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Geometry and Spatial Sense, Grades 4 to 6 - EduGains

Geometry and Spatial Sense, Grades 4 to 6 - EduGains

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Playing Check Mate<br />

Dear Parent/Guardian:<br />

In class we have been playing a game called Check Mate. A game sheet <strong>and</strong><br />

instructions for playing the game are included, but please have your child<br />

explain the game <strong>to</strong> you, so that you know how well your child underst<strong>and</strong>s the<br />

game <strong>and</strong> the geometry concepts that are necessary for playing the game well.<br />

When you were younger, you might have played games similar <strong>to</strong> this – for<br />

example, Battleship. If you <strong>and</strong> your child enjoy Check Mate, similar games are<br />

available in s<strong>to</strong>res <strong>and</strong> on the Internet.<br />

Have fun playing the game, <strong>and</strong> please contact me with any questions.<br />

Thank you for your help.<br />

GAME INSTRUCTIONS<br />

1. Each player needs two grids, one titled “Your Shapes” <strong>and</strong> the other titled<br />

“Your Opponents’ Shapes”.<br />

2. Each player needs <strong>to</strong> draw four rectangles on the “Your Shapes” grid.<br />

Rectangles must not overlap <strong>and</strong> need <strong>to</strong> be traced on the grid lines. Do not<br />

show the location of these rectangles <strong>to</strong> your opponent.<br />

3. The players take turns naming locations where they think their opponent<br />

may have drawn a rectangle. Remember: name the letter before the<br />

number. Each player records a hit or a miss on the “Your Opponents’<br />

Shapes” grid. This will help you remember your guesses.<br />

4. If your opponent names a position inside one of your rectangles, say “Check”,<br />

<strong>and</strong> mark the location (√) on your “Your Shapes” grid. Your opponent will place<br />

a check in that location on his or her “Your Opponents’ Shapes” grid. If your<br />

opponent names a position outside your rectangles, say “Miss”, <strong>and</strong> mark an<br />

X in that location on your “Your Shapes” grid. Your opponent will mark an X in<br />

that cell on his or her “Your Opponents’ Shapes” grid. When the other player<br />

completely fills one of your rectangles, say, “Check Mate”.<br />

5. Take turns naming locations on each other’s grids. When one player has<br />

check marks inside all of the other player’s rectangles, the game is over.<br />

Review each other’s sheets <strong>to</strong> make sure that no mistakes have been made.<br />

Grade 4 Learning Activity: Location – Check Mate 11<br />

Loc4.BLM3

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