirement/example that<br />

can define unnecessary risk of entanglement?<br />

Non rigid devices <strong>which</strong> extend beyond the frame of a robot, are typically considered to be<br />

risks of entanglement. These types of situation are evaluated on a case by case basis.<br />

Specifically, non rigid devices <strong>which</strong> drag along the tiles, beyond the frame of the robot, will<br />

definitely be considered unnecessary risks of entanglement.<br />

Re: Answered: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by DracoTheDragon at 08/09/2012 08:50:38 pm<br />

It is impossible to determine if this device is posing an unnecessary risk of entanglement<br />

without knowing more about the nature of the device.<br />

Specifically, non rigid devices <strong>which</strong> drag along the tiles, beyond the frame of the robot, will<br />

definitely be considered unnecessary risks of entanglement.<br />

are we allowed to do any of the following points?<br />

-does that mean if the string has enough slack and doesnt drag(or raised), it wont be<br />

considered unnecessary risks of entanglement and be categorized as obstruction of the field?<br />

-since every manipulator has some sort of degree of freedom, would it be legal to use a jointed<br />

cable guard as an expansion?<br />

Note: im not really sure what's the real name, but i know in frc competitions some teams feed<br />

wires through this chain looking thing that protects the wiring<br />

-cable guard has too many joints to be considered rigid, is it safe to assume that metal with a<br />

reasonable amount of joints would be legal? (and undergo extra scrutiny from for the<br />

"defensive" measures)<br />

Sorry if i'm being annoying and exploiting rulings, but this is a really cool idea that i want to try<br />

doing:o<br />

Re: Answered: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by Karthik at 08/10/2012 02:18:31 pm<br />

are we allowed to do any of the following points?<br />

-does that mean if the string has enough slack and doesnt drag(or raised), it wont be<br />

considered unnecessary risks of entanglement and be categorized as obstruction of the field?<br />

No, this would still be clear unnecessary risk of entanglement.<br />

-since every manipulator has some sort of degree of freedom, would it be legal to use a jointed<br />

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cable guard as an expansion?<br />

Note: im not really sure what's the real name, but i know in frc competitions some teams feed<br />

wires through this chain looking thing that protects the wiring<br />

It would depend on the specific implementation of the rigid and jointed guard made from <strong>VEX</strong><br />

legal parts.<br />

Re: Answered: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by DracoTheDragon at 08/10/2012 05:48:22 pm<br />

Alright, Thank you for your time:)<br />

Re: Answered: Clarification, unnecessary risk &lt;R3 C.&gt;<br />

Posted by Karthik at 08/13/2012 07:14:12 pm<br />

Alright, Thank you for your time:)<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Rubber Grommets<br />

Answered: Rubber Grommets<br />

Posted by MarkGlover at 08/09/2012 11:11:43 pm<br />

is the use of Rubber grommets like these legal?<br />

http://www.wiringproducts.com/contents/media/rubber_grommets_big.jpg<br />

I was thinking of drilling some holes in some metal and then putting the grommets in so I could<br />

feed wires through the holes and not risk the wires being cut by the metal<br />

Re: Rubber Grommets<br />

Posted by Karthik at 08/10/2012 02:21:44 pm<br />

is the use of Rubber grommets like these legal?<br />

I was thinking of drilling some holes in some metal and then putting the grommets in so I could<br />

feed wires through the holes and not risk the wires being cut by the metal<br />

Please be sure to read the Q&A Usage Guidelines before posting. Specifically items 1 & 3,<br />

regarding reading the manual and quoting applicable rules.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

Since the part you mentioned is not an official <strong>VEX</strong> part, nor a identical replacement to an<br />

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official <strong>VEX</strong> part, it is thereby illegal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification of Scored<br />

Answered: Clarification of Scored<br />

Posted by The <strong>VEX</strong> Raptors at 08/12/2012 03:01:11 pm<br />

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For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

What is defined as the robot's contents? If a robot had a square chassis with an open space in<br />

the middle, and there were sacks on the floor goal within this open space, would they be<br />

considered contents of the robot? They would technically be within the robot, but the robot<br />

would not be holding or supporting them in any fashion.<br />

Re: Clarification of Scored<br />

Posted by Karthik at 08/13/2012 07:18:51 pm<br />

What is defined as the robot's contents? If a robot had a square chassis with an open space in<br />

the middle, and there were sacks on the floor goal within this open space, would they be<br />

considered contents of the robot? They would technically be within the robot, but the robot<br />

would not be holding or supporting them in any fashion.<br />

The contents would be considered to be anything that moves with the robot when it is gently<br />

pulled away. i.e. The objects <strong>which</strong> are supported by the robot.<br />

Re: Answered: Clarification of Scored<br />

Posted by The <strong>VEX</strong> Raptors at 08/14/2012 05:03:56 am<br />

Okay, thank you!<br />

Re: Answered: Clarification of Scored<br />

Posted by Karthik at 08/14/2012 05:12:17 pm<br />

Okay, thank you<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>VEX</strong>net extension cable use<br />

Answered: <strong>VEX</strong>net extension cable use<br />

Posted by eugenefan1-100 at 08/14/2012 01:22:43 am<br />

is it legal to use a USB extention cable to make it possible to mount a vexnet key in a more<br />

open place with less metal and obsructions to keep it from disconnecting. Last year i saw a<br />

team that used an extention cable to mount the vexnet in a better place that was competing.<br />

Re: <strong>VEX</strong>net extension cable use<br />

Posted by Karthik at 08/15/2012 04:12:53 pm<br />

is it legal to use a USB extention cable to make it possible to mount a vexnet key in a more<br />

open place with less metal and obsructions to keep it from disconnecting. Last year i saw a<br />

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team that used an extention cable to mount the vexnet in a better place that was competing.<br />

Please make sure you read the Q&A usage guidelines prior to posting in this forum.<br />

Specifically the part about reading and searching the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual<br />

thoroughly before posting.<br />

There is a specific rule, <strong>which</strong> deals with the use of USB extension cables.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

j. A USB extension cable may be used for the sole purpose of remote mounting of a <strong>VEX</strong>net<br />

key. The key must be mounted in the following manner.<br />

i. The <strong>VEX</strong>net key must be mounted such that no metal is touching the key above the <strong>VEX</strong>net<br />

logo.<br />

ii. No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

Thus, you many use a USB extension cable for the sole purpose of remote mount of a <strong>VEX</strong>net<br />

key.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Disabled robots and Pinning<br />

Answered: Disabled robots and Pinning<br />

Posted by nallen01 at 08/18/2012 03:40:36 am<br />

Hi Karthik,<br />

Today we had an interesting thought:<br />

We understand that if a robot touches an opponent starting tile then the robot gets disabled.<br />

However, if this robot was in a pinning position when it was disabled (ie. A robot was still on<br />

the starting tile) what would happen? Would the disabled robot then get disqualified for<br />

pinning? Or would the opposing robot just have to deal with being stuck against the wall?<br />

Thanks a lot! :)<br />

Re: Disabled robots and Pinning<br />

Posted by Karthik at 08/20/2012 03:00:45 pm<br />

Today we had an interesting thought:<br />

We understand that if a robot touches an opponent starting tile then the robot gets disabled.<br />

However, if this robot was in a pinning position when it was disabled (ie. A robot was still on<br />

the starting tile) what would happen? Would the disabled robot then get disqualified for<br />

pinning? Or would the opposing robot just have to deal with being stuck against the wall?<br />

A disabled robot can still be penalized for pinning, resulting in disqualification. So in this case,<br />

the offending team would automatically lose the Autonomous Bonus and be disabled as per<br />

, and then disqualified for pinning as per .<br />

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<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on rule <br />

Answered: Clarification on rule &lt;SG9&gt;<br />

Posted by Storybook at 08/18/2012 10:49:40 pm<br />

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I am at a local competition and I noticed that a team was DQed for "grasping" the middle<br />

trough. The team had a flat actuator, <strong>which</strong> they used to cap the top of the trough. The refs<br />

concluded that their crane and wheels, <strong>which</strong> were about 7-8 inches away from the actual<br />

goal, counted as a surround. So my question... Does it count as grasping if your actuator is left<br />

hovering over a trough after the game ends and the rest of your robot is good distance away<br />

from two other sides? I can provide a drawing later when I get back home if needed.<br />

Also to clarify, I understand that the final ruling is left the the head judge and I respect their<br />

decisions. I would like to know if the rule's intention was to punish defending/stuck robots or<br />

just misunderstood.<br />

Steven<br />

Mentor/Student<br />

Re: Clarification on rule &lt;SG9&gt;<br />

Posted by Karthik at 08/20/2012 03:07:27 pm<br />

I am at a local competition and I noticed that a team was DQed for "grasping" the middle<br />

trough. The team had a flat actuator, <strong>which</strong> they used to cap the top of the trough. The refs<br />

concluded that their crane and wheels, <strong>which</strong> were about 7-8 inches away from the actual<br />

goal, counted as a surround. So my question... Does it count as grasping if your actuator is left<br />

hovering over a trough after the game ends and the rest of your robot is good distance away<br />

from two other sides? I can provide a drawing later when I get back home if needed.<br />

Before posting, please make sure to review the Q&A Usage Guidelines. Specifically, we ask<br />

that you always quote the specific rule you're referring to. In this case, the rule is <br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

From what you have described, there does not appear to have been any grasping, grappling or<br />

attaching. Thus it does not seem to be a violation of or merit a disqualification.<br />

However, this interpretation is being made without seeing the actual robot or situation in<br />

question.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Painting Of Parts Question<br />

Answered: &lt;R7di&gt; Painting Of Parts Question<br />

Posted by Jesse323Z at 08/18/2012 11:56:46 pm<br />

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Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

a. Any material strictly used as a color filter or a color marker for a <strong>VEX</strong> Light Sensor.<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong><br />

are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

c. Any #4, #6, #8, M2, M2.5, M3 or M4 screw up to 2" long, and any commercially available nut<br />

to<br />

fit these screws.<br />

d. Teams may add non-functional decorations provided that these do not affect the robot<br />

performance in any significant way or affect the outcome of the match. These decorations<br />

must<br />

be in the spirit of the competition. Inspectors will have final say in what is considered<br />

“nonfunctional”.<br />

i. Anodizing and painting of parts would be considered a legal nonfunctional decoration<br />

Would I be able to spray paint the chassis of our robot (or any metal) with spray paint bought<br />

from Lowes, or any hardware store?<br />

I am pretty sure that is legal, but I am just double checking so I don't ruin the metal.<br />

Thanks Karthik!<br />

Re: &lt;R7di&gt; Painting Of Parts Question<br />

Posted by Karthik at 08/20/2012 03:28:11 pm<br />

Would I be able to spray paint the chassis of our robot (or any metal) with spray paint bought<br />

from Lowes, or any hardware store?<br />

I am pretty sure that is legal, but I am just double checking so I don't ruin the metal.<br />

Yes, this would be a legal modification based on the rule you quoted above. Most<br />

commercially available spray paints are safe for use on <strong>VEX</strong> metal.<br />

Re: &lt;R7di&gt; Painting Of Parts Question<br />

Posted by Jesse323Z at 08/21/2012 01:40:52 am<br />

Yes, this would be a legal modification based on the rule you quoted above. Most<br />

commercially available spray paints are safe for use on <strong>VEX</strong> metal.<br />

Thank you Karthik &#128516;<br />

Re: &lt;R7di&gt; Painting Of Parts Question<br />

Posted by Karthik at 08/21/2012 01:54:59 pm<br />

Thank you Karthik &#128516;<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed: Driver Control Loads on Alliance Starting Tiles<br />

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Answered: Renamed: Driver Control Loads on Alliance Starting Tiles<br />

Posted by roboraven91 at 08/21/2012 04:28:57 pm<br />

Hello, I have been reading through the manual and had a question regarding the rule .<br />

If am placing a driver control load directly onto my teams alliance starting tile, do I still need my<br />

robot to be touching the tile? Or does that only apply if you are placing the load on your robot...<br />

Thanks in advance!<br />

Re: Driver control preloads.<br />

Posted by Karthik at 08/21/2012 05:47:21 pm<br />

Hello, I have been reading through the manual and had a question regarding the rule .<br />

If am placing a driver control load directly onto my teams alliance starting tile, do I still need my<br />

robot to be touching the tile? Or does that only apply if you are placing the load on your robot...<br />

Thanks in advance<br />

Before posting in the Q&A, please make sure to review the Q&A Usage Guidelines, specifically<br />

the points about relevant thread titles and quoting specific rules. I've renamed this thread to<br />

ease confusion.<br />

Here's rule , with some text bolded for emphasis.<br />

Any Scoring Objects introduced during the Match must be either gently placed on a<br />

Robot of your own color touching an Alliance Starting Tile or gently placed on an Alliance<br />

Starting Tile of your own color. The intent of this rule is to allow teams to introduce objects into<br />

play, but not to impart energy on the scoring object <strong>which</strong> will cause it to end up in a Scored<br />

position in a Trough or a High Goal. Violations of this rule will result in a warning for minor<br />

offenses <strong>which</strong> do not affect the match. Egregious (match affecting) offenses will result in a<br />

Disqualification. Teams who receive multiple warnings may also receive a Disqualification at<br />

the head referee's discretion.<br />

&#8226; A Driver or Coach may introduce Driver Control Loads at any point during the Driver<br />

Controlled Period.Thus, when placing your Driver Control Load on an Alliance Starting Tile,<br />

there is no requirement for a Robot to be touching your tile.<br />

Re: Answered: Renamed: Driver Control Loads on Alliance Starting Tiles<br />

Posted by roboraven91 at 08/21/2012 07:00:50 pm<br />

Thank you very much for the quick response<br />

Re: Answered: Renamed: Driver Control Loads on Alliance Starting Tiles<br />

Posted by Karthik at 08/21/2012 07:05:08 pm<br />

Thank you very much for the quick response<br />

You are very welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Parked<br />

Answered: Parked<br />

Posted by justgilyim at 08/22/2012 07:00:32 am<br />

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its defined in the manual that parked is defined as: – A robot is considered to be Parked if it is<br />

touching one of its own Alliance Starting Tiles at the<br />

end of the Match.<br />

If a robot were to able to touch both alliance starting tile, will the robot be considered parked<br />

for both tiles and therefore be considered as 2 robots parked?<br />

If it does count as 2 robots parked, what if an alliance member also parks on the tile, will the<br />

robot parked count still be 2? or will it be considered as 3 robots parked?<br />

Re: Parked<br />

Posted by Karthik at 08/22/2012 03:49:24 pm<br />

its defined in the manual that parked is defined as: – A robot is considered to be Parked if it is<br />

touching one of its own Alliance Starting Tiles at the<br />

end of the Match.<br />

If a robot were to able to touch both alliance starting tile, will the robot be considered parked<br />

for both tiles and therefore be considered as 2 robots parked?<br />

If it does count as 2 robots parked, what if an alliance member also parks on the tile, will the<br />

robot parked count still be 2? or will it be considered as 3 robots parked?<br />

A single robot can only count as being Parked once. Touching the other Alliance Starting Tile<br />

of its colour will not merit any extra credit.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on External Wire Repair<br />

Answered: Clarification on &lt;R15&gt; External Wire Repair<br />

Posted by mkirouac at 09/01/2012 05:53:10 am<br />

This is a follow up to a question about "broken motor pin on 269" posted here:<br />

http://www.vexforum.com/showthread.php?t=73564<br />

We were wondering if there exists a competion-legal repair could be made in this situation,<br />

based on the second subpart of :<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

.<br />

.<br />

• External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using twist/crimp<br />

connectors, electrical tape or shrink tubing such that the original functionality / length is not<br />

modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire.<br />

Re: Clarification on &lt;R15&gt; External Wire Repair<br />

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Posted by Karthik at 09/04/2012 07:38:05 pm<br />

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This is a follow up to a question about "broken motor pin on 269" posted here:<br />

http://www.vexforum.com/showthread.php?t=73564<br />

We were wondering if there exists a competion-legal repair could be made in this situation,<br />

based on the second subpart of :<br />

Parts may NOT be modified as follows:a. Motors, extension cords, sensors, controllers,<br />

battery packs, and any other electrical component of the <strong>VEX</strong> Robotics Design System may<br />

NOT be altered from their original state in ANY way..<br />

.<br />

&#8226; External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using<br />

twist/crimp connectors, electrical tape or shrink tubing such that the original functionality /<br />

length is not modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire.<br />

It would not be legal to repair the actual pin, however you could replace the cable at the end of<br />

the 269, via the legally described means in , with part of another <strong>VEX</strong> 3-wire extension<br />

cable (or identical component).<br />

Re: Clarification on &lt;R15&gt; External Wire Repair<br />

Posted by mkirouac at 09/06/2012 03:20:14 am<br />

Thanks for the clarification!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed: Length of the Autonomous Period<br />

Answered: Renamed: Length of the Autonomous Period<br />

Posted by eloveless at 09/05/2012 08:17:34 pm<br />

How much time do we get during the autonomus round and how much time do we get during<br />

the control round?<br />

Re: Autonomus time?<br />

Posted by Karthik at 09/07/2012 03:26:42 pm<br />

How much time do we get during the autonomus round and how much time do we get during<br />

the control round?<br />

Before posting in the Q&A, we ask that you pay careful attention to the Q&A Usage<br />

Guidelines. In this case, specifically take a look at item #1: "Read and search the manual<br />

before posting any questions".<br />

The <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual mentions the details of the timing about of both the Autonomous<br />

Period and the Driver Controlled Period in the definitions section. Let's take a look; I've bolded<br />

some text for emphasis.<br />

Autonomous Period – A 15-second time period in <strong>which</strong> the Robots operate and react only to<br />

sensor inputs and to commands pre-programmed by the team into the onboard Robot control<br />

system. Human interaction with the robot is allowed during this period as specified in the game<br />

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ules.<br />

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Driver Controlled Period – The 1:45 (one minute and forty-five second) time period in <strong>which</strong><br />

the Drivers operate the Robots.<br />

Thus, the Autonomous Period is 15 seconds long, while the Driver Controlled Period is 1:45.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Intake Question<br />

Answered: Intake Question<br />

Posted by twosided at 09/06/2012 11:09:37 pm<br />

Hello, my team has the idea of doing an overhead intake, with a conveyor belt. On the belt<br />

would be construction treads with screws mounted on each tread. Would this be legal,<br />

according to ?<br />

The following types of mechanisms and components are NOT allowed:<br />

a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

c. Those that pose an unnecessary risk of entanglement.<br />

I was mostly worried about the sacks getting torn apart.<br />

Re: Intake Question<br />

Posted by Karthik at 09/07/2012 03:29:40 pm<br />

Hello, my team has the idea of doing an overhead intake, with a conveyor belt. On the belt<br />

would be construction treads with screws mounted on each tread. Would this be legal,<br />

according to ?<br />

The following types of mechanisms and components are NOT allowed:<br />

a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

c. Those that pose an unnecessary risk of entanglement. I was mostly worried about the<br />

sacks getting torn apart.<br />

If your intake does tear sacks apart, it would absolutely be deemed illegal. Any time of intake<br />

<strong>which</strong> involves screws interacting with sacks will undergo extra scrutiny. For your device to be<br />

ruled legal, you will need to demonstrate to the referees that it cannot damage the sacks under<br />

normal match operation. You should be very cautious with this type of design.<br />

Re: Answered: Intake Question<br />

Posted by twosided at 09/07/2012 08:28:50 pm<br />

So would it be ok if we covered the screws with something?<br />

Re: Answered: Intake Question<br />

Posted by Karthik at 09/17/2012 04:03:52 pm<br />

So would it be ok if we covered the screws with something?<br />

It would be okay if your intake doesn't damage any Scoring Objects or Field Elements. We<br />

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cannot determine if covering the screws will prevent this from occurring.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Split Bot: Entanglement Possibility?<br />

Answered: Split Bot: Entanglement Possibility?<br />

Posted by searider1 at 09/13/2012 10:38:14 pm<br />

Our team is considering having our robot split into two separate robots. The Coretex will be<br />

located on one of the robots and the second robot will be wired in with long PWM cables. We<br />

were thinking of wrapping it in the Anti-Slip mat to keep everything together and keep it nice<br />

and padded. The robots will be driving separately at a distance of approximately 18 inches<br />

apart. Would this be considered an entanglement risk? Would it be considered just a Wall Bot?<br />

If yes to any of the above, could you suggest any possible way of re-designing the tether to<br />

keep all bots safe on the field? Thank you.<br />

Edit/Delete Message<br />

Re: Split Bot: Entanglement Possibility?<br />

Posted by Karthik at 09/17/2012 04:07:34 pm<br />

Our team is considering having our robot split into two separate robots. The Coretex will be<br />

located on one of the robots and the second robot will be wired in with long PWM cables. We<br />

were thinking of wrapping it in the Anti-Slip mat to keep everything together and keep it nice<br />

and padded. The robots will be driving separately at a distance of approximately 18 inches<br />

apart. Would this be considered an entanglement risk? Would it be considered just a Wall Bot?<br />

If yes to any of the above, could you suggest any possible way of re-designing the tether to<br />

keep all bots safe on the field? Thank you.<br />

Edit/Delete Message<br />

Any type of split robot has the potential to be an entanglement risk, if proper precautions are<br />

not taken. From what you've described, it is not possible for us to judge the risk of<br />

entanglement.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Scoring Definition in Troughs?<br />

Answered: Scoring Definition in Troughs?<br />

Posted by searider1 at 09/13/2012 10:52:50 pm<br />

I tried my best to find the definition of scoring in the troughs and I just couldn't find it. I could<br />

use some help. Is scoring considered just touching my trough and not my team's robot? What<br />

if both robots are touching a game piece? Any help will be greatly appreciated. Thank you.<br />

Re: Scoring Definition in Troughs?<br />

Posted by Karthik at 09/17/2012 04:10:54 pm<br />

I tried my best to find the definition of scoring in the troughs and I just couldn't find it. I could<br />

use some help. Is scoring considered just touching my trough and not my team's robot? What<br />

if both robots are touching a game piece? Any help will be greatly appreciated. Thank you.<br />

Before posting on the Q&A, we ask that you carefully read the manual. The answer to your<br />

question is taken straight from the definition of Scored.<br />

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Scored &#8211; A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

Re: Answered: Scoring Definition in Troughs?<br />

Posted by searider1 at 09/19/2012 05:58:50 am<br />

Thank you for your help.<br />

Re: Answered: Scoring Definition in Troughs?<br />

Posted by Karthik at 09/19/2012 04:16:40 pm<br />

Thank you for your help.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Field Element Definition<br />

Answered: Field Element Definition<br />

Posted by Bleegle at 09/21/2012 06:06:55 am<br />

Hi,<br />

Under the definitions section in the manual, it says "Field Element – The foam field tiles, field<br />

perimeter, Troughs, High Goals and all supporting structures.". Is it correct to assume that the<br />

foam tiles, perimeter, troughs and high goal are all seperate elements in relation to "<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from<br />

both unintentionally damaging the field, and from anchoring themselves to the field. Violations<br />

of this rule will result in a Disqualification. ".<br />

Also, is each individual trough its own element? or are the troughs 4 different elements?<br />

Thanks!<br />

Re: Field Element Definition<br />

Posted by Karthik at 09/24/2012 07:48:35 pm<br />

Is it correct to assume that the foam tiles, perimeter, troughs and high goal are all seperate<br />

elements in relation to " Robots may not intentionally grasp, grapple or attach to any<br />

Field Elements. Strategies with mechanisms that react against multiple sides of a field element<br />

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in an effort to latch onto said field element are prohibited. (See figures 8-10) The intent of this<br />

rule is to prevent teams from both unintentionally damaging the field, and from anchoring<br />

themselves to the field. Violations of this rule will result in a Disqualification. ".<br />

Yes, the foam tiles, perimeter, troughs and high goals are distinct field elements. However, the<br />

intent of is to prevent all anchoring from the field. If a team, is using two distinct field<br />

elements to somehow anchor to the field, it would still be a violation of .<br />

Also, is each individual trough its own element? or are the troughs 4 different elements?<br />

Thanks<br />

Each trough is its own element.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question on rule R7f - use of non shattering plastic<br />

Answered: Question on rule R7f - use of non shattering plastic<br />

Posted by piniontwister at 09/21/2012 08:31:12 pm<br />

I see the rules state that we can use plastic ... as cut from a single 12" x 24" sheet up to 0.063"<br />

thick.<br />

Is this a very specific rule or can we use 12"x12" of .03 thickness plastic and 12"x12" or .06<br />

thickness plastic.<br />

Is the intent to limit the building of the robot to 12"x24" of material or is it that ALL the material<br />

should be the same.<br />

Keep up the good work and thanks for listening.<br />

Re: Question on rule R7f - use of non shattering plastic<br />

Posted by Karthik at 09/24/2012 07:50:13 pm<br />

I see the rules state that we can use plastic ... as cut from a single 12" x 24" sheet up to 0.063"<br />

thick.<br />

Is this a very specific rule or can we use 12"x12" of .03 thickness plastic and 12"x12" or .06<br />

thickness plastic.<br />

Is the intent to limit the building of the robot to 12"x24" of material or is it that ALL the material<br />

should be the same.<br />

The intent is to limit the building of the robot to 12"x24" of plastic. Utilizing different thickness is<br />

permitted, as long as the pieces wall within this limit.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Safety Glasses Question<br />

Answered: Safety Glasses Question<br />

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Posted by Jesse323Z at 09/22/2012 03:54:24 pm<br />

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All team members, including coaches, must wear safety glasses or glasses with side<br />

shields<br />

while in the pit or alliance stations during matches. While in the pit area it is highly<br />

recommended that all<br />

team members wear safety glasses.<br />

If during a match our safety glasses get fogged up, would it be ok if we take them off and clean<br />

them very quickly to get rid of the fog?<br />

Thanks Karthik!<br />

Re: Safety Glasses Question<br />

Posted by Karthik at 09/24/2012 09:00:01 pm<br />

If during a match our safety glasses get fogged up, would it be ok if we take them off and clean<br />

them very quickly to get rid of the fog?<br />

Yes, this is allowed.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Camera<br />

Answered: Camera<br />

Posted by bryaneiroa at 09/24/2012 12:38:54 am<br />

Would it be legal to have a GoPro camera or any other small camera on board the robot?<br />

Re: Camera<br />

Posted by Karthik at 09/26/2012 05:26:16 pm<br />

Would it be legal to have a GoPro camera or any other small camera on board the robot?<br />

No, this would not be legal. Cameras are not part of the <strong>VEX</strong> Robotics Design System (Rule<br />

) and not among the allowed additional "non-<strong>VEX</strong>" components allowed by Rule .<br />

These rules can be found in the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual. They are quoted below for<br />

your convenience.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

a. During inspections if there is a question about whether something is an official <strong>VEX</strong><br />

component, a team will be required to provide documentation to an inspector, <strong>which</strong> proves<br />

the component’s source. Such types of documentation include receipts, part numbers, or other<br />

printed documentation.<br />

b. Only the <strong>VEX</strong> Robotics Design System Components specifically designed to be used for<br />

Robot construction are allowed. Using additional components outside their typical purpose is<br />

against the intent of the rule (i.e. please don’t try using <strong>VEX</strong> apparel, competition support<br />

materials, packaging or other non-robot products on a <strong>VEX</strong> Robotics Competition Robot).<br />

c. Products from the <strong>VEX</strong>pro product line cannot be used for robot construction. Products from<br />

the <strong>VEX</strong>pro line <strong>which</strong> are also cross listed as part of the <strong>VEX</strong> EDR product are legal.<br />

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d. <strong>Official</strong> Robotics Components from the <strong>VEX</strong> Robotics Design System <strong>which</strong> have been<br />

discontinued are still legal for competition use. However teams must be cognizant of <br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

a. Any material strictly used as a color filter or a color marker for a <strong>VEX</strong> Light Sensor.<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

c. Any #4, #6, #8, M2, M2.5, M3 or M4 screw up to 2" long, and any commercially available nut<br />

to fit these screws.<br />

d. Teams may add non-functional decorations provided that these do not affect the robot<br />

performance in any significant way or affect the outcome of the match. These decorations<br />

must be in the spirit of the competition. Inspectors will have final say in what is considered<br />

“nonfunctional”.<br />

i. Anodizing and painting of parts would be considered a legal nonfunctional decoration<br />

ii. Any guards or decals must be backed by legal materials that provide the same functionality.<br />

i.e. If your robot has a giant decal that prevents <strong>Sack</strong>s from falling out of the robot, the decal<br />

must be backed by <strong>VEX</strong> material that also prevents the <strong>Sack</strong>s from falling out.<br />

iii. If using the <strong>VEX</strong> speaker (Part #276-1504), the chosen audio must not be distracting and<br />

must be in good taste. The Head Inspector and Head Referee will make the final decision on<br />

the appropriateness of the audio<br />

e. Any non-aerosol based grease, when used in extreme moderation on surfaces and<br />

locations that do NOT come into contact with the playing field walls, foam field surface, game<br />

objects, or other robots.<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

i. Plastic can be mechanically altered by cutting, drilling or bending etc., but it cannot be<br />

chemically treated, melted or cast. Teams may heat the polycarbonate to aid in bending.<br />

g. A small amount of tape may be used for the following purposes:<br />

i. For the sole purpose of securing any connection between the ends of two (2) <strong>VEX</strong> cables.<br />

ii. For labeling wires and motors.<br />

iii. Teflon tape solely for the purposes of preventing leaks may be used on the threaded<br />

portions of pneumatic fittings.<br />

iv. For securing and retaining a <strong>VEX</strong>net key to the Cortex Microcontroller. Using tape in this<br />

manner is highly recommended to ensure a robust connection.<br />

h. Hot glue for securing cable connections<br />

j. A USB extension cable may be used for the sole purpose of remote mounting of a <strong>VEX</strong>net<br />

key. The key must be mounted in the following manner. (See the below image for reference)<br />

i. The <strong>VEX</strong>net key must be mounted such that no metal is touching the key above the <strong>VEX</strong>net<br />

logo.<br />

ii. No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

Re: Answered: Camera<br />

Posted by bryaneiroa at 09/26/2012 05:57:44 pm<br />

Even if it does not help the robot perform better in any way...basically it is just to be able to<br />

record the matches from the inside of the robot it does not benefit the robot or driver in any<br />

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way during competition<br />

Re: Answered: Camera<br />

Posted by Karthik at 09/28/2012 04:38:40 pm<br />

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Even if it does not help the robot perform better in any way...basically it is just to be able to<br />

record the matches from the inside of the robot it does not benefit the robot or driver in any<br />

way during competition<br />

Alright, we're going to go with last year's ruling, and allow the use of a "small" camera.<br />

A small camera that is self powered (i.e. not connected to the <strong>VEX</strong> Microcontroller), not using<br />

any wireless capabilities and is not transmitting any data during the match would be<br />

considered a non functional decoration, thus legal. Teams using a small camera to record<br />

videos or pictures for use after the match is legal. Teams using a camera for feedback during<br />

the match is prohibited.<br />

Please note the use of the word "small". We do not want to see teams taking advantage of<br />

this rule to use a large camera as ballast for their robot. It will be up to the inspectors to<br />

determine if they think a camera is inappropriately large. A good guideline to follow; small<br />

webcams and digital cameras are fine, large SLR cameras not so much. Please use common<br />

sense when choosing your camera.<br />

Re: Answered: Camera<br />

Posted by bryaneiroa at 09/30/2012 06:29:00 pm<br />

Ok, thank you<br />

Re: Answered: Camera<br />

Posted by Karthik at 10/02/2012 02:59:56 pm<br />

Ok, thank you<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: 30" High Goal <strong>Sack</strong> <strong>Attack</strong><br />

Answered: 30&quot; High Goal <strong>Sack</strong> <strong>Attack</strong><br />

Posted by Jesse323Z at 09/24/2012 05:50:38 pm<br />

Does the high goal pivot at all? Could I move the high goal around?<br />

Thanks!<br />

Re: 30&quot; High Goal <strong>Sack</strong> <strong>Attack</strong><br />

Posted by Karthik at 09/26/2012 05:27:24 pm<br />

Does the high goal pivot at all? Could I move the high goal around?<br />

Thanks<br />

No, the High Goal does not pivot.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: Parking and Disqualification<br />

Answered: Parking and Disqualification<br />

Posted by TKM.368 at 09/25/2012 07:46:05 am<br />

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Can a disqualified robot still contribute towards the parking bonus?<br />

Disqualification – A penalty applied to a team for a rules violation. When a team is disqualified<br />

in a Qualifying Match they receive zero (0) WP and SP. When a team is disqualified in an<br />

Elimination Match the entire alliance is disqualified and they receive a loss for the match.<br />

Our assumption would be yes as a DQ is a penalty applied once the match is over, but it came<br />

up and we'd like a confirmation.<br />

Thanks!<br />

Re: Parking and Disqualification<br />

Posted by Karthik at 09/26/2012 05:17:11 pm<br />

Can a disqualified robot still contribute towards the parking bonus?<br />

Our assumption would be yes as a DQ is a penalty applied once the match is over, but it came<br />

up and we'd like a confirmation.<br />

Thanks<br />

Your assumption is correct. All disqualifications are post match fouls. Thus, technically a robot<br />

cannot be disqualified until the match is over, hence is always eligible to earn parking points.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Disqualification<br />

Answered: Disqualification<br />

Posted by BluethunderLegacy at 09/25/2012 04:17:50 pm<br />

The maui vex tournament is being hosted this weekend, and I need a clarifiction on<br />

adisqualification.<br />

If a team is disqualified during a match, then when should a referee tell the team about being<br />

DQ'ed . ( when the illegal action happens, or at the end of the match? ) If a team was told<br />

during the match, then what is this team suppose to do? (Are they suppose to stop driving, or<br />

can they just keep playing the match so there alliance can win still although they wont get any<br />

win points or strength points.<br />

Re: Disqualification<br />

Posted by Karthik at 09/26/2012 05:18:51 pm<br />

The maui vex tournament is being hosted this weekend, and I need a clarifiction on<br />

adisqualification.<br />

If a team is disqualified during a match, then when should a referee tell the team about being<br />

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DQ'ed . ( when the illegal action happens, or at the end of the match? ) If a team was told<br />

during the match, then what is this team suppose to do? (Are they suppose to stop driving, or<br />

can they just keep playing the match so there alliance can win still although they wont get any<br />

win points or strength points.<br />

All disqualifications should be handled after the match. Thus the offending team should be<br />

allowed to complete the match.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Protractor markings on a robot<br />

Answered: Protractor markings on a robot<br />

Posted by Figures at 10/01/2012 03:31:24 am<br />

We are having a difficult time getting consistent readings from the pots and I was think that if<br />

we copied a protractor onto a sheet of lexan and attached it to the robot it would make<br />

calibration easier. Obviously we could do it and remove it but I was wondering if leaving<br />

something like that on would be a violation.<br />

To take this idea one step further, one might be able to have a light sensor read markings on<br />

lexan or just on the structure,, we haven't tried it so I don't know if it would do any good, but<br />

would that be a violation?<br />

Thanks<br />

Re: Protractor markings on a robot<br />

Posted by Karthik at 10/02/2012 03:15:32 pm<br />

We are having a difficult time getting consistent readings from the pots and I was think that if<br />

we copied a protractor onto a sheet of lexan and attached it to the robot it would make<br />

calibration easier. Obviously we could do it and remove it but I was wondering if leaving<br />

something like that on would be a violation.<br />

To take this idea one step further, one might be able to have a light sensor read markings on<br />

lexan or just on the structure,, we haven't tried it so I don't know if it would do any good, but<br />

would that be a violation?<br />

Thanks<br />

Provided that the lexan used fit within the legally allowed allowances, this would be legal.<br />

Re: Answered: Protractor markings on a robot<br />

Posted by Figures at 10/03/2012 05:14:03 am<br />

Thanks. This will be interesting.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Previously Asked Question: Broken Motor Pin Repairs<br />

Answered: Previously Asked Question: Broken Motor Pin Repairs<br />

Posted by Team5119 at 10/01/2012 04:54:11 pm<br />

hi - i asked the question about a broken motor pin a thew months ago and i was told that the<br />

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repair was classed as illegal ... but i was reading the game manual yesterday and i read this ...<br />

"External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using twist/crimp<br />

connectors, electrical tape or shrink tubing such that the original functionality / length is not<br />

modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire. Teams may make<br />

these repairs at their own risk; incorrect wiring may have undesired results"<br />

Now, because the pin is broken, is there no reason why i cant solder a new 2 pin cable on - as<br />

long as it didn't extend the length of the wire<br />

- or if this is illegal, can somebody please tell me off a legal repair, because we now have 2<br />

broken motors, and i dont wanna spend over £20.00 on new motors if i didn't need to (funding<br />

is so tight at the mo)<br />

Re: Previously Asked Question: Broken Motor Pin Repairs<br />

Posted by Karthik at 10/02/2012 03:12:56 pm<br />

hi - i asked the question about a broken motor pin a thew months ago and i was told that the<br />

repair was classed as illegal ... but i was reading the game manual yesterday and i read this ...<br />

"External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using twist/crimp<br />

connectors, electrical tape or shrink tubing such that the original functionality / length is not<br />

modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire. Teams may make<br />

these repairs at their own risk; incorrect wiring may have undesired results"<br />

Now, because the pin is broken, is there no reason why i cant solder a new 2 pin cable on - as<br />

long as it didn't extend the length of the wire<br />

- or if this is illegal, can somebody please tell me off a legal repair, because we now have 2<br />

broken motors, and i dont wanna spend over £20.00 on new motors if i didn't need to (funding<br />

is so tight at the mo)<br />

Take a look at the following Q&A <strong>which</strong> describes a legal way to repair the motor, similarly to<br />

what you've described here.<br />

http://www.vexforum.com/showthread.php?t=74200<br />

Re: Answered: Previously Asked Question: Broken Motor Pin Repairs<br />

Posted by Team5119 at 10/02/2012 03:44:19 pm<br />

Ok ... thank you ... will look at this post !<br />

Re: Answered: Previously Asked Question: Broken Motor Pin Repairs<br />

Posted by Karthik at 10/02/2012 05:18:12 pm<br />

Ok ... thank you ... will look at this post<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robot Skills Question<br />

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Answered: Robot Skills &lt;RSC1&gt; Question<br />

Posted by Jesse323Z at 10/04/2012 06:49:36 pm<br />

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At the beginning of each Robot Skills Match, the Robot must be placed such that it is<br />

touching any of<br />

the colored Alliance Starting Tiles and not touching any Scoring Objects other than those<br />

permitted by <br />

Are we allowed to be touching the grey tiles as long as we are touching a colored tile before<br />

the round starts?<br />

Re: Robot Skills &lt;RSC1&gt; Question<br />

Posted by Karthik at 10/12/2012 07:28:42 pm<br />

Are we allowed to be touching the grey tiles as long as we are touching a colored tile before<br />

the round starts?<br />

No, this is not legal. Please see the latest version of the Robot Skills Challenge rules <strong>which</strong><br />

were updated on October 12th. Here's a link to the details of the update.<br />

http://www.vexforum.com/showpost.php?p=318249&postcount=6<br />

Re: Robot Skills &lt;RSC1&gt; Question<br />

Posted by Jesse323Z at 10/12/2012 07:35:43 pm<br />

No, this is not legal. Please see the latest version of the Robot Skills Challenge rules <strong>which</strong><br />

were updated on October 12th. Here's a link to the details of the update.<br />

http://www.vexforum.com/showpost.php?p=318249&postcount=6<br />

I see now! Thanks Karthik!<br />

Re: Robot Skills &lt;RSC1&gt; Question<br />

Posted by Karthik at 10/12/2012 07:38:17 pm<br />

I see now! Thanks Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: removing robots<br />

Answered: removing robots<br />

Posted by ygolol3 at 10/04/2012 10:15:22 pm<br />

If thare was a red robot covering the blue troff and the blue robot places sacks on top of the<br />

red robot covering the troff, at the end of the match would the red robot be removed from the<br />

field with the sacks on top of it?<br />

And would the sacks on top of the red robot be counted(if thay meet the criteria)?<br />

Re: removing robots<br />

Posted by Karthik at 10/12/2012 05:33:58 pm<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 1, regarding reading the entire <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual before posting, and item 3<br />

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egarding quoting the specific rule in question.<br />

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If thare was a red robot covering the blue troff and the blue robot places sacks on top of the<br />

red robot covering the troff, at the end of the match would the red robot be removed from the<br />

field with the sacks on top of it?<br />

Let's take a look at the definition of Scored to answer your question. I've bolded some<br />

pertinent text.<br />

Scored &#8211; A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

Yes, the Robot would be gently pulled away, along with any sacks that moved with the robot.<br />

i.e. the contents of the robot.<br />

And would the sacks on top of the red robot be counted(if thay meet the criteria)?<br />

Any <strong>Sack</strong>s that moved with the robot when it was gently pulled away, would not count as<br />

Scored. Any <strong>Sack</strong>s <strong>which</strong> remained in a Scored position would however count.<br />

Re: Answered: removing robots<br />

Posted by ygolol3 at 10/13/2012 09:05:59 am<br />

Thanks for the reply!<br />

Re: Answered: removing robots<br />

Posted by Karthik at 10/15/2012 03:33:46 pm<br />

Thanks for the reply<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Illegal Robot<br />

Answered: Illegal Robot<br />

Posted by FirePhoenix at 10/07/2012 03:32:59 am<br />

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Is this robot legal in competition or does Strategies aimed solely at the destruction,<br />

damage, tipping over, or Entanglement of Robots are not part of the ethos of the Vex Robotics<br />

Competition and are not allowed. and The following types of mechanisms and<br />

components are NOT allowed:<br />

c. Those that pose an unnecessary risk of entanglement. cause it to become illegal?<br />

Match starts at around 0:40<br />

http://www.youtube.com/watch?v=C15m-qeZlxQ<br />

It might be in the community's interest if you create an inspection video for <strong>Sack</strong> <strong>Attack</strong> on<br />

what robots should be and should not be allowed in case referees did not read the entire<br />

manual.<br />

I think this question is related to the one you answered earlier:<br />

http://www.vexforum.com/showthread.php?t=74386<br />

Re: Illegal Robot<br />

Posted by Karthik at 10/09/2012 03:20:36 pm<br />

The robot depicted in the above video, specifically the device <strong>which</strong> is linking the two sections<br />

of the robot, appears to be in violation of . The following Q&A goes into more details.<br />

http://www.vexforum.com/showpost.php?p=312874&postcount=2'<br />

Here's the pertinent part of that response:<br />

"Non rigid devices <strong>which</strong> extend beyond the frame of a robot, are typically considered to be<br />

risks of entanglement. These types of situation are evaluated on a case by case basis.<br />

Specifically, non rigid devices <strong>which</strong> drag along the tiles, beyond the frame of the robot, will<br />

definitely be considered unnecessary risks of entanglement."<br />

The device <strong>which</strong> is linking the two sections of the robot appears to be a non rigid device,<br />

dragging along the tiles and beyond the frame of the robot.<br />

Please note, the reason I'm using the phrase "appears to be" is because it's impossible for us<br />

to make a certain determination based on a short video clip.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Alliance Driver Station Question<br />

Answered: Alliance Driver Station Question<br />

Posted by 1412E at 10/08/2012 11:33:30 pm<br />

Hello!<br />

My team and I were wondering if it would be legal for our robot to start a match in one of the<br />

starting tiles but have our drivers in the other tile's driver station so we could see better when<br />

scoring without having to waste time moving to the other side of the field.<br />

Example: Our robot begins in the Right Alliance Tile and our Driver is in the station closest to<br />

the Left Alliance Tile so we could get a better view when scoring in the trough.<br />

Thanks in Advance!<br />

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Re: Alliance Driver Station Question<br />

Posted by Karthik at 10/12/2012 05:36:17 pm<br />

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Hello!<br />

My team and I were wondering if it would be legal for our robot to start a match in one of the<br />

starting tiles but have our drivers in the other tile's driver station so we could see better when<br />

scoring without having to waste time moving to the other side of the field.<br />

Example: Our robot begins in the Right Alliance Tile and our Driver is in the station closest to<br />

the Left Alliance Tile so we could get a better view when scoring in the trough.<br />

Thanks in Advance<br />

Yes, this would be legal. There are no restriction on <strong>which</strong> Alliance Starting Tile a robot<br />

chooses with their Alliance. Similarly team members can stand anywhere within their own<br />

Alliance Station.<br />

Re: Answered: Alliance Driver Station Question<br />

Posted by 1412E at 10/12/2012 09:26:11 pm<br />

Thank you :)<br />

Re: Answered: Alliance Driver Station Question<br />

Posted by Karthik at 10/15/2012 03:31:39 pm<br />

Thank you :)<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed - Scoring on top of Robots<br />

Answered: Renamed - Scoring on top of Robots<br />

Posted by David_17 at 10/10/2012 12:07:16 am<br />

Say I had a my robot touching the oppo<strong>site</strong> teams trough and just as it ended they dumped<br />

their sacks on top of my robot would those sacks count?<br />

Re: trough technicalities<br />

Posted by Karthik at 10/12/2012 05:39:46 pm<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 1, regarding reading the entire <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual before posting, item 3 regarding<br />

quoting the specific rule in question, and item 5 regarding descriptive thread titles.<br />

Say I had a my robot touching the oppo<strong>site</strong> teams trough and just as it ended they dumped<br />

their sacks on top of my robot would those sacks count?<br />

Please see the following thread for the answer to a similar question.<br />

http://www.vexforum.com/showthread.php?t=74539<br />

Re: Answered: Renamed - Scoring on top of Robots<br />

Posted by David_17 at 10/12/2012 10:27:14 pm<br />

ok great thanks that was really helpful<br />

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Re: Answered: Renamed - Scoring on top of Robots<br />

Posted by Karthik at 10/15/2012 03:32:08 pm<br />

ok great thanks that was really helpful<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: scoring of sacks<br />

Answered: scoring of sacks<br />

Posted by edecker@forsyth.k12.ga.us at 10/10/2012 08:26:17 pm<br />

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sack cannot touch non scoring tile. if it is on the scoring tile, but touching the back wall does it<br />

count?<br />

Re: scoring of sacks<br />

Posted by Karthik at 10/12/2012 04:44:04 pm<br />

sack cannot touch non scoring tile. if it is on the scoring tile, but touching the back wall does it<br />

count?<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 1, regarding reading the entire <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual before posting, and item 3<br />

regarding quoting the specific rule in question.<br />

From my understanding of your question, I believe your question is dealing with clause 2 of the<br />

definition of Scored. I've quoted the definition below.<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

...<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

Since the rules mention no restrictions regarding back wall, touching the back wall is irrelevant<br />

in determining if a <strong>Sack</strong> is scored. So a <strong>Sack</strong> touching the back wall, but meeting all other<br />

criteria of the definition of Scored would count as being Scored.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Material usage<br />

Answered: Material usage<br />

Posted by Tnthelium at 10/11/2012 09:47:39 pm<br />

Dear vEx,<br />

Our group was wondering if it is legal to put paper clips on our design to provide friction and<br />

lift the bean bags<br />

from,<br />

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Re: Material usage<br />

Posted by Karthik at 10/12/2012 05:43:33 pm<br />

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Tnthelium<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 1, regarding reading the entire <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual before posting.<br />

Dear vEx,<br />

Our group was wondering if it is legal to put paper clips on our design to provide friction and<br />

lift the bean bags<br />

from,<br />

Tnthelium<br />

No, this would not be legal. , quoted below makes this practice illegal. Robots must<br />

consist of parts from the <strong>VEX</strong> Robotics Design System, apart from a few exceptions stated in<br />

the manual. None of these exceptions cover paper clips.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System<br />

unless otherwise specifically noted within these rules.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Entanglement risk of Expanding Robots<br />

Answered: Entanglement risk of Expanding Robots<br />

Posted by The <strong>VEX</strong> Raptors at 10/12/2012 02:52:59 am<br />

The following types of mechanisms and components are NOT allowed:<br />

a. b. c.<br />

Those that could potentially damage playing field components. Those that could potentially<br />

damage other competing robots. Those that pose an unnecessary risk of entanglement.<br />

It's been stated that rigid expansion devices would be legal as they do not pose a risk of<br />

entanglement.<br />

If a robot were to split into two separate robots, would a flexible-but-sturdy link between the<br />

two robots be legal? For example, a tether of c-channels bolted together, between the two<br />

segments of the robot? Such a device wouldn't drag along the ground or flex enough to<br />

become caught on an opposing robot, but would be flexible enough to allow the two segments<br />

of the split robot to move independently of each other.<br />

Re: Entanglement risk of Expanding Robots<br />

Posted by Karthik at 10/12/2012 04:37:22 pm<br />

It's been stated that rigid expansion devices would be legal as they do not pose a risk of<br />

entanglement.<br />

If a robot were to split into two separate robots, would a flexible-but-sturdy link between the<br />

two robots be legal? For example, a tether of c-channels bolted together, between the two<br />

segments of the robot? Such a device wouldn't drag along the ground or flex enough to<br />

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become caught on an opposing robot, but would be flexible enough to allow the two segments<br />

of the split robot to move independently of each other.<br />

From what is described, this appears to be legal. However, any strategies featuring expanding<br />

robots may be affected by .<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of<br />

Robots are not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed.<br />

However, <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is an interactive game. Some incidental tipping, Entanglement, and<br />

damage may occur as a part of normal game play. If the tipping, Entanglement, or damage is<br />

ruled to be intentional or egregious, the offending team may be disqualified from that Match.<br />

Repeated offenses could result in a team being Disqualified from the remainder of the<br />

competition.<br />

<strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is intended to be an offensive game. Teams that partake in solely defensive<br />

strategies will undergo extra scrutiny in regards to . In the case where referees are<br />

forced to make a judgment call on interaction between a defensive and offensive Robot, the<br />

referees will err on the side of the offensive Robot.<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i. Furthermore, teams that undertake this type of obstructive strategy would not be protected<br />

by . e.g. There is no penalty for pinning a “wall-bot”<br />

All teams are responsible for the actions of their Robots. This goes for teams who are driving<br />

recklessly and potentially causing damage, but also goes for teams who drive around with a<br />

small wheel base and arm extended. Teams should design their Robots such that they are not<br />

tipped over or damaged by minor contact.<br />

Re: Entanglement risk of Expanding Robots<br />

Posted by The <strong>VEX</strong> Raptors at 10/13/2012 02:59:29 am<br />

From what is described, this appears to be legal. However, any strategies featuring expanding<br />

robots may be affected by .<br />

Thanks, Karthik!<br />

Re: Entanglement risk of Expanding Robots<br />

Posted by Karthik at 10/15/2012 03:33:30 pm<br />

Thanks, Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Parking Question<br />

Answered: Parking Question<br />

Posted by Clean Sweep Man at 10/14/2012 05:12:48 pm<br />

If two robots of the same color are touching the same alliance starting tile at the end of the<br />

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match, are they both considered parked?<br />

I believe that the answer to this would be yes, but I'm not sure.<br />

Re: Parking Question<br />

Posted by Karthik at 10/15/2012 03:49:06 pm<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 3 regarding quoting the specific rule from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual in question.<br />

If two robots of the same color are touching the same alliance starting tile at the end of the<br />

match, are they both considered parked?<br />

I believe that the answer to this would be yes, but I'm not sure.<br />

Let's take a look at the definition of Parked.<br />

Parked – A robot is considered to be Parked if it is touching one of its own Alliance Starting<br />

Tiles at the end of the Match.<br />

Thus a Robot gets credit for being parked, regardless of the presence of another robot on the<br />

same tile. So, two Robots on the same Alliance can be Parked on the same Alliance Starting<br />

Tile.<br />

Re: Answered: Parking Question<br />

Posted by Clean Sweep Man at 10/16/2012 12:55:59 am<br />

Thanks, Karthik.<br />

Re: Answered: Parking Question<br />

Posted by Karthik at 10/19/2012 04:56:18 pm<br />

Thanks, Karthik.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Scoring in Skills<br />

Answered: Scoring in Skills<br />

Posted by twosided at 10/14/2012 08:14:06 pm<br />

If a robot were to score over the boundary line, as in the red trough and blue trough, or red<br />

high goal and blue high goal, would the scoring be the same as in a match (where both teams<br />

get the score, effectively doubling the score in this case)?<br />

Re: Scoring in Skills<br />

Posted by Karthik at 10/15/2012 03:45:47 pm<br />

If a robot were to score over the boundary line, as in the red trough and blue trough, or red<br />

high goal and blue high goal, would the scoring be the same as in a match (where both teams<br />

get the score, effectively doubling the score in this case)?<br />

In the future, please be sure to search the Q&A carefully before posting questions in this<br />

forum. The Q&A usage guidelines provide some excellent tips to help make your questions<br />

more efficient for the entire community.<br />

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The same question was answered on May 28th:<br />

http://www.vexforum.com/showthread.php?t=71881<br />

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The Object will count as Scored twice. Please see the previous response for full details.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robot Ballast<br />

Answered: Robot Ballast<br />

Posted by leonb2273 at 10/15/2012 12:56:42 pm<br />

What can be used for ballast on a robot <strong>which</strong> is legal for use in competition? (i.e. is it only<br />

official vex equipment that can be used as ballast?)<br />

Re: Robot Ballast<br />

Posted by Karthik at 10/15/2012 03:43:02 pm<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 3 regarding quoting the specific rule from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual in question.<br />

What can be used for ballast on a robot <strong>which</strong> is legal for use in competition? (i.e. is it only<br />

official vex equipment that can be used as ballast?)<br />

Robots must consist of parts from the <strong>VEX</strong> Robotics Design System, apart from a few<br />

exceptions stated in the manual. This includes robot ballast.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System<br />

unless otherwise specifically noted within these rules.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Use of tape<br />

Answered: Use of tape<br />

Posted by xybram at 10/15/2012 06:08:58 pm<br />

Can electrical tape be used to bundle wires?<br />

Can electrical tape or permanent marker be used to make marks on a slider allowing the use<br />

of a light sensor to determine position?<br />

Re: Use of tape<br />

Posted by Karthik at 10/19/2012 04:55:12 pm<br />

Please be sure to read the Q&A Usage Guidelines before posting in this forum. Specifically<br />

item 1 regarding reading the entire manual before posting, and item 3 regarding quoting the<br />

specific rule from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual in question.<br />

Can electrical tape be used to bundle wires?<br />

Let's take a look at the specific rule dealing with tape.<br />

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Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

g. A small amount of tape may be used for the following purposes:<br />

i. For the sole purpose of securing any connection between the ends of two (2) <strong>VEX</strong> cables.<br />

ii. For labeling wires and motors.<br />

iii. Teflon tape solely for the purposes of preventing leaks may be used on the threaded<br />

portions of pneumatic fittings.<br />

iv. For securing and retaining a <strong>VEX</strong>net key to the Cortex Microcontroller. Using tape in this<br />

manner is highly recommended to ensure a robust connection.<br />

Since the use of tape for bundling wires is not covered here, or in any other part of , this<br />

procedure would not be legal.<br />

Can electrical tape or permanent marker be used to make marks on a slider allowing the use<br />

of a light sensor to determine position?<br />

Let's take a look at the specific rule dealing with markers for light sensors.<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

a. Any material strictly used as a color filter or a color marker for a <strong>VEX</strong> Light Sensor.<br />

Thus, what you described would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Discrepancy in Field Drawings on <strong>Sack</strong> <strong>Attack</strong> Manual<br />

Answered: Discrepancy in Field Drawings on <strong>Sack</strong> <strong>Attack</strong> Manual<br />

Posted by edjubuh at 10/18/2012 10:04:07 pm<br />

If you look at Figure 1 on page 3, the isometric view, shows the sacks on the walls<br />

perpendicular to the trough starting just to the left/right of the corner tile and the next next one.<br />

The top-down views show the sacks starting on the far corner. See pictures. Which way is it<br />

supposed to be? Up against the corner or halfway through the tile?<br />

Re: Discrepancy in Field Drawings on <strong>Sack</strong> <strong>Attack</strong> Manual<br />

Posted by Karthik at 10/19/2012 04:49:39 pm<br />

If you look at Figure 1 on page 3, the isometric view, shows the sacks on the walls<br />

perpendicular to the trough starting just to the left/right of the corner tile and the next next one.<br />

The top-down views show the sacks starting on the far corner. See pictures. Which way is it<br />

supposed to be? Up against the corner or halfway through the tile?<br />

Please make you are always viewing the most recent version of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game<br />

Manual. The discrepancy you mention was cleared up in April. The <strong>Sack</strong>s should be up<br />

against the corner.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Where does the trough end?<br />

Answered: Where does the trough end?<br />

Posted by Telemascope at 10/20/2012 04:25:37 am<br />

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Hi Karthik!<br />

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I was wondering where the blue and red troughs are deemed to end.<br />

Clause 1 of the definition scored states that a sack is scored in a trough when:<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a<br />

Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

Additionally, part c of clause 1 states that:<br />

If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

So, my question is, where are the red and blue troughs actually deemed to end? I took an<br />

example picture, <strong>which</strong> will hopefully clarify what I am asking:<br />

http://iforce.co.nz/i/cqkxboay.vvf.jpg<br />

If the trough ends at the center of the support, this sack would be scored in BOTH troughs. If<br />

the trough ends at the edge of the support the sack would be scored in only the red trough. So<br />

does the trough end at the edge of the support between the two troughs, or is it at the center of<br />

the support between the two troughs?<br />

I would presume that the trough ends at the centre of the support, at the true outer edge of the<br />

trough, but I thought I would ask just in case.<br />

Thanks,<br />

Lucas<br />

Re: Where does the trough end?<br />

Posted by Karthik at 10/24/2012 04:11:09 pm<br />

Hi Karthik!<br />

I was wondering where the blue and red troughs are deemed to end.<br />

Clause 1 of the definition scored states that a sack is scored in a trough when:<br />

Additionally, part c of clause 1 states that:<br />

So, my question is, where are the red and blue troughs actually deemed to end? I took an<br />

example picture, <strong>which</strong> will hopefully clarify what I am asking:<br />

http://iforce.co.nz/i/cqkxboay.vvf.jpg<br />

If the trough ends at the center of the support, this sack would be scored in BOTH troughs. If<br />

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the trough ends at the edge of the support the sack would be scored in only the red trough. So<br />

does the trough end at the edge of the support between the two troughs, or is it at the center of<br />

the support between the two troughs?<br />

I would presume that the trough ends at the centre of the support, at the true outer edge of the<br />

trough, but I thought I would ask just in case.<br />

Thanks,<br />

Lucas<br />

The trough ends at the edge of the black stanchion separating the two troughs. Thus the<br />

depicted sack would only count for Red.<br />

Re: Answered: Where does the trough end?<br />

Posted by Telemascope at 10/24/2012 06:51:32 pm<br />

Interesting...<br />

Thanks Karthik!<br />

Re: Answered: Where does the trough end?<br />

Posted by Karthik at 10/24/2012 08:07:37 pm<br />

Interesting...<br />

Thanks Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;SG9&gt;<br />

Posted by Beng at 10/22/2012 02:54:08 pm<br />

Hi,<br />

I'm posting for clarification on the below mentioned.<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

Based on the attached image, my robot will be moving underneath the trough and scoring the<br />

trough through the scoop attached (Fig 2.). Question is, will we be penalised under ?<br />

Please note that we have no intentions to damage the field, aligning our robot using the<br />

trough, nor anchor our robot on any part of the game elements. Upon throwing the sacks, our<br />

robot's arm will return to the original position shown in Fig 1.<br />

Please advise.<br />

Re: Clarification on &lt;SG9&gt;<br />

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Posted by Karthik at 10/22/2012 05:29:52 pm<br />

Hi,<br />

I'm posting for clarification on the below mentioned.<br />

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Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

Based on the attached image, my robot will be moving underneath the trough and scoring the<br />

trough through the scoop attached (Fig 2.). Question is, will we be penalised under ?<br />

Please note that we have no intentions to damage the field, aligning our robot using the<br />

trough, nor anchor our robot on any part of the game elements. Upon throwing the sacks, our<br />

robot's arm will return to the original position shown in Fig 1.<br />

Please advise.<br />

Thank you for your detailed question. What you have described and depicted would not violate<br />

. This is both a legal design and strategy.<br />

Re: Answered: Clarification on &lt;SG9&gt;<br />

Posted by Beng at 10/22/2012 05:31:25 pm<br />

Thank you very much Karthik.<br />

Re: Answered: Clarification on &lt;SG9&gt;<br />

Posted by Karthik at 10/24/2012 04:19:20 pm<br />

Thank you very much Karthik.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification of II<br />

Answered: Clarification of &lt;SG9&gt; II<br />

Posted by Beng at 10/23/2012 01:14:46 am<br />

Hi,<br />

I need some further clarifications about stated:<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

Question: If my robot's arm is totally hovering above the trough, or even, touching it while<br />

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scoring the sacks (or forming a closed loop shown in attached.), will my team be also<br />

penalised for the above mentioned?<br />

If not, on what extent will the rule be imposed to teams trying to score? I am aware that<br />

referee's decisions are final, so I hope to be fully clarified on this rule before sending the robot<br />

out for competition. Thanks.<br />

Re: Clarification of &lt;SG9&gt; II<br />

Posted by Karthik at 10/24/2012 04:52:02 pm<br />

Question: If my robot's arm is totally hovering above the trough, or even, touching it while<br />

scoring the sacks (or forming a closed loop shown in attached.), will my team be also<br />

penalised for the above mentioned? The action you've described does not violate and<br />

would not be penalized. There is no effort to latch on or anchor to field elements, and the robot<br />

is not in a position to damage field elements.<br />

If not, on what extent will the rule be imposed to teams trying to score? I am aware that<br />

referee's decisions are final, so I hope to be fully clarified on this rule before sending the robot<br />

out for competition. Thanks.<br />

If a team has made no effort to anchor themselves to the field, and is not in a position to<br />

damage the field, teams will not be penalized for violating .<br />

Re: Answered: Clarification of &lt;SG9&gt; II<br />

Posted by Beng at 10/24/2012 07:44:57 pm<br />

thanks for the clarification.<br />

Re: Answered: Clarification of &lt;SG9&gt; II<br />

Posted by Karthik at 10/24/2012 08:07:55 pm<br />

thanks for the clarification.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Re-Positioning Question<br />

Answered: Re-Positioning Question<br />

Posted by Jesse323Z at 10/23/2012 10:39:36 pm<br />

Hi Karthik.<br />

Our robot has a flip down intake that fall down when the robot moves. If we were to re-position<br />

our robot to point somewhere else while still touching the tile and while we were moving the<br />

robot, the intake fell down, would we be penalized for making the intake fall down?<br />

Is this legal?<br />

Re: Re-Positioning Question<br />

Posted by Karthik at 10/24/2012 04:56:58 pm<br />

Hi Karthik.<br />

Our robot has a flip down intake that fall down when the robot moves. If we were to re-position<br />

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our robot to point somewhere else while still touching the tile and while we were moving the<br />

robot, the intake fell down, would we be penalized for making the intake fall down?<br />

Yes, you would be penalized for violating . Specifically:<br />

...<br />

Drivers or Coaches also may not change the configuration of the Robot in any way other than<br />

in the act of fixing the Robot (i.e. it is okay to reposition the robot relative to the field, but it is<br />

not okay to manually lift up the Robot's arm, unless you are in the act of a repair). Any<br />

changes to the Robot’s configuration performed during the act of repair must be reversed<br />

before the Robot can leave the Alliance Starting Tile.<br />

...<br />

Since moving causes the intake to flip down, and you are moving the robot, you have thus<br />

changed the configuration of the robot and are in violation of .<br />

In the future, please be sure to search the manual and quote the specific rule with your<br />

question.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on F (Polycarbonate rules)<br />

Answered: Clarification on &lt;R7&gt;F (Polycarbonate rules)<br />

Posted by 1412E at 10/23/2012 11:34:58 pm<br />

...as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

Hello,<br />

I can probably answer my own question but i'd just like to make sure. My team wants to use<br />

polycarbonate on our robot, but their are certain parts that don't need to be .063, we were<br />

wondering if we could use a bit of .03 but use twice as much of that .03, (just like if we cut the<br />

Lexan the skinny way). It would still add up to the original 12" x 24" x .063, but we wouldn't<br />

have to saw it in half to make two thinner sheets.<br />

Thanks!<br />

Example is attached:D<br />

Re: Clarification on &lt;R7&gt;F (Polycarbonate rules)<br />

Posted by Karthik at 10/24/2012 05:00:02 pm<br />

Hello,<br />

I can probably answer my own question but i'd just like to make sure. My team wants to use<br />

polycarbonate on our robot, but their are certain parts that don't need to be .063, we were<br />

wondering if we could use a bit of .03 but use twice as much of that .03, (just like if we cut the<br />

Lexan the skinny way). It would still add up to the original 12" x 24" x .063, but we wouldn't<br />

have to saw it in half to make two thinner sheets.<br />

Thanks!<br />

Example is attached:D<br />

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You are allowed to use different thickness of polycarbonate, however, you are still limited to<br />

12"x24". For example, if you use .03 material, this does not entitle you to use twice as much.<br />

Re: Answered: Clarification on &lt;R7&gt;F (Polycarbonate rules)<br />

Posted by 1412E at 10/24/2012 11:59:31 pm<br />

Ok, Thanks:D<br />

Re: Answered: Clarification on &lt;R7&gt;F (Polycarbonate rules)<br />

Posted by Karthik at 10/25/2012 02:33:19 pm<br />

Ok, Thanks:D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: College teams reading motor current<br />

Answered: College teams reading motor current<br />

Posted by MBirkel at 10/24/2012 05:45:51 am<br />

For college teams, the rules say that there are no restrictions on additional sensors and<br />

electronics with a few exceptions, one of them being "Electronics CANNOT directly interface<br />

with the <strong>VEX</strong> Motors." Are we allowed have a current sensor that is placed in series in<br />

between the wire coming into a <strong>VEX</strong> Motor and the Cortex? We are not cutting into any wires<br />

or hacking into any parts of the <strong>VEX</strong> Motors nor the Cortex. Is this considered "directly" or<br />

"indirectly" interfacing with the <strong>VEX</strong> Motors?<br />

Re: College teams reading motor current<br />

Posted by Karthik at 10/26/2012 07:06:56 pm<br />

For college teams, the rules say that there are no restrictions on additional sensors and<br />

electronics with a few exceptions, one of them being "Electronics CANNOT directly interface<br />

with the <strong>VEX</strong> Motors." Are we allowed have a current sensor that is placed in series in<br />

between the wire coming into a <strong>VEX</strong> Motor and the Cortex? We are not cutting into any wires<br />

or hacking into any parts of the <strong>VEX</strong> Motors nor the Cortex. Is this considered "directly" or<br />

"indirectly" interfacing with the <strong>VEX</strong> Motors?<br />

This would be legal, provided the device is used for measurement only.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Parking bonus clarification<br />

Answered: Parking bonus clarification<br />

Posted by WCHS Programmer at 10/24/2012 09:41:57 pm<br />

Parked – A robot is considered to be Parked if it is touching one of its own Alliance Starting<br />

Tiles at the<br />

end of the Match.<br />

This explicitly states the bonus is granted at the end of the match. This definition is also<br />

supported by the 7th bullet point under Game Rules > Scoring: The Alliance with the most<br />

Robots Parked at the end of the match receives ten (10) points.<br />

However, the statement below implies that a bonus is also granted immediately after<br />

autonomous.<br />

At the end of the Autonomous Period the Alliance with the most points, excluding points for<br />

Page 102 of 238


Parked<br />

Robots, receives a ten (10) point bonus.<br />

Re: Parking bonus clarification<br />

Posted by Karthik at 10/26/2012 07:36:21 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:36 am UTC<br />

This explicitly states the bonus is granted at the end of the match. This definition is also<br />

supported by the 7th bullet point under Game Rules > Scoring:<br />

However, the statement below implies that a bonus is also granted immediately after<br />

autonomous.<br />

The only points for Parking are awarded at the end of the Match. The statement you<br />

referenced regarding the Autonomous Bonus was only used to try and make it abundantly<br />

clear that Parking has no effect on the autonomous bonus.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed: Scored in High Goal and Trough<br />

Answered: Renamed: Scored in High Goal and Trough<br />

Posted by 1961C-ROBOTICS at 10/25/2012 12:49:45 am<br />

This may be weeding much too much into a rule, but as the rule change to Scoring has been<br />

clarafied, if a sack were to be scored in a high goal, but were hang off onto the opposing<br />

teams low goal would this count. As for example, say a sack is scored in blues high goal, but a<br />

some of it is hanging off into the red trough side, braking the invisible plane that is stated,<br />

would that be scored for both a red trough and a blue high goal.<br />

Thanks Very Much,<br />

1961C<br />

Re: Scoring Question<br />

Posted by Karthik at 10/25/2012 02:56:37 pm<br />

Please make sure to read the Q&A Usage Guidelines before posting a question. Specifically<br />

item 1, <strong>which</strong> discusses reading and searching the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual before<br />

posting,<br />

This may be weeding much too much into a rule, but as the rule change to Scoring has been<br />

clarafied, if a sack were to be scored in a high goal, but were hang off onto the opposing<br />

teams low goal would this count. As for example, say a sack is scored in blues high goal, but a<br />

some of it is hanging off into the red trough side, braking the invisible plane that is stated,<br />

would that be scored for both a red trough and a blue high goal.<br />

The definition of Scored addresses your exact question. I've quoted the definition and bolded<br />

pertinent text.<br />

Scored &#8211; A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

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b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles. For a<br />

Scoring Object to count under either clause, it must remain in a Scored position, if/when all<br />

Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

Thus any Object <strong>which</strong> could be considered Scored in both a High Goal and a Trough, would<br />

only count in the High Goal.<br />

Re: Answered: Renamed: Scored in High Goal and Trough<br />

Posted by 1961C-ROBOTICS at 10/25/2012 11:44:22 pm<br />

Alrighty Thank you, I wasn't sure it the fact of diffrent colors would have an effect or not.<br />

Re: Answered: Renamed: Scored in High Goal and Trough<br />

Posted by Karthik at 10/26/2012 07:03:48 pm<br />

Alrighty Thank you, I wasn't sure it the fact of diffrent colors would have an effect or not.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: String for winch&pulley<br />

Answered: String for winch&amp;pulley<br />

Posted by MBirkel at 10/25/2012 04:39:09 am<br />

Is it legal to go buy longer pieces of string for a winch&pulley system? I know the rules say<br />

that we can use anything the is equivalent to something we can get from the <strong>VEX</strong> web<strong>site</strong>.<br />

Could we buy identical string on a longer strand and still be legal under this rule?<br />

Re: String for winch&amp;pulley<br />

Posted by Karthik at 10/25/2012 03:08:31 pm<br />

Is it legal to go buy longer pieces of string for a winch&pulley system? I know the rules say<br />

that we can use anything the is equivalent to something we can get from the <strong>VEX</strong> web<strong>site</strong>.<br />

Could we buy identical string on a longer strand and still be legal under this rule?<br />

No, this would not be legal. Using pieces of string longer than are available in the <strong>VEX</strong><br />

Robotics Design System would violate , quoted below.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

Re: Answered: String for winch&amp;pulley<br />

Posted by MBirkel at 10/26/2012 06:49:44 pm<br />

What if we used two pieces of rope that were the same length as sold in the winch&pulley kit<br />

and spliced/melted/tied them together?<br />

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Re: Answered: String for winch&amp;pulley<br />

Posted by Karthik at 10/26/2012 06:54:06 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:36 am UTC<br />

What if we used two pieces of rope that were the same length as sold in the winch&pulley kit<br />

and spliced/melted/tied them together?<br />

Splicing and tying the legal pieces of rope together is allowed; however, melting is not legal.<br />

Please see , quoted below, for more information:<br />

Parts may NOT be modified as follows:<br />

b. Welding, soldering, brazing, gluing, or attaching in any way that is not provided within the<br />

<strong>VEX</strong> Robotics Design System will NOT be allowed.<br />

• Mechanical fasteners may be secured using Loctite or a similar thread-locking product.<br />

o This may be used for securing hardware ONLY.<br />

• Teams are permitted to fuse/melt the end of the 1/8” nylon rope to prevent fraying<br />

• The gluing permitted by is an exception to this rule.<br />

Re: Answered: String for winch&amp;pulley<br />

Posted by MBirkel at 10/31/2012 03:56:27 am<br />

Online, it specifies the rope from the winch&pulley kit as just nylon, braided. I went and<br />

purchased some braided nylon rope that is the same diameter as the rope from the kit, but the<br />

braiding is slightly firmer. Will we be allowed to use it? And if not, how stringent are the<br />

regulations, when online there are no details that give us the exact specifications for the <strong>VEX</strong><br />

rope?<br />

Re: Answered: String for winch&amp;pulley<br />

Posted by Karthik at 10/31/2012 04:50:28 pm<br />

Online, it specifies the rope from the winch&pulley kit as just nylon, braided. I went and<br />

purchased some braided nylon rope that is the same diameter as the rope from the kit, but the<br />

braiding is slightly firmer. Will we be allowed to use it? And if not, how stringent are the<br />

regulations, when online there are no details that give us the exact specifications for the <strong>VEX</strong><br />

rope?<br />

The final determination of whether a part is considered to be "identical" to a <strong>VEX</strong> part will be<br />

made by the inspectors at your event. From what you've described, it sounds like the rope<br />

would be legal, however it's difficult to determine without being able to see/touch/feel the rope<br />

you're using.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: More String questions<br />

Answered: More String questions<br />

Posted by banditofernando at 10/25/2012 03:18:26 pm<br />

"Is it legal to go buy longer pieces of string for a winch&pulley system? I know the rules say<br />

that we can use anything the is equivalent to something we can get from the <strong>VEX</strong> web<strong>site</strong>.<br />

Could we buy identical string on a longer strand and still be legal under this rule? "<br />

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Hi Karthik,<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:36 am UTC<br />

You recently answered this about buying longer string, but if we buy or use the <strong>VEX</strong> string the<br />

same length and then tie it together and then doubled the length, would that be legal?<br />

Thank you!<br />

Robert<br />

Re: More String questions<br />

Posted by Karthik at 10/26/2012 06:55:33 pm<br />

"Is it legal to go buy longer pieces of string for a winch&pulley system? I know the rules say<br />

that we can use anything the is equivalent to something we can get from the <strong>VEX</strong> web<strong>site</strong>.<br />

Could we buy identical string on a longer strand and still be legal under this rule? "<br />

Hi Karthik,<br />

You recently answered this about buying longer string, but if we buy or use the <strong>VEX</strong> string the<br />

same length and then tie it together and then doubled the length, would that be legal?<br />

Yes, this would be legal. Here's the answer to a similar question posted today on the same<br />

topic.<br />

http://www.vexforum.com/showthread.php?t=74702<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Anti-Slip Mat<br />

Answered: Anti-Slip Mat<br />

Posted by Team918D at 10/26/2012 05:49:52 am<br />

I found some anti-slip mat that looks similiar to the official <strong>VEX</strong> Anti-slip mat except it is white.<br />

Is using another mat legal? How can I tell if it is identical to the <strong>VEX</strong> anti-slip mat.<br />

Re: Anti-Slip Mat<br />

Posted by Karthik at 10/26/2012 06:59:28 pm<br />

I found some anti-slip mat that looks similiar to the official <strong>VEX</strong> Anti-slip mat except it is white.<br />

Is using another mat legal? How can I tell if it is identical to the <strong>VEX</strong> anti-slip mat.<br />

Using anti-slip mat not obtained from <strong>VEX</strong> is legal, if the mat is identical (except for colour).<br />

Things to look for when determining if the mat is identical to the <strong>VEX</strong> mat include: Thickness,<br />

geometry of the raised and lowered sections, making sure the size of your mat is no bigger<br />

than the size of the <strong>VEX</strong> mat, etc.<br />

Re: Answered: Anti-Slip Mat<br />

Posted by Team918D at 10/31/2012 05:08:41 am<br />

Thanks! We found some stuff in Home Depot.<br />

Re: Answered: Anti-Slip Mat<br />

Posted by Karthik at 10/31/2012 04:48:38 pm<br />

Thanks! We found some stuff in Home Depot.<br />

Page 106 of 238


You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Specification for G11<br />

Answered: Specification for G11<br />

Posted by Welshkiwi at 10/26/2012 09:19:52 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:36 am UTC<br />

I have a couple questions regarding what G11 covers and doesn't cover.<br />

1) A 'wallbot' that can expand and contract willingly and is only used for defence. Eg a robot<br />

that after expanding, can contract to fit itself into the original 18" cube and is no longer using<br />

blockers in a defencive manner. Is is still discriminated against by G11a?<br />

a. Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under <br />

2) Once again in the case of a wallbot. If an offensive robot attempts to move the wallbot and<br />

gets entangled, then the wallbot contracts so there is no chance of un-entangling the robots. I<br />

assume this would be covered by :<br />

In the case where referees are forced to make a judgment call on interaction between a<br />

defensive and offensive Robot, the referees will err on the side of the offensive Robot.<br />

and thus the offensive robot would not be at fault. In this instance would the defensive robot<br />

be DQ'd for entanglement<br />

That's all! Thanks in advance.<br />

Re: Specification for G11<br />

Posted by Karthik at 10/26/2012 06:45:44 pm<br />

I have a couple questions regarding what G11 covers and doesn't cover.<br />

1) A 'wallbot' that can expand and contract willingly and is only used for defence. Eg a robot<br />

that after expanding, can contract to fit itself into the original 18" cube and is no longer using<br />

blockers in a defencive manner. Is is still discriminated against by G11a?<br />

will only apply to a robot <strong>which</strong> is utilizing its expansion to obstruct the field. If a robot<br />

has contracted back to its original size, would no longer apply.<br />

2) Once again in the case of a wallbot. If an offensive robot attempts to move the wallbot and<br />

gets entangled, then the wallbot contracts so there is no chance of un-entangling the robots. I<br />

assume this would be covered by :<br />

and thus the offensive robot would not be at fault. In this instance would the defensive robot<br />

be DQ'd for entanglement<br />

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Yes, you are correct. In this case the "wall-bot" would be considered responsible for the<br />

entanglement and possibly punished by .<br />

Re: Specification for G11<br />

Posted by Welshkiwi at 10/27/2012 11:37:35 am<br />

Thanks Karthik! I'm sure this will be useful to some other referees. I know it has been for me.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pinning in trough<br />

Answered: Pinning in trough<br />

Posted by karpiron at 10/28/2012 09:08:44 pm<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

During a recent tournament I ref'd a Red robot was trying to descore a sack from the Blue<br />

trough. A Blue robot placed it's arm on top of the Red robot's arm and a stalemate occured. As<br />

I saw it Red was contacting the sack against the trough and Blue held Red. I reasoned that<br />

since the red robot's arm was in contact with a sack, pinning did not apply. Was I correct?<br />

Re: Pinning in trough<br />

Posted by Karthik at 10/31/2012 05:39:25 pm<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

During a recent tournament I ref'd a Red robot was trying to descore a sack from the Blue<br />

trough. A Blue robot placed it's arm on top of the Red robot's arm and a stalemate occured. As<br />

I saw it Red was contacting the sack against the trough and Blue held Red. I reasoned that<br />

since the red robot's arm was in contact with a sack, pinning did not apply. Was I correct?<br />

A situation like the one you have described would be considered pinning. If there is contact<br />

with a sack that is in contact with field element, this would suffice to satisfy the contact<br />

requirement of pinning.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question on definition of "score" during Autonomous and referee interaction<br />

Answered: Question on definition of &quot;score&quot; during Autonomous and referee<br />

interaction<br />

Posted by piniontwister at 10/29/2012 02:27:50 pm<br />

It the event a robot is "touching" a scoring object at the end of the autonomous period should<br />

a referee "remove" the robot from the field or "gently pull robots away from the Goal" in order<br />

to check scoring? Several questions here:<br />

1. Should the referee ALWAYS remove or pull the robot away to check the score or is speed<br />

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important and the referee should only check this if the outcome could change?<br />

2. Where should the robot be placed after removal?<br />

3. If a robot is moved/removed and objects fall - should the stay where they fall?<br />

3a. What if a scoring object falls into the trough from the high goal?<br />

4. If a robot is moved/removed and objects fall on the robot (where they could possibly hinder<br />

the robots normal movement) should the referee remove the scoring objects before the driver<br />

control period?<br />

Hope you understand what I am trying to get at. (I am referring to scoring objects <strong>which</strong> may<br />

be "supported" rather than simply "touched")<br />

Regards,<br />

Dave G.<br />

Re: Question on definition of &quot;score&quot; during Autonomous and referee interaction<br />

Posted by Karthik at 11/02/2012 03:22:45 pm<br />

It the event a robot is "touching" a scoring object at the end of the autonomous period should<br />

a referee "remove" the robot from the field or "gently pull robots away from the Goal" in order<br />

to check scoring? Several questions here:<br />

1. Should the referee ALWAYS remove or pull the robot away to check the score or is speed<br />

important and the referee should only check this if the outcome could change?<br />

Robots should only be pulled away when absolutely necessary to determine the score. In the<br />

case of determining the score after the Autonomous Period, robots should only be pulled away<br />

in the most extreme cases.<br />

2. Where should the robot be placed after removal?<br />

A close to the original position, while still allowing for an quick and accurate score<br />

determination.<br />

3. If a robot is moved/removed and objects fall - should the stay where they fall?<br />

Yes.<br />

3a. What if a scoring object falls into the trough from the high goal?<br />

It would remain in the Trough.<br />

4. If a robot is moved/removed and objects fall on the robot (where they could possibly hinder<br />

the robots normal movement) should the referee remove the scoring objects before the driver<br />

control period?<br />

No, they should be left where they fall.<br />

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The most important takeaways from this question are that referees should only move robots<br />

when they absolutely have to and when doing they must exercise an extreme amount care to<br />

ensure they disrupt the field as little as possible.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Additional Clarification of SG9<br />

Answered: Additional Clarification of SG9<br />

Posted by TikiTech at 10/30/2012 12:10:08 am<br />

Aloha!<br />

I have seen a few posts and videos of dump bots scoring from underneth and the sides of the<br />

trough. Then covering the trough from the side. Our question comes from a situation we have<br />

seen in a match.<br />

Is it allowed for the dumping mechanism covering the trough on the robot to apply pressure to<br />

the trough to keep other robots from moving it? In fact lifiting a portion of the robot off the<br />

ground when it is covering the trough.<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

From our understanding since the trough is supporting part of the robots weight this is not<br />

allowed. Can you please clear this up for us.<br />

Crude picture attached:<br />

6874<br />

Thanks!<br />

Tiki Tech<br />

Re: Additional Clairification of SG9<br />

Posted by Karthik at 10/31/2012 06:01:52 pm<br />

Aloha!<br />

I have seen a few posts and videos of dump bots scoring from underneth and the sides of the<br />

trough. Then covering the trough from the side. Our question comes from a situation we have<br />

seen in a match.<br />

Is it allowed for the dumping mechanism covering the trough on the robot to apply pressure to<br />

the trough to keep other robots from moving it? In fact lifiting a portion of the robot off the<br />

ground when it is covering the trough.<br />

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Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

From our understanding since the trough is supporting part of the robots weight this is not<br />

allowed. Can you please clear this up for us.<br />

If a Robot is intentionally supporting part of its weight on the trough, it is at a risk of damaging<br />

the field and could be called for violating . Any efforts to hang off the trough are not<br />

permitted.<br />

Re: Answered: Additional Clarification of SG9<br />

Posted by TikiTech at 11/01/2012 08:25:22 pm<br />

Glad to have this verified for our future tournaments.<br />

Thanks for your quick reply!<br />

See you at the world championships!<br />

TikiTech<br />

Team#3880<br />

Re: Answered: Additional Clarification of SG9<br />

Posted by Karthik at 11/02/2012 03:12:09 pm<br />

Glad to have this verified for our future tournaments.<br />

Thanks for your quick reply!<br />

See you at the world championships!<br />

TikiTech<br />

Team#3880<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pneumatic end-game release<br />

Answered: Pneumatic end-game release<br />

Posted by MBirkel at 10/31/2012 03:51:49 am<br />

I know in other robotics competitions that I have seen, teams had an end-game mechanism<br />

connected to pneumatics. The default position for the pneumatics was such that as soon as<br />

the buzzer went off and their robot was then put in a disabled state, the pneumatics popped<br />

back to their default position and triggered and end-game mechanism. Would something like<br />

Page 111 of 238


this be legal in <strong>VEX</strong>?<br />

Re: Pneumatic end-game release<br />

Posted by Karthik at 10/31/2012 05:08:41 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:36 am UTC<br />

I know in other robotics competitions that I have seen, teams had an end-game mechanism<br />

connected to pneumatics. The default position for the pneumatics was such that as soon as<br />

the buzzer went off and their robot was then put in a disabled state, the pneumatics popped<br />

back to their default position and triggered and end-game mechanism. Would something like<br />

this be legal in <strong>VEX</strong>?<br />

There no rules preventing this type of setup.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Identical Part Under ?<br />

Answered: Identical Part Under &lt;R7b&gt;?<br />

Posted by EAKC at 11/01/2012 01:56:38 am<br />

Would these count as an identical part under ?<br />

Currently there is a debate within my club and we really want to be sure before we get them to<br />

be safe at tournaments.<br />

Thank you!<br />

Robots are allowed the following additional &#8220;non-<strong>VEX</strong>&#8221; components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong><br />

are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is &#8220;identical&#8221; to an official <strong>VEX</strong> component.<br />

Re: Identical Part Under &lt;R7b&gt;?<br />

Posted by Karthik at 11/02/2012 03:10:52 pm<br />

Would these count as an identical part under ?<br />

Currently there is a debate within my club and we really want to be sure before we get them to<br />

be safe at tournaments.<br />

Thank you!<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong><br />

are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

No, they would not. There is no way for an inspector to know if the internals of that battery are<br />

the same as that of the official <strong>VEX</strong> battery. As such, the only legal types of batteries are <strong>VEX</strong><br />

7.2V Robot Battery Packs. This is also stated in of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual.<br />

The only allowable sources of electrical power for a <strong>VEX</strong> Robotics Competition Robot<br />

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is any single (1) <strong>VEX</strong> 7.2V Robot Battery Pack of any type, unless the robot is utilizing the <strong>VEX</strong><br />

Power Expander, and a single (1) 9V backup battery. Robots utilizing the <strong>VEX</strong> Power<br />

Expander can use a second (2) <strong>VEX</strong> 7.2V Robot Battery of any type.<br />

Re: Identical Part Under &lt;R7b&gt;?<br />

Posted by EAKC at 11/02/2012 09:30:27 pm<br />

Thank you Karthik!<br />

Re: Identical Part Under &lt;R7b&gt;?<br />

Posted by Karthik at 11/07/2012 03:57:03 pm<br />

Thank you Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Using tape to secure wires into cortex ports<br />

Answered: Using tape to secure wires into cortex ports<br />

Posted by Warrior5 at 11/01/2012 02:36:00 am<br />

Hi Karthik,<br />

I seem to remember this question being last year but I was unable to locate the thread in<br />

question. Here is some quoted text from the official <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

<br />

g. A small amount of tape may be used for the following purposes:<br />

i. For the sole purpose of securing any connection between the ends of two (2) <strong>VEX</strong> cables.<br />

ii. For labeling wires and motors.<br />

iii. Teflon tape solely for the purposes of preventing leaks may be used on the threaded<br />

portions of pneumatic fittings.<br />

iv. For securing and retaining a <strong>VEX</strong>net key to the Cortex Microcontroller. Using tape in this<br />

manner is highly recommended to ensure a robust connection.<br />

Now my question is this: Is it permissible to use a small amount of tape to hold wires into the<br />

cortex motor ports? While not specifically mentioned above, I believe it could fall into the<br />

bolded subsection since the ports are similar to the connectors on a wire.<br />

Thanks!<br />

Re: Using tape to secure wires into cortex ports<br />

Posted by Karthik at 11/28/2012 04:46:14 pm<br />

Hi Karthik,<br />

I seem to remember this question being last year but I was unable to locate the thread in<br />

question. Here is some quoted text from the official <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Manual.<br />

Now my question is this: Is it permissible to use a small amount of tape to hold wires into the<br />

cortex motor ports? While not specifically mentioned above, I believe it could fall into the<br />

bolded subsection since the ports are similar to the connectors on a wire.<br />

Thanks<br />

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This would not be permitted, in accordance to the above quoted rules. Consider using the<br />

Competition Cortex Wire Retaining Clips as a legal and more elegant solution.<br />

Re: Using tape to secure wires into cortex ports<br />

Posted by Warrior5 at 11/28/2012 05:15:51 pm<br />

This would not be permitted, in accordance to the above quoted rules. Consider using the<br />

Competition Cortex Wire Retaining Clips as a legal and more elegant solution.<br />

Ok. The reason I was asking was we could not locate any clips so before we bought more we<br />

wanted to check. Thanks!<br />

Re: Using tape to secure wires into cortex ports<br />

Posted by Karthik at 11/28/2012 06:22:21 pm<br />

Ok. The reason I was asking was we could not locate any clips so before we bought more we<br />

wanted to check. Thanks<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on scoring<br />

Answered: Clarification on scoring<br />

Posted by therealcedz at 11/02/2012 05:08:21 am<br />

Hey Karthik!<br />

I have a question about <strong>which</strong> robot should be pulled away first in specific conditions.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all<br />

Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents<br />

from the field. Referees will be instructed to gently pull robots away from the Goal if necessary)<br />

i.e.<br />

The Scoring Object must not be supported by the Robot.<br />

If at the end of the match, the robots were in this position:<br />

http://cl.ly/image/3u2R42222X0a/Screen%20shot%202012-11-01%20at%209.54.58%20PM.p<br />

ng<br />

with the red alliance robot underneath the sacks (green balls) and the blue alliance robot with<br />

the open end of the hopper facing towards the trough, how would a referee approach this<br />

situation?<br />

If the red robot were to be pulled away first, the sacks might be in this position:<br />

http://cl.ly/image/1E0J0l2r2L1A/Screen%20shot%202012-11-01%20at%209.55.22%20PM.png<br />

If the blue robot were to be pulled away first, the result might look like this:<br />

http://cl.ly/image/2G0v301L3Q27/Screen%20shot%202012-11-01%20at%209.55.48%20PM.p<br />

ng<br />

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So my question is, <strong>which</strong> robot would be pulled away first in such situations?<br />

Re: Clarification on scoring<br />

Posted by Karthik at 11/28/2012 05:54:11 pm<br />

Hey Karthik!<br />

I have a question about <strong>which</strong> robot should be pulled away first in specific conditions.<br />

So my question is, <strong>which</strong> robot would be pulled away first in such situations?<br />

The only Robots <strong>which</strong> will be pulled away are ones where there is a clear question of support.<br />

(i.e. You cannot tell if a Scoring Object is supported without pulling it away) If two Robot are<br />

supporting the same Object at the same time, then both Robots would be pulled away<br />

simultaneously at the same gentle rate.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Even More Clarification: Robot Using Trough for "Wheelie"<br />

Answered: Even More &lt;SG9&gt; Clarification: Robot Using Trough for &quot;Wheelie&quot;<br />

Posted by ckimes17 at 11/03/2012 02:16:03 am<br />

Hi Karthik,<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with mechanisms that react against multiple sides of a field element in an effort to latch onto<br />

said field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams<br />

from both unintentionally damaging the field, and from anchoring themselves to the field.<br />

Violations of this rule will result in a Disqualification.<br />

In this thread you ruled:<br />

"If a Robot is intentionally supporting part of its weight on the trough, it is at a risk of damaging<br />

the field and could be called for violating . Any efforts to hang off the trough are not<br />

permitted."<br />

I had a few questions regarding this ruling.<br />

1) Are you saying that such action is illegal? Or does this depend on the refree's judgement at<br />

the event as it is difficult to make a blanket ruling? Is "popping a wheelie" on the trough in itself<br />

automatically "likely to damage the field," or is this more on a case-by-case basis?<br />

Under what circumstances are "popping a wheelie" on the trough permitted, if any?<br />

2) Let's say a robot were in the "scoring phase" exactly as depicted in the quoted thread (not<br />

suspended off the ground), and were to simply over-rotate its arm momentarily and elevated<br />

its wheels off the ground. The driver immediately lowers back down as soon as they realized<br />

they momentarily hung. Because this is not a sustained "hang" as a sack-defense maneuver,<br />

and instead was just a momentary driver error, would this face scrutiny as described in your<br />

original ruling?<br />

Re: Even More &lt;SG9&gt; Clarification: Robot Using Trough for &quot;Wheelie&quot;<br />

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Posted by Karthik at 11/07/2012 04:03:07 pm<br />

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1) Are you saying that such action is illegal? Or does this depend on the refree's judgement at<br />

the event as it is difficult to make a blanket ruling? Is "popping a wheelie" on the trough in itself<br />

automatically "likely to damage the field," or is this more on a case-by-case basis?<br />

Under what circumstances are "popping a wheelie" on the trough permitted, if any?<br />

This will be evaluated on a case by case basis. Accidental and momentary occasions of<br />

hanging off the trough would not be penalized.<br />

2) Let's say a robot were in the "scoring phase" exactly as depicted in the quoted thread (not<br />

suspended off the ground), and were to simply over-rotate its arm momentarily and elevated<br />

its wheels off the ground. The driver immediately lowers back down as soon as they realized<br />

they momentarily hung. Because this is not a sustained "hang" as a sack-defense maneuver,<br />

and instead was just a momentary driver error, would this face scrutiny as described in your<br />

original ruling?<br />

This type of action would be legal.<br />

Basically, accidentally hanging off the trough or getting stuck on it is not going to be penalized.<br />

Egregious cases of teams attaching and hanging off the trough will be penalized.<br />

Re: Answered: Even More &lt;SG9&gt; Clarification: Robot Using Trough for<br />

&quot;Wheelie&quot;<br />

Posted by ckimes17 at 11/08/2012 05:05:29 am<br />

Thanks for the response Karthik! And for all the other hard work you do for the robotics<br />

community!<br />

Re: Answered: Even More &lt;SG9&gt; Clarification: Robot Using Trough for<br />

&quot;Wheelie&quot;<br />

Posted by Karthik at 11/14/2012 05:00:41 pm<br />

Thanks for the response Karthik! And for all the other hard work you do for the robotics<br />

community<br />

You're welcome, and thanks for the kind words!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on Skills Challenege Match Loads<br />

Answered: Clarification on Skills Challenege Match Loads<br />

Posted by Ryantech at 11/04/2012 06:12:27 am<br />

Karthik,<br />

You have stated that during normal match play, gently placing sacks on your own alliance<br />

starting tile is a legal way to score points.<br />

Any Scoring Objects introduced during the Match must be either gently placed on a<br />

Robot of your<br />

own color touching an Alliance Starting Tile or gently placed on an Alliance Starting Tile of<br />

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your own<br />

color. The intent of this rule is to allow teams to introduce objects into play, but not to impart<br />

energy on<br />

the scoring object <strong>which</strong> will cause it to end up in a Scored position in a Trough or a High Goal.<br />

Violations of this rule will result in a warning for minor offenses <strong>which</strong> do not affect the match.<br />

Egregious<br />

(match affecting) offenses will result in a Disqualification. Teams who receive multiple<br />

warnings may<br />

also receive a Disqualification at the head referee's discretion.<br />

• A Driver or Coach may introduce Driver Control Loads at any point during the Driver<br />

Controlled<br />

Period.<br />

Is is correct to assume that the same legality is carried over to Robot and Programming Skills<br />

challenge. Applicable rule quote below:<br />

Robot Skills Match Loads may be introduced on any Alliance Starting Tile<br />

Programming Skills Match Loads may be introduced on any Alliance Starting Tile<br />

As a quick side note, I saw a version of the manual at my last competition that spelled out this<br />

exact scenario for normal gameplay under the Specific Game Rules, but I cannot seem to find<br />

that anymore.<br />

Thanks,<br />

Ryan<br />

Re: Clarification on Skills Challenege Match Loads<br />

Posted by Karthik at 11/07/2012 04:04:09 pm<br />

Karthik,<br />

You have stated that during normal match play, gently placing sacks on your own alliance<br />

starting tile is a legal way to score points.<br />

Is is correct to assume that the same legality is carried over to Robot and Programming Skills<br />

challenge. Applicable rule quote below:<br />

Yes, this is legal in both Skills Challenges.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question<br />

Answered: &lt;SG4&gt; Question<br />

Posted by ygolol3 at 11/04/2012 07:45:27 am<br />

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Hi at a event recently we ran into a question that i would like a official answer that i can print<br />

out and show a future events.<br />

We thought that during the autonomous period that as long as the robot does the scoring then<br />

it was legal, for example we reposition the robot to face the trough then the robot moves to the<br />

trough and scores the sacks on its own.<br />

The rule was interpreted as if we were to reposition the robot anytime during the<br />

autonomous period, we would not be able to score for the remainder of the autonomous<br />

period.<br />

We would like to know what the correct ruling is.<br />

Thank you for your time.<br />

Re: &lt;SG4&gt; Question<br />

Posted by Karthik at 11/07/2012 04:13:18 pm<br />

Hi at a event recently we ran into a question that i would like a official answer that i can print<br />

out and show a future events.<br />

We thought that during the autonomous period that as long as the robot does the scoring then<br />

it was legal, for example we reposition the robot to face the trough then the robot moves to the<br />

trough and scores the sacks on its own.<br />

The rule was interpreted as if we were to reposition the robot anytime during the<br />

autonomous period, we would not be able to score for the remainder of the autonomous<br />

period.<br />

We would like to know what the correct ruling is.<br />

Thank you for your time.<br />

Let's take a look at from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual. I've bolded some<br />

pertinent text for emphasis.<br />

During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started<br />

the match on), within the following restrictions.<br />

i. Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting Tile and no part of the Robot is touching a gray foam tile, except the interaction<br />

allowed in <br />

ii. If any part of a Robot is touching a grey foam tile, the only interaction that will be allowed is<br />

to bring the Robot fully into the legal Alliance Starting Tile, into a legal position as per <br />

iii. After any legal interaction with the robot by Drivers and Coaches, and prior to the robot<br />

attempting to score or interact with Game Objects, the robot must be in a position such that it<br />

is touching the legal Alliance Starting Tile and no part of the Robot is touching a gray foam tile;<br />

a legal position as per . i.e. Before the Robot leaves the Alliance Starting Tile, Drivers<br />

and Coaches may not be touching the robot. If Drivers and Coaches touch the Robot again, it<br />

must be touching a legal Alliance Starting Tile and it must immediately be brought fully back<br />

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onto the tile.<br />

Note: Robots that hang over the edge of the Alliance Starting Tile, but do not touch any gray<br />

foam tiles, are considered to be in legal positions for interaction as per <br />

During contact with the Robot, the Drivers or Coaches may not intentionally manipulate or<br />

modify the position of any Scoring Objects relative to the Robot&#8217;s overall system, either<br />

by direct hand contact or indirect contact via the Robot. ( i.e. it is acceptable to change the<br />

orientation of a Robot that includes Scoring Objects in it as long as the position of the<br />

elements relative to the Robot is not changed).<br />

Drivers or Coaches also may not change the configuration of the Robot in any way other than<br />

in the act of fixing the Robot (i.e. it is okay to reposition the robot relative to the field, but it is<br />

not okay to manually lift up the Robot's arm, unless you are in the act of a repair). Any<br />

changes to the Robot&#8217;s configuration performed during the act of repair must be<br />

reversed before the Robot can leave the Alliance Starting Tile.<br />

The intent of this rule is to allow teams to fix Robots that are unable to move, to reposition<br />

and/or reorient Robots, and to activate additional autonomous modes by interacting with the<br />

Robot via sensors or buttons.<br />

The intent of this rule is not to allow teams to manipulate their Robot in such a way that they<br />

are controlling the Robot via human contact or creating motions that lead to scoring.<br />

Violations of this rule will result in a warning for minor offenses <strong>which</strong> do not affect the match.<br />

Egregious (match affecting) offenses will result in a Disqualification. Teams who receive<br />

multiple warnings may also receive a Disqualification at the head referee's discretion. <br />

During the Driver Controlled Period, Drivers and Coaches may<br />

Teams are allowed to aim/reorient/reposition their robots during their autonomous period. As<br />

long as the robot has been brought back into a legal starting position, as per , the robot<br />

is free to go score after this type of aiming.<br />

Re: Answered: &lt;SG4&gt; Question<br />

Posted by ygolol3 at 11/08/2012 12:37:25 am<br />

Thank you! :D<br />

Re: Answered: &lt;SG4&gt; Question<br />

Posted by Karthik at 11/14/2012 05:00:03 pm<br />

Thank you! :D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robot touching gray tiles during auto repositioning <br />

Answered: Robot touching gray tiles during auto repositioning &lt;SG4&gt;<br />

Posted by misterG at 11/04/2012 07:41:06 pm<br />

This question relates to section SG4.<br />

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During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the<br />

Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started the match<br />

on),<br />

within the following restrictions.<br />

i. Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting<br />

Tile and no part of the Robot is touching a gray foam tile, except the interaction allowed in<br />

<br />

ii. If any part of a Robot is touching a grey foam tile, the only interaction that will be allowed is<br />

to<br />

bring the Robot fully into the legal Alliance Starting Tile, into a legal position as per <br />

iii. After any legal interaction with the robot by Drivers and Coaches, and prior to the robot<br />

attempting to score or interact with Game Objects, the robot must be in a position such that it<br />

is touching the legal Alliance Starting Tile and no part of the Robot is touching a gray foam<br />

tile; a legal position as per . i.e. Before the Robot leaves the Alliance Starting Tile,<br />

Drivers and Coaches may not be touching the robot. If Drivers and Coaches touch the Robot<br />

again, it must be touching a legal Alliance Starting Tile and it must immediately be brought<br />

fully back onto the tile.<br />

Note: Robots that hang over the edge of the Alliance Starting Tile, but do not touch any gray<br />

foam tiles, are considered to be in legal positions for interaction as per <br />

During the autonomous period a robot returns to its alliance starting tile and a coach correctly<br />

re-positions the robot so that is touching only the alliance tile as per SG4ii. In the next action<br />

the coach rotates the robot in such a way that the wheels make contact with the gray tiles. (In<br />

some cases the robot base is so large that it is not physically possible to rotate completely<br />

inside the square). This leads to the question <strong>which</strong> is: Are interactions that involve intentional<br />

contact with the gray (non-alliance) tiles considered legal interactions under SG4?<br />

Thanks for your answer,<br />

-Al<br />

Re: Robot touching gray tiles during auto repositioning &lt;SG4&gt;<br />

Posted by Karthik at 11/07/2012 06:53:59 pm<br />

This leads to the question <strong>which</strong> is: Are interactions that involve intentional contact with the<br />

gray (non-alliance) tiles considered legal interactions under SG4?<br />

No, they are not. While legally handling the Robot during the Autonomous Period, the Robot<br />

may not contact any tiles aside from the Alliance Starting Tile. Teams with large robots will<br />

have to take extra care in these situations.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Sandbagging<br />

Answered: Sandbagging<br />

Posted by scidkelly at 11/10/2012 02:33:42 pm<br />

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Is sandbagging an opponent's robot legal? In other words, can you intentionally use your<br />

robot to place sacks around or on an opponent’s robot to impede their game play? Does this<br />

constitute pinning or trapping; or does it fall under the game animation’ s warning, “when<br />

designing your robot remember sacks can be real obstacles” ?<br />

Re: Sandbagging<br />

Posted by Karthik at 11/14/2012 05:42:27 pm<br />

Is sandbagging an opponent's robot legal? In other words, can you intentionally use your<br />

robot to place sacks around or on an opponent’s robot to impede their game play? Does this<br />

constitute pinning or trapping; or does it fall under the game animation’ s warning, “when<br />

designing your robot remember sacks can be real obstacles” ?<br />

Rule prohibits the intentional placement of <strong>Sack</strong>s on top of opposing robots. However,<br />

placing <strong>Sack</strong>s in front or around robots as an obstacle is legal.<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s, while not in the process of<br />

Scoring, on an opposing robot. Violations of this rule will result in a Disqualification.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robot placement before match<br />

Answered: Robot placement before match<br />

Posted by smtoney at 11/11/2012 01:08:25 pm<br />

Is it legal to use an aiming device, that is not part of the robot, to position the robot for the<br />

match? The device would be removed prior to match start.<br />

Thanks,<br />

Stan<br />

Re: Robot placement before match<br />

Posted by Karthik at 11/14/2012 10:48:33 pm<br />

Is it legal to use an aiming device, that is not part of the robot, to position the robot for the<br />

match? The device would be removed prior to match start.<br />

This would be legal as long as the robot is still placed on the field in a prompt fashion with<br />

minimal disruptions. Please use common sense here. Quickly using a small cardboard<br />

template would be fine. Using a 12' long pole to line your robot up with the field would not be<br />

fine.<br />

Re: Answered: Robot placement before match<br />

Posted by smtoney at 11/15/2012 08:17:10 pm<br />

Thanks for the Reply.<br />

Stan<br />

Re: Answered: Robot placement before match<br />

Posted by Karthik at 11/15/2012 09:51:43 pm<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: Further question on scoring esp during autonomous<br />

Answered: Further question on scoring esp during autonomous<br />

Posted by smtoney at 11/11/2012 01:53:36 pm<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field.<br />

I read this as meaning that if a robot is touching a sack from above or the side, but in no way<br />

supporting the sack, while that sack is in a trough or high goal, it should be counted as scored.<br />

Correct?<br />

Is there any difference on this happening at the end of autonomous or at the end of driver<br />

control? (I'm especially interested in at end of autonomous; if the robot was theoretically<br />

moved and the sack would not have moved, should it score for the purposes of autonomous<br />

bonus?)<br />

Thanks,<br />

Stan<br />

Re: Further question on scoring esp during autonomous<br />

Posted by Karthik at 11/14/2012 05:55:21 pm<br />

I read this as meaning that if a robot is touching a sack from above or the side, but in no way<br />

supporting the sack, while that sack is in a trough or high goal, it should be counted as scored.<br />

Correct?<br />

Yes, provided that clause 1a. is not violated. "For a Scoring Object to count under this clause,<br />

it must not be touching a Robot of the same color as the Goal"<br />

Is there any difference on this happening at the end of autonomous or at the end of driver<br />

control? (I'm especially interested in at end of autonomous; if the robot was theoretically<br />

moved and the sack would not have moved, should it score for the purposes of autonomous<br />

bonus?)<br />

Scores are calculated the same way at the end of Autonomous Mode as they are at the end of<br />

Driver Control Mode.<br />

Re: Further question on scoring esp during autonomous<br />

Posted by smtoney at 11/14/2012 06:40:24 pm<br />

Thanks for responding to these often nit-picky questions.<br />

Yes, provided that clause 1a. is not violated. "For a Scoring Object to count under this clause,<br />

it must not be touching a Robot of the same color as the Goal"<br />

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That would seem to produce an inconsistency. Example; blue robot touching sack in Blue goal<br />

at end of autonomous. By reading rule 1a only, no score.<br />

But add in<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field.<br />

and it seems that the robot should be mentally "moved" to test the supported proviso and then<br />

the robot is not touching and the sack would have stayed; then the sack scores.<br />

Which is it?<br />

Stan<br />

Re: Further question on scoring esp during autonomous<br />

Posted by Karthik at 11/14/2012 10:46:16 pm<br />

Thanks for responding to these often nit-picky questions.<br />

That would seem to produce an inconsistency. Example; blue robot touching sack in Blue goal<br />

at end of autonomous. By reading rule 1a only, no score.<br />

This is correct, it is not scored.<br />

and it seems that the robot should be mentally "moved" to test the supported proviso and then<br />

the robot is not touching and the sack would have stayed; then the sack scores.<br />

Robots are only moved if it is absolutely necessary to determine whether a <strong>Sack</strong> is supported<br />

by a robot. In the case where a blue robot is touching a <strong>Sack</strong> in blue goal, it is obvious that the<br />

<strong>Sack</strong> should not count, thus there is no need to apply this test.<br />

Re: Answered: Further question on scoring esp during autonomous<br />

Posted by smtoney at 11/15/2012 08:18:34 pm<br />

Thank you again for putting up with nit picky questioners.<br />

Stan<br />

Re: Answered: Further question on scoring esp during autonomous<br />

Posted by Karthik at 11/15/2012 09:52:59 pm<br />

Thank you again for putting up with nit picky questioners.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: Pneumatics Air Pressure<br />

Answered: Pneumatics Air Pressure<br />

Posted by edjubuh at 11/11/2012 10:03:29 pm<br />

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What is the maximum PSI that you can put on the pneumatic tanks? We were told that it was a<br />

max of 100 psi, but we couldn't find the rule that says so. The tanks also have a label that says<br />

the maximum pressure on those tanks is 200 psi. Can I get a final word on if there is a limit<br />

(other than that 200 psi) on that or not?<br />

Re: Pneumatics Air Pressure<br />

Posted by Karthik at 11/14/2012 07:36:26 pm<br />

What is the maximum PSI that you can put on the pneumatic tanks? We were told that it was a<br />

max of 100 psi, but we couldn't find the rule that says so. The tanks also have a label that says<br />

the maximum pressure on those tanks is 200 psi. Can I get a final word on if there is a limit<br />

(other than that 200 psi) on that or not?<br />

100 psi is the maximum safe system pressure for the <strong>VEX</strong> pneumatics. As such charging the<br />

tanks to any pressure greater than 100 psi would not be competition legal or recommended for<br />

non competition use.<br />

Re: Pneumatics Air Pressure<br />

Posted by edjubuh at 11/14/2012 08:57:53 pm<br />

Thanks, Karthik!<br />

Re: Pneumatics Air Pressure<br />

Posted by Karthik at 11/15/2012 04:54:06 pm<br />

Thanks, Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Rule SG8, placing sacks on opposing robot when descoring.<br />

Answered: Rule SG8, placing sacks on opposing robot when descoring.<br />

Posted by jpearman at 11/12/2012 09:50:45 pm<br />

I would like to get clarification on whether the following scenarios are legal and should or<br />

should not result in a team getting disqualified.<br />

1. Blue robot has scored many sacks in a trough. Red robot is able to de-score the sacks,<br />

some of <strong>which</strong> fall on the blue robot. The blue robot's ability to function is not impaired.<br />

Should red be disqualified ?<br />

2. Blue robot has scored many sacks in a trough. Red robot is able to de-score the sacks,<br />

some of <strong>which</strong> fall on the blue robot. The blue robot's is disabled due to sacks falling into it's<br />

drive system.<br />

Should red be disqualified ?<br />

3. Blue robot has scored many sacks in a trough and parks under the trough as a means of<br />

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defense. Red robot is able to de-score the sacks, some of <strong>which</strong> fall on the blue robot.<br />

Should red be disqualified ?<br />

The only rules I see that perhaps apply in these situation are as follows.<br />

Robots are not permitted to intentionally place <strong>Sack</strong>s, while not in the process of<br />

Scoring, on an<br />

opposing robot. Violations of this rule will result in a Disqualification.<br />

This rule mentions scoring but not descoring.<br />

You had given some clarification of this back in May but that was specific to scoring only.<br />

http://www.vexforum.com/showpost.php?p=302779&postcount=3<br />

also perhaps this rule applies.<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of<br />

Robots are<br />

not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed. However, <strong>VEX</strong><br />

<strong>Sack</strong> <strong>Attack</strong> is<br />

an interactive game. Some incidental tipping, Entanglement, and damage may occur as a part<br />

of normal<br />

game play. If the tipping, Entanglement, or damage is ruled to be intentional or egregious, the<br />

offending<br />

team may be disqualified from that Match. Repeated offenses could result in a team being<br />

Disqualified<br />

from the remainder of the competition.<br />

Descoring is obviously a big part of this years game but it is rarely mentioned in the <strong>Sack</strong><br />

<strong>Attack</strong> game manual leaving some of these situations open to referee interpretation.<br />

Re: Rule SG8, placing sacks on opposing robot when descoring.<br />

Posted by Karthik at 11/15/2012 04:11:20 pm<br />

I would like to get clarification on whether the following scenarios are legal and should or<br />

should not result in a team getting disqualified.<br />

1. Blue robot has scored many sacks in a trough. Red robot is able to de-score the sacks,<br />

some of <strong>which</strong> fall on the blue robot. The blue robot's ability to function is not impaired.<br />

Should red be disqualified ?<br />

2. Blue robot has scored many sacks in a trough. Red robot is able to de-score the sacks,<br />

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some of <strong>which</strong> fall on the blue robot. The blue robot's is disabled due to sacks falling into it's<br />

drive system.<br />

Should red be disqualified ?<br />

3. Blue robot has scored many sacks in a trough and parks under the trough as a means of<br />

defense. Red robot is able to de-score the sacks, some of <strong>which</strong> fall on the blue robot.<br />

Should red be disqualified ?<br />

Placing <strong>Sack</strong>s on robots while directly in the process of Descoring is not a violation of ,<br />

as it would be considered an accidental act. However, if a robot were to pull <strong>Sack</strong>s out of a<br />

Trough, turn, and then drop the <strong>Sack</strong>s on an opposing robot, this would be considered<br />

intentional and a violation of .<br />

Basically, if <strong>Sack</strong>s end up on a Robot during the natural process of descoring, this will be<br />

considered accidental. If a Robot descores, then goes out of its way to place the <strong>Sack</strong>s on an<br />

opposing robot, this will be considered intentional.<br />

Re: Answered: Rule SG8, placing sacks on opposing robot when descoring.<br />

Posted by jpearman at 11/15/2012 04:44:37 pm<br />

Thanks for the reply Karthik, it certainly makes sense to me and is in line with my own thinking.<br />

Occasionally refs forget what is probably the most important rule in the manual.<br />

When reading and applying the various rules in this document, please remember that<br />

common<br />

sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

Regards<br />

James.<br />

Re: Answered: Rule SG8, placing sacks on opposing robot when descoring.<br />

Posted by Karthik at 11/15/2012 04:53:33 pm<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: RubberBands<br />

Answered: RubberBands<br />

Posted by rpayne12 at 11/14/2012 09:52:53 pm<br />

Can non vex rubberbands be used on the sack attack robots to pass inspection?<br />

Re: RubberBands<br />

Posted by Karthik at 11/15/2012 04:31:21 pm<br />

Can non vex rubberbands be used on the sack attack robots to pass inspection?<br />

Yes, provided they comply with Rule (quoted below); they must be identical to the<br />

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ubber bands available in the <strong>VEX</strong> Robotics Design System.<br />

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Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Tipping<br />

Answered: &lt;G11&gt; Tipping<br />

Posted by Net Robot at 11/15/2012 09:22:00 pm<br />

in the thread It seems too overpowering you said:<br />

"If a robot has expanded in an effort to obstruct the field, you are no longer protected by<br />

while teams try and get past your obstruction. What this means is that you should<br />

expect and be prepared for vigourous interaction from the team trying to get past you"<br />

1. If a red team robot has expanded upwards and is blocking the red side of the trough to<br />

prevent a blue team robot on the blue side of the trough from de-scoring, can the blue team<br />

robot push the red team robot while attempting to push the bags out of the trough?<br />

If the red team robot is tipped over in the process of trying to descore is that considered<br />

intentional tipping?<br />

2. If a red team robot has a flip over the trough to dump bags and remains over the trough to<br />

prevent de-scoreing, can the blue team robot use "vigourous interaction" to gain acces to the<br />

trough to de-score?<br />

Re: &lt;G11&gt; Tipping<br />

Posted by Karthik at 11/28/2012 05:21:15 pm<br />

in the thread It seems too overpowering you said:<br />

"If a robot has expanded in an effort to obstruct the field, you are no longer protected by<br />

while teams try and get past your obstruction. What this means is that you should<br />

expect and be prepared for vigourous interaction from the team trying to get past you"<br />

1. If a red team robot has expanded upwards and is blocking the red side of the trough to<br />

prevent a blue team robot on the blue side of the trough from de-scoring, can the blue team<br />

robot push the red team robot while attempting to push the bags out of the trough?<br />

If the red team robot is tipped over in the process of trying to descore is that considered<br />

intentional tipping?<br />

There's not enough information provided here to make a definitive decision on whether or not<br />

tipping would be called. In general, a team who pushes high on an opposing robot, causing the<br />

robot to tip, can be expected to be called for a violation .<br />

2. If a red team robot has a flip over the trough to dump bags and remains over the trough to<br />

prevent de-scoreing, can the blue team robot use "vigourous interaction" to gain acces to the<br />

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trough to de-score?<br />

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It depends if the device meets the criteria set forth in of "expanding horizontally in an<br />

effort to obstruct the field." If the device is covering an entire trough, it would meet this criteria.<br />

Re: &lt;G11&gt; Tipping<br />

Posted by Net Robot at 11/29/2012 07:07:15 pm<br />

There's not enough information provided here to make a definitive decision on whether or not<br />

tipping would be called. In general, a team who pushes high on an opposing robot, causing the<br />

robot to tip, can be expected to be called for a violation .<br />

Here is more information....<br />

First Tip video: The blue team robot (left) is attempting to descore from the red teams trough.<br />

The red team robot (right) attempts to block. The red team robot hooks the trought and tips<br />

over. The blue team robot does not actually touch the red teams robot. The judges and the<br />

red team see this as the first tipping by the blue team.<br />

The blue team won the first round of the finals.<br />

http://www.youtube.com/watch?v=vupCzwkoagk<br />

Secont Tip video: The blue team robot (left) is again attempting to descore from the red teams<br />

trough. the red team robot (right attempts to block and is tipped over by the blue team robot.<br />

The blue team was disqualified and lost the second round of the finals.<br />

http://www.youtube.com/watch?v=4oMhP4mCEcU<br />

WHAT IS INTENTIONAL TIPPING???<br />

"Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of<br />

Robots are not part of the ethos of the <strong>VEX</strong> Robotics competition and are not allowed.<br />

However, <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is an interactive game. Some incidental tipping, Entanglement, and<br />

damage may occur as a part of normal game play."<br />

Question 1 - If in the process of trying to score or descore the opposing teams robot is tipped<br />

over because they are in the path of the scoring or descoring action, is that intentional tipping?<br />

Further on in "Teams should design their Robots such that they are not tipped over or<br />

damaged by minor contact."<br />

Question 2 - What is minor contact?<br />

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Re: &lt;G11&gt; Tipping<br />

Posted by Karthik at 12/03/2012 07:09:10 pm<br />

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There's not enough information provided here to make a definitive decision on whether or not<br />

tipping would be called. In general, a team who pushes high on an opposing robot, causing the<br />

robot to tip, can be expected to be called for a violation .<br />

Here is more information....<br />

First Tip video: The blue team robot (left) is attempting to descore from the red teams trough.<br />

The red team robot (right) attempts to block. The red team robot hooks the trought and tips<br />

over. The blue team robot does not actually touch the red teams robot. The judges and the<br />

red team see this as the first tipping by the blue team.<br />

The blue team won the first round of the finals.<br />

http://www.youtube.com/watch?v=vupCzwkoagk<br />

Secont Tip video: The blue team robot (left) is again attempting to descore from the red teams<br />

trough. the red team robot (right attempts to block and is tipped over by the blue team robot.<br />

The blue team was disqualified and lost the second round of the finals.<br />

http://www.youtube.com/watch?v=4oMhP4mCEcU<br />

From my vantage point, I do not see any intentional tipping in either video. In general it is<br />

expected that there will be contact between robots as they compete for position around the<br />

troughs. Teams should be prepared to withstand this contact.<br />

Question 1 - If in the process of trying to score or descore the opposing teams robot is tipped<br />

over because they are in the path of the scoring or descoring action, is that intentional tipping?<br />

No, this is not intentional tipping.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Bump Clarification on scoring<br />

Answered: Bump Clarification on scoring<br />

Posted by tabor473 at 11/16/2012 03:23:53 am<br />

Recently this thread http://www.vexforum.com/showthread.php?t=74770<br />

was posted about <strong>which</strong> robot should be removed from the field first and it hasn't been<br />

answered.<br />

In the vex skype chat their has been some conjecture as to why this could be ranging from "he<br />

missed it" to "they have to have a meeting because it isn't something they anticipated coming<br />

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up."<br />

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Can you answer the question posed by therealcedz and if not please explain why?<br />

Re: Bump Clarification on scoring<br />

Posted by Karthik at 11/28/2012 05:55:22 pm<br />

Recently this thread http://www.vexforum.com/showthread.php?t=74770<br />

was posted about <strong>which</strong> robot should be removed from the field first and it hasn't been<br />

answered.<br />

In the vex skype chat their has been some conjecture as to why this could be ranging from "he<br />

missed it" to "they have to have a meeting because it isn't something they anticipated coming<br />

up."<br />

Can you answer the question posed by therealcedz and if not please explain why?<br />

The question has now been answered. I apologize for the delay.<br />

http://www.vexforum.com/showthread.php?t=74770<br />

Re: Bump Clarification on scoring<br />

Posted by tabor473 at 11/29/2012 02:31:14 am<br />

The question has now been answered. I apologize for the delay.<br />

http://www.vexforum.com/showthread.php?t=74770<br />

It's all good thanks for the response.<br />

Re: Bump Clarification on scoring<br />

Posted by Karthik at 12/02/2012 02:28:47 am<br />

It's all good thanks for the response.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on SG9<br />

Answered: Clarification on SG9<br />

Posted by larhal at 11/16/2012 12:24:57 pm<br />

Quoting from SG9<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field<br />

element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from both<br />

unintentionally damaging the field, and from anchoring themselves to the field. Violations of<br />

this rule will<br />

result in a Disqualification.<br />

What if my robot is an act of scoring like in the picture , would it be legal ?<br />

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Re: Clarification on SG9<br />

Posted by Karthik at 11/28/2012 06:13:25 pm<br />

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Quoting from SG9<br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field<br />

element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from both<br />

unintentionally damaging the field, and from anchoring themselves to the field. Violations of<br />

this rule will<br />

result in a Disqualification.<br />

What if my robot is an act of scoring like in the picture , would it be legal ?<br />

Yes, this would be legal. You are not intentionally attaching yourself to the field.<br />

Re: Answered: Clarification on SG9<br />

Posted by larhal at 11/29/2012 01:39:12 am<br />

Thank you Karthik . Sorry for the small picture .<br />

Re: Answered: Clarification on SG9<br />

Posted by Karthik at 12/02/2012 02:27:49 am<br />

Thank you Karthik . Sorry for the small picture .<br />

You're welcome. Don't worry about the small picture, in this case it clearly illustrated your<br />

point.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Fixing robots during match<br />

Answered: Fixing robots during match<br />

Posted by eloveless at 11/16/2012 03:25:25 pm<br />

If you are on your "home" tile can you fix any problems you have during the match or not? Can<br />

you do it with or without tools if you can? Also, if you need to manipulate a bean bag b/c it is<br />

lodged in a wheel or something can you get it out if on the start tile?<br />

Thank you,<br />

eloveless<br />

Re: Fixing robots during match<br />

Posted by Karthik at 11/28/2012 06:21:30 pm<br />

If you are on your "home" tile can you fix any problems you have during the match or not? Can<br />

you do it with or without tools if you can? Also, if you need to manipulate a bean bag b/c it is<br />

lodged in a wheel or something can you get it out if on the start tile?<br />

Thank you,<br />

eloveless<br />

Before posting in this forum, we urge you to please read the entirety of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

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Game Manual, as it often answers your questions directly.<br />

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In this case, rules and specifically state what type of interaction is allowed. I've<br />

quoted these rules below, with pertinent sections bolded.<br />

During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started<br />

the match on), within the following restrictions.<br />

i. Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting Tile and no part of the Robot is touching a gray foam tile, except the interaction<br />

allowed in <br />

ii. If any part of a Robot is touching a grey foam tile, the only interaction that will be allowed is<br />

to bring the Robot fully into the legal Alliance Starting Tile, into a legal position as per <br />

iii. After any legal interaction with the robot by Drivers and Coaches, and prior to the robot<br />

attempting to score or interact with Game Objects, the robot must be in a position such that it<br />

is touching the legal Alliance Starting Tile and no part of the Robot is touching a gray foam tile;<br />

a legal position as per . i.e. Before the Robot leaves the Alliance Starting Tile, Drivers<br />

and Coaches may not be touching the robot. If Drivers and Coaches touch the Robot again, it<br />

must be touching a legal Alliance Starting Tile and it must immediately be brought fully back<br />

onto the tile.<br />

Note: Robots that hang over the edge of the Alliance Starting Tile, but do not touch any gray<br />

foam tiles, are considered to be in legal positions for interaction as per <br />

During contact with the Robot, the Drivers or Coaches may not intentionally manipulate or<br />

modify the position of any Scoring Objects relative to the Robot’s overall system, either by<br />

direct hand contact or indirect contact via the Robot. (i.e. it is acceptable to change the<br />

orientation of a Robot that includes Scoring Objects in it as long as the position of the<br />

elements relative to the Robot is not changed).<br />

Drivers or Coaches also may not change the configuration of the Robot in any way other than<br />

in the act of fixing the Robot (i.e. it is okay to reposition the robot relative to the field, but it is<br />

not okay to manually lift up the Robot's arm, unless you are in the act of a repair). Any<br />

changes to the Robot’s configuration performed during the act of repair must be reversed<br />

before the Robot can leave the Alliance Starting Tile.<br />

The intent of this rule is to allow teams to fix Robots that are unable to move, to reposition<br />

and/or reorient Robots, and to activate additional autonomous modes by interacting with the<br />

Robot via sensors or buttons.<br />

The intent of this rule is not to allow teams to manipulate their Robot in such a way that they<br />

are controlling the Robot via human contact or creating motions that lead to scoring.<br />

Violations of this rule will result in a warning for minor offenses <strong>which</strong> do not affect the match.<br />

Egregious (match affecting) offenses will result in a Disqualification. Teams who receive<br />

multiple warnings may also receive a Disqualification at the head referee's discretion.<br />

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During the Driver Controlled Period, Drivers and Coaches may handle their own Robot<br />

as long as the robot has never left the Alliance Starting Tile. The intent of this rule is to allow<br />

teams to fix Robots <strong>which</strong> were unable to move at the start of the Match.<br />

Violations of this rule will result in a warning for minor offenses <strong>which</strong> do not affect the match.<br />

Egregious (match affecting) offenses will result in a Disqualification. Teams who receive<br />

multiple warnings may also receive a Disqualification at the head referee's discretion.<br />

Note: During the handling specified in And robots may be repositioned, but<br />

must be returned to a valid starting position as per .<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Entanglement Question<br />

Answered: Entanglement Question<br />

Posted by HarryAinlayRobotics at 11/16/2012 11:24:07 pm<br />

For the competition our team has designed a robot in <strong>which</strong> 2 modules that are connected<br />

together by a series of linked C-bars. We would like to double check with <strong>VEX</strong> officials if this<br />

would be allowed. A picture has been attached below to clarify.<br />

P.S: All the wires are tied down INTO the C-Bars to prevent wire entanglement.<br />

Re: Entanglement Question<br />

Posted by Karthik at 11/28/2012 06:25:57 pm<br />

For the competition our team has designed a robot in <strong>which</strong> 2 modules that are connected<br />

together by a series of linked C-bars. We would like to double check with <strong>VEX</strong> officials if this<br />

would be allowed. A picture has been attached below to clarify.<br />

P.S: All the wires are tied down INTO the C-Bars to prevent wire entanglement.<br />

From what we can see in this picture, this looks to be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Anti slip mats<br />

Answered: Anti slip mats<br />

Posted by 1136A at 11/17/2012 07:37:07 pm<br />

Hi, i am using a large amount of the vex anti slip mats on my robot, and was wondering if there<br />

is a limit to how much you can use?<br />

:confused:<br />

Re: Anti slip mats<br />

Posted by Karthik at 11/28/2012 06:28:07 pm<br />

Hi, i am using a large amount of the vex anti slip mats on my robot, and was wondering if there<br />

is a limit to how much you can use?<br />

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:confused:<br />

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There is no limit, provided you haven't violated any other rules in the process. (For example,<br />

your robot still needs to fit within the 18"x18"x18" size restriction, etc.)<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Concerning Autonomous Scoring<br />

Answered: Concerning Autonomous Scoring<br />

Posted by skater96782 at 11/19/2012 12:57:05 am<br />

I have been hearing a lot about scores not being counted during autonomous because their<br />

manipulator is touching the sack(s) i never read anything about it not counting. I know that if<br />

its being supported by the robot then it doesn't count but if its scored and touching the sack its<br />

not counted?<br />

Re: Concerning Autonomous Scoring<br />

Posted by Karthik at 11/28/2012 06:32:33 pm<br />

I have been hearing a lot about scores not being counted during autonomous because their<br />

manipulator is touching the sack(s) i never read anything about it not counting. I know that if<br />

its being supported by the robot then it doesn't count but if its scored and touching the sack its<br />

not counted?<br />

Before posting in this forum, we urge you to please read the entirety of the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong><br />

Game Manual, as it often answers your questions directly.<br />

In this case, the definition of Scored specifically state what type of interaction is allowed. I've<br />

quoted these rules below, with pertinent sections bolded.<br />

Scored – A Scoring Object is Scored in a Goal if it meets one of the following criteria.<br />

1. A Scoring Object is partially within the three-dimensional space defined by the outer edges<br />

of a Trough or High Goal, projected upwards and infinitely perpendicular to the playing field.<br />

a. For a Scoring Object to count under this clause, it must not be touching a Robot of the same<br />

color as the Goal<br />

b. If a Scoring Object meets the criteria of being in both a High Goal and a Trough, it will be<br />

Scored only in the High Goal<br />

c. If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a<br />

red and blue Trough, it will be Scored in both.<br />

2. A Scoring Object is touching a Floor Goal, and not touching any other foam tiles.<br />

For a Scoring Object to count under either clause, it must remain in a Scored position, if/when<br />

all Robots were removed from the field. (By removed, we mean removing the robot and its<br />

contents from the field. Referees will be instructed to gently pull robots away from the Goal if<br />

necessary) i.e. The Scoring Object must not be supported by the Robot.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Descoring in Autonomous<br />

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Answered: Descoring in Autonomous<br />

Posted by SweetMochi at 11/19/2012 06:31:57 pm<br />

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I think it is pretty clear when the "pull-away" test should be used at the end of a match, but if a<br />

case of partial descoring has occurred at the end of the autonomous period should referees<br />

perform the "pull-away" test? An example would be a blue robot in contact with a sack scored<br />

in a red trough at the end of the autonomous period.<br />

Thanks in advance Karthik.<br />

Re: Descoring in Autonomous<br />

Posted by Karthik at 11/28/2012 06:34:59 pm<br />

I think it is pretty clear when the "pull-away" test should be used at the end of a match, but if a<br />

case of partial descoring has occurred at the end of the autonomous period should referees<br />

perform the "pull-away" test? An example would be a blue robot in contact with a sack scored<br />

in a red trough at the end of the autonomous period.<br />

Thanks in advance Karthik.<br />

The "pull-away" test should only be used if it is absolutely necessary to determine support. The<br />

referees should be extra judicious about using this test at the end of the Autonomous Period.<br />

Re: Descoring in Autonomous<br />

Posted by SweetMochi at 11/29/2012 05:32:59 am<br />

The "pull-away" test should only be used if it is absolutely necessary to determine support. The<br />

referees should be extra judicious about using this test at the end of the Autonomous Period.<br />

Alright, thanks for making that clear Karthik!<br />

Re: Descoring in Autonomous<br />

Posted by Karthik at 12/02/2012 02:29:51 am<br />

Alright, thanks for making that clear Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clearer Definition for Scored<br />

Answered: Clearer Definition for Scored<br />

Posted by SweetMochi at 11/19/2012 06:46:23 pm<br />

The current definition of scored seems to be insufficient. Although gently pulling the robots<br />

away from the trough will work for most cases of partial descoring, I can imagine designing a<br />

robot that ends the match with a specially designed rake touching the far side of the opponent<br />

trough and some of the sacks inside to the degree that the pull test is required. As the referees<br />

gently pull the robot away, the rake would descore all the sacks. So some questions regarding<br />

this situation:<br />

1. Should there be a gentle push test for some situations?<br />

2. Should there be a raise-the-arm test for some situations?<br />

3. Any combination of the mentioned 3 tests?<br />

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Sorry for the vague description but I feel robots can take advantage of how the descore test is<br />

currently applied.<br />

Thanks Karthik!<br />

Re: Clearer Definition for Scored<br />

Posted by Karthik at 11/28/2012 08:54:03 pm<br />

The current definition of scored seems to be insufficient. Although gently pulling the robots<br />

away from the trough will work for most cases of partial descoring, I can imagine designing a<br />

robot that ends the match with a specially designed rake touching the far side of the opponent<br />

trough and some of the sacks inside to the degree that the pull test is required. As the referees<br />

gently pull the robot away, the rake would descore all the sacks. So some questions regarding<br />

this situation:<br />

1. Should there be a gentle push test for some situations?<br />

2. Should there be a raise-the-arm test for some situations?<br />

3. Any combination of the mentioned 3 tests?<br />

Sorry for the vague description but I feel robots can take advantage of how the descore test is<br />

currently applied.<br />

Thanks Karthik<br />

In most situations, there is no reason to move any Robots at the end of the Match to determine<br />

if any Scoring Objects are supported. This test is only applied in the most extreme<br />

circumstances, where it is absolutely necessary to determine if Scoring Objects are supported.<br />

When the test is applied, it will be done so in such a way that it disrupts as little of the field as<br />

possible, and such that teams don't gain an advantage as a result of the test. (i.e Any<br />

disruptions to the field during the test, will be ignored.)<br />

Re: Clearer Definition for Scored<br />

Posted by SweetMochi at 11/29/2012 05:32:15 am<br />

Okay, thanks for the answer as always Karthik!<br />

Re: Clearer Definition for Scored<br />

Posted by Karthik at 12/02/2012 02:29:27 am<br />

Okay, thanks for the answer as always Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Ref question on robot touching scored object<br />

Answered: Ref question on robot touching scored object<br />

Posted by zamsely at 11/20/2012 06:45:39 pm<br />

A robot with an opaque bucket dumps a pile of sacks in its trough and time ends with the<br />

bucket upside down on the pile. The referee gently removes the robot and some of the outer<br />

sacks slide off. There is no way to know what other sacks might have been touching the inside<br />

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of the bucket. How should it be scored?<br />

Re: Ref question on robot touching scored object<br />

Posted by Karthik at 11/28/2012 08:57:53 pm<br />

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A robot with an opaque bucket dumps a pile of sacks in its trough and time ends with the<br />

bucket upside down on the pile. The referee gently removes the robot and some of the outer<br />

sacks slide off. There is no way to know what other sacks might have been touching the inside<br />

of the bucket. How should it be scored?<br />

Any <strong>Sack</strong>s <strong>which</strong> were supported by the Robot will not count. From what has been described,<br />

it seems that none of the <strong>Sack</strong>s were supported by the robot in question at the end of the<br />

match.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Ref question on Pinning/Trapping/Entanglement<br />

Answered: Ref question on Pinning/Trapping/Entanglement<br />

Posted by zamsely at 11/20/2012 07:08:48 pm<br />

A robot drives over and parks on another robot's clear lexan shovel, preventing the robot from<br />

moving. To the referees it looks like the team has tripped a breaker (<strong>which</strong> maybe it did from<br />

trying to get unstuck) or otherwise lost communication with the now immobile robot.<br />

It doesn't quite fit under:<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

or:<br />

Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape.<br />

Would it fall under G11 entanglement as "Intentionally grasping an opponent robot"?<br />

If it trips a breaker should the offending team be a DQ from the match or is it a warning<br />

because the temporarily immobilized robot could have guarded against this with<br />

programming/design/? ?<br />

Re: Ref question on Pinning/Trapping/Entanglement<br />

Posted by Karthik at 11/28/2012 09:07:54 pm<br />

A robot drives over and parks on another robot's clear lexan shovel, preventing the robot from<br />

moving. To the referees it looks like the team has tripped a breaker (<strong>which</strong> maybe it did from<br />

trying to get unstuck) or otherwise lost communication with the now immobile robot.<br />

It doesn't quite fit under:<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

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or:<br />

Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape.<br />

Would it fall under G11 entanglement as "Intentionally grasping an opponent robot"?<br />

Driving on top of a robot, immobilizing it and not rectifying the situation would be considered<br />

intentional entanglement.<br />

If it trips a breaker should the offending team be a DQ from the match or is it a warning<br />

because the temporarily immobilized robot could have guarded against this with<br />

programming/design/? ?<br />

Whether or not a team trips a breaker is not relevant to this ruling.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Potentially damaging components ()<br />

Answered: Potentially damaging components (&lt;R3&gt;)<br />

Posted by Owen at 11/25/2012 08:07:04 pm<br />

I am looking for clarification on parts A and B of .<br />

The following types of mechanisms and components are NOT allowed:<br />

a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

c. Those that pose an unnecessary risk of entanglement.<br />

What constitutes a mechanism <strong>which</strong> could potentially damage the field or another robot?<br />

Would a robot with a particularly powerful drive or lift be in violation of this rule?<br />

Example: A 25:1 four motor lift capable of breaking the trough and a 3:1 torque 6 motor drive<br />

base <strong>which</strong> could break another robot if it were not solidly built.<br />

If there was a question of violating this rule, as in the previous example, would the offending<br />

team only be disqualified if they actually damaged the field or another robot, or fail inspection<br />

for having the potential to do so?<br />

In short, would this robot be disqualified even if it did not damage the field or another robot,<br />

simply because it could potentially do so if it made an attempt?<br />

Re: Potentially damaging components (&lt;R3&gt;)<br />

Posted by Karthik at 11/28/2012 09:10:11 pm<br />

I am looking for clarification on parts A and B of .<br />

The following types of mechanisms and components are NOT allowed:<br />

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a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

c. Those that pose an unnecessary risk of entanglement.<br />

Would a robot with a particularly powerful drive or lift be in violation of this rule?<br />

No, absolutely not. This rule is mainly intended to prevent teams from having Robots with<br />

sharp parts, or parts that could mark up playing field components.<br />

Re: Answered: Potentially damaging components (&lt;R3&gt;)<br />

Posted by Owen at 11/28/2012 09:22:52 pm<br />

Thank you Karthik for such a clear answer!<br />

Re: Answered: Potentially damaging components (&lt;R3&gt;)<br />

Posted by Karthik at 12/02/2012 02:26:23 am<br />

Thank you Karthik for such a clear answer<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: VexNet Key Rule<br />

Answered: VexNet Key Rule<br />

Posted by NissanskylineN1 at 11/26/2012 08:11:43 pm<br />

Hello,<br />

I was reading the competition rules yesterday and I noticed a rule regarding the VexNet key:<br />

Rule R7JII:<br />

No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

My question is:<br />

Why?<br />

AFAIK, the VexNet works using 802.1.1 G Wifi, <strong>which</strong> is/was used with most WiFi routers, and<br />

the signal was adequate for a normal house. I also doubt that the signal could be interfered/cut<br />

off by the metal, as it can go through a normal household wall.<br />

So, my question is: Why the heck is this rule in place, as the furthest possible distance that<br />

you can be from your robot is ~25 feet?:confused::confused:<br />

Re: VexNet Key Rule<br />

Posted by Karthik at 11/28/2012 09:12:04 pm<br />

Hello,<br />

I was reading the competition rules yesterday and I noticed a rule regarding the VexNet key:<br />

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My question is:<br />

Why?<br />

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AFAIK, the VexNet works using 802.1.1 G Wifi, <strong>which</strong> is/was used with most WiFi routers, and<br />

the signal was adequate for a normal house. I also doubt that the signal could be interfered/cut<br />

off by the metal, as it can go through a normal household wall.<br />

So, my question is: Why the heck is this rule in place, as the furthest possible distance that<br />

you can be from your robot is ~25 feet?:confused::confused:<br />

This rule is in place to minimize the chance of teams inadvertently weakening their own<br />

<strong>VEX</strong>net signal.<br />

Re: Answered: VexNet Key Rule<br />

Posted by NissanskylineN1 at 11/29/2012 04:09:55 am<br />

But its Wifi G... This stuff can go through residential houses. Its a real PITA because it adds<br />

another issue of mounting the key. Please remove this rule for next year.<br />

Re: Answered: VexNet Key Rule<br />

Posted by Karthik at 12/02/2012 02:31:06 am<br />

But its Wifi G... This stuff can go through residential houses. Its a real PITA because it adds<br />

another issue of mounting the key. Please remove this rule for next year.<br />

The Game Design Committee reviews all rules every year; we've made specific note of this<br />

concern.<br />

Re: Answered: VexNet Key Rule<br />

Posted by NissanskylineN1 at 12/02/2012 02:03:09 pm<br />

Thank you very much, Karthik. :)<br />

Re: Answered: VexNet Key Rule<br />

Posted by Karthik at 12/03/2012 07:02:14 pm<br />

Thank you very much, Karthik. :)<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: "Losing Autonomous Bonus" Clarification<br />

Answered: &lt;SG7&gt; &quot;Losing Autonomous Bonus&quot; Clarification<br />

Posted by olitech at 11/27/2012 05:29:08 am<br />

Robots are not permitted to break the plane of their opponents Alliance Starting Tile<br />

during the<br />

Autonomous Period. Violations of this rule will result in the offending Alliance automatically<br />

losing the<br />

Autonomous Bonus and the offending Robot being disabled.<br />

Lets say that the blue alliance violates SG7 but it scores more in the autonomous period than<br />

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the red alliance. Does the red alliance get awarded the autonomous bonus? Or, is there no<br />

Autonomous bonus awarded at all?<br />

Re: &lt;SG7&gt; &quot;Losing Autonomous Bonus&quot; Clarification<br />

Posted by Karthik at 11/28/2012 09:13:22 pm<br />

Lets say that the blue alliance violates SG7 but it scores more in the autonomous period than<br />

the red alliance. Does the red alliance get awarded the autonomous bonus? Or, is there no<br />

Autonomous bonus awarded at all?<br />

The opposing alliance is automatically the awarded the Autonomous Bonus, regardless of<br />

what points were scored by the two alliances.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on c.<br />

Answered: Clarification on &lt;R7&gt; c.<br />

Posted by sabydady at 11/28/2012 01:27:41 am<br />

I have a question regarding the rule , specially section b. and c. quoted below.<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong><br />

are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

c. Any #4, #6, #8, M2, M2.5, M3 or M4 screw up to 2" long, and any commercially available nut<br />

to<br />

fit these screws<br />

At a recent tournament in <strong>which</strong> I was the Head Referee a team was using #8 Nylon screws<br />

with their respective nut.<br />

(Similar to these)<br />

http://ecx.images-amazon.com/images/I/31FnTgZESiL._SL500_AA300_.jpg<br />

Other teams were alleging it was illegal to use those screws.<br />

My final decision was that the screws were legal since rule doesn't explicitly say that<br />

section's b. statement of "Identical" applies to section c. "Any #4, #6, #8, M2, M2.5, M3 or M4<br />

Screw".<br />

My understanding is that Sections a. through j. from rule have no relation and all are<br />

independent specifications of what can be used aside legal vex equipment. Is that judgement<br />

correct?<br />

Thank You.<br />

Javier Morales<br />

Puerto Rico Institute of Robotics<br />

Re: Clarification on &lt;R7&gt; c.<br />

Posted by Karthik at 11/28/2012 09:19:02 pm<br />

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I have a question regarding the rule , specially section b. and c. quoted below.<br />

At a recent tournament in <strong>which</strong> I was the Head Referee a team was using #8 Nylon screws<br />

with their respective nut.<br />

(Similar to these)<br />

http://ecx.images-amazon.com/images/I/31FnTgZESiL._SL500_AA300_.jpg<br />

Other teams were alleging it was illegal to use those screws.<br />

My final decision was that the screws were legal since rule doesn't explicitly say that<br />

section's b. statement of "Identical" applies to section c. "Any #4, #6, #8, M2, M2.5, M3 or M4<br />

Screw".<br />

My understanding is that Sections a. through j. from rule have no relation and all are<br />

independent specifications of what can be used aside legal vex equipment. Is that judgement<br />

correct?<br />

Thank You.<br />

Javier Morales<br />

Puerto Rico Institute of Robotics<br />

Your judgement was correct. Nylon #8 screws would fall under and are legal. Your<br />

analysis of the situation is perfect.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Decorational lexan clarification<br />

Answered: Decorational lexan clarification<br />

Posted by cbw1538 at 11/30/2012 12:22:46 am<br />

The manual specifies that lexan must be cut from a 12"x24" sheet, and also specifies that any<br />

materials may be used as nonfunctional decorations.<br />

If we are using lexan as a nonfunctional decoration, <strong>which</strong> rules takes precedence? I would<br />

like to have documentation when we go through inspection.<br />

Thank you.<br />

Re: Decorational lexan clarification<br />

Posted by Karthik at 12/03/2012 07:10:16 pm<br />

The manual specifies that lexan must be cut from a 12"x24" sheet, and also specifies that any<br />

materials may be used as nonfunctional decorations.<br />

If we are using lexan as a nonfunctional decoration, <strong>which</strong> rules takes precedence? I would<br />

like to have documentation when we go through inspection.<br />

Thank you.<br />

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Lexan used as a non functional decoration will not count towards your 12"x24" allotment.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Answered: &lt;R7&gt; Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Posted by fretless_kb at 12/04/2012 01:25:32 pm<br />

Karthik,<br />

I would lke to ensure this rule especially the item ii concerning the 2" restriction only applies if<br />

a USB extension cable is used. I have interpreted this to mean a team is allowed to have<br />

metal closer than 2" if the Vexnet Key is mounted in the Cortex. is that correct? Our robot<br />

design this year has a metal plate <strong>which</strong> overhangs the cortex to deflect falling sacks from<br />

hitting the cortex, it is closer than 2" to the Key, but the key is mounted directly in the Cortex. I<br />

presume this is still a legal configuration?<br />

Cheers Kb<br />

j. A USB extension cable may be used for the sole purpose of remote mounting of a <strong>VEX</strong>net<br />

key.<br />

The key must be mounted in the following manner. (See the below image for reference)<br />

i. The <strong>VEX</strong>net key must be mounted such that no metal is touching the key above the<br />

<strong>VEX</strong>net logo.<br />

ii. No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

Re: &lt;R7&gt; Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Posted by Karthik at 12/04/2012 04:13:27 pm<br />

Karthik,<br />

I would lke to ensure this rule especially the item ii concerning the 2" restriction only applies if<br />

a USB extension cable is used. I have interpreted this to mean a team is allowed to have<br />

metal closer than 2" if the Vexnet Key is mounted in the Cortex. is that correct? Our robot<br />

design this year has a metal plate <strong>which</strong> overhangs the cortex to deflect falling sacks from<br />

hitting the cortex, it is closer than 2" to the Key, but the key is mounted directly in the Cortex. I<br />

presume this is still a legal configuration?<br />

Cheers Kb<br />

j. A USB extension cable may be used for the sole purpose of remote mounting of a <strong>VEX</strong>net<br />

key.<br />

The key must be mounted in the following manner. (See the below image for reference)<br />

i. The <strong>VEX</strong>net key must be mounted such that no metal is touching the key above the<br />

<strong>VEX</strong>net logo.<br />

ii. No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

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Yes, this space restriction only applies when remote mounting the <strong>VEX</strong>net key. However, we<br />

do recommend that you avoid having metal in very close proximity to your <strong>VEX</strong>ney key in all<br />

cases.<br />

Re: Answered: &lt;R7&gt; Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Posted by fretless_kb at 12/05/2012 05:35:47 am<br />

I understand but to date we have had pretty good luck with linking as long as we don't run the<br />

Vex Keys too long 10-15 minutes and then swap them seems to work for us during practice.<br />

Thanks for the prompt reply.<br />

Kb<br />

Re: Answered: &lt;R7&gt; Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

Posted by Karthik at 12/05/2012 05:47:40 pm<br />

I understand but to date we have had pretty good luck with linking as long as we don't run the<br />

Vex Keys too long 10-15 minutes and then swap them seems to work for us during practice.<br />

Thanks for the prompt reply.<br />

Kb<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Lexan Thickness Question<br />

Answered: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Jesse323Z at 12/04/2012 06:24:14 pm<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

i. Plastic can be mechanically altered by cutting, drilling or bending etc., but it cannot be<br />

chemically treated, melted or cast. Teams may heat the polycarbonate to aid in bending.<br />

I wanted a straight answer so I am asking here.<br />

From my understanding, we are allowed to use any thickness of Polycarbonate, as long as it is<br />

cut from a single 12"x24" sheet.<br />

So, it is legal to use lexan thicker than the specified '0.063"'? i.e. 0.83"?<br />

Thank you Karthik<br />

Re: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Karthik at 12/05/2012 06:02:37 pm<br />

I wanted a straight answer so I am asking here.<br />

From my understanding, we are allowed to use any thickness of Polycarbonate, as long as it is<br />

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cut from a single 12"x24" sheet.<br />

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So, it is legal to use lexan thicker than the specified '0.063"'? i.e. 0.83"?<br />

Thank you Karthik<br />

Please be sure to read the manual thoroughly before posting any questions in this forum. The<br />

answer to your question is spelled out exactly in the rule you quoted. To make things clear, I've<br />

re-quoted the rule and bolded the pertinent text.<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

0.83" lexan is clearly thicker than 0.063" lexan, thus it would be illegal.<br />

Re: Answered: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Jesse323Z at 12/05/2012 11:31:56 pm<br />

http://www.vexforum.com/showthread.php?t=74681&highlight=lexan#2<br />

In that thread you said:<br />

You are allowed to use different thickness of polycarbonate, however, you are still limited to<br />

12"x24". For example, if you use .03 material, this does not entitle you to use twice as much.<br />

So I am confused. From reading that thread it seems like we are allowed to use any thickness<br />

of polycarbonate.<br />

Oh, I was talking about the 0.083" lexan I saw at Lowes. I forgot to add the 0.<br />

Re: Answered: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Karthik at 12/06/2012 12:23:53 am<br />

http://www.vexforum.com/showthread.php?t=74681&highlight=lexan#2<br />

In that thread you said:<br />

So I am confused. From reading that thread it seems like we are allowed to use any thickness<br />

of polycarbonate.<br />

Oh, I was talking about the 0.083" lexan I saw at Lowes. I forgot to add the 0.<br />

0.030 is less than 0.063<br />

0.083 (and 0.83) is greater than 0.063<br />

I will quote the rule one final time.<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

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grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

You can use any thickness of lexan, as long as it's thinner or equal to 0.063"<br />

As said earlier, please read the manual (and past Q&A entries) very carefully before posting<br />

questions in this forum.<br />

Re: Answered: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Jesse323Z at 12/06/2012 02:16:05 am<br />

Alright, understood.<br />

Thank you Karthik.<br />

Re: Answered: &lt;R7f&gt; Lexan Thickness Question<br />

Posted by Karthik at 12/07/2012 08:20:49 pm<br />

Alright, understood.<br />

Thank you Karthik.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Painting Encoders<br />

Answered: Painting Encoders<br />

Posted by androb4 at 12/05/2012 03:08:23 am<br />

A simple question. Can we paint the encoders?? At least just the red parts. It is<br />

nonfunctional..sort of.<br />

Thanks<br />

Re: Painting Encoders<br />

Posted by Karthik at 12/07/2012 04:16:37 pm<br />

A simple question. Can we paint the encoders?? At least just the red parts. It is<br />

nonfunctional..sort of.<br />

If the modification is entirely non-functional (as it appears to be), this would be legal. However<br />

the "sort of" in your question gives me pause. If inspectors at your event determine there to be<br />

functional gain from the painting, they would not be legal for competition use.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Crossing Half of Field in Auton<br />

Answered: Crossing Half of Field in Auton<br />

Posted by Kyub at 12/05/2012 07:23:47 pm<br />

Is it that your whole robot needs to pass the plane of the troughs to be DQ'd, or just some of<br />

your robot? Sorry for the badly worded question and title.<br />

Re: Crossing Half of Field in Auton<br />

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Posted by Karthik at 12/07/2012 05:57:49 pm<br />

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Is it that your whole robot needs to pass the plane of the troughs to be DQ'd, or just some of<br />

your robot? Sorry for the badly worded question and title.<br />

We ask you to please carefully read the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual before posting any<br />

questions in this forum. There are no rules against crossing the field during the Autonomous<br />

Period. The only restriction is against breaking the plane of either of your opponent's Alliance<br />

Starting Tiles. This can be seen in rule , quoted below.<br />

Robots are not permitted to break the plane of their opponents Alliance Starting Tile<br />

during the Autonomous Period. Violations of this rule will result in the offending Alliance<br />

automatically losing the Autonomous Bonus and the offending Robot being disabled.<br />

Re: Answered: Crossing Half of Field in Auton<br />

Posted by Kyub at 12/07/2012 07:33:37 pm<br />

Thank you Karthik. I misunderstood the manual. Next time, I'll read it more carefully. :D<br />

Re: Answered: Crossing Half of Field in Auton<br />

Posted by Karthik at 12/07/2012 08:19:58 pm<br />

Thank you Karthik. I misunderstood the manual. Next time, I'll read it more carefully. :D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: RSC3 & PSC3 Clarification<br />

Answered: RSC3 &amp; PSC3 Clarification<br />

Posted by Legotycoon at 12/05/2012 07:34:10 pm<br />

Hi, according to the above mentioned rules:<br />

Robot Skills Match Loads may be introduced on any Alliance Starting Tile.<br />

And,<br />

Programming Skills Match Loads may be introduced on any Alliance Starting Tile.<br />

Is it legal to place the Skills Match Loads in/on a Robot that is within the Alliance Starting Tile?<br />

Or does this mean that the Skills Match Loads are required to be placed exclusively on the<br />

Alliance Starting Tile?<br />

Thank you for your time!<br />

Re: RSC3 &amp; PSC3 Clarification<br />

Posted by Karthik at 12/07/2012 07:10:45 pm<br />

Is it legal to place the Skills Match Loads in/on a Robot that is within the Alliance Starting Tile?<br />

Yes, this is legal and expected.<br />

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Re: Answered: RSC3 &amp; PSC3 Clarification<br />

Posted by Legotycoon at 12/09/2012 02:13:03 pm<br />

That's what I thought.<br />

THanks Karthik! :D<br />

Re: Answered: RSC3 &amp; PSC3 Clarification<br />

Posted by Karthik at 12/12/2012 04:48:05 pm<br />

That's what I thought.<br />

THanks Karthik! :D<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: High School Competing in the College Level<br />

Answered: High School Competing in the College Level<br />

Posted by tutman96 at 12/07/2012 07:13:01 pm<br />

I was wondering if I was in high school, could I compete in the college level competition. I don't<br />

see any rules in the manual that prevent this only that a driver must be a member of a<br />

post-secondary school.<br />

Re: High School Competing in the College Level<br />

Posted by Karthik at 12/12/2012 05:16:06 pm<br />

I was wondering if I was in high school, could I compete in the college level competition. I don't<br />

see any rules in the manual that prevent this only that a driver must be a member of a<br />

post-secondary school.<br />

The only restrictions in the College Challenge are upon the Drivers. A high school student is<br />

permitted to be a non driving member of a <strong>VRC</strong>C team.<br />

6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the “College Challenge”).<br />

Re: High School Competing in the College Level<br />

Posted by tutman96 at 12/12/2012 05:17:39 pm<br />

So if the driver was taking college classes, would they be considered a college student?<br />

Re: High School Competing in the College Level<br />

Posted by Karthik at 12/12/2012 05:26:55 pm<br />

So if the driver was taking college classes, would they be considered a college student?<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

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Thus, if someone is enrolled at a post-secondary school (i.e. taking classes, registered, has a<br />

student card..) they are eligible to be a driver.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Answered: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by SlimBoJones at 12/09/2012 11:47:34 pm<br />

We actually know the answer to the question, as we feel they are quite clear in the rules. We<br />

are asking because it seems to be a surprisingly common misconception among some teams<br />

(including members of our own team at one time). Having them answered directly here will<br />

provide a useful point of clarification for us to pass along, and to protect the integrity of teams<br />

qualifying for the World Championship via Skills Challenges.<br />

The question relates to the following definitions in both the Robot and Programming Skills<br />

Challenge rules:<br />

Robot/Programming Skills Match Loads &#8211; The five (5) <strong>Sack</strong>s available to be loaded at<br />

any time during a Robot/Programming Skills Match. Of these Robot/Programming Skills Match<br />

Loads, only one (1) <strong>Sack</strong> may be used as a Robot/Programming Skills Preload.<br />

Robot/Programming Skills Preload &#8211; The one (1) <strong>Sack</strong> each team may load into their<br />

Robot prior to each Robot/Programming Skills Match. An unused Robot/Programming Skills<br />

Preload becomes a Robot/Programming Skills Match Load.<br />

Sequence of events:<br />

A Skills Challenge participant begins in a Red Starting Alliance Tile<br />

They human load and score 5 sacks for Match Loads on the Red Alliance side<br />

The robot crosses over to the Blue side of the field and drives into a Blue Alliance Starting Tile<br />

The participant claims they can now Match Load an additional 5 sacks because they are "on<br />

both the Red and Blue alliance" during the Skills Challenge, and should have access to a 2nd<br />

set of Match Loads on the Blue Alliance side<br />

Question:<br />

Does a Skills Challenge participant have access to two (2) sets of Match-Loads, a set for each<br />

of the Red and Blue alliance sides of the field?<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by Totally Generic Name at 12/10/2012 12:48:03 am<br />

I figured this question would be in the Q&A, but I might be able to answer.<br />

There are 5 match loads, one of <strong>which</strong> is a preload. "Of these Robot/Programming Skills<br />

Match Loads, only one (1) <strong>Sack</strong> may be used as a Robot/Programming Skills Preload." So<br />

basically, it's only 4+1 sacks.<br />

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From what I understand, all of the square are of your "alliance", because you are counted as<br />

both red and blue or whatever reason - we could realign on any square last year, and I don't<br />

think that's changed. So, you can load the 5 match loads on any tile if you want. However,<br />

each team gets the 5 match loads. There is only one team, so there are 5 match loads in total,<br />

but they can be introduced in any order on any tile.<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by Rick TYler at 12/10/2012 12:53:37 am<br />

The thread was moved out of Q&A because it is not a question.<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by SlimBoJones at 12/10/2012 05:14:16 am<br />

The question is stated at the end:<br />

Question:<br />

Does a Skills Challenge participant have access to two (2) sets of Match-Loads and<br />

Pre-Loads, a set for each of the Red and Blue alliance sides of the field?<br />

I've edited the sequence of events to reflect the "4+1" correction by Totally Generic Name<br />

above. I've edited the question to try and make it more clear.<br />

The question still stands, and I'd still like an official answer.<br />

I have bumped into teams who thought that there are 5 sacks available on BOTH alliance<br />

sides of the field. They would human load 5 on the starting side, score them, cross the field to<br />

the other side, and human load 5 more. Thus human loading a total of 10 sacks into the robot.<br />

Their rationale being that you are both Red and Blue alliance members during skills challenge,<br />

and should get a complete set of match-loads and pre-loads on each side of the field as well.<br />

I know this is definitely not the case, but would like to see a Q&A response to quash this<br />

mis-interpretation of the rules quickly.<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by Vex Mundi at 12/10/2012 06:54:22 am<br />

You are not both red and blue alliances. You cannot park on the colour you did not start on<br />

and you cannot reposition on the colour you did not start on. Nowhere in the robot skills rules<br />

or the programming skills rules does it say that you are "both alliances". The colour of tiles and<br />

goals is ignored only for the purposes of scoring sacks and driver control loading.<br />

The purpose of the Q+A is to answer questions that don't yet have clear answers, not to<br />

reiterate things that are spelled out in the rules. Questions that can be answered by reading<br />

the manual clutter the Q+A and make it difficult for people who need to keep up with rules<br />

changes to do so.<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

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Posted by SlimBoJones at 12/10/2012 01:36:35 pm<br />

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The purpose of the Q+A is to answer questions that don't yet have clear answers, not to<br />

reiterate things that are spelled out in the rules. Questions that can be answered by reading<br />

the manual clutter the Q+A and make it difficult for people who need to keep up with rules<br />

changes to do so.<br />

Okay, no offense, but all I wanted was a simple, OFFICIAL "No" response on the Q&A.<br />

It would've taken less time than it did to mysteriously move the thread out of the Q&A to here.<br />

That way I could've e-mailed teams a clear response from an official source. I'm not an<br />

authoritative figure, and they aren't going to listen to me. I'm getting some feedback from<br />

participants at my event who thought the Skills Challenges were poorly run due to a<br />

misunderstanding of this rule, and I'm trying to say we actually got it right. We denied someone<br />

a World qualifying spot because of this, and it's making me, my event and <strong>VEX</strong> as a whole<br />

look bad.<br />

Yes, the rules are clear, but people make up, misinterpret or selectively read rules all the time,<br />

and this is an issue that I've overheard teams misinterpret more than once.<br />

What I didn't want was people replying, adding their own two cents, sidetracking the original<br />

question with irrelevant information, and selectively reading the original post.<br />

Now we're cluttering the rest of the <strong>VEX</strong> forums with noise, while the ACTUAL Q&A remains<br />

populated with questions even more asinine than this one.<br />

Look, what I don't want is anyone's team knocked out by another team who shows up at an<br />

event where the Skills Challenge person doesn't have the best handle on the rules. Let's say<br />

the field is setup with match loads on both sides, so teams have a choice on <strong>which</strong> side they<br />

start on, Red or Blue. The next thing you know, a team ends up loading 5 sacks on each side<br />

of the field, puts up a Worlds qualifying score with those extra illegal sacks and you don't catch<br />

it until after the event is over... or you don't catch it at all.<br />

What do you do then?<br />

I almost saw it happen at my own event, but thankfully someone caught it. The team wasn't<br />

being malicious, they just misinterpreted the rules. We told the team, DQ'ed their big score,<br />

and they begrudgingly and unsuccessfully continued to try to qualify without using the illegal<br />

extra sacks.<br />

My event was two days ago, and I'm trying to wrap everything up so I can get back to teaching<br />

and catch up on the marking that's piled up from organizing and running a <strong>VEX</strong> event. I want to<br />

close the book on this ASAP.<br />

In addition, maybe I can save some other <strong>VEX</strong> teams and event partners some potential grief,<br />

and all it takes is a simple "No."<br />

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Instead, I get trolled.<br />

Thanks!<br />

Re: Skills Challenges - Pre-Load and Match-Load Quantities<br />

Posted by Karthik at 12/10/2012 09:00:22 pm<br />

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Question:<br />

Does a Skills Challenge participant have access to two (2) sets of Match-Loads, a set for each<br />

of the Red and Blue alliance sides of the field?<br />

Your interpretation is 100% correct. Teams only have access to one (1) set of Match-Loads<br />

during a given Skills Challenge run.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: League elimination opt-out?<br />

Answered: League elimination opt-out?<br />

Posted by bb_csm at 12/10/2012 03:46:52 am<br />

There seems to be differing opinions about the practice of the top ranked team in a league<br />

choosing to opt-out of elimination rounds. I can see why teams would want to do this, and my<br />

opinion is that it is the courteous thing to do since they have already earned a world<br />

championship spot. Is this response in the link below still the official position of the RECF? Or<br />

would opting out be perceived negatively in any way?<br />

http://www.vexforum.com/showthread.php?t=63109&highlight=league<br />

Thank you.<br />

Re: League elimination opt-out?<br />

Posted by Karthik at 12/13/2012 08:27:16 pm<br />

There seems to be differing opinions about the practice of the top ranked team in a league<br />

choosing to opt-out of elimination rounds. I can see why teams would want to do this, and my<br />

opinion is that it is the courteous thing to do since they have already earned a world<br />

championship spot. Is this response in the link below still the official position of the RECF? Or<br />

would opting out be perceived negatively in any way?<br />

http://www.vexforum.com/showthread.php?t=63109&highlight=league<br />

Thank you.<br />

For a top ranked team in a league to earn a qualifying spot, they must compete in the<br />

elimination rounds. Any team who withdraws from the elimination rounds is no longer eligible<br />

to earn a World Championship qualifying spot.<br />

Re: Answered: League elimination opt-out?<br />

Posted by bb_csm at 12/14/2012 04:07:30 am<br />

Thank you. I had thought it was an acceptable practice because of the earlier response, so I'm<br />

glad I asked. Since this is the official ruling, it will certainly be enforced in our league.<br />

Re: Answered: League elimination opt-out?<br />

Posted by Karthik at 12/19/2012 05:19:21 pm<br />

Thank you. I had thought it was an acceptable practice because of the earlier response, so I'm<br />

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glad I asked. Since this is the official ruling, it will certainly be enforced in our league.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Parking<br />

Answered: Parking<br />

Posted by Titan Robotics at 12/10/2012 09:45:22 pm<br />

Does a robot have to leave their starting tile to receive the parking bonus, or can they sit<br />

unmoving for the whole time and get the ten point bonus.<br />

Re: Parking<br />

Posted by Karthik at 12/12/2012 05:24:42 pm<br />

Does a robot have to leave their starting tile to receive the parking bonus, or can they sit<br />

unmoving for the whole time and get the ten point bonus.<br />

A robot does not need leave the tile to earn the Parking bonus in a normal Match. However, to<br />

earn the Robot Skills Parking bonus or the Programming Skills Parking bonus, they must leave<br />

the tile at some point during the match.<br />

Parked – A robot is considered to be Parked if it is touching one of its own Alliance Starting<br />

Tiles at the end of the Match.<br />

Robot Skills Parked – A robot is considered to be Robot Skills Parked if it is touching one of its<br />

own Alliance Starting Tiles at the end of the Match, and has left the Alliance Starting Tile<br />

during the Robot Skills Match.<br />

Programming Skills Parked – A robot is considered to be Programming Skills Parked if it is<br />

touching one of its own Alliance Starting Tiles at the end of the Match, and has left the Alliance<br />

Starting Tile during the Programming Skills Match.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Lexan by area or can you really only use one sheet?<br />

Answered: Lexan by area or can you really only use one sheet?<br />

Posted by Android4life at 12/11/2012 01:41:36 am<br />

Basically can you use 288 sq inches or only a 12x24 sheet?<br />

Re: Lexan by area or can you really only use one sheet?<br />

Posted by Karthik at 12/12/2012 05:31:57 pm<br />

Basically can you use 288 sq inches or only a 12x24 sheet?<br />

In advance of posting in this forum, please thoroughly read the Game Manual and the Q&A<br />

usage guidelines, specifically the part about quoting the specific rule related to your question.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

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grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

This means that the pieces "plastic" on your robot must be able to be reassembled into a sheet<br />

of "plastic" that is no larger than 12"x24". For example, using a 1"x36" strip of lexan would be<br />

illegal, as it could not be obtained from a single 12"x24" sheet.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Question about polycarbonate/non functional design etc<br />

Answered: Question about polycarbonate/non functional design etc<br />

Posted by Team5119 at 12/12/2012 08:52:39 pm<br />

Hi, following previous posts on polycarbonate/lexan, if it can be used as non functional<br />

decoration, does it have limits, and also does it matter the thickness<br />

Thanks In Advance<br />

Re: Question about polycarbonate/non functional design etc<br />

Posted by Karthik at 12/13/2012 04:13:10 pm<br />

Hi, following previous posts on polycarbonate/lexan, if it can be used as non functional<br />

decoration, does it have limits, and also does it matter the thickness<br />

Thanks In Advance<br />

There are no specific limits on non functional decorations, provided the item remains non<br />

functional.<br />

Re: Answered: Question about polycarbonate/non functional design etc<br />

Posted by Team5119 at 12/13/2012 05:45:53 pm<br />

Thank you !<br />

greatly appreciated<br />

Re: Answered: Question about polycarbonate/non functional design etc<br />

Posted by Karthik at 12/13/2012 06:32:45 pm<br />

Thank you !<br />

greatly appreciated<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;R7&gt;<br />

Posted by banditofernando at 12/13/2012 08:30:29 pm<br />

Hi Karthik, we have a question about f<br />

Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

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It doesn't say anything about plexiglass. Is it legal? It is the only plastic we can get really<br />

cheap.<br />

Thanks!<br />

Robert<br />

Re: Clarification on &lt;R7&gt;<br />

Posted by Karthik at 12/13/2012 08:34:05 pm<br />

Hi Karthik, we have a question about f<br />

It doesn't say anything about plexiglass. Is it legal? It is the only plastic we can get really<br />

cheap.<br />

Thanks!<br />

Robert<br />

No, plexiglass is not legal.<br />

Re: Clarification on &lt;R7&gt;<br />

Posted by banditofernando at 12/14/2012 03:11:55 am<br />

No, plexiglass is not legal.<br />

May I ask why it is not legal???<br />

And thank you!<br />

~Banditofernando<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: scoring a pile covered by a bucket<br />

Answered: scoring a pile covered by a bucket<br />

Posted by zamsely at 12/14/2012 06:04:16 pm<br />

If a team with an opaque bucket dumps a load of sacks and leaves the bucket for the rest of<br />

the match on the pile to prevent descoring, how should referees decide <strong>which</strong> sacks were<br />

touching the inside of the bucket after the refs remove the robot and let any supported sacks<br />

fall?<br />

Re: scoring a pile covered by a bucket<br />

Posted by Karthik at 12/24/2012 05:20:28 pm<br />

If a team with an opaque bucket dumps a load of sacks and leaves the bucket for the rest of<br />

the match on the pile to prevent descoring, how should referees decide <strong>which</strong> sacks were<br />

touching the inside of the bucket after the refs remove the robot and let any supported sacks<br />

fall?<br />

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In a situation as described above, the referees will do their best to determine <strong>which</strong> sacks were<br />

touching the inside of the bucket. However, since the bucket is opaque, it will be very difficult<br />

for them to make the determination. We're instructing the referees to err on the side of caution,<br />

and if any assumptions have to be made, to assume that sacks are most likely touching the<br />

sides of the bucket.<br />

My advice to all teams. If you're going to use a bucket as described as above, make sure it's<br />

easy for the referees to see inside of it.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;R5&gt;<br />

Posted by drdanielfc at 12/19/2012 05:27:04 pm<br />

Would it be legal to use parts clearly outside of their intended purpose?<br />

For example, could extension wires be used as the rope in a pulley system?<br />

Regards,<br />

Dan<br />

Re: Clarification on &lt;R5&gt;<br />

Posted by Karthik at 12/24/2012 04:39:21 pm<br />

Would it be legal to use parts clearly outside of their intended purpose?<br />

It is legal to use <strong>VRC</strong> legal parts for any purpose within the rules. However, trying to <strong>VEX</strong> parts<br />

outside their intended purpose in an effort to make them legal according to is not legal.<br />

i.e Don't try and use <strong>VEX</strong> packaging on a <strong>VRC</strong> robot.<br />

Robots may be built ONLY from <strong>Official</strong> Robot Components from the <strong>VEX</strong> Robotics<br />

Design System unless otherwise specifically noted within these rules.<br />

b. Only the <strong>VEX</strong> Robotics Design System Components specifically designed to be used for<br />

Robot construction are allowed. Using additional components outside their typical purpose is<br />

against the intent of the rule (i.e. please don&#8217;t try using <strong>VEX</strong> apparel, competition<br />

support materials, packaging or other non-robot products on a <strong>VEX</strong> Robotics Competition<br />

Robot).<br />

For example, could extension wires be used as the rope in a pulley system?<br />

This would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Motor Repair<br />

Answered: Motor Repair<br />

Posted by drdanielfc at 12/19/2012 10:19:23 pm<br />

The pins on the end of one of our 2-wire motors snapped off. Would it be legal to strip the wire,<br />

attach it directly to a stripped motor controller wire, and wrap it up in electrical tape? As per the<br />

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manual repairs are allowed but it doesn't seem explicit as to whether or not we could go<br />

straight into a motor controller like that. We have no 2-wire extension cables so there would be<br />

no way for us to repair it otherwise.<br />

The functionality would not be modified and the length would be just a little shorter than if we'd<br />

plugged the motor into the motor controller.<br />

Seems the answer would be 'yes' but would just like clarification.<br />

Re: Motor Repair<br />

Posted by Karthik at 12/21/2012 04:11:40 pm<br />

The pins on the end of one of our 2-wire motors snapped off. Would it be legal to strip the wire,<br />

attach it directly to a stripped motor controller wire, and wrap it up in electrical tape? As per the<br />

manual repairs are allowed but it doesn't seem explicit as to whether or not we could go<br />

straight into a motor controller like that. We have no 2-wire extension cables so there would be<br />

no way for us to repair it otherwise.<br />

The functionality would not be modified and the length would be just a little shorter than if we'd<br />

plugged the motor into the motor controller.<br />

Seems the answer would be 'yes' but would just like clarification.<br />

This would be legal if you were to replace the end of the wire with the end of another <strong>VEX</strong><br />

legal cable. However, directly connecting/splicing the motor to the speed controller would not<br />

be legal.<br />

Please see this previous Q&A entry for more details.<br />

http://www.vexforum.com/showthread.php?t=74200<br />

Re: Motor Repair<br />

Posted by drdanielfc at 01/16/2013 06:11:43 pm<br />

This would be legal if you were to replace the end of the wire with the end of another <strong>VEX</strong><br />

legal cable. However, directly connecting/splicing the motor to the speed controller would not<br />

be legal.<br />

May I ask what the logic is for not allowing this?<br />

I can't imagine how anyone could possibly cheat like this.<br />

Your original post also explicitly stated that this was legal and now we've also ruined a motor<br />

controller plug by splicing it.<br />

~Dan<br />

Re: Motor Repair<br />

Posted by Karthik at 01/17/2013 03:47:48 pm<br />

May I ask what the logic is for not allowing this?<br />

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There are a myriad of safety issues involved with directly splicing a motor to a motor controller.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Regarding screws<br />

Answered: Regarding screws<br />

Posted by Android4life at 12/22/2012 11:06:08 pm<br />

The rule states<br />

Any #4, #6, #8, M2, M2.5, M3, or M4 screw up to 2" long, and any commercially available nut<br />

to fit these screws.<br />

Now you list the thread of the screw we can use... the question is can we use any screw head<br />

we want? Philips, flat head, thumbscrew etc? And how is the length measured? Because in<br />

some screws like pan heads the length does not include the head of the screw..<br />

Also the way you worded this was that only the nut needs to be commercially available is this<br />

correct? For example the screw could be discontinued?<br />

Re: Regarding screws<br />

Posted by Karthik at 12/24/2012 03:21:18 pm<br />

The rule states<br />

Any #4, #6, #8, M2, M2.5, M3, or M4 screw up to 2" long, and any commercially available nut<br />

to fit these screws.<br />

Now you list the thread of the screw we can use... the question is can we use any screw head<br />

we want? Philips, flat head, thumbscrew etc?<br />

Yes, you may use any screw head of your choice.<br />

And how is the length measured? Because in some screws like pan heads the length does<br />

not include the head of the screw..<br />

Screw length will be measured without measuring the length of the screw head.<br />

Also the way you worded this was that only the nut needs to be commercially available is this<br />

correct? For example the screw could be discontinued?<br />

Both the screw and the nut should be commercially available. We do not want teams custom<br />

manufacturing fasteners. (Although, with the current rules as well as restrictions on materials,<br />

making a useful fastener would be quite difficult.)<br />

Posted by Android4life at 12/24/2012 08:06:54 pm<br />

Yes, you may use any screw head of your choice.<br />

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Screw length will be measured without measuring the length of the screw head.<br />

Both the screw and the nut should be commercially available. We do not want teams custom<br />

manufacturing fasteners. (Although, with the current rules as well as restrictions on materials,<br />

making a useful fastener would be quite difficult.)<br />

So you admit it would be possible to make a custom fastener.. and be legal.?<br />

As the way its worded only the nut needs to be commercially available..<br />

So one could use steel stock and machine it into a screw..<br />

Because the steel would not be attached to the robot until it got machined.. after the machining<br />

the steel would legally be considered a screw.. correct? So one would not be using any illegal<br />

materials..?<br />

Or if that was not legal one could have a screw machined and purchase said screw from the<br />

person who made it..<br />

Thus the screw was sold as a screw..<br />

Re: Answered: Regarding screws<br />

Posted by Karthik at 01/03/2013 07:26:46 pm<br />

So you admit it would be possible to make a custom fastener.. and be legal.?<br />

As the way its worded only the nut needs to be commercially available..<br />

As per my previous post, both the screw and the nut must be commercially available.<br />

So one could use steel stock and machine it into a screw..<br />

Steel stock is not legal for use in the <strong>VEX</strong> Robotics Competition<br />

Because the steel would not be attached to the robot until it got machined.. after the machining<br />

the steel would legally be considered a screw.. correct? So one would not be using any illegal<br />

materials..?<br />

No, this interpretation is completely incorrect, and extremely counter-intuitive. Each year I<br />

hope to never have to point this rule on this forum, however:<br />

When reading and applying the various rules in this document, please remember that<br />

common sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

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Or if that was not legal one could have a screw machined and purchase said screw from the<br />

person who made it..<br />

Thus the screw was sold as a screw..<br />

Commercially available means available at stores, not bought from a random individual. Once<br />

again:<br />

When reading and applying the various rules in this document, please remember that<br />

common sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Renamed: Using a <strong>Sack</strong> to fit a Robot within the sizing box<br />

Answered: Renamed: Using a <strong>Sack</strong> to fit a Robot within the sizing box<br />

Posted by Torqueative at 12/25/2012 07:13:28 am<br />

Hi<br />

Before the start of a match, we are allowed one sack on the robot as a pre-load, and we must<br />

be within 18 " cubed size.<br />

When we are inspected for size, are we allowed to have the one pre-load sack in the intake to<br />

help keep the arm down and within 18 " cubed size? Thus we would be in the same<br />

configuration for inspection as we were for pre-start of a match.<br />

Thanks, Paul<br />

Edit: Sorry the title is not very informative. Please re-title as you see fit.<br />

Re: Question in form of a question<br />

Posted by Karthik at 01/03/2013 08:43:10 pm<br />

Hi<br />

Before the start of a match, we are allowed one sack on the robot as a pre-load, and we must<br />

be within 18 " cubed size.<br />

When we are inspected for size, are we allowed to have the one pre-load sack in the intake to<br />

help keep the arm down and within 18 " cubed size? Thus we would be in the same<br />

configuration for inspection as we were for pre-start of a match.<br />

Thanks, Paul<br />

Edit: Sorry the title is not very informative. Please re-title as you see fit.<br />

No, this would not be allowed. The Robot must be self constrained to fit within the sizing box.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

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Answered: Ambiguity in Autonomous Scoring<br />

Answered: Ambiguity in Autonomous Scoring<br />

Posted by RampantFang at 12/25/2012 07:30:30 am<br />

Hello Karthik!<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

This year's game is different from any other <strong>VRC</strong> game in that not all game objects are visible<br />

when they are scored. With robots becoming more and more efficient as the World<br />

Championships approaches and autonomous programs getting more complex, how will<br />

referees count large numbers of sacks scored in troughs after the 15 sec autonomous period?<br />

I know that most refs at the end of a match have to "sort" through all the scored sacks to get<br />

an official final score. Will this be the procedure for determining the autonomous bonus<br />

winner? (If the question has been posed/answered before, I apologize)<br />

Thanks for doing what you've been doing.<br />

Re: Ambiguity in Autonomous Scoring<br />

Posted by Karthik at 01/03/2013 08:46:29 pm<br />

Hello Karthik!<br />

This year's game is different from any other <strong>VRC</strong> game in that not all game objects are visible<br />

when they are scored. With robots becoming more and more efficient as the World<br />

Championships approaches and autonomous programs getting more complex, how will<br />

referees count large numbers of sacks scored in troughs after the 15 sec autonomous period?<br />

I know that most refs at the end of a match have to "sort" through all the scored sacks to get<br />

an official final score. Will this be the procedure for determining the autonomous bonus<br />

winner? (If the question has been posed/answered before, I apologize)<br />

Thanks for doing what you've been doing.<br />

Referees will try and determine the Autonomous winner in the most efficient and accurate way<br />

possible. Since an exact score is not required, in most cases this can be done very quickly.<br />

However, there is the possibility of situations arising where the referees will have to pause play<br />

for a few seconds before Driver Control Mode, to perform a full count.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Lexan as non functional decoration<br />

Answered: Lexan as non functional decoration<br />

Posted by piniontwister at 01/01/2013 02:55:40 pm<br />

I am looking for an official answer regarding the use of Lexan as a non functional decoration.<br />

In the past you have indicated that "If an inspector determines that something on a robot is<br />

functional, it is up to the team to prove that it is non functional. The lead inspector at the event<br />

has the final decision on the matter."<br />

I have seen robots <strong>which</strong> have "wrapped" their robots in Lexan and other non Vex materials.<br />

It is my belief that ANY use of materials in this fashion has a functional purpose as it would do<br />

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the following:<br />

Prevent intentional or non-intentional intrusion of other robots thus preventing damage<br />

(disconnecting wires would be one example)<br />

Prevent intrusion of game pieces thus preventing damage to the robot (sacks falling onto<br />

gears or chains would be one example)<br />

I have also seen that "Any decoration <strong>which</strong> interacts with a game piece (even a painted<br />

surface) would be considered functional, hence illegal". I fail to see how the Lexan would NOT<br />

come into contact with game pieces as some point during a competition. For that reason I<br />

would conclude that Lexan <strong>which</strong> wraps the robot would be functional (or should be included in<br />

the 12"x24" count.<br />

We would like to wrap our robot in .03 Lexan and use the Lexan as a platform for recognizing<br />

our sponsors and to identify our team and our school. We believe that we can properly<br />

secure all of our wires with zip ties and we can protect our gears and chains with guards thus<br />

arguing that it is "non functional".<br />

An official response would be much appreciated.<br />

Happy New Year as well!<br />

Re: Lexan as non functional decoration<br />

Posted by Karthik at 01/03/2013 08:49:09 pm<br />

We would like to wrap our robot in .03 Lexan and use the Lexan as a platform for recognizing<br />

our sponsors and to identify our team and our school. We believe that we can properly<br />

secure all of our wires with zip ties and we can protect our gears and chains with guards thus<br />

arguing that it is "non functional".<br />

From the given description, this sounds like a legal non-functional direction. However, the final<br />

determination will be left of the inspectors at your event, who can examine the robot in detail.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification<br />

Answered: Clarification<br />

Posted by bryaneiroa at 01/02/2013 09:44:50 pm<br />

In my past regional the judges were not allowing robots to play defense on other robots. In<br />

other words they did not even let you touch the opposing alliance because if not you would be<br />

disqualified. I was just wondering if it is allowed to play defense because I know it has been<br />

allowed since the beginning of Vex history. For example push a robot out of the way if they are<br />

blocking your path to your through or if they are covering their trough to push them so you<br />

could descore their sacks.<br />

I believe they are getting confused with G6 <strong>which</strong> states:<br />

Drivers and Coaches are prohibited from making intentional contact with any Scoring<br />

Object, Field Element or Robots during a Match, with the exception of the contact specified in<br />

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, and . Any intentional contact will result in a Disqualification.<br />

Please clarify and thank you.<br />

Re: Clarification<br />

Posted by Karthik at 01/03/2013 08:51:09 pm<br />

I was just wondering if it is allowed to play defense because I know it has been allowed since<br />

the beginning of Vex history. For example push a robot out of the way if they are blocking your<br />

path to your through or if they are covering their trough to push them so you could descore<br />

their sacks.<br />

Both of the strategies that you have described are legal, expected and encouraged, as long as<br />

no other <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Rules are violated in the process.<br />

Re: Answered: Clarification<br />

Posted by bryaneiroa at 01/07/2013 01:15:36 am<br />

Ok thank you Karthik!!<br />

Re: Answered: Clarification<br />

Posted by Karthik at 01/15/2013 07:41:52 pm<br />

Ok thank you Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Referee Disputes over Defensive Play<br />

Answered: Referee Disputes over Defensive Play<br />

Posted by The <strong>VEX</strong> Raptors at 01/02/2013 11:43:55 pm<br />

Related to this post:<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of<br />

Robots are not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed.<br />

However, <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is an interactive game. Some incidental tipping, Entanglement, and<br />

damage may occur as a part of normal game play. If the tipping, Entanglement, or damage is<br />

ruled to be intentional or egregious, the offending team may be disqualified from that Match.<br />

Repeated offenses could result in a team being Disqualified from the remainder of the<br />

competition.<br />

<strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is intended to be an offensive game. Teams that partake in solely defensive<br />

strategies will undergo extra scrutiny in regards to . In the case where referees are<br />

forced to make a judgment call on interaction between a defensive and offensive Robot, the<br />

referees will err on the side of the offensive Robot.<br />

a.Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field will undergo even<br />

more scrutiny under , and will not be protected under . e.g. If you choose to<br />

undertake this type of strategy, your robot should be built to withstand vigorous interaction.<br />

i.Furthermore, teams that undertake this type of obstructive strategy would not be<br />

protected by . e.g. There is no penalty for pinning a &#8220;wall-bot&#8221;<br />

All teams are responsible for the actions of their Robots. This goes for teams who are driving<br />

recklessly and potentially causing damage, but also goes for teams who drive around with a<br />

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small wheel base and arm extended. Teams should design their Robots such that they are not<br />

tipped over or damaged by minor contact.<br />

Referees in my region have also had misconceptions about defense. Several teams in my<br />

region have been using defensive strategies (blocking, occasional pushing, nothing too<br />

serious), and referees have threatened to disqualify teams for these actions, <strong>which</strong> are clearly<br />

legal under the rules. When questioned about this, the referees answered that "defensive<br />

strategies are against the ethos of the competition." I believe referees in our region have<br />

gotten the second part of confused with the rule's opening statement.<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of Robots<br />

are not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed.<br />

<strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is intended to be an offensive game. Teams that partake in solely defensive<br />

strategies will undergo extra scrutiny in regards to . In the case where referees are<br />

forced to make a judgment call on interaction between a defensive and offensive Robot, the<br />

referees will err on the side of the offensive Robot.<br />

It seems as though the refs took the bolded section in the second quote and linked it to the<br />

bolded section in the first quote, and because of this they believe that defense is against the<br />

rules and should not be allowed. I have two questions about this:<br />

1. Am I incorrect in assuming that defensive play is legal in the <strong>VRC</strong>, and in reality, teams can<br />

be disqualified for playing defense, even when the opposing robot has not been damaged or<br />

tipped over?<br />

2. If the answer to the first question is "no," and defensive play is indeed legal, then what can<br />

be done to more accurately explain this rule to referees, so that errors in their interpretation of<br />

the rules do not effect the outcome of a tournament?<br />

Re: Referee Disputes over Defensive Play<br />

Posted by Karthik at 01/03/2013 08:57:17 pm<br />

1. Am I incorrect in assuming that defensive play is legal in the <strong>VRC</strong>, and in reality, teams can<br />

be disqualified for playing defense, even when the opposing robot has not been damaged or<br />

tipped over?<br />

Defensive play is legal, provided that no rules are violated in the process. Blocking, pushing,<br />

etc. are expected parts of game play.<br />

2. If the answer to the first question is "no," and defensive play is indeed legal, then what can<br />

be done to more accurately explain this rule to referees, so that errors in their interpretation of<br />

the rules do not effect the outcome of a tournament?<br />

If you feel a referee is incorrectly applying the rules, you can do the following.<br />

1. Let the Head Referee know your concern<br />

2. Show the Head Referee the specific rule and/or Q&A entry in question<br />

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If you and the referee do not agree, you can escalate your concern to the Event Partner or the<br />

RECF representative at the event.<br />

Re: Answered: Referee Disputes over Defensive Play<br />

Posted by The <strong>VEX</strong> Raptors at 01/04/2013 03:21:04 am<br />

Alright, thanks Karthik!<br />

Re: Answered: Referee Disputes over Defensive Play<br />

Posted by Karthik at 01/04/2013 04:28:14 pm<br />

Alright, thanks Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Non-Functional Decoration: Lexan (thickness)<br />

Answered: Non-Functional Decoration: Lexan (thickness)<br />

Posted by Team5119 at 01/04/2013 04:15:15 pm<br />

Hi, just a quicky, could we use thicker sheets of lexan plastic for non-functional decoration<br />

(thicker than regulation)<br />

Thanks In Advance :D<br />

Re: Non-Functional Decoration: Lexan (thickness)<br />

Posted by Karthik at 01/15/2013 07:34:18 pm<br />

Hi, just a quicky, could we use thicker sheets of lexan plastic for non-functional decoration<br />

(thicker than regulation)<br />

Thanks In Advance :D<br />

Yes, this would be legal, provided that the plastic remains non-functional.<br />

Re: Non-Functional Decoration: Lexan (thickness)<br />

Posted by Team5119 at 01/15/2013 10:12:41 pm<br />

Yes, this would be legal, provided that the plastic remains non-functional.<br />

Thank You, i thought it would be legal<br />

thanks<br />

Liam Grazier<br />

Re: Non-Functional Decoration: Lexan (thickness)<br />

Posted by Karthik at 01/15/2013 10:31:16 pm<br />

Thank You, i thought it would be legal<br />

You're welcome.<br />

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<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Flashlight usage<br />

Answered: Flashlight usage<br />

Posted by Android4life at 01/05/2013 10:57:17 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

Would using 18 flashlights on a robot with the intention of blinding the opposing alliance be<br />

acceptable?<br />

And are teams required to wear clear safety glasses or could they be tinted?<br />

I am assuming this would be a no on the flashlights but I thought I would ask anyways..<br />

Thanks Karthik<br />

Re: Flashlight usage<br />

Posted by Karthik at 01/15/2013 07:37:45 pm<br />

Would using 18 flashlights on a robot with the intention of blinding the opposing alliance be<br />

acceptable?<br />

And are teams required to wear clear safety glasses or could they be tinted?<br />

I am assuming this would be a no on the flashlights but I thought I would ask anyways..<br />

Thanks Karthik<br />

Seriously?<br />

When reading and applying the various rules in this document, please remember that<br />

common sense always applies in the <strong>VEX</strong> Robotics Competition.<br />

Having 18 flashlights on your robot would be legal provided that no other rules were violated,<br />

but intentionally trying to blind your opponent is clearly not permitted.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;SG6&gt;<br />

Posted by drdanielfc at 01/07/2013 11:27:03 pm<br />

When introducing the sacks onto a tile, must they all be in physical contact with the tile?<br />

ie Can you load them as a vertical stack where only one is touching the gray tile and the rest<br />

are on top of the first?<br />

Same thing for the robot - can you load 5 at once as a stack on the robot where only 1 sack is<br />

actually touching the robot?<br />

Thanks,<br />

Dan<br />

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Re: Clarification on &lt;SG6&gt;<br />

Posted by Karthik at 01/15/2013 07:41:11 pm<br />

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When introducing the sacks onto a tile, must they all be in physical contact with the tile?<br />

ie Can you load them as a vertical stack where only one is touching the gray tile and the rest<br />

are on top of the first?<br />

Same thing for the robot - can you load 5 at once as a stack on the robot where only 1 sack is<br />

actually touching the robot?<br />

Thanks,<br />

Dan<br />

For the purposes of , placing stacks of Scoring Objects on either the Alliance Starting<br />

Tile or the Robot is legal.<br />

Re: Answered: Clarification on &lt;SG6&gt;<br />

Posted by drdanielfc at 01/16/2013 02:15:49 am<br />

Thanks!<br />

Also, if there is already a sack on the tile would it be legal to place a driver control load on top<br />

of the sack or must you put them down all at once?<br />

Re: Answered: Clarification on &lt;SG6&gt;<br />

Posted by Karthik at 01/17/2013 03:48:58 pm<br />

Thanks!<br />

Also, if there is already a sack on the tile would it be legal to place a driver control load on top<br />

of the sack or must you put them down all at once?<br />

You're welcome!<br />

There's no restriction on how many sacks you place on the tile at once. What you have<br />

described would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Latex tubing/size of flag<br />

Answered: Latex tubing/size of flag<br />

Posted by CyberFalcon at 01/09/2013 10:40:43 pm<br />

Can the flag stick be shortened as long as it is still visible?<br />

What is the max size of latex tubing you can use? Can you use any size up to that size? And<br />

last is there a quanity limit?<br />

Re: Latex tubing/size of flag<br />

Posted by Karthik at 01/15/2013 07:44:59 pm<br />

Can the flag stick be shortened as long as it is still visible?<br />

Not, this is not legal.<br />

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What is the max size of latex tubing you can use? Can you use any size up to that size? And<br />

last is there a quanity limit?<br />

The only legal latex tubing in the <strong>VRC</strong> is found here:<br />

http://www.vexrobotics.com/vex/products/accessories/structure/275-1262.html<br />

You may use any size up to the 5' lengths that this tubing is sold as. There is no specific limit<br />

on the number of lengths you may use.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Penalties for rules without defined penalties<br />

Answered: Penalties for rules without defined penalties<br />

Posted by Rick TYler at 01/09/2013 10:41:12 pm<br />

I am asking this on behalf of a team mentor:<br />

There are many <strong>Sack</strong> <strong>Attack</strong> rules <strong>which</strong> specify the penalty for violating the rules, such as:<br />

During the qualification rounds, the red Alliance has the right to place their Robots on<br />

the field last. (...) Teams who violate this rule will have their robots randomly repositioned by<br />

the referees.<br />

Robots are not permitted to break the plane of their opponents Alliance Starting Tile<br />

during the Autonomous Period. Violations of this rule will result in the offending Alliance<br />

automatically losing the Autonomous Bonus and the offending Robot being disabled.<br />

Other rules do not have prescribed penalties, such as:<br />

Prior to the start of each Match, each Robot will have one (1) <strong>Sack</strong> available as a<br />

Preload. A <strong>Sack</strong> is considered to be legally preloaded if it is touching the Robot and not<br />

touching a Field Element. Any unused Preloads become Driver Control Loads.<br />

Each team shall include up to two Drivers and one Coach.<br />

During a Match, the Drivers and Coach must remain in their Alliance Station.<br />

All team members, including coaches, must wear safety glasses or glasses with side<br />

shields while in the pit or alliance stations during matches.<br />

The question is: how should referees deal with the rules that do not have defined penalites?<br />

Re: Penalties for rules without defined penalties<br />

Posted by Karthik at 01/15/2013 10:30:22 pm<br />

Prior to the start of each Match, each Robot will have one (1) <strong>Sack</strong> available as a<br />

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Preload. A <strong>Sack</strong> is considered to be legally preloaded if it is touching the Robot and not<br />

touching a Field Element. Any unused Preloads become Driver Control Loads.<br />

Teams will be asked to rectify any illegal Preloads. If they do not do so in a timely manner, the<br />

preload will be removed from the robot.<br />

Each team shall include up to two Drivers and one Coach.<br />

Any extra person in the driver's station will be asked to leave the field area. Refusal to do so<br />

could result in a disqualificaton as per in extreme circumstances.<br />

During a Match, the Drivers and Coach must remain in their Alliance Station.<br />

Any Driver or Coach outside the driver's station during their Match, will be asked to return to<br />

the driver's station. Refusal to do so could result in a disqualificaton as per in extreme<br />

circumstances.<br />

All team members, including coaches, must wear safety glasses or glasses with side<br />

shields while in the pit or alliance stations during matches.<br />

Team members who are not wearing safety glasses in the designated areas will be asked to<br />

put their glasses on. Refusal to do so will result in those not wearing being asked to leave said<br />

designated areas.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Shovel<br />

Answered: Shovel<br />

Posted by christine.bertsch at 01/10/2013 04:06:32 pm<br />

Sorry to ask such a dumb question, but this is my first time!<br />

My students have a shovel on the front of their robot to push the bean bags. Are they allowed<br />

to push the bags during driver control? The rules implied that you could not do that during<br />

autonomous control but did not specify for driver control.<br />

Thank you!!<br />

Re: Shovel<br />

Posted by Karthik at 01/15/2013 10:33:14 pm<br />

Sorry to ask such a dumb question, but this is my first time!<br />

My students have a shovel on the front of their robot to push the bean bags. Are they allowed<br />

to push the bags during driver control? The rules implied that you could not do that during<br />

autonomous control but did not specify for driver control.<br />

Thank you<br />

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Trust me, this question isn't even close to being dumb compared to some of the other ones<br />

we've had here!<br />

There are no specific rules that prevent teams from pushing the <strong>Sack</strong>s during either the<br />

Autonomous or Driver Controlled Periods.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: clarification on scored during skills challenge for "Scored in both"<br />

Answered: clarification on scored during skills challenge for &quot;Scored in both&quot;<br />

Posted by piniontwister at 01/10/2013 09:19:35 pm<br />

I just want official clarification since it was debated at one of our meetings.<br />

Under definition of scoring in the regular game manual it states the following:<br />

"If a Scoring Object meets the criteria of being in both a red and blue High Goal OR both a red<br />

and blue Trough, it will be Scored in both."<br />

From the skills challenge manuals it states the following:<br />

"Please note that all rules from “The Game” section of the manual apply to the Robot Skills<br />

Challenge, unless otherwise specified"<br />

and it also states the following:<br />

"All scoring is the same as in a regular <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> match."<br />

If, during programming skills or driver skills, we place sacks on the high goal <strong>which</strong> meet the<br />

definition of "scored" in both Red and Blue does that mean that those sacks are worth 20 (or<br />

30) points each? In otherwords, if we can hang the sacks on the clear plastic separating the<br />

red triangle from the blue triangle can we score 20 points for each of the green sacks and 30<br />

points for each of the yellow sacks that we place there?<br />

Hope we adequately described the question, we can certainly post a picture if needed.<br />

Re: clarification on scored during skills challenge for &quot;Scored in both&quot;<br />

Posted by Karthik at 01/17/2013 03:53:33 pm<br />

I<br />

If, during programming skills or driver skills, we place sacks on the high goal <strong>which</strong> meet the<br />

definition of "scored" in both Red and Blue does that mean that those sacks are worth 20 (or<br />

30) points each? In otherwords, if we can hang the sacks on the clear plastic separating the<br />

red triangle from the blue triangle can we score 20 points for each of the green sacks and 30<br />

points for each of the yellow sacks that we place there?<br />

We ask teams to please search carefully before posting in this forum, as the answer to your<br />

question may have already been posted. Here are some similar questions to this one that have<br />

previously been answered.<br />

http://www.vexforum.com/showthread.php?t=74598<br />

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http://www.vexforum.com/showthread.php?t=71881<br />

http://www.vexforum.com/showthread.php?t=72811<br />

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In the Skills Challenge (like the normal match), a <strong>Sack</strong> scored in multiple goals of the same<br />

type will count for both goals. So in Skills, these <strong>Sack</strong>s are effectively worth double.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

PIC Controller with <strong>VEX</strong>Net Module<br />

PIC Controller with <strong>VEX</strong>Net Module<br />

Posted by modelairplane at 01/12/2013 04:06:47 am<br />

Is it legal to use the PIC controller with <strong>VEX</strong>Net module in the 2013 <strong>VEX</strong> World Championship<br />

Event? Some teams are still using old PIC controller with <strong>VEX</strong>Net add-on module due to its<br />

higher controlling precision.<br />

Thanks!<br />

7082<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Can I continue to run tasks between autonomous and drive controlled periods?<br />

Can I continue to run tasks between autonomous and drive controlled periods?<br />

Posted by Jacob Wall at 01/16/2013 12:43:22 am<br />

We have separate tasks for the lifting of our robot's arm (for scoring) and the driving of our<br />

robot. Both tasks are used in both the autonomous and user-controlled periods. Especially in<br />

the case of our lift system (<strong>which</strong> uses PID to maintain the height of the arm), it would be very<br />

useful to continue running the tasks between autonomous and user-controlled periods. I<br />

noticed that in the default competition template in ROBOTC, there is a<br />

"bStopTasksBetweenModes" variable, <strong>which</strong> reportedly allows us to continue running<br />

user-created tasks between the autonomous and user-controlled tasks.<br />

Will this work? Are we allowed to continue running our tasks between autonomous and<br />

user-controlled periods?<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Skills Rankings<br />

Answered: Skills Rankings<br />

Posted by drdanielfc at 01/17/2013 12:19:57 am<br />

On the world skills rankings on at<br />

http://www.robotevents.com/robot-competitions/vex-robotics-competition/programming-skills I<br />

can't seem to figure out how a tie is determined.<br />

For example, Isoelectronic has 130 points but is ranked higher than 2 teams who also have<br />

130 points. Also, one 85 point team (Tech-Know Commandos) is in the green section but 4<br />

others are outside that range for some reason.<br />

Is this a mistake or is there something in the rankings that I'm not understanding?<br />

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Re: Skills Rankings<br />

Posted by Karthik at 01/24/2013 03:32:59 pm<br />

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On the world skills rankings on at<br />

http://www.robotevents.com/robot-competitions/vex-robotics-competition/programming-skills I<br />

can't seem to figure out how a tie is determined.<br />

For example, Isoelectronic has 130 points but is ranked higher than 2 teams who also have<br />

130 points. Also, one 85 point team (Tech-Know Commandos) is in the green section but 4<br />

others are outside that range for some reason.<br />

Is this a mistake or is there something in the rankings that I'm not understanding?<br />

If two teams are tied for their highest score, the first tiebreaker is their next highest score. Full<br />

details can be found in the Programming Skills Challenge Rankings section of Appendix C -<br />

Programming Skills Challenge. I've quoted the pertinent section here:<br />

For each Programming Skills Match teams are awarded a score based on the above scoring<br />

rules.<br />

• Teams will be ranked based on their highest Programming Skills Match score, with the team<br />

with the highest score being declared the Programming Skills Challenge Winner.<br />

• In the case where two teams are tied for the highest score, the tie will be broken by looking at<br />

both teams’ next highest Programming Skills Match score.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Wedge robot<br />

Answered: Wedge robot<br />

Posted by Bots_&quot;n&quot;_Stuff at 01/18/2013 02:57:35 am<br />

Hi Karthik,<br />

http://imgur.com/dKn7o<br />

The picture above depicts a concept for a robot. The robot is essentially a defensive pushing<br />

robot where the thin front portion of the "wedge" acts as a shovel. This is used to push sacks<br />

around the field when defending is not the highest priority. However, would this robot be<br />

deemed illegal for unnecessary tipping risk? If this robot were to push an opponent with its<br />

front, there is a high risk of the robot driving on top of the wedge and possible tipping over.<br />

1. Wedge robot initiates partial tipping, wedge robot continues forward, thus tipping the<br />

opponent.<br />

2. Wedge robot initiates partial tipping, wedge robot attempts to disengage but opponent<br />

continues forward and thus tips.<br />

3. Opponent initiates partial tipping (driving up wedge robot), wedge robot continues forward,<br />

thus tipping the opponent.<br />

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4. Opponent initiates partial tipping (driving up wedge robot), wedge robot attempts to<br />

disengage but opponent continues forward and thus tips.<br />

In <strong>which</strong> of these four situations would the wedge robot be DQed?<br />

Thanks as always!<br />

Re: Wedge robot<br />

Posted by Karthik at 01/24/2013 03:51:28 pm<br />

Let me preface this answer by saying that it's impossible to give a blanket answer on these<br />

sorts of snapshots hypothetical situations. Here's our best guidance based on the information<br />

available to us about these hypotheticals.<br />

1. Wedge robot initiates partial tipping, wedge robot continues forward, thus tipping the<br />

opponent.<br />

This appears to be a clear case of intentional tipping. The wedge robot has initiated the tip,<br />

and does nothing to rectify the situation.<br />

2. Wedge robot initiates partial tipping, wedge robot attempts to disengage but opponent<br />

continues forward and thus tips.<br />

This situation is far less clear. In general, for an intentional tipping call to be made, the<br />

offending team must be responsible for initiating and finishing the tip. In this situation the<br />

wedge robot has initiated the tip, but attempts to stop. From your description, it's the tipped<br />

robot that has finished the tip. As such, it seems like this would be a situation where no foul<br />

was called.<br />

3. Opponent initiates partial tipping (driving up wedge robot), wedge robot continues forward,<br />

thus tipping the opponent.<br />

This situation is even murkier. The opponent has chosen to drive upon the wedge robot, but<br />

the wedge robot has taken advantage of this to tip the opposing robot. The referees would<br />

evaluate situations like this on a case by case basis. In general, to protect themselves from<br />

DQs and tips, we recommend that teams don't drive on top of other robots, and also that<br />

teams do not try and drive through robots that are on top of them and in danger of tipping.<br />

4. Opponent initiates partial tipping (driving up wedge robot), wedge robot attempts to<br />

disengage but opponent continues forward and thus tips.<br />

In this situation, it would appear to be a no call, as it seems as if the tipped robot created their<br />

own tipping situation.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;R3&gt;<br />

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Posted by Snochum at 01/18/2013 04:00:25 am<br />

Hi Karthik,<br />

2013 Q&A Forum Export<br />

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If a mechanism is designed to fire a small piece of linear slide to the starting tile and remain<br />

connected to the robot through 4 feet of string, would this mechanism be illegal under the<br />

terms of for unnecessary risk of entanglement?<br />

The intention is to get a parking bonus while still being able to descore/score troughs/high goal<br />

in the very final seconds of the match with a light and compact mechanism. The projectile itself<br />

is safe and poses no risk to people around the field or field elements. If string in this scenario<br />

is not legal, would other slack pieces like small chain or high strength chain be legal<br />

substitutes for string?<br />

Thanks for your time!<br />

Re: Clarification on &lt;R3&gt;<br />

Posted by Karthik at 01/24/2013 04:00:25 pm<br />

Hi Karthik,<br />

If a mechanism is designed to fire a small piece of linear slide to the starting tile and remain<br />

connected to the robot through 4 feet of string, would this mechanism be illegal under the<br />

terms of for unnecessary risk of entanglement?<br />

The intention is to get a parking bonus while still being able to descore/score troughs/high goal<br />

in the very final seconds of the match with a light and compact mechanism. The projectile itself<br />

is safe and poses no risk to people around the field or field elements. If string in this scenario<br />

is not legal, would other slack pieces like small chain or high strength chain be legal<br />

substitutes for string?<br />

Thanks for your time<br />

Take a look at these previous Q&A responses on the same/similar topics:<br />

http://www.vexforum.com/showthread.php?t=73762<br />

http://www.vexforum.com/showthread.php?t=74553<br />

Here's the key concept from those earlier responses:<br />

"Non rigid devices <strong>which</strong> extend beyond the frame of a robot, are typically considered to be<br />

risks of entanglement. These types of situation are evaluated on a case by case basis.<br />

Specifically, non rigid devices <strong>which</strong> drag along the tiles, beyond the frame of the robot, will<br />

definitely be considered unnecessary risks of entanglement."<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: wallbots<br />

Answered: wallbots<br />

Posted by matt at 01/19/2013 01:04:47 am<br />

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If my 12 foot elastic expanding wall bot:D:D in autonomous smashes another robot that is<br />

trying to outrun the wall, do i get disqualified???:D:D:D<br />

Re: wallbots<br />

Posted by Karthik at 01/24/2013 04:02:55 pm<br />

If my 12 foot elastic expanding wall bot:D:D in autonomous smashes another robot that is<br />

trying to outrun the wall, do i get disqualified???:D:D:D<br />

There's not enough information in this question to issue any sort of blanket ruling. However,<br />

contact is expected during <strong>VRC</strong> matches, thus two robots "smashing" into each other is<br />

typically not a penalty.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Mecanum/holonomic pinning<br />

Answered: Mecanum/holonomic pinning<br />

Posted by twosided at 01/19/2013 10:47:47 pm<br />

In a match I had recently, we were called for trapping.<br />

I have a problem with this, as they would have been able to get out of it, since they had<br />

mecanum wheels, and chose not to. They were between us and the far trough post. We were<br />

up against the wall though.<br />

Should anything have been called on us?<br />

Re: Mecanum/holonomic pinning<br />

Posted by Ricky Torrance at 01/23/2013 12:46:54 pm<br />

We cannot answer questions about tournament rules in this section. I am moving your post.<br />

Re: Mecanum/holonomic pinning<br />

Posted by Karthik at 02/18/2013 12:35:12 am<br />

In a match I had recently, we were called for trapping.<br />

I have a problem with this, as they would have been able to get out of it, since they had<br />

mecanum wheels, and chose not to. They were between us and the far trough post. We were<br />

up against the wall though.<br />

Should anything have been called on us?<br />

If a team has an avenue for escape that they choose not to take, this should not be called<br />

Trapping and/or Pinning. However, we cannot comment on this specific scenario without<br />

knowing the full details of the situation.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Legality of Twist Ties<br />

Answered: Legality of Twist Ties<br />

Posted by Kennenth at 01/20/2013 01:29:59 pm<br />

Are twist ties legal for the sole purpose of bundling wires together on a robot and securing<br />

wiring to the structural frame of a robot, or would they fall under functional items not sold by<br />

vex and thus illegal?<br />

Was inspired by the discussion on here:<br />

http://www.vexforum.com/showthread.php?t=75348&page=2<br />

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Thanks!<br />

Re: Legality of Twist Ties<br />

Posted by Karthik at 01/24/2013 04:04:58 pm<br />

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Are twist ties legal for the sole purpose of bundling wires together on a robot and securing<br />

wiring to the structural frame of a robot, or would they fall under functional items not sold by<br />

vex and thus illegal?<br />

Was inspired by the discussion on here:<br />

http://www.vexforum.com/showthread.php?t=75348&page=2<br />

Thanks<br />

No, this would not be legal. Twist ties used for this purpose would be functional, and are not<br />

part of the <strong>VEX</strong> Robotics Design System. Thus their use on a robot would not be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Rule 7 Clarification<br />

Answered: Rule 7 Clarification<br />

Posted by fretless_kb at 01/20/2013 03:30:58 pm<br />

A previous version of the <strong>Sack</strong> <strong>Attack</strong> Game Manual specifically listed Garolite as an allowed<br />

material under Rule 7(f). I noticed that the updated manual (6-22-12) does not list Garolite. Is<br />

Garolite still allowed? is it one of the following Acronyms? Thanks.<br />

Originally Posted by <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

Re: Rule 7 Clarification<br />

Posted by Karthik at 01/24/2013 04:15:44 pm<br />

A previous version of the <strong>Sack</strong> <strong>Attack</strong> Game Manual specifically listed Garolite as an allowed<br />

material under Rule 7(f). I noticed that the updated manual (6-22-12) does not list Garolite. Is<br />

Garolite still allowed? is it one of the following Acronyms? Thanks.<br />

Originally Posted by <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

No, Garolite is not allowed. Here's a post describing why was edited:<br />

http://www.vexforum.com/showpost.php?p=302752&postcount=4<br />

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It was determined that the cutting of Garolite could be problematic and cause unnecessary<br />

safety issues.<br />

Re: Answered: Rule 7 Clarification<br />

Posted by fretless_kb at 01/25/2013 03:59:59 am<br />

Thank you.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pneumatics<br />

Answered: Pneumatics<br />

Posted by bryaneiroa at 01/21/2013 07:37:06 am<br />

Is there a maximum number of pneumatic pistons that you could use on a robot?<br />

Re: Pneumatics<br />

Posted by Karthik at 01/24/2013 04:17:15 pm<br />

Is there a maximum number of pneumatic pistons that you could use on a robot?<br />

Provided that no other rules are violated in the process, there is no limit. However, remember<br />

that there are only a finite number of ports on the Cortex, the Robot size is limited by total<br />

volume, etc.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: College Challenge driver eligibility<br />

Answered: College Challenge driver eligibility<br />

Posted by Bleegle at 01/22/2013 02:28:25 am<br />

Appendix F states:<br />

"6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the “College Challenge”)."<br />

Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org).<br />

Thanks!<br />

Re: College Challenge driver eligibility<br />

Posted by Karthik at 01/24/2013 04:25:01 pm<br />

Appendix F states:<br />

"6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

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a driver. (This is the “College Challenge”)."<br />

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Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org).<br />

Thanks<br />

Yes, this would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Request to Power off Robot if Unresponsive During Match<br />

Answered: Request to Power off Robot if Unresponsive During Match<br />

Posted by StephenDsDude at 01/22/2013 03:21:47 am<br />

I know and explicitly state that the only times a robot may be handled is if it is<br />

being repositioned or was unable to start/move at the beginning of the match.<br />

However, due to recent events, I am worried about the integrity of our robot during certain<br />

glitches with the Cortex, specifically when it fails to respond to the joystick or competition<br />

control. If the robot is unresponsive such as it becomes during this video:<br />

https://www.youtube.com/watch?v=wcj4XwnMQKk&feature=player_detailpage#t=96s<br />

it runs the risk of causing severe damage if it runs for an extended period of time.<br />

Could we be allowed to:<br />

1) If the robot is easily accessible without obstructing any of the robots or game objects, turn<br />

off and disconnect the power without moving/changing the state of the robot or game objects<br />

during the match.<br />

2) Be able to do #1 at the end of the match, but before the referees finish scoring?<br />

I realize that what I did at the end of the match should not have been allowed (the moving of<br />

the robot), but I would like to know at least if the powering off is legal.<br />

Thank you,<br />

Stephen<br />

Re: Request to Power off Robot if Unresponsive During Match<br />

Posted by Karthik at 01/24/2013 04:29:20 pm<br />

I know and explicitly state that the only times a robot may be handled is if it is<br />

being repositioned or was unable to start/move at the beginning of the match.<br />

However, due to recent events, I am worried about the integrity of our robot during certain<br />

glitches with the Cortex, specifically when it fails to respond to the joystick or competition<br />

control. If the robot is unresponsive such as it becomes during this video:<br />

https://www.youtube.com/watch?v=wcj4XwnMQKk&feature=player_detailpage#t=96s<br />

it runs the risk of causing severe damage if it runs for an extended period of time.<br />

Could we be allowed to:<br />

1) If the robot is easily accessible without obstructing any of the robots or game objects, turn<br />

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off and disconnect the power without moving/changing the state of the robot or game objects<br />

during the match.<br />

2) Be able to do #1 at the end of the match, but before the referees finish scoring?<br />

I realize that what I did at the end of the match should not have been allowed (the moving of<br />

the robot), but I would like to know at least if the powering off is legal.<br />

Thank you,<br />

Stephen<br />

#1 would not be legal, but #2 would be, provided that the referees give you the go ahead to do<br />

so.<br />

Re: Request to Power off Robot if Unresponsive During Match<br />

Posted by StephenDsDude at 01/24/2013 11:39:13 pm<br />

#1 would not be legal, but #2 would be, provided that the referees give you the go ahead to do<br />

so.<br />

Okay, thank you Karthik. I'll see what I can do to prevent such issues from arising.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Tipping While Descoring <br />

Answered: Tipping While Descoring &lt;G11&gt;<br />

Posted by 1826_Kitteh at 01/23/2013 04:39:37 am<br />

Hi! During one of the competitions we were in, there was a point where we were<br />

going to descore some sacks within a trough, but there was an opposing robot with their<br />

pickup mechanism directly above the trough. We went in to descore the sacks, but ended up<br />

tipping the opposing team in the process.<br />

Here is the video:<br />

http://www.youtube.com/watch?v=5CAUtzJAsa4<br />

In the end, our team was not disqualified for this, but we received a huge warning not to do this<br />

again. Under it says:<br />

"Strategies aimed soley at the destruction, damage tipping over, or Entanglement of Robots<br />

are not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed."<br />

Should this have been called as a violation of ?<br />

Also, a thank you to team 1069F for filming the match and uploading it to youtube. :)<br />

Re: Tipping While Descoring &lt;G11&gt;<br />

Posted by Karthik at 02/18/2013 12:32:34 am<br />

Should this have been called as a violation of ?<br />

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From what can be discerned in this video, there was no clear violation of . However in<br />

any case of accidental tipping, it's appropriate for the referees to warn the team to be more<br />

careful in the future.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Labeling Field Elements<br />

Answered: Labeling Field Elements<br />

Posted by Kimberli at 01/24/2013 10:07:53 pm<br />

Hi! Our club is lending a competition field to a school hosting a tournament next weekend. To<br />

what extent can we label our field's parts? We already have our sacks labeled with Sharpie.<br />

Can we use printed mailing labels on the perimeter, plexiglass, troughs, and high goals? Or<br />

would that be altering the field elements? Can we at least use Sharpie?<br />

Re: Labeling Field Elements<br />

Posted by Karthik at 02/18/2013 12:36:41 am<br />

Hi! Our club is lending a competition field to a school hosting a tournament next weekend. To<br />

what extent can we label our field's parts? We already have our sacks labeled with Sharpie.<br />

Can we use printed mailing labels on the perimeter, plexiglass, troughs, and high goals? Or<br />

would that be altering the field elements? Can we at least use Sharpie?<br />

Yes, this type of labeling is acceptable.<br />

Re: Answered: Labeling Field Elements<br />

Posted by Kimberli at 02/18/2013 09:22:10 pm<br />

Thanks, Karthik!<br />

Re: Answered: Labeling Field Elements<br />

Posted by Karthik at 02/25/2013 05:57:01 pm<br />

Thanks, Karthik<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Was this pinning?<br />

Answered: Was this pinning?<br />

Posted by 536C at 01/26/2013 08:56:59 pm<br />

In two recent matches, a pushbot had contact with us.<br />

http://www.youtube.com/watch?v=rnM-mLy_Ywk<br />

http://www.youtube.com/watch?v=Kd56eoZ6QyQ<br />

was this pinning/trapping?<br />

Thanks,<br />

536C<br />

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Re: Was this pinning?<br />

Posted by Karthik at 02/18/2013 12:49:10 am<br />

In two recent matches, a pushbot had contact with us.<br />

http://www.youtube.com/watch?v=rnM-mLy_Ywk<br />

http://www.youtube.com/watch?v=Kd56eoZ6QyQ<br />

was this pinning/trapping?<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

From the vantage shown in the videos, no pinning/trapping was seen. In the second video,<br />

although it appears that the small robot is pinning the 536 robot, the 536 robot made no<br />

attempt to escape, thus their movement was not inhibited. (They appear to be focused on<br />

descoring the trough, and content to stay in that spot)<br />

Re: Answered: Was this pinning?<br />

Posted by 536C at 02/18/2013 11:42:51 pm<br />

Thank you for the response<br />

Re: Answered: Was this pinning?<br />

Posted by Karthik at 02/25/2013 05:57:34 pm<br />

Thank you for the response<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;SG9&gt;<br />

Posted by Team7706 at 01/28/2013 12:14:05 am<br />

The rules state that Robots may not intentionally grasp, grapple or attach to any Field<br />

Elements. Violations of this rule will result in a Disqualification<br />

What is the specific definition of grasping\grappling?<br />

Re: Clarification on &lt;SG9&gt;<br />

Posted by Karthik at 02/18/2013 12:58:11 am<br />

What is the specific definition of grasping\grappling?<br />

For the purposes of all <strong>VRC</strong> documents, any terms <strong>which</strong> are not defined in the Definitions<br />

section use a standard dictionary definition. For example:<br />

Grasp: to seize and hold by or as if by clasping with the fingers or arms.<br />

Grapple: to hold or make fast to something, as with a grapple.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Standoffs as Damage under ?<br />

Answered: Standoffs as Damage under &lt;R3&gt;?<br />

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Posted by DracoTheDragon at 01/28/2013 03:27:55 am<br />

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Would unaltered, 2" Stand offs sticking out horizontally violate <br />

The following types of mechanisms and components are NOT allowed:<br />

a. Those that could potentially damage playing field components.<br />

b. Those that could potentially damage other competing robots.<br />

c. Those that pose an unnecessary risk of entanglement.<br />

Since i believe it's a case by case basis, here are more in-depth details.<br />

The standoffs are meant to be used as a roll guard and will be mounted at the front of the<br />

Drivetrain horizontally. It is not the outer most point of the robot, so whenever the robot<br />

decides to push an opponent or be pushed, the standoffs will not touched. Also, the standoffs<br />

do not have any special fastener/method to fasten and tend to get flippy and loose as the<br />

match goes on<br />

Re: Standoffs as Damage under &lt;R3&gt;?<br />

Posted by Karthik at 02/18/2013 12:59:58 am<br />

The standoffs are meant to be used as a roll guard and will be mounted at the front of the<br />

Drivetrain horizontally. It is not the outer most point of the robot, so whenever the robot<br />

decides to push an opponent or be pushed, the standoffs will not touched. Also, the standoffs<br />

do not have any special fastener/method to fasten and tend to get flippy and loose as the<br />

match goes on<br />

From what you've described, this design does not appear to violate any rules.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Replacing partners<br />

Answered: Replacing partners<br />

Posted by Robowarriors at 01/29/2013 08:20:37 pm<br />

Is there an official Vex protocol for replacing alliance partners in the qualification rounds?<br />

Re: Replacing partners<br />

Posted by Karthik at 02/18/2013 01:26:19 am<br />

Is there an official Vex protocol for replacing alliance partners in the qualification rounds?<br />

There is no replacement of partners during the qualification rounds.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Field tape as part of starting tile?<br />

Answered: Field tape as part of starting tile?<br />

Posted by 536C at 01/30/2013 11:38:45 pm<br />

Does the tape on the left/right sides of the starting tiles count as the tile for parking and scoring<br />

floor goals?<br />

Re: Field tape as part of starting tile?<br />

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Posted by Karthik at 02/18/2013 01:28:59 am<br />

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Does the tape on the left/right sides of the starting tiles count as the tile for parking and scoring<br />

floor goals?<br />

Yes, the tape lines touching the Alliance Starting Tiles are considered to be part of the Floor<br />

Goals.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Is it legal to harden <strong>VEX</strong> parts?<br />

Answered: Is it legal to harden <strong>VEX</strong> parts?<br />

Posted by Spartin at 01/31/2013 12:45:19 am<br />

Is it legal to harden <strong>VEX</strong> parts?<br />

Hi,<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in<br />

ANY way.<br />

• Internal or external mechanical repairs of <strong>VEX</strong> Limit and Bumper switches are permitted<br />

o Using components from these devices in other applications is prohibited<br />

• External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using<br />

twist/crimp connectors, electrical tape or shrink tubing such that the original functionality /<br />

length is not modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire.<br />

Teams may make these repairs at their own risk; incorrect wiring may have<br />

undesired results.<br />

• Teams may change or replace the gears in the “2-Wire 393” or “2-Wire 269” motors, with<br />

the corresponding official <strong>VEX</strong> Replacement Gears<br />

b. Welding, soldering, brazing, gluing, or attaching in any way that is not provided within the<br />

<strong>VEX</strong><br />

Robotics Design System will NOT be allowed.<br />

• Mechanical fasteners may be secured using Loctite or a similar thread-locking product.<br />

o This may be used for securing hardware ONLY.<br />

• Teams are permitted to fuse/melt the end of the 1/8” nylon rope to prevent fraying<br />

• The gluing permitted by is an exception to this rule.<br />

I was wondering if it is legal to harden a <strong>VEX</strong> part. I looked in the <strong>VEX</strong> game manual for this<br />

year, but i could not find anything on hardening a <strong>VEX</strong> part.<br />

thanks,<br />

Re: Is it legal to harden <strong>VEX</strong> parts?<br />

Posted by Karthik at 02/18/2013 01:30:55 am<br />

Is it legal to harden <strong>VEX</strong> parts?<br />

I was wondering if it is legal to harden a <strong>VEX</strong> part. I looked in the <strong>VEX</strong> game manual for this<br />

year, but i could not find anything on hardening a <strong>VEX</strong> part.<br />

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No, this is not legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Plating???<br />

Answered: Plating???<br />

Posted by sbdrobotics at 01/31/2013 08:21:30 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

I know it is allowable to paint or anodize parts, what about plating them? My team has built a<br />

great looking robot this year and received a lot of compliments, and now they want to plate<br />

their next robot in copper and brass.<br />

I would hate to see them get disqualified for doing this so I figured I would ask before they did<br />

it. I see this as being the same or very similar to anodizing, but figured I would look straight to<br />

the final authority before I let them proceed with it.<br />

Re: Plating???<br />

Posted by Karthik at 02/18/2013 01:37:56 am<br />

I know it is allowable to paint or anodize parts, what about plating them? My team has built a<br />

great looking robot this year and received a lot of compliments, and now they want to plate<br />

their next robot in copper and brass.<br />

I would hate to see them get disqualified for doing this so I figured I would ask before they did<br />

it. I see this as being the same or very similar to anodizing, but figured I would look straight to<br />

the final authority before I let them proceed with it.<br />

Yes, this would be legal. For the purposes of this rule, it would be considered a form of<br />

anodizing.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Electric Air Compressor<br />

Answered: Electric Air Compressor<br />

Posted by Thorondor at 02/01/2013 02:40:00 am<br />

I was wondering about the legality of using an electric air compressor to fill up the pneumatic<br />

tanks. We've been using it for testing the last few weeks since we don't have a working<br />

manual pump and it completely skipped my mind that it might not be legal. We have a<br />

competition tomorrow so I want to make sure that we will be able to use our pneumatics.<br />

Re: Electric Air Compressor<br />

Posted by Thorondor at 02/01/2013 02:41:17 am<br />

Just found this thread:<br />

http://www.vexforum.com/showthread.php?t=66439&highlight=compressor So I'm hoping the<br />

answer is still a yes. Would the rules be different depending on the tournament venue?<br />

Re: Electric Air Compressor<br />

Posted by Karthik at 02/18/2013 01:39:15 am<br />

I was wondering about the legality of using an electric air compressor to fill up the pneumatic<br />

tanks. We've been using it for testing the last few weeks since we don't have a working<br />

manual pump and it completely skipped my mind that it might not be legal. We have a<br />

competition tomorrow so I want to make sure that we will be able to use our pneumatics.<br />

Page 184 of 238


Yes, this would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: 3D Printed Parts<br />

Answered: 3D Printed Parts<br />

Posted by PCHSRobotics at 02/01/2013 05:57:21 pm<br />

2013 Q&A Forum Export<br />

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I know the rules state that we can use any parts that are identical to official <strong>VEX</strong> parts. Does<br />

that include parts that we can print at our school with a MakerBot that the CTE department<br />

has? It makes the parts out of plastic that is very similar to the plastic that <strong>VEX</strong> gears are<br />

made of so I would assume that they would be legal since they are identical.<br />

Thanks!<br />

Re: 3D Printed Parts<br />

Posted by PCHSRobotics at 02/01/2013 09:52:02 pm<br />

identical to official <strong>VEX</strong> bots.<br />

*<strong>VEX</strong> parts, not <strong>VEX</strong> bots, sorry<br />

Re: 3D Printed Parts<br />

Posted by PCHSRobotics at 02/13/2013 06:53:54 pm<br />

Just to save you the time of looking, the related rule states:<br />

"R7.B Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component."<br />

Re: 3D Printed Parts<br />

Posted by Karthik at 02/18/2013 05:49:41 am<br />

I know the rules state that we can use any parts that are identical to official <strong>VEX</strong> parts. Does<br />

that include parts that we can print at our school with a MakerBot that the CTE department<br />

has? It makes the parts out of plastic that is very similar to the plastic that <strong>VEX</strong> gears are<br />

made of so I would assume that they would be legal since they are identical.<br />

Thanks<br />

No, these homemade gears would not be considered identical, thus not legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Remote mounting of a <strong>VEX</strong>net key<br />

Answered: Remote mounting of a <strong>VEX</strong>net key<br />

Posted by Wingus or Dingus at 02/01/2013 07:30:54 pm<br />

R7 j. A USB extension cable may be used for the sole purpose of remote mounting of a<br />

<strong>VEX</strong>net key.<br />

The key must be mounted in the following manner. (See the below image for reference)<br />

i. The <strong>VEX</strong>net key must be mounted such that no metal is touching the key above the<br />

<strong>VEX</strong>net logo.<br />

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ii. No metal may be within 2” of the top of the <strong>VEX</strong>net key.<br />

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Will this rule be enforced at the World Championship?<br />

I understand why it's good to keep metal away from the <strong>VEX</strong>net key antenna but once you<br />

mount it in a decent place surely it would be better than being stuck in the cortex module<br />

buried in the robot with metal likely to be closer than 2" anyway?<br />

Maybe this should be a recommendation rather than a rule? After all if a team remote mounts<br />

their <strong>VEX</strong>net key and covers it in metal surely that's their problem anyway as they could just as<br />

easily do this with a Cortex mounted <strong>VEX</strong>net key.<br />

Re: Remote mounting of a <strong>VEX</strong>net key<br />

Posted by Karthik at 02/18/2013 01:41:38 am<br />

Will this rule be enforced at the World Championship?<br />

I understand why it's good to keep metal away from the <strong>VEX</strong>net key antenna but once you<br />

mount it in a decent place surely it would be better than being stuck in the cortex module<br />

buried in the robot with metal likely to be closer than 2" anyway?<br />

Maybe this should be a recommendation rather than a rule? After all if a team remote mounts<br />

their <strong>VEX</strong>net key and covers it in metal surely that's their problem anyway as they could just as<br />

easily do this with a Cortex mounted <strong>VEX</strong>net key.<br />

Yes, this rule will be enforced at <strong>VEX</strong> Worlds.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>Official</strong> <strong>VEX</strong> cable ties?<br />

Answered: <strong>Official</strong> <strong>VEX</strong> cable ties?<br />

Posted by Wingus or Dingus at 02/01/2013 07:43:47 pm<br />

These are the official <strong>VEX</strong> cable ties:<br />

4" Zip Ties (100-pack)<br />

P/N: 276-1032<br />

1/10" wide x 4" long with a rating of 18lbs.<br />

11" Zip Ties (100-pack)<br />

P/N: 275-0125<br />

11 inches long with a rating of 30lbs. (width not specified)<br />

I know many teams substitute other cable ties sometimes with pretty colours too! Cable ties<br />

can be purchased in many different lengths, widths and even load ratings.<br />

Is it legal to use cable ties that are spec'd differently? Longer, shorter, wider, narrower etc.<br />

Are teams expected to produce documentation detailing their cable tie specs if they are<br />

non-<strong>VEX</strong> parts?<br />

Re: <strong>Official</strong> <strong>VEX</strong> cable ties?<br />

Posted by Karthik at 02/18/2013 01:44:35 am<br />

I know many teams substitute other cable ties sometimes with pretty colours too! Cable ties<br />

can be purchased in many different lengths, widths and even load ratings.<br />

Is it legal to use cable ties that are spec'd differently? Longer, shorter, wider, narrower etc.<br />

Are teams expected to produce documentation detailing their cable tie specs if they are<br />

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non-<strong>VEX</strong> parts?<br />

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Let's take a look at the official rule from the <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> Game Manual.<br />

Robots are allowed the following additional “non-<strong>VEX</strong>” components:<br />

b. Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products<br />

<strong>which</strong> are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component.<br />

So, for the purposes of zip ties, they should be identical length and thickness. Any colours,<br />

pretty or ugly, are acceptable.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Crossing alliance tile during autonomous SG7 and SG8<br />

Answered: Crossing alliance tile during autonomous SG7 and SG8<br />

Posted by piniontwister at 02/04/2013 01:44:03 am<br />

At a recent event, the opposing robot crossed over our starting tile during autonomous. The<br />

referee did the proper thing and disabled the robot by having the driver place the controls on<br />

the floor (per rule SG7).<br />

Our questions centers around the last part of rule SG3 - specifically "there is no penalty for<br />

pinning during the Autonomous period."<br />

question 1: if the robot comes across and makes contact with our robot and consequently<br />

becomes disabled (per rule SG7) and we are pinned or trapped because of the action - should<br />

the robot also be disqualified per rule SG3?<br />

We believe the robot should be disqualified about 5 seconds into the driver control period<br />

because it has been disabled, has trapped our robot and the driver is responsible for the robot<br />

even if it stops moving (in this case because of being disabled). Are we correct?<br />

We also believe that our robot is performing specific tasks during autonomous and is exposed<br />

to potential damage from opposing robots when they come charging across the field onto our<br />

starting tile during autonomous. Without driver control we cannot retract arms or appendages<br />

<strong>which</strong> may be extended while on our starting tile (we have built the robot and programmed the<br />

robot to deal with the rules and not for robots <strong>which</strong> may not be). If the opposing robot makes<br />

contact with our robot we believe the actions to be intentional and egregious and believe that<br />

rule G11 should also apply in this case. Do you agree?<br />

question 2: If the same opposing robot pushes bags across the floor and deposits them onto<br />

our robot during autonomous (<strong>which</strong> really happened)-does the referee have to determine<br />

intent as per rule SG8 or does this rule not apply since the opposing robot is in the process of<br />

scoring? In this case the opposing robot was scoring sacks onto the opposing starting tile<br />

during autonomous.<br />

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Sorry about asking crazy questions but these things do happen and we cannot always rely on<br />

rule G1 to apply when referees are involved so sometimes we like to have a G15 in our<br />

pocket.<br />

Re: Crossing alliance tile during autonomous SG7 and SG8<br />

Posted by Karthik at 02/18/2013 05:28:51 am<br />

question 1: if the robot comes across and makes contact with our robot and consequently<br />

becomes disabled (per rule SG7) and we are pinned or trapped because of the action - should<br />

the robot also be disqualified per rule SG3?<br />

We believe the robot should be disqualified about 5 seconds into the driver control period<br />

because it has been disabled, has trapped our robot and the driver is responsible for the robot<br />

even if it stops moving (in this case because of being disabled). Are we correct?<br />

Yes, this is correct,<br />

We also believe that our robot is performing specific tasks during autonomous and is exposed<br />

to potential damage from opposing robots when they come charging across the field onto our<br />

starting tile during autonomous. Without driver control we cannot retract arms or appendages<br />

<strong>which</strong> may be extended while on our starting tile (we have built the robot and programmed the<br />

robot to deal with the rules and not for robots <strong>which</strong> may not be). If the opposing robot makes<br />

contact with our robot we believe the actions to be intentional and egregious and believe that<br />

rule G11 should also apply in this case. Do you agree?<br />

We cannot issue a blanket statement about a small snapshot of a hypothetical situation.<br />

However there are rare situations where a referee could rule this type of action to be an<br />

attempt to inflict intentional damage.<br />

question 2: If the same opposing robot pushes bags across the floor and deposits them onto<br />

our robot during autonomous (<strong>which</strong> really happened)-does the referee have to determine<br />

intent as per rule SG8 or does this rule not apply since the opposing robot is in the process of<br />

scoring? In this case the opposing robot was scoring sacks onto the opposing starting tile<br />

during autonomous.<br />

This would not be a violations of because this action would be ruled to be accidental.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Polycarbonate Max Size<br />

Answered: Polycarbonate Max Size<br />

Posted by weiservex at 02/07/2013 09:45:13 pm<br />

Does the polycarbonate have to be cut from a piece that is 12" in width? Or can we use a<br />

piece wider? Or in other words can we have a piece of polycarbonate that is under or equal to<br />

the 288 square inches alotted(the area of a 12"x24" piece of polycarbonate)...We would really<br />

like to use a 15"x18" of polycarbonate and we were wondering if we could do that...THANKS!<br />

Re: Polycarbonate Max Size<br />

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Posted by Karthik at 02/18/2013 05:30:50 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

Does the polycarbonate have to be cut from a piece that is 12" in width?<br />

Yes, this is correct. A 15"x18" sheet would not be permissible.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: <strong>VEX</strong> iRobot Create Mounting Kit Legal<br />

Answered: <strong>VEX</strong> iRobot Create Mounting Kit Legal<br />

Posted by Foster at 02/09/2013 06:50:47 pm<br />

Is the <strong>VEX</strong> iRobot Create® Mounting Kit legal for <strong>Sack</strong> <strong>Attack</strong>?<br />

http://www.vexrobotics.com/vex/products/accessories/individual/275-1199.html<br />

Thanks!<br />

Foster<br />

Re: <strong>VEX</strong> iRobot Create Mounting Kit Legal<br />

Posted by Karthik at 02/18/2013 05:31:54 am<br />

Is the <strong>VEX</strong> iRobot Create® Mounting Kit legal for <strong>Sack</strong> <strong>Attack</strong>?<br />

http://www.vexrobotics.com/vex/products/accessories/individual/275-1199.html<br />

Yes, this is a legal part for <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong>.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: repositioning in autonomous<br />

Answered: repositioning in autonomous<br />

Posted by mstrong at 02/11/2013 12:29:18 am<br />

I'm sorry if these are basic questions but they have come up in recent tournaments with<br />

different interpretations and I would appreciate clarification.<br />

First, what is the definition of a robot having left the starting tile? Any part of the robot leaving<br />

the tile or the entire robot?<br />

Second, if a robot should tip over backwards while extending in autonomous, either a) never<br />

leaving the starting tile but falling on its back completely on the tile or b) partially moving off the<br />

starting tile and falling back with the extended arm leaning on the wall, is a team allowed to<br />

stand the robot back up? An argument has been made that this should be considered<br />

repositioning the robot relative to the field.<br />

Thanks,<br />

Margaret<br />

Re: repositioning in autonomous<br />

Posted by Karthik at 02/18/2013 05:35:22 am<br />

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First, what is the definition of a robot having left the starting tile? Any part of the robot leaving<br />

the tile or the entire robot?<br />

If this question is in regards to , this rule is intended to fix robots that cannot move at<br />

the start of the match. So for the purposes of this rule, if the robot has moved at all, you are<br />

not allowed to interact with it.<br />

Second, if a robot should tip over backwards while extending in autonomous, either a) never<br />

leaving the starting tile but falling on its back completely on the tile or b) partially moving off the<br />

starting tile and falling back with the extended arm leaning on the wall, is a team allowed to<br />

stand the robot back up? An argument has been made that this should be considered<br />

repositioning the robot relative to the field.<br />

Yes, this would be considered a legal repositioning, as long all other portions of are<br />

obeyed.<br />

Re: Answered: repositioning in autonomous<br />

Posted by mstrong at 02/18/2013 11:27:39 am<br />

Thank you!<br />

Re: Answered: repositioning in autonomous<br />

Posted by Karthik at 02/25/2013 05:51:00 pm<br />

Thank you<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Plexi Glass?<br />

Answered: Plexi Glass?<br />

Posted by clabrador96 at 02/12/2013 11:30:16 pm<br />

What is the max a mount of Plexi glass is a team allowed to use in the <strong>Sack</strong> <strong>Attack</strong><br />

Competition?<br />

Thanks<br />

Re: Plexi Glass?<br />

Posted by Karthik at 02/18/2013 05:46:46 am<br />

What is the max a mount of Plexi glass is a team allowed to use in the <strong>Sack</strong> <strong>Attack</strong><br />

Competition?<br />

Thanks<br />

Plexiglass or Acrylic are not legal for use in <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong>. For the full rule on the use of<br />

plastic, please see , quoted below for your convenience.<br />

f. Non shattering plastic from the following list; polycarbonate, acetel monopolymer (Delrin),<br />

acetal copolymer (Acetron GP), POM (acetal), ABS, PEEK, PET, HDPE, LDPE, Nylon (all<br />

grades), Polypropylene, FEP; as cut from a single 12" x 24" sheet up to 0.063" thick.<br />

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i. Plastic can be mechanically altered by cutting, drilling or bending etc., but it cannot be<br />

chemically treated, melted or cast. Teams may heat the polycarbonate to aid in bending.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Boiling Wheels<br />

Answered: Boiling Wheels<br />

Posted by Chuck_Glick at 02/13/2013 03:14:40 am<br />

Recently it has come to my attention that there is a way to modify the opaque green rubber of<br />

the dual roller omni wheels and high traction tires through the process of submerging the<br />

wheel in a pot of boiling water.<br />

This process "hyper-hydrates" the rubber and thus softens the rubber.<br />

Is this process legal for competition or does it violate rule ?<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

&#8226; Internal or external mechanical repairs of <strong>VEX</strong> Limit and Bumper switches are<br />

permitted<br />

o Using components from these devices in other applications is prohibited<br />

&#8226; External wires on <strong>VEX</strong> electrical components may be repaired by soldering, using<br />

twist/crimp connectors, electrical tape or shrink tubing such that the original functionality /<br />

length is not modified in any way. Wire used in repairs must be identical to <strong>VEX</strong> wire. Teams<br />

may make these repairs at their own risk; incorrect wiring may have undesired results.<br />

&#8226; Teams may change or replace the gears in the &#8220;2-Wire 393&#8221; or<br />

&#8220;2-Wire 269&#8221; motors, with the corresponding official <strong>VEX</strong> Replacement Gears<br />

b. Welding, soldering, brazing, gluing, or attaching in any way that is not provided within the<br />

<strong>VEX</strong> Robotics Design System will NOT be allowed.<br />

&#8226; Mechanical fasteners may be secured using Loctite or a similar thread-locking<br />

product.<br />

o This may be used for securing hardware ONLY.<br />

&#8226; Teams are permitted to fuse/melt the end of the 1/8&#8221; nylon rope to prevent<br />

fraying<br />

&#8226; The gluing permitted by is an exception to this rule.<br />

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Thank you for clarifying this issue.<br />

-Chuck<br />

Re: Boiling Wheels<br />

Posted by Karthik at 02/18/2013 05:48:13 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

Recently it has come to my attention that there is a way to modify the opaque green rubber of<br />

the dual roller omni wheels and high traction tires through the process of submerging the<br />

wheel in a pot of boiling water.<br />

This process "hyper-hydrates" the rubber and thus softens the rubber.<br />

Is this process legal for competition or does it violate rule ?<br />

This process is not safe and not legal for use in the <strong>VRC</strong>.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Use of AA battery covers? Also a spatula question ...<br />

Answered: Use of AA battery covers? Also a spatula question ...<br />

Posted by Android4life at 02/15/2013 10:11:42 pm<br />

Guess what Karthik I have a real question for you...<br />

First about these AA battery holders...<br />

1) Is it legal to use these on your robot assuming you do not have any batteries in them? (<br />

probably illegal correct?)<br />

2) Is it legal to use them if the cord and all electrical contacts are removed?<br />

3) Is it legal to use only the cover of the battery holders? The part that does not have any<br />

electrical contacts on it?<br />

Onto my next set of questions..<br />

So if you have a spatula... are any rules broken in any of these situations?<br />

1) you push the spatula under someone's wheels? But this does not inhibit their movement...<br />

they could drive off...<br />

2) someone drives onto your spatula and does not move off of it.. is this considered pinning?<br />

Thanks<br />

Re: Use of AA battery covers? Also a spatula question ...<br />

Posted by Karthik at 02/18/2013 05:55:26 am<br />

Page 192 of 238


First about these AA battery holders...<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:37 am UTC<br />

1) Is it legal to use these on your robot assuming you do not have any batteries in them? (<br />

probably illegal correct?)<br />

No, this is not legal.<br />

2) Is it legal to use them if the cord and all electrical contacts are removed?<br />

No, this would be the modification of an electrical part, and thus illegal as per , quoted<br />

below.<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

3) Is it legal to use only the cover of the battery holders? The part that does not have any<br />

electrical contacts on it?<br />

So if you have a spatula... are any rules broken in any of these situations?<br />

1) you push the spatula under someone's wheels? But this does not inhibit their movement...<br />

they could drive off...<br />

Provided no other rules are violated, this would be legal.<br />

2) someone drives onto your spatula and does not move off of it.. is this considered pinning?<br />

No, but a referee could rule this to be a form of intentional entanglement.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Trapping in the case of a "robot sandwich"<br />

Answered: Trapping in the case of a &quot;robot sandwich&quot;<br />

Posted by Telemascope at 02/17/2013 02:12:50 am<br />

Hi Karthik!<br />

The definition for trapping states that:<br />

Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape.<br />

What I was wondering is whether a blue robot being "sandwiched" between two red robots, in<br />

a manner <strong>which</strong> it is UNABLE to escape, is considered trapping. You could argue that it<br />

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WOULD be considered trapping, as the robot is restricted into an area the size of a field tile or<br />

less, and there is also no USABLE avenue allowed for escape. However, I had others argue<br />

that it wouldn't be considered trapping because there would be space on either side of the<br />

sandwich, even if that space couldn't be utilised by the "sandwiched" robot, an avenue of<br />

escape was still being allowed, and the area the robot was being trapped in wasn't confined<br />

due to the empty space at the sides.<br />

I was wondering if you could clarify what the ruling would be in this case. I do understand that<br />

you can't give a blanket ruling on all cases like this, but in the case of a theoretical "perfect<br />

robot sandwich", how would this be ruled?<br />

Thanks,<br />

Lucas<br />

Re: Trapping in the case of a &quot;robot sandwich&quot;<br />

Posted by Karthik at 02/25/2013 07:40:02 pm<br />

but in the case of a theoretical "perfect robot sandwich", how would this be ruled?<br />

In the case of a "perfect robot sandwich", the situation would not be ruled as trapping, as the<br />

robot has at least one clear path for escape.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Creation of programming software<br />

Answered: Creation of programming software<br />

Posted by 536C at 02/17/2013 10:46:54 pm<br />

Would it be legal to create your own programing software (like robotc or easyc) to program<br />

your robot with for a competition?<br />

Re: Creation of programming software<br />

Posted by 536C at 03/11/2013 11:31:06 pm<br />

This thread got moved to this forum, so i'm moving it to the top in case you did not see it.<br />

Thanks.<br />

Re: Creation of programming software<br />

Posted by Karthik at 03/12/2013 08:20:47 pm<br />

Would it be legal to create your own programing software (like robotc or easyc) to program<br />

your robot with for a competition?<br />

Yes, this would be legal, provided that no other rules are violated in the process, with the<br />

following caveats:<br />

1. Teams will be solely responsible for any errors or issues introduced by their own<br />

programming.<br />

2. Any teams who are caught trying to circumvent the field controls via custom software will be<br />

disqualified from the event.<br />

Re: Answered: Creation of programming software<br />

Posted by 536C at 03/13/2013 12:31:41 am<br />

Thank you.<br />

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This is going to be my summer project<br />

Re: Answered: Creation of programming software<br />

Posted by Karthik at 03/13/2013 03:57:43 pm<br />

Thank you.<br />

This is going to be my summer project<br />

You're welcome, and enjoy your summer project!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

2013 Q&A Forum Export<br />

Answered: Potential to damage the field clarification<br />

Answered: Potential to damage the field clarification<br />

Posted by X-Factor at 02/18/2013 05:00:39 am<br />

http://www.vexforum.com/showthread.php?t=74749<br />

generated: 03/23/2013 08:23:37 am UTC<br />

The ruling in the previous thread stated that a Robot intentionally supporting part of its weight<br />

on the trough is at a risk of damaging the field and could be called for violating .<br />

We would like to further inquire about this ruling with a situation we have been placed in during<br />

practice against the resident hoarder at our club. This hasn't happened at a competition<br />

against us, so we have never had a referee give a ruling on the situation.<br />

The situation is depicted below<br />

7213<br />

On the left side of the dashed line is our shovel being used to cover a goal but we intentionally<br />

never make contact with the trough because then we would be deemed illegal for hanging on<br />

the troughs. The right side of the dashed line depicts the situation explained next. At the end of<br />

one match at our field, a hoarder style robot from our club legally empties their object holding<br />

mechanism placing the objects into scoring position in the troughs <strong>which</strong> happens to be on top<br />

of our shovel. This weight of over ten objects causes the tip of our polycarbonate to bend and<br />

make contact with the trough. All the wheels still maintained contact on the floor because only<br />

the polycarbonate bent. Would this be illegal because the our robot could be deemed a<br />

potential to damage the field while maintaining the position depicted in the picture, or deemed<br />

unintentionally being a potential damage to the field because we did everything in our power to<br />

prevent us from initially touching any part of the trough but were then forced to by the weight of<br />

the objects and the limits of the polycarbonate plate's strength.<br />

Re: Potential to damage the field clarification<br />

Posted by Karthik at 02/25/2013 07:37:38 pm<br />

On the left side of the dashed line is our shovel being used to cover a goal but we intentionally<br />

never make contact with the trough because then we would be deemed illegal for hanging on<br />

the troughs. The right side of the dashed line depicts the situation explained next. At the end of<br />

one match at our field, a hoarder style robot from our club legally empties their object holding<br />

mechanism placing the objects into scoring position in the troughs <strong>which</strong> happens to be on top<br />

of our shovel. This weight of over ten objects causes the tip of our polycarbonate to bend and<br />

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make contact with the trough. All the wheels still maintained contact on the floor because only<br />

the polycarbonate bent. Would this be illegal because the our robot could be deemed a<br />

potential to damage the field while maintaining the position depicted in the picture, or deemed<br />

unintentionally being a potential damage to the field because we did everything in our power to<br />

prevent us from initially touching any part of the trough but were then forced to by the weight of<br />

the objects and the limits of the polycarbonate plate's strength.<br />

The situation you have described does not violate any rules.<br />

Re: Answered: Potential to damage the field clarification<br />

Posted by X-Factor at 02/26/2013 08:09:37 pm<br />

Thank you for the clarification.<br />

Re: Answered: Potential to damage the field clarification<br />

Posted by Karthik at 02/27/2013 05:15:06 pm<br />

Thank you for the clarification.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Trapping by robot falling on top of another robot<br />

Answered: Trapping by robot falling on top of another robot<br />

Posted by gdsinner at 02/18/2013 08:14:52 pm<br />

I was the Head Ref at a competition this weekend. During the first match of one of the<br />

semifinals, two robots with a U shaped chassis open in the front were in a shoving match, with<br />

both of their pick-up mechanisms lifted up far enough so that one wheel of the each of<br />

opposing robots was within the opening of the other robot. The blue robot started to back<br />

away, and the red robot, <strong>which</strong> had its lift mechanism up high, tipped over forward and landed<br />

squarely on top of the blue robot, pinning it to the ground. The red robot’s lift mechanism<br />

covered the entire blue robot - the base of the red robot was touching the floor in front of the<br />

blue robot, and the pick-up mechanism of the red robot was touching the floor in back of the<br />

blue robot. There was no way for the red robot to right itself, nor was there any way for the<br />

blue robot to get away. The match continued on briefly with the remaining two non-disabled<br />

robots.<br />

At the conclusion of the match, I conferred with the two referees on what ruling, if any, we<br />

should make (all three of us were watching the match). This was our conclusion and the<br />

definitions and rules that guided our decision:<br />

Strategies aimed solely at the destruction, damage, tipping over, or Entanglement of<br />

Robots are not part of the ethos of the <strong>VEX</strong> Robotics Competition and are not allowed.<br />

However, <strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is an interactive game. Some incidental tipping, Entanglement, and<br />

damage may occur as a part of normal game play. If the tipping, Entanglement, or damage is<br />

ruled to be intentional or egregious, the offending<br />

team may be disqualified from that Match.<br />

When the blue robot was backing away, it was possible that some entanglement had occurred,<br />

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and as the blue robot backed up, it could have snagged the red robot, causing it to flip. Even if<br />

that were case, there was no intent to entangle, and we couldn’t call blue for entanglement.<br />

An alternative possibility would be that the red robot’s extremely high center of gravity,<br />

combined with it trying vigorously to drive forward pushing the blue robot back, caused the red<br />

robot to tip over once the counterforce from the blue robot’s pushing was removed. Again, no<br />

intent on the part of the blue robot to tip – it just happened.<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape.<br />

A Robot cannot Pin or Trap an opposing Robot for more than five seconds during the<br />

Driver Controlled Period. A Pin or Trap is officially over once the Pinning team has moved<br />

away from the teams are separated by 2 feet (approximately one (1) foam tile). After ending a<br />

Pin or Trap, a team may not Pin<br />

or Trap the same Robot again for a duration of 5 seconds. If a referee determines this rule to<br />

be violated, the offending Robot will be Disqualified for the match.<br />

Once the red robot had landed on top of the blue robot, the blue robot had no way to get away,<br />

and the red robot had no way to try to pick itself up and back away from the blue robot. We<br />

couldn’t call the red robot for pinning, as the blue robot was not touching any of the field<br />

elements. However, since the red robot was literally on top of the blue robot (about an 18 inch<br />

square space), and the blue robot couldn’t possibly move, our conclusion was that the red<br />

robot (and therefore the alliance since it was during the playoffs) should be DQ’d for trapping.<br />

This resulted in the blue alliance being awarded the first game of the match.<br />

I called over the four team captains, and explained our ruling, <strong>which</strong> three of the four<br />

understood – the dissenting team obviously was one of the teams on the DQ’d alliance, but not<br />

the robot that had flipped. Before I could announce to the audience the decision, the student<br />

on the dissenting team came up to protest that the red robot should not have been DQ’d as<br />

there were fewer than 5 seconds left in the match when the incident occurred, and you couldn’t<br />

be DQ’d for a pin/trap unless you held it for five seconds.<br />

I reconvened with the referees and asked the RECF representative to join the discussion. It<br />

was apparent that the blue robot had absolutely no way to get out from underneath the red<br />

robot, and the red robot had absolutely no way to right itself to move away. There were a few<br />

seconds left on the clock, but none of us were absolutely sure of how much time was left<br />

afterwards. We agreed that the best “common sense” call was that in this situation, the blue<br />

robot was hopelessly trapped, and that even if there was a full minute on the clock, that<br />

couldn’t change. So we stood by our call of trapping and the DQ.<br />

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Does this sound like a proper call?<br />

Thanks,<br />

Gary<br />

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BTW, even after the DQ, the red alliance won the semifinal match 2-1.<br />

Re: Trapping by robot falling on top of another robot<br />

Posted by Karthik at 02/25/2013 05:55:26 pm<br />

Before I could announce to the audience the decision, the student on the dissenting team<br />

came up to protest that the red robot should not have been DQ&#8217;d as there were fewer<br />

than 5 seconds left in the match when the incident occurred, and you couldn&#8217;t be<br />

DQ&#8217;d for a pin/trap unless you held it for five seconds.<br />

This is correct. It is legal to Pin/Trap a robot for less than 5 seconds.<br />

However, since you were not certain how much time was left in the match, this definitely<br />

comes down to a referees judgement call. I think your judgement was fine, but can definitely<br />

see how a different referee may have ruled differently.<br />

Thank you for your detailed question and analysis, as well as for volunteering.<br />

Re: Answered: Trapping by robot falling on top of another robot<br />

Posted by gdsinner at 02/25/2013 08:11:57 pm<br />

Thanks Karthik!<br />

Re: Answered: Trapping by robot falling on top of another robot<br />

Posted by Karthik at 02/26/2013 05:42:47 pm<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Pinning Question<br />

Answered: Pinning Question<br />

Posted by jaco7212 at 02/19/2013 01:40:05 am<br />

Hi Karthik<br />

In this video (http://www.youtube.com/watch?v=wYaxkfDUIXA) around 6:03 is the red robot<br />

considered pinning the blue robot against the high goal and trough? Is the blue robot<br />

considered entangled in the red robots arm? Below is the definition for pinning and<br />

entanglement and the rule on pinning.<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

Entanglement – A robot is considered to have Entangled an opposing robot if it has grabbed or<br />

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hooked the opponent robot.<br />

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SG3> A Robot cannot Pin or Trap an opposing Robot for more than five seconds during the<br />

Driver Controlled Period. A Pin or Trap is officially over once the Pinning team has moved<br />

away from the teams are separated by 2 feet (approximately one (1) foam tile). After ending a<br />

Pin or Trap, a team may not Pinor Trap the same Robot again for a duration of 5 seconds. If a<br />

referee determines this rule to be violated, the offending Robot will be Disqualified for the<br />

match. There is no penalty for Pinning during the Autonomous Period.<br />

Thanks for all you do.<br />

Re: Pinning Question<br />

Posted by Karthik at 02/25/2013 06:32:12 pm<br />

Hi Karthik<br />

In this video (http://www.youtube.com/watch?v=wYaxkfDUIXA) around 6:03 is the red robot<br />

considered pinning the blue robot against the high goal and trough? Is the blue robot<br />

considered entangled in the red robots arm? Below is the definition for pinning and<br />

entanglement and the rule on pinning.<br />

Pinning &#8211; A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

Entanglement &#8211; A robot is considered to have Entangled an opposing robot if it has<br />

grabbed or hooked the opponent robot.<br />

SG3> A Robot cannot Pin or Trap an opposing Robot for more than five seconds during the<br />

Driver Controlled Period. A Pin or Trap is officially over once the Pinning team has moved<br />

away from the teams are separated by 2 feet (approximately one (1) foam tile). After ending a<br />

Pin or Trap, a team may not Pinor Trap the same Robot again for a duration of 5 seconds. If a<br />

referee determines this rule to be violated, the offending Robot will be Disqualified for the<br />

match. There is no penalty for Pinning during the Autonomous Period.<br />

Thanks for all you do.<br />

From what can be seen in the video, it appears the robot <strong>which</strong> is being inhibited has the<br />

ability to escape by simply backing up, thus this would not be considered Pinning. As for the<br />

Entanglement, it does not appear to be intentional, thus would not be a violation of .<br />

Re: Answered: Pinning Question<br />

Posted by jaco7212 at 02/26/2013 12:57:06 am<br />

Thanks for the response!<br />

Re: Answered: Pinning Question<br />

Posted by Karthik at 02/26/2013 05:42:20 pm<br />

You're welcome!<br />

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<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

Answered: I think there needs to be some clarification on pinning<br />

Answered: I think there needs to be some clarification on pinning<br />

Posted by vegas822 at 02/19/2013 02:03:51 am<br />

A few days ago, my team and I, 918B, was playing at a competition. In the finals, the first<br />

match we won, but the team that qualified for worlds (and unfortunately we didn't, even though<br />

we won Ha ha :)) was pinning us I believe (127C). I was hoping to get some clarification upon<br />

the rules of pinning and if this was considered pinning (we did count to 5 seconds, so if this is<br />

then they were pinning):confused::confused:. Thank you and good luck. ;);)<br />

-vegas822<br />

(I posted a video of the match. The link is below.)<br />

http://www.youtube.com/watch?v=iFPHOv4iwEA<br />

Re: I think there needs to be some clarification on pinning<br />

Posted by Karthik at 02/25/2013 06:41:24 pm<br />

A few days ago, my team and I, 918B, was playing at a competition. In the finals, the first<br />

match we won, but the team that qualified for worlds (and unfortunately we didn't, even though<br />

we won Ha ha :)) was pinning us I believe (127C). I was hoping to get some clarification upon<br />

the rules of pinning and if this was considered pinning (we did count to 5 seconds, so if this is<br />

then they were pinning):confused::confused:. Thank you and good luck. ;);)<br />

-vegas822<br />

(I posted a video of the match. The link is below.)<br />

http://www.youtube.com/watch?v=iFPHOv4iwEA<br />

Unfortunately from the angle displayed, it's impossible to tell if what occurred from the 1:12 to<br />

1:18 mark of the video was Pinning/Trapping.<br />

Re: Answered: I think there needs to be some clarification on pinning<br />

Posted by vegas822 at 02/27/2013 07:01:31 am<br />

Ok thanks, next time I'll try to get a better angle of what is going on all around the field.<br />

Re: Answered: I think there needs to be some clarification on pinning<br />

Posted by Karthik at 02/27/2013 05:14:49 pm<br />

Ok thanks, next time I'll try to get a better angle of what is going on all around the field.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: PSI gauge<br />

Answered: PSI gauge<br />

Posted by Nebraska Nerd Herd at 02/19/2013 02:28:36 pm<br />

Would a PSI gauge be legal to use in competition?<br />

Re: PSI gauge<br />

Posted by Karthik at 02/25/2013 06:46:41 pm<br />

Would a PSI gauge be legal to use in competition?<br />

There is no PSI gauge in the <strong>VEX</strong> Robotics Design System, thus such a device would not be<br />

Page 200 of 238


legal for competition use.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: More Clarification on G11<br />

Answered: More Clarification on G11<br />

Posted by Android4life at 02/19/2013 03:06:41 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

So say someone has a robot that is both a scorer and blocker...<br />

Let's say a scoring robot that also has the capability to expand and covering 3 out of the 4<br />

troughs.<br />

This robot goes to score a bunch of points into a trough in the first minute or so of the match..<br />

then as soon as it is winning by enough sacks.. it expands and covers 3 out of 4 troughs.. Is<br />

the scoring section of the robot: the original 18x18x18 section of the robot protected from<br />

damage once it expands? Basically are they only allowed to damage the expanding part of the<br />

robot? This is basically just to protect them from breaking the robots cortex, pistons, and<br />

motors..<br />

Also another question I had.. the definition of pinning says that a robot must be in contact with<br />

the foam playing surface and another field element. So if a blue robot fit on a red robots<br />

spatula and the red robot drives under the blue robot so that no part of the robot is touching<br />

the foam tile. And then pushes the robot up against a field element... would this be breaking<br />

any rules...?<br />

Re: More Clarification on G11<br />

Posted by Karthik at 02/25/2013 06:58:35 pm<br />

So say someone has a robot that is both a scorer and blocker...<br />

Let's say a scoring robot that also has the capability to expand and covering 3 out of the 4<br />

troughs.<br />

This robot goes to score a bunch of points into a trough in the first minute or so of the match..<br />

then as soon as it is winning by enough sacks.. it expands and covers 3 out of 4 troughs.. Is<br />

the scoring section of the robot: the original 18x18x18 section of the robot protected from<br />

damage once it expands? Basically are they only allowed to damage the expanding part of the<br />

robot? This is basically just to protect them from breaking the robots cortex, pistons, and<br />

motors..<br />

Any robot <strong>which</strong> expands in order to obstruct the field should be built to withstand vigorous<br />

interaction. These situations will be evaluated on a case by case basis. Teams should expect<br />

opposing teams to use force to try and get through the obstruction.<br />

Also another question I had.. the definition of pinning says that a robot must be in contact with<br />

the foam playing surface and another field element. So if a blue robot fit on a red robots<br />

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2013 Q&A Forum Export<br />

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spatula and the red robot drives under the blue robot so that no part of the robot is touching<br />

the foam tile. And then pushes the robot up against a field element... would this be breaking<br />

any rules...?<br />

Yes. Any intentional lifting of an opposing robot would be categorized as intentional<br />

entanglement, thus would be illegal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on 3D Printed Parts<br />

Answered: Clarification on 3D Printed Parts<br />

Posted by Who at 02/19/2013 11:45:30 pm<br />

In a previous thread, the following ruling was given:<br />

I know the rules state that we can use any parts that are identical to official <strong>VEX</strong> parts. Does<br />

that include parts that we can print at our school with a MakerBot that the CTE department<br />

has? It makes the parts out of plastic that is very similar to the plastic that <strong>VEX</strong> gears are<br />

made of so I would assume that they would be legal since they are identical.<br />

Thanks<br />

No, these homemade gears would not be considered identical, thus not legal.<br />

A teammate interpreted this as they wanted to print gears of different dimensions, I interpreted<br />

this as a blanket ban on printed parts, so to clarify:<br />

If parts with the exact same dimensions are printed using the same kind of plastic as <strong>VEX</strong><br />

parts, would these be legal or illegal? (If the ruling is different by part, we plan to print spacers,<br />

but we want a ruling on all parts)<br />

In the manual it is rule R7b:<br />

Any parts <strong>which</strong> are identical to legal <strong>VEX</strong> parts. For the purposes of this rule, products <strong>which</strong><br />

are identical in all ways except for color are permissible. Note: It is up to inspectors to<br />

determine whether a component is “identical” to an official <strong>VEX</strong> component<br />

Re: Clarification on 3D Printed Parts<br />

Posted by Karthik at 02/25/2013 07:10:24 pm<br />

In a previous thread, the following ruling was given:<br />

A teammate interpreted this as they wanted to print gears of different dimensions, I interpreted<br />

this as a blanket ban on printed parts, so to clarify:<br />

If parts with the exact same dimensions are printed using the same kind of plastic as <strong>VEX</strong><br />

parts, would these be legal or illegal? (If the ruling is different by part, we plan to print spacers,<br />

but we want a ruling on all parts)<br />

3D printed parts would not be considered identical to <strong>VEX</strong> parts, even if the dimensions were<br />

the same.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: SG9 Question<br />

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Answered: SG9 Question<br />

Posted by Net Robot at 02/20/2013 02:55:52 pm<br />

Would a robot as pictured in the attachement be legal?<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

The distance between the wheels is wide enough that the robot can only interact with the<br />

trough post as pictured in figure 8-10 of SG9 rule.<br />

Re: SG9 Question<br />

Posted by Karthik at 02/25/2013 07:11:26 pm<br />

Would a robot as pictured in the attachement be legal?<br />

The distance between the wheels is wide enough that the robot can only interact with the<br />

trough post as pictured in figure 8-10 of SG9 rule.<br />

Yes, this would be legal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Few questions<br />

Answered: Few questions<br />

Posted by RDFZ_Robotics at 02/21/2013 08:27:28 am<br />

Hello Karthik! There are some questions that I want to ask you:<br />

1.As shown in the picture, the blue line represents a piece of anti-slip mat, the black line<br />

represent metal parts and the green dot represent the sacks. In clause 1 the mat is loose. In<br />

clause 2 the mat is stretched <strong>which</strong> makes it very tight. In clause 3 the sacks are on the metal<br />

parts and the metal parts are inches above the trough. In clause 4 the metal parts are right<br />

above the trough and the sacks are also on the metal structure. So my question is: are the<br />

sacks counted scored in each situation after a match? (According the the definition of scored,<br />

it must remain in a Scored position, if/when all Robots were removed from the field. The<br />

Scoring Object must not be supported by the Robot.)<br />

http://flic.kr/p/dWyjjZ<br />

2. Does any of the following situations violates ? In clause 5, the metal structure is right<br />

above the trough and in clause the metal parts are inches above.(No sacks are in the trough)<br />

http://flic.kr/p/dWyjzM<br />

3. The purple thing is my robot. The black rectangle is the structure the supports the trough.<br />

Does clause 8 violates ?<br />

http://flic.kr/p/dWyjrH<br />

Thanks!<br />

PS:If you can't see the images, here are the links:<br />

http://flic.kr/p/dWyjjZ<br />

http://flic.kr/p/dWyjzM<br />

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http://flic.kr/p/dWyjrH<br />

Few questions<br />

Posted by RDFZ_Robotics at 02/23/2013 08:08:12 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

4.In clause 9, the arm of the robot is covering the trough. In clause 10, the arm is inches above<br />

the trough but still covering the trough. Does any of those situations violates ? And<br />

would whether the robot is scoring affect the final decision of the referees?<br />

http://flic.kr/p/dX89fj<br />

PIC:http://flic.kr/p/dX89fj<br />

Re: Few questions<br />

Posted by Karthik at 02/25/2013 07:22:03 pm<br />

1.As shown in the picture, the blue line represents a piece of anti-slip mat, the black line<br />

represent metal parts and the green dot represent the sacks. In clause 1 the mat is loose. In<br />

clause 2 the mat is stretched <strong>which</strong> makes it very tight. In clause 3 the sacks are on the metal<br />

parts and the metal parts are inches above the trough. In clause 4 the metal parts are right<br />

above the trough and the sacks are also on the metal structure. So my question is: are the<br />

sacks counted scored in each situation after a match? (According the the definition of scored,<br />

it must remain in a Scored position, if/when all Robots were removed from the field. The<br />

Scoring Object must not be supported by the Robot.)<br />

In all four photos, the <strong>Sack</strong>s would be considered to be supported by the robot, thus they<br />

would not be Scored.<br />

http://flic.kr/p/dWyjjZ2. Does any of the following situations violates ? In clause 5, the<br />

metal structure is right above the trough and in clause the metal parts are inches above.(No<br />

sacks are in the trough)<br />

From this limited depiction, it's impossible to tell if this device would be ruled to be grasping to<br />

grappling the trough. For safety, I would recommend removing the shorter section of metal, to<br />

avoid any scrutiny under .<br />

http://flic.kr/p/dWyjzM<br />

3. The purple thing is my robot. The black rectangle is the structure the supports the trough.<br />

Does clause 8 violates ?<br />

From this limited depiction, it's impossible to tell if this device would be ruled to be grasping to<br />

grappling the trough's support. However, in general this type of design is usually legal,<br />

depending on the exact implementation.<br />

http://flic.kr/p/dWyjrH<br />

Thanks!<br />

PS:If you can't see the images, here are the links:<br />

http://flic.kr/p/dWyjjZ<br />

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http://flic.kr/p/dWyjzM<br />

http://flic.kr/p/dWyjrH<br />

Re: Few questions<br />

Posted by Karthik at 02/25/2013 07:22:49 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

4.In clause 9, the arm of the robot is covering the trough. In clause 10, the arm is inches above<br />

the trough but still covering the trough. Does any of those situations violates ? And<br />

would whether the robot is scoring affect the final decision of the referees?<br />

http://flic.kr/p/dX89fj<br />

PIC:http://flic.kr/p/dX89fj<br />

No, these situations do not violate <br />

Re: Answered: Few questions<br />

Posted by RDFZ_Robotics at 02/26/2013 02:48:56 am<br />

Thanks Karthik! Those replies are brief and clear!<br />

Re: Answered: Few questions<br />

Posted by Karthik at 02/26/2013 05:42:12 pm<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on "Shovel Entanglement"<br />

Answered: Clarification on &quot;Shovel Entanglement&quot;<br />

Posted by Squid at 02/22/2013 10:18:46 pm<br />

Hello, Karthik,<br />

As per the ruling on this post about shovels<br />

(http://www.vexforum.com/showthread.php?t=74930), Driving on top of a robot, immobilizing it<br />

and not rectifying the situation would be considered intentional entanglement.<br />

In addition, states that that pose unnecessary risk of entanglement are not allowed.<br />

And , states Robots <strong>which</strong> have expanded horizontally in an effort to obstruct the field<br />

will undergo even more scrutiny under , and will not be protected under .<br />

Suppose Robot A has a “skirt” of Lexan that could functionally serve as a shovel, that is, able<br />

to intake sacks. This skirt covers the perimeter of the said robot, and is lowered onto the field<br />

at the start of the match.<br />

Robot B is a generic, mobile robot.<br />

Robot A decides to park and remain stationary on the field, and has no intention of moving for<br />

the remainder of the match. Robot B then drives over Robot A’s skirt.<br />

a.Would Robot B be penalized for intentional entanglement as per your previous ruling? Or,<br />

since Robot A has no intention of moving, and is thus “immobilized”, an entanglement would<br />

not be called? If no, would Robot A attempting to move lead to Robot B being penalized for<br />

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entanglement?<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

b.Would Robot A be called out for having a mechanism that poses an unnecessary risk of<br />

entanglement as per ?<br />

c.Would Robot A’s skirt be ruled as an expansion to obstruct the field, since it chooses to<br />

remain in one place with its skirt at risk of being driven over, and lose protection from ?<br />

Thank you in advance, I know ruling off of a hypothetical situation can be murky, but I can’t<br />

think of a better way to explain this.<br />

Re: Clarification on &quot;Shovel Entanglement&quot;<br />

Posted by Karthik at 02/25/2013 07:15:15 pm<br />

a. Would Robot B be penalized for intentional entanglement as per your previous ruling? Or,<br />

since Robot A has no intention of moving, and is thus “immobilized”, an entanglement would<br />

not be called? If no, would Robot A attempting to move lead to Robot B being penalized for<br />

entanglement?<br />

There would be no call for entanglement here, until it was demonstrated that Robot A was<br />

trying to move from under Robot B, and was unable to.<br />

b. Would Robot A be called out for having a mechanism that poses an unnecessary risk of<br />

entanglement as per ? No, this would not be considered an unnecessary risk of<br />

entanglement.<br />

c. Would Robot A’s skirt be ruled as an expansion to obstruct the field, since it chooses to<br />

remain in one place with its skirt at risk of being driven over, and lose protection from ?<br />

No, it would not.<br />

Re: Answered: Clarification on &quot;Shovel Entanglement&quot;<br />

Posted by Squid at 02/25/2013 09:44:12 pm<br />

Alright, thank you for your time, Karthik<br />

Re: Answered: Clarification on &quot;Shovel Entanglement&quot;<br />

Posted by Karthik at 02/26/2013 05:42:39 pm<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Use of Y cables on LED's<br />

Answered: Use of Y cables on LED's<br />

Posted by 536C at 02/24/2013 04:47:44 pm<br />

Is it legal to use Y cables on digital outputs to power LED's<br />

If so, can you Y cable a Y cable to power more than 2 from a single port.<br />

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2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

I know that only one per port can be used for motors, but is it different for digital outs?<br />

Re: Use of Y cables on LED's<br />

Posted by Karthik at 02/26/2013 06:52:46 pm<br />

Is it legal to use Y cables on digital outputs to power LED's<br />

If so, can you Y cable a Y cable to power more than 2 from a single port.<br />

Yes, this would be legal to do for the powering of LED's.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification<br />

Answered: &lt;R7e&gt; Clarification<br />

Posted by banditofernando at 02/24/2013 05:29:38 pm<br />

Hi Karthik,<br />

e. states<br />

Any non-aerosol based grease, when used in extreme moderation on surfaces and<br />

locations<br />

that do NOT come into contact with the playing field walls, foam field surface, game objects, or<br />

other robots.<br />

Are we allowed to use Chapstick as a "grease" on our robot? We did some testing and it<br />

actually works very well.<br />

Thanks!<br />

Robert<br />

Re: &lt;R7e&gt; Clarification<br />

Posted by Karthik at 02/25/2013 07:25:26 pm<br />

Are we allowed to use Chapstick as a "grease" on our robot? We did some testing and it<br />

actually works very well.<br />

Umm. Yes, you may use Chapstick as "grease" on your robot. However, please do not use the<br />

stick on your robot, and then on your lips...<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Field Tiles - Smooth Side Up<br />

Answered: Field Tiles - Smooth Side Up<br />

Posted by UKAdam at 02/24/2013 09:39:07 pm<br />

The "smooth" side of the tiles should be up, and the textured side down. the tiles should be<br />

assembled "in-place", within the field perimeter.<br />

Page 207 of 238


2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

We recently competed at a tournament who had set up the field with the textured side up,<br />

against the quoted rule in Appendix A. Many of the teams attending had competed before and<br />

offered to help to correct the situation, as it affected driving and autonomous; however the<br />

event was not willing to correct the situation.<br />

If this was to happen again what is the recommended procedure to get the situation<br />

corrected? And do teams have the 'right' to properly set up fields.<br />

Re: Field Tiles - Smooth Side Up<br />

Posted by Karthik at 02/25/2013 07:29:52 pm<br />

We recently competed at a tournament who had set up the field with the textured side up,<br />

against the quoted rule in Appendix A. Many of the teams attending had competed before and<br />

offered to help to correct the situation, as it affected driving and autonomous; however the<br />

event was not willing to correct the situation.<br />

If this was to happen again what is the recommended procedure to get the situation<br />

corrected? And do teams have the 'right' to properly set up fields.<br />

If this happens at an event you are attending, politely let the head referee know that the field is<br />

set up incorrectly. If that person is not willing to rectify the situation, try discussing with the<br />

Event Partner.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Powder Coating<br />

Answered: Powder Coating<br />

Posted by ttakashima at 02/25/2013 02:04:29 am<br />

Is it legal to have our whole robots metal structure powder coated (Drive train, superstructure<br />

and game piece manipulator)?<br />

Re: Powder Coating<br />

Posted by Karthik at 02/25/2013 07:34:06 pm<br />

Is it legal to have our whole robots metal structure powder coated (Drive train, superstructure<br />

and game piece manipulator)?<br />

Yes, this is legal. Please see for full details.<br />

Anodizing and painting of parts would be considered a legal nonfunctional decoration<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: [<strong>VRC</strong>C] LED Lighting Through Custom Electronics<br />

Answered: [<strong>VRC</strong>C] LED Lighting Through Custom Electronics<br />

Posted by Nick Lawrence at 02/25/2013 06:29:29 am<br />

Would it be legal to have LED strips on a College Division robot that provide feedback to the<br />

driver(s) so long as they were powered by custom electronics (example, <strong>VEX</strong> Spike + <strong>VEX</strong><br />

9.6V battery,) and controlled to turn on and off by the CORTEX? They would not be used for<br />

blinding other teams, simply a visual feedback to our team.<br />

Page 208 of 238


-Nick<br />

Re: [<strong>VRC</strong>C] LED Lighting Through Custom Electronics<br />

Posted by Karthik at 02/25/2013 07:35:06 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

Would it be legal to have LED strips on a College Division robot that provide feedback to the<br />

driver(s) so long as they were powered by custom electronics (example, <strong>VEX</strong> Spike + <strong>VEX</strong><br />

9.6V battery,) and controlled to turn on and off by the CORTEX? They would not be used for<br />

blinding other teams, simply a visual feedback to our team.<br />

Yes, this would be legal.<br />

Re: Answered: [<strong>VRC</strong>C] LED Lighting Through Custom Electronics<br />

Posted by Nick Lawrence at 02/26/2013 02:45:51 pm<br />

Awesome! Thank you, Karthik.<br />

- Nick<br />

Re: Answered: [<strong>VRC</strong>C] LED Lighting Through Custom Electronics<br />

Posted by Karthik at 02/26/2013 05:42:02 pm<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: One Last Locking to Field Thread<br />

Answered: One Last Locking to Field Thread<br />

Posted by AndrewRemmers1902 at 02/27/2013 01:26:44 am<br />

Yesterday a robot was posted on the forums and the <strong>VEX</strong> community seems to be in debate of<br />

whether it is legal or not.<br />

*Disclaimer* Normally I hate doing this to a specific team and normally am not one to call out a<br />

specific team on a public forum for being illegal. But due to the possible outcomes of this one<br />

team I think its best to post here and get things cleared up about these "Trough Blockers". I<br />

also will be explaining my logic as to why this is illegal for everyone to see.<br />

I start out with the rule <br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from<br />

both<br />

unintentionally damaging the field, and from anchoring themselves to the field. Violations of<br />

this rule will result in a Disqualification.<br />

Now the first thing that I want to address about this robot is the fact that its all passive scissor<br />

lifts can not be retracted. They can be pivoted on an arm but in one instance that arm has<br />

limited movement due to the center post for the High Goal.<br />

Page 209 of 238


Zoomed in picture of this instance.<br />

http://i.imgur.com/0ixLn4f.jpg<br />

2013 Q&A Forum Export<br />

According to the image attached to SG9 this would be illegal.<br />

Image attached.<br />

generated: 03/23/2013 08:23:38 am UTC<br />

http://sphotos-d.ak.fbcdn.net/hphotos-ak-frc1/860407_10151257487170728_78869970_o.jpg<br />

This would create the scenario in the middle of the picture.<br />

But I am a curious person, and would like to know if the rest of the robot would fall under this<br />

category for using a powered device to intentionally attach to the field.<br />

In this thread:<br />

http://www.vexforum.com/showthread.php?t=75953<br />

More specifically this picture<br />

http://www.flickr.com/photos/93415879@N03/8500082022<br />

You said this does not violate SG9, however I think there is missing information from the<br />

picture.<br />

http://i.imgur.com/PVOkZVF.png<br />

In my modification to the picture I added the Trough Supports that seperate each trough (or at<br />

least a rough sketch).<br />

If you were to have a device that was to expand far enough to extend further than both Trough<br />

Dividers much like what is shown in the following picture<br />

http://i.imgur.com/wc9lhLN.jpg<br />

Could this then be considered "latching" as according to the middle scenario under SG9 since<br />

it is covering 3 sides of a field element? If so what happens, would the team be required to not<br />

use said device as long as the "latching" action still exists? Or would the team be given a<br />

warning and then be DQed every time they used this mechanism? (considering it is considered<br />

latching)<br />

Some would argue the robot can move back and fourth a few inches its not considered<br />

latching, and the device its self is on an arm, and that the arm could be moved to remove the<br />

latching effect but this only happens when the team decides they want to. So that being said if<br />

the device is considered "latching or grasping" then the device would be intentionally latching<br />

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ased on this assumption.<br />

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If this is all considered illegal then this robot has both a) an active latching system (on the<br />

trough dividers themselves) and b) a passive latching system (On the High Goal Post).<br />

I would just like to clear the air on this subject so that teams who pursue this kind of design<br />

know exactly what could happen if they do not take all of the rules into consideration.<br />

Original Thread in question: http://www.vexforum.com/showthread.php?t=75993<br />

Sorry for the long winded post Karthik<br />

- Andrew<br />

Re: One Last Locking to Field Thread<br />

Posted by Karthik at 02/27/2013 05:24:44 pm<br />

Don't worry about the long winded post. Unfortunately, I only have a short answer. Without<br />

examining the mechanism in detail, it's impossible to tell if they have latched onto the field and<br />

violated . My gut instinct is that the robot has not latched or anchored itself to the field,<br />

but it's hard to evaluate without a closer look.<br />

Re: One Last Locking to Field Thread<br />

Posted by AndrewRemmers1902 at 02/27/2013 10:58:58 pm<br />

Don't worry about the long winded post. Unfortunately, I only have a short answer. Without<br />

examining the mechanism in detail, it's impossible to tell if they have latched onto the field and<br />

violated . My gut instinct is that the robot has not latched or anchored itself to the field,<br />

but it's hard to evaluate without a closer look.<br />

Thank you Karthik.<br />

I'd like to apologize to the team involved if this seemed like a threat to get their robot<br />

disqualified, this was not my intention. My intention is to make sure that all teams follow the<br />

same set of rules and there is fair play. Having had this concept from day one, we knew we<br />

would have to take extra scrutiny to make sure the robot did not have any signs of latching,<br />

passive or active.<br />

Sincere apologies for calling you out on a Q&A, I felt it had to be done.<br />

- Andrew<br />

Re: One Last Locking to Field Thread<br />

Posted by Karthik at 02/28/2013 03:17:39 pm<br />

Thank you Karthik.<br />

I'd like to apologize to the team involved if this seemed like a threat to get their robot<br />

disqualified, this was not my intention. My intention is to make sure that all teams follow the<br />

same set of rules and there is fair play. Having had this concept from day one, we knew we<br />

would have to take extra scrutiny to make sure the robot did not have any signs of latching,<br />

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passive or active.<br />

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Sincere apologies for calling you out on a Q&A, I felt it had to be done.<br />

- Andrew<br />

It was a well thought out question. All the points you made were valid, however it's nearly<br />

impossible for us to issue any sort of blanket ruling without being able to fully scrutinize the<br />

robot. We will be watching very carefully for signs of latching at Worlds, especially teams who<br />

try and wrap around the High Goal pose and the Trough stanchions.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Robot expansion and <br />

Answered: Robot expansion and &lt;SG3&gt;<br />

Posted by Owen at 03/01/2013 03:05:27 pm<br />

Please evaluate the following situation and specify whether a disqualification for pinning would<br />

result after the first five seconds of the driver controlled period.<br />

An elastic powered red robot expands across the field blocking the troughs within the first few<br />

seconds of autonomous. At the same time, an opponent robot drives into the path of the<br />

expansion. The blue robot is sandwiched between the red robot and the wall of the field. The<br />

expansion cannot be reversed.<br />

http://www.vexforum.com/attachment.php?attachmentid=7257&stc=1&d=1362150185<br />

What would be the ruling if:<br />

a. The blue robot is unable to get free.<br />

b. The blue robot is able to get free but chooses not to.<br />

A Robot cannot Pin or Trap an opposing Robot for more than five seconds during the<br />

Driver Controlled Period. A Pin or Trap is officially over once the Pinning team has moved<br />

away from the teams are separated by 2 feet (approximately one (1) foam tile). After ending a<br />

Pin or Trap, a team may not Pin or Trap the same Robot again for a duration of 5 seconds. If a<br />

referee determines this rule to be violated, the offending Robot will be Disqualified for the<br />

match. There is no penalty for Pinning during the Autonomous Period.<br />

Pinning – A Robot is considered to be Pinning an opposing Robot if it is inhibiting the<br />

movement of an opponent Robot while the opposing Robot is in contact with the foam playing<br />

surface and another Field Element.<br />

Trapping – A Robot is considered to be trapped if an opposing Robot has restricted it into a<br />

small, confined area of the field, approximately the size of one foam field tile or less, and has<br />

not provided an avenue for escape.<br />

Re: Robot expansion and &lt;SG3&gt;<br />

Posted by Karthik at 03/04/2013 06:10:26 pm<br />

What would be the ruling if:<br />

a. The blue robot is unable to get free.<br />

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. The blue robot is able to get free but chooses not to.<br />

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a. If the Blue Robot is unable to get free, this would be pinning, and would be subject to a<br />

disqualification.<br />

b. If the Blue Robot is able to get free but chooses not to, this would not be violation of the<br />

pinning rule. A team cannot just sit there and remain immobile by choice in hopes of forcing a<br />

disqualification.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: clarification, as well as another question about wallbots<br />

Answered: &lt;SG9&gt; clarification, as well as another question about wallbots<br />

Posted by Warrior5 at 03/01/2013 03:43:16 pm<br />

Hi Karthik,<br />

First, just a few clarifications on <br />

Robots may not intentionally grasp, grapple or attach to any Field Elements. Strategies<br />

with<br />

mechanisms that react against multiple sides of a field element in an effort to latch onto said<br />

field<br />

element are prohibited. (See figures 8-10) The intent of this rule is to prevent teams from both<br />

unintentionally damaging the field, and from anchoring themselves to the field. Violations of<br />

this rule will<br />

result in a Disqualification.<br />

1. How long must you latch on to something for it to be illegal. In other words, is it illegal as<br />

soon as the latching begins, after an extended period, or only if it's permanent.<br />

2. For example, if a robot grabbed the post under the trough and pulled itself forward, then<br />

unhooked, would it be illegal?<br />

I'm guessing it would be but I wanted to check.<br />

Re: &lt;SG9&gt; clarification, as well as another question about wallbots<br />

Posted by Karthik at 03/04/2013 06:49:51 pm<br />

1. How long must you latch on to something for it to be illegal. In other words, is it illegal as<br />

soon as the latching begins, after an extended period, or only if it's permanent.<br />

2. For example, if a robot grabbed the post under the trough and pulled itself forward, then<br />

unhooked, would it be illegal?<br />

I'm guessing it would be but I wanted to check.<br />

1. If a team latches on to a Field Element, but then immediately rectifies the situation, this<br />

would not be a violation. All other cases would be a violation.<br />

2. This would be illegal.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Fixing Robot after it has left and came back in autonomous<br />

Answered: Fixing Robot after it has left and came back in autonomous<br />

Posted by tutman96 at 03/02/2013 07:30:32 pm<br />

We were at a local competition last weekend and we came upon a descrepency in the rules.<br />

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The match started, the robot did its autonomous and came back to the starting tile. The<br />

autonomous ended and we had no problems. As soon as driver control started, we found out<br />

that our robot wasn't working. I looked and saw that it wasn't connected through <strong>VEX</strong>net. I<br />

power cycled the joystick. After it wouldn't connect, I asked the head ref if I could power cycle<br />

my cortex. The robot was touching the starting tile, and I wouldn't have to move it to get to the<br />

power switch. The ref said no.<br />

I have read and and feel like it is a little vague. states that "During the<br />

driver control period, Drivers and Coaches may handle their own robots as long as it has never<br />

left the alliance starting tile. The intent of this rule is to allow teams to fix robots that were<br />

unable to move at the start of the match."<br />

I read this as "as long as the robot has never left the starting tile during driver control period."<br />

Was the ref right in not allowing me to touch the robot, or was he interpreting this rule wrong?<br />

Re: Fixing Robot after it has left and came back in autonomous<br />

Posted by Karthik at 03/04/2013 06:51:36 pm<br />

We were at a local competition last weekend and we came upon a descrepency in the rules.<br />

The match started, the robot did its autonomous and came back to the starting tile. The<br />

autonomous ended and we had no problems. As soon as driver control started, we found out<br />

that our robot wasn't working. I looked and saw that it wasn't connected through <strong>VEX</strong>net. I<br />

power cycled the joystick. After it wouldn't connect, I asked the head ref if I could power cycle<br />

my cortex. The robot was touching the starting tile, and I wouldn't have to move it to get to the<br />

power switch. The ref said no.<br />

I have read and and feel like it is a little vague. states that "During the<br />

driver control period, Drivers and Coaches may handle their own robots as long as it has never<br />

left the alliance starting tile. The intent of this rule is to allow teams to fix robots that were<br />

unable to move at the start of the match."<br />

I read this as "as long as the robot has never left the starting tile during driver control period."<br />

Was the ref right in not allowing me to touch the robot, or was he interpreting this rule wrong?<br />

The referee was correct. During the Driver Controlled Period, you may not interact with any<br />

robot <strong>which</strong> as left the Alliance Starting Tile at any point during the match.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;R15&gt;<br />

Posted by Ephemeral_Being at 03/03/2013 05:37:12 am<br />

Rule states that<br />

<br />

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Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

Our team is experiencing problems with the IME we have mounted on one of our wheels. It<br />

has been suggested to us by several teams and engineers at events that it is possible our<br />

robot is generating large amounts of static electricity by running wheels against the foam tiles,<br />

and it has no way to discharge this as no metal elements ever connect with the field.<br />

We have a plan to essentially isolate this motor from the frame of our robot with plastic<br />

spacers and long screws. We also intended to remove the plastic coating from one of our<br />

(broken) two wire extension cables, loop it around the spinning axle attached to the motor and<br />

wheel, and also anchor it to the frame of the robot. To us, this seems like it would prevent the<br />

buildup of static electricity that is currently thought to be interfering with the IME from the other<br />

base motors while also discharging any that may buildup as a result of this wheel in particular.<br />

If this is not a legal use of a wire, can you please direct us to a troubleshooting guide for the<br />

IME's? We're looking right now without much success.<br />

Re: Clarification on &lt;R15&gt;<br />

Posted by Karthik at 03/05/2013 06:21:48 pm<br />

Rule states that<br />

<br />

Parts may NOT be modified as follows:<br />

a. Motors, extension cords, sensors, controllers, battery packs, and any other electrical<br />

component of the <strong>VEX</strong> Robotics Design System may NOT be altered from their original state<br />

in ANY way.<br />

Our team is experiencing problems with the IME we have mounted on one of our wheels. It<br />

has been suggested to us by several teams and engineers at events that it is possible our<br />

robot is generating large amounts of static electricity by running wheels against the foam tiles,<br />

and it has no way to discharge this as no metal elements ever connect with the field.<br />

We have a plan to essentially isolate this motor from the frame of our robot with plastic<br />

spacers and long screws. We also intended to remove the plastic coating from one of our<br />

(broken) two wire extension cables, loop it around the spinning axle attached to the motor and<br />

wheel, and also anchor it to the frame of the robot. To us, this seems like it would prevent the<br />

buildup of static electricity that is currently thought to be interfering with the IME from the other<br />

base motors while also discharging any that may buildup as a result of this wheel in particular.<br />

If this is not a legal use of a wire, can you please direct us to a troubleshooting guide for the<br />

IME's? We're looking right now without much success.<br />

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No, this is not a legal use of wire. Based on our testing, it also does not seem to help fix the<br />

problem.<br />

Unfortunately, there does not seem to be an easy fix for us to recommend to users who<br />

encounter this issue -- if it was as simple as a dragger chain or daisy-chain terminator, we<br />

would already be providing these to customers. We recommend that users experiencing static<br />

problems spray their field tiles with a coating of anti-static spray. At <strong>VEX</strong> World Championship,<br />

every field will be treated with Techspray 1726-QT (available from mouser.com). This seems<br />

to greatly reduce the likelihood of an ESD incident.<br />

Re: Answered: Clarification on &lt;R15&gt;<br />

Posted by Ephemeral_Being at 03/05/2013 08:18:26 pm<br />

Okay, then. We'll stop worrying about the problem.<br />

Thanks for looking into it.<br />

Re: Answered: Clarification on &lt;R15&gt;<br />

Posted by Karthik at 03/05/2013 09:27:29 pm<br />

Okay, then. We'll stop worrying about the problem.<br />

Thanks for looking into it.<br />

You're welcome.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Clarification on <br />

Answered: Clarification on &lt;G11&gt;<br />

Posted by edjubuh at 03/03/2013 08:46:51 pm<br />

During the Indiana State Championship semifinals, our robot was tipped over while we were<br />

guarding our trough. The other team basically pushed our team's robot over, and it looked<br />

accidental (I suppose), but it was clearly an attempt to get us out of the way so that they could<br />

descore. They pushed us over by repeatedly attempting to shove our robot's scoring<br />

mechanism back. The contact was definitely not minor and had it been, our robot would not<br />

have fallen over. It was ruled that this act was (by definition) legal, and I am inclined to agree<br />

because we were the defensive robot and therefore the offensive robot is to be sided with.<br />

However, after the match, the other team apologized for tipping us over and that they had to<br />

tip us in order to guarantee a win. This makes this tipping evident that it was done on purpose.<br />

My question is whether the tipping is still legal, and if it is illegal, should there have been a DQ<br />

or something else? Obviously, I'm not going to try and redo that match, but I am wondering for<br />

potential future references.<br />

I would like to add that our robot is not a robot designed for defensive strategies and guarding<br />

a trough essentially involves us putting our scoring mechanism on top of the trough, as best<br />

we can.<br />

Re: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 03/04/2013 06:56:13 pm<br />

My question is whether the tipping is still legal, and if it is illegal, should there have been a DQ<br />

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or something else?<br />

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Intentional tipping is still illegal. We cannot comment on the specific situation, as there has not<br />

been enough information presented to issue any sort of ruling.<br />

Re: Clarification on &lt;G11&gt;<br />

Posted by edjubuh at 03/04/2013 07:05:15 pm<br />

Intentional tipping is still illegal. We cannot comment on the specific situation, as there has not<br />

been enough information presented to issue any sort of ruling.<br />

Thanks for the reply! I certainly won't be crying home about this one, as we've already qualified<br />

for Worlds.<br />

Re: Clarification on &lt;G11&gt;<br />

Posted by Karthik at 03/05/2013 05:46:46 pm<br />

Thanks for the reply! I certainly won't be crying home about this one, as we've already qualified<br />

for Worlds.<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Clarification on Entanglement, Tipping and Permanent Damage<br />

Clarification on Entanglement, Tipping and Permanent Damage<br />

Posted by SweetMochi at 03/03/2013 11:24:10 pm<br />

Hi Karthik,<br />

My team (1492 WASABI) had concerns about a specific ruling at the Western Washington<br />

Tournament that was held yesterday. As some background information, 1492A captained an<br />

alliance and lost Semifinal 2-1 due to a DQ (we completely agree with the DQ).<br />

Semifinal 2-2 pertaining to most of my questions can be found here:<br />

https://www.youtube.com/watch?v=eWIO2-DHg6U<br />

Specific questions relating to the comments above them regarding the specific situations are<br />

bolded for your convenience.<br />

Key points in the video:<br />

1. From 0:43 to 0:51, the blue alliance shovel robot drives their shovel under the red alliance<br />

roller robot. While it is hard to see in the video, after conversing with the red alliance robot's<br />

driver, he said that he was unable to escape the situation by driving backwards because he<br />

had no wheels touching the ground (best seen around 0:46-0:47 where the left side of the<br />

drivetrain is completely off the ground and the right side is leaning on the metal instead of the<br />

wheels). According to this previous Q&A http://www.vexforum.com/showthread.php?t=75931,<br />

specifically your second answer:<br />

Would this be ruled as intentional entanglement thus leading to a DQ and disabling of the<br />

offending robot?<br />

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2. From 1:55 to 1:59, the same blue alliance shovel robot drives their shovel into 1492A and<br />

first pushes them backwards onto their anti-tipping mechanism (the two standoffs out the back<br />

of the robot). At this point, 1492A has no wheels on the ground and is unable to escape from<br />

the situation.<br />

Would this be considered intentional tipping/entanglement if the blue shovel robot stays in this<br />

position but does not complete the tip?<br />

3. From 1:59 to 2:02, the blue alliance shovel robot continues pushing 1492A backwards until<br />

their anti-tip mechanism gives out and 1492A falls onto their back. This ended up completely<br />

wrecking 1492A's lift system (broken gears and bent axles). This case of intentional tipping<br />

and the impending DQ was called by the referees, not immediately, but after the match was<br />

over.<br />

However, our problem with all of this was that 1492A would have won the match even without<br />

the DQ call, but the intentional tipping of 1492A forced 1492A to rush to try and repair their<br />

robot for Semifinal 2-3. Even with their 3 minute timeout, they were unable to finish repairing<br />

the arm system in time. 1492A was forced to play their 2nd and 3rd teams in Semifinal 2-3<br />

against the 1st and 2nd teams of the opposing alliance. As a result, 1492A's alliance lost the<br />

match and the whole Semifinal.<br />

Another thing to note is that 1492A asked the referees for more time to repair their robot (a few<br />

more minutes), but the head referee responded by paraphrasing a part of "However,<br />

<strong>VEX</strong> <strong>Sack</strong> <strong>Attack</strong> is an interactive game. Some incidental tipping, Entanglement, and damage<br />

may occur as a part of normal game play" and telling us that 1492A should have been built to<br />

withstand "minor interaction." We understand that competitions must remain on time, but isn't a<br />

few minutes waiting worth a fair semifinals match? Our question for this third key point:<br />

Should extra time be given for repairs after permanent damage has been dealt to a robot after<br />

a case of intentional or egregious tipping, entanglement or other form of vigorous interaction?<br />

More questions pertaining to multiple points in the video and also other clarifications:<br />

Would this case of tipping be called as both intentional AND egregious or only intentional?<br />

Looking at points 1 and 2 in the video, should the offending blue robot have been disabled<br />

before the actual tip occurred (point 3)?<br />

Since the referees allowed the blue robot to continue driving through the earlier offenses on<br />

team 1495 (point 1) and 1492A (point 2) eventually resulting in their DQ in point 3, should this<br />

be ruled as multiple offenses of entanglement/tipping and result in a DQ from the whole<br />

tournament?<br />

In the case that a robot on an elimination alliance is disqualified from the entire tournament,<br />

does that disqualify the whole alliance as well in later elimination sets, since the alliance would<br />

not be able to field all three of their teams in a set of elimination matches?<br />

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Apologies for the long Q&A and thanks as always Karthik!<br />

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Re: Clarification on Entanglement, Tipping and Permanent Damage<br />

Posted by SweetMochi at 03/11/2013 10:33:48 pm<br />

Hi Karthik,<br />

Not sure about the guidelines on bumping threads but it's been more than a week since this<br />

Q&A was posted and it's the only unanswered thread currently.<br />

As always, thanks so much for everything you do!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Modifying 2 pin wires to prevent IME CPU crash<br />

Answered: Modifying 2 pin wires to prevent IME CPU crash<br />

Posted by Android4life at 03/04/2013 01:42:57 pm<br />

Hi, Karthik<br />

It has probably came to your attention that many users are having issues with static electricity<br />

and IME's crashing the Cortex..<br />

The reason behind this is due to the method the IME's are hooked up. Via dasiy chaining. This<br />

always leaves one 4 wire port completely exposed and provides a perfect path for static to<br />

travel, no matter how many IME's you use.<br />

Now this can be prevented by plugging the port and covering the exposed pins...<br />

So a few questions I hope you will make exceptions on..<br />

1) Would It be legal to use tape to cover the IME port..?<br />

2) Due to the high cost of 4 wire cables would it be legal to slightly modify ( trim the locking<br />

tab) off of two 2 wire extension cables to cover the port.. as long as you only trimmed the<br />

plastic and the wires were not plugged into anything. You would also have to explain to the<br />

inspectors the nature of the wires...<br />

3) Could you make any of these a requirement for worlds to prevent damage to everyone's<br />

robots? I am sure many people would hate to beat another team because of a slight product<br />

malfunction...<br />

4) Could you speak with JVN about including covers for the exposed 4 wire ports? And<br />

possibly handing them out at worlds? The cost of plastic would be minuscule and prevent tons<br />

of damage to robots...<br />

Thanks!<br />

Re: Modifying 2 pin wires to prevent IME CPU crash<br />

Posted by Karthik at 03/05/2013 06:23:52 pm<br />

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Hi, Karthik<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

It has probably came to your attention that many users are having issues with static electricity<br />

and IME's crashing the Cortex..<br />

The reason behind this is due to the method the IME's are hooked up. Via dasiy chaining. This<br />

always leaves one 4 wire port completely exposed and provides a perfect path for static to<br />

travel, no matter how many IME's you use.<br />

Now this can be prevented by plugging the port and covering the exposed pins...<br />

So a few questions I hope you will make exceptions on..<br />

1) Would It be legal to use tape to cover the IME port..?<br />

2) Due to the high cost of 4 wire cables would it be legal to slightly modify ( trim the locking<br />

tab) off of two 2 wire extension cables to cover the port.. as long as you only trimmed the<br />

plastic and the wires were not plugged into anything. You would also have to explain to the<br />

inspectors the nature of the wires...<br />

3) Could you make any of these a requirement for worlds to prevent damage to everyone's<br />

robots? I am sure many people would hate to beat another team because of a slight product<br />

malfunction...<br />

4) Could you speak with JVN about including covers for the exposed 4 wire ports? And<br />

possibly handing them out at worlds? The cost of plastic would be minuscule and prevent tons<br />

of damage to robots...<br />

Thanks<br />

1. Yes this is legal, though based on our testing it does not have any appreciable impact on<br />

the resistance to an ESD event (we don't think it helps).<br />

2. Yes this is legal, though... same as above, it doesn't seem to help much.<br />

3. We will be spraying every field at <strong>VEX</strong> World Championship with Techspray 1726-QT<br />

(available from mouser.com) this anti-static spray greatly reduces the likelihood of an ESD<br />

event. Our testing has unfortunately shown that there is no easy fix for us to recommend to<br />

users who encounter this issue.<br />

4. John and the rest of the <strong>VEX</strong> Robotics engineering team are working on it, but as said<br />

above, there isn't any simple solution available yet to help individual teams. He tells me that<br />

the static spray should all but eliminate the issue at <strong>VEX</strong> World Championship.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Powering off joysticks during autonomous<br />

Page 220 of 238


Answered: Powering off joysticks during autonomous<br />

Posted by rikreddy at 03/12/2013 06:02:43 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

At a recent tournament, our robot had what we believe to be electrostatic discharge IME<br />

problems during three matches that caused our autonomous program to drive endlessly into<br />

the field perimeter, stalling our drive motors in one match. These autonomous malfunctions<br />

were solved by power cycling the Cortex, without redownloading any code.<br />

During the Autonomous Period, Drivers and Coaches may handle their own Robot<br />

while the Robot is in contact with their own Alliance Starting Tile (i.e. the tile the Robot started<br />

the match on), within the following restrictions.<br />

i. Drivers and Coaches may only interact with a Robot if it is touching their own Alliance<br />

Starting Tile and no part of the Robot is touching a gray foam tile, except the interaction<br />

allowed in <br />

Rule states that Drivers and Coaches may not interact with the robot while it is not<br />

touching their own Alliance Starting Tile.<br />

Would turning off the joystick to end the robot’s autonomous motion constitute illegal<br />

interaction with the robot, even though it is not physical? If so, can you suggest an acceptable<br />

way to deal with a malfunctioning autonomous routine? As much as we hope that our<br />

problems will disappear at events with anti-static spray, we’d like to have an alternative<br />

solution, if possible.<br />

Thanks, Karthik!<br />

Re: Powering off joysticks during autonomous<br />

Posted by Karthik at 03/12/2013 08:25:00 pm<br />

Would turning off the joystick to end the robot’s autonomous motion constitute illegal<br />

interaction with the robot, even though it is not physical? If so, can you suggest an acceptable<br />

way to deal with a malfunctioning autonomous routine? As much as we hope that our<br />

problems will disappear at events with anti-static spray, we’d like to have an alternative<br />

solution, if possible.<br />

Yes, this would be legal, as you are not interacting with the robot. However, simply turning off<br />

the Joystick most likely not stop the fault condition created by static discharge affecting the<br />

IMEs.<br />

Re: Answered: Powering off joysticks during autonomous<br />

Posted by rikreddy at 03/13/2013 02:08:55 am<br />

Thanks for the quick response, Karthik!<br />

Re: Answered: Powering off joysticks during autonomous<br />

Posted by Karthik at 03/13/2013 03:57:20 pm<br />

Thanks for the quick response, Karthik<br />

You're welcome!<br />

Page 221 of 238


<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Modifying Polycarbonate<br />

Answered: Modifying Polycarbonate<br />

Posted by DaveP at 03/13/2013 08:00:09 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

We were curious if sanding the polycarbonate in order to achieve more friction on the sacks<br />

was legal. In the official game rules, it looks as if physical changes are legal, while chemical<br />

are not, of <strong>which</strong> sanding is a physical change. We would just hate to bring a robot to<br />

competition with sanded polycarbonate and fail to pass inspection. Any feedback would be<br />

appreciated. Thanks!<br />

Re: Modifying Polycarbonate<br />

Posted by Karthik at 03/13/2013 08:26:08 pm<br />

We were curious if sanding the polycarbonate in order to achieve more friction on the sacks<br />

was legal. In the official game rules, it looks as if physical changes are legal, while chemical<br />

are not, of <strong>which</strong> sanding is a physical change. We would just hate to bring a robot to<br />

competition with sanded polycarbonate and fail to pass inspection. Any feedback would be<br />

appreciated. Thanks<br />

Sanding of the allowed polycarbonate would be a legal modification.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: College Driver Eligibility Clarification<br />

Answered: College Driver Eligibility Clarification<br />

Posted by bb_csm at 03/14/2013 11:45:04 am<br />

Appendix F College Challenge, Rule 6 states:<br />

6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the &#8220;College Challenge&#8221;).<br />

Referring back to a previous post and reply:<br />

http://www.vexforum.com/showthread.php?t=75533<br />

The question was asked:<br />

"Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org)."<br />

The reply was:<br />

"Yes, this would be legal."<br />

Will you please clarify whether the example of edx.org given in the question is considered to<br />

be a post-secondary school? I understand that edx.org is an open-learning enterprise<br />

research project (MOOC) offering a sample of courses for the purposes of studying how<br />

technology transforms learning. What makes them unique is that there are Harvard and MIT<br />

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professors tied to the courses, and they grant certificates for successful completion of a<br />

course. However, there is no admissions process; anyone with an Internet connection may<br />

sign up for a course. Students taking courses are not considered to be college students of<br />

Harvard or MIT. Maybe this is the future of higher education, but for this competition, please<br />

clarify if participation is sufficient for driver eligibility. Thank you.<br />

Answered: College Driver Eligibility Clarification<br />

Posted by bb_csm at 03/14/2013 11:45:04 am<br />

Appendix F College Challenge, Rule 6 states:<br />

6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the &#8220;College Challenge&#8221;).<br />

Referring back to a previous post and reply:<br />

http://www.vexforum.com/showthread.php?t=75533<br />

The question was asked:<br />

"Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org)."<br />

The reply was:<br />

"Yes, this would be legal."<br />

Will you please clarify whether the example of edx.org given in the question is considered to<br />

be a post-secondary school? I understand that edx.org is an open-learning enterprise<br />

research project (MOOC) offering a sample of courses for the purposes of studying how<br />

technology transforms learning. What makes them unique is that there are Harvard and MIT<br />

professors tied to the courses, and they grant certificates for successful completion of a<br />

course. However, there is no admissions process; anyone with an Internet connection may<br />

sign up for a course. Students taking courses are not considered to be college students of<br />

Harvard or MIT. Maybe this is the future of higher education, but for this competition, please<br />

clarify if participation is sufficient for driver eligibility. Thank you.<br />

Re: College Driver Eligibility Clarification<br />

Posted by Karthik at 03/19/2013 06:47:07 pm<br />

Appendix F College Challenge, Rule 6 states:<br />

6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the “College Challenge”).<br />

Referring back to a previous post and reply:<br />

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http://www.vexforum.com/showthread.php?t=75533<br />

The question was asked:<br />

"Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org)."<br />

The reply was:<br />

"Yes, this would be legal."<br />

Will you please clarify whether the example of edx.org given in the question is considered to<br />

be a post-secondary school? I understand that edx.org is an open-learning enterprise<br />

research project (MOOC) offering a sample of courses for the purposes of studying how<br />

technology transforms learning. What makes them unique is that there are Harvard and MIT<br />

professors tied to the courses, and they grant certificates for successful completion of a<br />

course. However, there is no admissions process; anyone with an Internet connection may<br />

sign up for a course. Students taking courses are not considered to be college students of<br />

Harvard or MIT. Maybe this is the future of higher education, but for this competition, please<br />

clarify if participation is sufficient for driver eligibility. Thank you.<br />

The original answer still stands.<br />

Re: College Driver Eligibility Clarification<br />

Posted by Karthik at 03/19/2013 06:47:07 pm<br />

Appendix F College Challenge, Rule 6 states:<br />

6. Each Robot is still only allowed up to two (2) operators and one (1) coach.<br />

a. Drivers MUST be post-secondary school students.<br />

i. Any student enrolled in a post-secondary school is eligible to be a driver.<br />

ii. There are no restrictions on who can be a Coach in the <strong>VRC</strong> College Challenge.<br />

iii. Professionals not enrolled in post-secondary education are also NOT eligible to be<br />

a driver. (This is the “College Challenge”).<br />

Referring back to a previous post and reply:<br />

http://www.vexforum.com/showthread.php?t=75533<br />

The question was asked:<br />

"Does this mean that high school students taking college courses while still at high school are<br />

eligible to drive? And if so, students taking college courses online? (for example edx.org)."<br />

The reply was:<br />

"Yes, this would be legal."<br />

Will you please clarify whether the example of edx.org given in the question is considered to<br />

be a post-secondary school? I understand that edx.org is an open-learning enterprise<br />

research project (MOOC) offering a sample of courses for the purposes of studying how<br />

technology transforms learning. What makes them unique is that there are Harvard and MIT<br />

professors tied to the courses, and they grant certificates for successful completion of a<br />

course. However, there is no admissions process; anyone with an Internet connection may<br />

sign up for a course. Students taking courses are not considered to be college students of<br />

Page 224 of 238


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Harvard or MIT. Maybe this is the future of higher education, but for this competition, please<br />

clarify if participation is sufficient for driver eligibility. Thank you.<br />

The original answer still stands.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Subsystems definition: "Majority of Field"<br />

Answered: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by RoboDesigners at 03/15/2013 01:17:42 am<br />

Inspired by the heated discussion in this thread, I wanted to receive clarification on the<br />

definitions of Robot Rule 1 subsystems (highlighted portions of the quote below are of special<br />

interest).<br />

Only one (1) robot will be allowed to compete per team in the <strong>VEX</strong> Robotics Competition.<br />

Though it is expected that teams will make changes to their robot at the competition, a team is<br />

limited to only one (1) robot. The <strong>VEX</strong> Robotics Design System is intended to be a mobile<br />

robotics design platform. As such, a <strong>VEX</strong> robot, for the purposes of the <strong>VRC</strong>, has the following<br />

subsystems:<br />

Subsystem 1: Mobile robotic base including wheels, tracks, legs, or any other mechanism that<br />

allows the robot to navigate the majority of the flat playing field surface.<br />

Subsystem 2: Power and control system that includes a <strong>VEX</strong> legal battery, a <strong>VEX</strong> control<br />

system, and associated motors for the mobile robotic base.<br />

Subsystem 3: Additional mechanisms (and associated motors) that allow manipulation of<br />

game objects or navigation of field obstacles.<br />

Participants in the referenced thread seem to be construing the wording of this rule to restrict<br />

robots to those that have been designed to "navigate the majority of the field," and prohibit<br />

those that are designed to navigate only a portion thereof.<br />

Thus, my question is, "Could Subsystem 1 be alternatively defined as: 'Mobile robotic base<br />

including wheels, tracks, legs, or any other mechanism used by the robot for the majority of its<br />

navigation of the flat playing field surface.'?" (see change in red.) This removes any confusion<br />

over whether the robot is required to be designed to traverse the majority of the field, but<br />

rather reflects (what I believe to be) the intent of the definition.<br />

Answered: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by RoboDesigners at 03/15/2013 01:17:42 am<br />

Inspired by the heated discussion in this thread, I wanted to receive clarification on the<br />

definitions of Robot Rule 1 subsystems (highlighted portions of the quote below are of special<br />

interest).<br />

Only one (1) robot will be allowed to compete per team in the <strong>VEX</strong> Robotics Competition.<br />

Though it is expected that teams will make changes to their robot at the competition, a team is<br />

limited to only one (1) robot. The <strong>VEX</strong> Robotics Design System is intended to be a mobile<br />

robotics design platform. As such, a <strong>VEX</strong> robot, for the purposes of the <strong>VRC</strong>, has the following<br />

subsystems:<br />

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Subsystem 1: Mobile robotic base including wheels, tracks, legs, or any other mechanism that<br />

allows the robot to navigate the majority of the flat playing field surface.<br />

Subsystem 2: Power and control system that includes a <strong>VEX</strong> legal battery, a <strong>VEX</strong> control<br />

system, and associated motors for the mobile robotic base.<br />

Subsystem 3: Additional mechanisms (and associated motors) that allow manipulation of<br />

game objects or navigation of field obstacles.<br />

Participants in the referenced thread seem to be construing the wording of this rule to restrict<br />

robots to those that have been designed to "navigate the majority of the field," and prohibit<br />

those that are designed to navigate only a portion thereof.<br />

Thus, my question is, "Could Subsystem 1 be alternatively defined as: 'Mobile robotic base<br />

including wheels, tracks, legs, or any other mechanism used by the robot for the majority of its<br />

navigation of the flat playing field surface.'?" (see change in red.) This removes any confusion<br />

over whether the robot is required to be designed to traverse the majority of the field, but<br />

rather reflects (what I believe to be) the intent of the definition.<br />

Re: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by Karthik at 03/19/2013 06:51:39 pm<br />

Thus, my question is, "Could Subsystem 1 be alternatively defined as: 'Mobile robotic base<br />

including wheels, tracks, legs, or any other mechanism used by the robot for the majority of its<br />

navigation of the flat playing field surface.'?" (see change in red.) This removes any confusion<br />

over whether the robot is required to be designed to traverse the majority of the field, but<br />

rather reflects (what I believe to be) the intent of the definition.<br />

Yes, this interpretation is correct. Robots do not need to be designed to traverse the majority<br />

of the field.<br />

Re: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by Karthik at 03/19/2013 06:51:39 pm<br />

Thus, my question is, "Could Subsystem 1 be alternatively defined as: 'Mobile robotic base<br />

including wheels, tracks, legs, or any other mechanism used by the robot for the majority of its<br />

navigation of the flat playing field surface.'?" (see change in red.) This removes any confusion<br />

over whether the robot is required to be designed to traverse the majority of the field, but<br />

rather reflects (what I believe to be) the intent of the definition.<br />

Yes, this interpretation is correct. Robots do not need to be designed to traverse the majority<br />

of the field.<br />

Re: Answered: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by RoboDesigners at 03/19/2013 08:30:05 pm<br />

Thank you for your quick response! :)<br />

(I'm always amazed at how fast you field these Q&A's, even though it seems like we flood you<br />

with them all the time...)<br />

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Re: Answered: Subsystems definition: &quot;Majority of Field&quot;<br />

Posted by RoboDesigners at 03/19/2013 08:30:05 pm<br />

Thank you for your quick response! :)<br />

(I'm always amazed at how fast you field these Q&A's, even though it seems like we flood you<br />

with them all the time...)<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Can we.....?<br />

Answered: Can we.....?<br />

Posted by sbdrobotics at 03/17/2013 09:07:16 pm<br />

Karthik,<br />

It looks like there is going to be at least a handful of wallbots at the competition in Anaheim,<br />

and while I don't wish to pick on them or question their legality (that's between them and the<br />

judges) We do want to formulate a strategy should we be facing them in competition.<br />

With that being said, the robot in this video is a good example.<br />

Since it appears as though this robot will be on the left side of the alliance tile, We have a<br />

potential strategy but we are not sure if it would get us disqualified, and we would obviously<br />

rather lose than have a DQ!<br />

Now for the question. If the robot directly across from this wallbot were to move a bit to it's left<br />

and place it's spatula under the wallbots extension and lift it up to allow the alliance robot who<br />

would be on the left to cross under the lifted section would that be legal? If so, and the wallbot<br />

had some type of extension that caught the lip of the field perimeter would that be latching?<br />

I am certain that the wallbots have been thought out well enough to where crossing over them<br />

will be unlikely, so we want to have some type of strategy to prevent being stuck spending the<br />

1:45 placing sacks in our floor goal.<br />

Thanks!<br />

Answered: Can we.....?<br />

Posted by sbdrobotics at 03/17/2013 09:07:16 pm<br />

Karthik,<br />

It looks like there is going to be at least a handful of wallbots at the competition in Anaheim,<br />

and while I don't wish to pick on them or question their legality (that's between them and the<br />

judges) We do want to formulate a strategy should we be facing them in competition.<br />

With that being said, the robot in this video is a good example.<br />

Since it appears as though this robot will be on the left side of the alliance tile, We have a<br />

potential strategy but we are not sure if it would get us disqualified, and we would obviously<br />

rather lose than have a DQ!<br />

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Now for the question. If the robot directly across from this wallbot were to move a bit to it's left<br />

and place it's spatula under the wallbots extension and lift it up to allow the alliance robot who<br />

would be on the left to cross under the lifted section would that be legal? If so, and the wallbot<br />

had some type of extension that caught the lip of the field perimeter would that be latching?<br />

I am certain that the wallbots have been thought out well enough to where crossing over them<br />

will be unlikely, so we want to have some type of strategy to prevent being stuck spending the<br />

1:45 placing sacks in our floor goal.<br />

Thanks!<br />

Re: Can we.....?<br />

Posted by Karthik at 03/19/2013 06:55:27 pm<br />

Now for the question. If the robot directly across from this wallbot were to move a bit to it's left<br />

and place it's spatula under the wallbots extension and lift it up to allow the alliance robot who<br />

would be on the left to cross under the lifted section would that be legal?<br />

Yes, this would be legal.<br />

If so, and the wallbot had some type of extension that caught the lip of the field perimeter<br />

would that be latching?<br />

We cannot issue a blanket ruling on this hypothetical situation. However, it does not sound like<br />

the latching would be intentional, thus it probably would not be a violation of .<br />

Re: Can we.....?<br />

Posted by Karthik at 03/19/2013 06:55:27 pm<br />

Now for the question. If the robot directly across from this wallbot were to move a bit to it's left<br />

and place it's spatula under the wallbots extension and lift it up to allow the alliance robot who<br />

would be on the left to cross under the lifted section would that be legal?<br />

Yes, this would be legal.<br />

If so, and the wallbot had some type of extension that caught the lip of the field perimeter<br />

would that be latching?<br />

We cannot issue a blanket ruling on this hypothetical situation. However, it does not sound like<br />

the latching would be intentional, thus it probably would not be a violation of .<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Eye Protection/Safety Glasses at Worlds?<br />

Answered: Eye Protection/Safety Glasses at Worlds?<br />

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Posted by blackiceskier at 03/18/2013 04:56:07 am<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

I am just wondering how strictly enforced will be? I have not been to worlds in a few<br />

years and i am going with a rookie team this year. In the state of New Jersey we dont enforce<br />

goggles except if teams are using the old crystal controllers. So my main question is will we<br />

have to bring goggles to worlds this year?<br />

All team members, including coaches, must<br />

wear safety glasses or glasses with side shields while in the pit or alliance stations during<br />

matches. While in the pit area it is highly recommended that all<br />

team members wear safety glasses. (for reference)<br />

Answered: Eye Protection/Safety Glasses at Worlds?<br />

Posted by blackiceskier at 03/18/2013 04:56:07 am<br />

I am just wondering how strictly enforced will be? I have not been to worlds in a few<br />

years and i am going with a rookie team this year. In the state of New Jersey we dont enforce<br />

goggles except if teams are using the old crystal controllers. So my main question is will we<br />

have to bring goggles to worlds this year?<br />

All team members, including coaches, must<br />

wear safety glasses or glasses with side shields while in the pit or alliance stations during<br />

matches. While in the pit area it is highly recommended that all<br />

team members wear safety glasses. (for reference)<br />

Re: Eye Protection/Safety Glasses at Worlds?<br />

Posted by Karthik at 03/19/2013 06:56:52 pm<br />

I am just wondering how strictly enforced will be? I have not been to worlds in a few<br />

years and i am going with a rookie team this year. In the state of New Jersey we dont enforce<br />

goggles except if teams are using the old crystal controllers. So my main question is will we<br />

have to bring goggles to worlds this year?<br />

All team members, including coaches, must<br />

wear safety glasses or glasses with side shields while in the pit or alliance stations during<br />

matches. While in the pit area it is highly recommended that all<br />

team members wear safety glasses. (for reference)<br />

The safety glass requirement will be enforced in the Alliance Stations.<br />

Re: Eye Protection/Safety Glasses at Worlds?<br />

Posted by Karthik at 03/19/2013 06:56:52 pm<br />

I am just wondering how strictly enforced will be? I have not been to worlds in a few<br />

years and i am going with a rookie team this year. In the state of New Jersey we dont enforce<br />

goggles except if teams are using the old crystal controllers. So my main question is will we<br />

have to bring goggles to worlds this year?<br />

All team members, including coaches, must<br />

wear safety glasses or glasses with side shields while in the pit or alliance stations during<br />

matches. While in the pit area it is highly recommended that all<br />

team members wear safety glasses. (for reference)<br />

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The safety glass requirement will be enforced in the Alliance Stations.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: G11<br />

Answered: G11<br />

Posted by Android4life at 03/18/2013 04:30:46 pm<br />

Hi Karthik<br />

Recently there has been many wall bots and goal cappers appearing..<br />

I have a few questions regarding them.<br />

1A. I know it says damaging other robots is against the morals of <strong>VEX</strong> but in some situations<br />

like if a robot expands and is not protected under G11 is it legal to intentionally damage the<br />

robot in question in an attempt to get past it. Example: the wallbot has piston brakes that<br />

prevent it from being pushed. Would it be legal to try to damage aka remove hoses or bend the<br />

unprotected pistons? Because they should be protecting their exposed pistons...<br />

1B. Same situation as above but this robot has a ultra powerful drive preventing you from<br />

pushing the wall. Would it be legal to attempt to pull out motor wires or <strong>VEX</strong>net key in an<br />

attempt to get past said robot? From my understanding this should be legal and team with the<br />

wall bot should have designed it to protect these components.<br />

I know this seems illegal and is not good sportsmanship but these robots ruin the game in my<br />

opinion and if they were against me in finals at world's I would not be very happy being<br />

practically unable to score..<br />

Thanks<br />

Answered: G11<br />

Posted by Android4life at 03/18/2013 04:30:46 pm<br />

Hi Karthik<br />

Recently there has been many wall bots and goal cappers appearing..<br />

I have a few questions regarding them.<br />

1A. I know it says damaging other robots is against the morals of <strong>VEX</strong> but in some situations<br />

like if a robot expands and is not protected under G11 is it legal to intentionally damage the<br />

robot in question in an attempt to get past it. Example: the wallbot has piston brakes that<br />

prevent it from being pushed. Would it be legal to try to damage aka remove hoses or bend the<br />

unprotected pistons? Because they should be protecting their exposed pistons...<br />

1B. Same situation as above but this robot has a ultra powerful drive preventing you from<br />

pushing the wall. Would it be legal to attempt to pull out motor wires or <strong>VEX</strong>net key in an<br />

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attempt to get past said robot? From my understanding this should be legal and team with the<br />

wall bot should have designed it to protect these components.<br />

I know this seems illegal and is not good sportsmanship but these robots ruin the game in my<br />

opinion and if they were against me in finals at world's I would not be very happy being<br />

practically unable to score..<br />

Thanks<br />

Re: G11<br />

Posted by Karthik at 03/19/2013 07:19:24 pm<br />

1A. I know it says damaging other robots is against the morals of <strong>VEX</strong> but in some situations<br />

like if a robot expands and is not protected under G11 is it legal to intentionally damage the<br />

robot in question in an attempt to get past it. Example: the wallbot has piston brakes that<br />

prevent it from being pushed. Would it be legal to try to damage aka remove hoses or bend the<br />

unprotected pistons? Because they should be protecting their exposed pistons...<br />

Intentionally attempting to damage pistons or pull out pneumatic hoses is not permitted.<br />

1B. Same situation as above but this robot has a ultra powerful drive preventing you from<br />

pushing the wall. Would it be legal to attempt to pull out motor wires or <strong>VEX</strong>net key in an<br />

attempt to get past said robot? From my understanding this should be legal and team with the<br />

wall bot should have designed it to protect these components.<br />

Absolutely not. Intentionally trying to pull out a teams wires or <strong>VEX</strong>net keys is strictly<br />

prohibited. This falls well beyond the clause of "vigorous interaction" that is spelled out in<br />

.<br />

Re: G11<br />

Posted by Karthik at 03/19/2013 07:19:24 pm<br />

1A. I know it says damaging other robots is against the morals of <strong>VEX</strong> but in some situations<br />

like if a robot expands and is not protected under G11 is it legal to intentionally damage the<br />

robot in question in an attempt to get past it. Example: the wallbot has piston brakes that<br />

prevent it from being pushed. Would it be legal to try to damage aka remove hoses or bend the<br />

unprotected pistons? Because they should be protecting their exposed pistons...<br />

Intentionally attempting to damage pistons or pull out pneumatic hoses is not permitted.<br />

1B. Same situation as above but this robot has a ultra powerful drive preventing you from<br />

pushing the wall. Would it be legal to attempt to pull out motor wires or <strong>VEX</strong>net key in an<br />

attempt to get past said robot? From my understanding this should be legal and team with the<br />

wall bot should have designed it to protect these components.<br />

Absolutely not. Intentionally trying to pull out a teams wires or <strong>VEX</strong>net keys is strictly<br />

prohibited. This falls well beyond the clause of "vigorous interaction" that is spelled out in<br />

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.<br />

Posted by Android4life at 03/19/2013 07:22:34 pm<br />

Thank you!<br />

Posted by Android4life at 03/19/2013 07:22:34 pm<br />

Thank you!<br />

Re: Answered: G11<br />

Posted by Karthik at 03/19/2013 07:31:30 pm<br />

Thank you<br />

You're welcome!<br />

Re: Answered: G11<br />

Posted by Karthik at 03/19/2013 07:31:30 pm<br />

Thank you<br />

You're welcome!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Calling out teams for sizing<br />

Answered: Calling out teams for sizing<br />

Posted by Android4life at 03/18/2013 04:35:08 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

Hi again Karthik, I was told I had to make separate threads for each QA topic so:<br />

How is calling robots for being out of size handled at worlds? For example the red alliance<br />

calls a blue robot for being outside of the the 18^3 area. This specific blue robot gets called<br />

every single match people are against it. Does the robot still get the on field sizing box<br />

treatment every match? I feel this would be super time consuming ( blue calls red then red<br />

calls blue.) and abused by many people in eliminations and even qualification matches.<br />

Answered: Calling out teams for sizing<br />

Posted by Android4life at 03/18/2013 04:35:08 pm<br />

Hi again Karthik, I was told I had to make separate threads for each QA topic so:<br />

How is calling robots for being out of size handled at worlds? For example the red alliance<br />

calls a blue robot for being outside of the the 18^3 area. This specific blue robot gets called<br />

every single match people are against it. Does the robot still get the on field sizing box<br />

treatment every match? I feel this would be super time consuming ( blue calls red then red<br />

calls blue.) and abused by many people in eliminations and even qualification matches.<br />

Re: Calling out teams for sizing<br />

Posted by Karthik at 03/19/2013 07:21:47 pm<br />

Hi again Karthik, I was told I had to make separate threads for each QA topic so:<br />

How is calling robots for being out of size handled at worlds? For example the red alliance<br />

calls a blue robot for being outside of the the 18^3 area. This specific blue robot gets called<br />

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every single match people are against it. Does the robot still get the on field sizing box<br />

treatment every match? I feel this would be super time consuming ( blue calls red then red<br />

calls blue.) and abused by many people in eliminations and even qualification matches.<br />

If the red alliance calls out a blue robot for being oversized, the referee will determine whether<br />

or not it is necessary to measure the robot. The referee is under no obligation to grant the<br />

request. The referees will be instructed to only perform an on field sizing check in extreme<br />

circumstances.<br />

Re: Calling out teams for sizing<br />

Posted by Karthik at 03/19/2013 07:21:47 pm<br />

Hi again Karthik, I was told I had to make separate threads for each QA topic so:<br />

How is calling robots for being out of size handled at worlds? For example the red alliance<br />

calls a blue robot for being outside of the the 18^3 area. This specific blue robot gets called<br />

every single match people are against it. Does the robot still get the on field sizing box<br />

treatment every match? I feel this would be super time consuming ( blue calls red then red<br />

calls blue.) and abused by many people in eliminations and even qualification matches.<br />

If the red alliance calls out a blue robot for being oversized, the referee will determine whether<br />

or not it is necessary to measure the robot. The referee is under no obligation to grant the<br />

request. The referees will be instructed to only perform an on field sizing check in extreme<br />

circumstances.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Entanglement<br />

Answered: Entanglement<br />

Posted by Android4life at 03/18/2013 04:37:11 pm<br />

Another one:<br />

1. Would standoffs connected by rubber links be considered a risk of entanglement? Acting as<br />

a tether for a goal capper?<br />

2. If a robot was to throw something over the high goal and some troughs to prevent scoring<br />

but the main portion of the robot ( all motors and cortex) is free to move around the field while<br />

tethered to the goal blocker. Would this violate any rules? Specifically grasping.. because the<br />

robot would still be able to move around and be pushed by other robots.<br />

Answered: Entanglement<br />

Posted by Android4life at 03/18/2013 04:37:11 pm<br />

Another one:<br />

1. Would standoffs connected by rubber links be considered a risk of entanglement? Acting as<br />

a tether for a goal capper?<br />

2. If a robot was to throw something over the high goal and some troughs to prevent scoring<br />

but the main portion of the robot ( all motors and cortex) is free to move around the field while<br />

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tethered to the goal blocker. Would this violate any rules? Specifically grasping.. because the<br />

robot would still be able to move around and be pushed by other robots.<br />

Re: Entanglement<br />

Posted by Karthik at 03/19/2013 07:34:00 pm<br />

Another one:<br />

1. Would standoffs connected by rubber links be considered a risk of entanglement? Acting as<br />

a tether for a goal capper?<br />

It's impossible to give any sort of blanket ruling on this type of design without inspecting the<br />

actual implementation.<br />

2. If a robot was to throw something over the high goal and some troughs to prevent scoring<br />

but the main portion of the robot ( all motors and cortex) is free to move around the field while<br />

tethered to the goal blocker. Would this violate any rules? Specifically grasping.. because the<br />

robot would still be able to move around and be pushed by other robots.<br />

It's impossible to give any sort of blanket ruling on this type of design without inspecting the<br />

actual implementation. However, with any design that involves "tethered" devices, there is an<br />

extreme risk of entanglement. If this risk is not minimized, you may be violating any of the rules<br />

involving entanglement.<br />

Re: Entanglement<br />

Posted by Karthik at 03/19/2013 07:34:00 pm<br />

Another one:<br />

1. Would standoffs connected by rubber links be considered a risk of entanglement? Acting as<br />

a tether for a goal capper?<br />

It's impossible to give any sort of blanket ruling on this type of design without inspecting the<br />

actual implementation.<br />

2. If a robot was to throw something over the high goal and some troughs to prevent scoring<br />

but the main portion of the robot ( all motors and cortex) is free to move around the field while<br />

tethered to the goal blocker. Would this violate any rules? Specifically grasping.. because the<br />

robot would still be able to move around and be pushed by other robots.<br />

It's impossible to give any sort of blanket ruling on this type of design without inspecting the<br />

actual implementation. However, with any design that involves "tethered" devices, there is an<br />

extreme risk of entanglement. If this risk is not minimized, you may be violating any of the rules<br />

involving entanglement.<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Answered: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Answered: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by 1412E at 03/18/2013 11:01:22 pm<br />

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Hello Karthik,<br />

Sorry for a less-than-average thread title...<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

My team has a very powerful robot this year in all aspects, (drivetrain and lift systems), and I<br />

was wondering:<br />

(This happened recently at a practice session) Robot A is covering their trough, Robot B Is on<br />

the oppo<strong>site</strong> side of the field. Robot B crosses under the trough simultaneously pushing robot<br />

A backwards. Robot A flips forward over Robot B and the trough, accidentally latching onto the<br />

trough(Robot B did not mean to flip Robot A). Robot B's drive team does not know that Robot<br />

A is latched and continues to push.<br />

If the field is damaged, who is at fault?<br />

Is Robot B disqualified for Tipping even though Robot A was playing defensively and it was<br />

accidental(G11, quoted below)?<br />

If Robot B's drive team backs away but Robot A stays latched... is Robot B disqualified in any<br />

way?<br />

Finally, If Robot A stays latched and Robot B backs away and leaves the trough alone, and the<br />

points in that trough cause Robot A to win the match, what could Robot B have done in that<br />

situation where Robot A blocked them from descoring?<br />

Sorry for the Hypothetical situation and rather long post, trying to be prepared for Worlds (We<br />

don't plan on destroying any field elements:D).<br />

G11 -<br />

"In the case where referees are forced to make a judgement call on interaction between a<br />

defensive and offensive robot, the referees will err on the side of the offensive robot."<br />

Answered: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by 1412E at 03/18/2013 11:01:22 pm<br />

Hello Karthik,<br />

Sorry for a less-than-average thread title...<br />

My team has a very powerful robot this year in all aspects, (drivetrain and lift systems), and I<br />

was wondering:<br />

(This happened recently at a practice session) Robot A is covering their trough, Robot B Is on<br />

the oppo<strong>site</strong> side of the field. Robot B crosses under the trough simultaneously pushing robot<br />

A backwards. Robot A flips forward over Robot B and the trough, accidentally latching onto the<br />

trough(Robot B did not mean to flip Robot A). Robot B's drive team does not know that Robot<br />

A is latched and continues to push.<br />

If the field is damaged, who is at fault?<br />

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Is Robot B disqualified for Tipping even though Robot A was playing defensively and it was<br />

accidental(G11, quoted below)?<br />

If Robot B's drive team backs away but Robot A stays latched... is Robot B disqualified in any<br />

way?<br />

Finally, If Robot A stays latched and Robot B backs away and leaves the trough alone, and the<br />

points in that trough cause Robot A to win the match, what could Robot B have done in that<br />

situation where Robot A blocked them from descoring?<br />

Sorry for the Hypothetical situation and rather long post, trying to be prepared for Worlds (We<br />

don't plan on destroying any field elements:D).<br />

G11 -<br />

"In the case where referees are forced to make a judgement call on interaction between a<br />

defensive and offensive robot, the referees will err on the side of the offensive robot."<br />

Re: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by Karthik at 03/19/2013 07:42:11 pm<br />

(This happened recently at a practice session) Robot A is covering their trough, Robot B Is on<br />

the oppo<strong>site</strong> side of the field. Robot B crosses under the trough simultaneously pushing robot<br />

A backwards. Robot A flips forward over Robot B and the trough, accidentally latching onto the<br />

trough(Robot B did not mean to flip Robot A). Robot B's drive team does not know that Robot<br />

A is latched and continues to push.<br />

If the field is damaged, who is at fault?<br />

It's impossible to issue a blanket ruling for this type of hypothetical situation, but it sounds as if<br />

the latching was unintentional, thus no one is at fault.<br />

Is Robot B disqualified for Tipping even though Robot A was playing defensively and it was<br />

accidental(G11, quoted below)?<br />

It's impossible to issue a blanket ruling for this type of hypothetical situation, there's just not<br />

enough information to make an informed decision.<br />

If Robot B's drive team backs away but Robot A stays latched... is Robot B disqualified in any<br />

way?<br />

There seems to be no violation here.<br />

Finally, If Robot A stays latched and Robot B backs away and leaves the trough alone, and<br />

the points in that trough cause Robot A to win the match, what could Robot B have done in<br />

that situation where Robot A blocked them from descoring?<br />

Sorry, we can't offer Robot B any strategic advice.<br />

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Re: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by Karthik at 03/19/2013 07:42:11 pm<br />

(This happened recently at a practice session) Robot A is covering their trough, Robot B Is on<br />

the oppo<strong>site</strong> side of the field. Robot B crosses under the trough simultaneously pushing robot<br />

A backwards. Robot A flips forward over Robot B and the trough, accidentally latching onto the<br />

trough(Robot B did not mean to flip Robot A). Robot B's drive team does not know that Robot<br />

A is latched and continues to push.<br />

If the field is damaged, who is at fault?<br />

It's impossible to issue a blanket ruling for this type of hypothetical situation, but it sounds as if<br />

the latching was unintentional, thus no one is at fault.<br />

Is Robot B disqualified for Tipping even though Robot A was playing defensively and it was<br />

accidental(G11, quoted below)?<br />

It's impossible to issue a blanket ruling for this type of hypothetical situation, there's just not<br />

enough information to make an informed decision.<br />

If Robot B's drive team backs away but Robot A stays latched... is Robot B disqualified in any<br />

way?<br />

There seems to be no violation here.<br />

Finally, If Robot A stays latched and Robot B backs away and leaves the trough alone, and<br />

the points in that trough cause Robot A to win the match, what could Robot B have done in<br />

that situation where Robot A blocked them from descoring?<br />

Sorry, we can't offer Robot B any strategic advice.<br />

Re: Answered: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by 1412E at 03/19/2013 09:46:15 pm<br />

Fair enough :D<br />

Thanks!<br />

Re: Answered: Tipping, Latching, and Vigorous Interaction (Hypothetical Situation)<br />

Posted by 1412E at 03/19/2013 09:46:15 pm<br />

Fair enough :D<br />

Thanks!<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

wifi at worlds?<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Incedental Grappling<br />

Page 237 of 238


Incedental Grappling<br />

Posted by 1961C-ROBOTICS at 03/20/2013 04:09:00 pm<br />

2013 Q&A Forum Export<br />

generated: 03/23/2013 08:23:38 am UTC<br />

If i have an arm that is used primaraly for descoring, but can be used for covering as well that<br />

has standoff for the descoring at a 90 degree angle, and i am coving my trough. Then if the<br />

opponent robot pushes me while trying to lift the arm up in an attempt to descore, and it hooks<br />

the edge of the trough, would i be DQ'ed for this becasue of the no grappling rule?<br />

Thank you<br />

1961C<br />

Incedental Grappling<br />

Posted by 1961C-ROBOTICS at 03/20/2013 04:09:00 pm<br />

If i have an arm that is used primaraly for descoring, but can be used for covering as well that<br />

has standoff for the descoring at a 90 degree angle, and i am coving my trough. Then if the<br />

opponent robot pushes me while trying to lift the arm up in an attempt to descore, and it hooks<br />

the edge of the trough, would i be DQ'ed for this becasue of the no grappling rule?<br />

Thank you<br />

1961C<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

World Innovate Award Specifications?<br />

<strong>Official</strong> <strong>VRC</strong> <strong>Sack</strong> <strong>Attack</strong> Q&A<br />

Question about SG9<br />

Question about SG9<br />

Posted by RDFZ_Robotics at 03/23/2013 03:43:47 am<br />

I know these questions are kind of annoying, but my team had been curious on the standard of<br />

SG9 ruling long since the season began...And now our curiosity break out and really want to<br />

find out whose interpretation of the rule is correct<br />

From the picture, the left is what the rule prohibits, <strong>which</strong> three sides of a robot is<br />

touching/close to a field element<br />

the right is similar but one side of the robot(the red part) could spin around an axle (the red<br />

circle), and the turning is neither powered by the robot or "frictioned"<br />

From my interpretation, both settings are illegal because they all presents a figure that<br />

resembles the given example in the handbook. But some of our team says that since the<br />

second setting COULD be pushed away from the field element, it should not be considered<br />

anchoring itself to the field<br />

We would really like to know <strong>which</strong> of our interpretation is correct and THANKS!<br />

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