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Pixel Perfect Precision™

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Introduction<br />

ustwo studios 2013 / PPP<br />

I love pixels! They’re the building blocks of all the visual design we do<br />

here at ustwo, but are so often relegated to a mere afterthought in<br />

the excitement of working with colours and styles. The aim of this <strong>Pixel</strong><br />

<strong>Perfect</strong> Precision handbook is to bring them back to the forefront of<br />

our thoughts, to make sure we get the simple things right before<br />

moving onto the detail.<br />

Why is this important though? Isn’t it just wasting time worrying about<br />

every last pixel on the page? Like a lot of things in life, when<br />

something’s done right it should become invisible to you, but when it’s<br />

done badly it becomes an annoyance. Blurred edges, objects that jump<br />

in position between pages, and colour mismatches are just a few things<br />

that a user will notice and become distracted by if your designs aren’t<br />

done properly, leaving them with a poor impression of the product.<br />

For this latest release we’ve separated the Photoshop-specific advice<br />

from the core principles (and expanded on them) to make the<br />

handbook more useful across a range of disciplines; we know that there<br />

are lots of interaction designers and developers out there who want to<br />

learn about this area of design, so we’ve made the handbook a more<br />

relevant resource for you. There’s also a completely revised section on<br />

Accessibility, an area we feel needed the PPP treatment to give you<br />

the essentials you need to know in an easy-to-understand way.<br />

Gyppsy xx<br />

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