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Issue 42 - Columbia: A Journal of Literature and Art

Issue 42 - Columbia: A Journal of Literature and Art

Issue 42 - Columbia: A Journal of Literature and Art

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fiction. It's our world, as long as we are playing by rules that people<br />

can accustom themselves to. That's why there are people who write<br />

novels set in a time other than our own, whether it's the future or the<br />

past - if you play by certain kinds <strong>of</strong> rules <strong>of</strong> normative behavior,<br />

people can adjust. If you don't, it gets much harder to read. There's a<br />

reason that great science fiction is a lot easier to read than Gravity's<br />

Rainbow. Even if it's 3,000 years in the future <strong>and</strong> there is no gravit,y,<br />

science fiction will still play by certain kinds <strong>of</strong> rules that you can recognize<br />

in a way that language with Gravity's Rainbow, let's say, doesn't<br />

really. You have to be prepared to accolnrnodate yourself to a whole set<br />

<strong>of</strong> new rules which you are discovering as you are reading, which is<br />

more work. What was easier about writing the nonfiction book was<br />

that I had my characters. But it was harder to shape interesting dialogue,<br />

because I didn't get to write it for them.<br />

e: What does a narrative arc look like to you? Do you feel there<br />

always has to be one?<br />

Yeah, otherwise it's a sketch or an anecdote. I actively dislike <strong>and</strong><br />

sometimes even resent somebody h<strong>and</strong>ing me eight pages <strong>of</strong> character<br />

description - <strong>and</strong> then the flower pot falls on her head - <strong>and</strong><br />

saying that's a short story. It's like, no it's not. One little weird event<br />

taking place does not a story make. I think short-story writers tend<br />

to fall under the category <strong>of</strong> the "interesting characterI good dialogue"<br />

writer, <strong>and</strong> the "I've got a great idea <strong>and</strong> now I'll just try to<br />

make up some cardboard figures to carry it around" writer. Those<br />

are both disappointing, <strong>and</strong> I tend to be even less interested in the<br />

"big idealcardboard characters" story. Things have to happen as<br />

they do in life, in a way which gives people an opportunity to reveal<br />

the depths <strong>and</strong> complexities <strong>of</strong> their character. The truth is, even if a<br />

bus hits you <strong>and</strong> decapitates you, it doesn't matter much to me as a<br />

reader if I haven't been interested in you as a character in the first<br />

place. You want a depth <strong>of</strong> feeling to lead to powerful language,<br />

<strong>and</strong> a depth <strong>of</strong> empathy <strong>and</strong> imagination to lead to characters who<br />

are three-dimensional about whom you care. Three-dimensional<br />

<strong>and</strong> sympathetic in the sense that they resonate with the reader - not<br />

sympathetic in the sense one likes them necessarily.<br />

G: Do you think that makes you more or less trustful <strong>of</strong> your readers?<br />

You've said that you trust your readers to be as smart as you, but<br />

otherwise you don't think <strong>of</strong> them.<br />

It's easy for them. Two pages in, they can put n1Y book in the<br />

waste-can - they can put it back on the bookshelf, return it to the<br />

library, tell everybody how much it sucks. I'm prepared to think that if I<br />

can't catch their attention in the first couple <strong>of</strong> pages, they will do with<br />

me as they will. In terms <strong>of</strong> their trust, you're sort <strong>of</strong> in there pitching.<br />

You keep trying to write the best sentence you know how about the<br />

lnost compelling story you can. But they have no obligation to me. I<br />

feel like it's my job to give my readers a world worth being in, <strong>and</strong><br />

then I hope that they can be in it. It's not that I don't want them to<br />

think; it's that I don't want them to have to be painfully conscious <strong>of</strong><br />

the fact that the little black marks on the white page signify letters<br />

which make words which make sentences, <strong>and</strong> you can see all that<br />

sweat <strong>and</strong> effort on the part <strong>of</strong> the writer. I don't care when I'm<br />

reading. I don't care if it took the author 10 years to write that shitty<br />

sentence or five minutes. If it's not good, it's not good.<br />

e: What makes a good sentence for you?<br />

Lots <strong>of</strong> people have great opening sentences. But when you're in<br />

the middle <strong>of</strong> a piece <strong>of</strong> fiction, I think it has more to do with how the<br />

bricks are laid on either side <strong>of</strong> it. How sentence one leads to sentence<br />

two leads to sentence three. And sometimes there are those sentences<br />

that just leap out like dialnonds on black velvet. Those, for me, have<br />

a certain restrained lyricism, restrained being the significant word. I<br />

like to feel that there's all this feeling pressing against the shape <strong>of</strong><br />

the sentence. So that it has a nice integrity <strong>and</strong> muscularity, <strong>and</strong> this<br />

pulsing, beating heart inside <strong>of</strong> it as well.<br />

c: How much would you say you like experimenting, formally or not?<br />

Are there any elements <strong>of</strong> fiction you stay faithful to?<br />

I don't think that I'm much <strong>of</strong> an experimenter. Having had no<br />

formal education in this, I don't ever have a sense <strong>of</strong> "I know I was<br />

taught X, but now I'm going to try Y." Nobody ever taught me X.<br />

When I wrote a short story in which all four characters' points <strong>of</strong> view<br />

were present I didn't ever really feel like you can't do more than one<br />

point <strong>of</strong> view in a short story. Why not? vVhy can't you walk around

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