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Geometry and Spatial Sense, Grades 4 to 6 - EduGains

Geometry and Spatial Sense, Grades 4 to 6 - EduGains

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MATH LANGUAGE<br />

• grid<br />

• cell<br />

• location<br />

• inside<br />

• outside<br />

• rectangle<br />

• square<br />

• hexagon<br />

• trapezoid<br />

• triangle<br />

INSTRUCTIONAL SEqUENCING<br />

This learning activity provides an introduction <strong>to</strong> the use of a grid system. Students locate<br />

objects within cells on a grid. Before starting this activity students should review the different<br />

types of quadrilaterals <strong>and</strong> their properties.<br />

ABOUT THE MATH<br />

The ability <strong>to</strong> use a grid system in describing the location of an object is an important compo-<br />

nent of spatial reasoning. This activity builds on prior knowledge developed throughout the<br />

location <strong>and</strong> movement activities established in the <strong>Geometry</strong> <strong>and</strong> <strong>Spatial</strong> <strong>Sense</strong> document for<br />

the primary grades, <strong>and</strong> prepares students for the more formal identification of points using a<br />

coordinate grid system.<br />

GETTING STARTED<br />

Prior <strong>to</strong> the lesson, mark four rectangles on an overhead transparency of the “Your Shapes”<br />

grid from Loc4.BLM1a–b: Game Boards, making at least one of them a square. Students will<br />

attempt <strong>to</strong> locate the four rectangles while you keep them hidden.<br />

On a large sheet of paper or on the board, make a copy of the “Your Opponents’ Shapes”<br />

grid from Loc4.BLM1a–b: Game Boards as a reference for your students. Review how <strong>to</strong> read<br />

across the bot<strong>to</strong>m of the grid (naming a letter) before reading up the grid (naming a number)<br />

<strong>to</strong> identify a cell.<br />

Tell your students that on your overhead grid you have hidden four rectangles for them <strong>to</strong> find.<br />

Select one student <strong>to</strong> be the “marker” on the large grid. The other students take turns <strong>to</strong> call out<br />

locations, at each turn using a letter followed by a number. After a student has identified a cell on<br />

the grid, call out “Check” if any part of a rectangle occupies that cell or “Miss” if the cell lies outside<br />

the rectangles. The marker will then place on the grid a check mark for a hit or an X for a miss. When<br />

the students have located all of the check marks for a particular rectangle, say, “Check Mate”.<br />

Alternatively, the checks <strong>and</strong> X’s could be recorded on a learning carpet or 10 10 grid on a<br />

carpet, with craft sticks used for making the marks.<br />

Reveal your overhead transparency, indicating how the check marks <strong>and</strong> X’s match those on<br />

the large grid. One of the students may tell you that you have drawn a square rather than a<br />

rectangle. It is an ideal opportunity for a class review of the square as a special rectangle.<br />

Provide each student with a copy of Loc4.BLM2: Game Instructions, <strong>and</strong> review the instruc-<br />

tions for playing the game.<br />

INSTRUCTIONAL<br />

GROUPING:<br />

pairs<br />

Grade 4 Learning Activity: Location – Check Mate 10

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