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User Manual - AMS Neve

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CAPRICORN<br />

USER MANUAL<br />

527-140<br />

Issue 5.1<br />

© 2003 <strong>AMS</strong> <strong>Neve</strong> plc own the copyright of all<br />

information and drawings contained in this manual which<br />

are not to be copied or reproduced by any means or<br />

disclosed in part or whole to any third party without<br />

written permission.<br />

As part of our policy of continual product improvement,<br />

we reserve the right to alter specifications without notice<br />

but with due regard to all current legislation.<br />

Disclaimer: The information in this manual has been<br />

carefully checked and is believed to be accurate at the<br />

time of publication. However, no responsibilty is taken by<br />

us for inaccuracies, errors or omissions nor any liability<br />

assumed for any loss or damage resulting either directly or<br />

indirectly from use of the information contained within it.<br />

HEAD<br />

OFFICE<br />

<strong>AMS</strong> NEVE PLC • BILLINGTON ROAD • BURNLEY<br />

LANCS BB11 5UB • ENGLAND<br />

TELEPHONE: +44 (0) 1282 457011 • FAX: +44 (0) 1282 417282<br />

LONDON OFFICE<br />

TELEPHONE: +44 (0) 20 7916 2828 • FAX: +44 (0) 20 7916 2827<br />

NORTH AMERICAN OFFICES<br />

<strong>AMS</strong> NEVE INC., NEW YORK<br />

TEL: +1 (212) 965 1400 • FAX: +1 (212) 965 9306<br />

<strong>AMS</strong> NEVE INC., HOLLYWOOD<br />

TEL: +1 (818) 753 8789 • FAX: +1 (818) 623 4839<br />

e-mail: enquiry@ams-neve.com<br />

http://www.ams-neve.com


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Contents<br />

1 Introduction<br />

Overview 1:1<br />

Concepts of Allocating Processing 1:4<br />

The Console Surface 1:6<br />

The Graphics Display 1:26<br />

2 Getting Started<br />

Using the Trackball with the Graphics Display 2:2<br />

Logging on to the system 2:4<br />

Using the Soft Panel Menus 2:7<br />

Bank Assignments 2:10<br />

Using Console Surface Controls 2:11<br />

Using the AFU 2:13<br />

Further Information 2:14<br />

3 Console Setup<br />

Introduction 3:1<br />

Configuration Management 3:3<br />

Backup and Restore 3:9<br />

Path Numbers 3:15<br />

Strip Assignment To Banks 3:17<br />

4 Path Configuration<br />

Naming a Path 4:2<br />

Assigning a Path to new Fader 4:4<br />

Processing Configuration 4:5<br />

Signal Matrix 4:11<br />

5 Input/Output Configuration<br />

Ports and Paths 5:1<br />

To Assign Ports to Paths 5:2<br />

Inserts 5:14<br />

Multitrack Tape Machine Interconnection 5:18<br />

Issue 5.1<br />

Page i


Contents<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

6 Miscellaneous Setup<br />

Sample Frequency 6:2<br />

Desk Level 6:3<br />

Delay Times 6:5<br />

Intensity 6:7<br />

Touch 6:8<br />

Gearing 6:9<br />

External 6:11<br />

Options 6:14<br />

MIDI 6:20<br />

7 Routing<br />

Routing 7:2<br />

Interrogation 7:5<br />

Other Routing Panel Functions 7:6<br />

8 Monitoring<br />

Monitoring Controls 8:2<br />

Control Room Monitoring 8:4<br />

SLS and Headphone Monitoring 8:7<br />

Overdub Monitoring 8:9<br />

Solo 8:12<br />

Mute 8:22<br />

9 Metering<br />

Meter Scale 9:2<br />

Overload 9:2<br />

Meter Operation 9:3<br />

Channel strip Meter Mode Selection 9:8<br />

Monitor Meters 9:9<br />

Page ii Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Contents<br />

10 Signal Processing<br />

Using Channel Strip Banks 10:1<br />

Function Indicators 10:3<br />

Input Paths 10:4<br />

Monitor Signal Paths 10:8<br />

Track Sends 10:9<br />

4-Band Parametric Equalizer 10:13<br />

Filters 10:15<br />

Dynamics 10:16<br />

Signal Path Delay (Optional) 10:25<br />

Insert Switching 10:26<br />

Copying 10:27<br />

Fader to Aux Copy 10:29<br />

11 Auxiliaries and Cues<br />

Aux Control 11:1<br />

Contribution Control 11:3<br />

Aux Flip 11:6<br />

Cue Sends 11:8<br />

12 Links and VCA Ganging<br />

Control Links 12:1<br />

VCA Control 12:7<br />

13 Oscillator<br />

Tone oscillator 13:1<br />

Slate Oscillator 13:3<br />

14 Talkback<br />

Talkback Setup 14:1<br />

Talkback Group Levels 14:4<br />

15 Transport Control<br />

Machine Control 15:2<br />

Track Control 15:4<br />

Timecode 15:7<br />

Labels 15:15<br />

Cycle 15:22<br />

Auto Record 15:23<br />

Locating 15:24<br />

Issue 5.1<br />

Page iii


Contents<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

16 Automation Overview<br />

Introduction 16:1<br />

Automation Controls 16:3<br />

Scope 16:5<br />

Automation Modes 16:6<br />

Mixes, Passes and the Mix Tree 16:8<br />

Automation Data Storage 16:11<br />

17 Automation Operations<br />

Automation Quick Start 17:1<br />

Automation Data 17:3<br />

Scope 17:8<br />

Managing Mixes and Passes 17:15<br />

Play Pass Selection 17:21<br />

Automation Modes 17:23<br />

Collect Touch 17:33<br />

Capture Start Of Pass Timecode 17:36<br />

Initial Snapshot (ISS) Amendment 17:38<br />

Mute/Switch Lists 17:40<br />

Relay Event List 17:45<br />

18 Offline Editing<br />

Offline Trim 18:2<br />

Offline Delete 18:4<br />

Mix Conform 18:5<br />

Slide 18:9<br />

Mix Compare 18:10<br />

19 Stores<br />

The Store List 19:2<br />

Recalling Stores 19:5<br />

Browse Stores 19:6<br />

Sequenced Stores List 19:9<br />

20 Capricorn Surround<br />

Standard Surround Features 20:2<br />

CXS 20:7<br />

Joystick Module 20:35<br />

Capricorn Surround Panel (CSP) 20:41<br />

Page iv Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Contents<br />

21 MIDI<br />

MIDI Program Changes 21:1<br />

MIDI Automation 21:2<br />

22 Diagnostics<br />

DSP 22:2<br />

Logs 22:6<br />

IO Reset 22:7<br />

Diags 22:8<br />

23 Index<br />

Issue 5.1<br />

Page v


Contents<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Page vi Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

1 Introduction<br />

1.1 Overview<br />

The Capricorn recording system represents innovative audio technology at its<br />

very best. Award winning custom designed integrated circuits give unsurpassed<br />

digital sonic performance. The system electronics are remote from the actual<br />

console surface, being rack-mounted in a separate unit. The graphical interface<br />

and intuitive console surface enable real-time dynamic automation and fast and<br />

accurate system setup.<br />

The console surface sections and many of the individual controls are assignable<br />

so that they can be used for a variety of different signal paths and signal<br />

processing functions. The degree of assignability is designed to maximize<br />

simplicity and ease of use with any function being accessible with just one or two<br />

key-strokes, allowing changes to be made in signal path processing quickly and<br />

efficiently.<br />

The console surface is totally modular and each of the sections are<br />

self-contained with their own PSUs (power supply units), making it easier to<br />

insert or remove sections, or to make changes to the position of existing<br />

sections.<br />

1.1.1 The Assignable Console<br />

Capricorn is an assignable console which means that one strip of controls for<br />

each input and output is no longer needed. An assignable console allows a few<br />

faders and controls to control any system size. On analogue consoles all the<br />

facilities have to be squeezed into each channel strip which restricts the facilities<br />

available and can make the control surface difficult to use. On Capricorn there<br />

are still a number of controls on each channel strip for immediate use. These<br />

controls are laid out so that they can be easily reached.<br />

For control of a function that is not on the strip, a central panel called the<br />

Assignable Facilities Unit (AFU) is assigned to the path on the strip by pressing<br />

ACCESS<br />

the key. The AFU has every control for that strip, just like a traditional<br />

console. The AFU is large so that all controls are easily seen and reached. The<br />

AFU can be positioned in the centre of the stereo image so that all adjustments<br />

can be made while listening in the optimum monitoring position.<br />

The channel strips are used for a number of different purposes so motorized<br />

faders and continuous rotary encoders are used throughout. When a strip is<br />

reassigned the fader will move to the position for the new signal path and circular<br />

bargraph displays around the rotary encoders will show the new setting.<br />

Issue 5.1<br />

Page1:1


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

1.1.2 Multi-user Operation<br />

The console can have up to 5 sections of 24 strips giving a maximum of 120<br />

faders. Up to 3 AFUs can also be fitted, and each AFU can be linked to a different<br />

section of strips so that the console can be used by several people at a time.<br />

ACCESS<br />

When an key is pressed only the AFU associated with that strip is<br />

reassigned so that an operator working on another AFU is not affected.<br />

Note: During split working there are still only 12 global fader banks and each split<br />

unit does not have its own set of banks. However, when a new bank is selected<br />

only the strips associated with that AFU will be reassigned.<br />

The global functions which override SPLIT divisions are:<br />

Reverse routing and interrogation<br />

Link formation and interrogation<br />

1.1.3 Hard Disk Organisation<br />

The hard disk is partitioned into three notional areas - System, <strong>User</strong> and Project.<br />

These partitions are maintained by the System Manager who requires a<br />

password to enable access to the various housekeeping functions such as<br />

deleting and moving data.<br />

System Partition<br />

The System Partition contains all the files needed for running the system, and is<br />

not directly accessible to the user. These files include down-loadable code and<br />

data for all the node processors, tables of defaults and command and fault logs.<br />

The System Manager has access to some data in the System Partition (e.g. the<br />

command and fault logs) through special utilities but cannot normally edit or<br />

delete files in this area.<br />

<strong>User</strong> Partition<br />

The <strong>User</strong> Partition is subdivided into areas, or directories, for each user. This<br />

partition holds configuration data that defines desk setups. Each user can have<br />

a number of configurations which can be recalled in part or in full at any time. It is<br />

necessary to log on to the system as a named user in order to create and store<br />

personalised data. If the operator does not log on then data is stored in the<br />

Default user area which may be used by anyone.<br />

<strong>User</strong> directories can be created and removed only by the System Manager.<br />

Each user directory can contain console setups and default information to<br />

customise the operation of the system. Each user directory can be protected by<br />

a personal password.<br />

Page1:2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Project Partition<br />

The Project Partition is the area of the storage system which contains dynamic<br />

automation data including all the system configurations, mix data, cue lists and<br />

notes for particular jobs. The partition is divided into Client directories, beneath<br />

which are Project directories and beneath these are Title directories. For<br />

example, an album project will have several titles, each of which contains its<br />

individual mix tree.<br />

TITLE1<br />

MIX0.0<br />

MIX TREE<br />

PROJECT1<br />

TITLE2<br />

MIX0.0<br />

MIX TREE<br />

CLIENT<br />

TITLE1<br />

MIX0.0<br />

MIX TREE<br />

PROJECT2<br />

TITLE2<br />

MIX0.0<br />

MIX TREE<br />

A default scratch mix directory is provided for general use. This can be<br />

convenient for quick, unplanned operations which do not need the data<br />

preserving (e.g. testing a procedure).<br />

Client directories and sub-directories can be created by any user, but may only<br />

be removed by the System Manager. Client data can be password protected in<br />

the same way as user data.<br />

Copying data to and from removable disks<br />

The system allows the user to transfer data to and from removable Optical Disks<br />

and Floppy disks (if the drive is fitted). This enables both mix data and system<br />

configurations to be copied between Capricorn systems or archived. This<br />

procedure can also be used to back-up data, however the facility to back-up the<br />

whole of the Hard Disk onto Optical disk is a more thorough and rapid backup<br />

mechanism. It is recommended that the complete backup operation is<br />

performed weekly, this operation is described in the technical manual.<br />

Floppy disks can hold configuration data only.<br />

Issue 5.1<br />

Page1:3


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

1.2 Concepts of Allocating Processing<br />

The Capricorn is a digital console which uses software controlled processing<br />

power to provide signal paths and signal processing elements such as EQ,<br />

Compressor and Filter. Processing elements can be put in any order on a signal<br />

path. Processing is assigned to the paths as needed by the operator, using the<br />

Path Configuration screen on the Graphics Display monitor.<br />

Inputs, Monitors, Groups, Outputs, Aux Masters and Cues are the types of<br />

signal path. The number of each type of signal path is set up by the operator and<br />

will depend on the type of session. Configurations can be stored and recalled.<br />

The size of a Capricorn system will define the maximum number of all signal<br />

paths. The maximum number of each type of signal path is:<br />

Input Paths - Limited by number of PCBs fitted<br />

Monitor Paths - Limited by number of PCBs fitted<br />

Group Paths - 24<br />

Main Output Paths - 8<br />

Aux Master Paths - 16<br />

Cue Paths - 16<br />

Any type of signal path can be configured as stereo and will use two signal<br />

paths. All controls are ganged together so that identical processing is applied to<br />

the left and right channels.<br />

1.2.1 Path Structure<br />

GROUP<br />

Mic/Line<br />

or AES/EBU<br />

INPUT<br />

AUX<br />

(Pre or Post)<br />

AUX<br />

(Pre or Post)<br />

MAIN<br />

OUTPUT<br />

MON<br />

(Track Return)<br />

MULTI-TRACK<br />

AUX<br />

(Pre or Post)<br />

TRACK<br />

SEND<br />

INPUT/GROUP/MON<br />

AUX<br />

MASTER<br />

OUTPUT<br />

CUE<br />

EXTERNAL<br />

SOURCE<br />

Page1:4 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Input, Monitor, Group, Aux, Cue and Main Output paths can be configured with<br />

EQ, Filter, Limiter, Compressor and Expander/Gate.<br />

Track Send paths do not exist in the same way as other signals and the level for<br />

them is controlled via the screen only.<br />

1.2.2 Signal Ports<br />

Since the routing within Capricorn is inherently flexible, the port (or connector)<br />

that feeds a signal path can be changed. This gives the operator a number of<br />

advantages.<br />

1. External equipment can be permanently connected to a patch<br />

bay and then patched to an input or output through software<br />

using the screen.<br />

2. If an error or fault occurs on an external I/O rack the operator<br />

can patch around the problem<br />

3. The ports can be changed during a ‘scene change’ so that the<br />

same channels can be used to control different sources.<br />

Usually the ports will remain assigned to the same path and the selector will be<br />

transparent to the operator since it is recalled from the configuration store.<br />

Issue 5.1<br />

Page1:5


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

1.3 The Console Surface<br />

There are three type of section in a Capricorn console surface:<br />

Strip Sections<br />

Monitor Section<br />

AFU Section<br />

Contain the Path (or Channel) Strips.<br />

Each Strip Section has eight Path Strips.<br />

A Capricorn will have at least 24 Path Strips (i.e. 3 Strip<br />

Sections).<br />

Contains master controls for tape machines, monitoring,<br />

etc., and the keyboard and trackball for controlling the<br />

graphics display.<br />

Contains controls for routing and all the processing and<br />

signal elements which can be assigned to a path.<br />

Page1:6 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

1.3.1 Strip Section<br />

Each strip section contains eight<br />

strips. There is no correlation<br />

between the number of strips and the<br />

electrical size of the system. Any<br />

console frame size can therefore<br />

control and operate any system size.<br />

The strip differs from a traditional<br />

channel strip in various ways. It is<br />

assignable to a number of audio<br />

paths and path types. Facilities such<br />

as EQ and dynamics are removed<br />

from the strip and placed in an<br />

Assignable Facilities Unit (AFU). All<br />

functions can still be accessed from<br />

the strip by using the Function<br />

Assignable Controls.<br />

The Function Assignable Controls<br />

(FACs) are rotary controls which use<br />

shaft-encoders rather than<br />

conventional potentiometers. Each<br />

FAC has a circular bargraph<br />

surrounding it which illuminates in<br />

different ways depending on the<br />

parameter being controlled.<br />

Meters<br />

FAC Indicators<br />

and<br />

Function Selection<br />

FAC Automation<br />

FACs<br />

(Function<br />

Assignable<br />

Controls)<br />

Monitoring<br />

Solo and Link Isolate<br />

Mute and<br />

Mute Automation<br />

Fader<br />

Automation<br />

Path Type Indicators<br />

Access<br />

Faders<br />

Issue 5.1<br />

Page1:7


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Meters<br />

Each channel strip has a Vacuum<br />

Fluorescent Display (VFD) to show<br />

metering information.<br />

The lower part of the display is used<br />

to show the signal on the channel<br />

strip, the upper part is used for high<br />

resolution metering and its mode is<br />

selected on the AFU.<br />

OVERLOAD<br />

INDICATOR LEDs<br />

SIGNAL OVERLOAD<br />

INDICATORS<br />

SIGNAL PATH<br />

METER<br />

RECORD<br />

STATUS LEDs<br />

REFERENCE LEVEL<br />

INDICATORS<br />

If the signals are stereo then two<br />

bars will be shown on the input meter<br />

and high resolution meter.<br />

The VFDs are high resolution dot<br />

matrix displays and can also be used<br />

to show non-metering information<br />

such as path configuration.<br />

METER LABEL<br />

INPUT OVERLOAD<br />

INDICATORS<br />

TR20<br />

METERS SHOWING<br />

LEFT AND RIGHT INPUT LEVEL<br />

AND COMP/LIM, EXP/GATE<br />

STATUS<br />

FAC Indicators and Selector<br />

The FAC indicators show which<br />

signal processing elements have<br />

been assigned to the Path in the strip<br />

and which elements are switched in<br />

and out.<br />

SEL<br />

The key is used to cycle the<br />

function which will be switched in<br />

and out.<br />

FAC Automation<br />

Used for setting the Automation<br />

Mode of all controls except the Fader<br />

and the Mute key.<br />

Collect Touch will put all controls in<br />

the path into touch (including the<br />

Fader and the Mute key) except<br />

those which have been isolated from<br />

the automation system.<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

PLAY<br />

COL<br />

TOUCH<br />

SEL IN<br />

STR 48V<br />

SEL<br />

REC<br />

GLIDE<br />

Page1:8 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

FACs (Function Assignable Controls)<br />

The Function Assignable Controls<br />

are the rotary controls on each path<br />

strip. They can be used for different<br />

functions according to the FAC<br />

Selection keys on the AFU. The<br />

function of the two centre rotary<br />

controls are indicated on the AFU.<br />

8888<br />

Nominally the top FAC is for input<br />

functions such as Mic/Line Gain, the<br />

middle two are for auxilliary<br />

contributions and the bottom FAC is<br />

for Pan. A 4-digit alphanumeric<br />

display above the top FAC shows<br />

either the status of the assignments<br />

or the precise numeric value of the<br />

last control touched.<br />

Monitoring<br />

The monitoring controls are only<br />

used on the monitor paths for<br />

monitor source selection and are<br />

inactive for other path types.<br />

O/D<br />

SEND<br />

LOCK<br />

RET<br />

Solo and Link Isolate<br />

Used to Solo the path assigned to<br />

the strip and exclude individual<br />

controls from a link structure.<br />

Solo has three modes (Cut Solo,<br />

APL or PFL) which are set globally.<br />

SOLO<br />

MUTE<br />

PLAY<br />

MUTE<br />

LINK<br />

ISO<br />

MUTE<br />

REC<br />

Issue 5.1<br />

Page1:9


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Mute and Mute Automation<br />

Mute is used for pre-fader cut of the<br />

signal currently assigned to the strip.<br />

Mute keys also have their own keys<br />

for setting automation modes.<br />

SOLO<br />

MUTE<br />

PLAY<br />

LINK<br />

ISO<br />

MUTE<br />

REC<br />

MUTE<br />

Fader Automation<br />

Used to set the automation mode for<br />

the fader in the path currently<br />

assigned to the strip.<br />

FDR<br />

PLAY<br />

TRIM<br />

FDR<br />

REC<br />

GLIDE<br />

Path Type Indication<br />

The type of signal path the strip is assigned to is indicated by 6 LEDs which<br />

illuminate to show Group, VCA, Auxiliary, Input, Monitor or Output.<br />

The VCA LED together with the<br />

channel path LED to show that the<br />

channel is under control of a VCA.<br />

GRP<br />

I/P<br />

VCA<br />

MON<br />

AUX<br />

O/P<br />

Access<br />

Two<br />

ACCESS<br />

keys are provided in each strip to assign the processing controls of<br />

the Assignable Facilities Unit (AFU) to the selected path.The<br />

ACCESS<br />

keys are<br />

also used for routing, link and copy functions.<br />

ACCESS<br />

The two keys allow two banks<br />

to be assigned across the console,<br />

primary on the upper key and<br />

secondary on the lower key. The<br />

paths in each bank are shown on the<br />

4-digit alpha displays. Illumination of<br />

the display is bright for the active<br />

path and dim for the passive path.<br />

ACCESS<br />

Pressing the key for the<br />

passive path makes it active.<br />

ACCESS<br />

8888<br />

8888<br />

ACCESS<br />

Page1:10 Issue 5.1


8<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Faders<br />

The faders are touch sensitive, motorised and automated so that fader moves<br />

may be stored and replayed. The faders may also be linked together in groups,<br />

one fader controlling the movement of all faders linked to it. Audio does not pass<br />

through the fader so they can be assigned to other functions such as Aux Gain or<br />

trim controls.<br />

The right hand scale (-8 to +10dB)<br />

shows the gain or attenuation<br />

applied to the signal by the fader.<br />

The left hand scale (-20 to +20dB)<br />

indicates the offset which may be<br />

applied to the fader while in trim<br />

mode. This enables a static or<br />

dynamic offset to be applied to<br />

previously recorded fader moves.<br />

Arrow shaped LEDs are provided to<br />

show which way the fader knob must<br />

be moved to reach the null position.<br />

Once the fader is nulled both LEDs<br />

go out. Other methods of nulling are<br />

available through the automation<br />

system.<br />

20<br />

10<br />

0<br />

10<br />

20<br />

+<br />

10<br />

5<br />

0<br />

5<br />

10<br />

20<br />

30<br />

40<br />

-<br />

Issue 5.1 Page 1:11


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

1.3.2 AFU Section<br />

The Assignable Facilities Unit (AFU) contains individual controls for auxiliaries,<br />

EQ, dynamics, routing, etc. This provides the currently accessed strip with all<br />

the controls necessary for the processing elements which can be assigned to a<br />

path. The AFU removes the need to have individual controls for every function<br />

on every strip. Up to three AFUs may be fitted for multi-man operation. The AFU<br />

ACCESS<br />

controls are accessed by pressing the key for the required path.<br />

Routing<br />

Control Reset<br />

Meter Select<br />

Track Contribution<br />

Duplicate FAC Indication<br />

Auxiliaries/Panning<br />

Strip FAC Selector<br />

Input Selection, Gain,<br />

Trim and Balance<br />

AFU Graphic Display<br />

Delay<br />

Filter<br />

Width and Pan/Balance<br />

Expander/Gate<br />

Compressor<br />

Limiter<br />

Sidechain<br />

Duplicate Strip Controls<br />

Insert<br />

4-Band Equaliser<br />

AFU Automation<br />

Bank Selection<br />

Access, Aux and Hold<br />

AFU Fader<br />

and Script Area<br />

Control Duplication<br />

The left hand side of the AFU duplicates the controls on a strip, except the FACs<br />

are replaced by the Strip FAC Selector controls which are used to globally<br />

assign functions to the strip FACs. The access section is also different, with Aux,<br />

Hold and strip stepping keys in place of the secondary<br />

ACCESS<br />

key and its alpha<br />

display.<br />

Page1:12 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Control Reset<br />

Used to reset controls to the default<br />

null or 0dB position.<br />

CONTROL<br />

RESET<br />

AFU<br />

FLAT<br />

FDR<br />

FLAT<br />

Meter Select<br />

Used to select the signal shown on<br />

the VFD meters at the top of the path<br />

strips. A graphic mode is also<br />

available, which causes the VFDs to<br />

display alternative information such<br />

as path configuration.<br />

METER<br />

SELECT<br />

MTR<br />

RESET<br />

GRAPHIC<br />

TRK/RET B<br />

TRK/RET A<br />

TRK SEND<br />

FOL FADER<br />

Routing<br />

The Routing panel is used to control and interrogate routing to tracks,<br />

sub-groups and main outputs. The Routing panel is also used when setting up<br />

track sends for film stems.<br />

TRACK ROUTING<br />

GROUP ROUTING<br />

FILM<br />

MODE<br />

1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8<br />

MS<br />

9 10 11 12 13 14 15 16 9 10 11 12 13 14 15 16<br />

DUAL<br />

MONO<br />

17 18 19 20 21 22 23 24 17 18 19 20 21 22 23 24<br />

STEM<br />

SEL<br />

25 27 29 31<br />

26 28 30 32<br />

OUTPUT ROUTING<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

33 35 37 39<br />

34 36 38 40<br />

41<br />

43 45 47<br />

42 44 46 48<br />

INTER<br />

LOCK<br />

CLEAR<br />

ROUTE<br />

ROUTING<br />

TOUCH<br />

Issue 5.1 Page 1:13


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Strip FAC Selection<br />

Used for global assignment of<br />

functions to the FACs on the path<br />

strips.<br />

I/P<br />

SEL<br />

FAC<br />

SELECTION<br />

TRK<br />

CONT<br />

GAIN<br />

FILM<br />

DELAY<br />

TRIM<br />

EQ<br />

AUX<br />

SEL<br />

I/P<br />

BAL<br />

8888<br />

AUX<br />

SEL<br />

ON<br />

OFF<br />

ON<br />

PRE<br />

IN/OUT<br />

OFF<br />

POST<br />

PEAK<br />

PRE<br />

POST<br />

8888<br />

AUX<br />

SEL<br />

BAL<br />

P/B<br />

P/W<br />

Q<br />

WIDTH<br />

Track Contribution<br />

Used to adjust the level of the send<br />

from a channel path to a track.<br />

TRACK CONT<br />

Input Controls<br />

Used to select the input source for<br />

inputs from a Mic/Line rack.<br />

LINE<br />

A<br />

SWAP<br />

MIC<br />

A<br />

Used to set the input gain, trim and<br />

balance.<br />

LINE<br />

B<br />

MIC<br />

B<br />

GAIN<br />

TRIM<br />

I/P BAL<br />

Page1:14 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Delay<br />

Used to adjust delay and switch it in<br />

and out.<br />

DELAY<br />

DELAY<br />

IN<br />

Auxiliaries/Panning<br />

Used to adjust the contribution level from the currently accessed path to the<br />

auxiliary busses. There can be up to 16 auxiliaries configured in the current<br />

setup. The top row of controls are also used for surround panning for film stems.<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

1<br />

3<br />

5<br />

7<br />

9<br />

11<br />

13<br />

15<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

2<br />

42<br />

6<br />

8<br />

10<br />

12<br />

14<br />

16<br />

AFU Graphic Display<br />

This is a vacuum fluorescent display<br />

(VFD) which shows the precise<br />

settings of an AFU rotary control<br />

when it is touched. Signal elements<br />

can be selected for viewing by the<br />

keys under the display.<br />

CON<br />

FIG<br />

I/P<br />

EXP<br />

GATE<br />

COMP LIM FLTR EQ<br />

Issue 5.1 Page 1:15


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Width and Pan/Balance<br />

Used to adjust width and balance on<br />

stereo paths, or pan on mono paths.<br />

Each control can be switched in and<br />

out of the path individually.<br />

WIDTH<br />

PAN/BAL<br />

PAN<br />

IN<br />

WIDTH<br />

IN<br />

Insert<br />

Used to switch an insert in and out of<br />

the path.<br />

INS<br />

IN<br />

Filter<br />

Used to change the settings on the<br />

high and low band filters. The whole<br />

filter is switched in and then each<br />

band is switched on and off<br />

individually.<br />

HIGH PASS<br />

IN<br />

FILTER<br />

FLTR<br />

IN<br />

IN<br />

LOW PASS<br />

4-Band Equaliser<br />

The Equaliser is switched in as a<br />

single unit and then each band is<br />

switched in and out of circuit<br />

individually. The rotary controls are<br />

used to change frequency, cut/boost<br />

and Q.<br />

EQUALISER<br />

FREQ FREQ FREQ FREQ<br />

-/+ -/+ -/+ -/+<br />

EQ<br />

IN<br />

IN<br />

IN<br />

IN<br />

IN<br />

Page1:16 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Dynamics - Expander/Gate, Compressor, Limiter and<br />

Sidechain<br />

The Expander/Gate, Compressor<br />

and Limiter are each switched in and<br />

out of circuit individually. They each<br />

have a small bargraph meter which<br />

shows the effect on the signal.<br />

AUTO<br />

REL<br />

GMU<br />

LEVEL<br />

AUTO<br />

GMU<br />

EXP<br />

EXP HOLD<br />

GATE RATIO<br />

The Sidechain can be selected to<br />

control any of the other dynamics<br />

elements. The Sidechain can be<br />

keyed from another signal source<br />

and the keying can be inverted to<br />

reversed the action of the Sidechain.<br />

KEY<br />

8888<br />

INV<br />

LEVEL<br />

HOLD/RATIO<br />

RELEASE TIME RELEASE TIME RELEASE TIME<br />

SCL<br />

DELAY<br />

OFF<br />

ATTACK TIME ATTACK TIME ATTACK TIME<br />

FREQ<br />

RATIO<br />

RANGE<br />

-/+<br />

THRESHOLD<br />

THRESHOLD<br />

THRESHOLD<br />

SCF SCF SCF<br />

SCF SCF SCF<br />

SCF<br />

IN<br />

LIM<br />

IN<br />

COMP<br />

IN<br />

E/G<br />

IN<br />

SCF<br />

LIMITER<br />

COMPRESSOR<br />

EXP/GATE<br />

Access, Aux and Hold<br />

ACCESS<br />

The AFU key is used for<br />

routing, link and copy functions. The<br />

name of the current path assigned<br />

(or called) to the AFU is shown in the<br />

alpha display. The current path on<br />

the AFU can be locked in using the<br />

HOLD<br />

key. The arrow keys are used<br />

to step along the paths on the<br />

surface, and the Aux keys are for<br />

using faders for aux contribution.<br />

ACCESS<br />

8888<br />

HOLD<br />

AUX<br />

AUX<br />

Issue 5.1 Page 1:17


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Bank Selection<br />

The bank selection keys are used to<br />

assign the required bank of paths to<br />

ACCESS<br />

the upper and lower keys.<br />

The vacuum fluorescent display<br />

(VFD) uses arrows to show the bank<br />

selection. The banks of paths are<br />

setup using the Graphics Display.<br />

1<br />

BANK<br />

1<br />

BANK<br />

7<br />

7<br />

2<br />

BANK<br />

2<br />

BANK<br />

8<br />

8<br />

3<br />

BANK<br />

3<br />

BANK<br />

9<br />

9<br />

4<br />

BANK<br />

4<br />

BANK<br />

10<br />

10<br />

5<br />

BANK<br />

5<br />

BANK<br />

11<br />

11<br />

6<br />

BANK<br />

6<br />

BANK<br />

12<br />

12<br />

SEC<br />

BANK<br />

AFU Automation<br />

These keys duplicate the FAC<br />

Automation keys on the path strip for<br />

setting the automation mode of all<br />

controls except the fader and mute.<br />

Collect Touch will put all controls in<br />

the path into touch (including the<br />

Fader and the Mute key) except<br />

those which have been isolated from<br />

the automation system.<br />

AFU<br />

AUTOMATION MODE<br />

PLAY<br />

COLLECT<br />

TOUCH<br />

RECORD<br />

GLIDE<br />

AFU Fader<br />

The AFU fader is identical to the path strip faders. It is a duplicate control for the<br />

fader on the path currently accessing the AFU.<br />

Script Area<br />

A blank area next to the fader.<br />

Page1:18 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

1.3.3 Monitor Section<br />

The Monitor Section contains all the monitoring controls as well as housing the<br />

keyboard and trackball for the interactive graphics of the computer system.<br />

Global automation and tape machines are also controlled from this section.<br />

Main Output, Aux/Cue and<br />

Assignable Meters<br />

Tape Machine Track Control<br />

Oscillator<br />

Level Control for Dim, APL, PFL and Talkback<br />

Keyboard<br />

Red and Green Lights<br />

Aux Control<br />

Cue Control<br />

SLS/Phones<br />

Solo<br />

Source Selection Matrix<br />

Transport Control<br />

Control Room Monitoring<br />

Monitor Mode<br />

SoftPanel VFD<br />

Miscellaneous Functions<br />

Global Automation Control<br />

Trackball<br />

Numeric Keypad and Cursor Control<br />

Talkback Selection<br />

Monitor Section Meters<br />

There are four meters for the Main Outputs, a pair of meters for Auxes or Cues<br />

and an assignable meter which can show Peak, VU or Phase characteristics.<br />

Issue 5.1 Page 1:19


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Oscillator<br />

Used to provide tone. A pre-defined<br />

calibration frequency and level can<br />

be switched on at any time.<br />

8888<br />

OSCILLATOR<br />

OSC<br />

LEVEL<br />

OSC<br />

FREQ<br />

CAL<br />

OSC<br />

IN<br />

Level Control for Dim, APL, PFL and Talkback<br />

Used to set the Dim level and<br />

monitoring levels for pre-fade listen,<br />

after pan listen and six talkback<br />

groups.<br />

8888<br />

LEVEL<br />

APL<br />

DIM<br />

DIM<br />

LEVEL<br />

APL<br />

PFL<br />

TB<br />

GRP 1<br />

TB<br />

GRP 2<br />

TB<br />

GRP 3<br />

TB<br />

GRP 4<br />

TB<br />

GRP 5<br />

TB<br />

GRP 6<br />

Tape Machine Track Control<br />

Used for simultaneous control of track ready/record enable on up to three tape<br />

machines according to the setup on the Graphics Display.<br />

MACHINE TRACK CONTROL<br />

TRK<br />

A<br />

TRK<br />

B<br />

TRK<br />

C<br />

TRK<br />

D<br />

1 2 3 4<br />

5<br />

6<br />

7<br />

8<br />

MACHINE A<br />

MACHINE B<br />

MACHINE C<br />

9 10 11 12 13 14 15 16<br />

I/P SYNC I/P SYNC I/P SYNC 17 18 19 20 21 22 23 24<br />

REHEARSE REHEARSE REHEARSE<br />

25 26 27 28 29 30 31 32<br />

RDY RDY RDY<br />

REC ENABLE REC ENABLE REC ENABLE<br />

33 34 35 36 37 38 39 40<br />

ALL SAFE<br />

READY<br />

41 42 43 44 45 46 47 48<br />

Page1:20 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Keyboard<br />

The QWERTY keyboard is used in conjunction with the Trackball and its<br />

associated controls to interact with programs displayed on the main Graphics<br />

Display monitor.<br />

Red and Green Light<br />

Used to operate the relays for the<br />

red and green lights. The red light<br />

function also causes Talkback to be<br />

disengaged.<br />

Solo<br />

RED LIGHT<br />

GRN LIGHT<br />

Used to set the solo, APL and PFL<br />

modes separately for input, monitor<br />

and group paths. Also used to setup<br />

solo groups and clear all solos<br />

across the console.<br />

I/P<br />

PFL<br />

I/P<br />

SOLO<br />

SOLO<br />

MON<br />

PFL<br />

MON<br />

SOLO<br />

GRP<br />

PFL<br />

GRP<br />

SOLO<br />

INTER<br />

LOCK<br />

MOM<br />

LATCH<br />

SOLO<br />

MEM<br />

RESET<br />

Monitor Mode<br />

Used to globally set the monitoring<br />

on all paths. Also used to set the<br />

source on overdub ready paths to<br />

Line In for the overdubbing<br />

operation.<br />

LOCK<br />

RESET<br />

MONITOR MODE<br />

SEND<br />

O/D<br />

RESET<br />

MIXED<br />

CUE<br />

OVERDUB<br />

RET<br />

RTN<br />

CUES<br />

SLS/Phones<br />

Used to independently select and<br />

control the sources for the Studio<br />

LoudSpeaker and Headphone<br />

outputs. The Source Selection Matrix<br />

is used to select the Output,<br />

External, Aux or Cue according to<br />

the selected key on the SLS/Phones<br />

panel.<br />

O/P<br />

LEVEL<br />

EXT<br />

AUX<br />

SLS/PHONES<br />

SLS<br />

CUT<br />

SLS<br />

SEL<br />

CUE<br />

PHONE<br />

CUT<br />

PHONE<br />

SEL<br />

FOL<br />

MON<br />

The source can be set to Follow Monitor to use the same selection as the main<br />

Control Room Monitor.<br />

Issue 5.1 Page 1:21


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Control Room Monitoring<br />

Used to control the main monitoring<br />

system in the control room. The<br />

alpha display above the level control<br />

shows the monitoring level. The<br />

source is selected with the row of<br />

keys above the alpha display and the<br />

Source Selection Matrix, unless<br />

Follow Access is selected when the<br />

ACCESS<br />

source will depend on the key<br />

pressed on the strip sections.<br />

Different sets of speakers can also<br />

be setup and selected.<br />

SPK1<br />

Ø<br />

O/P<br />

CONTROL ROOM MONITORING<br />

SPK2<br />

MONO<br />

EXT<br />

CUT<br />

SPK3<br />

CUT<br />

LEFT<br />

AUX<br />

8888<br />

LEVEL<br />

FIX<br />

LEVEL<br />

CUT<br />

RIGHT<br />

CUE<br />

DIM<br />

PFL<br />

SPK<br />

L/R<br />

FOL<br />

ACC<br />

Source Selection Matrix<br />

This is used to select Outputs,<br />

Externals, Auxiliaries or Cues as the<br />

source for Cues, SLS/Phones or<br />

Control Room Monitor. The LED<br />

panel at the top indicates the<br />

selection which will be changed by<br />

pressing keys on the panel. If<br />

Latching mode is selected then<br />

multiple sources of the same type<br />

can be selected (except Externals).<br />

FROM TO<br />

O/P<br />

CUE<br />

EXT<br />

SLS<br />

AUX<br />

C/R<br />

CUE<br />

LATCH<br />

1 2<br />

3 4<br />

5 6<br />

7 8<br />

9 10<br />

11 12<br />

13<br />

14<br />

15<br />

16<br />

Page1:22 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Cue Control<br />

The Cue to work with (1 to 16) is<br />

SEL<br />

selected by pressing the key. This<br />

causes the Source Selection Matrix<br />

to behave as the Cue selector. The<br />

selected Cue is shown in the alpha<br />

ACCESS<br />

display. The key allows the<br />

Cue to be assigned to the AFU for<br />

adjusting and switching signal<br />

processing elements.<br />

SEL<br />

1-8<br />

9-16<br />

MTR<br />

O/P<br />

CUE CONTROL<br />

8888<br />

EXT<br />

ACCESS<br />

LEVEL<br />

AUX<br />

CUT<br />

FOL<br />

MON<br />

Aux Control<br />

The Aux to work with (1 to 16) is<br />

SEL<br />

selected by pressing the key. This<br />

causes the Source Selection Matrix<br />

to behave as the Aux selector. The<br />

selected Aux is shown in the alpha<br />

ACCESS<br />

display. The key allows the<br />

Aux to be assigned to the AFU for<br />

adjusting and switching signal<br />

processing elements.<br />

SEL<br />

1-8<br />

9-16<br />

MTR<br />

AUX CONTROL<br />

8888<br />

ACCESS<br />

LEVEL<br />

CUT<br />

BAL<br />

Transport Control<br />

Up to six machines can be controlled<br />

from the two sets of transport keys.<br />

The machines assigned to the 1 to 6<br />

keys are setup using the Graphics<br />

Display screen.<br />

2nd<br />

FUNC<br />

LATCH<br />

LOCATE<br />

1<br />

><br />

3<br />

><br />

4<br />

||<br />

5<br />

RECORD<br />

6<br />

SYNC<br />

GROUP<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

ROLL<br />

BACK<br />

SHUTTLE<br />

JOG<br />

CYCLE<br />

ALL<br />

STOP<br />

AUTO<br />

RECORD<br />

2nd<br />

FUNC<br />

LOCATE<br />

><br />

><br />

||<br />

RECORD<br />

Note :<br />

If a CSP (Capricorn Surround Panel) is fitted then this will<br />

replace the normal Transport Controls. See the Capricorn<br />

Surround chapter.<br />

Issue 5.1 Page 1:23


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Global Automation Control<br />

The Global Automation Controls are<br />

used to turn the Automation System<br />

on and off and to set the Automation<br />

Modes for the whole console. There<br />

are global controls for fader<br />

automation mode, mute automation<br />

mode and the automation mode of all<br />

other controls.<br />

Controls are also provided for<br />

selecting the current Mix/Pass and<br />

special automation modes.<br />

GLOBAL AUTOMATION CONTROL<br />

AUTOMATION<br />

ON<br />

PLAY<br />

COL<br />

TOUCH<br />

MUTE<br />

PLAY<br />

FDR<br />

PLAY<br />

TRIM<br />

REC<br />

GLIDE<br />

MUTE<br />

REC<br />

FDR<br />

REC<br />

GLIDE<br />

ALL MATCH<br />

SW<br />

MATCH<br />

MUTE<br />

MATCH<br />

PLAY SAFE<br />

RECORD<br />

TO END<br />

AUTOMATION<br />

SCOPE<br />

REHEARSE<br />

MASTER<br />

RECORD<br />

QUICK<br />

STORE<br />

MIX<br />

-<br />

MIX<br />

+<br />

PASS<br />

-<br />

PASS<br />

+<br />

Miscellaneous Functions<br />

Provides a selection of utilities and<br />

additional controls for the automation<br />

system.<br />

NEW<br />

STORE<br />

MARK<br />

AUTO<br />

XFADE<br />

MAN<br />

XFADE<br />

SET<br />

STORE<br />

NEW LABEL<br />

VCA GROUP<br />

LINK<br />

FADER <br />

AUX COPY<br />

COPY<br />

The Soft Panel<br />

The Soft Panel is a vacuum<br />

fluorescent display with twelve<br />

programmable keys for function<br />

HOLD<br />

EXIT<br />

control, a key and an key.<br />

HOLD<br />

EXIT<br />

This panel provides a menu interface to a number of diverse functions which do<br />

not require the trackball and screen.<br />

Page1:24 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

Talkback Selection<br />

The Graphics Display is used to<br />

setup Talkback destinations which<br />

are associated with the keys on this<br />

panel. See the Talkback chapter.<br />

1<br />

4<br />

7<br />

2<br />

5<br />

8<br />

3<br />

6<br />

9<br />

10<br />

11<br />

12<br />

TALKBACK<br />

Numeric Keypad and Cursor Control<br />

The numeric keys and cursor keys<br />

are used for data entry. The bar and<br />

beats-in-a-bar keys are provided for<br />

music recording. The Cancel and<br />

Execute keys are direct functional<br />

duplicates for the Cancel and<br />

Execute buttons on the Graphics<br />

Display screen.<br />

7<br />

4<br />

1<br />

0<br />

BAR<br />

8<br />

5<br />

2<br />

-<br />

BEAT<br />

9<br />

6<br />

3<br />

+<br />

TIME<br />

CANCEL<br />

EXECUTE<br />

Trackball<br />

The trackball is used in conjunction<br />

with the QWERTY keyboard and<br />

numeric keypad for interfacing with<br />

the Graphic Display screen.<br />

CLOSE<br />

SCROLL<br />

CURSOR<br />

HELP<br />

Issue 5.1 Page 1:25


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

1.4 The Graphics Display<br />

The high resolution colour graphics screen, the trackball and the keyboard are<br />

the primary tools for using the graphical interface to the utilities which are used<br />

to perform some of the more complex functions.<br />

The trackball operates in several ways. It controls a cursor for pointing and<br />

selecting, it can be used to modify data values on the screen during editing<br />

operations and can be used to configure or move audio processing components<br />

within the signal path.<br />

The Graphic Display system is used for off-line functions such as:<br />

Setting and displaying signal path information<br />

Naming paths and banks for console displays<br />

Strip assignment<br />

Port Routing<br />

Disk and memory management<br />

System configuration<br />

Setting of options<br />

Self Test and error reporting<br />

Tape Machine Configuration<br />

Diagnostics<br />

1.4.1 Screen Area Utilisation<br />

The APPLICATION WINDOW is where program<br />

screens are displayed for interaction with the user.<br />

The ICON MENU provides access to the various<br />

screens which are displayed in the main application<br />

window. The ICONS are highlighted when the<br />

trackball pointer (cursor) moves onto them.<br />

The SYSTEM STATUS area gives a permanent display of system<br />

level data such as timecode and automation status.<br />

Free RAM<br />

99%<br />

AUTO ON<br />

XFade<br />

Man Glide<br />

Auto Glide<br />

ONCE ONLY<br />

Play Pass:<br />

Rec Pass:<br />

48 00:00:00:00.0 I12 HOLD<br />

INT<br />

STOP<br />

00:24:30:12.0<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Introduction<br />

The Application Window is where the majority of the information is displayed,<br />

according to the current task selected on the screen. Clicking on an ICON<br />

displays the associated screen in the application window. When the system is<br />

not using the Application Window for any specific command, the operator has a<br />

choice of up to three background displays which are selected through the Soft<br />

Panel.<br />

The Application Window is also used to display dialogue boxes which overlay<br />

the window and can contain prompts, error messages, selection lists and option<br />

switches.<br />

SYSTEM STATUS AREA<br />

Automation<br />

Status<br />

Display<br />

Collect<br />

Touch<br />

Status<br />

System<br />

Wordclock<br />

Display<br />

Timecode<br />

Capture<br />

Box<br />

Current/<br />

Held<br />

Path<br />

Hold<br />

Button<br />

Free RAM<br />

99%<br />

AUTO ON<br />

XFade<br />

Man Glide<br />

Auto Glide<br />

ONCE ONLY 48 00:00:00:00.0<br />

INT<br />

STOP<br />

Play Pass:<br />

Rec Pass:<br />

I12<br />

HOLD<br />

00:24:30:12.0<br />

Free<br />

RAM<br />

Display<br />

Glide<br />

Times<br />

Display<br />

Current<br />

Pass<br />

Display<br />

Timecode Display<br />

Issue 5.1 Page 1:27


Introduction<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Page1:28 Issue 5.1


1 2<br />

3 4<br />

SYSTEM<br />

RESET<br />

SOFT<br />

DB<br />

DA<br />

RP<br />

PRINTER<br />

INT EXT<br />

S<br />

STATUS<br />

44 48<br />

V<br />

T/LINK<br />

DROP WCLK<br />

F IN<br />

44 48 WCLK<br />

OUT<br />

SCSI<br />

SI HI<br />

ISOLATE<br />

NORMAL<br />

SB<br />

AP<br />

ARI<br />

RB<br />

AS<br />

WARM<br />

ARO<br />

{<br />

{<br />

HAZARDOUS VOLTAGES AND<br />

CURRENTS INSIDE<br />

DISCONNECT SUPPL BEFORE<br />

REMOVING ANY PANELS<br />

<strong>AMS</strong> NEVE PLC BILLINGTON ROAD<br />

BURNLEY LANCS ENGLAND<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

2 Getting Started<br />

This chapter describes how to use the various types of control that the Capricorn<br />

has and how to log-on to the system as a valid user. This chapter assumes that<br />

the user is familiar with the information presented in the Introduction chapter.<br />

Starting Up Capricorn<br />

Capricorn is a multi-processor system and, when switched on from cold, it is<br />

possible that the system will boot without full synchronisation with all<br />

sub-systems. In order to ensure that the system boots correctly, it is<br />

recommended that the following procedure is used when switching on<br />

Capricorn:<br />

Switch on all the racks and the console surface.<br />

Press the reset switch upwards<br />

on the Storage Node in the DSP<br />

Rack.<br />

S/N<br />

12V<br />

5V<br />

1 2 1 2 3 4 5 6<br />

RELAY OUTPUTS<br />

PSU<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

BLOWER SYSTEM<br />

ON<br />

OFF<br />

PSU<br />

STATUS<br />

Logging-On To The System<br />

The Capricorn can be used in an environment where several different people<br />

can use the console for different applications and projects. Under these<br />

circumstances, it is anticipated that different people will require the console to<br />

be setup to suit their individual needs, and that these setups (or configurations)<br />

should be protected against accidental alteration by other users.<br />

The Graphics Display screen is used to present the user with programs and<br />

information and this is how the user logs-on to the console. This is the first thing<br />

a user should do when starting a session on the console.<br />

Using the Graphics Display screen is described first, followed by instructions on<br />

logging-on.<br />

Issue 5.1<br />

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Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

2.1 Using the Trackball with the Graphics Display<br />

The trackball controls the pointer on the screen for pointing, selecting and<br />

modifying data values on the screen during editing operations. The speed of the<br />

pointer in response to trackball movements is adjustable and for long sustained<br />

movements a degree of automatic acceleration is introduced when the trackball<br />

is spun rapidly. The speed and acceleration characteristics are modified in<br />

Miscellaneous Setup.<br />

Normally, the pointer is shown as an arrow which is used to point to objects on<br />

the screen. When the system is busy, the pointer will change to an hourglass<br />

shape and will revert to an arrow once the operation is completed.<br />

Displays help screen for<br />

whatever the pointer is pointed<br />

at (context sensitive)<br />

CLOSE<br />

SCROLL<br />

CURSOR<br />

Toggles the pointer<br />

to scroll mode for<br />

moving through lists<br />

HELP<br />

TRACKBALL<br />

TRACKBALL<br />

BUTTONS<br />

Associated with the trackball are two buttons, used to select screen items for<br />

further actions or to confirm commands. They are similar to the buttons on a<br />

mouse. The two select buttons perform identical functions. Operating these<br />

buttons is referred to as ‘clicking’.<br />

The term click refers to a single press and release of the a trackball button. The<br />

term double click means two clicks in rapid succession. The time period that<br />

qualifies a double click can be set up and stored to suit user preference.<br />

When the pointer is on top of an area that can be selected the box or Icon will be<br />

highlighted. In the text, reference will be made to clicking on objects on the<br />

screen. This means using the trackball to point to the object and then pressing<br />

either of the trackball buttons. The term select (a screen object) also means to<br />

move the pointer over an object and click one of the buttons.<br />

Page2:2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

Buttons<br />

The term BUTTON for screen objects refers to square or rectangular objects on<br />

the screen which may be clicked on. There are two types of buttons, buttons<br />

which perform actions (e.g. the Close, Execute and Cancel buttons which<br />

appear on most screens), and the square buttons used to select one of a set of<br />

options.<br />

• Label Attributes • Close<br />

Editing markers for label number 23<br />

Segment<br />

From marker<br />

'Option'<br />

Buttons<br />

To marker<br />

Auto Record Start<br />

Auto Record End<br />

'Action'<br />

Buttons<br />

Safety Net on<br />

Safety Net off<br />

Cancel<br />

Execute<br />

Icons<br />

Icons are a special type of button with a pictorial representation of the function it<br />

performs. The Icon Menu is used to launch the main screens which are<br />

displayed in the Application Window. The icons at the top of the Icon Menu are<br />

used to select a different set of icons for display in the Icon Menu. The example<br />

shown under Screen Area Utilisation above is the Main Menu that Capricorn<br />

displays at start-up.<br />

Scrolling<br />

In some screens the trackball can be used to scroll lists up and down. In this<br />

mode there is no pointer and the selected item in the list is highlighted.<br />

To use scroll mode<br />

Move the trackball pointer over the list and press the<br />

SCROLL<br />

CURSOR<br />

key.<br />

Press the<br />

operation.<br />

SCROLL<br />

CURSOR<br />

key again to return the trackball to normal pointer<br />

Issue 5.1<br />

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Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

2.2 Logging on to the system<br />

Individual users are recommended to log-on to the desk and store their personal<br />

configurations separately, protected by a password. If a user does not log-on<br />

then the desk will operate as normal but there will only be access to the Guest<br />

configuration stores.<br />

To log-on to the system<br />

Click on the <strong>User</strong> Sel icon.<br />

The <strong>User</strong> Log-On screen will be displayed:<br />

<strong>User</strong> Log-On<br />

• Current <strong>User</strong> •<br />

Default<br />

• Known <strong>User</strong>s •<br />

Default<br />

System Manager<br />

Dudley Saville<br />

Peter East<br />

Sheila Rexell<br />

Close<br />

PASSWORD<br />

23 Oct 95 11:24:50<br />

17 Dec 95 15:45:44<br />

19 Sep 95 09:21:21<br />

27 Nov 95 13:03:31<br />

9Jan96 19:37:54<br />

Select Add Rename Delete<br />

The list shows the names of all users currently listed in the system together with<br />

the time and date that each entry was made.<br />

Click on the Select button at the bottom of the screen.<br />

Click on the required user ID in the list.<br />

Note :<br />

The System Manager is a special user ID which has additional<br />

rights for adding, deleting and renaming other users. To log-on<br />

as the System Manager simply click on the name from the list<br />

and then enter the password.<br />

If the user ID has no password then the Current <strong>User</strong> will display the selected<br />

user ID.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

If the user ID has a password then the Password Entry dialogue box will be<br />

displayed:<br />

• Password Entry •<br />

Close<br />

Enter password for :<br />

"System Manager"<br />

Cancel<br />

Execute<br />

Type in the password on the keyboard.<br />

Then press Return or click the Execute button in the window.<br />

The Current <strong>User</strong> box will display the newly logged-on user name.<br />

To log out from the current user<br />

Click the Select button at the bottom of the <strong>User</strong> Log-On screen.<br />

Click the Default user ID.<br />

The current user will return to Default.<br />

There is no password for the Default user ID.<br />

2.2.1 Creating a Password<br />

When a new user is entered into the system there is no password for the user<br />

and the user’s Configurations are accessible.<br />

To add a password for a new user<br />

Log-on with the new user ID.<br />

Click on the PASSWORD button.<br />

The new password dialogue box will be displayed.<br />

Type in the password on the keyboard.<br />

The password must be at least six characters and can use any of the standard<br />

characters from the keyboard. The password is not case sensitive.<br />

Press Enter or click the Execute button.<br />

The system will then ask for the password to be confirmed.<br />

Re-enter the new password.<br />

Issue 5.1<br />

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Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Press Return or click Execute again.<br />

To cancel or change a password<br />

Log-on as the user with the existing password.<br />

Click the PASSWORD button.<br />

Enter the existing password.<br />

The system will now ask for the new password.<br />

Enter the new password on the keyboard.<br />

Press Return or click Execute.<br />

The system will then ask for the password to be confirmed.<br />

Re-enter the new password.<br />

Press Return or click Execute again.<br />

The new password will replace the old one.<br />

To remove a password<br />

Follow the same procedure as above for changing the password, but instead<br />

of entering a new password press the Space Bar once each for the new<br />

password and password confirmation.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

2.3 Using the Soft Panel Menus<br />

The Soft Panel is the vacuum<br />

fluorescent display above the<br />

Trackball in the Monitor Section of<br />

the console. It has twelve<br />

programmable keys for function<br />

HOLD<br />

EXIT<br />

control, a key and an key. It is<br />

used for miscellaneous tasks and<br />

setup routines.<br />

HOLD<br />

EXIT<br />

The panel works by showing labels next to some or all of the keys. The label<br />

shows the current function of the key. When a labelled key is pressed, the panel<br />

displays the key labels for the selected function. Some functions will transfer<br />

control to the screen and trackball. The numeric keypad and the keyboard can<br />

also be used to augment the Soft Panel keys for data entry. The panel can be<br />

used directly, starting from the Entry Level Menu, or it can be automatically<br />

assigned to a function by activity on another part of the console. The startup<br />

display is the Entry Level Menu.<br />

HOLD<br />

The key stops the Soft Panel from being automatically reassigned by an<br />

action elsewhere in the system and also prevents any automatic return to a<br />

EXIT<br />

higher level menu. always returns the Soft Panel to the Entry Level Menu and<br />

any uncompleted command sequence is abandoned safely.<br />

Issue 5.1<br />

Page2:7


Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

2.3.1 Entry Level Menu<br />

The Entry Level Menu offers a<br />

choice of sub-menus and options.<br />

LOCATE BACKGR LIST SCOPE<br />

HOLD<br />

EXIT<br />

Select Softpanel function<br />

MANUAL<br />

AUTO XFADE EVENTS<br />

more...<br />

LOCATE<br />

BACKGR<br />

LIST<br />

SCOPE<br />

MANUAL<br />

AUTO<br />

XFADE<br />

EVENTS<br />

more...<br />

Used to set programmable LOCATE sequences.<br />

Used to specify the background on the Graphics Display<br />

screen.<br />

Provides fast access to the list screens.<br />

Provides fast access to the Scope screens.<br />

<strong>Manual</strong> Glide Time setting.<br />

Auto Glide Time setting.<br />

Crossfade time setting.<br />

Used to operate event relays and automate them.<br />

Displays an alternative menu with some of the same options,<br />

plus a MIDI option.<br />

The background display option for the Graphics Display screen is described<br />

opposite. Other options are described in the relevant part of the manual.<br />

Page2:8 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

2.3.2 Selecting the Background Display on the<br />

Graphics Screen<br />

The [BACKGR] option is used to select what is displayed in the Application Area<br />

of the Graphics Display screen when the screen is not showing anything else.<br />

The background can be split into up to three sections (or partitions) so that more<br />

than one type of display can be seen at a time. The default is to have no<br />

background display.<br />

Assuming the screen is currently<br />

configured to have one partition<br />

showing the currently accessed path,<br />

the Soft Panel is displayed with<br />

partition 1 showing the PATH MAP.<br />

The menu provides the option of<br />

redefining Partition 1 or defining a<br />

new Partition 2.<br />

1<br />

2<br />

Select background<br />

partion<br />

Current sel<br />

1: PATH MAP<br />

HOLD<br />

EXIT<br />

To split the screen and display the mix tree in Partition 2<br />

Press the key labelled [2].<br />

The Soft Panel display changes to<br />

show the available selections.<br />

MIX TREE<br />

HOLD<br />

EXIT<br />

Select function for background<br />

partition number 2<br />

PARTSEL<br />

EDIT more...<br />

Press the key labelled [MIX TREE].<br />

The Graphics Display screen is reconfigured accordingly and the Soft Panel<br />

returns to the Select background partition menu.<br />

Note that Partition 3 is now a valid selection. The system waits in this menu until<br />

EXIT<br />

the key is pressed or a further partition definition is performed.<br />

Current background options include:<br />

Path Map<br />

Edit<br />

Mix Tree<br />

List<br />

Displays information about the accessed path and provides<br />

controls for changing the configuration and routing of the signal.<br />

The Applications Area of the screen shows a number of icons<br />

used for off-line automation edit functions.<br />

Displays Mix/Pass tree.<br />

Displays the selected list. LIST is shown as an option when<br />

[more...] is pressed.<br />

Issue 5.1<br />

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Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

2.4 Bank Assignments<br />

Capricorn provides twelve sets of signal path to channel strip assignments and<br />

these are called banks. The sequence of signal paths which appears in each<br />

bank is selected by the user (it is not obligatory to use all twelve banks) and this<br />

is setup using the Graphics Display screen - see the following chapter on<br />

Console Setup.<br />

The banks assigned to the console<br />

surface are selected with the Bank<br />

Assignment VFD. The VFD shows<br />

the bank name next to each<br />

numbered key, and the banks<br />

assigned to the console surface are<br />

indicated with arrows.<br />

1<br />

BANK<br />

1<br />

BANK<br />

7<br />

7<br />

2<br />

BANK<br />

2<br />

BANK<br />

8<br />

8<br />

3<br />

BANK<br />

3<br />

BANK<br />

9<br />

9<br />

4<br />

BANK<br />

4<br />

BANK<br />

10<br />

10<br />

5<br />

BANK<br />

5<br />

BANK<br />

11<br />

11<br />

6<br />

BANK<br />

6<br />

BANK<br />

12<br />

12<br />

SEC<br />

BANK<br />

Primary and Secondary Banks<br />

Two rows of<br />

ACCESS<br />

keys are provided so that two sets of signal paths can be<br />

displayed and immediately accessed. Different banks may be assigned to the<br />

primary (upper) or secondary (lower) rows of keys. Banks are assigned to the<br />

primary<br />

ACCESS<br />

keys by pressing the required bank number key and to the<br />

secondary<br />

SEC<br />

ACCESS<br />

keys by pressing the key and then pressing the bank<br />

number key.<br />

ACCESS<br />

Each key has a 4 character alpha display associated with it which shows<br />

ACCESS<br />

the names of the signal paths assigned to the primary and secondary<br />

keys on each strip. The active bank on each strip is the one which is on the<br />

surface and will be affected by changes to controls on the strip. It is indicated by<br />

brighter illumination of the path name in the alpha display. The active bank is the<br />

last one assigned and may be changed on individual strips by pressing the<br />

ACCESS<br />

key of the inactive bank.<br />

Example :<br />

Bank 1 has Inputs 1-24 assigned to strips 1-24 and Bank 2 has<br />

Monitors (track send/return) 1-24 also on strips 1-24.<br />

ACCESS<br />

Bank 1 is assigned to the primary keys by pressing the<br />

1<br />

ACCESS<br />

key and Bank 2 is assigned to the secondary keys by<br />

SEC<br />

2<br />

pressing the followed by .<br />

BANK<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

2.5 Using Console Surface Controls<br />

Double Action Keys<br />

All the automated keys are ‘double action’ and have two levels of depression<br />

when they are pressed. The first level puts the key into WRITE (if automation is<br />

running) and illuminates the associated red LED. This is similar to touch on a<br />

fader or rotary control. The second level toggles the key on or off and the green<br />

LED illuminates when the key is ON.<br />

If the key is tapped quickly then the system recognises this and will toggle the<br />

key on or off without going into WRITE - this is called Tap Toggle. Tap Toggle<br />

can be disabled in Miscellaneous Setup.<br />

Rotary Controls<br />

All the rotary controls on the desk use rotary shaft encoders which do not have<br />

an end stop. The setting on the control is displayed by the Circular Bargraph.<br />

This allows the function of the control to be changed and dynamically<br />

automated.<br />

The control is touch sensitive so that the operator can override previous<br />

automation settings. The red LED under the control illuminates when it is<br />

touched.<br />

2.5.1 Function Assignable Controls (FACs)<br />

The Function Assignable Controls<br />

are the rotary controls on each path<br />

strip. They can be used for different<br />

functions according to user<br />

requirements using keys on the<br />

Assignable Facilities Unit (AFU). The<br />

function of the two centre rotary<br />

controls are indicated on the AFU.<br />

8888<br />

The 4-digit alphanumeric display<br />

above the top FAC shows the path<br />

assigned to the strip or the precise<br />

setting of the FAC being touched. It<br />

also shows the Aux selected for<br />

contribution or the EQ band being<br />

adjusted when the FACs are used for<br />

these functions.<br />

Issue 5.1 Page 2:11


Getting Started<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Function Assignable Control (FAC) Selection<br />

The function of the FACs is assigned globally from the FAC Selection panel on<br />

the AFU.<br />

The nine keys at the top of the panel<br />

are used to assign the top FAC to<br />

one of the following functions:<br />

I/P<br />

SEL<br />

FAC<br />

SELECTION<br />

TRK<br />

CONT<br />

GAIN<br />

I/P<br />

SEL<br />

TRK<br />

CONT<br />

GAIN<br />

FILM<br />

DELAY<br />

TRIM<br />

EQ<br />

AUX<br />

SEL<br />

I/P<br />

BAL<br />

Input select<br />

Track contribution level<br />

Input gain<br />

Film panning<br />

Delay<br />

Input gain trim<br />

EQ<br />

Aux select<br />

Input balance<br />

FILM<br />

EQ<br />

DELAY<br />

AUX<br />

SEL<br />

8888<br />

ON<br />

PRE<br />

IN/OUT<br />

OFF<br />

POST<br />

PEAK<br />

8888<br />

TRIM<br />

I/P<br />

BAL<br />

AUX<br />

SEL<br />

ON<br />

OFF<br />

PRE<br />

POST<br />

AUX<br />

SEL<br />

FILM<br />

When is selected then the middle<br />

FACs are also used for additional<br />

film (surround) panning axes.<br />

P/B<br />

P/W<br />

Q<br />

BAL<br />

WIDTH<br />

EQ<br />

When is selected then all the FACs are assigned to EQ functions. The top<br />

FAC is used to select one of the four EQ bands and the other FACs control<br />

frequency, cut/boost and Q. The alpha display above the FACs shows the EQ<br />

band selected for adjustment.<br />

When any other functions are selected then the two centre FACs are used to<br />

AUX<br />

SEL<br />

control aux contributions. One of the keys next to one of the FAC Selection<br />

alpha displays must be pressed followed by one of the number keys in the AFU<br />

ON<br />

PRE<br />

Auxiliary section to select the bus. The and keys selects the function of the<br />

OFF<br />

POST<br />

up and down arrow keys in between the FACs. See the Auxiliaries And Cues<br />

chapter for more information.<br />

The bottom FAC controls pan for mono paths. It can be switched between<br />

balance and width for stereo paths.<br />

See the Signal Processing chapter for more information on FAC functionality.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Getting Started<br />

2.6 Using the AFU<br />

The Assignable Facilities Unit (AFU) contains individual controls for auxiliaries,<br />

equalization, dynamics and routing etc. which may be ‘accessed’ from any<br />

signal path assigned to a strip on the console surface. The AFU is an assignable<br />

expanded channel strip, with all the controls necessary for adjusting any signal<br />

processing element in a path.<br />

To assign (or call) a signal path to the AFU<br />

Press the<br />

ACCESS<br />

for the required path.<br />

The AFU controls will jump to the settings of signal processing elements which<br />

are configured into the selected signal path.<br />

To step the AFU through paths on the console surface<br />

Press the and keys above the AFU fader.<br />

As each path is accessed, the AFU controls will display the settings of the<br />

appropriate signal processing elements.<br />

2.6.1 Resetting Controls<br />

AFU<br />

FLAT<br />

sets all the controls on the AFU to their default (null) position.<br />

FDR<br />

FLAT<br />

sets the fader to exactly 0dBu.<br />

2.6.2 AFU Graphic Display<br />

The AFU Graphic Display gives information on the following attributes of the<br />

signal path:<br />

Configuration<br />

Input<br />

Expander/gate<br />

Compressor<br />

Limiter<br />

Filter<br />

Equalizer<br />

CON<br />

FIG<br />

I/P<br />

EXP<br />

GATE<br />

COMP LIM FLTR EQ<br />

When any control on the AFU is touched the graphic display will automatically<br />

show the precise settings. Information can also be selected by pressing the<br />

appropriate key under the display. Symbols next to each setting show when a<br />

control is being touched (circle) or is part of a link (square).<br />

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2.7 Further Information<br />

Setup and Configuration<br />

See the following chapters for details about setting up and configuring the<br />

console for use:<br />

Console Setup<br />

Path Configuration<br />

Input/Output Configuration<br />

Routing<br />

Monitoring<br />

Tape Machine Control<br />

Using Capricorn<br />

See the following chapters for information on basic operation of the console:<br />

Metering<br />

Signal Processing<br />

Auxiliaries and Cues<br />

Automation Overview<br />

Automation Operations<br />

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3 Console Setup<br />

3.1 Introduction<br />

The console is setup using the Graphics Display screen and can be configured<br />

for various modes of operation such as recording, mixdown, broadcast and<br />

overdub. Configurations can be copied and edited to tailor the console for<br />

specific applications, preferences and sessions.<br />

Basic console setup tasks include managing configurations, changing the<br />

numbers of different types of paths (Inputs, Monitors, Aux Busses, etc.),<br />

assigning paths to banks and selecting which banks appear on the console<br />

surface. These tasks are described in this chapter.<br />

Configurations<br />

Configurations are saved for each user so that the minimum amount of time has<br />

to be spent initialising the console at the start of a new session. <strong>User</strong>s can keep<br />

their configurations protected by a password. This is done by logging-on to the<br />

system, as described in the Getting Started chapter.<br />

A configuration holds data to completely reset the desk. Each includes:<br />

Path numbers<br />

Processing allocation<br />

Port assignment<br />

Bank assignments<br />

Links and VCA groups<br />

Talkback setup<br />

Solo modes<br />

Operating Levels<br />

Digital Word length and Dither<br />

Routing<br />

Control positions (snapshot stores)<br />

Path names<br />

Scope settings<br />

Timecode labels<br />

Glide times<br />

A configuration contains the desk setup only and does not include any dynamic<br />

automation data. Automation data is stored separately.<br />

A large number of configurations can be stored on the integral hard disk and new<br />

configurations can be stored or recalled at any time. Configurations can also be<br />

copied to floppy or magneto optical disk.<br />

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The desk configuration can be modified at any time that the automation system<br />

is not running.<br />

Snapshot Stores<br />

In addition to Configurations which contain the data to completely reset the<br />

console, static Stores are available for storing snapshots of the position of all<br />

controls or controls selected according to the Store Scope. Each Configuration<br />

can contain up to 300 Stores.<br />

Automation Titles (see Automation Overview and Automation Operations) can<br />

also contain Stores. An Automation Title can contain up to 100 Stores. If any<br />

Stores exist in the current Configuration when a new Title is started then the first<br />

100 Stores (if there are that many) will be copied into the Title.<br />

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3.2 Configuration Management<br />

The Configuration Record/Recall screen is used to manage the configurations<br />

which are stored under the currently logged-on user ID.<br />

To access the Configuration Record/Recall screen<br />

Click on the Storage icon in the Main Menu.<br />

The screen will be displayed as follows:<br />

Configuration Record/Recall<br />

• Current Configuration Loaded •<br />

Client : Default<br />

Project : Default<br />

Title : scratch_mix_title<br />

• Available Configurations •<br />

•LIST•<br />

<strong>User</strong><br />

Guest<br />

Close<br />

Default<br />

48 Track Mixdown<br />

Pablo test<br />

Large Overdub Setup<br />

23 Oct 95<br />

17 Dec 95<br />

19 Sep 95<br />

09 Jan 96<br />

11:24:50<br />

14:32:11<br />

16:12:54<br />

08:58:13<br />

Add Recall Rename<br />

Update<br />

Delete<br />

• Safety Store • • Current Config • • Studio Startup •<br />

Recall Update Recall Update Recall<br />

Current Configuration Loaded<br />

Displays the current user ID and the currently loaded Configuration. If<br />

automation is in operation, the current Client, Project, and Title will be shown.<br />

List<br />

The <strong>User</strong> button switches the list to display the Configurations stored by the<br />

current user.<br />

The Guest button switches the list to display the configurations stored by guest<br />

users. Guest Configurations may be stored and recalled by anyone using the<br />

console and are not password protected.<br />

Available Configurations<br />

The Configurations available to the current user. Each configuration is named<br />

and stamped with the date and time that it was created or most recently<br />

modified.<br />

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Safety Store<br />

As a safety back up, the system automatically takes a snapshot of the control<br />

positions at an interval specified in Miscellaneous Setup. This is called the<br />

Safety Store.<br />

In the event of a system failure<br />

Recall the Configuration.<br />

Click the Safety Store Recall button.<br />

Current Config<br />

To bring the current Configuration up to date with any changes<br />

Click the Current Config Update button.<br />

To recall the current Configuration and undo any changes<br />

Click the Current Config Recall button.<br />

Studio Start-Up<br />

When the system is powered up or re-booted, it will always be set to the last<br />

Configuration or Title that was loaded.<br />

To recall the Studio Default Configuration<br />

Click on Studio Startup Recall.<br />

To update the Studio Default Configuration<br />

Click on Studio Startup Update.<br />

Note:<br />

This button only becomes available when the System Manager<br />

is logged in.<br />

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3.2.1 To Store a new configuration<br />

Click the Add button.<br />

The following dialogue box will be displayed on the screen<br />

•NameEntry•<br />

Close<br />

Enter name for new Configuration<br />

Cancel<br />

Execute<br />

Type in new name using the keyboard.<br />

The name can have a maximum of 36 characters.<br />

Press return or click Execute.<br />

The new configuration is now shown in the list.<br />

The configuration will be stored according to the current state of the console.<br />

Note :<br />

It is not possible to use a duplicate name.<br />

3.2.2 To Recall a Configuration<br />

Click on Recall in the Configuration Record/Recall screen.<br />

Click on the configuration required in the list.<br />

If the list is too long to fit on the screen<br />

Press the<br />

down.<br />

SCROLL<br />

CURSOR<br />

key associated with the trackball to scroll the list up and<br />

The configurations will be highlighted as the trackball is moved up and down.<br />

Find the required configuration.<br />

Click one of the trackball buttons to select the highlighted configuration.<br />

The trackball will be taken out of scroll mode.<br />

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When a Configuration is selected, the Full or Partial Recall dialogue box will be<br />

displayed.<br />

• Full or Partial Recall •<br />

Full Recall<br />

Partial Recall<br />

Cancel<br />

Execute<br />

Full Recall is selected by default.<br />

Click on the Full Recall or Partial Recall button.<br />

The selected button will turn yellow.<br />

Click on Execute to confirm<br />

OR<br />

Click on Cancel to return to the Configuration Record/Recall screen.<br />

Full Recall<br />

If Full Recall was selected, the system will recall all of the settings in the chosen<br />

configuration. The Configuration Record/Recall screen will be cleared from the<br />

screen.<br />

Partial Recall<br />

When partial recall is executed the following screen is displayed which is used to<br />

select the parts of a configuration to recall.<br />

Configuration Recall Category Selection<br />

Recalling from : "System Configuration 10"<br />

Full Configuration Recall<br />

Surface Assignments<br />

Control Links<br />

VCA Groups<br />

Talkback System<br />

Solo System<br />

Operating Levels<br />

Control Positions<br />

Audio Routing<br />

Names<br />

Automation Stores<br />

Record Replay Scopes<br />

Session/List/Edit Scopes<br />

Label/Mute/Event Scopes<br />

Labels<br />

Glide Trims<br />

SET ALL<br />

RESET ALL<br />

Cancel<br />

Execute<br />

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Select the categories to be recalled by clicking the associated buttons.<br />

The buttons will turn yellow to show that they have been selected.<br />

Note:<br />

If this is the first Partial Recall after a system start-up, all<br />

categories will be selected by default. If a Partial Recall has<br />

already been executed, the selection will default to the<br />

categories selected last time.<br />

Any combination of categories can be recalled.<br />

Click the SET ALL button to select all categories.<br />

All the selection buttons will turn yellow.<br />

Click RESET ALL to de-select all categories.<br />

All the selection buttons will turn blue.<br />

Click Execute to confirm the selection and recall the configuration.<br />

OR<br />

Click Cancel to abandon the recall and return to the Configuration<br />

Record/Recall screen.<br />

3.2.3 To Update an existing configuration<br />

Click on Update in the main Configuration Record/Recall screen.<br />

Select the configuration you wish to update by highlighting and clicking the<br />

entry in the list with the trackball button.<br />

The selected store will be updated according to the current state of the desk.<br />

Confirm the operation by clicking Execute.<br />

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3.2.4 To Rename an existing configuration<br />

Click on Rename.<br />

Select the configuration you wish to rename by highlighting and clicking the<br />

entry in the list with the trackball button.<br />

The following dialogue box will be displayed on the screen:<br />

•NameEntry•<br />

Close<br />

Enter new name for System Configuration<br />

"System Configuration 8"<br />

Cancel<br />

Execute<br />

Type in the new name and press return or click Execute.<br />

The renamed configuration is now shown in the list.<br />

Note :<br />

It is not possible to duplicate a name.<br />

3.2.5 To Delete a configuration<br />

Click on Delete in the Configuration Record/Recall screen.<br />

Select the configuration you wish to remove by highlighting and clicking the<br />

entry in the list with the trackball button.<br />

Confirm delete by clicking on Execute.<br />

3.2.6 The Fuel Gauge<br />

The fuel gauge shows an approximation of the amount of hard disk space<br />

currently used. To obtain an exact reading, click on the fuel gauge. This will<br />

display the hard disk Device Usage overlay screen.<br />

• Device Usage (in bytes) • Close<br />

Device<br />

: Fixed disc<br />

Total Space : 1012126,720<br />

Used Space : 69,456,896<br />

Free Space : 942,669,824<br />

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3.3 Backup and Restore<br />

The system allows the user to transfer data to and from removable Optical disks<br />

and Floppy disks (according to drives fitted). This enables both mix data and<br />

system configurations to be copied between Capricorn systems or archived.<br />

This procedure may be used to back-up data as a safety measure, however the<br />

system also provides the facility to back-up the whole of the Hard Disk onto<br />

Optical disk which is a more rapid and thorough method. It is recommended that<br />

the complete back-up operation is performed weekly as described in the Service<br />

<strong>Manual</strong>.<br />

Floppy disks are used to store configuration data only. The capacity of a floppy<br />

disk is 1.4Mb.<br />

The magneto-optical disk can hold configuration and/or client/project/title mix<br />

data. The capacity of a magneto-optical disk is 128Mb.<br />

The drives (if present) will be fitted in the DSP Rack.<br />

Note:<br />

The automation system is disable while a backup is in progress.<br />

To display the Backup Screen<br />

Click on the COPY icon.<br />

The following screen is displayed:<br />

Backup Screen<br />

•HARDDISK•<br />

Config Clients Projects<br />

• Available Configurations •<br />

Titles<br />

Close<br />

Current Project<br />

Default<br />

48 Track Mixdown<br />

Pablo test<br />

Large Overdub Setup<br />

23 Oct 95<br />

17 Dec 95<br />

19 Sep 95<br />

08 Jan 96<br />

11:24:50<br />

14:32:11<br />

16:12:54<br />

08:53:13<br />

•REMOVABLEDEVICE•<br />

Optical Floppy Options<br />

• Configs on selected drive •<br />

Copy<br />

Delete<br />

Select<br />

Cancel<br />

Execute<br />

To select the data to backup<br />

Click the Config, Clients, Projects, Titles or Current Project buttons at the top<br />

of the screen.<br />

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The Available Configurations list will display the selection.<br />

When a Client is selected the list will show all Projects for the Client. Selecting a<br />

Project will show all Titles in the Project.<br />

Note :<br />

If the system is logged in to an automation Title, the Title will be<br />

selected automatically on entry to the Backup Screen.<br />

To allow automation Project and Title files to be copied from<br />

the hard disk to the Magneto Optical disk<br />

Log On to the required automation Title via the Clients screen.<br />

This is described in Automation Operations.<br />

Notes on copying<br />

When copying Configurations from a removable disk to the system hard disk the<br />

file will be copied to the currently selected <strong>User</strong> ID.<br />

When copying automation files from a removable disk to the system hard disk<br />

the files will be copied into the current Title.<br />

Copying can only be performed from the removable disk when the correct level<br />

of hierarchy has been selected via the Config, Clients, Projects or Titles buttons.<br />

This state is indicated when the entry in the list is blue. When the entry is<br />

selected it turns gold.<br />

List entries that are pale yellow may not be selected.<br />

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3.3.1 Selecting the removable disk drive<br />

To select the removable disk<br />

Click the Optical or Floppy button as required.<br />

The floppy disk drives cannot be used to store Client/Project/Title information.<br />

The Removable Device list will show the contents of the selected device and will<br />

list all of the Configurations, Clients, Projects and Titles together with the date<br />

and time the entry was copied or last modified. In addition each entry is initialled<br />

to indicate if it is a CFG, CLI, PRJ or TTL entry.<br />

To format a removable disk<br />

Click the Options button.<br />

The Removable device options dialogue box will be displayed.<br />

• Removable device option • Close<br />

Format<br />

Eject<br />

Delete All<br />

Refresh<br />

Click the Format button.<br />

Note :<br />

A disk must be formatted before any data is copied onto it.<br />

To eject a magneto-optical disk from its drive<br />

Click the Options button.<br />

The Removable device options dialogue box will be displayed.<br />

Click the Eject button.<br />

To remove all data from a disk<br />

Click the Options button.<br />

The Removable device options dialogue box will be displayed.<br />

Click the Delete All button.<br />

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To update the list to show the contents of a new disk<br />

Click the Options button.<br />

The Removable device options dialogue box will be displayed.<br />

Click the Refresh button.<br />

3.3.2 To copy data from the hard disk to the removable<br />

device<br />

Ensure a disk of the required type is inserted in its drive.<br />

Click on the Optical or Floppy button as appropriate.<br />

The Removable Device list will show any data that is already stored on the disk.<br />

Click on the type of data to be copied by clicking on one of the Config, Clients,<br />

Projects or Titles buttons.<br />

Click on the entry or entries in the Available Configurations list to be copied.<br />

Click on Select, followed by clicking on the respective Client, or Project, to<br />

copy only selected Projects or Titles.<br />

Click on Execute.<br />

The system will ask for confirmation.<br />

Click Execute again to confirm or click Cancel to quit.<br />

3.3.3 Copying complete Client or Project data<br />

When a Client is selected then all of the associated Projects and Titles are<br />

implicitly selected and will be copied. Similarly a Project will include all of its<br />

Titles. If the Client has an exceptional amount of data, the data may exceed the<br />

128 Mb limit of the magneto optical disk. In this case the copy process is<br />

terminated and the user must copy the Projects separately onto different disks.<br />

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3.3.4 To copy data from a removable device onto the<br />

hard disk<br />

Click the Floppy or Optical button as required.<br />

The removable device list will show the files currently held on the selected disk.<br />

Normally Copy is selected as the default (Yellow).<br />

If Copy is not selected<br />

Click the Copy button.<br />

It will turn yellow.<br />

The file type that may be selected for copying is controlled by selecting Config,<br />

Clients, Projects or Titles at the top of the screen. This selection dictates where<br />

the file will be copied to on the hard disk. Files that may be copied are indicated<br />

in Blue. Files that may not be selected are indicated in pale Yellow.<br />

Move the pointer to the files to be copied in the lower list and click to select.<br />

The selected files will be indicated in Gold.<br />

Click on Execute.<br />

The system will ask for confirmation.<br />

Click Execute again to confirm or click Cancel to quit.<br />

3.3.5 To delete files from a removable disk<br />

Click the Floppy or Optical button as required.<br />

The removable device list will show the files currently held on the selected disk.<br />

Click the Delete button.<br />

Select the files to be deleted by clicking on them.<br />

Click on Execute,<br />

The system will ask for confirmation.<br />

Click Execute again to confirm or click Cancel to quit.<br />

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3.3.6 Fuel Gauges<br />

Two fuel gauges are provided in the Backup Screen.<br />

Hard Disk Gauge<br />

The fuel gauge at the top of the screen shows an approximation of the amount of<br />

hard disk space currently used.<br />

To obtain an exact reading of hard disk usage<br />

Click on the hard disk fuel gauge.<br />

The hard disk Device Usage dialogue box will be displayed.<br />

Removable Device Gauge<br />

The fuel gauge located at the bottom of the screen shows an approximation of<br />

the amount of disk space currently used on the selected removable disk.<br />

To obtain an exact reading of removable disk usage<br />

Click on the removable disk fuel gauge.<br />

The removable disk Device Usage dialogue box will be displayed.<br />

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3.4 Path Numbers<br />

There are six different types of path which can be used in the Capricorn: Inputs,<br />

Monitors, Groups, Mains, Auxiliaries and Cues. The number of each type of path<br />

determines the basis of the console setup in the current configuration.<br />

The maximum number of each type of signal path is:<br />

Input Paths - Limited by number of PCBs fitted<br />

Monitor Paths - Limited by number of PCBs fitted<br />

Group Paths - 24<br />

Main Output Paths - 8<br />

Aux Master Paths - 16<br />

Cue Paths - 16<br />

For instance, a system with 64 signal paths could be configured in the following<br />

ways:<br />

24Trk Recording 48Trk Mixdown 32 Trk Overdub<br />

Inputs 24 4 8<br />

Monitors 24 48 32<br />

Groups 8 8 8<br />

Auxes 2 2 10<br />

Cues 4 0 4<br />

Main Output 2 2 2<br />

Signal Paths within Capricorn can be reallocated for different applications as<br />

required. There will always be at least 8 Groups.<br />

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3.4.1 To change the numbers of each path type<br />

Click the Path Numbers icon.<br />

The Path Numbers screen is displayed.<br />

System Path Allocations<br />

Close<br />

Input<br />

Monitor<br />

Group<br />

Main Output<br />

Aux Master<br />

Cue Send<br />

Total<br />

Free<br />

• Old: •<br />

0<br />

0<br />

8<br />

0<br />

0<br />

0<br />

8<br />

22<br />

Preset System Parameters<br />

24<br />

4<br />

16<br />

Track Sends<br />

Monitoring Ouputs<br />

External Inputs<br />

•New:•<br />

10<br />

2<br />

8<br />

2<br />

2<br />

2<br />

26<br />

4<br />

8<br />

8<br />

30<br />

• Limits: •<br />

30<br />

30<br />

24<br />

8<br />

16<br />

16<br />

Talkback Inputs<br />

Talkback Outputs<br />

Total available paths<br />

Cancel<br />

Execute<br />

The Old column shows the current configuration of the desk and gives the<br />

number of each type of signal path.<br />

The New column is used to change the number of each path type up to the<br />

amount shown in the Limits column.<br />

The Limits column shows the maximum number of paths according to the<br />

installed hardware. Group, Main Output, Aux Master and Cue Send paths<br />

always have the same limits. The limit for Input and Monitor paths depends on<br />

the number of contribution cards that are fitted. The maximum number of paths<br />

in the system is the Total Available Paths under Pre-set System parameters.<br />

To change the number of paths<br />

Click on a number in the New column.<br />

Roll the trackball to the left and right to decrement and increment the number<br />

respectively, or enter a number on the numeric keypad, or use the left and<br />

right cursor keys.<br />

Click a trackball button when the required number is displayed.<br />

Note :<br />

Numbers of paths must be entered as even numbers.<br />

When all changes have been made, click on Execute.<br />

If any path numbers have been reduced (de-configured) then a dialogue box is<br />

displayed to confirm the change.<br />

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3.5 Strip Assignment To Banks<br />

A system of Bank switching has been implemented to allow paths to be<br />

assigned to channel strips in the most convenient layout for the session in hand,<br />

and to allow easy access to the additional paths that are not currently on the<br />

surface.<br />

12 Banks are provided.<br />

Paths can be assigned to any channel strip on the surface. A signal path can be<br />

assigned to any number of Banks and any number of channel strips on the same<br />

Bank.<br />

3.5.1 Creating or Editing a Bank<br />

To access the Bank Assignment screen<br />

Click on to the Bank Assignment icon in the System Menu.<br />

The Bank Assignment screen will be displayed.<br />

Bank Assignment<br />

Close<br />

1 2 3 4 5 6<br />

Bank 1 Bank 3 Bank 5<br />

Bank 2 Bank 4 Bank 6<br />

Bank 8<br />

Bank 7<br />

Bank 10 Bank 12<br />

Bank 9 Bank 11<br />

7 8 9 10 11 12<br />

Assign<br />

Strips<br />

Deassign<br />

Strips<br />

Deassign<br />

All<br />

To rename a bank<br />

Click on the desired bank name in the middle of the screen.<br />

The following dialogue box will be displayed:<br />

•Rename•<br />

Bank 1 : OLD NAME to<br />

NEW NAME<br />

Cancel<br />

Execute<br />

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Use the QWERTY keyboard to edit the bank name.<br />

A maximum of 8 characters may be used.<br />

Click on Execute to confirm.<br />

To select the bank to be edited<br />

Click on one of the bank buttons 1 to 12.<br />

The selected bank will be shown in yellow.<br />

or<br />

Press the respective bank selector key on the lower AFU.<br />

3.5.2 Assigning Channel Strips to a Bank<br />

To assign strips to a Bank<br />

Click the ASSIGN STRIPS button.<br />

The Strip Assignment screen is displayed for the selected bank.<br />

• Strip Assingnment •<br />

Close<br />

• Selected Bank •<br />

• Selected Paths •<br />

•Strip•<br />

to<br />

Inputs Monitor<br />

Groups Outputs<br />

Auxes VCAs<br />

Cues<br />

• List paths •<br />

All<br />

NotonBank<br />

Not Assigned<br />

• Assign Pref. •<br />

Once only<br />

Cancel<br />

Execute<br />

The list on the left of the screen contains a number of signal paths, the content of<br />

the list will depend on the List Paths buttons:<br />

Click on All to include every path in the system.<br />

Click on Not on Bank to list just those paths that have not already been<br />

assigned to the current Bank.<br />

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Console Setup<br />

Click on Not Assigned to reduce the list to only those paths not assigned on<br />

any bank.<br />

To specify which channel strips to assign a signal to<br />

Click in the Strip box.<br />

Select strip number can be entered by:<br />

1. Rolling the trackball left-right to decrease-increase the number, then<br />

click the Trackball button.<br />

2. Entering the number through the keypad, then click the Trackball<br />

button.<br />

ACCESS<br />

3. Pressing the key on the channel strip.<br />

To select which paths are to be assigned to the channel strips<br />

Moving the pointer to the Path List and clicking on the required paths.<br />

Each time a path is selected the strip number will increment. Any number of<br />

paths can be selected.<br />

Particular path types can be shown in the list by clicking on one of the Inputs,<br />

Monitor, Groups, Outputs, Auxes, Cues or VCAs buttons.<br />

To assign a signal path to more than one channel strip simultaneously<br />

on the current Bank<br />

Click on the Once Only box.<br />

This will toggle the mode.<br />

To confirm the current selection<br />

Click on Execute.<br />

Any selected paths will be assigned to the channel strips.<br />

To abandon the current selection<br />

Click on Cancel.<br />

The selection is cleared.<br />

To return to Bank Assignment screen<br />

CLOSE<br />

Click on Close or press the .<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

3.5.3 De-assigning Channel Strips from a Bank<br />

This is done through the Bank Assignment screen.<br />

To de-assign strips from a bank<br />

Select the bank to be edited by clicking on one of the Bank buttons numbered<br />

1to12.<br />

Click on De-Assign Strips.<br />

The Strip Deassignment screen is displayed:<br />

• Strip Deassignment •<br />

Close<br />

• Selected Bank •<br />

BANK1 : BANK 1<br />

• Selected Strips •<br />

Cancel<br />

Execute<br />

To select which paths are to be de-assigned from the bank<br />

Move the pointer to the path list and click on the required paths.<br />

The selected paths will turn yellow. Any number of paths may be selected.<br />

Note:<br />

Clicking twice on an item will select and then de-select it.<br />

To reach paths that are not on the list<br />

Press the<br />

list).<br />

SCROLL<br />

CURSOR<br />

key associated with the Trackball (while the pointer is in the<br />

The Trackball will now scroll through the list.<br />

Click the Trackball button to select the item under the highlight.<br />

To leave the scroll mode<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key again.<br />

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Console Setup<br />

To confirm the de-assignment<br />

Click on Execute.<br />

The selected paths will be removed from the list.<br />

To abandon the de-assignment<br />

Click on Cancel.<br />

The current selection will be cleared (all selected items will turn blue again).<br />

To return to the Bank Assignment screen<br />

CLOSE<br />

Click on Close or press the .<br />

3.5.4 De-assign All<br />

Removes all paths from all faders on the bank. This is done from the Bank<br />

Assignment screen.<br />

To de-assign all strips from a bank<br />

Select the bank to be edited by clicking on one of the Bank buttons numbered<br />

1to12.<br />

Click on De-Assign All.<br />

A confirmation dialogue box will be displayed.<br />

Click on Execute.<br />

All assignments to the selected bank will be cleared.<br />

To abandon de-assignment<br />

Click on Cancel in the confirmation dialogue box.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

3.5.5 Renaming a Bank<br />

This is a second method of renaming a bank.<br />

To rename a bank<br />

Click on the box showing the selected bank name in the Strip Deassignment<br />

screen.<br />

The following overlay will be displayed.<br />

•Rename•<br />

Bank 1 : OLD NAME to<br />

NEW NAME<br />

Cancel<br />

Execute<br />

Type in the new name on the QWERTY keyboard.<br />

Click on Execute to confirm.<br />

To reset a Bank to its default name<br />

Click on the Bank to be renamed.<br />

Press<br />

erased.<br />

(backspace) on the QWERTY keyboard until the name is<br />

Click on Execute to confirm.<br />

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Console Setup<br />

3.5.6 Path Swap<br />

When paths have been assigned to the console surface, the Path Swap function<br />

can be used to move them to different fader strips and/or different Banks.<br />

To swap paths<br />

12<br />

Press the key next to the key for the Bank Selection display.<br />

The Bank Selection display will change to show the Path Swap option.<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

SEC<br />

BANK<br />

PATH<br />

SWAP<br />

EXIT<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

Press the<br />

1<br />

key (labelled PATH SWAP).<br />

The alpha displays associated with the<br />

Selection display will change as follows:<br />

ACCESS<br />

keys will flash and the Bank<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

SEC<br />

BANK<br />

PATH<br />

SWAP<br />

BANK<br />

EXIT<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

Press any two<br />

ACCESS<br />

keys in turn.<br />

The associated alpha displays will show the names of the paths that have been<br />

swapped.<br />

As many paths can be swapped as required.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

To change banks in Path Swap<br />

Press the<br />

6<br />

key (labelled BANK).<br />

The Bank Selection display will change to allow selection of different Banks for<br />

swapping paths.<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

SEC<br />

BANK<br />

BANK<br />

1<br />

BANK<br />

7<br />

BANK<br />

2<br />

BANK<br />

8<br />

BANK<br />

3<br />

BANK<br />

4<br />

** PATH SWAP ACTIVE **<br />

BANK<br />

9<br />

BANK<br />

10<br />

BANK<br />

5<br />

BANK<br />

11<br />

BANK<br />

6<br />

BANK<br />

12<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

Press the required number keys to select the required Banks.<br />

Press the<br />

SEC<br />

BANK<br />

to switch between selecting Primary and Secondary banks.<br />

Press the<br />

key to return to the Path Swap display.<br />

To end Path Swap<br />

Press the<br />

normal.<br />

12<br />

key (labelled EXIT) until the Bank Selection display returns to<br />

The alpha displays will also stop flashing.<br />

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Path Configuration<br />

4 Path Configuration<br />

This chapter describes how to use the Path Configuration screen to setup Bank<br />

assignments, signal processing and the fader relay matrix. How to rename<br />

paths is also covered.<br />

To access the Path Configuration screen<br />

Click the Path Config icon.<br />

The Path Configuration screen will appear.<br />

Path Configuration<br />

• Selected Path • • Strip Assignment •<br />

INP 5 : I 5 BANK1 Strip 13<br />

Close<br />

Modify<br />

Processing Order and Allocation<br />

DIG<br />

1<br />

Com<br />

Lim<br />

EQ<br />

System Resources<br />

Filt EQ Ins<br />

Lim Comp E/G Del<br />

24 16 8 76 %<br />

•PathOptions•<br />

Stereo Clear Store Recall Dither 20<br />

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Path Configuration<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

4.1 Naming a Path<br />

A Path that has been assigned to a Channel Strip may be provided with a four<br />

character user name which will be shown in the alpha display associated with<br />

ACCESS<br />

the for the path.<br />

Note :<br />

The System name and number will always be retained in the<br />

four character display at the top of the channel strip.<br />

4.1.1 To rename paths<br />

Click the Path Name icon in the Main Menu.<br />

The Path Naming screen will appear.<br />

Path Naming<br />

Close<br />

All paths • Bank : •<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Inp 4 : I 4<br />

Inp 5 : I 5<br />

Inp 6 : I 6<br />

Inp 7 : I 7<br />

Inp 8 : I 8<br />

Inp 9 : I 9<br />

Inp 10 : I 10<br />

Inp 11 : I 11<br />

Inp 12 : I 12<br />

Inp 13 : I 13<br />

Inp 14 : I 14<br />

Inp 15 : I 15<br />

Inp 16 : I 16<br />

Inp 17 : I 17<br />

Inp 18 : I 18<br />

Inp 19 : I 19<br />

Inp 20 : I 20<br />

Input<br />

Monitor<br />

Group<br />

Output<br />

Aux<br />

Cue<br />

VCA<br />

Tksend<br />

Input Output<br />

AuxCue Mon<br />

BANK 5 BANK 6<br />

BANK 7 BANK 8<br />

BANK 9 BANK 10<br />

BANK 11 BANK 12<br />

To list paths in a specific bank<br />

Click the required Bank button.<br />

The ‘All paths’ title above the path list will change to ‘Paths on Bank x’ according<br />

to the bank clicked.<br />

To show paths of a particular type<br />

Click on one of the Input, Monitor, Groups, Output, Aux or Cue buttons.<br />

The list will jump to the corresponding path type.<br />

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Path Configuration<br />

To select the path to be named<br />

Click the required Path in the path list or press the relevant<br />

A box will appear below the list of paths for entry of the name.<br />

ACCESS<br />

key.<br />

Inp 15 : I 15<br />

SCROLL<br />

CURSOR<br />

When this box is displayed, the key is automatically activated. The<br />

Trackball or the Up/Down keys will scroll through the list and the name entry box<br />

will show the path names as the list is scrolled.<br />

Enter the required name on the keyboard (maximum four characters).<br />

Press Return to save the name.<br />

The next entry in the list will be highlighted automatically in the name entry field.<br />

To reset the path name to its default<br />

Press the space bar once.<br />

Press Return to confirm resetting the name.<br />

To skip an entry<br />

Press Return without making any change.<br />

To finish entering names<br />

Press ESC on the keyboard or press the<br />

SCROLL<br />

CURSOR<br />

key.<br />

The trackball will return to normal pointer mode and the name entry box will be<br />

removed from the screen.<br />

Click the Close button to finish.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

4.2 Assigning a Path to new Fader<br />

An alternative method of assigning a path to a fader on a different bank is<br />

through the Path Configuration Screen.<br />

Click on the Strip Assignment button.<br />

The Path Assignment screen will appear.<br />

Path Assignment<br />

• Selected Path •<br />

Inp 11 : I 11<br />

Close<br />

• Assigned to Strips • •Bank• •Strip•<br />

BANK 1<br />

BANK 2<br />

BANK 3<br />

BANK 4<br />

BANK 5<br />

BANK 6<br />

BANK 7<br />

BANK 8<br />

BANK 9<br />

BANK 10<br />

BANK 11<br />

BANK 12<br />

19<br />

Assign<br />

Path<br />

Remove<br />

Path<br />

Cancel<br />

Execute<br />

Click in the Strip number box and enter the number of the required channel<br />

ACCESS<br />

strip by either pressing an key, scrolling through to the number with<br />

the trackball or by using the left and right cursor keys.<br />

Click on the required Banks.<br />

Click on Execute to perform the assignment.<br />

To remove a path from a Bank<br />

Click on Remove Path.<br />

Click on the Bank or Banks to de-assign the path from.<br />

Click on Execute to confirm.<br />

TIP :<br />

It is often useful to assign a signal to the same fader on every<br />

bank so that the operator can always control it. This can be<br />

done quickly in this screen by clicking on the bank, followed by<br />

the Execute key.<br />

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Path Configuration<br />

4.3 Processing Configuration<br />

Processing elements can be placed in any order in the signal path, pre or post<br />

fader. Each path can be configured with one each of :<br />

Four Band Equaliser<br />

Two Band Filter<br />

Limiter<br />

Compressor<br />

Expander/Gate<br />

Insertion Point<br />

The Path Configuration screen gives information about the currently accessed<br />

path.<br />

To display the configuration of a path<br />

Press the<br />

ACCESS<br />

key for the required path.<br />

Path Configuration<br />

• Selected Path • • Strip Assignment •<br />

INP 5 : I 5 BANK1 Strip 13<br />

Close<br />

Modify<br />

Processing Order and Allocation<br />

DIG<br />

1<br />

Com<br />

Lim<br />

EQ<br />

System Resources<br />

Filt EQ Ins<br />

Lim Comp E/G Del<br />

24 16 8 76 %<br />

•PathOptions•<br />

Stereo Clear Store Recall Dither 20<br />

The screen shows the signal path flowing from left to right.<br />

The System Resources show the various signal processing elements which<br />

may be configured into a path. Below each set of resources is a ‘fuel gauge’<br />

showing how much of each type of resource is still available. The number in the<br />

gauge shows the number of resources available. If the path displayed is a stereo<br />

path then the fuel gauge number will be the number of stereo resources<br />

remaining.<br />

The system resources are greyed out when they are used up and are no longer<br />

accessible.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

4.3.1 To add processing to a path<br />

Click on a system resource box.<br />

The red jackplug will jump to the standard point in the path for the resource to be<br />

placed.<br />

Roll the trackball left and right to move the jackplug along the path.<br />

Click the trackball button to apply.<br />

4.3.2 To change the Path configuration<br />

Click on the processing element to be moved.<br />

Move the jackplug to the new position.<br />

Click the trackball button.<br />

Note: The Meter point ( ) and the track send point ( ) can be<br />

moved individually in the same way to any point in the signal<br />

path.<br />

4.3.3 To remove a processing element from the signal<br />

path<br />

Click on the element to be removed.<br />

Move the jackplug to the system resource box.<br />

Click the trackball button.<br />

The available resources gauge will increment.<br />

4.3.4 To remove all processing elements from a path<br />

Click the Clear button.<br />

A confirmation box will be displayed.<br />

Click Execute.<br />

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Path Configuration<br />

4.3.5 What to do when a Resource is used up<br />

In this case it is possible to remove a selected number of processing elements<br />

simultaneously to make them available for other paths.<br />

To free up a resource<br />

Click on the required System Resource gauge.<br />

The appropriate Processing Allocation screen will be displayed.<br />

• Filter/EQ Processing Allocation • Close<br />

Path : Name : Proc<br />

Inp 5 : I 5 : F<br />

Input<br />

Group<br />

Aux<br />

Monitor<br />

Output<br />

Cue<br />

xxxx<br />

xxxx<br />

xxxx<br />

Units Used<br />

Units Free<br />

Units Total<br />

Access<br />

Deconf<br />

Cancel<br />

Execute<br />

Click on the Deconf button.<br />

Click on the Paths to free up in the list.<br />

Click Execute.<br />

A window will be displayed to select either the element in the resource to be<br />

removed. The following window is for the Filter/EQ resource.<br />

• Remove •<br />

Close<br />

Filter<br />

EQ<br />

Path:<br />

Inp 1 : I 1<br />

Deconf All<br />

Cancel<br />

Execute<br />

Select which elements to remove.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Click Execute.<br />

The following confirmation screen will be displayed.<br />

• Confirmation •<br />

Filter/EQ only are to be removed from the<br />

1 selected paths<br />

Cancel<br />

Execute<br />

Click Execute.<br />

A resource of the appropriate type will now be free which can be used in the<br />

required signal path.<br />

4.3.6 Dynamics processing<br />

Some parameters within the Limiter, Compressor and Gate can only be<br />

changed by clicking on the modify box.<br />

This is described in detail in the Signal Processing chapter.<br />

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Path Configuration<br />

4.3.7 To make a signal path stereo<br />

Click the Stereo button.<br />

Outputs, Groups and Auxes<br />

The stereo pair will always be made up of the sequential odd and even number<br />

paths.<br />

Inputs and Tracks<br />

A stereo pair can be made up from any pair of Inputs or any pair of Tracks.<br />

The following screen will be displayed from which to select the stereo partner:<br />

• Stereo Partner Selection •<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Inp 4 : I 4<br />

LEFT Leg<br />

RIGHT Leg<br />

For path:<br />

Mon 1 : I 1<br />

Cancel<br />

Execute<br />

By default an odd numbered signal path will be put on the left leg and an even<br />

numbered path on the right leg.<br />

To override left and right leg assignment<br />

Click the Right or Left button as required.<br />

To select the stereo partner<br />

Click the required path in the list.<br />

Click Execute.<br />

For all path types<br />

Any processing in the Accessed path will be copied into the stereo partner. The<br />

Accessed strip will become stereo. If the new partner is assigned to any strips<br />

then it will be removed from any Banks in which it appears.<br />

All routing will be cleared for both paths.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

4.3.8 To make the signal path mono<br />

Click the Mono button.<br />

The pair of paths will be treated as completely independent signals. The right leg<br />

will no longer be assigned to a channel strip. The left leg will remain where the<br />

stereo path was and will retain the stereo path name.<br />

The paths will inherit the same processing configuration as the stereo path had.<br />

All routing will be cleared for both paths.<br />

4.3.9 To copy path Configurations<br />

A path configuration can be copied from one path to any number of other paths<br />

of the same type.<br />

Note:<br />

It is not possible to copy Inserts between paths.<br />

<br />

ACCESS<br />

the path to copy the Configuration from.<br />

Click the Store button on the Path Configuration screen.<br />

Click the Recall button.<br />

The following screen will be displayed.<br />

• Copy path configuration •<br />

Fdr<br />

Lim<br />

•Topath•<br />

No dither<br />

Inp 1 : CD<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Inp 4 : I 4<br />

To select paths press ACCESS<br />

OR,<br />

Use the cursor to select<br />

paths from the list.<br />

Cancel<br />

Execute<br />

Click on Paths in the list to copy the stored configuration to.<br />

ACCESS<br />

Alternatively press the keys on the paths to copy the Configuration to.<br />

This will automatically highlight the entries in the list.<br />

Click Execute.<br />

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Path Configuration<br />

4.4 Signal Matrix<br />

The Signal Matrix facility is a system option that enables a Matrix of 16 relays to<br />

be triggered by the action of opening a Fader.<br />

The function may be used by the operator to start any device that may be<br />

triggered by a relay closure, e.g. Studio Red light systems, Cart machines, etc.<br />

To set up fader relays<br />

Click on the Signal Matrix icon.<br />

Signal Matrix Definitions<br />

• Multi Path Mode •<br />

Relay 1<br />

Relay 2<br />

Relay 3<br />

Relay 4<br />

Relay 5<br />

Relay 6<br />

Relay 7<br />

Relay 8<br />

Relay 9<br />

Relay 10<br />

Relay 11<br />

Relay 12<br />

Relay 13<br />

Relay 14<br />

Relay 15<br />

Relay 16<br />

AND all paths<br />

OR any path<br />

• Switch Mode •<br />

latch on/off<br />

pulse on<br />

pulse off<br />

CLEAR RELAY<br />

CLEAR ALL RELAYS<br />

EDIT PATHS<br />

Close<br />

• Relay Paths •<br />

Cancel<br />

Execute<br />

Click on one of the Relays numbered 1-16 to select the Relay to be actioned.<br />

Click on EDIT PATHS.<br />

The Edit Relay Paths screen will be displayed.<br />

• Edit Relay Paths • Close<br />

INP 1<br />

INP 2<br />

INP 3<br />

INP 4<br />

INP 5<br />

INP 6<br />

INP 7<br />

INP 8<br />

INP 9<br />

INP 10<br />

INP 11<br />

INP 12<br />

INP 13<br />

INP 14<br />

INP 15<br />

INP 16<br />

INP 17<br />

INP 18<br />

INP 19<br />

INP 20<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

I1<br />

I2<br />

I3<br />

I4<br />

I5<br />

I6<br />

I7<br />

I8<br />

I9<br />

I10<br />

I11<br />

I12<br />

I13<br />

I14<br />

I15<br />

I16<br />

I17<br />

I18<br />

I19<br />

I20<br />

Input<br />

Monitor<br />

Group<br />

Output<br />

Aux<br />

Cue<br />

Cancel<br />

Execute<br />

Click on the path type that is to be used to control the relay.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Click on the path or paths required.<br />

Click on Execute to return to the Signal Matrix Definitions screen.<br />

Click on AND All Paths or OR Any Path under Multi Path Mode to select<br />

whether one or any of the associated paths will trigger the relay.<br />

To select the Switch Mode<br />

Click on Latch On/Off, Pulse On or Pulse Off.<br />

This should match the command needed for the respective device.<br />

To de-select specific relays<br />

Click on CLEAR RELAY.<br />

To de-select all relays<br />

Click on CLEAR ALL RELAYS.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Input/Output Configuration<br />

5 Input/Output Configuration<br />

5.1 Ports and Paths<br />

All input and output paths within Capricorn need to be connected to either digital<br />

or analogue input or output Ports.<br />

These Ports relate directly to the following:<br />

• The output D/A converters that reside either in the monitor facilities<br />

rack, or in the analogue I/O racks.<br />

• The input A/D converters including the respective Mic/Line amps that<br />

reside in the Mic/Line racks.<br />

• The input A/D converters that reside in the analogue I/O rack.<br />

• The AES/EBU digital termination’s that reside in the AES/EBU rack.<br />

• The MADI digital input/output Ports associated with the respective<br />

Tape Machine.<br />

Any input or output path including Auxes and Cues can be connected (or Port<br />

Routed) to any respective input or output Port. Input paths may only be<br />

connected to one Port, either analogue or digital, at a time. However any<br />

number of Input or Track Return paths may be connected to the same Port<br />

simultaneously. Output paths may be connected to a maximum of 4 output Ports<br />

at a time. These four output Ports can be any combination of Analogue or Digital<br />

Ports.<br />

Multitrack Send/Return paths are normally terminated directly to a digital<br />

Multitrack via the recorders MADI interface. Alternatively connection to<br />

Analogue or digital Multitracks may be made via the Analogue I/O rack or<br />

AES/EBU racks respective MADI link.<br />

When Multitrack Send/Return paths are connected to the Multitrack via MADI<br />

the Track Send and matching Track Return Ports are terminated<br />

simultaneously.<br />

In addition to the automatic mapping afforded by direct connection of Track<br />

Send/Return paths via MADI, the system allows both Track Return and Track<br />

send Paths to be cross patched to alternative Ports within the system. Track<br />

Return paths may be Port routed directly to the Analogue I/O rack, Digital I/O<br />

rack, and the Mic/Line rack. An Input Port may be Port routed to any number of<br />

Track Return Paths simultaneously irrespective of whether the source is via<br />

MADI, or an Input rack.<br />

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5.2 To Assign Ports to Paths<br />

Click on the Path Config icon.<br />

The Path Configuration screen will be displayed.<br />

Path Configuration<br />

• Selected Path • • Strip Assignment •<br />

INP 5 : I 5 BANK1 Strip 13<br />

Close<br />

Modify<br />

Processing Order and Allocation<br />

DIG<br />

1<br />

Com<br />

Lim<br />

EQ<br />

System Resources<br />

Filt EQ Ins<br />

Lim Comp E/G Del<br />

24 16 8 76 %<br />

•PathOptions•<br />

Stereo Clear Store Recall Dither 20<br />

Press the<br />

ACCESS<br />

key on the path you wish to Port route.<br />

To select an Aux or Cue bus for Port Routing<br />

Press the<br />

SEL<br />

key on the master Aux Control or Cue Control panel.<br />

Press the respective number of the Aux/Cue bus on the multi-purpose 16<br />

button select matrix in the monitor section.<br />

Press the<br />

ACCESS<br />

key on the Aux Control or Cue Control panel.<br />

To access Ports for input paths<br />

Click on the INPUT symbol at the beginning of the signal path shown on the<br />

Path Configuration screen.<br />

To access ports for output paths<br />

Click on the OUTPUT symbol at the end of the signal path.<br />

To access ports for Track Return Paths<br />

Click on the Tape Machine symbol at the beginning of the signal path.<br />

In all three cases, a Port Selection screen will be displayed.<br />

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Input/Output Configuration<br />

If a MADI Link has not been selected then the screen will show no ports, as in the<br />

following example.<br />

Input Port Selection<br />

• Selected Path • • Current Port •<br />

Close<br />

Inp 20 : I20 None<br />

NAME PORTS<br />

• Options •<br />

?<br />

The Options icons in the bottom left hand corner show the various options for<br />

setting up ports.<br />

Options icons<br />

?<br />

De Port<br />

Input Porting<br />

Re-select Rack<br />

Port <strong>User</strong>s<br />

Mults Set Up<br />

Tracksend/Output Porting<br />

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5.2.1 MADI Link Selection<br />

When there are no ports shown on the Port Selection screen, a Rack or Tape<br />

Machine must be selected before any further operations can be performed on<br />

the ports. Selecting a rack provides access to the ports in the rack. Selecting a<br />

Tape Machine provides access to the tracks available from the machine.<br />

To select a MADI Link<br />

Click on the RE-SELECT RACK icon .<br />

The following screen which allows selection of the specific external rack or tape<br />

machine will be displayed.<br />

• Madi Links •<br />

Close<br />

IO1<br />

IO2<br />

Click on the Icon of the rack or tape machine to connect to.<br />

The Icon will turn yellow to show it has been selected.<br />

Click on Close.<br />

The Port routing screen will be re-displayed showing the ports for the selected<br />

rack (or tape machine). When a rack has been selected, the screen will be<br />

similar to the following.<br />

Input Port Selection<br />

• Selected Path • • Current Port •<br />

Close<br />

Inp 20 : I20 DIG I/O 1<br />

NAME PORTS<br />

1 2 3<br />

AAAA<br />

4<br />

BBBB<br />

5 6 7 8<br />

9 10 11 12 13 14 15 16<br />

17 18 19 20 21 22 23 24<br />

25 26 27 28 29 30 31 32<br />

33 34 35 36 37 38 39 40<br />

41 42 43 44 45 46 47 48<br />

• Options • • Selected Rack Type •<br />

?<br />

Dig I/O<br />

1+<br />

49+<br />

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Input/Output Configuration<br />

Note:<br />

If there are more than 48 ports for the selected rack, there will<br />

be additional buttons for accessing the ports that do not fit on<br />

the screen. In the example above, clicking on 1+ will show port<br />

numbers 1 to 48, and clicking on 49+ will show the remainder.<br />

5.2.2 Port Selection<br />

Click on the required Port in the Port Selection screen.<br />

Input Port Selection<br />

• Selected Path • • Current Port •<br />

Close<br />

Inp 20 : I20 DIG I/O 1<br />

NAME PORTS<br />

1 2 3<br />

AAAA<br />

4<br />

BBBB<br />

5 6 7 8<br />

9 10 11 12 13 14 15 16<br />

Port Usage<br />

N/A<br />

Free<br />

Used<br />

Paths<br />

• Options • • Selected Rack Type • 1+<br />

?<br />

Mic/Line<br />

The Port that is connected to the currently accessed path is indicated<br />

in Yellow.<br />

Ports that are connected to other paths in the system are indicated in<br />

Grey.<br />

Ports that are currently free and unassigned are indicated in Blue.<br />

Ports that are unavailable or are not fitted are blanked out.<br />

Ports that are assigned elsewhere can be re-ported to the currently accessed<br />

path by clicking on it. A dialogue box will ask to confirm the reassignment of the<br />

port from its current path to the accessed path.<br />

If a stereo path is accessed the Port routing screen will automatically display the<br />

Ports in stereo pairs.<br />

The system allows mono paths to be Port routed to one half of an AES/EBU<br />

digital connection.<br />

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5.2.3 Port Naming<br />

In addition to the Port Number, a user name relating to the Port may be provided.<br />

Click on the NAME PORTS button.<br />

The button will turn yellow.<br />

Click on the Port to name.<br />

A dialogue box will be displayed for entering the port name.<br />

Enter the required user name.<br />

Two lines of up to 6 characters each can be entered for mono ports, or two<br />

lines of up to 12 characters each for stereo ports.<br />

Click on Execute or press the Return key to confirm the name.<br />

The text entered will be shown under the port number.<br />

Click on other Ports to give them names.<br />

To end Port Naming<br />

Click on the NAME PORTS button.<br />

The button will turn grey.<br />

5.2.4 Multiple Output Ports<br />

Main, Aux and Cue Outputs may be Port routed to 4 destinations<br />

simultaneously. These Ports may be analogue or digital.<br />

The four buttons numbered 1-2-3-4 adjacent to the Output symbol in the Path<br />

Configuration screen highlight when an output path is Ported to more than one<br />

Port simultaneously. Each time an additional Port is connected to the Accessed<br />

path the next number becomes available. Clicking on each highlighted number<br />

causes the output Port symbol to show the respective Port type and number the<br />

currently Accessed path is connected to.<br />

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5.2.5 Multiple Output Ports - Track Sends<br />

Each Track Send can be connected simultaneously to a maximum of 4 output<br />

Ports, either Analogue or Digital. When a Multitrack is connected directly via<br />

MADI then by default the Track Sends are connected sequentially to their<br />

respective MADI ports. Subsequently any Track Send may be re-ported to any<br />

other MADI port. In addition, any Track Send may be ported simultaneously to<br />

any other output rack type.<br />

To access Tracksend Porting<br />

Click on the Tape Machine Icon at the beginning of the Track Return Path in<br />

the Path Configuration screen.<br />

The INPUT PORT SELECTION screen will be displayed.<br />

Click on the Out Port Icon .<br />

The Tracksend Porting screen will be displayed.<br />

• Tracksend Porting • Close<br />

Tracksend Paths Tracksend Ports<br />

TKS 1 : TS 1<br />

TKS 2 : TS 2<br />

TKS 3 : TS 3<br />

TKS 4 : TS 4<br />

Selected tracksend port<br />

Port type Port num Usage<br />

Mon/Fac Out 1 Used<br />

De port<br />

Tse 1 ------ ------ ------<br />

Tse 2 ------ ------ ------<br />

Tse 3 ------ ------ ------<br />

Tse 4 ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

------ ------ ------ ------<br />

Cancel<br />

Execute<br />

To select each Track send output<br />

Click on the required blank port number (shown as dashes) in the Tracksend<br />

Ports list.<br />

Click on the Port Type box.<br />

Move the trackball up and down (or press the up/down cursor keys) to scroll<br />

through the following port types:<br />

Tape Machine out (tracksends)<br />

Monitor Facilities out<br />

AES/EBU digital out<br />

Analogue out<br />

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Input/Output Configuration<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Click when the required Port Type is shown.<br />

Click in the Port num box.<br />

Use the Trackball, cursor or numeric keypad to select Port number.<br />

Ports that are already connected to other paths in the system are shown in<br />

yellow. Ports that are available are shown in white. Ports that are not available<br />

are shown in red.<br />

Click when the required Port number is shown.<br />

Click on Execute or press the<br />

EXECUTE<br />

key to confirm.<br />

The port will be shown in the Tracksend Ports list as selected initially.<br />

The highlight will jump to the first empty port for the next Track send and the Port<br />

number will increment automatically.<br />

Click on Execute or press the<br />

Port numbers to Track sends.<br />

EXECUTE<br />

key to repeatedly assign subsequent<br />

If a Port that is already connected to an output Path is selected, a dialogue box<br />

will advise that the Port will be removed from its current connection.<br />

A maximum of 4 Ports may be connected to any one Track Send.<br />

To De Port an output from a Track send<br />

Click the De port button.<br />

The button will turn yellow.<br />

Click on the port in the Tracksend Ports list to be de ported.<br />

Click on Execute to confirm.<br />

Click the De port button again.<br />

The button will turn blue and de porting will no longer be active.<br />

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5.2.6 Mults Set Up<br />

The Mults facility allows selection between single or multiple Path connections<br />

to all Input Ports.<br />

To set Mults options<br />

Click on the INPUT symbol at the beginning of the channel strip indicated in<br />

the Path Configuration screen.<br />

Click on the Mults Setup Icon .<br />

The Mults Options dialogue box is displayed.<br />

• Mults Options •<br />

Paths using port<br />

Single<br />

Multiple<br />

Deporting options<br />

Via list always<br />

Close<br />

Paths using port<br />

Single<br />

Port routing a path to a Port that is already assigned will automatically De Port it<br />

from its current assignment and re-assign it to the current Path.<br />

Multiple<br />

Allows a selected port to be assigned to any number of Input Paths<br />

simultaneously.<br />

Note :<br />

When a number of paths are connected simultaneously to the<br />

same Input Port, input selection. I.e. Line A/B, Mic A/B, input<br />

gain, Phantom Power operate simultaneously across all paths.<br />

Input Phase Reverse may be selected independently for each<br />

path.<br />

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Deporting Options<br />

If Via list always is active (Yellow)<br />

When the current path is an Input or Monitor path then clicking the De Port icon<br />

will display the De port screen. The De port screen lists all paths of the current<br />

type which are ported (eg. if the path type is Input, all ported Input paths will be<br />

listed). Individual paths can be de-ported from this list (see De Port).<br />

If Via list always is not active (Blue)<br />

Clicking the De Port icon will cause the active Port for the current path to be<br />

de-ported immediately.<br />

If there is no active Port for the current Input or Monitor path. Selecting De Port<br />

will display the De port screen. This allows the user to free a specific port which<br />

is required for use with the current path.<br />

5.2.7 De Port<br />

This allows you to de-port any number of Input or Monitor paths. This list will<br />

display paths of the same type as the current path (eg. if the current path is a<br />

Monitor path, then the list will show all ported Monitor paths).<br />

Click on the De Port icon .<br />

•Deport•<br />

Ported paths<br />

MON 1 : MN 1<br />

MON 2 : MN 2<br />

Close<br />

Select the paths<br />

to be deported<br />

and then press<br />

execute.<br />

Cancel<br />

Execute<br />

Select the paths to be de-ported by clicking on them.<br />

Use the<br />

SCROLL<br />

CURSOR<br />

key to browse further down the list.<br />

Click on Execute to confirm the operation.<br />

The main Port Selection screen will be shown.<br />

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5.2.8 In Port<br />

This facility allows rapid assignment of any number of Input or Track Return<br />

paths simultaneously to a single Port.<br />

Click on the In Port Icon .<br />

The Multi Port screen will be displayed.<br />

•MultiPort•<br />

Unported Paths<br />

MON 1 : MN 1<br />

MON 2 : MN 2<br />

List path type<br />

Mono<br />

Stereo<br />

Selected Port<br />

Port type<br />

Digital in<br />

Close<br />

Port num Usage<br />

1<br />

Free<br />

Port name<br />

Drum<br />

Set<br />

Available paths 125<br />

Cancel<br />

Execute<br />

The Unported Paths list will indicate all Input or Track Return paths currently not<br />

Ported.<br />

Click on Mono or Stereo, dependent on Path type.<br />

Click on the Port Type box.<br />

Use the Trackball (or cursor keys) to select the rack type from<br />

Mic/Line AES/EBU Tape Machine<br />

Click again to confirm the Port Type.<br />

Click on the Port Number box.<br />

Use the numeric key pad, cursor, or Trackball to select the Port Number.<br />

Click again to confirm.<br />

Click on the paths to be ported in the Unported Paths list.<br />

The selected paths will be highlighted.<br />

Click on Execute to route the Input Port to the selected Paths.<br />

Note :<br />

Multiple Path selection will only work if the Multiple Ports option<br />

is selected via the Mults Set Up Icon.<br />

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5.2.9 Port <strong>User</strong>s<br />

Port <strong>User</strong>s shows which paths are using the interrogated port.<br />

Click on the Port <strong>User</strong>s Icon .<br />

The Icon highlights.<br />

Click on the Port to interrogate.<br />

?<br />

This displays a screen indicating all paths currently connected to the selected<br />

Port.<br />

• Paths using port •<br />

Dig I/O port 2<br />

Inp 9 : I 9<br />

Close<br />

If the port is in use by an Insert then the following screen will be displayed.<br />

• Paths using port •<br />

Close<br />

Used by insert 1<br />

On path<br />

Aux 5 : AX 5<br />

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5.2.10 Digital Word length and Dither<br />

The correct Digital Word length and Dither can be selected for individual output<br />

ports that are connected via an AES/EBU or MADI port.<br />

If an output Path is routed to more than one AES/EBU output Port then the Dither<br />

may be selected independently for each Port.<br />

To set Dither<br />

Click on the Dither button in the Path configuration screen.<br />

The Dither Bit dialogue box will be displayed.<br />

• Output Port Dither•<br />

None<br />

16<br />

18<br />

20<br />

22<br />

24<br />

Close<br />

Auto finish<br />

Click on the Dither required.<br />

Clicking on Close.<br />

If Auto Finish is selected then clicking on a Dither setting will automatically<br />

execute the command and close the dialogue box.<br />

The Dither selected will be displayed on the Dither button on the Path<br />

Configuration screen.<br />

Note:<br />

The default word length set for Inserts that are connected via<br />

AES/EBU is 16 bits.<br />

The default word length set for Multitrack sends that are<br />

connected via MADI is 16 bits.<br />

The 16 bit default word length for Digital Multitrack sends that<br />

are connected via MADI may be changed on a per output basis.<br />

To change the word length, Click on the Track Return path, and<br />

select the Dither as described above.<br />

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5.3 Inserts<br />

Capricorn provides 32 Inserts, each of which may be Port Routed to either an<br />

Analogue or Digital input/output Port. Each Insert may be placed anywhere on<br />

any signal path in the system.<br />

5.3.1 To place an insert into the signal path<br />

Click on the Insert icon in the Path Configuration Screen.<br />

or<br />

Click on the Insert fuel gauge.<br />

The Insert Selection screen will be displayed:<br />

• Insert Selection•<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

13<br />

14<br />

15<br />

16<br />

I16<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

Digi 11<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

17<br />

18<br />

19<br />

20<br />

21<br />

22<br />

23<br />

24<br />

25<br />

26<br />

27<br />

28<br />

29<br />

30<br />

31<br />

32<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

No path<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

Close<br />

Remove insert<br />

Show: Port name<br />

Deport unused<br />

The columns in the screen are Insert Number, Path Using Insert and Routed I/O<br />

Port.<br />

Insert numbers in use by other paths will have a grey button. Available insert<br />

numbers have blue buttons.<br />

Click the Show Port Name/Show Port Num button to toggle between port<br />

names and port numbers.<br />

Click on the required Insert Number which has been routed to an I/O Port.<br />

Note :<br />

Clicking on an insert which has no I/O port selected will have no<br />

effect. See Allocation of Ports to Inserts below.<br />

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The red jack plug will jump to the position in the path immediately before the<br />

fader.<br />

Move the trackball left or right and the jackplug will move along the signal<br />

path.<br />

Click a trackball button to apply.<br />

To remove an Insert element from the signal path<br />

Click on the Insert element.<br />

Move the jackplug on to the Insert resource box.<br />

Click again.<br />

The Insert is now returned to the storage tank. The available facilities gauge will<br />

increment.<br />

5.3.2 To de-port all unused Inserts<br />

Click on the Deport unused button in the Insert Selection screen.<br />

A dialogue box will appear asking for confirmation of the action.<br />

Click on Execute.<br />

All Inserts which have ports assigned but which are not configured into a path<br />

will be de-ported.<br />

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5.3.3 Allocating Ports to Inserts<br />

To allocate ports to inserts<br />

Click on the Insert resource in the Path Configuration Screen.<br />

or<br />

Click on the Insert fuel gauge.<br />

The Insert Selection screen will be displayed.<br />

Inserts which are not Port Routed will have the word None in the port column.<br />

Click on the Routed I/O Port box for the required Insert.<br />

The Insert Porting screen is displayed:<br />

• Insert porting •<br />

Close<br />

Insert number Insert send Insert return<br />

1<br />

Dig op 11 Dig ip 11<br />

1 2 3 4 5 6 7 8<br />

9 10 11 12 13 14 15 16<br />

17 18 19 20 21 22 23 24<br />

25 26 27 28 29 30 31 32<br />

33 34 35 36 37 38 39 40<br />

41 42 43 44 45 46 47 48<br />

• Options • • Selected Rack Type •<br />

?<br />

Dig I/O<br />

1+<br />

49+<br />

Click on an unused port number (blue port).<br />

The port will be assigned to the next available Insert or the Insert selected in the<br />

Insert Selection screen.<br />

The port will turn yellow.<br />

When a Port is connected to an Insert then both the Input and Output Port are<br />

selected simultaneously.<br />

Click on additional ports to assign ports to sequential Inserts.<br />

Click on Close.<br />

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If no ports are displayed<br />

Click on the Re-Select Rack icon.<br />

Select a rack in the MADI Ports screen.<br />

The ports from the selected rack will be displayed in the Insert Porting screen.<br />

To find out how ports are used<br />

Click on the Port <strong>User</strong>s icon.<br />

Click on an assigned port (yellow).<br />

The assignment of the port will be displayed.<br />

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5.4 Multitrack Tape Machine Interconnection<br />

5.4.1 Track Allocation<br />

Since Capricorn has software routing, it is possible to connect the multitrack<br />

tape machines in different ways across the Track send outputs and the Track<br />

return inputs. For instance two 24 track machines could be attached across the<br />

outputs like a 48 track machine, or they could be mapped across the same 24<br />

track sends in parallel. The Transport Control Configuration screen allows the<br />

operator to specify which tracks are used by each machine.<br />

In the display below, a Sony 3324S is patched on to track send 1-24 and track<br />

return 1-24.<br />

The system can be operated with up to 3 multitrack tape machines. The switch<br />

matrix at the top of the Monitor section allows individual track arming on up to 48<br />

tracks for each machine.<br />

To access Transport Control Configuration<br />

Click the Tape Machine icon.<br />

The Transport Control Configuration screen will be displayed.<br />

TRANSPORT CONTROL CONFIGURATION Close<br />

• Current Transport Assignment • • Tape Machines •<br />

SONY PCM3324<br />

TS 1-24 TR1-24 A<br />

B<br />

C<br />

CUE<br />

CUE<br />

CUE<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

MITSUBISHI X-850<br />

MITSUBISHI X-860<br />

SONY PCM3324<br />

SONY PCM3349<br />

STUDER A-80 (DC)<br />

STUDER A-80 (PM)<br />

STUDER A-820<br />

STUDER D-820<br />

UNDEFINED<br />

CYCLE MODE MADI LINKS ROLLBACK PRE-ROLL<br />

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5.4.2 Tape Machine Controls<br />

A number of different tape machines can be connected to the system and can be<br />

controlled together by assigning them to 1 of 6 control groups. The 6 groups<br />

indicated on the screen relate directly to the 6 transport select keys in the Tape<br />

Transport Control panel on the console surface.<br />

The box on the right of the tape machine in the Transport Control Configuration<br />

screen shows which group the tape machine belongs to. All multitracks must be<br />

controlled through Group 1. This relates directly to key 1 on the Tape Transport<br />

Control panel.<br />

5.4.3 Setting up the Tape Machine<br />

The Current Transport Assignment area of the screen is used to specify what<br />

type of machine is attached to the console and which ports it is using.<br />

Click on one of the boxes on the left hand side of the screen.<br />

Note :<br />

Remember that multitrack recorders need to be assigned to<br />

boxes A, B or C as they need to be controlled by key No 1.<br />

Click on the required machine in the Tape Machines list.<br />

The box now displays the assigned tape machine and which tracks it is allocated<br />

to by default.<br />

If two 24 Trk machines are assigned then the second machine can be connected<br />

in parallel with the first or it can be connected sequentially.<br />

Other machines can be assigned to other groups by clicking on the box on the<br />

left hand side and specifying the machine in the same way as described above.<br />

If the required tape machine does not appear in the list then it can be added by<br />

editing a low level file. Please contact your <strong>AMS</strong> <strong>Neve</strong> distributor for details of<br />

this operation.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

5.4.4 Madi Links<br />

Digital multitrack machines may be connected via MADI directly into the<br />

systems MADI I/O connectors located on the DSP I/O cards.<br />

Digital Multitrack recorders can also be connected into the system via the<br />

AES/EBU rack. This could include Digital work stations such as the <strong>AMS</strong> <strong>Neve</strong><br />

AudioFile that can connected into the system as though they were a<br />

conventional mutitrack recorder, thereby enabling the systems track<br />

send/return monitoring and overdub facilities to operate as normal.<br />

Analogue multitrack recorders are normally connected into the system via the<br />

Analogue I/O rack.<br />

Click the MADI LINKS button in the Transport Control Configuration screen.<br />

The Current Transport Assignment screen will be displayed.<br />

• Current Transport Assignment •<br />

Close<br />

Assigned<br />

IO1<br />

IO2<br />

Available<br />

Not Available<br />

SONY PCM3324<br />

UN-ASSIGNED<br />

UN-ASSIGNED<br />

A<br />

B<br />

C<br />

When Capricorn is powered up the system automatically recognises the type of<br />

rack or MADI multitrack that has been connected to the DSP I/O cards. The<br />

Current Transport Assignment screen automatically provides an Icon to<br />

represent the rack type or multitrack connection for the respective I/O<br />

connector.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Input/Output Configuration<br />

For digital multitrack machines that are connected via MADI<br />

Click on the appropriate tape machine box (A, B or C).<br />

The box will highlight in Gold.<br />

Click on the matching Tape machine Icon.<br />

A dialogue box will be displayed to select the Track Send to start assigning from.<br />

The default will map Track Send 1 to Track 1 on the Tape Machine.<br />

Click in the number box and scroll the number with the trackball or cursor<br />

keys.<br />

The Icon will change from Blue to Yellow to confirm connection.<br />

For digital multitrack recorders that are connected to the<br />

system via the AES/EBU rack<br />

Click on the box with the name of the machine.<br />

Click on the matching AES/EBU rack Icon.<br />

A dialogue box will be displayed to select the Port to start assigning from.<br />

Click in the number box select a starting number.<br />

If the machine is a 24 Trk machine the system will automatically assign the next<br />

24 AES/EBU input and output Ports following the number you select.<br />

If it is for example an <strong>AMS</strong> <strong>Neve</strong> AudioFile, and it has been entered as an 8 Trk<br />

recorder in the systems machine set up file, the system will automatically assign<br />

the next 8 AES/EBU input and output Ports following the number you select.<br />

For analogue multitrack recorders that are connected to the<br />

system via an analogue I/O rack<br />

Click on the respective machine dialogue box<br />

Click the matching analogue I/O rack Icon.<br />

A dialogue box will be displayed to select the Port to start assigning from.<br />

Click in the number box select a starting number.<br />

If the machine is a 24 Trk machine the system will automatically assign the next<br />

24 analogue input and output Ports following the number you select.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

5.4.5 Setting up the Rollback Time<br />

The Rollback Time is the offset that the Tape Machine will rewind when the<br />

key is pressed.<br />

ROLL<br />

BACK<br />

Click the ROLLBACK button in the Transport Control Configuration screen.<br />

ROLLBACK ASSIGNMENT<br />

00:00:10:00.0 = 00:00:10:00.0<br />

Cancel<br />

Execute<br />

The rollback time is always a positive value. The current rollback time is on the<br />

left-hand side. The default is 250 frames.<br />

Add or subtract an offset to the current rollback time with the trackball.<br />

or<br />

Enter a new time with the numeric keypad in timecode format.<br />

Click to set the new time.<br />

Click Execute to confirm and exit.<br />

5.4.6 Setting up the Pre-Roll Time<br />

The Pre-Roll Time is the offset that a Tape Machine will rewind when it is<br />

locating.<br />

Click the PRE-ROLL button in the Transport Control Configuration screen.<br />

PRE-ROLL ASSIGNMENT<br />

00:00:10:00.0 = 00:00:10:00.0<br />

Cancel<br />

Execute<br />

The pre-roll time is always a positive value. The current pre-roll time is on the<br />

left-hand side. The default is 83 frames.<br />

Add or subtract an offset to the current rollback time with the trackball.<br />

or<br />

Enter a new time with the numeric keypad in timecode format.<br />

Click to set the new time.<br />

Click Execute to confirm and exit.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

6 Miscellaneous Setup<br />

The Miscellaneous Setup screen is used for entering a selection of system<br />

settings. Default values are provided for each setting in the Default<br />

Configuration.<br />

Changed values will be stored with a new or updated Configuration. This would<br />

include the Studio Start-up Configuration.<br />

To access the Miscellaneous Setup screen<br />

Click on the Misc Setup Icon in the System Menu.<br />

OR<br />

Click on the Wordclock Display box in the System Status area of the screen.<br />

The Miscellaneous Setup screen will be displayed<br />

MISCELLANEOUS SETUP<br />

Close<br />

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Miscellaneous Setup<br />

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6.1 Sample Frequency<br />

This allows the Wordclock Synchronisation rate and source to be set.<br />

The last Word Clock value set, is automatically stored into a separate dedicated<br />

file that is completely independent of the Configuration or Title that is loaded.<br />

When the system is re-powered or re-booted, the system will automatically reset<br />

to the last sampling frequency used, or external source if selected.<br />

To select the Wordclock Source<br />

Click on the Sample Freq icon in the Miscellaneous Setup screen.<br />

The Wordclock Synchronisation screen will be displayed:<br />

• WORDCLOCK SYNCHRONISATION •<br />

• WORDCLOCK SOURCE •<br />

Internal 44.1 kHz<br />

Internal 48 kHz<br />

External<br />

Close<br />

Click on one of the three buttons.<br />

The options to select from are<br />

Internal 44.1 KHz<br />

Internal 48 KHz<br />

External. This button will only be available for selection when an<br />

external Word Clock source has been plugged into the DSP<br />

rack. When connected, the word External will by followed by<br />

the external Word Clock rate, either 48 or 44.1 kHz.<br />

A dialogue box will be displayed asking for confirmation.<br />

Click on Execute to confirm the selection.<br />

Click on Cancel to abort the current operation.<br />

The display will return to the Miscellaneous Setup screen.<br />

The Wordclock Display will flash while the system re-synchronises to the new<br />

sample rate.<br />

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Miscellaneous Setup<br />

6.2 Desk Level<br />

Allows the input and output operating levels of the console to be adjusted by a<br />

hybrid switched gain amplifier before signals pass through the ADCs or DACs.<br />

The clipping point for the ADCs (and DACs) is +24dBu (0dBFS). This is<br />

sufficiently high to allow for applying up to 24dB of gain to inputs to improve<br />

signal to noise ratio.<br />

Input gain can be increased by 0 to +24db in 6dB steps. This takes place before<br />

the input metering point so the meter will show the cumulative signal level (i.e.<br />

the level that the console ends up working with).<br />

Outputs can be attenuated by 0 to -24db in 6dB steps. This takes place after the<br />

metering point, so a 0dB output signal with -6dB of attenuation applied will show<br />

on the meter as 0dBu.<br />

To change the desk operating levels<br />

Click on the Desk Level icon in the Miscellaneous Setup screen.<br />

The Desk Level screen will appear.<br />

• Desk Level,<br />

External Gain<br />

Outputs<br />

Aux's<br />

Cues<br />

MainMon<br />

SLS<br />

Hph<br />

PFL<br />

Inputs<br />

EX-M<br />

EX-S<br />

EX-C<br />

Clip at +24dBu •<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

Close<br />

RESET<br />

The outputs are:<br />

Outputs<br />

Aux’s<br />

Cues<br />

MainMon<br />

SLS<br />

Hph<br />

PFL<br />

All outputs except for those specifically listed separately<br />

here<br />

Auxiliary outputs<br />

Outputs from the Cues<br />

The outputs from the Control Room Monitoring system<br />

The Studio Loudspeaker outputs.<br />

The Headphone outputs.<br />

The Pre-Fader Listen solo outputs.<br />

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Miscellaneous Setup<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

The inputs are:<br />

Inputs<br />

EX-M<br />

EX-S<br />

EX-C<br />

All inputs except those specifically listed separately here<br />

External inputs to the Control Room Monitor<br />

External inputs to the SLS bus<br />

External inputs to the Cues<br />

Click on a value you wish to change.<br />

The trackball will switch to scroll mode and the pointer will disappear from the<br />

screen.<br />

Roll the trackball left or right to change the value.<br />

Click a trackball button when the desired value is shown.<br />

The trackball will return to pointer mode.<br />

The new operating level will take effect at the appropriate point.<br />

To reset all values to zero<br />

Click on the RESET button.<br />

Note:<br />

The RESET button will not be available if all values are already<br />

zero.<br />

A dialogue box will appear for confirmation of the reset.<br />

Click on Execute to zero all values.<br />

The Desk Level screen will be re-displayed with all values at zero.<br />

OR<br />

Click on Cancel.<br />

The Desk Level screen will remain unchanged.<br />

To return to the Miscellaneous Setup screen<br />

Click on the Close button or press the<br />

CLOSE<br />

key.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

6.3 Delay Times<br />

Note:<br />

This should not be confused with signal path delay.<br />

Click in the entry box and use the Trackball, cursor or numeric keys to change<br />

the selected delay period for the following functions :<br />

To set Delay Times<br />

Click on the Delay Times icon in the Miscellaneous Setup screen.<br />

The Delay Times screen will be displayed:<br />

• DELAY TIMES •<br />

Context-sensitive Help<br />

Command completion Help<br />

Double-click period<br />

Initial keyboard dwell<br />

Keyboard repeat period<br />

Monitor Matrix Hold<br />

Key-hold launch<br />

5.00<br />

1.00<br />

0.20<br />

0.40<br />

0.04<br />

5.00<br />

1.00<br />

Close<br />

Defaults<br />

The times are displayed in seconds and can be set to hundredths of a second.<br />

The range is 0.01sec to 9.99sec.<br />

Context-sensitive help<br />

This is the amount of time that a requested help screen takes to be displayed.<br />

Command completion Help<br />

Not currently used.<br />

Double-click period<br />

This is the maximum amount of time allowed between subsequent clicks of the<br />

Trackball buttons for the clicks to be recognised as a Double Click (i.e. a double<br />

click must be done in this time or less).<br />

Initial keyboard dwell<br />

This is the amount of time that a key must be held down on the QWERTY<br />

keyboard before the system recognises that it is being held down. The key then<br />

starts to repeat, as per the Keyboard repeat period.<br />

Keyboard repeat period<br />

This is interval between repeats of a key that is held down on the QWERTY<br />

keyboard.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Monitor Matrix Hold<br />

Not currently used.<br />

Key-hold launch<br />

Not currently used.<br />

To change a delay time<br />

Click on the box containing the time you wish to change.<br />

The trackball pointer will disappear from the screen.<br />

Roll the trackball to the left or right to change the time.<br />

Click a trackball button when the desired time is displayed.<br />

The trackball pointer will return to pointer mode.<br />

To reset the times to their default values<br />

Click on the Defaults button.<br />

The times will be reset to the values shown in the screen illustration above.<br />

To return to the Miscellaneous Setup screen<br />

Click on the Close button or press the<br />

CLOSE<br />

key.<br />

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Miscellaneous Setup<br />

6.4 Intensity<br />

Allows users to adjust the brightness of controls and displays on the console<br />

surface. This is set by a number in the range of 1 to 15 (brightest).<br />

To change the intensity of surface controls<br />

Click on the Intensity icon in the Miscellaneous Setup screen<br />

The Display Brightness Control screen will be displayed:<br />

• DISPLAY BRIGHTNESS CONTROL •<br />

Meters<br />

11<br />

Close<br />

Circular Bargraphs<br />

Hi-lighted Alphanumerics<br />

Lo-lighted Alphanumerics<br />

LEDs<br />

15<br />

15<br />

3<br />

15<br />

Dim all<br />

Defaults<br />

Click on a value you wish to change.<br />

The trackball will switch to scroll mode.<br />

Roll the trackball left (dimmer) or right (brighter) to change the value.<br />

The brightness of the controls on the surface will change as the value changes.<br />

Click a trackball button when the value is at the desired level.<br />

The trackball will return to pointer mode.<br />

To set the brightness of all controls to minimum<br />

Click on the Dim all button.<br />

All the values will change to 1.<br />

The surface controls will be dimmed.<br />

To set the values to default settings<br />

Click on the Defaults button.<br />

The values will be set to their defaults, as shown in the screen illustration above.<br />

Issue 5.1<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

6.5 Touch<br />

The touch sensitivity for faders and controls is performed automatically when<br />

the system is powered up or re-booted. If there are problems with touch this<br />

screen allows the sensitivity to be re-calibrated whilst the system is still in<br />

operation.<br />

To re-calibrate all touch detectors<br />

Click on the Touch icon in the Miscellaneous Setup screen.<br />

A confirmation dialogue box will be displayed:<br />

•Confirmation•<br />

Click on EXECUTE to perform a re-calibration<br />

of all touch detectors in the system - HANDS<br />

OFF KNOBS, PLEASE!!. Then wait for the<br />

message confirming that the operation has<br />

completed.<br />

Click on CANCEL if you don't want to perform<br />

a re-calibration.<br />

Cancel<br />

Execute<br />

Click on Execute to perform the re-calibration.<br />

Note:<br />

Do not touch any faders or controls when re-calibration is in<br />

progress.<br />

A message will appear when the operation is complete.<br />

Click on Close or press the<br />

screen.<br />

OR<br />

CLOSE<br />

key to return to the Miscellaneous Setup<br />

Click on Cancel to abort the re-calibration and return to the Miscellaneous<br />

Setup screen.<br />

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Miscellaneous Setup<br />

6.6 Gearing<br />

Used to adjust trackball and keyboard gearing (e.g. how fast the trackball<br />

pointer moves when the trackball is rolled).<br />

To change gearing<br />

Click on the Gearing icon in the Miscellaneous Setup screen.<br />

The Trackball and Keyboard Gearing screen will appear:<br />

• TRACKBALL AND KEYBOARD GEARING •<br />

Close<br />

Standard<br />

List Scrolling<br />

Path Configuration Placement<br />

Shuttle<br />

Jog<br />

Numeric Edit<br />

Cursor Key Increment<br />

3<br />

10<br />

15<br />

20<br />

20<br />

5<br />

5<br />

Defaults<br />

Standard<br />

This governs how fast the trackball pointer moves in normal pointer mode.<br />

List Scrolling<br />

This governs how fast lists are scrolled up and down with the trackball.<br />

Path Configuration Placement<br />

This is how quickly a selected processing element moves between its possible<br />

locations in the Path Configuration screen when the trackball is move left or<br />

right.<br />

Shuttle<br />

Not currently used.<br />

Jog<br />

Not currently used.<br />

Numeric Edit<br />

This governs the rate at which numeric values are changed with the trackball.<br />

Cursor Key Increment<br />

This governs the speed of the pointer when it is moved with the cursor keys.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Click on a value you wish to change.<br />

The trackball will switch to scroll mode and the pointer will disappear from the<br />

screen.<br />

Roll the trackball left or right to change the value.<br />

The range is 1 to 50 (fastest).<br />

Click a trackball button when the desired value is shown.<br />

The trackball will return to pointer mode.<br />

To set the values to default settings<br />

Click on the Defaults button.<br />

The values will be set to their defaults, as shown in the screen illustration above.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

6.7 External<br />

Allows the assignment of digital inputs to the external input selection keys<br />

(numbered 1 to 16) in place of the analogue input associated with the key.<br />

EXT<br />

When the key in the Control Room Monitoring, SLS/Phones or Cues sections<br />

is pressed, the user can then send a selected digital source to the output.<br />

The ports for external inputs must be on the same I/O card as the Monitor<br />

Facilities Rack.<br />

To select external inputs from digital sources<br />

Click on the External icon in the Miscellaneous setup screen.<br />

The External Inputs screen will be displayed:<br />

• External Inputs • Close<br />

External<br />

CR<br />

SLS<br />

CUE<br />

Input Analog<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

13<br />

14<br />

15<br />

16<br />

Digital Port<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

3:5<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

None<br />

Select righthand<br />

column for digital<br />

inputs.<br />

In the screen above, the analogue port 7 has been replaced with the signal on<br />

EXT<br />

ports 5 and 6 from the digital device connected to Madi 3. When the key is<br />

7<br />

pressed in the Control Room Monitoring section, selecting key from the<br />

external input selector will send the digital signal output from ports 5 and 6.<br />

Click on the External button you wish to select the input for (i.e. CR, SLS or<br />

CUE).<br />

The button will turn yellow.<br />

Click on a Digital Port button.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

The External Port Select screen will be displayed:<br />

• External Port Select • Close<br />

Digital ports on IO with Monitor Facilities Rack.<br />

For input 4.<br />

Digital<br />

1/2<br />

C<br />

Mon/Fac Digital Tape M/C<br />

3/4 5/6<br />

M<br />

7/8 9/10 11/12<br />

13/14 15/16 17/18 19/20 21/22 23/24<br />

25/26 27/28 29/30 31/32 33/34 35/36<br />

37/38 39/40 41/42 43/44 45/46 47/48<br />

Key<br />

M control room<br />

S SLS<br />

C Cue<br />

Used<br />

Selected<br />

Free<br />

Click on the device (e.g. Digital, Tape M/C, etc.) you wish to select a port<br />

from.<br />

The button will turn yellow.<br />

Click on the pair of port numbers you wish to assign.<br />

The button will turn yellow.<br />

Note:<br />

The key at the bottom of the screen indicates how the different<br />

colours and legends indicate port usage. Only ports which are<br />

free may be selected.<br />

If a port is already assigned, it will be highlighted in yellow.<br />

Clicking a different port will move the highlight to the newly<br />

selected port.<br />

Click on Close.<br />

The selection will be saved.<br />

The Input Analogue button next to the selected Digital Port will turn blue. The<br />

legend on the selected Digital Port button will indicate the Madi number and port<br />

assigned (the odd number from the port pair is shown).<br />

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Miscellaneous Setup<br />

To de-select a digital port<br />

Click on the Input Analogue button next to the Digital Port button which<br />

requires de-selecting.<br />

The Analogue button will turn yellow.<br />

The legend on the Digital Port button will change to None.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

6.8 Options<br />

Allows users to set miscellaneous options for the console.<br />

To set miscellaneous options<br />

Click on the Options icon in the Miscellaneous Setup screen.<br />

The System Control screen will be displayed:<br />

• System Control • Close<br />

Mono/Stereo levels<br />

Monotostereo<br />

-3.0 dB *<br />

0.0 dB<br />

Stereo to mono<br />

0.0 dB<br />

-3.0 dB *<br />

-4.5 dB<br />

-6.0 dB<br />

* is default<br />

Automation<br />

Auto join<br />

Auto glide out<br />

Safety stop<br />

Surface controls<br />

Tap toggle<br />

ACCESS on SOLO<br />

Freeze Monitor Mode<br />

Safety store times<br />

Enable<br />

Save after<br />

then every<br />

15 mins<br />

5 mins<br />

Dim monitors (FF/REW)<br />

Enabled<br />

Enable CXS relays<br />

Select options as described on the following pages.<br />

Note:<br />

Enable CXS relays is not currently implemented.<br />

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Miscellaneous Setup<br />

6.8.1 Mono/Stereo Levels<br />

Mono to stereo<br />

-3.0 dB * Automatically drops the level of each channel by 3 dB to<br />

compensate for the increase in output gain when panning<br />

between a stereo output. The * denotes this as the default<br />

setting.<br />

0.0 dB Gives full output from both legs when panning between a stereo<br />

output. Therefore the output will increase by 3 dB when the<br />

signal is panned to centre.<br />

Stereo to mono<br />

0.0 dB A stereo signal routed to a mono output will create a 6.0dB rise<br />

at the output.<br />

-3.0 dB * Attenuates the output by 3.0dB. The * denotes this as the<br />

default setting.<br />

-4.5 dB Attenuates the output by 4.5dB<br />

-6.0 dB Attenuates the output by 6dB and therefore provides constant<br />

gain.<br />

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6.8.2 Automation<br />

There are three automation options: Auto join, Auto glide out and Safety stop.<br />

Auto join and Auto glide out can be enabled at the same time. If Safety stop is<br />

enabled then Auto join and/or Auto glide out will be disabled, and vice versa.<br />

The operation of Auto glide out takes precedence over Auto join.<br />

Auto join<br />

This is disabled (blue button) in the Default Configuration. The setting will be<br />

saved as part of the current Configuration.<br />

The following example explains how Auto join operates when it is enabled.<br />

Auto join example<br />

The following diagram shows a very simple first Mix/Pass (i.e. 1/1) where only<br />

one fader move has been recorded:<br />

Mix/Pass 1.1<br />

Fader moved up<br />

Fader moved down<br />

Fader<br />

position<br />

Start of<br />

pass<br />

Time<br />

End of<br />

pass<br />

A new Mix/Pass (1.2) is then created where an additional fader move is added.<br />

The tape is stopped before the end of the Mix/Pass.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

The following diagram shows what will happen with Auto join off (assuming no<br />

automation modes are used to alter the mix in any other way):<br />

Mix/Pass 1.2<br />

Original Mix/Pass<br />

Fader moved again<br />

Tape<br />

stopped<br />

Fader moves written<br />

to follow previous<br />

Mix/Pass, offset<br />

by the last fader<br />

position<br />

Fader<br />

position<br />

Start of<br />

pass<br />

Time<br />

End of<br />

pass<br />

As noted, the fader moves recorded by Mix/Pass 1.1 are added to the last fader<br />

position when the tape is stopped so that the position of the fader on replaying<br />

the new Mix/Pass is relative to its original position.<br />

The following diagram shows what would happen to the same Mix/Pass (1.2)<br />

with Auto join enabled:<br />

Mix/Pass1.2withAutojoin<br />

Fader<br />

position<br />

Original Mix/Pass<br />

Fader moved again<br />

Tape<br />

stopped<br />

Fader moves written<br />

to snap back to<br />

original Mix/Pass<br />

on the first move<br />

after the tape<br />

is stopped<br />

Start of<br />

pass<br />

Time<br />

End of<br />

pass<br />

When the tape is stopped, the automation data is searched for the next fader<br />

move, and this is written back to Mix/Pass 1.2 to snap the fader back to its<br />

original position. This restores the remaining fader moves to the absolute<br />

settings recorded in Mix/Pass 1.1.<br />

In a more complex Mix/Pass, Auto join will cause the system to search forward<br />

through the automation data to the next change to each control after the tape<br />

has been stopped. The positions of each control will be restored to their absolute<br />

positions (snapped back as in the fader example above), and the remainder of<br />

the automation data will be the same as the previous Mix/Pass.<br />

Issue 5.1 Page 6:17


Miscellaneous Setup<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Auto glide out<br />

This is disabled (blue button) in the Default Configuration. The setting will be<br />

saved as part of the current Configuration.<br />

When Auto glide out is enabled then a glide that has not finished will continue to<br />

be written to a Mix/Pass when the tape is stopped, until the glide has matched to<br />

the control's original position.<br />

This is illustrated in the following diagram:<br />

Mix/Pass with Auto glide out<br />

Original Mix/Pass<br />

Fader moved<br />

again<br />

Glide<br />

initiated<br />

Glide continues until<br />

the fader is matched to<br />

the previous Mix/Pass<br />

Fader<br />

position<br />

Tape<br />

stopped<br />

Start of<br />

pass<br />

Time<br />

End of<br />

pass<br />

The operation of Auto glide out takes precedence over Auto join.<br />

Safety stop<br />

This is disabled (blue button) in the Default Configuration. The setting will be<br />

saved as part of the current Configuration.<br />

Safety stop causes all controls to match back to the previous Mix/Pass with a 1<br />

frame glide when the tape is stopped.<br />

Safety stop can not be enabled at the same time as Auto join or Auto glide out.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

6.8.3 Surface controls<br />

Tap toggle<br />

The button is enabled (yellow) by default and allows the operator to tap the Mute<br />

keys to toggle them on and off as an alternative to pressing them all the way<br />

down. Click on the button to disable this feature (the button turns blue).<br />

ACCESS on SOLO<br />

Disabling this button (blue) stops the AFU from following the Soloed path. This<br />

button is enabled (yellow) by default.<br />

Freeze Monitor Mode<br />

Enabling this button (yellow) prevents the global Overdub and global Track<br />

Send/Return keys on the Monitor section from changing state.<br />

The individual Channel strip Overdub and Track Send/Return keys will continue<br />

to operate as normal.<br />

This button is disabled (blue) by default.<br />

6.8.4 Safety store times<br />

To enable user settings on the safety store timer<br />

Click on the Enable button so it turns yellow.<br />

Click on the Save after box and roll the trackball left or right to set the time.<br />

Click on the then every box and roll the trackball left or right to set the time.<br />

To disable user setting on the safety store time<br />

Click on the Enable button so it turns blue.<br />

The Safety Store will be updated every 15 minutes.<br />

6.8.5 Dim monitors<br />

Dim monitors is disabled (blue Enabled button) by default. When it is enabled,<br />

the main control room monitors will be dimmed automatically when a tape<br />

machine is in fast-forward or rewind.<br />

Issue 5.1 Page 6:19


Miscellaneous Setup<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

6.9 MIDI<br />

The MIDI List allows MIDI program change commands to be associated with the<br />

keys in the soft panel when the MIDI Soft Menu is selected (see chapter 21).<br />

To display the MIDI List<br />

Click the MIDI icon in the Miscellaneous Setup screen.<br />

The MIDI LIST (Program Changes) screen will be displayed.<br />

• MIDI LIST (Program changes) • Close<br />

• Num Name Chn Prog •<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

13<br />

14<br />

15<br />

16<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

0<br />

Edit<br />

Reset<br />

Num corresponds to the numbered key in the MIDI Soft Menu. Up to 24 can be<br />

defined. (These are displayed in three groups of 8 by the soft panel.)<br />

Name is a description that can be applied. This is not displayed by the MIDI Soft<br />

Menu.<br />

Chn is the MIDI Channel that will be given the program change.<br />

Prog is the Program Number that will be issued to the MIDI Channel.<br />

To change a MIDI program<br />

Click the Edit button.<br />

It will turn yellow.<br />

Click on the required Num (use Scroll to access 17-24).<br />

Page6:20 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Miscellaneous Setup<br />

The Edit MIDI list item dialogue box will be displayed, indicating which Num has<br />

been selected.<br />

• Edit MIDI list item 1 • Close<br />

•Name•<br />

• Channel •<br />

• Program •<br />

(0 = inactive)<br />

Cancel<br />

Execute<br />

Click in the Name box and enter a description if required.<br />

Click in the Channel box and roll the trackball left/right to change the Channel<br />

number.<br />

The MIDI Channel number can be in the range 0-16. A value 0 will make the<br />

corresponding Soft Menu key inactive.<br />

Click to set the number and return to normal pointer mode.<br />

Click in the Program box and roll the trackball left/right to change the<br />

Program number.<br />

The Program number can be in the range 0-127.<br />

Click to set the number and return to normal pointer mode.<br />

Click Execute.<br />

The new settings will be shown in the MIDI List screen.<br />

To reset all Names to blank and all Channels and Programs to<br />

zero<br />

Click the Reset button.<br />

Note:<br />

There is no warning or confirmation for this action.<br />

Issue 5.1 Page 6:21


Miscellaneous Setup<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Page6:22 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Routing<br />

7 Routing<br />

Internal signal routing between paths is displayed and controlled with the<br />

ACCESS<br />

dedicated matrix of keys on the Assignable Facilities Unit and the keys.<br />

The AFU Routing Panel has a matrix of keys each for Tracks, Groups and Main<br />

outputs. Each matrix always shows which tracks, groups and outputs the<br />

currently accessed path is routed to.<br />

The matrix does not show which paths are routed to the accessed path so the<br />

panel will be blank for output paths (Main Outputs, Cues and Aux Masters).<br />

The matrix keys are double-action switches. A light press to the first level is used<br />

for routing interrogation. A full press to the second level is used to perform<br />

routing.<br />

TRACK ROUTING<br />

GROUP ROUTING<br />

FILM<br />

MODE<br />

1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8<br />

MS<br />

9 10 11 12 13 14 15 16 9 10 11 12 13 14 15 16<br />

DUAL<br />

MONO<br />

17 18 19 20 21 22 23 24 17 18 19 20 21 22 23 24<br />

STEM<br />

SEL<br />

25 27 29 31<br />

26 28 30 32<br />

OUTPUT ROUTING<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

33 35 37 39<br />

34 36 38 40<br />

41<br />

43 45 47<br />

42 44 46 48<br />

INTER<br />

LOCK<br />

CLEAR<br />

ROUTE<br />

ROUTING<br />

TOUCH<br />

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Routing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

7.1 Routing<br />

7.1.1 Forward Routing<br />

AFU Forward Routing<br />

To route the currently accessed path<br />

Fully press number keys in the Track Routing, Group Routing and/or Output<br />

Routing matrices.<br />

The LEDs for each routing key pressed will illuminate. The operation is executed<br />

immediately.<br />

If the destination path is stereo then either left or right leg can be pressed for<br />

selection and both LEDs will illuminate.<br />

It is not possible to route to paths if they are not present in the current<br />

configuration (i.e. if the system configuration only has main outputs 1 to 4 then<br />

outputs 5 to 8 are not available for routing).<br />

To allow routing to a single Track only<br />

Press the<br />

INTER<br />

LOCK<br />

key.<br />

The LED above the key will illuminate. The key only controls track routing.<br />

To cancel all forward routing for the currently accessed path<br />

Press the<br />

CLEAR<br />

key.<br />

The accessed path will no longer be routed to any Tracks, Groups or Main<br />

Outputs.<br />

The<br />

CLEAR<br />

key also clears reverse routing.<br />

For example, to route input 1 to track 1 and track 3<br />

Press the<br />

ACCESS<br />

key on the Input 1 strip.<br />

1 3<br />

Press and in the AFU Track Routing matrix.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Routing<br />

7.1.2 Reverse Routing<br />

This allows several channels at the same time to be routed to one track, group or<br />

ACCESS<br />

output. The operation can be performed on the AFU and/or with the keys.<br />

AFU Reverse Routing<br />

During reverse routing the other AFU and strip controls will operate as normal on<br />

the accessed path.<br />

To use the AFU for reverse routing<br />

Pressing the<br />

The key will flash.<br />

ROUTE<br />

key.<br />

Press the number key for the required Group, Track or Output.<br />

The LED above the key will illuminate.<br />

The<br />

ACCESS<br />

keys for paths routed to the selected destination will illuminate. The<br />

alpha displays will flash to indicate that the<br />

ACCESS<br />

keys are used for a special<br />

mode.<br />

The Bank selector panel will show a symbol on banks with any hidden routed<br />

paths.<br />

Press the<br />

ACCESS<br />

keys to toggle routing of paths to the selected destination.<br />

Use the Bank selector panel to reach hidden paths for routing.<br />

To end the operation<br />

Press the<br />

ROUTE<br />

key.<br />

The key will cease flashing.<br />

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Routing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Momentary Reverse Routing<br />

Momentary reverse routing is only activated after one of the routing keys is held<br />

down for about two seconds.<br />

Touch and hold down a routing destination key on the AFU.<br />

The<br />

ROUTE<br />

key will flash.<br />

Press<br />

ACCESS<br />

keys to toggle routing to the selected destination.<br />

Release the routing destination key to end.<br />

Access Key Reverse Routing<br />

ACCESS<br />

If an key for a Group or Main Output path is held down for longer than<br />

about a second then reverse routing is initiated. The operation is similar to<br />

Momentary Reverse Routing.<br />

Hold down the<br />

ACCESS<br />

key for a Group or Main Output.<br />

ROUTE<br />

The<br />

activated.<br />

key and the strip alpha displays will flash when the routing mode is<br />

ACCESS<br />

Press the keys for the source paths (Inputs or Monitors) to toggle<br />

routing to the destination.<br />

Release the destination<br />

ACCESS<br />

key to end the operation.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Routing<br />

7.2 Interrogation<br />

Two forms of interrogation are available: forward interrogation and reverse<br />

interrogation.<br />

Forward Interrogation allows the operator to see which destinations the<br />

accessed channel strip is routed to.<br />

Reverse interrogation allows the operator to select a destination and see which<br />

paths are routed to it.<br />

7.2.1 Forward Interrogation<br />

The Routing keys on the AFU provide forward interrogation at all times for the<br />

accessed path.<br />

7.2.2 Reverse AFU Interrogation<br />

To find out which paths are routed to a Track, Group or Main<br />

Output<br />

Press one of the routing keys in the routing matrix to the first level of<br />

depression.<br />

ACCESS<br />

The keys will illuminate on routed paths and the bank selector display will<br />

show a symbol on banks with any hidden routed paths. The channel strip<br />

alphanumeric displays will flash to indicate that the control surface is in a special<br />

mode.<br />

7.2.3 Reverse Access Interrogation<br />

To find out which paths are routed to a Group or Main Output<br />

Press and hold the<br />

ACCESS<br />

key for the required Group or Main Output.<br />

ACCESS<br />

After about two seconds, the key LEDs for paths that are routed to that<br />

path will illuminate and the bank selector display will show a symbol on banks<br />

ACCESS<br />

with any hidden routed paths. The key LEDs showing AFU assignment<br />

will turn off unless they are part of the routing. Interrogation will be desk wide.<br />

Issue 5.1<br />

Page7:5


Routing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

7.3 Other Routing Panel Functions<br />

Film Mode and Stem Sel<br />

FILM<br />

Pressing<br />

MODE<br />

changes the operation of three of the AFU FACs to select pan law,<br />

front/back pan and rear surround split.<br />

STEM<br />

SEL<br />

is used to simultaneously route one or more paths to all track sends<br />

associated with a film stem.<br />

See Track Send Signals in the Signal Processing chapter.<br />

MS and Dual Mono<br />

These keys are used to define stereo input sources as being MS or Dual Mono<br />

sources. They are only used with stereo paths.<br />

See the Signal Processing chapter.<br />

Page7:6 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Monitoring<br />

8 Monitoring<br />

Capricorn provides comprehensive monitoring outputs and facilities.<br />

The Control Room Monitor is a stereo output that can feed one of 3 speaker sets,<br />

plus a PFL speaker. It has dedicated level control and switching.<br />

Separate outputs are provided for the Studio Loudspeaker and Headphone.<br />

All the monitoring outputs can monitor Main Outputs, Auxes, Cues or External<br />

sources.<br />

Monitor modes for the Monitor paths can be set globally and locally, including<br />

the operation of Overdub mode.<br />

Comprehensive solo facilities are provided with normal Solo, PFL and APL<br />

modes provided.<br />

Solo operation is set with global controls in the Monitor section and the Solo<br />

setup screen on the Graphics Display.<br />

Mutes are controlled from the path strips.<br />

Issue 5.1<br />

Page8:1


Monitoring<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

8.1 Monitoring Controls<br />

8.1.1 Strip Monitor Mode Controls<br />

These keys are only used to set<br />

monitoring modes on the Monitor<br />

paths and are inactive on all other<br />

path types.<br />

O/D<br />

SEND<br />

LOCK<br />

RET<br />

SEND<br />

RET<br />

The and keys select the source for the monitor path and selecting both<br />

keys sets Super Mon mode. Super Mon mode is when the track send and track<br />

return are monitored together. If the Track is dropped into record then the track<br />

return is cut to the monitor (this prevents an offset between the signals being<br />

heard, as caused by delay introduced by the length of the signal path to, from<br />

and within a tape machine).<br />

O/D<br />

The local key causes any Cues fed from this path to monitor the signal that is<br />

sent to the tape.<br />

LOCK<br />

The key is used to prevent the global keys from changing the local monitoring<br />

modes.<br />

8.1.2 Global Monitor Mode Controls<br />

Used to globally set the monitoring<br />

mode on Monitor paths.<br />

OVERDUB<br />

sets controls which are in<br />

Overdub to the Line In source ready<br />

for overdubbing.<br />

LOCK<br />

RESET<br />

MONITOR MODE<br />

SEND<br />

O/D<br />

RESET<br />

MIXED<br />

CUE<br />

OVERDUB<br />

RET<br />

RTN<br />

CUES<br />

8.1.3 SLS/Phones<br />

The level for studio loudspeakers<br />

and headphones may be set<br />

independently using the LEVEL<br />

control. The studio loudspeakers and<br />

headphones are cut separately.<br />

LEVEL<br />

SLS<br />

CUT<br />

SLS<br />

SEL<br />

PHONE<br />

CUT<br />

PHONE<br />

SEL<br />

The SEL keys are used to switch the<br />

Source Selection Matrix to selecting<br />

sources for studio loudspeakers or<br />

headphones.<br />

O/P<br />

EXT AUX CUE<br />

SLS/PHONES<br />

FOL<br />

MON<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Monitoring<br />

8.1.4 Control Room Monitoring<br />

The top row of keys is used to select<br />

the set of loudspeakers for<br />

monitoring.<br />

SPK1<br />

CONTROL ROOM MONITORING<br />

SPK2<br />

SPK3<br />

FIX<br />

LEVEL<br />

PFL<br />

SPK<br />

The middle row of keys is used to<br />

modify the signal sent to the<br />

speakers.<br />

Ø<br />

O/P<br />

MONO<br />

EXT<br />

CUT<br />

LEFT<br />

AUX<br />

CUT<br />

RIGHT<br />

CUE<br />

L/R<br />

FOL<br />

ACC<br />

The bottom row of keys is used to<br />

select the monitoring source.<br />

8888<br />

The 4-digit alpha display shows the<br />

monitoring level set by the level<br />

control below it.<br />

CUT<br />

LEVEL<br />

DIM<br />

8.1.5 Master Solo Controls<br />

Sets the Solo or APL mode and PFL<br />

mode separately for Input, Monitor<br />

and Group paths. Sets solo on the<br />

strips to operate in interlocking,<br />

momentary or latching mode.<br />

I/P<br />

PFL<br />

I/P<br />

SOLO<br />

SOLO<br />

MON<br />

PFL<br />

MON<br />

SOLO<br />

GRP<br />

PFL<br />

GRP<br />

SOLO<br />

Banks or groups of solos can be<br />

setup.<br />

RESET<br />

clears previously set solo,<br />

APL and PFL banks.<br />

8.1.6 Strip Solo and Mute Controls<br />

INTER<br />

LOCK<br />

SOLO<br />

MEM<br />

MOM<br />

RESET<br />

LATCH<br />

Used to solo and mute the path<br />

which is currently assigned to the<br />

strip.<br />

Mutes are automated and have keys<br />

for setting the automation mode. See<br />

Automation Operations.<br />

SOLO<br />

MUTE<br />

PLAY<br />

MUTE<br />

LINK<br />

ISO<br />

MUTE<br />

REC<br />

Issue 5.1<br />

Page8:3


Monitoring<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

8.2 Control Room Monitoring<br />

8.2.1 Source Selection<br />

To select the source to be monitored<br />

O/P EXT AUX CUE<br />

Press one of the , , or keys.<br />

The associated LED will light.<br />

Note :<br />

See the Miscellaneous Setup chapter for information on setting<br />

External sources.<br />

Press the source matrix key for the required source.<br />

CONTROL ROOM MONITORING<br />

FROM<br />

TO<br />

SPK1<br />

SPK2<br />

SPK3<br />

FIX<br />

LEVEL<br />

PFL<br />

SPK<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

CUE<br />

SLS<br />

C/R<br />

Ø<br />

MONO<br />

CUT<br />

LEFT<br />

CUT<br />

RIGHT<br />

L/R<br />

LATCH<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

FOL<br />

ACC<br />

1 2<br />

8888<br />

3 4<br />

5 6<br />

LEVEL<br />

7 8<br />

CUT<br />

DIM<br />

9 10<br />

11 12<br />

13<br />

14<br />

15<br />

16<br />

The LED above the key will illuminate and if a stereo source is selected then<br />

both legs will be monitored and both LEDs will illuminate.<br />

If the<br />

LATCH<br />

key is pressed then several signals can be monitored at the same time.<br />

To monitor the accessed path<br />

FOL<br />

Press ACC .<br />

Press<br />

ACCESS<br />

keys as required to monitor different paths.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Monitoring<br />

8.2.2 Monitoring Options<br />

To set the overall monitoring level<br />

Rotate the LEVEL pot to the required setting.<br />

The 4-digit alpha-numeric display shows the monitoring level.<br />

To offset the monitoring level for a set of speakers<br />

SPK1 SPK2 SPK3<br />

Press and hold the or key.<br />

The alpha display above the level pot will display the current offset.<br />

Rotate the LEVEL pot to the required setting.<br />

The offset can be in the range -60dB to +20dB in 1dB steps. The default is 0dB.<br />

SPK1 SPK2 SPK3<br />

Release the or key.<br />

The offset will be applied to the setting on the LEVEL pot when the set of<br />

speakers is selected.<br />

To fix the monitoring level for speakers<br />

Rotate the LEVEL pot to the required setting.<br />

Press the<br />

FIX<br />

LEVEL<br />

key.<br />

The LED above the key will illuminate and the level will now be fixed for each set<br />

of speakers.<br />

To select the set of loudspeakers for monitoring<br />

SPK1 SPK2 SPK3<br />

Press the or key.<br />

To Cut the Control Room Monitor output<br />

Press the<br />

CUT<br />

key.<br />

To cut the signal to the left or right speaker<br />

CUT<br />

CUT<br />

Press the LEFT or RIGHT keys as required.<br />

The LED above the selected key(s) will illuminate. The signal to the<br />

corresponding speaker will be cut.<br />

CUT<br />

Note : Pressing both keys is the same as using the main key.<br />

Issue 5.1<br />

Page8:5


Monitoring<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To swap the signals appearing on the left and right speakers<br />

Press the<br />

L/R<br />

key.<br />

Left-right swap stops when the key is released (momentary action).<br />

To set the Control Room Monitor Dim level<br />

Press the<br />

DIM<br />

LEVEL<br />

key to change the mode of the Level control.<br />

The Circular Bargraph and the alpha<br />

display will show the current Dim<br />

level setting.<br />

8888<br />

LEVEL<br />

APL<br />

DIM<br />

DIM<br />

LEVEL<br />

APL<br />

PFL<br />

TB<br />

GRP 1<br />

TB<br />

GRP 2<br />

TB<br />

GRP 3<br />

TB<br />

GRP 4<br />

TB<br />

GRP 5<br />

TB<br />

GRP 6<br />

Turn the rotary control to the required level.<br />

To Dim the Control Room Monitor output<br />

Press the<br />

DIM<br />

key.<br />

To monitor the PFL/Solo output on a separate loudspeaker<br />

Press the<br />

PFL<br />

SPK<br />

key.<br />

To invert the phase on one side of the output<br />

Press the<br />

key.<br />

Phase inversion stops when the<br />

key is released (momentary action).<br />

To monitor a mono sum<br />

Press the<br />

MONO<br />

key.<br />

The LED above the key will illuminate.<br />

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8.3 SLS and Headphone Monitoring<br />

8.3.1 Source Selection<br />

To select studio loudspeaker sources<br />

Press the<br />

SLS<br />

SEL<br />

key.<br />

To select headphone sources<br />

Press the<br />

PHONE<br />

SEL<br />

key.<br />

To select the source<br />

O/P EXT AUX CUE<br />

Press one of the or keys.<br />

The associated LED will light.<br />

Note :<br />

See the Miscellaneous Setup chapter for information on setting<br />

External sources.<br />

Press the source matrix key for the required source.<br />

FROM<br />

TO<br />

SLS<br />

CUT<br />

PHONE<br />

CUT<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

CUE<br />

SLS<br />

C/R<br />

LEVEL<br />

SLS<br />

SEL<br />

PHONE<br />

SEL<br />

LATCH<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

FOL<br />

MON<br />

1 2<br />

SLS/PHONES<br />

3 4<br />

5 6<br />

7 8<br />

9 10<br />

11 12<br />

13<br />

14<br />

15<br />

16<br />

The LED above the selected source key will illuminate and if a stereo source is<br />

selected then both legs will be monitored and both LEDs will illuminate.<br />

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If the<br />

LATCH<br />

key is pressed then several signals can be monitored at the same time.<br />

To set the studio loudspeaker or headphones source to follow<br />

the source selection on the Control Room Monitor<br />

SLS<br />

PHONE<br />

Press the or key as required.<br />

SEL<br />

SEL<br />

Press the<br />

FOL<br />

MON<br />

key.<br />

FOL<br />

Note : If ACC is selected as the Control Room Monitor source, then the<br />

studio loudspeaker or headphones will monitor the signal on the<br />

currently accessed path.<br />

To cut the signal to the studio loudspeaker or headphones<br />

SLS<br />

PHONE<br />

Press CUT or CUT as required.<br />

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8.4 Overdub Monitoring<br />

Comprehensive controls are provided to give maximum flexibility for monitoring<br />

during overdub or mixdown sessions. These include separate cue monitoring so<br />

the artist can listen to tape up to the overdub point.<br />

The overdub facility enables the engineer and the artist to independently listen<br />

to any combination of Track Send, Track Return or both.<br />

Cue sends are normally used for the foldback to the artist to monitor Auxes,<br />

Main Outputs or follow the control room monitor selection. Auxes feeding the<br />

artist are usually fed from the Monitor paths, pre fade.<br />

8.4.1 Monitor Path Signal Sources<br />

To select the source for a Monitor path<br />

SEND<br />

RET<br />

Press the or key as required.<br />

To select the source for all Monitor paths<br />

SEND<br />

RET<br />

Press the or key as required.<br />

All Monitor paths will be switched to the Track Send or Track Return, including<br />

any which may be in hidden Banks.<br />

MONITOR MODE<br />

O/D<br />

LOCK<br />

LOCK<br />

RESET<br />

O/D<br />

RESET<br />

MIXED<br />

CUE<br />

RTN<br />

CUES<br />

SEND<br />

RET<br />

OVERDUB<br />

SEND<br />

RET<br />

To set Super Mon mode<br />

SEND<br />

RET<br />

Press both the and keys on individual Monitor paths.<br />

or<br />

SEND<br />

RET<br />

Press both the and keys to set the mode globally.<br />

To isolate an individual Monitor path from global mode<br />

changes<br />

Press the<br />

LOCK<br />

key.<br />

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To un-set any active<br />

LOCK<br />

keys<br />

Press the master<br />

LOCK<br />

RESET<br />

key.<br />

8.4.2 Overdubbing<br />

O/D<br />

The key on the channel strip allows individual Monitor paths to be selected for<br />

overdub. This facility allows the operator to monitor the recorded signals off tape<br />

together with the live signal from the studio during overdub operation.<br />

To select a Monitor path to be included in the overdub<br />

Press the<br />

O/D<br />

key for the required paths.<br />

To activate overdub mode<br />

Press the global<br />

OVERDUB<br />

key.<br />

The paths with the<br />

Send.<br />

O/D<br />

key on will be forced to take the signal from the Track<br />

All other Monitor paths will continue to use normal Track Send and Return<br />

switching.<br />

8.4.3 Foldback Mix<br />

O/D<br />

A foldback mix can only be active when the key for a Monitor path is switched<br />

on and the Monitor path is contributing to an Aux bus with pre-fader pick-off.<br />

Under these circumstances, the signal fed to the Aux bus from the Monitor path<br />

can be switched between the Track Send and Track Return. This does not affect<br />

the Monitor path which will still take the source from the Track Send.<br />

The Aux can then be used as a source for the control room, studio loudspeaker<br />

or headphones as required.<br />

To setup a foldback mix<br />

Press the<br />

ACCESS<br />

key for the required Monitor path.<br />

This will allow the Auxes to be selected on the AFU.<br />

Press the<br />

PRE<br />

key for the Aux required for the foldback mix.<br />

Set the required contribution level, make sure the<br />

contribution is on.<br />

CUT<br />

key is off and the<br />

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Select the Aux as the source for the Studio Loudspeaker or Headphones.<br />

Repeat the procedure for each of the required Monitor paths.<br />

To use the foldback mix<br />

Press the local<br />

O/D<br />

keys for the paths contributing to the foldback mix.<br />

The source for the Monitors will be forced to the Track Send.<br />

MIXED<br />

CUE<br />

The source of the Aux contribution on these paths is now controlled with the<br />

RTN<br />

CUES<br />

and keys. While both keys are off, the foldback mix will monitor the Track<br />

Send.<br />

To monitor the Track Returns on the foldback mix<br />

Press the<br />

RTN<br />

CUES<br />

key.<br />

The LED above the key will illuminate.<br />

To monitor the Track Return and Track Send together on the<br />

foldback mix<br />

Press the<br />

MIXED<br />

CUE<br />

key.<br />

The LED above the key will illuminate.<br />

When the tape machine goes into record the Mixed Cue mode will drop out to<br />

prevent phasing.<br />

8.4.4 Resetting the overdub system<br />

To reset all<br />

O/D<br />

keys on the Monitor paths<br />

Press the<br />

O/D<br />

RESET<br />

key.<br />

O/D<br />

All keys will be turned off, including Monitor paths which are not on the<br />

surface.<br />

To reset all<br />

LOCK<br />

RESET<br />

keys on the Monitor paths<br />

Press the<br />

LOCK<br />

key.<br />

LOCK<br />

All keys will be turned off, including Monitor paths which are not on the<br />

surface.<br />

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8.5 Solo<br />

8.5.1 Solo Modes<br />

There are three modes of operation for Inputs, Track Return Monitor and Group<br />

paths. Each mode is set separately for these three path types.<br />

Main Outputs, Track Send Monitors, Auxes and Cues can only be soloed in<br />

APL.<br />

The solo modes are desk wide and cannot be independently set for split<br />

sections.<br />

Cut Solo<br />

This mode physically cuts the signal from all other channels. The soloed<br />

channel is post fader and includes any processing applied.<br />

A.P.L.<br />

After Pan Listen. This mode only cuts the signal to the monitor. The output of the<br />

console is uninterrupted. Any processing applied is monitored.<br />

P.F.L.<br />

Pre Fade Listen. This mode only cuts the signal to the monitor. Any processing<br />

applied is not monitored.<br />

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Monitoring<br />

8.5.2 Solo Setup<br />

The Solo screen is used to set global solo options and specify which paths are to<br />

be solo immune.<br />

To access the Solo screen<br />

Click on the Solo icon in the System Menu.<br />

The Solo screen is displayed:<br />

Solo<br />

PFL Mode<br />

Normal<br />

Broadcast<br />

Foreign<br />

CUT SOLO pre aux cut<br />

Input<br />

Monitor<br />

Group<br />

Close<br />

Cut Level<br />

Out<br />

-100<br />

dB<br />

Misc<br />

Mute inhibit<br />

Overpress Enabled<br />

Solo combine<br />

Edit immune<br />

Solo states<br />

PFL Mode<br />

The PFL mode is either Normal or Broadcast (Foreign is not implemented).<br />

Broadcast Mode<br />

This allows the operator to listen to a path with the fader fully down and when the<br />

fader is moved up the solo disengages automatically.<br />

To select PFL Mode<br />

Click on the Normal or Broadcast button.<br />

The selected button will turn yellow. The other button will be blue.<br />

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Cut Level<br />

The paths cut when a solo is engaged may either be cut completely or dimmed<br />

to a preset level.<br />

To cut all paths completely when a solo is engaged<br />

Click on the Out button.<br />

The button will turn yellow and the cut level button will turn blue.<br />

To set the dim level for other paths when a solo is engaged<br />

This only applies to Cut Solo modes.<br />

Click on the cut level button next to the level entry box.<br />

The button will turn yellow and the Out button will turn blue.<br />

Click on the box containing the current dim level.<br />

Roll the trackball to the left or right to change the value.<br />

The level may be set from -100dB to 0dB.<br />

Click a trackball button when the desired value is displayed.<br />

Miscellaneous<br />

Each of these options may be enabled (yellow button) or disabled (blue button)<br />

individually by clicking on the appropriate button.<br />

Mute inhibit<br />

Mute inhibit prevents the<br />

Overpress Enabled<br />

MUTE<br />

keys from operating on soloed paths.<br />

This enables paths to be PFL soloed when the fader is overpressed.<br />

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Monitoring<br />

Solo combine<br />

This is only applicable when Input and Monitor paths are both in Cut Solo Mode.<br />

When Solo combine is enabled, engaging solo on an Input or Monitor path will<br />

cut all the remaining Input and Monitor paths.<br />

When Solo combine is disabled, engaging solo on an Input path will cut the other<br />

Input paths only and engaging solo on a Monitor path will cut the other Monitor<br />

paths only.<br />

Cut Solo Pre Aux Cut<br />

This allows the point at which the signal is cut to be selected between before or<br />

I/P MON<br />

GRP<br />

after the pre-fader auxiliary pick off point when the , or keys are used<br />

SOLO SOLO<br />

SOLO<br />

and a solo is engaged (see Cut Solo Mode above). This is selected separately<br />

for Input, Monitor or Group paths.<br />

Note:<br />

The aux must be taken pre-fader for this feature to operate.<br />

To cut the signal before the pre-fader auxiliary pick off point<br />

Click on the button for the required path type so that the button is yellow.<br />

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8.5.3 Solo Immune<br />

Paths which are Solo Immune will not be cut when another path is soloed. This<br />

means that if a path is used for an effects return it does not have to be cut when a<br />

path is soloed and the signal plus the effect can be monitored.<br />

To select paths to be solo immune<br />

Click on the Edit immune button.<br />

The Solo Immune Paths screen will appear:<br />

• Solo immune paths • Close<br />

Available paths<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Inp 4 : I 4<br />

Inp 5 : I 5<br />

Inp 6 : I 6<br />

Inp 7 : I 7<br />

Inp 8 : I 8<br />

Inp 9 : I 9<br />

Inp 10 : I 10<br />

Inp 11 : I 11<br />

Inp 12 : I 12<br />

Inp 13 : I 13<br />

Inp 14 : I 14<br />

Inp 15 : I 15<br />

Inp 16 : I 16<br />

Input<br />

Montor<br />

Group<br />

Cancel<br />

Execute<br />

The path name alphanumeric displays on the console will flash.<br />

Click on the desired path names in the list or press their<br />

ACCESS<br />

keys.<br />

Press the<br />

scroll mode).<br />

SCROLL<br />

CURSOR<br />

to scroll the list up and down (press again to drop out of<br />

Click on the Input, Montor or Group buttons to jump through the list (e.g.<br />

clicking on the Montor button jumps the list to the first Monitor path).<br />

Click on the Close to end.<br />

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8.5.4 Cut Solo Mode<br />

To select Cut Solo mode<br />

I/P MON<br />

GRP<br />

Press the , or keys.<br />

SOLO SOLO<br />

SOLO<br />

The LED above the selected key(s)<br />

will illuminate.<br />

I/P<br />

PFL<br />

SOLO<br />

MON<br />

PFL<br />

GRP<br />

PFL<br />

I/P<br />

SOLO<br />

MON<br />

SOLO<br />

GRP<br />

SOLO<br />

INTER<br />

LOCK<br />

MOM<br />

LATCH<br />

SOLO<br />

MEM<br />

RESET<br />

The<br />

SOLO<br />

key on corresponding path strips will work as Cut Solo.<br />

In this mode all paths of the same path type are cut and the<br />

illuminate. The mix output will be changed.<br />

MUTE<br />

keys will<br />

The point at which the signal is cut can be either before or after the pre-fader<br />

auxiliary pick off point. See Cut Solo Pre Aux Cut in the Solo Setup description<br />

on the preceding pages.<br />

Capricorn provides the facility to dim the other channels rather than Cut them.<br />

The dim level is also enabled and set in the Solo screen.<br />

8.5.5 After Pan Listen (APL) Mode<br />

To select APL mode<br />

I/P<br />

I/P MON<br />

MON<br />

GRP<br />

GRP<br />

Make sure the pairs of and , and , or and keys are off.<br />

SOLO<br />

PFL SOLO<br />

PFL<br />

SOLO<br />

PFL<br />

The corresponding<br />

Listen mode.<br />

SOLO<br />

key for the different path types will operate in After Pan<br />

The signal is monitored on the stereo APL/PFL bus.<br />

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8.5.6 Pre-Fade Listen (PFL) Mode<br />

To select PFL mode<br />

I/P MON<br />

GRP<br />

Press the , or keys.<br />

PFL PFL<br />

PFL<br />

The LED above the selected key(s)<br />

will illuminate.<br />

I/P<br />

PFL<br />

SOLO<br />

MON<br />

PFL<br />

GRP<br />

PFL<br />

I/P<br />

SOLO<br />

MON<br />

SOLO<br />

GRP<br />

SOLO<br />

INTER<br />

LOCK<br />

MOM<br />

LATCH<br />

SOLO<br />

MEM<br />

RESET<br />

The<br />

SOLO<br />

key on corresponding path strips will work as PFL solo.<br />

The signal will be picked-off immediately before the fader but after any pre-fader<br />

processing. The signal is monitored on the stereo APL/PFL bus.<br />

PFL Overpress<br />

The Overpress switch on the fader can activate PFL completely separately from<br />

the SOLO key selection. This operates as a momentary non-interlocking switch,<br />

so that all the paths that are held down will be monitored.<br />

SOLO<br />

If the key is pressed while overpress is enabled the path will be PFL’d and not<br />

follow the assignment of the key. The Overpress switch will be inoperative for<br />

paths that can only be APL’ed.<br />

The Overpress function is enabled and disabled from the Solo screen.<br />

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8.5.7 APL/PFL Bus Monitoring<br />

The APL/PFL bus can either be monitored through a separate speaker or in<br />

combination with the main monitoring system.<br />

There is only a single APL/PFL bus so independent monitoring is not possible<br />

during split operation.<br />

To monitor the APL/PFL bus on a separate speaker<br />

Press the<br />

PFL<br />

SPK<br />

key on the Control Room Monitor panel.<br />

The LED above the key will illuminate.<br />

If the key is off then the APL/PFL signal is combined with the main monitor<br />

signal. When this is the case, the main monitor signal can be dimmed (or cut) to<br />

DIM<br />

a preset level with the key.<br />

To set the monitor dim level for when APL/PFL is active<br />

APL<br />

DIM<br />

Press and hold the and PFL keys simultaneously.<br />

Adjust the LEVEL control to the required setting.<br />

The level is shown in the alpha<br />

display.<br />

8888<br />

LEVEL<br />

APL<br />

DIM<br />

DIM<br />

LEVEL<br />

APL<br />

PFL<br />

TB<br />

GRP 1<br />

TB<br />

GRP 2<br />

TB<br />

GRP 3<br />

TB<br />

GRP 4<br />

TB<br />

GRP 5<br />

TB<br />

GRP 6<br />

To set the output level for the APL/PFL bus<br />

Pressing the<br />

APL<br />

PFL<br />

key.<br />

Rotate the LEVEL control to the required setting.<br />

The level is shown in the alpha display.<br />

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8.5.8 Solo Reset<br />

RESET<br />

When any path is being soloed, in any mode, the key on the Monitor<br />

section will flash and the Bank Selector panel will show an S next to banks with<br />

soloed paths.<br />

To cancel all soloed paths on all banks<br />

Press the<br />

RESET<br />

key.<br />

8.5.9 Solo Switch Operation<br />

The system allows the channel strip<br />

Momentary Operation<br />

SOLO<br />

keys to work in a variety of ways.<br />

SOLO<br />

Paths are monitored while the key is held down and more than one path can<br />

SOLO<br />

be monitored simultaneously. If the key is being held during a bank change<br />

then the channel strip will not change bank and the path will continue to be<br />

SOLO<br />

monitored. If further keys are pressed while one is held down then they will<br />

SOLO<br />

latch on and remain on until all the last key is released.<br />

Latched Operation<br />

SOLO<br />

Paths will remain SOLOed after the key is released and are only reset if the<br />

key is pressed a second time or the global<br />

RESET<br />

key on the monitor section is<br />

pressed.<br />

Note:<br />

Solo is activated as the switch is pressed and deactivated as<br />

the switch is released.<br />

Interlock Operation<br />

SOLO<br />

SOLO<br />

When a key is pressed then all other keys will be disabled and the<br />

selected path will be latched on.<br />

The keys will latch on and remain on until the<br />

path is selected.<br />

RESET<br />

key is pressed or another<br />

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Monitoring<br />

8.5.10 Solo Memory<br />

Solo memory will operate in all solo modes.<br />

To create a Solo Memory<br />

Select the paths to be included in the store by pressing the<br />

paths.<br />

If necessary, change banks to get to other paths.<br />

SOLO<br />

keys for those<br />

Press the<br />

SOLO<br />

MEM<br />

key.<br />

A store of all the currently soloed channels is made.<br />

When any member of the store is selected the whole store will be recalled.<br />

Paths can be added and subtracted from a store after it is recalled by pressing<br />

SOLO<br />

MEM<br />

the key after the change has been made.<br />

To cancel the Solo Memory<br />

Press the<br />

SOLO<br />

MEM<br />

key when no paths are soloed.<br />

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8.6 Mute<br />

MUTE<br />

The key is used to cut the<br />

signal pre-fader. It will affect any mix<br />

that a cut path is part of.<br />

SOLO<br />

MUTE<br />

PLAY<br />

LINK<br />

ISO<br />

MUTE<br />

REC<br />

MUTE<br />

The key is double action to<br />

provide automation ‘touch’ at the first<br />

level of depression.<br />

MUTE<br />

To cut a path<br />

Press the<br />

MUTE<br />

key to the second level.<br />

The integral LED will illuminate.<br />

The key will toggle on and off each time it is pressed.<br />

or<br />

Tap the key rapidly.<br />

Tap toggle must be enabled for this to operate. See the Miscellaneous Setup<br />

chapter.<br />

Tip - Cancelling all mutes<br />

There is no direct method of un-muting all paths simultaneously.<br />

If it is necessary to do this then<br />

Set the Set Store Scope to include all paths for Mute controls only.<br />

Make sure all the Mutes are off.<br />

Make a New Store.<br />

The Store will un-mute all the paths without affecting any other controls when it<br />

is recalled.<br />

See the Stores chapter.<br />

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Metering<br />

9 Metering<br />

The channel strip meters are Vacuum Fluorescent Displays (VFDs) which<br />

produce a fine dot matrix illumination. These meters are divided into two<br />

sections:<br />

The upper part of the display is used<br />

for high resolution metering of track<br />

send/return level or the signal<br />

currently assigned to the channel<br />

strip. A four character label shows its<br />

current assignment. This area can<br />

also be used to display graphical<br />

information relating to the channel<br />

strip such as EQ setting and routing.<br />

In the lower portion of the VFD a<br />

further 4 mini bargraph displays may<br />

be selected to meter the input level<br />

(mono or stereo), compressor/<br />

limiter, expander/gate gain reduction<br />

status. These meters are always<br />

related to the strip. The Input meters<br />

show the modulation of the input<br />

port, in other words the top of the<br />

meter is the clipping point of the ADC<br />

or full coding on a digital line. The<br />

bottom segment will illuminate when<br />

the signal exceeds a programmable<br />

threshold, this will allow the operator<br />

to see when a signal is present.<br />

OVERLOAD<br />

INDICATOR LEDs<br />

SIGNAL OVERLOAD<br />

INDICATORS<br />

SIGNAL PATH<br />

METER<br />

METER LABEL<br />

INPUT OVERLOAD<br />

INDICATORS<br />

TR20<br />

Stereo Metering<br />

RECORD<br />

STATUS LEDs<br />

REFERENCE LEVEL<br />

INDICATORS<br />

METERS SHOWING<br />

LEFT AND RIGHT INPUT LEVEL<br />

AND COMP/LIM, EXP/GATE<br />

STATUS<br />

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9.1 Meter Scale<br />

The main system metering has PPI characteristics, this has a true<br />

instantaneous rise time and a hold and fall time equivalent to PPM. The<br />

assignable meter on the Monitor section can be selected to show VU<br />

characteristics or phase and may be assigned as required through the Meter<br />

Control screen. Peak hold and riding peak indication may be selected.<br />

The scale of the meters is in dBFS (Full Scale) with 0dB at the top of the scale, or<br />

dBu with +24dB at the top of the scale. For recording to digital destinations,<br />

peaking to 0dBFS represents full modulation of all bits.<br />

The meter scale can be set to 10dB or 1dB intervals (see Other options).<br />

9.2 Overload<br />

Signal Path Meter<br />

The orange LEDs at the top of the meter section show when the main meter<br />

overloads (ie. exceeds 0dBfsd). They can be set to flash for approximately 5<br />

seconds or 2.5 seconds, or to light solid until they are reset by<br />

options).<br />

(see Other<br />

If the strip is set up for a stereo pair, then the orange LEDs will show overloads of<br />

the left and right channels separately (ie. one LED for each channel).<br />

There is also a symbol at the top of each meter bar which will light for the<br />

duration of the overload.<br />

Input Meter<br />

On the input meters a symbol is shown when the signal overloads. The symbol<br />

stays lit for approximately 3 seconds. This is detected at the ADC directly for<br />

analogue inputs.<br />

MTR<br />

RESET<br />

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Metering<br />

9.3 Meter Operation<br />

The meter modes and operations are set up though the Meter Control screen.<br />

METER CONTROL<br />

• HI-RES MODE •<br />

Peak<br />

Peak Hold<br />

Riding Peak Hold<br />

Auto Reset Peak Hold<br />

• ASSIGNABLE METER MODE •<br />

VU<br />

Peak Hold<br />

Phase<br />

• Assignable Meter Source •<br />

Follow Access<br />

Follow Monitor<br />

Mon External Selector<br />

No Path<br />

• Scale Modes •<br />

Meter dBFS<br />

Meter dBu<br />

• Scale Offset •<br />

0<br />

• TRACK METERING •<br />

One Track per Strip<br />

Two Tracks per Strip<br />

• GRAPHICS OPTIONS •<br />

Blank<br />

Equaliser<br />

Routing (All)<br />

Routing (Track sends)<br />

Routing (Groups/outputs)<br />

Configuration<br />

Close<br />

• SIGNAL PRESENT THRESHOLD •<br />

-70 dB<br />

• BLACKTAPE THRESHOLD •<br />

-90 dB<br />

• REFERENCE POINT •<br />

0 dB<br />

More...<br />

The meter displays will change as changes are made within this screen.<br />

Hi-Res Mode<br />

The High resolution meters can operate in one of the following modes:<br />

Peak: The meter will follow the audio with an instantaneous rise time and fall<br />

time equated to the PPM law.<br />

Peak Hold: The maximum level is held and maintained until the<br />

pressed.<br />

MTR<br />

RESET<br />

key is<br />

Riding Peak Hold: The maximum level is held for about 1 second before falling<br />

back to the current value.<br />

Automatic Reset Peak Hold: The maximum level is held through-out a pass<br />

until the tape machine goes into PLAY, at which time the peak indicator falls to<br />

the current meter level.<br />

Assignable Meter Mode<br />

The assignable meter can work as a VU, Peak or Phase meter. The meter point<br />

is always at the input of Input and Monitor paths and at the output of Output, Aux<br />

and Cue paths.<br />

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VU and Phase metering is only available when the source is set to Follow<br />

Monitor.<br />

Assignable Meter Source<br />

The assignable meter can be set to show the signal from one of four sources.<br />

Follow Access<br />

The meter will show the signal on the currently accessed path.<br />

Follow Monitor<br />

The main monitor output will be metered. The VU and Phase metering buttons<br />

become available.<br />

Mon External Selector<br />

The currently selected External source for the Monitor will be metered.<br />

<strong>User</strong> Definable<br />

The last source can be specified by the user. If a selection has not been made,<br />

then No Path will be displayed next to the button. The user can select a source<br />

by clicking on No Path (or the currently selected path name).<br />

Scale Modes<br />

The meters will display either a dBFS or dBu scale.<br />

Click on the Meter dBFS or Meter dBu button to select the scale.<br />

This selection does not affect the assignable meter.<br />

Scale Offset<br />

This is only applicable to dBu metering.<br />

A meter offset may be added to account for the preferred operating level, ie. a<br />

meter offset of -6dB will change a +6dBu reading to show 0dB.<br />

To change the Scale Offset<br />

Click on the current value.<br />

Roll the trackball to the left or right to change the value.<br />

The range is -24dB to +24dB.<br />

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Metering<br />

Click a trackball button when the desired value is displayed.<br />

The trackball will return to pointer mode.<br />

Note:<br />

Changing the meter scale has no effect at all on the<br />

input/output levels, it is only a display change.<br />

Track Metering<br />

This allows the selection of one or two tracks per strip for metering. See Channel<br />

Strip Meter Mode Selection below.<br />

Graphics Options<br />

The channel strip meters can be used to give alternative information about the<br />

channels. The selected graphic display is shown when the<br />

GRAPHIC<br />

key on the<br />

Meter Select section is pressed.<br />

Signal Present Threshold<br />

The bottom segment of the low resolution input meters indicates that a signal is<br />

present at the input.<br />

To change the Signal Present Threshold<br />

Click on the current value.<br />

Roll the trackball to the left or right to change the value.<br />

The range is -90dB to -40dB.<br />

Click a trackball button when the desired value is displayed.<br />

The trackball will return to pointer mode.<br />

Example:<br />

If the signal present threshold is set to -50dB then the segment<br />

will light when the signal exceeds -50dB below the clipping<br />

point of the input port.<br />

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Blacktape Threshold<br />

The Blacktape Threshold allows the user to set a level below which the strip<br />

meters will not display. The default setting is -90dB, which is the bottom of the<br />

meter in the default display (dBFS mode).<br />

To change the Blacktape Threshold<br />

Click on the current value.<br />

Roll the trackball to the left or right to change the value.<br />

The range is -90dB to -40dB.<br />

Click a trackball button when the desired value is displayed.<br />

The trackball will return to pointer mode.<br />

Example:<br />

If the threshold was set to -40dB, the scale below -40dB would<br />

no longer be displayed and signals would not register on the<br />

meter display until they reached -40dB.<br />

Reference Point<br />

The setting for the reference point moves the reference level indicators to the<br />

value set. The reference level indicators are a triangle and a thick line for mono<br />

metering, and back-to-back triangles for stereo and two track metering.<br />

To change the Reference Point<br />

Click on the current value.<br />

Roll the trackball to the left or right to change the value.<br />

The range is -40dB to +24dB.<br />

Click a trackball button when the desired value is displayed.<br />

The trackball will return to pointer mode.<br />

Note:<br />

If the scale mode is switched between dBFS and dBu, the<br />

reference level indicators will move to the point on the scale<br />

which matches this setting.<br />

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Metering<br />

Other Options<br />

The Other options dialogue box is displayed by clicking the More... button in the<br />

Meter Control screen.<br />

• Other options •<br />

Close<br />

Meter scale<br />

Old<br />

New<br />

Overload<br />

Current<br />

Short<br />

Hold<br />

To set the meter scale<br />

Click Old to set the meter scale to intervals of 10dB.<br />

Click New to set the meter scale to intervals of 1dB.<br />

The selected button will be yellow and the other button will be blue.<br />

To set the overload LED display<br />

Click Current to cause the overload LED to flash for approximately 5<br />

seconds.<br />

Click Short to cause the overload LED to flash for approximately 2.5<br />

seconds.<br />

Click Hold to cause the overload LED to illuminate solid until a different<br />

MTR<br />

overload option is selected or the meters are reset by RESET .<br />

The selected button will be yellow and the other two buttons will be blue.<br />

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9.4 Channel strip Meter Mode Selection<br />

The meter modes are selected using the Meter Select panel.<br />

GRAPHIC<br />

The key selects a<br />

pre-assigned alternative display to<br />

the VFDs, e.g. graphical<br />

representation of equalization.<br />

FOL FADER<br />

The key causes the meters to<br />

follow the channel strip path<br />

assignment. The meter point is set in<br />

the Path Configuration screen.<br />

TRK SEND<br />

The key assigns the meters<br />

to the track send signal. The meters<br />

are assigned sequentially from left to<br />

right. A desk with 24 channel strips<br />

will show two tracks on each meter<br />

(like a stereo signal).<br />

METER<br />

SELECT<br />

MTR<br />

RESET<br />

GRAPHIC<br />

TRK/RET B<br />

TRK/RET A<br />

TRK SEND<br />

FOL FADER<br />

TRK/RET A<br />

TRK/RET B<br />

The and keys assign the meters to the track return signal. Two<br />

keys are provided so that a small control surface can meter a large number of<br />

tracks.<br />

If the user has selected only one track per display then for a 24 fader desk:<br />

TRK/RET A<br />

TRK/RET B<br />

assigns tracks 1 to 24 to the meters<br />

assigns tracks 25 to 48 to the meters<br />

If the user has selected two tracks per display then for a 24 fader desk:<br />

TRK/RET A<br />

TRK/RET B<br />

assigns tracks 1 to 48 to the meters<br />

assigns tracks 49 to 96 to the meters<br />

If the user has selected only one track per display then for a 48 fader desk:<br />

TRK/RET A<br />

TRK/RET B<br />

assigns tracks 1 to 48 to the meters<br />

assigns tracks 49 to 96 to the meters<br />

If the user has selected two tracks per display then for a 48 fader desk:<br />

TRK/RET A<br />

TRK/RET B<br />

assigns tracks 1 to 96 to the meters<br />

assigns tracks 97 to 192 to the meters<br />

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Metering<br />

9.5 Monitor Meters<br />

There are four Main Output Meters, the Assignable Meter and a pair of Aux/Cue<br />

meters.<br />

The Main Output Meters always show the levels on the stereo Main Outputs.<br />

MAIN OUTPUTS 1-8<br />

ASSIGNABLE<br />

φ<br />

VU AUX CUE<br />

PEAK<br />

O/L O/L O/L O/L<br />

The function of the Assignable Meter is set in the Meter Control screen<br />

described earlier in this chapter.<br />

See the Auxiliaries and Cues chapter for information on selecting the signal<br />

shown on the Aux/Cue Meters.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

10 Signal Processing<br />

10.1 Using Channel Strip Banks<br />

The 12 Banks are used to pre-define different sets of path to strip assignments<br />

which can be called to the console surface as required. Each bank can have a<br />

completely different set of paths assigned to all the channel strips. For instance,<br />

Inputs 1 to 48 on Bank 1 and Monitors 1 to 48 on Bank 2.<br />

All defined banks are active at all times. The concept is like a stack of console<br />

surfaces which are all operational, but each one must be brought to the top in<br />

order to allow direct changes to the controls.<br />

The Banks are selected by dedicated<br />

keys on the AFU. Each bank can be<br />

labelled with an eight character<br />

name provided by the operator.<br />

During routing and certain other<br />

processes the Bank display indicates<br />

when paths on hidden banks have<br />

been selected.<br />

1<br />

BANK<br />

1<br />

BANK<br />

7<br />

7<br />

2<br />

BANK<br />

2<br />

BANK<br />

8<br />

8<br />

3<br />

BANK<br />

3<br />

BANK<br />

9<br />

9<br />

4<br />

BANK<br />

4<br />

BANK<br />

10<br />

10<br />

5<br />

BANK<br />

5<br />

BANK<br />

11<br />

11<br />

6<br />

BANK<br />

6<br />

BANK<br />

12<br />

12<br />

SEC<br />

BANK<br />

Selecting a new Bank changes the strip assignments but the AFU will remain<br />

assigned to the most recently accessed path until a different path is accessed.<br />

ACCESS<br />

If a fader or control is being touched or the key is held down on a given<br />

strip when a new bank is selected then the strip will not change bank.<br />

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10.1.1 Primary and Secondary Access<br />

ACCESS<br />

Each key has an associated alpha display which shows the path<br />

assigned to each key. Normally the primary (upper) alpha will be illuminated<br />

brightly and the secondary (lower) alpha will be dim indicating that the primary<br />

signal path is assigned to the strip. (See page 6:7 in Miscellaneous Setup for<br />

details of setting alpha display brightness.)<br />

ACCESS<br />

When the lower key is pressed then the strip is reassigned to the<br />

secondary signal path and this is indicated by the lower alpha illuminating<br />

brightly and the upper alpha dimming. The AFU will also be assigned to the<br />

selected path.<br />

Any Bank can be assigned to the secondary<br />

To assign a bank to the secondary<br />

Press the<br />

SEC<br />

BANK<br />

key.<br />

The led above the key will illuminate.<br />

Press the required Bank selector key.<br />

The led above the<br />

SEC<br />

BANK<br />

key will go out.<br />

ACCESS<br />

ACCESS<br />

keys.<br />

keys<br />

The secondary alpha displays will be illuminated brightly.<br />

The strips will remain assigned to the paths on the secondary bank until either<br />

ACCESS<br />

primary keys are pressed to select individual primary paths or until a new<br />

ACCESS<br />

bank is selected for the primary keys.<br />

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Signal Processing<br />

10.2 Function Indicators<br />

The Function Indicators at the top of<br />

each strip show which signal<br />

processing elements have been<br />

assigned to the path by Path<br />

Configuration and which of those<br />

elements are switched on. The IN<br />

column shows processing which is<br />

switched on.<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

SEL IN<br />

STR 48V<br />

SEL<br />

In addition, there are three LEDs which indicate phase inversion, stereo<br />

operation and phantom power, and nulling indicators which show the direction<br />

to turn the FAC being touch to reach its null position (see Automation<br />

Operations).<br />

To switch an element in and out of the signal path<br />

Press the<br />

ACCESS<br />

key for the required path.<br />

The AFU will be assigned to the path.<br />

Press the appropriate IN key on the AFU (e.g. the<br />

OR<br />

EQ<br />

IN<br />

key for EQ).<br />

Press the<br />

SEL<br />

key below the function indicators.<br />

With each press, the red arrow LEDs in the SEL column will illuminate in turn to<br />

IN<br />

indicate the function which will be affected by the key.<br />

Press the<br />

IN<br />

key.<br />

In both cases<br />

The appropriate LED in the IN column will illuminate.<br />

Note:<br />

Only processing that is assigned to a signal path with Path<br />

Configuration can be switched in.<br />

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10.3 Input Paths<br />

Input paths are used for inputs from microphones and line sources. Input paths<br />

must be fed from ports on the Mic/Line Input racks (analogue sources) or the<br />

Digital I/O racks (digital sources). Any Input port can be used to drive an Input<br />

path (port assignment is described in Input/Output Configuration). Input paths<br />

can be routed to Tracks, Groups or Outputs. Any pair of Input paths can be<br />

associated as a stereo path.<br />

10.3.1 Input Source Selection<br />

As described above, an Input path can be fed from either analogue or digital<br />

Input ports. Each analogue port can be fed from one of the following sources:<br />

Microphone<br />

Microphone<br />

Line Input<br />

Line Input<br />

A<br />

B<br />

A<br />

B<br />

On stereo analogue ports the keys will select between 2 stereo line sources and<br />

2 stereo microphone sources. The selection is made with keys on the AFU.<br />

If a digital port is selected then Mic A and Mic B are ignored. If the path is stereo<br />

then Line B will not be available, i.e. there is no source selection.<br />

To select an input source<br />

LINE<br />

Press the or key as required.<br />

A<br />

LINE MIC<br />

B A<br />

MIC<br />

B<br />

To swap the left and right legs on a stereo digital input<br />

Press the<br />

SWAP<br />

key.<br />

To use the top FAC for Input Source selection<br />

Press the<br />

I/P<br />

SEL<br />

key on the FAC Selector panel.<br />

The alpha display above the FAC will show the current source.<br />

Rotate the FAC to the required source.<br />

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Signal Processing<br />

10.3.2 Mic/Line Gain and Trim<br />

Mic or line gain is controlled through<br />

the rotary control on the AFU. The<br />

same control is used for both mic<br />

and line gain but the range of values<br />

is independent for each source<br />

selected.<br />

LINE<br />

A<br />

LINE<br />

B<br />

SWAP<br />

MIC<br />

A<br />

MIC<br />

B<br />

The Gain control has 2dB steps. For<br />

fine control the Trim rotary control is<br />

used with 1/2 dB steps.<br />

GAIN<br />

The AFU vacuum Fluorescent<br />

display will show the amount of total<br />

input gain.<br />

TRIM<br />

I/P BAL<br />

To use the FACs for Mic/Line Gain and Trim<br />

Press the<br />

GAIN<br />

key on the FAC Selector panel.<br />

The top FAC will now control Mic/Line Gain and the alpha numeric display will<br />

show the level in dB.<br />

Press the<br />

TRIM<br />

key.<br />

The top FAC will now control further fine adjustment of the input gain.<br />

The alphanumeric display shows the total amount of coarse Gain plus or minus<br />

Trim control.<br />

10.3.3 Input Balance (Offset Gain)<br />

I/P<br />

BAL<br />

The function only applies to Mic/Line Inputs to stereo paths and is inoperative<br />

on mono paths. It provides balance control at the input (pre-fader).<br />

The display will show a value between 2L - 0 -2R.<br />

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10.3.4 MS Sources<br />

MS<br />

The key is used to convert an MS source to a normal stereo signal so that the<br />

console can apply processing correctly.<br />

To select an MS source<br />

Setup the MS stereo input on a stereo path.<br />

Press the appropriate<br />

ACCESS<br />

key to call the stereo path into the AFU.<br />

Press the<br />

MS<br />

key on the Routing panel.<br />

All stereo functions will now operate as expected.<br />

MS<br />

Note: The key can only be used on stereo paths.<br />

10.3.5 Dual Mono Sources<br />

The<br />

DUAL<br />

MONO<br />

key is used to define a Dual Mono source from a stereo input.<br />

To select a Dual Mono source<br />

Setup the Dual Mono source (on a stereo input) on a stereo path.<br />

Press the appropriate<br />

ACCESS<br />

key to call the stereo path into the AFU.<br />

Press the<br />

DUAL<br />

MONO<br />

key on the Routing panel.<br />

DUAL<br />

Note: The MONO key can only be used on stereo paths.<br />

A Dual Mono source is not a true stereo source. Panning the pair will not move<br />

the sound from left to right, but will proportionally adjust the level on each side.<br />

A Dual Mono signal is not suitable for routing to a film stem and should only be<br />

routed to stereo track sends.<br />

The Mults option in Port Selection screens allows a stereo input to also be used<br />

as a pair of mono inputs. This would allow the two separate signals in a Dual<br />

Mono input to be split onto two separate mono paths.<br />

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Signal Processing<br />

10.3.6 Phantom Power<br />

Any Input path fed from the mic source can have phantom power.<br />

Phantom power can be switched on at any time whether or not a microphone<br />

source is selected. Phantom power is applied to both A and B microphones.<br />

This function is not dynamically automated but can be stored as part of the<br />

system set up.<br />

To apply phantom power to mic inputs<br />

48V<br />

Press the key below the<br />

duplicate Function Indicators on<br />

the AFU.<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Ø<br />

SEL IN<br />

STR 48V<br />

Ø<br />

48V<br />

The 48V LED at the top of the strip for the currently accessed Input path will<br />

illuminate.<br />

10.3.7 Phase Reverse<br />

Any Input signal can be phase reversed. Individual input sources (i.e. Mic A, Mic<br />

B) have independent phase control.<br />

This function is not dynamically automated but can be stored as part of the<br />

system setup.<br />

To apply phase reversal to an Input<br />

Press the<br />

key below the duplicate Function Indicators on the AFU.<br />

The phase reversal LED at the top of the strip for the currently accessed Input<br />

path will illuminate.<br />

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10.4 Monitor Signal Paths<br />

Monitor (or Track Return) paths have different functions from Input paths. These<br />

signals are the returns from the Multitrack tape machines.<br />

Monitor paths always have an associated Track Send signal, the system knows<br />

how many sends are required when the Tape machines are allocated as part of<br />

the system set-up (see section 3.4). During this set up procedure the Track<br />

Sends can either be mapped in series (i.e. 1-24 and 25-48) or in parallel (i.e.<br />

1-24 and 1-24).<br />

The source of the Monitor path can be switched between the Track Send signal<br />

SEND<br />

RET<br />

and the Track Return signal. There are global and switches on the<br />

Monitor Section to select the source and local switches on the channel strips.<br />

SEND<br />

RET<br />

The and keys select the<br />

source for the monitor path. When<br />

both keys are pressed together, this<br />

sets the Super Mon mode. Super<br />

Mon mode is when the track send<br />

and track return are monitored<br />

together. If the Track is dropped into<br />

record then the track return is cut to<br />

the monitor (this prevents an offset<br />

between the signals being heard, as<br />

caused by delay introduced by the<br />

length of the signal path to, from and<br />

within a tape machine).<br />

O/D<br />

SEND<br />

LOCK<br />

RET<br />

Note:<br />

If the tape machine is not in Play, the Track RETURN signal will<br />

be the same as the SEND signal.<br />

SEND<br />

The monitor path source can be selected globally using the global and<br />

RET<br />

switches on the monitor section. When the global send and return<br />

buttons are pressed, all monitor paths will be reset to the global state, unless the<br />

LOCK<br />

LOCK<br />

key is selected on the channel strip. When the key is selected, the source<br />

SEND<br />

RET<br />

for the channel strip will remain as selected on the local and buttons. The<br />

LOCK<br />

RESET<br />

button on the monitor section will clear any Locked channels.<br />

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Signal Processing<br />

10.5 Track Sends<br />

10.5.1 Track Contribution<br />

The TRACK CONT control is located on the AFU. Alternatively the function can<br />

TRK<br />

CONT<br />

be assigned to the top row of channel strip FACs by pressing the button on<br />

the upper FAC function select panel.<br />

The Track Contribution control may be used as an independent gain control to<br />

control the individual level of signals routed to multitrack mix busses. This<br />

control will effect the signal either pre or post fader depending on whether the<br />

multitrack pick off point is assigned pre or post fader using the Path<br />

Configuration screen.<br />

Alternatively the Track Contribution control may be used as an individual Aux<br />

contribution control if the operator wishes to use the systems multitrack buses<br />

as additional AUX buses.<br />

Tracks Setup<br />

Allows the operator to decide which track sends are mono, stereo (in any<br />

combination) or used for surround sound.<br />

Note:<br />

It is important that if paths are routed to any stereo destination,<br />

panning will not work unless the destination is made stereo.<br />

To define Multitrack send busses<br />

Click on the Tracks Setup icon.<br />

The Track Setup screen is displayed.<br />

Track Setup<br />

Close<br />

ALL<br />

MONO<br />

MONO<br />

STEREO<br />

LCR<br />

LCRS<br />

SPLT<br />

IMAX<br />

8-WAY<br />

M<br />

1<br />

L<br />

9<br />

M<br />

17<br />

M<br />

25<br />

M<br />

33<br />

M<br />

41<br />

M<br />

2<br />

C<br />

10<br />

M<br />

18<br />

M<br />

26<br />

M<br />

34<br />

M<br />

42<br />

M<br />

3<br />

R<br />

11<br />

M<br />

19<br />

M<br />

27<br />

M<br />

35<br />

M<br />

43<br />

M<br />

4<br />

M<br />

12<br />

M<br />

20<br />

M<br />

28<br />

M<br />

36<br />

M<br />

44<br />

M<br />

5<br />

M<br />

13<br />

M<br />

21<br />

M<br />

29<br />

M<br />

37<br />

M<br />

45<br />

M<br />

6<br />

M<br />

14<br />

M<br />

22<br />

M<br />

30<br />

M<br />

38<br />

M<br />

46<br />

M<br />

7<br />

M<br />

15<br />

M<br />

23<br />

M<br />

31<br />

M<br />

39<br />

M<br />

47<br />

M<br />

8<br />

M<br />

16<br />

M<br />

24<br />

M<br />

32<br />

M<br />

40<br />

M<br />

48<br />

• TS/TR Stereo Matching •<br />

Machine A: TR: 1-48<br />

TS TRIMS<br />

Issue 5.1 Page 10 : 9


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.5.2 Stereo Tracks<br />

Capricorn is not limited to stereo track sends being adjacent pairs, nor do they<br />

have to be odd and even. Any of the multitrack busses may be selected.<br />

When a path is routed to a stereo Track Send destination, pressing the routing<br />

button of either leg of a stereo pair will automatically select the other, and<br />

panning will operate across the selected pair.<br />

To define stereo track sends<br />

Click on the STEREO button.<br />

Click on the Track Send that you wish to be the left leg of the stereo pair.<br />

Click on the Track Send you wish to be the right leg.<br />

The track number boxes will indicate the stereo pairing.<br />

Any number of stereo Track Sends may be configured in this way.<br />

To de-select a stereo pair<br />

Click on the MONO button.<br />

Click on the stereo pair that you wish to make mono.<br />

To de-select all stereo pairings simultaneously<br />

Click on the ALL MONO button.<br />

A dialogue box will appear asking for confirmation.<br />

Click on Execute.<br />

Note:<br />

This will set all track sends to mono, including those set for film<br />

types (surround sound).<br />

TS/TR Stereo Matching<br />

If a number of Track Sends have been configured as stereo pairs, the reciprocal<br />

Track Returns can be collectively configured as stereo paths from the Stereo<br />

Tracks menu.<br />

To select TS/TR Stereo Matching<br />

Click on the “TS/TR Stereo Matching” button for the respective tape<br />

machine.<br />

Page 10 : 10 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

A screen will be displayed to confirm that Track Returns will assume the stereo<br />

pairing of the Track Sends.<br />

Click on EXECUTE.<br />

ALL MONO will also automatically de-select the stereo pairings of Track<br />

Returns.<br />

Note:<br />

Track Sends can be paired with more than one Track Return if<br />

two or three machines are connected in parallel. When a Track<br />

Return becomes stereo with this operation the fader and<br />

controls for the right leg will be disabled on the channel strips<br />

and the left leg will control the stereo pair.<br />

10.5.3 Film Tracks<br />

Capricorn provides the facility for any of the 48 multitrack mix busses to be<br />

configured for LCR, LCRS, Split Surround, IMAX and 8-Way operation.<br />

Note:<br />

IMAX and 8-Way are only available if the relevant software<br />

upgrade has been purchased.<br />

See the Surround Sound chapter for details.<br />

Issue 5.1 Page 10 : 11


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.5.4 Track Send Level Control<br />

To alter the track send output levels<br />

Click on the TS TRIM button in the Track Setup screen.<br />

The Track Send Trim Adjustment screen is displayed:<br />

• Track Send Trim Adjustment •<br />

Close<br />

TS1<br />

TS2<br />

TS3<br />

TS4<br />

TS5<br />

TS6<br />

TS7<br />

TS8<br />

0.0<br />

TS9<br />

0.0<br />

TS10<br />

0.0<br />

TS11<br />

0.0<br />

TS12<br />

0.0<br />

TS13<br />

0.0<br />

TS14<br />

0.0<br />

TS15<br />

0.0<br />

TS16<br />

0.0<br />

TS17<br />

0.0<br />

TS18<br />

0.0<br />

TS19<br />

0.0<br />

TS20<br />

0.0<br />

TS21<br />

0.0<br />

TS22<br />

0.0<br />

TS23<br />

0.0<br />

TS24<br />

0.0<br />

TS25<br />

0.0<br />

TS26<br />

0.0<br />

TS27<br />

0.0<br />

TS28<br />

0.0<br />

TS29<br />

0.0<br />

TS30<br />

0.0<br />

TS31<br />

0.0<br />

TS32<br />

0.0<br />

TS33<br />

0.0<br />

TS34<br />

0.0<br />

TS35<br />

0.0<br />

TS36<br />

0.0<br />

TS37<br />

0.0<br />

TS38<br />

0.0<br />

TS39<br />

0.0<br />

TS40<br />

0.0<br />

TS41<br />

0.0<br />

TS42<br />

0.0<br />

TS43<br />

0.0<br />

TS44<br />

0.0<br />

TS45<br />

0.0<br />

TS46<br />

0.0<br />

TS47<br />

0.0<br />

TS48<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

RESET ALL<br />

Click on the box showing the current output gain.<br />

Roll the trackball to the left or right to change the value.<br />

Click when the required trim value is shown.<br />

Click on Close once the gains have been set on all tracks.<br />

Page 10 : 12 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

10.6 4-Band Parametric Equalizer<br />

The 4-band parametric equalizer has individual controls for frequency, gain and<br />

Q for each section. The FREQ controls allow the centre frequencies of the<br />

bands to be moved across the audio spectrum, each widely overlapping and in<br />

57 actual steps. The +/– control varies the gain/attenuation between +/-20dB in<br />

logarithmic steps and Q varies the shape.<br />

EQ’s are assigned to signal paths using the Path Configuration screen.<br />

The Function Indicators at the top of each strip show the processing configured<br />

and switched in to each path. A left hand LED illuminates when the associated<br />

processing element is configured into the path. The right hand LEDs show when<br />

processing is switched in or out.<br />

EQ<br />

IN<br />

The EQ is switched into circuit by pressing the key. Each band may then be<br />

IN<br />

switched in or out by pressing its key. Alternatively the EQ In/Out can be<br />

IN<br />

SEL<br />

controlled on the channel strip using the and keys.<br />

The outer bands may be configured as shelving filters by pressing the<br />

appropriate or key.<br />

All the controls on the EQ section are<br />

automated, the switches are<br />

therefore all ‘double action’. The first<br />

press being equivalent to touch, the<br />

full press is required to activate the<br />

function. As with all switch functions<br />

on the desk, the green LED<br />

illuminates when the function is on.<br />

The red LED is used to indicate<br />

WRITE.<br />

EQUALISER<br />

FREQ FREQ FREQ FREQ<br />

-/+ -/+ -/+ -/+<br />

When any control is touched, the<br />

V.F.D. display situated in the AFU<br />

section will show the settings of the<br />

whole EQ section.<br />

EQ<br />

IN<br />

IN<br />

IN<br />

IN<br />

IN<br />

Issue 5.1 Page 10 : 13


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.6.1 Controlling EQ on the Strip FACs<br />

To control EQ’s on the channel strip,<br />

EQ<br />

Press the button on the FAC<br />

selection panel. The channel strip<br />

rotary control will be assigned as:<br />

THE DISPLAY SHOWS<br />

THE VALUE OF THE LAST<br />

CONTROL TO BE TOUCHED<br />

BAND SELECTION<br />

8888<br />

FREQUENCY<br />

BAND IN/OUT<br />

PEAK/SHELVE<br />

(ON WHEN SELECTED)<br />

GAIN +/-<br />

Q CONTROL<br />

In this mode the channel controls cannot be used for Aux control. However, the<br />

BAL<br />

WIDTH<br />

lower rotary knob can control Pan/Balance or width by pressing the or<br />

key.<br />

Page 10 : 14 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

10.7 Filters<br />

There are separate High and Low Pass Filters each with dedicated Frequency<br />

Controls located on the AFU, above the EQ Section.<br />

Filters are assigned to the signal<br />

path using the Path Configuration<br />

screen. See the Path Configuration<br />

chapter.<br />

HIGH PASS<br />

FILTER<br />

LOW PASS<br />

IN<br />

FLTR<br />

IN<br />

IN<br />

FLTR<br />

IN<br />

The filter section may be switched into circuit using the key. The associated<br />

High and Low pass filters may then be selected individually using the<br />

IN<br />

appropriate key. The slope of the filter can be changed using the and<br />

keys. When pressed, the filters are set to 4th order (24dB/oct, when the filters<br />

are off they are set to 2nd order (12dB/oct).<br />

Each Filter can be configured as a notch filter by pressing the key. The<br />

and keys change the notch width of the associated filter to wide or narrow.<br />

All these keys may be dynamically automated and so use double action<br />

switches.<br />

The red LED indicates when the control is in record.<br />

The green LED indicates when the function is turned on.<br />

When any control is touched, the vacuum fluorescent display will show the<br />

settings of the whole filter section.<br />

Alternatively, Filter IN/OUT can be<br />

controlled on the channel strip using<br />

the<br />

IN<br />

and<br />

SEL<br />

keys and the Function<br />

Indicators at the top of channel strip.<br />

When the<br />

SEL<br />

key is pressed the red<br />

arrow will step through all of the<br />

processing elements. When the FIL<br />

arrow is illuminated Press the<br />

IN<br />

key<br />

to turn the Filter On or Off.<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

SEL IN<br />

STR 48V<br />

SEL<br />

The Function Indicators at the top of each strip show the processing configured<br />

and switched in to each path. A left hand LED illuminates when the associated<br />

processing element is configured into the path. The right hand LEDs show when<br />

processing is switched in or out.<br />

Issue 5.1 Page 10 : 15


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.8 Dynamics<br />

The Compressor, Limiter and<br />

Expander/Gate are treated as<br />

completely separate processing<br />

elements. They can be configured in<br />

any order in the signal path using the<br />

Path Configuration screen.<br />

AUTO<br />

REL<br />

GMU<br />

LEVEL<br />

AUTO<br />

GMU<br />

EXP<br />

EXP HOLD<br />

GATE RATIO<br />

LEVEL<br />

HOLD/RATIO<br />

8888<br />

INV<br />

RELEASE TIME RELEASE TIME RELEASE TIME<br />

KEY<br />

SCL<br />

DELAY<br />

OFF<br />

ATTACK TIME ATTACK TIME ATTACK TIME<br />

FREQ<br />

RATIO<br />

RANGE<br />

-/+<br />

THRESHOLD<br />

THRESHOLD<br />

THRESHOLD<br />

SCF SCF SCF<br />

SCF SCF SCF<br />

SCF<br />

IN<br />

LIM<br />

IN<br />

COMP<br />

IN<br />

E/G<br />

IN<br />

SCF<br />

LIMITER<br />

COMPRESSOR<br />

EXP/GATE<br />

10.8.1 Side-Chain Filter<br />

The Limiter, Compressor and Expander/Gate each have a completely separate<br />

side chain filter. The filter controls are located next to the Dynamics controls and<br />

SCF<br />

are assigned to one of the elements by pressing the key.<br />

The filter has Frequency, Boost/Cut and Q controls together which switches for<br />

Peak/Shelve and IN/OUT, it operates in the same way as a band of the EQ.<br />

Page 10 : 16 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

Side-chain control<br />

The system allows the sidechains of the Limiter, Compressor and Expander to<br />

be individually controlled.<br />

Several side-chain signals can be ganged together so that they are all<br />

compressed/limited or expanded by a similar amount.<br />

The side-chains can also be driven from a completely different source, this is<br />

known as an External Key source and is some times used on expander/gates to<br />

give signal ducking. Within Capricorn the facility is provided on Compressors<br />

and Expander/Gates. The source of the side-chain is displayed in the<br />

alphanumeric display above the Side-chain filter, it will show the source of which<br />

ever element is currently assigned to the Side-chain Filter.<br />

Side-chain Listen<br />

SCL<br />

The Side-Chain Listen key is latching and works in the same way as APL<br />

SOLO, replacing the main monitor output with the side chain signal.<br />

10.8.2 Limiter<br />

The Limiter is assigned to signal paths using the GDS and the Path<br />

Configuration Menu. (see section 3.4)<br />

LIM<br />

IN<br />

It is then switched in and out of circuit by pressing the limiter’s key. Rotary<br />

SCF<br />

controls are provided for threshold, attack time and release time. Pressing<br />

assigns the sidechain filter controls to the limiter. When the SCF is in circuit the<br />

LED illuminates.<br />

Alternatively, the limiter can be<br />

switched in circuit using the<br />

and<br />

SEL<br />

keys with the Function Indicators<br />

at the top of channel strip.<br />

IN<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

SEL IN<br />

STR 48V<br />

SEL<br />

When the key is pressed the red arrow will step through all of the processing<br />

elements. When the LIM arrow is illuminated Press the<br />

IN<br />

key to turn the LIM<br />

ON or OFF.<br />

On the Function Indicators the right hand green Indicator will show whether<br />

IN<br />

processing is in or out and therefore will follow the state of the key. The left<br />

hand indicator illuminates when processing is configured into the path via the<br />

GDS.<br />

Issue 5.1 Page 10 : 17


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Side chain ganging<br />

Several signals can be ganged together so that they are all compressed by a<br />

similar amount and the overall balance is not altered when the channel with the<br />

greatest signal reaches the limiter threshold.<br />

To make a sidechain gang for Limiters<br />

Click the Path Config icon.<br />

The Path Configuration screen will be displayed.<br />

Click on the Modify button.<br />

Click on the Limiter element in the Signal Path.<br />

• Limiter Config Options •<br />

• Control Voltage Gang: •<br />

NONE<br />

Select Path(s)<br />

Close<br />

Click on the Select Path(s) box, the following overlay will be displayed, the<br />

list shows all the signals that currently have a Limiter configured.<br />

• Select CV Partners: •<br />

Cancel<br />

Execute<br />

Using the trackball, highlight the paths you wish to gang together. Click on<br />

the required paths.<br />

Having made your selection, click on Execute. Click on Cancel to quit without<br />

making any changes.<br />

Click on Close to leave the window and end the operation.<br />

SideChain Delay<br />

Page 10 : 18 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

The system provides a small delay in the signal path which allows the side chain<br />

gain cell to control the audio instantaneously. This delay is normally in circuit but<br />

DELAY<br />

OFF<br />

can be switched out by pressing the key.<br />

10.8.3 Compressor<br />

The operation of the compressor is similar to that of the limiter described above.<br />

Rotary controls set threshold, ratio, attack time, release time and level. Auto<br />

release and auto gain make-up are also available. A dedicated meter shows the<br />

action of the compressor.<br />

The compressor is assigned to signal paths in the Path Configuration screen.<br />

COMP<br />

IN<br />

It is then switched in and out of circuit by pressing the key. This is an<br />

automated function and therefore has a double action switch. The green LED<br />

associated with the switch will illuminate when the Compressor is switched in<br />

circuit. The red LED will indicate when in record.<br />

IN<br />

SEL<br />

The compressor can be switched in circuit using the and keys and the<br />

SEL<br />

Function Indicators at the top of channel strip. When the key is pressed the<br />

red arrow will step through all of the processing elements. When the COM arrow<br />

IN<br />

is illuminated Press the key to turn the COM ON or OFF.<br />

On the Function Indicators the right<br />

hand green Indicator will show<br />

whether processing is in or out and<br />

therefore will follow the state of the<br />

IN<br />

key. The left hand indicator<br />

illuminates when processing is<br />

configured into the path.<br />

Auto Release Time<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

SEL IN<br />

STR 48V<br />

SEL<br />

When the<br />

AUTO<br />

REL<br />

button is pressed the release time is automatically calculated.<br />

Auto Gain Make-up<br />

AUTO<br />

GMU<br />

When is pressed the upper rotary control is used to control the operating<br />

level. The OPER LEVEL LED will illuminate. In this mode the rotary control is<br />

used to set the output level of the compressor. When the button is off the upper<br />

rotary knob controls the gain makeup.<br />

SideChain filter<br />

SCF<br />

Pressing assigns the sidechain filter to the limiter, when the SCF is in circuit<br />

the SCF LED will illuminate.<br />

Issue 5.1 Page 10 : 19


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Sidechain ganging<br />

Several signals can be ganged together so that they are all compressed by a<br />

similar amount and the overall balance is not altered when the channel with the<br />

greatest signal reaches the compressor threshold.<br />

To make a sidechain gang for Compressors<br />

Click the Path Config icon.<br />

The Path Configuration screen will be displayed.<br />

Click on the Modify button.<br />

Click on the Compressor element in the Signal Path.<br />

• Compressor Config Options •<br />

• Control Voltage Gang: •<br />

NONE<br />

Select Path(s)<br />

Close<br />

• Side Chain Key Source: •<br />

Internal<br />

Select Signal<br />

Click on the Select Path(s) box, the following overlay will be displayed, the<br />

list shows all the signals that currently have a compressor configured.<br />

• Select CV Partners: •<br />

Cancel<br />

Execute<br />

Using the trackball, highlight the paths you wish to gang together.<br />

Click on the selected paths.<br />

Having made your selection, click on Execute. Click on Cancel to quit without<br />

making any changes.<br />

Page 10 : 20 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

Click on Close to leave the window and end the operation.<br />

External Key source<br />

Using Modify from the Path Configuration screen it is possible to select the<br />

source signal for the side-chain. Normally Internal will be selected, but if the<br />

Select signal box is selected then the user can choose any signal path in the<br />

desk to drive the sidechain control.<br />

•SelectKeyPath:•<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Input<br />

Monitor<br />

Group<br />

Output<br />

Aux<br />

Cue<br />

Tksend<br />

Ext<br />

Cancel<br />

Execute<br />

Side Chain Delay<br />

The system provides a small delay in the signal path which allows the side chain<br />

gain cell to control the audio instantaneously. This delay is normally in circuit but<br />

DELAY<br />

OFF<br />

can be switched out by pressing the button.<br />

Issue 5.1 Page 10 : 21


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.8.4 Expander Gate<br />

The Expander/Gate is assigned to signal paths with the Path Configuration<br />

screen. The processing can operate either as an Expander or as a Noise Gate.<br />

EXP<br />

The selection is made with the key. When the controls are switched to EXP<br />

the upper rotary control operates as HOLD, when operating as a GATE the<br />

control operates as RATIO.<br />

EG<br />

IN<br />

The Expander/Gate is then switched in and out of circuit by pressing the key.<br />

Rotary controls are provided for threshold, attack time and release time and<br />

SCF<br />

Range. Pressing assigns the sidechain filter controls to the Expander/Gate.<br />

When the SCF is in circuit the LED illuminates.<br />

Alternatively, the Expander/Gate can be switched in circuit using the<br />

keys with the Function Indicators at the top of channel strip.<br />

IN<br />

and<br />

SEL<br />

When the<br />

SEL<br />

key is pressed the red arrow will step through all of the processing<br />

elements. When the E/G arrow is illuminated press the<br />

IN<br />

key to turn the E/G On<br />

or OFF.<br />

On the Function Indicators the right<br />

hand green indicator will show<br />

whether processing is in or out and<br />

therefore will follow the state of the<br />

IN<br />

key. The left hand indicator<br />

illuminates when processing is<br />

configured into the path.<br />

E/G<br />

COM<br />

LIM<br />

FIL<br />

EQ<br />

INS<br />

DEL<br />

Φ<br />

IN<br />

SEL IN<br />

STR 48V<br />

SEL<br />

Page 10 : 22 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

Side-chain source selection<br />

To select the source (or key) signal to drive the side chain of the expander use<br />

the Path Configuration screen.<br />

Click on the Modify button.<br />

Click on the EXP/GATE element in the signal path.<br />

The Exp/Gate Config Options screen is displayed:<br />

• Exp/Gate Config Options •<br />

• Control Voltage Gang: •<br />

NONE<br />

Select Path(s)<br />

Close<br />

• Side Chain Key Source: •<br />

Internal<br />

Select Signal<br />

• Expander/Gate Mode: •<br />

Normal<br />

Invert<br />

Click on the Select Signal box in the Sidechain Key Source. The Select Key<br />

Path screen is displayed from which the key signal is selected.<br />

•SelectKeyPath:•<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Input<br />

Monitor<br />

Group<br />

Output<br />

Aux<br />

Cue<br />

Tksend<br />

Ext<br />

Cancel<br />

Execute<br />

Using the trackball select the sidechain key signal from the list. Select the<br />

path type by clicking on the relevant button. Click on the desired path then<br />

click on Execute.<br />

The signal feeding the sidechain can be inverted by clicking on INVERT in<br />

the Exp/Gate Config Options screen.<br />

The name of the External key signal for the Expander/Gate is displayed in the<br />

alphanumeric display above the sidechain filter.<br />

Issue 5.1 Page 10 : 23


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

The INV LED illuminates when the<br />

KEY<br />

key source is inverted. The switch<br />

switches the sidechain source<br />

between the External Key and the<br />

internal signal.<br />

KEY<br />

8888<br />

INV<br />

When the SCF is in circuit the SCF<br />

LED will illuminate.<br />

External Key<br />

The sidechain for the Expander/Gate<br />

can be driven from another source.<br />

The alpha-numeric display will label<br />

the input path driving the sidechain.<br />

This signal may be inverted (for<br />

ducking) by selection on the GDS.<br />

When selected the INV LED will<br />

illuminate.<br />

SCL<br />

FREQ<br />

+/-<br />

DELAY<br />

OFF<br />

SCF<br />

SCF<br />

IN<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Signal Processing<br />

10.9 Signal Path Delay (Optional)<br />

The facility to introduce signal Delay is an option and is dependent on additional<br />

hardware being fitted to the system.<br />

The delay function consists of a separate 19" rack unit that can be fitted with the<br />

option of two card types:<br />

4 Mb = 5 secs total<br />

16 Mb = 22 secs total<br />

Each card includes the provision to interface to 4 MADI I/O connections.<br />

When Delay is configured into a path, the maximum amount which can be used<br />

by that path is set to any of the following :<br />

5ms 10ms 50ms 100ms 500ms 1s 10s 20s<br />

To set Delay on a Signal Path<br />

Click on the Path Config icon.<br />

Click on the DELAY element.<br />

A dialogue box will be displayed for selecting the maximum amount of delay.<br />

Click the required maximum amount.<br />

Click Execute.<br />

The delay element will be placed against the input or output port where the<br />

signal will be delayed (this depends on the path type).<br />

Press the button marked<br />

DELAY<br />

IN<br />

on the AFU.<br />

Turn the Delay control to the desired Delay period.<br />

Note:<br />

The Delay function is only available to the inputs and outputs of<br />

the system. Delay cannot be configured within internal paths.<br />

Delay cannot be moved to a different position within a path.<br />

The time period cannot be changed in real time (e.g. during a live production).<br />

Delay cannot be controlled by dynamic automation, but the settings are stored<br />

as part of the initial snapshot (I.S.S.).<br />

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Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

10.10 Insert Switching<br />

Inserts are assigned to signal paths and ports are assigned to Inserts through<br />

the Path Configuration screen. See the Path Configuration and Input/Output<br />

Configuration chapters.<br />

To switch an Insert into circuit<br />

Press the<br />

INS<br />

IN<br />

key.<br />

The external device is in circuit while the green LED is on.<br />

or<br />

SEL<br />

Press the key at the top of the channel strip until the red arrow points at<br />

the INS element.<br />

Press the<br />

IN<br />

key.<br />

10.10.1 Level Control for Inserts<br />

The analogue gain can be varied in 6dB steps for each of the 32 Inserts<br />

independently. The gain will be reciprocal across the Insert send and return.<br />

To set the gain on an Insert<br />

INS<br />

IN<br />

When the key on the AFU is<br />

pressed to activate an Insert, the<br />

Inserts menu is displayed on the<br />

central AFU display.<br />

PATH Inserts<br />

Send gain 0 dB<br />

Send return 0 dB<br />

< > Exit<br />

Three of the keys will be assigned to<br />

[] and [Exit] functions.<br />

Press the [] to increase Send gain and decrease Return gain.<br />

CON<br />

FIG<br />

I/P<br />

EXP<br />

GATE<br />

COMP LIM FLTR EQ<br />

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Signal Processing<br />

10.11 Copying<br />

Copy allows selected processing parameters to be copied exactly from one path<br />

to any number of other paths. This includes Fader levels, EQ settings, Dynamics<br />

values, Pan/Balance positions, etc. Any number of controls can be copied from<br />

the selected path in a single operation.<br />

Note :<br />

Complete functions (EQ, Compressor, etc.) can be copied but<br />

not individual controls within a function selected.<br />

To copy settings of signal processing elements<br />

Press the<br />

COPY<br />

key on the Monitor section.<br />

ACCESS<br />

All of the keys will be turned off. The AFU will be disabled except for the<br />

the Bank selection and the FAC Selection panels.<br />

All Touch LEDs on the AFU will illuminate. All control settings from the source<br />

path are selected for copying unless a specific control on the AFU is selected.<br />

To select a smaller set of elements to copy<br />

Touch the AFU controls for the required signal processing elements.<br />

When the first control is touched, all the touch LEDs on the AFU will extinguish<br />

except for the touched control. Processes are then added to the selection.<br />

To copy the Fader level<br />

Touch the AFU Fader.<br />

The nulling LEDs for the fader will illuminate.<br />

To select the source path for the copy operation<br />

Press the<br />

ACCESS<br />

key.<br />

The<br />

ACCESS<br />

key will flash.<br />

To select the destination path(s)<br />

Press the<br />

ACCESS<br />

keys for the required paths.<br />

ACCESS<br />

ACCESS<br />

The pressed keys will illuminate. Each time an key is pressed it<br />

will be toggled in and out of the destination group.<br />

Use Bank switching to select destination paths which are hidden.<br />

Issue 5.1 Page 10 : 27


Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To execute the copy<br />

Press the<br />

COPY<br />

key again.<br />

The selected settings will be copied and the console will return to normal<br />

operation. The selection for the next copy operation will be returned to the<br />

default of all controls.<br />

Or<br />

Press the flashing source<br />

ACCESS<br />

key.<br />

The selected settings will be copied and the copy operation will continue for<br />

selection of additional destination paths.<br />

The control selection on the AFU will remain until the<br />

terminate the copy mode.<br />

COPY<br />

key is used to<br />

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Signal Processing<br />

10.12 Fader to Aux Copy<br />

This function allows the level on a Fader to be copied to the aux contribution<br />

levels for the path the Fader is on. This can be done on several paths at the<br />

same time.<br />

Alternatively, the level of one aux contribution can be copied to the any of the<br />

other aux contribution level controls for the same path.<br />

To copy Fader levels to Aux Contribution levels<br />

Press the<br />

FADER ⇔<br />

AUX COPY<br />

key in the Monitor section.<br />

All the Access LEDs will be turned off and the AFU is disabled.<br />

The strip alpha displays will flash.<br />

Touch the AFU Fader.<br />

The nulling LEDs for the AFU fader will flash and the system will be put into Copy<br />

Faders mode.<br />

Press the<br />

ACCESS<br />

keys for the paths to transfer the fader level from.<br />

The integral LEDs will illuminate.<br />

Only Inputs, Monitors and Groups can be selected as other path types do not<br />

make Aux contributions.<br />

Touch the Aux Contribution controls on the AFU to copy the Fader levels to.<br />

The touch LEDs on the Contribution controls will illuminate.<br />

Press the<br />

FADER ⇔<br />

AUX COPY<br />

key.<br />

The level on each selected fader will be copied to the selected Aux Contribution<br />

levels in the same path.<br />

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Signal Processing<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To copy an Aux Contribution level to other Aux Contribution<br />

levels<br />

Press the<br />

FADER ⇔<br />

AUX COPY<br />

key on the Monitor section.<br />

All the Access LEDs will be turned off and the AFU is disabled.<br />

The strip alpha displays will flash.<br />

Touch the Aux Contribution control on the AFU to copy the levels from.<br />

The touch LEDs for the selected control will flash.<br />

Press the<br />

ACCESS<br />

keys for the paths to transfer the contribution level from.<br />

Only Inputs, Monitors and Groups can be selected as other path types do not<br />

make Aux contributions.<br />

Touch the Aux Contribution controls on the AFU to copy the contribution<br />

levels to.<br />

The touch LEDs on the target Contribution controls will illuminate steady.<br />

Press the<br />

FADER ⇔<br />

AUX COPY<br />

key.<br />

The level on the source contribution control will be copied to the selected Aux<br />

Contribution levels in the same path.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Auxiliaries and Cues<br />

11 Auxiliaries and Cues<br />

11.1 Aux Control<br />

An auxiliary path can be configured<br />

with EQ, Filters, Limiter,<br />

Compressor, Expander/Gate and<br />

Inserts and and auxiliary path can be<br />

mono or stereo. Use Path<br />

Configuration to setup an auxiliary in<br />

the same way as any other path<br />

type.<br />

SEL<br />

1-8<br />

9-16<br />

MTR<br />

AUX CONTROL<br />

8888<br />

ACCESS<br />

LEVEL<br />

CUT<br />

Auxiliary paths can be assigned to<br />

Banks or controlled from the<br />

dedicated Aux Control panel on the<br />

Monitor section. Aux Control can<br />

only be used by one auxiliary path at<br />

a time.<br />

BAL<br />

To select an Aux to the Aux Control panel<br />

Press the<br />

SEL<br />

key on the Aux Control panel.<br />

The LED above the key will flash.<br />

Press the required number key<br />

on the Selection Matrix.<br />

FROM<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

TO<br />

CUE<br />

SLS<br />

C/R<br />

LATCH<br />

1 2<br />

3 4<br />

5 6<br />

7 8<br />

9 10<br />

11 12<br />

13<br />

14<br />

15<br />

16<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

The Aux name is shown in the alpha display.<br />

SEL<br />

SEL<br />

The LED above the key will continue to flash until the key is pressed again<br />

or the Selection Matrix is used by a different function.<br />

When one of the rotary controls is touched, the alpha display will give a readout<br />

of the control setting. When released the path assignment will be shown.<br />

Auxes on the AFU<br />

ACCESS<br />

The key allows the path to be assigned to the AFU in the same way as a<br />

path on a strip and the fader on the AFU duplicates the Level Control.<br />

Aux Cut<br />

CUT<br />

The key on the Aux Control panel cuts the currently selected Auxiliary path.<br />

The cut is pre-fader (i.e. before the Level control).<br />

Aux Metering<br />

MTR<br />

The key assigns the two AUX/CUE meters at the top of the monitor section to<br />

display auxiliary output levels. An Aux must be have an output port assigned to it<br />

MTR<br />

for the signal to be metered. Each press of the key will toggle the meter<br />

display between Auxes 1-8 and 9-16.<br />

Aux Routing<br />

Auxes can only be routed to Track Sends using the AFU Routing panel.<br />

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Auxiliaries and Cues<br />

11.2 Contribution Control<br />

11.2.1 AFU Contribution Control<br />

The contribution from the current path assigned to the AFU to all Auxiliaries can<br />

be adjusted using the Auxiliary/Panning controls. Only Input, Monitor and Group<br />

paths can contribute to Auxiliaries.<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

1<br />

3<br />

5<br />

7<br />

9<br />

11<br />

13<br />

15<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

8888<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

CUT<br />

PRE<br />

2<br />

42<br />

6<br />

8<br />

10<br />

12<br />

14<br />

16<br />

The alpha displays show the names of the Auxiliary paths. The number of alpha<br />

displays showing path names depends on the number of Aux Masters set in the<br />

Path Numbers screen.<br />

The number keys are used for selecting the Aux contribution control assigned to<br />

the middle FACs on the channel strips.<br />

To change the contribution levels<br />

Turn the rotary controls to the required settings.<br />

The alpha display will show the setting when the control is touched.<br />

To turn a contribution off<br />

Turn the rotary control anti-clockwise until the alpha displays OFF.<br />

Stereo Auxes<br />

Stereo Auxes are paired sequentially with odd numbered auxes as left legs and<br />

even numbered auxes as right legs (e.g. Aux 5 and 6 can be a stereo pair, but<br />

not Aux 6 and 7).<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

When this is the case, the rotary control for contribution to the even numbered<br />

Aux will operate as a panning control across the stereo pair.<br />

Aux Pick-Off Point<br />

The contribution to each Aux can be picked off either pre or post fader. The<br />

default is post fader.<br />

To select a pre-fader contribution pick-off<br />

Press the<br />

PRE<br />

key for each required Aux contribution.<br />

To cut the contribution to an Aux<br />

Press the<br />

CUT<br />

key for the required Aux contribution.<br />

11.2.2 FAC Contribution Control<br />

The second and third row of FACs<br />

on the channel strips are used to<br />

control Aux contributions. For a<br />

Stereo Aux the second FAC will<br />

control gain and the third FAC will<br />

control Aux Pan.<br />

MI C A<br />

I/P<br />

SEL<br />

FILM<br />

FAC<br />

SELECTION<br />

TRK<br />

CONT<br />

DELAY<br />

GAIN<br />

TRIM<br />

The contribution FACs have<br />

associated up and down arrow keys<br />

which operate as Aux Pre/Post or<br />

Aux Cut.<br />

Aux contribution control can only be<br />

assigned to the middle FACs if the<br />

controls are not already being used<br />

for EQ, Aux Selection or Film<br />

Panning.<br />

Aux Level<br />

Aux Cut or<br />

Pre/Post<br />

Aux Level or<br />

Balance<br />

EQ<br />

AUX<br />

SEL<br />

AUX 1<br />

ON<br />

PRE<br />

IN/OUT<br />

OFF<br />

POST<br />

PEAK<br />

AUX 2<br />

I/P<br />

BAL<br />

AUX<br />

SEL<br />

ON<br />

OFF<br />

PRE<br />

POST<br />

AUX<br />

SEL<br />

BAL<br />

Changes<br />

function of<br />

Strip UP and<br />

DOWN keys<br />

P/B<br />

P/W<br />

Q<br />

WIDTH<br />

To select the Aux to contribute to on a row of FACs<br />

Press one of the<br />

panel.<br />

AUX<br />

SEL<br />

keys to the right of an alpha display on the FAC Selector<br />

The LED above the key will illuminate.<br />

Press one of the number keys on the Auxiliary/Panning panel on the AFU.<br />

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Auxiliaries and Cues<br />

The path name of the Aux which will be contributed to will be displayed in the<br />

AUX<br />

SEL<br />

alpha display next to the key.<br />

The LED above the<br />

AUX<br />

SEL<br />

key will cease to be illuminated.<br />

To select the function of the and keys<br />

ON<br />

PRE<br />

Press the or key on the FAC Selection panel.<br />

OFF<br />

POST<br />

The selected function is shown on the LED display next to the keys.<br />

Local Aux selection on channel strips<br />

The top FAC can be used to select<br />

the Aux which will be contributed to.<br />

This allows the Aux to be contributed<br />

to be different on each strip, instead<br />

of being globally selected.<br />

Aux Select<br />

(1-16)<br />

AUX 3<br />

I/P<br />

SEL<br />

FILM<br />

FAC<br />

SELECTION<br />

TRK<br />

CONT<br />

DELAY<br />

GAIN<br />

TRIM<br />

Press to select<br />

Local Aux<br />

Select Operation<br />

EQ<br />

AUX<br />

SEL<br />

I/P<br />

BAL<br />

Aux Level<br />

AUX G<br />

AUX<br />

SEL<br />

Aux Cut or<br />

Pre/Post<br />

ON<br />

OFF<br />

ON<br />

PRE<br />

IN/OUT<br />

OFF<br />

POST<br />

PEAK<br />

Aux Balance<br />

(if stereo)<br />

PRE<br />

POST<br />

AUX P<br />

AUX<br />

SEL<br />

Channel Pan<br />

or Balance<br />

BAL<br />

P/B<br />

P/W<br />

Q<br />

WIDTH<br />

To enable Aux contribution selection on the top FAC<br />

Press the top-most<br />

AUX<br />

SEL<br />

key on the FAC Selection panel.<br />

The top alpha displays will show the Aux selected last time the function was<br />

used.<br />

When a stereo Aux is selected the lower control will become balance, otherwise<br />

the control will be inactive.<br />

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11.3 Aux Flip<br />

The Aux Flip function allows the faders to be used to control the Aux contribution<br />

level.<br />

To activate Aux Flip<br />

AUX<br />

AUX<br />

Press the or key above the AFU fader.<br />

The integral LEDs in the selected key will illuminate. The alpha displays<br />

associated with the<br />

ACCESS<br />

keys will flash on paths which can make aux<br />

contributions.<br />

AUX<br />

If the key is pressed then the faders will control the Aux contributions that<br />

the second row of FACs is selected to.<br />

AUX<br />

If the key is pressed then the faders will control the Aux contributions that<br />

the third row of FACs is selected to.<br />

The FACs can still be used to change the Aux contribution. If this is done then<br />

the fader will move to show the level changes.<br />

The and keys associated with the FACs will continue to control Aux Cut or<br />

Pre/Post fader pick off.<br />

The Aux selected for contribution on each row of FACs can be changed during<br />

Aux Flip.<br />

If the FACs are being used by the EQ, Local Aux selection or Film Panning<br />

AUX<br />

SEL FILM<br />

functions then Aux Flip will not operate. Conversely, the FAC Selection<br />

EQ<br />

and keys are inactive during Aux Flip.<br />

ACCESS<br />

The keys will function as normal and the AFU will continue to control any<br />

accessed path.<br />

AUX<br />

AUX<br />

If a fader is being touched when the and keys are pressed then<br />

the Flip operation will not be executed on that strip until the fader is released and<br />

touched again. If any other unrelated control on the AFU or channel strip is being<br />

touched then the operation is unaffected.<br />

Banks can be changed during Aux Flip to use the faders to change contribution<br />

levels from paths on other Banks.<br />

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Auxiliaries and Cues<br />

Note :<br />

The Fader and Mute automation controls will NOT automate<br />

Aux contribution level and cut. This is still controlled with the<br />

FAC Automation controls.<br />

To cut Aux Contribution during Aux Flip<br />

Press the<br />

MUTE<br />

key.<br />

To APL monitor the Aux contribution during Aux Flip<br />

Press the<br />

SOLO<br />

key.<br />

PFL and CUT SOLO facilities are not provided for Auxes and the fader<br />

overpress switch is also inactive.<br />

To end Aux Flip<br />

AUX<br />

AUX<br />

Press the active or key.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

11.4 Cue Sends<br />

The cue outputs can be controlled<br />

from the Cue Control panel in the<br />

Monitor section or assigned to strips.<br />

SEL<br />

CUE CONTROL<br />

8888<br />

ACCESS<br />

Up to 16 Cues may be available,<br />

depending on the setting in the Path<br />

Numbers screen.<br />

1-8<br />

9-16<br />

MTR<br />

LEVEL<br />

CUT<br />

Cues can have Filters, EQ and<br />

Inserts and can be defined as stereo.<br />

Processing is applied with the Path<br />

Configuration screen.<br />

O/P<br />

EXT<br />

AUX<br />

FOL<br />

MON<br />

To select the Cue to work with<br />

Press the<br />

SEL<br />

key on the Cue Control panel.<br />

The LED above the key will illuminate.<br />

Press the number key for the<br />

required Cue on the Selection<br />

Matrix.<br />

FROM<br />

O/P<br />

EXT<br />

AUX<br />

CUE<br />

LATCH<br />

TO<br />

CUE<br />

SLS<br />

C/R<br />

1 2<br />

3 4<br />

5 6<br />

7 8<br />

9 10<br />

11 12<br />

13<br />

14<br />

15<br />

16<br />

The name of the selected Cue will appear in the Cue Control alpha display.<br />

SEL<br />

The LED above the key will remain lit for re-selection of cues until it is pressed<br />

again or until the Selection Matrix is assigned to a different function.<br />

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Auxiliaries and Cues<br />

The Cue controls will remain assigned until another cue is selected. The Level<br />

control will now set the output level for the selected Cue and the alpha display<br />

will show the setting when the control is touched.<br />

ACCESS<br />

The key assigns the selected Cue to the AFU. The output level can then<br />

be controlled with the AFU fader and signal processing elements can be<br />

adjusted as required. AFU controls which do not apply to Cues will be inactive.<br />

11.4.1 Cue Source<br />

Cue sends can be fed from the following sources:<br />

Aux Masters<br />

External Inputs<br />

Main Outputs<br />

A Cue can also be set to follow the selection on the Control Room Monitor.<br />

To select a source for a Cue<br />

O/P EXT AUX<br />

Press one of the or keys on the Cue Control panel.<br />

The LED above the selected key will illuminate.<br />

The LEDs at the top of the Selection Matrix will illuminate to show the Cue<br />

source selection status. The LED above the current source key will illuminate.<br />

Press the number key for the required source on the Selection Matrix.<br />

To set the Cue to follow the selection on the Control Room<br />

Monitor<br />

Press the<br />

FOL<br />

MON<br />

key.<br />

To deselect this mode<br />

O/P EXT AUX<br />

Press one of the or keys.<br />

Note :<br />

This mode will prevent the Control Room Monitor from having a<br />

Cue selected as a source. This is a safety measure to prevent<br />

feedback.<br />

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To meter the Cues<br />

Press the<br />

MTR<br />

key.<br />

The AUX/CUE meters at the top of the monitor section will display Cue output<br />

levels.<br />

Each press of the<br />

Cues 9-16.<br />

MTR<br />

key will toggle the meter display between Cues 1-8 and<br />

No signal level will be shown for Cues which do not have an output port assigned<br />

to them.<br />

To cut a Cue<br />

Press the<br />

CUT<br />

key.<br />

This cuts the Cue at the beginning of the signal path.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Links and VCA Ganging<br />

12 Links and VCA Ganging<br />

12.1 Control Links<br />

Controls can be linked together across any number of paths so that moving a<br />

control on one path has the same proportional effect on the others.<br />

Any type of control or path can be linked. A link can only consist of one control<br />

type. Up to 256 links may be defined. Any member of a link can be used to<br />

control all the other members. A control can only belong to one link at a time.<br />

If a linked control is being touched, a second control in the same link group can<br />

be moved independently of the remainder of the link.<br />

12.1.1 To Form a New Link<br />

Press the<br />

LINK<br />

key.<br />

The key will flash. All the strip alpha displays will flash and the AFU will be<br />

inactive.<br />

Touch the required type of control on the AFU.<br />

The touch indicators will illuminate on the selected control.<br />

ACCESS<br />

Press the keys of paths to be included in the link. Use the bank<br />

selector controls to reach hidden paths.<br />

ACCESS<br />

ACCESS<br />

The first key pressed will flash. Further keys pressed will<br />

illuminate steady.<br />

Note:<br />

For faders or mutes the first path selected will set the<br />

automation mode of all the other faders or mutes in the link.<br />

To save the link<br />

LINK<br />

ACCESS<br />

Press the key or the flashing key (Link Master).<br />

ACCESS<br />

If the flashing key is pressed then the currently defined link will be<br />

completed and the desk will remain in Link formation mode to allow additional<br />

links to be created.<br />

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Links and VCA Ganging<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

12.1.2 Editing Links<br />

To edit a Link<br />

Press the<br />

LINK<br />

key.<br />

The key will flash. All the strip alpha displays will flash and the AFU will be<br />

inactive.<br />

Touch the required type of control on the AFU.<br />

The touch indicators will illuminate on the selected control.<br />

Press the<br />

ACCESS<br />

key of any path in the required Link.<br />

ACCESS<br />

ACCESS<br />

The pressed key will flash and the other keys for paths in the link<br />

will illuminate steady. The Bank selector display will show any banks with paths<br />

in the link with a symbol.<br />

Press<br />

ACCESS<br />

keys to toggle paths in and out of the Link.<br />

ACCESS<br />

The path with the flashing key cannot be removed from the link while<br />

there are other members in the Link.<br />

Note:<br />

When a link is being edited a control may be moved as normal<br />

on the channel strips. However if a member of a link is being<br />

touched then paths cannot be added to or deleted from that<br />

link. A control which is being touched can be added to a link but<br />

will not affect the position of the other link members until it is<br />

released.<br />

To delete a link<br />

Follow the same procedure as editing a Link above.<br />

ACCESS<br />

Press the keys which are illuminated steady to take all of the<br />

associated paths out of the Link.<br />

Lastly, press the flashing<br />

The Link will no longer exist.<br />

ACCESS<br />

key.<br />

Page 12 : 2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Links and VCA Ganging<br />

12.1.3 Out-of-range Offsets<br />

Controls (faders) can be moved beyond their physical end-stops and the audio<br />

and control positions will be maintained. If the control is touched while there is an<br />

out-of-range offset, this offset will be set to zero but the relative offset the control<br />

and other members in the link, will jump to the new position.<br />

12.1.4 Overriding Links with Link Isolate<br />

To isolate a path from a link<br />

Press the<br />

LINK<br />

ISO<br />

key.<br />

The LED above the key will illuminate.<br />

Any control that is now touched on that path will operate without affecting or<br />

being affected by any links that any controls in the path belong to.<br />

To return controls to their links<br />

Press the<br />

LINK<br />

ISO<br />

key again.<br />

The LED is turned off.<br />

When control are returned to links then any new offsets are maintained.<br />

Issue 5.1 Page 12 : 3


Links and VCA Ganging<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

12.1.5 Managing Links with the Graphics Display screen<br />

LINK<br />

The Link screen is displayed when the key is held down for more than<br />

about 1 second, or when the Link icon is clicked.<br />

Links<br />

• Linkable Ctrls • • Linkable Paths •<br />

AUX 1<br />

AUX 14<br />

AUX 2 AUX 15<br />

AUX 3 AUX 16<br />

AUX 4<br />

WIDTH<br />

AUX 5<br />

PAN<br />

AUX 6<br />

FADER<br />

AUX 7<br />

MUTE<br />

AUX 8<br />

INSERT<br />

AUX 9<br />

EQ<br />

AUX 10<br />

FILTER<br />

AUX 11<br />

LIMITER<br />

AUX 12 COMPRESSOR<br />

AUX 13 EXP/GATE<br />

Create<br />

Delete<br />

Copy<br />

Delete All<br />

Inp<br />

Inp<br />

Inp<br />

Inp<br />

Inp<br />

Inp<br />

Inp<br />

Inp<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

Mon<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

:<br />

I1<br />

I2<br />

I3<br />

I4<br />

I5<br />

I6<br />

I7<br />

I8<br />

MN1<br />

MN2<br />

MN3<br />

MN4<br />

MN5<br />

MN6<br />

MN7<br />

MN8<br />

MN9<br />

MN10<br />

• Temporary Master •<br />

Close<br />

INPUT<br />

MONITOR<br />

GROUP<br />

OUTPUT<br />

AUX<br />

CUE<br />

INFO<br />

The alpha displays on the strips will flash and the AFU will be disabled while the<br />

Links screen is displayed.<br />

To create a link with the Link screen<br />

Click the button for the required linkable control.<br />

The touch LED on the selected control will illuminate on the AFU.<br />

Click on a path to become a member of the link.<br />

This first path is the Temporary Master of the link. If the control is a Fader or Mute<br />

then the automation mode on this path will be used for other members of the link.<br />

To reach paths that are not visible in the list<br />

Click on the INPUT, MONITOR, GROUP, OUTPUT, AUX, CUE buttons.<br />

Click on the other required link member paths.<br />

or<br />

ACCESS<br />

Press the keys for the required link members.<br />

Click the CREATE button.<br />

The new link will be formed.<br />

Page 12 : 4 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Links and VCA Ganging<br />

Copying Links between Control types<br />

When a Link is formed using the Graphics Display then the set of paths in the<br />

Link is temporarily retained by the Link screen. This can be used immediately to<br />

create another Link on a different control for the same set of paths.<br />

To re-use the same paths for a new link<br />

Click the button for the required control.<br />

Click the COPY button.<br />

Deleting Links<br />

To delete all existing links<br />

Click the DELETE ALL button.<br />

A confirmation dialogue box will appear.<br />

Click the Execute button.<br />

To delete the last link formed<br />

Click the DELETE button.<br />

It is not possible to delete an existing link from the Link screen without deleting<br />

all Links. Existing Links must be removed on the console surface as described<br />

previously.<br />

Link Information<br />

Click the INFO button to display the LINK MAP DISPLAY screen.<br />

• LINK MAP DISPLAY •<br />

AUX 1<br />

AUX 2<br />

AUX 3<br />

AUX 4<br />

AUX 5<br />

AUX 6<br />

AUX 7<br />

AUX 8<br />

AUX 9<br />

AUX 10<br />

AUX 11<br />

AUX 12<br />

AUX 13<br />

AUX 14<br />

AUX 15<br />

AUX 16<br />

PAN<br />

FADER<br />

MUTE<br />

INSERT<br />

EQ<br />

FILTER<br />

LIMITER<br />

COMPRESSOR<br />

EXP/GATE<br />

MIC A<br />

Close<br />

I I1<br />

I I2<br />

I I3<br />

I I4<br />

I I5<br />

I I6<br />

I I7<br />

I I8<br />

I I9<br />

I I10<br />

I I11<br />

I I12<br />

I I13<br />

I I14<br />

I I15<br />

I I16<br />

I I17<br />

I I18<br />

I I19<br />

I I20<br />

I I21<br />

I I22<br />

I I23<br />

I I24<br />

M MN1<br />

M MN2<br />

M MN3<br />

M MN4<br />

M MN5<br />

M MN6<br />

M MN7<br />

M MN8<br />

M MN9<br />

M MN10<br />

M MN11<br />

M MN12<br />

M MN13<br />

M MN14<br />

M MN15<br />

M MN16<br />

M MN17<br />

M MN18<br />

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Links and VCA Ganging<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Each link is shown as a different coloured square in the grid.<br />

To move the grid<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key.<br />

Move the trackball to move the grid.<br />

The legends along the side and the bottom will scroll with the grid.<br />

Press the key<br />

SCROLL<br />

CURSOR<br />

again to return the trackball to pointer mode.<br />

Click Close to return to the LINKS screen.<br />

12.1.6 Links and Automation<br />

Automation Mode<br />

The Automation mode is the same for all faders or mutes in the same Link.<br />

Changing the automation mode on any member of the link copies the new mode<br />

to the rest of the link. For other controls the automation modes are changed<br />

without affecting other members of a Link.<br />

Control Touch<br />

When one control in a link is touched then the other controls in the link are<br />

touched as well. This will affect the data recorded by the automation system if<br />

some of the controls in the link are in a suitable Record mode.<br />

12.1.7 Links and trim<br />

Using trim mode for linked faders allows a common level change to be applied to<br />

all faders over a pass.<br />

All faders in a link have the same automation mode, so if trim is selected for one<br />

fader the whole link is put into trim. When TRIM is pressed then all the faders in<br />

the link will move to the offset position.<br />

If a link is formed while the faders are in trim mode then the trim function will<br />

continue when the link forming is completed. Each fader in the link will then<br />

move to its individual trim position.<br />

When a Fader has been selected for a link, override does not prevent it from<br />

going into trim, it only means it delays the operation until the control is released,<br />

then applies its own trim value.<br />

Otherwise trim movement works as any other control movement.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Links and VCA Ganging<br />

12.2 VCA Control<br />

VCA Groups allow one fader and mute to modify the gain of other faders in a<br />

similar way as a traditional VCA control. When a Master fader moves or is muted<br />

then the Slaves move and mute with it. Slave faders may be moved individually<br />

with no effect on the Master or on other Slaves.<br />

A Master can also be a slave to another VCA group but any fader can only be<br />

slave to one Master. If a Grand Master is moved then any Sub-Masters and their<br />

Slaves will move with it.<br />

16 VCA Groups are provided, each of which can have any number of Slaves.<br />

12.2.1 Forming and Editing<br />

To create a new VCA group<br />

Press the<br />

VCA GROUP<br />

key on the Monitor section.<br />

The key will flash.<br />

Press the<br />

ACCESS<br />

key on a strip assigned to a VCA Master.<br />

If the<br />

ACCESS<br />

key on a strip not assigned to VCA Master is pressed first<br />

The strip will be reassigned to the next unused VCA Master. The fader will be set<br />

to 0dB and the Mute key will be set to Off. The<br />

ACCESS<br />

key will illuminate.<br />

To assign Slave paths to the VCA Master<br />

Press the<br />

ACCESS<br />

key for the required paths adds those paths.<br />

ACCESS<br />

ACCESS<br />

The selected keys will flash. Each press of an key will toggle it in<br />

and out of the VCA group.<br />

Different banks may be selected to bring other paths onto the surface. Banks<br />

with group members will indicate this with a symbol.<br />

To complete forming the group<br />

Press the flashing<br />

ACCESS<br />

key of the master.<br />

The<br />

ACCESS<br />

key of another Master could now be pressed to form another group.<br />

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Links and VCA Ganging<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

If a group has slaves already<br />

The<br />

ACCESS<br />

keys will illuminate and the master fader will not be set to 0dB.<br />

To abandon changes to the current VCA group<br />

Press the<br />

CANCEL<br />

key.<br />

ACCESS<br />

Note: The keys will not change illuminate to indicate the cancel.<br />

To finish creating or editing VCA groups<br />

Press the<br />

VCA GROUP<br />

key.<br />

ACCESS<br />

The keys will return to normal use and the channel strips remain on the<br />

same Bank.<br />

12.2.2 VCA Fader Operation<br />

When a Master fader is moved manually or by automation, all the slaves move<br />

by the same amount in dBs. This does not depend on the slave automation<br />

modes.<br />

Off Scale Moves<br />

If a slave is at the top of its travel (+10dB) and its master is moved upwards then<br />

the slave will be Off Scale. This will not change the instantaneous balance of the<br />

group, although that fader and audio is unable to go above +10dB. The system<br />

will record the offset as if the fader has been moved above +10dB.<br />

When the master is moved down again the system will reduce the Off Scale<br />

move until the physical fader can move below +10dB.<br />

If a fader is touched when it is Off Scale then it will be treated it as if it were<br />

touched at the Off Scale value and also instantaneously moved down to +10dB.<br />

If this fader is also a Master or in a link then the move will be applied as normal<br />

and there will be a drop in position for the slaved or linked faders.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Links and VCA Ganging<br />

12.2.3 VCA Group Control via the Graphics Display<br />

VCA groups can be viewed or deleted using the Graphics screen.<br />

Click on the VCA icon or press the<br />

The VCA Groups screen is displayed:<br />

VCA GROUP<br />

key.<br />

VCA GROUPS<br />

Close<br />

GM 1 GM 2 GM 3 GM 4 GM 5 GM 6 GM 7 GM 8 GM 9 GM10 GM11 GM12 GM13 GM14 GM15 GM16<br />

****<br />

DELETE DELETE ALL PATHS<br />

To remove a VCA<br />

Click the box representing the VCA Master on the screen or press its<br />

key.<br />

ACCESS<br />

Click the DELETE button.<br />

The Delete VCA Group dialogue box will be displayed.<br />

• Delete VCA Group • Close<br />

VCA 1<br />

VCA 2<br />

VCA 3<br />

:<br />

:<br />

:<br />

GM 1<br />

GM 2<br />

GM 3<br />

Cancel<br />

Execute<br />

Click the VCA Groups to remove.<br />

Click Execute.<br />

Issue 5.1 Page 12 : 9


Links and VCA Ganging<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

A confirmation dialogue box will be displayed.<br />

• Confirm Delete •<br />

VCA 1 : GM 1 will be deleted<br />

Coalesce<br />

Cancel<br />

Execute<br />

If required, click the Coalesce button.<br />

The button will change from yellow to blue. This causes any automation data<br />

recorded against the VCA master to be written to its slaves and sub-masters.<br />

Click Execute to confirm deletion.<br />

To remove all VCA Groups<br />

Click the DELETE ALL button.<br />

A dialogue box will ask for confirmation.<br />

• Confirm Delete •<br />

CONFIRM DELETE ALL VCA GROUPS<br />

Coalesce<br />

Cancel<br />

Execute<br />

If required, click the Coalesce button.<br />

The button will change from yellow to blue. This causes any automation data<br />

recorded against the VCA masters to be written to their slaves.<br />

Click Execute.<br />

To display all the paths which are VCA slaves<br />

Click the PATHS button.<br />

A dialogue box will appear which shows all slaved paths as a scrolling list.<br />

To display all the slaves of a master<br />

Move the trackball pointer over the box representing the VCA Master on the<br />

ACCESS<br />

screen or press its key.<br />

The<br />

ACCESS<br />

keys for the slaves will flash.<br />

Page 12 : 10 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Oscillator<br />

13 Oscillator<br />

Capricorn has two internal oscillators, one a fixed low frequency used for Slate,<br />

the other has variable level and frequency and is used as a multi-purpose tone<br />

source.<br />

13.1 Tone oscillator<br />

The tone oscillator is controlled<br />

through the Monitor Section. The<br />

rotary control either controls<br />

frequency or level as selected by the<br />

OSC<br />

OSC<br />

FREQ<br />

LEVEL<br />

and buttons. The numeric<br />

value for the selected control is<br />

shown in the alphanumeric display.<br />

To turn the oscillator on press the<br />

button.<br />

OSC<br />

IN<br />

8888<br />

OSCILLATOR<br />

OSC<br />

LEVEL<br />

OSC<br />

FREQ<br />

CAL<br />

OSC<br />

IN<br />

OSC<br />

IN<br />

The key is double action: fully pressing this button will display a screen<br />

allowing the operator to set up the tone routing as follows:<br />

OSCILLATOR CONTROL<br />

Slate Frequency<br />

25 Slate Level<br />

-10<br />

Close<br />

ENABLE<br />

• Routing Control •<br />

Edit<br />

Clear all<br />

Issue 5.1 Page 13 : 1


Oscillator<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To route the tone to a new destination<br />

Click on Edit under Routing Control.<br />

The Tone routing screen is displayed:<br />

• Tone routing •<br />

Close<br />

INPUT<br />

MONITOR<br />

OUTPUT<br />

AUX<br />

CUE<br />

TKSEND<br />

Cancel<br />

Execute<br />

Click on the buttons on the right hand side to choose the path type that is<br />

displayed in the list.<br />

Select the destination signal paths from the list or press the<br />

the required paths.<br />

ACCESS<br />

keys for<br />

Press the<br />

visible.<br />

Press the<br />

SCROLL<br />

CURSOR<br />

SCROLL<br />

CURSOR<br />

key to scroll through the list to reach paths that are not<br />

key again to change back to pointer mode afterwards.<br />

Click on Close when you have selected the destinations.<br />

13.1.1 Preset Oscillator Settings<br />

CAL<br />

Pressing the key will set the oscillator frequency and level to a pre-defined<br />

CAL<br />

setting. To change the preset values hold the button down while turning the<br />

OSC<br />

OSC<br />

rotary control, use the and buttons to change the control between<br />

FREQ<br />

LEVEL<br />

frequency and level.<br />

Page 13 : 2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Oscillator<br />

13.2 Slate Oscillator<br />

The slate oscillator has a fixed low level tone normally used for recording onto<br />

analogue tape.<br />

To turn the oscillator on<br />

Fully press the<br />

OSC<br />

IN<br />

to display the OSCILLATOR CONTROL screen.<br />

Click on ENABLE.<br />

The Slate tone is routed to all track send outputs.<br />

Issue 5.1 Page 13 : 3


Oscillator<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Page 13 : 4 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Talkback<br />

14 Talkback<br />

Capricorn supports up to ten talkback stations, with Talkback Station 1 (called<br />

Engineer) fixed at the console. Talkback Station 2 is called Producer.<br />

Each station can have up to twelve keys which are freely assignable to switch on<br />

talkback to other stations and/or talkback groups.<br />

There are six talkback groups which allow talkback to be sent to track sends,<br />

main outputs, cues, headphones and the studio loudspeakers. The talkback<br />

groups are shared between the ten talkback stations.<br />

14.1 Talkback Setup<br />

To setup Talkback switching<br />

Click the Talkback icon.<br />

The Talkback screen will be displayed.<br />

Talkback<br />

• Station •<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Clear station<br />

Slate<br />

Close<br />

• Key •<br />

• Destination •<br />

Sel Key 1<br />

Sel Key 2<br />

Sel Key 3<br />

Sel Key 4<br />

Sel Key 5<br />

Sel Key 6<br />

Sel Key 7<br />

Sel Key 8<br />

Sel Key 9<br />

Sel Key 10<br />

Sel Key 11<br />

Sel Key 12<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Group 1<br />

Group 2<br />

Group 3<br />

Group 4<br />

Group 5<br />

Group 6<br />

Click the button for the required station.<br />

Click the button for the key to configure.<br />

Click the buttons for the destinations the key will switch talkback to.<br />

Click Close to enable the new configuration.<br />

If either ‘Engineer’ or ‘Producer’ presses a talkback key then MAIN LS is<br />

dimmed. Also, the ‘Red Light’ switch on the console prevents accidental routing<br />

of talkback to main outputs and to track sends.<br />

If Slate is enabled when talking to a talkback group which includes track sends<br />

then tone is sent to track sends. Slate will not be routed to main outputs.<br />

Issue 5.1 Page 14 : 1


Talkback<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

14.1.1 Example 1:<br />

Sel Key 1 for talkback Station 1 (Engineer) routes talkback to Station 2<br />

(Producer), Station 3, Talkback Group 1 (Main Output 1, Cue 1, LS M Mon, LS<br />

HPH) and Talkback Group 4 (Main Output 1, LS SLS).<br />

Talkback<br />

• Station •<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Clear station<br />

Slate<br />

Close<br />

• Key •<br />

• Destination •<br />

Sel Key 1<br />

Sel Key 2<br />

Sel Key 3<br />

Sel Key 4<br />

Sel Key 5<br />

Sel Key 6<br />

Sel Key 7<br />

Sel Key 8<br />

Sel Key 9<br />

Sel Key 10<br />

Sel Key 11<br />

Sel Key 12<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Group 1<br />

Group 2<br />

Group 3<br />

Group 4<br />

Group 5<br />

Group 6<br />

STATION 1<br />

STATION 2<br />

STATION 3<br />

STATION 4<br />

STATION 5<br />

STATION 6<br />

STATION 7<br />

STATION 8<br />

STATION 9<br />

STATION 10<br />

TB<br />

GR 1<br />

TB<br />

GR 2<br />

TB<br />

GR 3<br />

TB<br />

GR 4<br />

TB<br />

GR 5<br />

TB<br />

GR 6<br />

OUT 1<br />

STATION 1<br />

STATION 2<br />

STATION 3<br />

STATION 4<br />

STATION 5<br />

STATION 6<br />

STATION 7<br />

STATION 8<br />

STATION 9<br />

STATION 10<br />

OUT 4<br />

CUE 1<br />

CUE 4<br />

Talkback System<br />

Station 1<br />

Sel Key 1<br />

TKS 1<br />

TKS 16<br />

LS M MON<br />

LS SLS<br />

LS HPH<br />

Page 14 : 2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Talkback<br />

14.1.2 Example 2:<br />

Sel Key 1 for talkback Station 4 routes talkback to Station 1 (Engineer), Station 8<br />

and Talkback Group 2 (Main Output 4, Track send 16).<br />

Talkback<br />

Close<br />

• Station •<br />

• Key •<br />

• Destination •<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Clear station<br />

Slate<br />

Sel Key 1<br />

Sel Key 2<br />

Sel Key 3<br />

Sel Key 4<br />

Sel Key 5<br />

Sel Key 6<br />

Sel Key 7<br />

Sel Key 8<br />

Sel Key 9<br />

Sel Key 10<br />

Sel Key 11<br />

Sel Key 12<br />

Engineer<br />

Producer<br />

Station 3<br />

Station 4<br />

Station 5<br />

Station 6<br />

Station 7<br />

Station 8<br />

Station 9<br />

Station 10<br />

Group 1<br />

Group 2<br />

Group 3<br />

Group 4<br />

Group 5<br />

Group 6<br />

STATION 1<br />

STATION 2<br />

STATION 3<br />

STATION 4<br />

STATION 5<br />

STATION 6<br />

STATION 7<br />

STATION 8<br />

STATION 9<br />

STATION 10<br />

TB<br />

GR 1<br />

TB<br />

GR 2<br />

TB<br />

GR 3<br />

TB<br />

GR 4<br />

TB<br />

GR 5<br />

TB<br />

GR 6<br />

OUT 1<br />

STATION 1<br />

STATION 2<br />

STATION 3<br />

STATION 4<br />

STATION 5<br />

STATION 6<br />

STATION 7<br />

STATION 8<br />

STATION 9<br />

STATION 10<br />

OUT 4<br />

CUE 1<br />

CUE 4<br />

Talkback System<br />

Station 4<br />

Sel Key 1<br />

TKS 1<br />

TKS 16<br />

LS M MON<br />

LS SLS<br />

LS HPH<br />

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14.2 Talkback Group Levels<br />

The level for each Talkback Group is set independently.<br />

To set the level for a Talkback Group<br />

Press the required TB GRP key<br />

on the Levels panel in the Monitor<br />

section.<br />

8888<br />

LEVEL<br />

APL<br />

DIM<br />

DIM<br />

LEVEL<br />

APL<br />

PFL<br />

TB<br />

GRP 1<br />

TB<br />

GRP 2<br />

TB<br />

GRP 3<br />

TB<br />

GRP 4<br />

TB<br />

GRP 5<br />

TB<br />

GRP 6<br />

The LED above the key will illuminate.<br />

The alpha display and the circular bargraph will show the current setting.<br />

Turn the rotary control to the required setting.<br />

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15 Transport Control<br />

Introduction<br />

Tape machines are assigned to one of six groups using the Transport Control<br />

Configuration screen. Transport Control groups are normally defined as part of<br />

the console configuration (see Input/Output Configuration).<br />

The six groups are then controlled using the two sets of transport keys in the<br />

Monitor section of the console.<br />

Multitrack tape machines in Group 1 are armed for recording using the keys on<br />

the Tape Machine Track Control panel in the Monitor section.<br />

Timecode and Labels are used to track the progress of audio.<br />

Timecode Labels have numerous uses, including setting up Cycle times,<br />

executing Locates and altering the Auto Record drop-in point.<br />

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15.1 Machine Control<br />

There are two sets of Transport Control keys which are used to control the<br />

machine groups setup using the Transport Control Configuration screen.<br />

15.1.1 Machine Selection<br />

To select the machine groups for each set of keys<br />

Press the upper 1 to 6 keys for<br />

the upper set of controls, and the<br />

lower 1 to 6 keys for the lower set<br />

of transport controls.<br />

2nd<br />

FUNC<br />

LATCH<br />

LOCATE<br />

1<br />

><br />

3<br />

><br />

4<br />

||<br />

5<br />

RECORD<br />

6<br />

SYNC<br />

GROUP<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

ROLL<br />

BACK<br />

SHUTTLE<br />

JOG<br />

CYCLE<br />

ALL<br />

STOP<br />

AUTO<br />

RECORD<br />

2nd<br />

FUNC<br />

LOCATE<br />

><br />

><br />

||<br />

RECORD<br />

The same machine cannot be controlled on both sets of keys at the same time.<br />

To select more than one machine on the upper set of keys<br />

Press the<br />

LATCH<br />

key.<br />

The key will illuminate.<br />

Press the required upper 1 to 6 keys.<br />

Each key pressed will now toggle on and off without de-selecting any of the other<br />

upper 1-6 keys.<br />

The machines will not necessarily be synchronised together.<br />

Note :<br />

The lower set of keys is usually used to control the multitrack<br />

machines configured on the 1 key. This is because the extra<br />

functions of the autolocator are engaged on keys in the lower<br />

set of transport controls.<br />

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15.1.2 Controlling the Transports<br />

Each set of Transport Controls has the usual keys for play, stop, pause,<br />

fast-forward, rewind and record. Added functionality is provided by extra keys in<br />

each set.<br />

Note :<br />

If the Capricorn Surround Panel (CSP) is fitted, the functionality<br />

of the panel as a Transport Controller will be reduced. See the<br />

Capricorn Surround chapter.<br />

Extra Function Keys<br />

ROLL<br />

BACK<br />

This key rewinds the tape by a pre-defined amount. The time<br />

is set in the Transport Control Configuration screen (see the I/O<br />

Configuration chapter). Rollback is only available on the<br />

machines controlled by the autolocator in machine Group 1.<br />

SHUTTLE<br />

Not implemented yet.<br />

JOG<br />

Not implemented yet.<br />

CYCLE<br />

When cycle is pressed the tape machine will cycle between two<br />

user defined label points. See the section on Cycle later in this<br />

chapter.<br />

ALL<br />

STOP<br />

Stops all machines.<br />

AUTO<br />

RECORD<br />

Puts the machine into RECORD at the time that it went into<br />

record in the last pass. This function is used for rehearsing<br />

drop-ins. See the Auto Record section later in this chapter.<br />

2nd<br />

FUNC<br />

Not implemented yet.<br />

LOCATE<br />

Machines controlled through the autolocator will locate to a<br />

pre-defined Label point. In the case of relay controlled<br />

equipment the Locate relay will be activated. See Locating later<br />

in this chapter.<br />

SYNC<br />

GROUP<br />

Not implemented yet.<br />

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15.2 Track Control<br />

The track ready and record enable controls of up to three multitrack machines<br />

can be addressed independently.<br />

MACHINE TRACK CONTROL<br />

TRK<br />

A<br />

TRK<br />

B<br />

TRK<br />

C<br />

TRK<br />

D<br />

1 2 3 4<br />

5<br />

6<br />

7<br />

8<br />

MACHINE A<br />

MACHINE B<br />

MACHINE C<br />

9 10 11 12 13 14 15 16<br />

I/P SYNC I/P SYNC I/P SYNC 17 18 19 20 21 22 23 24<br />

REHEARSE REHEARSE REHEARSE<br />

25 26 27 28 29 30 31 32<br />

RDY RDY RDY<br />

REC ENABLE REC ENABLE REC ENABLE<br />

33 34 35 36 37 38 39 40<br />

ALL SAFE<br />

READY<br />

41 42 43 44 45 46 47 48<br />

15.2.1 Track Arming<br />

To arm a selection of tracks on a machine<br />

MACHINE A MACHINE B MACHINE C<br />

Press either or to select the required machine.<br />

The integral LED in the key will illuminate.<br />

The keys are interlocked so that only one machine can be selected at a time.<br />

Press the number keys for the tracks which require arming.<br />

The LEDs above the selected keys will flash. The indicators above the meters<br />

for the associated paths will also flash.<br />

The<br />

RDY<br />

LED for the current machine will flash.<br />

When the tape machine goes into Record, the Ready indicators will cease<br />

flashing and illuminate steady.<br />

If a machine is already in Record then any track which is deselected will drop out<br />

immediately.<br />

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To make Safe all tracks on the currently selected machine<br />

Press the<br />

ALL SAFE<br />

key.<br />

This overrides the arming selection for the Tracks. The set of Tracks which are<br />

selected for arming will not be changed.<br />

To arm all tracks on the currently selected machine<br />

Press the<br />

READY<br />

key.<br />

15.2.2 Machine Record Enable Switching<br />

REC ENABLE<br />

When the key is off (not illuminated) then no record commands can be<br />

sent to the associated machine.<br />

To arm a multitrack machine as Record Ready<br />

Press the associated<br />

REC ENABLE<br />

key.<br />

The integral LED will flash. When a record tally is returned from the machine the<br />

integral LED will be illuminated steady.<br />

To issue a record command to a multitrack machine which is<br />

Record Ready<br />

Press the 1 key for one of the sets of Transport Control keys.<br />

Press the relevant and keys.<br />

RECORD<br />

><br />

Any tracks which were armed will now start recording.<br />

RECORD<br />

Note : The illumination of the key indicates that a record command<br />

has been requested by the operator. It does not reflect the<br />

actual state of any of the machines connected to the system.<br />

15.2.3 Machine Status Switching<br />

To always use the input to the tape machine as the return<br />

signal to the console<br />

Press the<br />

I/P<br />

key for the required machine.<br />

The LED above the key will illuminate.<br />

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This will override the normal state where the machine automatically selects the<br />

off-tape signal when in PLAY, switching to its input signal in all other cases.<br />

To put a machine into Rehearse<br />

Press the<br />

REHEARSE<br />

key for the required machine.<br />

This allows all the normal actions of Recording to take place without actually<br />

recording new material onto tape.<br />

For example, this allows a sensitive drop-in to be fully rehearsed without doing<br />

damage to existing material. This is particularly useful when used in conjunction<br />

with the Auto-Record function.<br />

To use the Sync Replay channel in a machine for reproduction<br />

Press the<br />

SYNC<br />

key for the required machine.<br />

The yellow LED above the key will illuminate and the green LED will go out.<br />

This is necessary with analogue machines when performing overdubs. It is not<br />

usually required with digital ATRs because the delays between the Play and<br />

Record heads are compensated for internally.<br />

15.2.4 Auxiliary Tracks<br />

Each machine can also have up to four auxiliary tracks controlled by the system<br />

in addition to the the 48 main tracks. This provides a total of 156 track ready<br />

circuits.<br />

TRK<br />

The 4 auxiliary track switches A<br />

TRK TRK<br />

B C<br />

TRK<br />

and D are usually used to arm the<br />

various ancilliary tracks available on digital multitrack recorders, and will follow<br />

the machine assignment of the main 48 track matrix.<br />

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15.3 Timecode<br />

15.3.1 Timecode Configuration<br />

The Timecode Configuration is used to match internal timecode handling to the<br />

timecode coming from the source.<br />

To set the Timecode Configuration<br />

Click on the Timecode Icon.<br />

The Timecode Configuration screen will be displayed.<br />

Timecode Configuration<br />

• Timecode Source Machine •<br />

• Display Mode •<br />

Close<br />

Unspecified<br />

•TypeOfCode•<br />

LTC<br />

VITC<br />

Biphase<br />

• Frame Rate •<br />

24 FPS<br />

25 FPS<br />

30 FPS<br />

Dropframe<br />

• Timecode Synthesis Options •<br />

Use synchroniser status<br />

8 Timecode flywheel (frames)<br />

• Local Zero Offset •<br />

+00:00:00:00.0<br />

Zero<br />

Timecode<br />

Foot/Frame<br />

• Timecode Display Format •<br />

Suppress hours<br />

Suppress frames<br />

• Foot/Frame •<br />

16MM 24FPS<br />

35MM 24FPS<br />

35MM 25FPS<br />

35MM 30FPS<br />

Other: 16FPF, 25FPS<br />

• Foot/Frame Display Format •<br />

Suppress frames<br />

• Foot/Frame • • Timecode •<br />

0.00 = 00:00:00:00.0<br />

The Timecode Source Machine shows Tape Machine A as setup in the<br />

Transport Control Configuration screen.<br />

The items in each option with yellow buttons are the current settings.<br />

Type Of Code<br />

This will always be set to LTC (Longitudinal Timecode). VITC (Vertical Interval<br />

Timecode) and Biphase are not yet operational.<br />

Frame Rate<br />

This can be set to 24 FPS, 25 FPS, 30 FPS or Dropframe.<br />

The Frame Rate is stored within the current Configuration or Title. If the current<br />

Frame Rate is not the same as the incoming Frame Rate from the source<br />

machine then a warning message will be displayed on the screen.<br />

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Timecode Synthesis Options<br />

Use Synchroniser Status<br />

This button is on (yellow) by default to indicate that the state of the tape machine<br />

is derived from the tape machine synchroniser.<br />

Click the button to turn it off.<br />

The button will turn blue and the state of the tape machine will be derived directly<br />

from Timecode. For example if automation is operating directly from a Timecode<br />

source and no synchroniser is employed.<br />

Timecode flywheel (frames)<br />

This is the number of frames that the system will resolve before it registers a<br />

drop out. The default value is 8 frames and should not be increased unless a lot<br />

of bad Timecode is being received from the source machine which is causing<br />

automation mix passes to drop out. Increasing the value increases the time<br />

period before automation will recognise that a mix pass has ended unless the<br />

Use Synchroniser Status is turned on.<br />

Click on the number to change it.<br />

Roll the Trackball left and right to decrease and increase the value or enter a<br />

value with the keypad.<br />

Click again to set the displayed value.<br />

Local Zero Offset<br />

This is used to alter the Timecode that is displayed on the screen with an offset.<br />

This Offset can be Zero, or it may be any Offset time entered via the Timecode<br />

modifier field.<br />

To engage the Local Zero Offset<br />

Click the button so that it turns yellow.<br />

The screen will display LZ under the Timecode.<br />

To change the Offset<br />

Click the current Offset value.<br />

A dialogue box will appear for adjusting the Timecode. See Timecode Entry and<br />

Editing in this chapter.<br />

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To reset the Offset value<br />

Click the Zero button.<br />

Note:<br />

When the Zero button is clicked, the Offset is automatically<br />

enabled (the button will turn yellow).<br />

Display Mode<br />

The Display Mode determines whether the screen will show normal Timecode<br />

or a Foot/Frame format used in film and video editing.<br />

Click the button for the required display mode.<br />

The selected button will turn yellow and the other button will turn blue.<br />

Note :<br />

The Foot/Frame format is for display only. When it is enabled<br />

the Capricorn will still use normal Timecode internally.<br />

Timecode Display Format<br />

Suppress Hours<br />

When this is selected, the hour field in Timecode displays will be suppressed<br />

until the Timecode reaches one hour.<br />

Suppress Frames<br />

When this is selected, the Frame field in Timecode displays will not be shown.<br />

Foot/Frame<br />

This is used to select the Foot/Frame rate between 16MM 24FPS, 35MM<br />

24FPS, 35MM 25FPS, 35MM 30FPS and Other.<br />

To set a non-standard rate<br />

Click the Other button.<br />

The Select Other Display Values dialogue box will appear.<br />

• Select Other Display Values •<br />

16 Frames/foot<br />

25 Frames/sec<br />

Cancel<br />

Execute<br />

Click in the Frames/sec box.<br />

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Roll the trackball left and right to change the value or enter the required<br />

number on the numeric keypad.<br />

Click again to set the number.<br />

Click the Trackball in the Frames/sec box.<br />

Roll the trackball left and right to change the value or enter the required<br />

number on the numeric keypad.<br />

Click again to set the number.<br />

Click Execute.<br />

The dialogue box will close.<br />

The Other button will be yellow, indicating that the rates just entered will be used<br />

for Foot/Frame display.<br />

Foot Frame Display Format<br />

When the Suppress Frames button is on (Yellow), the Frame field in the<br />

Foot/Frame display will not be shown.<br />

Foot/Frame = Timecode<br />

This sets the reference point against Timecode from which the Foot/Frame<br />

display is measured.<br />

To change the Foot/Frame point<br />

Click on the value in either box.<br />

Alter the values as for normal Timecode editing (see Timecode Entry and<br />

Editing in this chapter).<br />

15.3.2 Timecode Display Area<br />

The lower right-hand corner of the screen always shows the current timecode.<br />

Ancillary information in the box is the state of the Tape Machine being controlled<br />

by the Autolocator, the type of timecode source (always LTC) and the timecode<br />

rate in frames per second.<br />

Also, LZ is displayed when a Local Zero Offset is in use.<br />

Correctly running timecode is indicated by PLAY in green. If PLAY turns red then<br />

the timecode is running more slowly than Capricorn is expecting. Check the<br />

timecode source or change the expected frame rate.<br />

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15.3.3 Timecode Entry and Editing<br />

Several methods of entering and modifying timecode values are available and<br />

and can be used according to preference.<br />

Timecode is edited in a standard dialogue box as follows:<br />

1. Current timecode<br />

3. Result<br />

2. Modified timecode<br />

ie. Offset or new value<br />

00:28:48:01.4 = 00:28:48:01.4<br />

Cancel<br />

Execute<br />

1 The current field is the original timecode selected for editing.<br />

2 The modifier field is the area for displaying user input.<br />

3 The result field shows the total of the original and the modifier.<br />

15.3.4 Timecode Entry Formats<br />

Timecode can be numerically entered using the 0-9 keypad next to the trackball<br />

or an offset can be entered using the keypad or trackball.<br />

Timecode can be entered in either formal or free formats. Formal entry is<br />

numeric only and appears in the form in which timecode is always displayed,<br />

formatted as HH:MM:SS:FF.S (hours:minutes:seconds:frames.subframes).<br />

Free format contains both numbers and punctuation marks, the resultant<br />

timecode value being translated into the formal form for display.<br />

The following examples illustrate the free format.<br />

1::2 1 hr 2 secs<br />

:12 12 secs<br />

12: 12 mins<br />

12:12 12 mins 12 secs<br />

2:: 2 hrs<br />

2::: 2 hrs<br />

.1 one tenth frame<br />

10. 10 frames<br />

10.1 10.1 frames<br />

12:10. 12 secs 10 frames<br />

::12:10 12 secs 10 frames<br />

Leading zeros are unnecessary and blank fields are implied zeros.<br />

For clarity of display, the representation of timecode in lists can have<br />

suppression of leading zeroes in the hours field and/or suppression of the<br />

frames and subframes fields. This is done in the Timecode Configuration screen<br />

as described previously. When editing timecode values, however, the full<br />

timecode representation is always used.<br />

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15.3.5 Offset Specification by Trackball<br />

If the trackball is moved first when a timecode editing dialogue is displayed then<br />

an offset field will appear with a one-quarter frame offset corresponding to the<br />

direction in which the trackball was moved.<br />

For example:<br />

Close<br />

00:28:48:01.4 - 00:00:00:00.1 = 00:28:48:01.3<br />

To increase the offset<br />

Move the trackball right.<br />

To decrease the offset<br />

Move the trackball left.<br />

To set the current value<br />

Click a trackball button.<br />

15.3.6 Offset Specification by Numeric Keys<br />

If instead of moving the ball, any of “+”, “–”, “:”, “.” or the numeric keys are<br />

pressed, the operator is deemed to be entering values by keys only. At this time<br />

the ball will be available for controlling the data entry cursor pointing in the<br />

modifier field<br />

Entering “+”or“–” signifies the entry of an offset to the original timecode field. A<br />

zero modifier field will appear with the + or - character as follows:<br />

Close<br />

00:28:48:01.4 + 00:00:00:00.0 = 00:28:48:01.4<br />

Entering digits at this point will cause them to start overwriting the modifier field,<br />

beginning at the frames digit, and shifting one place left with each new digit. So,<br />

to enter an offset of 2 secs 8 frames, the digits 208need to be entered.<br />

This results in a display as follows :<br />

Close<br />

00:28:48:01.4 + 00:00:02:08.0 = 00:28:50:09.3<br />

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There is no restriction on the numeric range of any of the two digit fields in the<br />

modifier. It is therefore possible to specify a 95 frame offset by entering 95, the<br />

result field being recalculated according to the current system frame rate to<br />

show a valid timecode format as follows (assuming 30 fps code) :<br />

Close<br />

00:28:48:01.4 + 00:00:00:95.0 = 00:28:53:04.4<br />

Pressing “+” or“–” again during the numeric entry restarts the edit with a zero<br />

modifier field.<br />

15.3.7 Offset Specification in Free Format<br />

If during the entry of the modifier field, a punctuation key is pressed, the display<br />

changes to show the user input in that format. All previous keystrokes are<br />

retained, and the result field is recalculated to show the new effect. For example,<br />

if a “:” was entered in the example above the user input would represent 95<br />

minutes. The display would then appear as follows:<br />

Close<br />

00:28:48:01.4 + 95: = 02:03:48:01.4<br />

In any field between punctuation characters up to three digits will be allowed. If<br />

any more are entered the field will rotate leftwards, adding the new digits at the<br />

right. Thus if a modifier of “+”, 1,“:”, 23456is entered the display will appear as<br />

follows:<br />

Close<br />

00:28:48:01.4 + 1:456 = 00:37:24:01.4<br />

because 1:456 represents 8 mins 36 secs.<br />

Pressing “+” or “–” again during numeric entry restarts the edit with a zero<br />

modifier field, as described in the preceding section.<br />

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15.3.8 Replacement of Original Timecode<br />

If a numeric key is pressed when the overlay window is first opened, it signifies<br />

that the operator wishes to overwrite the original timecode. On the display the<br />

original field is moved to the modifier field, and entered key starts the overwriting<br />

process at the frames digit (or the seconds digit if frames are suppressed).<br />

Further numeric key entries cause the newly entered digits only to shift<br />

leftwards, replacing the original. So for an entry of 7654, the display would<br />

appear as follows (again assuming 30 fps code):<br />

Close<br />

00:28:48:01.4 00:28:76:54.4 = 00:29:17:24.4<br />

15.3.9 Replacement of Timecode in Free Format<br />

If a punctuation character is entered as part of a numeric entry then the system<br />

will assume that an absolute timecode value is being entered. The original field<br />

will disappear and will be replaced with the entered data, with the punctuated<br />

form being translated into the result field as a totally new timecode. This<br />

provides a quick way of specifying any arbitrary time without having to erase the<br />

supplied original field by entering all the leading zeros. Again, three digits are<br />

allowed in any field except the tenth-frame field, where only one is legal. For<br />

example, entering 123:4would produce the following display:<br />

Close<br />

123:4 = 02:03:04:00.0<br />

15.3.10 Correction of Numeric Entry<br />

In any of the above cases of numeric entry, a wrongly typed digit can be<br />

TIME<br />

corrected by using the key. Only user-supplied input can be rubbed out, so if<br />

TIME<br />

a replacement edit is being done and is pressed more times than there have<br />

been new digits entered the display will return to showing the original, but no<br />

more deletion will take place.<br />

Pressing<br />

CANCEL<br />

at any point in this process will return to the initial displayed<br />

state, without the modifier field. This will also be the case if<br />

CANCEL<br />

is used during<br />

entry of a timecode offset by the trackball.<br />

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15.4 Labels<br />

Labels provide a means of identifying or tagging particular points in a<br />

programme which are significant to the user . They may, for example, be used to<br />

mark the start of each verse and chorus section, or perhaps to flag a point in the<br />

mix which needs later attention or an added effect.<br />

Labels are particularly important in locate operations, and a number of well<br />

placed labels in a mix can save a lot of time and frustration in timecode<br />

specification.<br />

15.4.1 The Label List<br />

To access the Label List<br />

Click the Label List Icon.<br />

The list is also displayed when a Locate is requested and can be made part of<br />

the application area background on the screen.<br />

The following screen is displayed:<br />

Label List<br />

• Mark Label •<br />

0 00:02:30:00.0 ... ewrrewtyu<br />

Close<br />

Number Time Markers Label<br />

6 00:00:00:12.2 ....... Automate, Don't Hesitate<br />

• Reduction String •<br />

-<br />

• Operations •<br />

Create<br />

Delete<br />

Renumber<br />

Cancel<br />

Execute<br />

If timecode is running then the list will scroll to progress through the timecodes<br />

the labels have tagged.<br />

The Mark Label box shows the current timecode assigned to Label 0.<br />

The main list shows labels in timecode order. Each entry has a Label number<br />

(assigned by the system), the timecode the label refers to, any Markers on the<br />

label and the label name which can be blank.<br />

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If any Markers are present then their meaning is as follows:<br />

S<br />

Segment marker<br />

A Segment marker is used to delimit sections of the<br />

programme. These Labels are displayed in graphical<br />

representations of the mix and can be useful locate points.<br />

They are also used by the Cycle function in the absence of<br />

Cycle From or To markers.<br />

Cycle From and To markers<br />

Used to specify the default start and end points for the Cycle<br />

function that enables a section of material to be replayed<br />

repeatedly.<br />

{} The Auto Record Punch In and Out points<br />

Auto Record Markers can be created to define the punch-in and<br />

punch-out times.<br />

[] Safety Net On and Off<br />

These markers are used to specify the section of programme<br />

when Dynamic Automation is enabled.<br />

To edit a label<br />

Click on the required label.<br />

To select labels in the list that are not shown<br />

Use the<br />

or<br />

SCROLL<br />

CURSOR<br />

to move through the the list with the trackball.<br />

Type the first few letters of the label name.<br />

The letters will appear in the Reduction String box and the list will shrink to show<br />

only those labels starting with the letters typed.<br />

To edit labels when timecode is running<br />

Click in the title bar at the top of the label list where the word Unfrozen is<br />

shown.<br />

The title bar will display the word Frozen.<br />

The list will stop scrolling and labels can now be selected for editing.<br />

Click the title bar again to un-freeze the label list.<br />

The highlight will resume following the labels as timecode progresses.<br />

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When the required label has been clicked<br />

The Editing Label dialogue box will be displayed.<br />

• Editing Label • Close<br />

Editing Label number - 23<br />

01:28:48:00.1 ... This is the label name<br />

Timecode Markers Label Name Cancel Execute<br />

To change the Timecode<br />

Click on the Timecode and enter it as described previously in Timecode<br />

Entry and Editing.<br />

To change the Markers<br />

Click on the Marker field.<br />

The Label Attributes dialogue box is displayed:<br />

• Label Attributes • Close<br />

Editing markers for label number 23<br />

Segment<br />

From marker<br />

To marker<br />

Auto Record Start<br />

Auto Record End<br />

Safety Net on<br />

Safety Net off<br />

Cancel<br />

Execute<br />

Click on the buttons for the required markers.<br />

Click Execute to finish.<br />

To edit the label name<br />

Click on the existing name.<br />

The Editing Label Name dialogue box will appear.<br />

• Editing Label Name •<br />

Close<br />

Editing label name of label number 2<br />

Cancel<br />

Execute<br />

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Edit the name as required with the main keyboard.<br />

A name can have up to 32 characters with spaces and punctuation marks. Label<br />

names must begin with a letter. The name does not need to be unique.<br />

Press on the keyboard or the<br />

or<br />

EXECUTE<br />

key to save the new name.<br />

Press the<br />

CANCEL<br />

key to restart editing the name.<br />

To create a label through the screen<br />

Click the Create button.<br />

The Creating Label dialogue box is displayed.<br />

• Creating Label •<br />

Close<br />

Enter label number for new label<br />

16<br />

Cancel Execute<br />

The next available label number is supplied by default (this is the highest current<br />

label number plus one).<br />

To accept the default label number supplied<br />

Press the<br />

EXECUTE<br />

key.<br />

To change the number<br />

Roll the trackball left and right.<br />

Press the<br />

EXECUTE<br />

key.<br />

Note :<br />

If the number selected already exists then a dialogue box will<br />

appear to inform the user and the number must be changed to<br />

one that is not already used.<br />

To abort the operation<br />

Click a trackball key.<br />

Click the Close button.<br />

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Transport Control<br />

To delete a label from the list<br />

Click the Delete button.<br />

The button will turn yellow. The Create and Renumber buttons will no longer be<br />

available.<br />

Click on the required labels in the list.<br />

Click the Execute button.<br />

A confirmation dialogue box will appear.<br />

Click on the Execute or Cancel button.<br />

No other labels are affected when the item is removed from the list.<br />

To renumber labels<br />

Click the Renumber button.<br />

The button will turn yellow and the Create and Delete buttons will no longer be<br />

available.<br />

Click the required label in the list.<br />

The Renumbering dialogue box will appear.<br />

• Renumbering • Close<br />

•Dest•<br />

16<br />

• Space •<br />

1<br />

Cancel Execute<br />

The Dest box is used to set the new label number and shows the next available<br />

label number by default.<br />

The Space box shows the default increment between the renumbered label and<br />

all subsequent label numbers currently in the list.<br />

E.g.: If there are four labels numbered 1,2,3,4 and label number 2 is renumbered<br />

to number 10 with spacing of 2 then the labels will be renumbered to: 1,10,12,14.<br />

Click the Dest box.<br />

Set the number by rolling the trackball or entering the number with the<br />

numeric keypad.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Note :<br />

If the number selected already exists then a dialogue box will<br />

appear to inform the user and the number must be changed to<br />

one that is not already used.<br />

Click again to set the number.<br />

Click the Space box if an increment other than 1 is required, roll the trackball<br />

and click again to set.<br />

Click Execute.<br />

The labels will be renumbered as selected.<br />

Click the Renumber button again to end renumbering mode.<br />

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15.4.2 Creating Labels<br />

NEW LABEL<br />

The key is used to create a label with the current timecode and the<br />

key is used to set the Mark Label to the current timecode.<br />

MARK<br />

To create a Label<br />

Press the<br />

NEW LABEL<br />

key.<br />

A new label will be instantly added to the label list and the Enter new label name<br />

dialogue box will appear. It is placed over the System Status Area of the screen.<br />

1<br />

• Enter new label name •<br />

The dialogue box shows the label number assigned to the new label. If the Label<br />

List screen is currently displayed then the user will see the new label inserted in<br />

NEW LABEL<br />

the list with the timecode at the point when the key was pressed.<br />

Use the keyboard to type in a name if a name is required.<br />

Further labels can be created by pressing the<br />

To remove the dialogue box from the screen<br />

NEW LABEL<br />

key as required.<br />

Press on the keyboard or the<br />

The MARK label<br />

EXECUTE<br />

key.<br />

The Mark Label is Label 0. It is useful as a temporary point of timecode which<br />

does not need to be permanently saved in the label list. If the Mark Label has not<br />

been updated yet then it will have a timecode of 00:00:00:00.0.<br />

To update the Mark Label<br />

Press the<br />

MARK<br />

key.<br />

Label 0 is displayed in a separate box above the main Label List as well as<br />

appearing in its correct timecode ordered position in the list.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

15.5 Cycle<br />

CYCLE<br />

When is pressed the tape machines on the autolocator will cycle between<br />

the timecodes on the labels with the From and To markers.<br />

The system can either rewind and stop when it reaches the From marker, or it<br />

can rewind and go directly into play. This option is selected in the Transport<br />

Control Configuration screen.<br />

15.5.1 To set the Cycle Mode<br />

Click on the CYCLE MODE button in the Tape Machine Configuration<br />

screen.<br />

The Cycle Mode Assignment dialogue box will be displayed.<br />

• CYCLE MODE ASSIGNMENT •<br />

Close<br />

REWIND AND STOP<br />

REWIND AND PLAY<br />

Click on the required button.<br />

The selected button will turn yellow and the other button will be blue.<br />

Click on Close.<br />

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Transport Control<br />

15.6 Auto Record<br />

The system provides a means of performing automatic punch-ins. In any one<br />

period of forward play the points at which the operator drops in and out of<br />

RECORD will be stored. Returning to the start of the section and pressing<br />

will cause the system to replay the store, dropping in and out of RECORD at the<br />

same times. In this way an overdub pass which had correct drop in and out<br />

points, but an incorrect performance, can be re-done by the artist with exactly<br />

the same timings.<br />

The system will only perform the equivalent of pressing RECORD while holding<br />

down PLAY, and will not modify the machine RECORD ENABLE status. In this<br />

way, drop-ins can be rehearsed if required with the machine SAFE, before<br />

finally committing to a take.<br />

Note that entering AUTO RECORD mode at a point which would be in the<br />

middle of a RECORD segment will not result in the machine going directly into<br />

RECORD. It is therefore important to start an AUTO RECORD pass prior to the<br />

first drop-in point.<br />

AUTO<br />

RECORD<br />

During an AUTO RECORD pass, the<br />

AUTO<br />

RECORD<br />

key will be illuminated. This mode will<br />

be cancelled immediately if the RECORD button is pressed, or if<br />

by itself.<br />

AUTO<br />

RECORD<br />

is pressed<br />

Starting a new PLAY pass and entering RECORD will delete any old stored<br />

drop-in points and start storing new timings.<br />

AUTO RECORD is always available, regardless of the state of the<br />

switch.<br />

AUTOMATION<br />

ON<br />

Editing the Auto Record drop-in time<br />

As an alternative to manually setting Auto Record drop-in and drop-out points,<br />

the Label List screen allows the operator to define and “fine tune” the the drop-in<br />

and drop-out times.<br />

Two labels must be created and each is given a special attribute to define the<br />

Auto Record drop-in and drop-out times. Existing labels can also be used by<br />

editing them and applying the Auto Record attributes.<br />

As with manual Auto Record mode, the must be pressed before the drop-in<br />

time. As timecode passes the drop-in time the Tape Machine will go into<br />

RECORD.<br />

AUTO<br />

RECORD<br />

There can only be one drop-in and one drop-out label defined.<br />

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15.7 Locating<br />

Both sets of Transport Controls have a Locate facility, assuming the transports<br />

assigned to them can execute locate commands. Locate mainly uses the Label<br />

List for the timecode that will be located to, but a timecode can also be specified<br />

manually if necessary. The Soft Panel can also be used for quick locating to<br />

pre-defined points.<br />

The locate point used most recently is displayed above the current timecode<br />

display on the screen.<br />

To Locate<br />

Press the<br />

LOCATE<br />

key.<br />

The key will flash and the Locate To dialogue box will appear.<br />

• PRIMARY TRANSPORT •<br />

LOCATE TO:<br />

The dialogue box will indicate the PRIMARY or SECONDARY transport<br />

LOCATE<br />

controller according to which key was pressed. The full Label List will also<br />

be displayed on the screen a few seconds after the Locate To dialogue box.<br />

There are now several options:<br />

• Locate to the timecode used for the previous locate.<br />

• Select a label to locate to.<br />

• Enter a Timecode to locate to.<br />

To execute the Locate when the Locate To timecode has been selected<br />

Press the<br />

or<br />

><br />

key to locate to the timecode and start to play.<br />

Press the or key to locate to the timecode and stop.<br />

EXECUTE ||<br />

To abort the Locate command before the Locate is executed<br />

Press the<br />

CANCEL<br />

key.<br />

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Transport Control<br />

To locate to the timecode used for the previous locate<br />

> ||<br />

Press the or key immediately.<br />

To interrupt a Locate operation once the tape has started<br />

running<br />

ALL<br />

STOP || > ><br />

Press or key.<br />

The Locate will be cancelled and the transport will execute the command<br />

according to the key pressed.<br />

or<br />

Press the<br />

LOCATE<br />

key again.<br />

The transport will stop and a new locate point can be selected.<br />

15.7.1 To locate to a Label<br />

To select a Label by number<br />

Enter a number key on the keyboard or numeric keypad.<br />

If the wrong number is entered, press the<br />

Execute the locate.<br />

LOCATE<br />

key again to clear the number.<br />

If the number exists in the label list then the transport will locate to the relevant<br />

timecode. If the number does not exist then the transport will locate to the last<br />

label.<br />

To select a Label by name<br />

Enter the first letters of the label name.<br />

This will have the same effect as selecting labels in the list with the Reduction<br />

String. That is, the list will shrink to show only those labels with the matching<br />

letters at the start of their names.<br />

The highlight on the list will select the first matching label by default.<br />

Either continue typing letters until only one label remains or roll the trackball<br />

up and down to highlight the required label.<br />

Execute the locate.<br />

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To select a Label from the List<br />

Roll the trackball up and down the list (when it has been displayed).<br />

SCROLL<br />

CURSOR<br />

The key is automatically switched to Scroll mode when the Label List is<br />

SCROLL<br />

CURSOR<br />

displayed so that the trackball can scroll through the whole list. The key is<br />

switched back to Cursor mode when the Label List is removed from the screen.<br />

Execute the locate.<br />

15.7.2 To Locate to a Specific Timecode<br />

To enter a timecode to locate to<br />

Press the<br />

TIME<br />

key above the numeric keypad.<br />

The Locate To label dialogue box (and the Label List if it had appeared) will be<br />

removed from the screen and a standard timecode entry dialogue box will<br />

appear with the current timecode as the starting point.<br />

Edit the timecode as usual to produce the required Result timecode.<br />

Execute the locate.<br />

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15.7.3 To Locate using the Soft Panel<br />

Press [LOCATE] in the Entry Level Menu on the Soft Panel.<br />

The Locate Point menu will appear:<br />

HOLD<br />

EXIT<br />

L1<br />

L2<br />

L3<br />

L4<br />

L5<br />

CLEAR<br />

L6<br />

L7<br />

L8<br />

L9<br />

L10<br />

DEF<br />

To Locate instantly<br />

Press one of the programmable keys.<br />

The default labels for the keys are [L1] through to [L10].<br />

The transport defined on the key will locate to the specified timecode. The<br />

default is the Primary Transport to timecode 00:00:00:00.0.<br />

To define the Soft Panel Locate To settings<br />

Press the key labelled [DEF].<br />

The Soft Panel will display a message “Nominate key for redefinition”.<br />

Press one of the programmable keys.<br />

The Soft Panel will prompt for the Primary or Secondary Transport Controller.<br />

Press the key labelled [PRIMARY] or [SECONDARY].<br />

The Soft Panel will display a message instructing the user to use the VDU to set<br />

the required timecode. The screen will display the Label List.<br />

Select the label with the timecode which is nearest to the required timecode<br />

and click a trackball button.<br />

Control will be transferred to a standard timecode entry dialogue box.<br />

Adjust the timecode (if required) to the desired value.<br />

Press the<br />

EXECUTE<br />

key.<br />

The Soft Panel will ask if the transport should Stop or Play when the timecode<br />

has been located to.<br />

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Press the key labelled STOP or PLAY as required.<br />

The Soft Panel will ask for the label to be displayed next to the key being defined.<br />

It will display the current label by default.<br />

Edit the label as required using the main keyboard and press .<br />

The new label will be displayed next to the key which was defined. If the key is<br />

pressed then the transport selected for the key will locate to the time specified.<br />

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Automation Overview<br />

16 Automation Overview<br />

16.1 Introduction<br />

Capricorn provides full dynamic automation on virtually all controls and switch<br />

functions. All rotary and linear controls are touch sensitive so that manual<br />

moves can be written and instinctively updated. During playback, non–moving<br />

controls have displays to indicate their positions and faders are motorised. The<br />

operator can see the actual control settings at all times and is able to update<br />

settings without any key–presses or nulling.<br />

Automation data is stored in the system memory and is automatically<br />

backed–up onto the hard disk. Mixes can be copied from the hard disk to<br />

magneto-optical disks for safe keeping and to increase free space on the<br />

system. Each pass is stored in the automation system, which allows all previous<br />

passes and mixes to be rapidly retrieved.<br />

The fader position usually shows actual gain of the signal. However, a trim mode<br />

is provided for offsets to be added to an existing fader move.<br />

Changes to the controls contained in the following table are recorded against<br />

timecode as a pass update. When static data is changed (such as the<br />

configuration of the desk) the Initial Snapshot Store is updated and the whole of<br />

the mix is affected.<br />

Controls that can be<br />

Dynamically Automated<br />

Static settings contained in the<br />

Initial Snapshot Store<br />

Fader<br />

Mute<br />

Pan/Balance<br />

Aux Contribution<br />

Track Contribution<br />

EQ Controls<br />

Dynamics Controls (Limiter,<br />

Expander/Gate, Sidechain Filter)<br />

Filter Controls<br />

Width<br />

All In/Out Switch<br />

Numbers of each type of path<br />

Port Assignment<br />

Path Configuration (Mono/Stereo, position<br />

of EQ, Processing, etc.)<br />

Routing<br />

Fader and Bank Assignment<br />

Input Selection<br />

Mic/Line Gain and Trim<br />

Input Balance<br />

Insertion Point<br />

Cue Fader Level<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

Automation Principles<br />

The automation system provided within Capricorn operates on a principle of<br />

“Relative” gain structures. For example when automation is turned on and the<br />

tape transport is run for the first time. The Initial Snapshot (ISS) is taken for all<br />

controls that are included within Session Scope. This has the advantage that if<br />

the basic mix is set up prior to automation being turned on for the first time,<br />

automation only has to run long enough for the I.S.S to be taken, and the mix<br />

balance is automatically written for the duration of the track.<br />

Likewise for Dynamic moves made with faders and rotary controls. At the time<br />

the automation pass stops, the current position of faders or rotary controls are<br />

also automatically written to the end of the mix.<br />

In addition the On state, or Off state of Mute or Switch transitions are also<br />

automatically written to the end of the mix.<br />

START<br />

OF<br />

MIX<br />

TAPE<br />

TRANSPORT<br />

STOPPED<br />

END<br />

OF<br />

MIX<br />

I.S.S.<br />

CONTROL<br />

MOVES<br />

CONTROL POSITION<br />

CARRIED FORWARD<br />

TIMECODE<br />

Note: This means that if the transport is subsequently located to a period within<br />

the mix extent, the moves in the previous pass are updated and automation is<br />

stopped without Matching controls to the Play Pass position then the offset<br />

values of the controls moved will be added to all subsequent mix values.<br />

I.S.S.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

CONTROL<br />

RELEASED<br />

UPDATE REGION<br />

TAPE<br />

TRANSPORT<br />

STOPPED<br />

PLAY<br />

PASS<br />

END<br />

OF<br />

MIX<br />

OFFSET<br />

TIMECODE<br />

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Automation Overview<br />

16.2 Automation Controls<br />

AUTOMATION<br />

ON<br />

The automation system is controlled by the key which acts as a toggle.<br />

When automation is OFF, no new automation data is recorded and no previous<br />

data is replayed.<br />

Automation can only be turned on if a project directory has been opened<br />

because the system needs to know where to place the recorded data. If no<br />

AUTOMATION<br />

ON<br />

directory is currently open the key will flash and the system is ready to<br />

start the project logon procedure. On successful completion of this, the<br />

AUTOMATION<br />

ON<br />

automation system is activated and the is illuminated. Any control moves<br />

now made on the console are recorded against timecode and any previous<br />

moves can be replayed depending on the individual control settings.<br />

AUTOMATION<br />

ON<br />

To turn off Automation press the key so that it is no longer illuminated.<br />

Any outstanding mix update is saved to disk. The current play pass number is<br />

recorded with the mix data so that the user may return to the same point in the<br />

mixing process.<br />

The system subdivides the automation control so that Faders and Mutes can be<br />

independently controlled. The controls that are going to be influenced by<br />

automation are defined by Scope, i.e. which signals and controls are<br />

automated.<br />

16.2.1 Path Automation Controls<br />

REC ><br />

GLIDE<br />

The and keys below the function selector set the automation mode for<br />

all functions on a Path Strip except Mutes and Faders. This includes setting the<br />

automation modes for the strip FACs and their associated switches. These<br />

controls will also control the automation modes for all functions that may be<br />

automated on the AFU when a path is Accessed. The AFU automation keys<br />

provide the same functionality as the Strip automation keys.<br />

The Faders and Mutes have separate controls to set their automation modes.<br />

FDR<br />

PLAY<br />

FDR<br />

REC<br />

PLAY<br />

REC<br />

TRIM<br />

GLIDE<br />

MUTE<br />

PLAY<br />

MUTE<br />

REC<br />

Faders , Mutes , Strip<br />

COL<br />

TOUCH<br />

GLIDE<br />

There are also dedicated global automation keys for faders and mutes on the<br />

Monitor section.<br />

COL<br />

TOUCH<br />

The key affects all controls on a Path Strip, including Faders, Mutes and<br />

controls on the AFU for the currently Accessed path.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

16.2.2 AFU Automation Controls<br />

The AFU automation controls<br />

duplicate the functionality of the Strip<br />

automation controls.<br />

AFU<br />

AUTOMATION MODE<br />

PLAY<br />

RECORD<br />

COLLECT<br />

TOUCH<br />

GLIDE<br />

16.2.3 Global Automation Controls<br />

Global Mode control keys are provided in the monitor section for Faders and<br />

Mutes. In addition a separate set of global mode keys are provided to control all<br />

other rotary and switch controls that may be dynamically automated except<br />

Faders and Mutes.<br />

GLIDE<br />

Separate global keys are<br />

provided for Faders and Rotary<br />

controls, and global Match keys are<br />

provided for Mutes and all switches.<br />

ALL MATCH<br />

In addition an key is provided<br />

that may be used to simultaneously<br />

glide and switch all controls to the<br />

play pass position.<br />

When a Global Mode is selected, all<br />

controls are set to that mode and the<br />

locally selected mode is overridden.<br />

GLOBAL AUTOMATION CONTROL<br />

AUTOMATION<br />

ON<br />

PLAY<br />

COL<br />

TOUCH<br />

MUTE<br />

PLAY<br />

FDR<br />

PLAY<br />

TRIM<br />

MIX<br />

-<br />

REC<br />

GLIDE<br />

MUTE<br />

REC<br />

FDR<br />

REC<br />

GLIDE<br />

ALL MATCH<br />

MIX<br />

+<br />

SW<br />

MATCH<br />

MUTE<br />

MATCH<br />

PLAY SAFE<br />

RECORD<br />

TO END<br />

AUTOMATION<br />

SCOPE<br />

REHEARSE<br />

MASTER<br />

RECORD<br />

PASS<br />

-<br />

QUICK<br />

STORE<br />

PASS<br />

+<br />

The global automation controls are divided into sub-sections for switches,<br />

AUTOMATION<br />

mutes, faders and all. At the top of the section are ON<br />

PLAY SAFE<br />

and keys for<br />

enabling or disabling the automation system and record modes.<br />

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Automation Overview<br />

16.3 Scope<br />

Not all controls have to be automated, and so the operator can reduce the scope<br />

of the automation system.<br />

Scope provides the facility to reduce the number of controls that are recognised<br />

by automation data, stores, or offline edit list information.<br />

In the case of automation it may be desirable to reduce which controls are<br />

recognised by automation. Controls that are not “dynamically” automated are<br />

still recognised by the initial snapshot. Therefore they will always return to the<br />

state or position they were at when the initial snapshot was taken each time a<br />

new “pass” is started, if they are included within Automation scope.<br />

For example, if routing changes are made after the initial snapshot is taken, the<br />

routing will switch back to its original state when an automation pass is started.<br />

Faders and Mutes that are not in Automation Scope do not have their<br />

Automation Modes displayed.<br />

Scope can also be set for Stores (see the Stores chapter).<br />

The user can select the scope for:<br />

Automation This defines the range of controls that are included within<br />

automation in the current mixing session.<br />

Mix Edit<br />

List<br />

Mute List<br />

This defines the range of controls that are to be affected by the<br />

off–line editing functions.<br />

The user can define 6 independent lists to show switch<br />

automation states for a range of selected signal paths.<br />

This selects the channels that are displayed in the Mute List.<br />

CH/SW List This selects the channels that are displayed in the Channel<br />

Switch list.<br />

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16.4 Automation Modes<br />

Touch Record<br />

Touch Record is the default mode that all controls that may be dynamically<br />

automated set themselves to when the system is powered up for the first time.<br />

In Touch Record mode, a control replays moves from the play pass until the<br />

control is touched. The control then starts to record moves until it is released.<br />

The control then continues to replay moves, with an offset added according to<br />

the difference in the play position and the control setting when it was released.<br />

Record<br />

A control in Record will play back moves until it is touched. When a control is<br />

touched, the setting will be recorded as it is changed. When the control is<br />

released, it will continue to record the setting it was left at until the end of the<br />

pass.<br />

Play<br />

The Play mode is used to play back a previously recorded mix pass. If controls<br />

are moved the effect will be heard but will not be recorded.<br />

Play Safe<br />

The Play safe mode is used to play back a previously recorded mix pass. If<br />

controls are moved the effect will not be heard, and a new Record pass will not<br />

be created.<br />

Isolate<br />

In this mode the controls are isolated from the automation system and will not<br />

playback the automation data or record new data.<br />

Auto Glide<br />

A fader or rotary control in Auto Glide will replay moves until it is touched, record<br />

moves while in touch and then automatically match to the play pass position<br />

when it is released.<br />

<strong>Manual</strong> Glide<br />

<strong>Manual</strong> Glide allows Faders and rotary controls in Record, Touch Record, Play<br />

or Trim mode to be matched back to the previous play pass position and to<br />

continue replaying dynamic moves.<br />

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Auto Takeover<br />

Auto Takeover allows faders and rotary controls in Record or Touch Record to<br />

be manually matched to the play pass position without using the nulling<br />

indicators. The control is held and its Glide key is pressed. The control is then<br />

moved until it moves through the play pass position, at which point it will drop out<br />

of record.<br />

Record To End<br />

Record To End causes any controls which are in Record mode to write their<br />

current settings to the end of the current pass when the transport is stopped.<br />

Trim<br />

Trim mode is only available on Faders.<br />

Trim mode is used to add an offset to any previously recorded fader moves<br />

without effecting the dynamic structure of the moves.<br />

Auto Join, Auto Glide Out and Safety Stop<br />

These modes are enabled and disabled in the Options screen accessed from<br />

Miscellaneous Setup. They determine how moves are written to the end of the<br />

pass after the transport is stopped for controls in Record.<br />

Auto Join causes a control to snap back to the play pass at the next move of the<br />

control. Auto Glide Out causes a glide to continue to be written after transport is<br />

stopped, until the control matches the play pass. Auto Join and Auto Glide Out<br />

can be enabled at the same time, but Auto Glide Out will take precedence.<br />

Safety Stop causes all controls in Record to match back to the play pass with a<br />

glide rate of 1 frame when the transport is stopped. It can not be combined with<br />

Auto Join or Auto Glide Out.<br />

16.4.1 Collect Touch<br />

Collect Touch allows any number of pre-selected controls to be armed for<br />

MASTER<br />

RECORD<br />

Record before a new pass is created. The key is used to drop the<br />

collected controls into Record. The function can be set to Once Only or Latched,<br />

and this is shown in the system status area of the screen.<br />

In Once Only, the controls selected for Collect Touch will drop back into the<br />

playback state as soon as the current pass ends.<br />

In Latched operation, the controls will stay in Record during successive passes<br />

until Collect Touch is turned off.<br />

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16.5 Mixes, Passes and the Mix Tree<br />

The basic principle of the Capricorn Automation system is that all Mix/Passes<br />

are kept.<br />

Working Mix/Passes are kept in RAM and all modifications to a Mix are<br />

performed in RAM. As a background task, the system transfers data between<br />

RAM and the hard disk. The circular gauge in the bottom of the screen shows the<br />

amount of available RAM.<br />

SYSTEM STATUS AREA<br />

Automation<br />

Status<br />

Display<br />

Collect<br />

Touch<br />

Status<br />

System<br />

Wordclock<br />

Display<br />

Timecode<br />

Capture<br />

Box<br />

Current/<br />

Held<br />

Path<br />

Hold<br />

Button<br />

Free RAM<br />

99%<br />

AUTO ON<br />

XFade<br />

Man Glide<br />

Auto Glide<br />

ONCE ONLY 48 00:00:00:00.0<br />

INT<br />

STOP<br />

Play Pass:<br />

Rec Pass:<br />

I12<br />

HOLD<br />

00:24:30:12.0<br />

Free<br />

RAM<br />

Display<br />

Glide<br />

Times<br />

Display<br />

Current<br />

Pass<br />

Display<br />

Timecode Display<br />

16.5.1 Mixes and Passes<br />

Mix/Pass Numbers<br />

The Mix/Pass number is displayed and used in the form mix.pass (e.g. 3.17).<br />

Each part of the number can be in the range 1 to 99, giving a maximum 99 mixes<br />

by 99 passes.<br />

The first Mix/Pass in a Title is 0.0. This is a static starting point with no dynamic<br />

automation data. When Timecode is received and the first move is recorded, the<br />

first record Mix/Pass will be 1.1.<br />

Initial Snapshot<br />

An automation mix structure (a Mix Tree) is based on the Initial Snapshot (ISS).<br />

The Initial Snapshot is associated with Mix/Pass 0.0.<br />

When automation is turned on for the first time a snapshot is taken of the current<br />

position of every control and switch, including those controls that are not<br />

dynamically automated. All subsequent dynamic automation moves are based<br />

on the ISS.<br />

The ISS is taken for controls irrespective of which automation mode they are in,<br />

including Isolate.<br />

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The ISS is even taken for controls that are not included in Automation Scope.<br />

Therefore controls that are put into Automation Scope after automation has<br />

started will be set to their ISS positions when the next Play Pass is started.<br />

Play and Record Passes<br />

During mixing, the mix data that is being replayed onto the control surface<br />

comes from the Play Pass. If updates are made by the user then the data<br />

generated by those updates is combined with the Play Pass data to become the<br />

Record Pass. The Play and Record Pass numbers are displayed on the screen.<br />

The Record Pass number will only be created when new data is produced by<br />

moving (or touching) an automated control or when an off-line edit is executed.<br />

Every time the tape is started and a control is updated then a new pass is<br />

created. The Mix and Pass numbers are incremented depending on which<br />

numbers have already been used and what the numbers for the Play Pass are.<br />

The first Mix/Pass (from the base mix 0.0) will be 1.1.<br />

Note that Mix 0.0 is special because it is the start of the mix and contains a<br />

snapshot of the configuration of the desk but no dynamic automation data.<br />

A Record Pass is the data gathered during a single continuous period of Play.<br />

The times when the record pass starts and stops are not confined to those of the<br />

play pass.<br />

If the transport (and timecode) is stopped and then started the current record<br />

pass becomes the play pass, and a new record pass will be created if changes<br />

are made on the control surface. If no changes are made the pass is ignored.<br />

At any time during the mixing process the mix has defined boundaries in time.<br />

The start and end of a mix are the earliest and latest points for which data has<br />

been recorded or generated by editing. So if the transport rewinds to a point<br />

before the current start of the mix then the system will move the initial snapshot<br />

backwards in time.<br />

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16.5.2 The Mix Tree<br />

The Capricorn Automation system allows the user to select any previous<br />

Mix/Pass as the current Play Pass.<br />

This leads to a structure of data which can branch at many points and is called<br />

the Mix Tree. The root of the tree is always the Initial Snapshot 0.0.<br />

A Mix Tree is built up as new passes are created and the Tree is displayed<br />

graphically as follows:<br />

Mix Tree<br />

Close<br />

0.0<br />

1.1 1.2 1.3 1.4 1.5 1.6<br />

2.1 2.2 2.3<br />

Home<br />

Delete<br />

Display<br />

Milestone<br />

Compress<br />

Text<br />

Cancel<br />

Execute<br />

The current play pass is shown in green. Milestone mixes (see below) are<br />

indicated by a thick circle.<br />

The ‘parenthood’ of updates can be clearly seen from this form of presentation<br />

but as the mix tree becomes large, it will not all fit on the screen. The screen is<br />

arranged to act as a window into the tree, and the user can scroll left-right and<br />

up-down by using the trackball in SCROLL mode. Alternatively the operator can<br />

request an abbreviated form of display by clicking on the DISPLAY box.<br />

The mix tree display can be shown as a background display so that it is visible<br />

while other applications are not active.<br />

The buttons on the Mix Tree screen provide the following options:<br />

HOME<br />

DISPLAY<br />

DELETE<br />

MILESTONE<br />

COMPRESS<br />

Moves the display window back to the start, showing<br />

pass 0.0<br />

Toggles between full and brief display modes<br />

Delete one or more mix tree nodes<br />

Mark a mix/pass as a milestone<br />

Provides the facility to reduce the size of the mix tree<br />

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Automation Overview<br />

16.6 Automation Data Storage<br />

As previously described the system has a large hard disk to hold system<br />

configuration data, Node processor Instruction data and dynamic automation<br />

data. Data on the hard disk can be transferred to a Magneto–Optical Disk.<br />

The hard disk is partitioned into three areas: System, <strong>User</strong> and Project. These<br />

partitions are maintained by the System Manager who requires a password to<br />

enable him (in addition to <strong>AMS</strong> <strong>Neve</strong> service engineers) to access the various<br />

housekeeping functions such as deleting and moving data.<br />

The System Partition contains all the files needed for running the system, and is<br />

not directly accessible to the user. The <strong>User</strong> Partition holds configuration data<br />

which defines how the system is set up, users can log on to recall or save their<br />

own personal configuration stores. The Project Partition contains the dynamic<br />

automation data in a hierarchical structure for each client.<br />

Project Partition<br />

The Project Partition contains client information and all the system<br />

configurations, mix data, cue lists and notes for particular jobs. The partition is<br />

sub-divided into Client directories, beneath which are Project directories<br />

containing snapshots (Stores). Projects are then further sub-divided into Titles<br />

(e.g. tracks on an album).<br />

A Title contains the automation data in a Mix Tree and a complete configuration<br />

store. Every time a new Title is created a new configuration store will be made.<br />

The system also provides a default ‘scratch mix’ directory which is available for<br />

general use. This may be convenient for quick, unplanned excursions into<br />

automated operation which do not need their data preserved.<br />

TITLE1<br />

MIX0.0<br />

MIX TREE<br />

PROJECT1<br />

TITLE2<br />

MIX0.0<br />

MIX TREE<br />

CLIENT<br />

TITLE1<br />

MIX0.0<br />

MIX TREE<br />

PROJECT2<br />

TITLE2<br />

MIX0.0<br />

MIX TREE<br />

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Client directories and sub-directories can be created by any user. Client data<br />

can be password protected in the same way as user data.<br />

Client/Project/Title Log-On<br />

• Current Client/Project •<br />

Client:<br />

Project:<br />

Title:<br />

Paul<br />

Multi<br />

Default<br />

• Known Clients •<br />

PASSWORD<br />

Close<br />

Clients<br />

Projects<br />

Titles<br />

Default 05 Nov 92 16:23:12<br />

Select Add Rename Delete<br />

• Safety Store • • Current Config •<br />

Recall Update Recall<br />

Copy<br />

Cancel<br />

LOG OUT<br />

Execute<br />

Note:<br />

Project and Title directories and sub-directories can be deleted<br />

by any user. Client directories can only be deleted by the<br />

System Manager.<br />

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Automation Operations<br />

17 Automation Operations<br />

17.1 Automation Quick Start<br />

The following steps allow a first Mix/Pass to be made:<br />

Select or create an appropriate console setup (how many paths, path<br />

processing, bank assignment, routing, etc.) if the current setup is not as<br />

required.<br />

Note :<br />

See the Configuration chapters.<br />

Set the Automation Scope to All Controls and All Paths.<br />

(Click the Scope icon or press SCOPE on the Soft Panel Entry Menu.<br />

Click the AUTOMATION button or press AUTO on the Soft Panel<br />

Scope Menu.<br />

Click the ALL CONTROLS button.<br />

Click the ALL PATHS button.<br />

Click Execute or press AUTO again on the Soft Panel Scope Menu.)<br />

Press the<br />

AUTOMATION<br />

ON<br />

key.<br />

The Client/Project/Title Log On screen will be displayed.<br />

Client/Project/Title Log-On<br />

• Current Client/Project •<br />

Client:<br />

Project:<br />

Title:<br />

Paul<br />

Multi<br />

Default<br />

• Known Clients •<br />

PASSWORD<br />

Close<br />

Clients<br />

Projects<br />

Titles<br />

Default 05 Nov 92 16:23:12<br />

Select Add Rename Delete<br />

• Safety Store • • Current Config •<br />

Recall Update Recall<br />

Copy<br />

LOG OUT<br />

Cancel Execute<br />

Select or create the Client/Project/Title to be worked on.<br />

Note :<br />

Select the Default Client to create an instant ‘scratch mix’. Click<br />

the Execute button on the Scratch Mix dialogue boxes which<br />

will appear.<br />

Automation will now be turned on.<br />

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If this is a new Title (or a scratch mix), then faders and mutes will be in Touch<br />

Record and all other controls will be in Play by default.<br />

Put the Transport into play.<br />

Timecode should start running on the screen.<br />

Make moves to controls as required.<br />

A new Record Pass will be created.<br />

Stop the Transport.<br />

The Record Pass will be saved and added to the Mix Tree.<br />

The Record Pass will become the Play Pass.<br />

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17.2 Automation Data<br />

17.2.1 Starting the Automation System<br />

Automation data is stored in a Mix Tree. Each Mix Tree is stored in a Title. The<br />

automation system cannot be switched on until the operator has selected or<br />

created a Title to work with. This is done with the Client/Project/Title Log-On<br />

screen.<br />

AUTOMATION<br />

ON<br />

Automation is toggled on and off by the key. When automation is off then<br />

no new automation data is recorded and no data is replayed.<br />

AUTOMATION<br />

ON<br />

If the key is pressed when no Title has been selected then the<br />

Client/Project/Title Log-On screen will be displayed automatically and the<br />

AUTOMATION<br />

ON<br />

key will flash. When a Title is logged on then the automation system is<br />

AUTOMATION<br />

ON<br />

activated and the key illuminates solid. Control moves can then be<br />

replayed and recorded against timecode.<br />

AUTOMATION<br />

ON<br />

To turn off automation press the key. Any outstanding mix update is<br />

saved to disk so the user can return to the same point in the mixing process.<br />

17.2.2 Using Titles<br />

To display Client/Project/Title Log-On screen<br />

Press and hold the<br />

or<br />

AUTOMATION<br />

ON<br />

key.<br />

Click the Client icon.<br />

The Client/Project/Title Log-On screen will be displayed. Clients will be shown in<br />

the list.<br />

Client/Project/Title Log-On<br />

• Current Client/Project •<br />

Client:<br />

Project:<br />

Title:<br />

Paul<br />

Multi<br />

Default<br />

• Known Clients •<br />

PASSWORD<br />

Default 05 Nov 92 16:23:12<br />

Close<br />

Clients<br />

Projects<br />

Titles<br />

Select Add Rename Delete<br />

• Safety Store • • Current Config •<br />

Recall Update Recall<br />

Copy<br />

LOG OUT<br />

Cancel Execute<br />

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To select a Title to work with<br />

Click the required Client in the list.<br />

If the Client is protected by a password then a dialogue box will be displayed for<br />

entering the password. Type in the password on the keyboard and press<br />

or click Execute.<br />

The Projects stored within the Client will be displayed.<br />

Click the required Project in the list.<br />

The Titles stored within the Project will be displayed. The Store List for the<br />

Project will be loaded.<br />

Click the required Title.<br />

The configuration and Mix Tree stored in the Title will be loaded. The system will<br />

allow automation to be switched on.<br />

To create a Client, Project or Title<br />

Click the Add button when the required list is displayed.<br />

A dialogue box will appear for entry of the name.<br />

Enter a unique name using the keyboard.<br />

The name can be up to 36 characters long. A Client name must be unique on the<br />

system. A Project name must be unique within a Client. A Title name must be<br />

unique within a Project.<br />

Press to save the new name.<br />

A new Client will automatically have a Project name Default. A new Project will<br />

automatically have a Title named Default.<br />

Default Client<br />

Every time a Client is being selected the Default client is highlighted<br />

automatically. By repeatedly clicking on Default at each level, the operator will<br />

quickly start an automation mix store in a scratch-pad area.<br />

To set a Password for a Client<br />

When a Client has been created or selected:<br />

Click the large PASSWORD button.<br />

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If no password already exists then the following dialogue box is displayed:<br />

• Password Entry •<br />

Close<br />

Enter new password for :<br />

"System Manager"<br />

Cancel<br />

Execute<br />

Enter a password with at least 6 characters and no more than 12.<br />

The password will not be echoed to the screen as it is typed.<br />

Press or click Execute.<br />

A confirmation dialogue box will be displayed.<br />

Re-enter the password and press or click Execute.<br />

Two successive identical entries are required to confirm a new password.<br />

The system will now request a password each time the Client is opened.<br />

The password will only be requested once when opening the Client, and not<br />

every time a storage operation is performed. All attempts to access the data<br />

from outside of the directory will require the appropriate password to be entered.<br />

Password protection is not permitted on the Default Client.<br />

To remove a password<br />

Log on to the Client and provide the existing password as part of the process.<br />

Click the PASSWORD button.<br />

Instead of typing in a password, press the space bar once each in the<br />

password entry dialogue box and in the confirmation dialogue box, followed<br />

each time by or Execute.<br />

The password will be removed.<br />

To rename a Client, Project or Title<br />

Click the Rename button when the required item is displayed in the list.<br />

Note:<br />

The Client must be the current Client in order to be renamed.<br />

Click the item to be renamed.<br />

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A name entry dialogue box will appear.<br />

Type in the new name and press or click Execute.<br />

The name is immediately changed in the list.<br />

Click the Rename button again to turn it off.<br />

To delete a Client, Project or Title<br />

Note:<br />

Projects and Titles can be deleted when logged on as any user.<br />

Client directories may only be deleted when logged on as<br />

System Manager. See Getting Started.<br />

Click the Delete button when the required list of items is displayed.<br />

Click the item to be deleted.<br />

A confirmation dialogue box will be displayed.<br />

Click Execute.<br />

Note:<br />

Deleting a Client will automatically delete all Projects and Titles<br />

under the selected Client. Likewise deleting a Project will delete<br />

all Titles under the selected Project.<br />

To Copy a Title<br />

The Copy function is only available when a title has been selected to work with.<br />

Click the Copy button.<br />

The Copy Title dialogue box will be displayed for a new name.<br />

Copy From<br />

Client: Them<br />

Project: Theirs<br />

Title: Something<br />

Copy From<br />

Client: Them<br />

Project: Theirs<br />

Title: Something different<br />

Make CPP Mix 1.1<br />

Cancel<br />

Close<br />

Execute<br />

Enter the name for the copied Title.<br />

The name must be unique within the Project and can be up to 36 characters<br />

long.<br />

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If required, click the Make CPP Mix 1.1 button.<br />

The button will turn yellow to indicate that it is active. This causes the current<br />

Play Pass to be copied to the new Title as Mix/Pass 1.1.<br />

Press or click Execute to confirm the name.<br />

The title will be copied without affecting the currently loaded title.<br />

Current Config Update<br />

If changes are made to the Configuration that is stored by a Title (e.g. adding<br />

processing, changing the number of paths, changing port routing, etc.) then the<br />

changes are automatically saved in the Configuration.<br />

However, changes to control positions are not automatically saved in the<br />

Configuration because these changes are automatically saved in the Mix Tree.<br />

To save control changes in a Title Configuration<br />

Click the Current Config Update button.<br />

Safety Store<br />

As a safety back up, the system automatically takes a static store of the<br />

console's control positions approximately every 15 minutes. The interval for<br />

taking a Safety Store can be changed in the Options in the Miscellaneous Setup<br />

screen (see the Miscellaneous Setup chapter).<br />

The Safety Store is unaffected by Scope as it is a desk wide operation.<br />

To use the Safety Store in the event of a system failure<br />

Recall the Configuration.<br />

Click the Safety Store Recall button.<br />

If you wish the control positions from the safety store to be updated within the<br />

Mix Tree, the control positions will need to be recorded by using the Collect<br />

Touch function.<br />

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17.3 Scope<br />

To set Scope<br />

Click the SCOPE icon.<br />

The following screen is displayed:<br />

SCOPE MENU<br />

Close<br />

AUTOMATION<br />

NEW STORE<br />

SET STORE<br />

MIX EDIT<br />

LIST 1<br />

LIST 2<br />

LIST 3<br />

LIST 4<br />

LIST 5<br />

COLLECT TOUCH<br />

MUTE LIST<br />

CH/SW LIST<br />

Click on the button for the required type of Scope.<br />

The alpha displays associated with the<br />

be displayed for the type of Scope selected:<br />

ACCESS<br />

keys will flash and a screen will<br />

AUTOMATION<br />

COPY BY PATH<br />

ALL CONTROLS<br />

ALL PATHS<br />

NO CONTROLS<br />

NO PATHS<br />

FADER MUTE PAN\WTH PANLAW<br />

EQ LMTR COMP EXPGATE<br />

FILTER INSERT TK CONT<br />

AUX 1 AUX 2 AUX 3 AUX 4<br />

AUX 5 AUX 6 AUX 7 AUX 8<br />

AUX 9 AUX 10 AUX 11 AUX 12<br />

AUX 13 AUX 14 AUX 15 AUX 16<br />

• ISS CONTROLS ONLY •<br />

I/O<br />

OPTIONS<br />

INFO<br />

ROUTING<br />

DELAY<br />

EVENTS<br />

CLEAR SCOPE<br />

Input<br />

Group<br />

Aux<br />

Cancel<br />

Close<br />

• VALID SCOPE PATHS •<br />

Inp 1 : I 1<br />

Inp 2 : I 2<br />

Mon 1 : MN 1<br />

Mon 2 : MN 2<br />

Grp 1 : GP 1<br />

Grp 2 : GP 2<br />

Out 1 : OP 1<br />

Out 2 : OP 2<br />

Aux 1 : AX 1<br />

Aux 2 : AX 2<br />

Montor<br />

Output<br />

VCA<br />

Execute<br />

The OPTIONS button is only available in the Automation Scope screen.<br />

The ISS Controls (I/O and Routing) are only available in Automation and Store<br />

Scope screens (see the Stores chapter for more information on Stores).<br />

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To select a Scope screen with the Soft Panel<br />

Press the SCOPE key on the Soft<br />

Panel Main Menu.<br />

LOCATE BACKGR LIST<br />

SCOPE<br />

HOLD<br />

EXIT<br />

Select Softpanel function<br />

MANUAL<br />

AUTO XFADE EVENTS<br />

more...<br />

The Soft Panel will display the<br />

SCOPE MENU.<br />

Auto Set St Mute<br />

New St Mix Ed<br />

SCOPE MENU<br />

Ch/Sw<br />

HOLD<br />

EXIT<br />

List1<br />

List2<br />

List3<br />

List4<br />

List5<br />

Collct<br />

Press the Soft Panel key corresponding to the required Scope screen.<br />

The selected screen will be displayed and the Soft Panel SCOPE MENU will<br />

indicate the selection.<br />

The alpha displays associated with the<br />

ACCESS<br />

keys will flash.<br />

Scope screens can be switched freely using the Soft Panel. The current screen<br />

can be removed by pressing its key on the Soft Panel again.<br />

17.3.1 Specifying Scope<br />

Scope can be set by selecting a control (or all controls) and then selecting which<br />

paths to put in Scope for that control, or by selecting a path and then selecting<br />

which controls to put in Scope for that path.<br />

The Scope screen will show the existing Scope for controls or paths when they<br />

are first selected.<br />

Note:<br />

Faders and Mutes that are not in Automation Scope do not<br />

have their Automation Modes displayed.<br />

17.3.2 To set Scope by Control<br />

Click the button for the required processing function or aux, or touch the<br />

required control on the AFU.<br />

The selected button will turn yellow and the touch LED for the control will<br />

illuminate on the AFU.<br />

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Only one control can be selected at a time with this method.<br />

The box above the COPY BY PATH button will display Setting By Control.<br />

When selecting a control on the AFU, touching any touch sensitive control or<br />

pressing a key to put it in touch will select a whole function. For instance, any of<br />

the rotary controls or any of the keys in the EQ section will select EQ for Scope.<br />

or<br />

Click the ALL CONTROLS button.<br />

All the control buttons will turn yellow and the touch LEDs for all controls will<br />

illuminate on the AFU.<br />

The box above the COPY BY PATH button will display Applying ALL Controls.<br />

To de-select all controls<br />

Click the NO CONTROLS button.<br />

All the control buttons will turn blue. Individual controls can be selected again.<br />

In both cases<br />

The paths which are already in Scope for the selected (or all) control will be<br />

ACCESS<br />

highlighted in the Valid Scope Paths list, and the keys for any of those<br />

paths in Scope that are on the surface will be illuminated.<br />

To toggle paths in and out of Scope for the selected control<br />

Click the path in the Valid Scope Paths list.<br />

or<br />

Press the<br />

paths).<br />

ACCESS<br />

keys for the required paths. (Use Bank selection for hidden<br />

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17.3.3 To set Scope by Path<br />

Click the required path in the Valid Scope Paths list.<br />

or<br />

Press the<br />

ACCESS<br />

key for the required path.<br />

The box above the COPY BY PATH button will display Setting By Path.<br />

Click the buttons or touch controls on the AFU for the controls which are to be<br />

in Scope for the selected path.<br />

The buttons will turn yellow and the touch LEDs will illuminate.<br />

To copy Scope control selections between paths<br />

Click the COPY BY PATH button.<br />

The currently selected path will appear in a box next to the button.<br />

Click the paths in the Valid Scope Paths list to copy the settings to.<br />

The paths will be highlighted and their Scope settings will be changed.<br />

17.3.4 To put the whole console into Scope<br />

Click the ALL CONTROLS button.<br />

Click the ALL PATH button.<br />

Note :<br />

Note:<br />

This automatically activates the COPY BY PATH button. Click<br />

the button off if it is necessary to make further changes to<br />

Scope before Executing the changes.<br />

This does not include I/O, Routing or Delay scope for the ISS.<br />

These must be added to Scope separately, if required.<br />

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17.3.5 To include Relay Events in Scope<br />

Click the EVENTS button so that it turns yellow.<br />

To save the changes to Scope settings<br />

Click Execute.<br />

A confirmation dialogue box will be displayed.<br />

• Confirmation •<br />

Execute will use displayed paths/params<br />

Cancel Execute<br />

Click Execute to confirm changes, or Cancel to ignore changes.<br />

To start again from the current Scope settings<br />

Click Cancel.<br />

A confirmation dialogue box will be displayed.<br />

Click Execute.<br />

The Scope will be reset to the settings present when the screen was opened.<br />

To set Scope from scratch<br />

Click the CLEAR SCOPE button.<br />

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17.3.6 Scope Information<br />

Click the INFO button.<br />

The Scope Map Display will appear.<br />

• SCOPE MAP DISPLAY •<br />

FADER<br />

MUTE<br />

PAN\WTH<br />

EQ<br />

LIMITER<br />

COMP<br />

EXPGATE<br />

FILTER<br />

IO<br />

DELAY<br />

INSERT<br />

ROUTING<br />

TK CONT<br />

PAN LAW<br />

Close<br />

I I1<br />

I I2<br />

I I3<br />

I I4<br />

I I5<br />

I I6<br />

I I7<br />

I I8<br />

I I9<br />

I I10<br />

I I11<br />

I I12<br />

I I13<br />

I I14<br />

I I15<br />

I I16<br />

I I17<br />

I I18<br />

I I19<br />

I I20<br />

I I21<br />

I I22<br />

I I23<br />

I I24<br />

M MN1<br />

M MN2<br />

M MN3<br />

M MN4<br />

M MN5<br />

M MN6<br />

M MN7<br />

M MN8<br />

M MN9<br />

M MN10<br />

M MN11<br />

M MN12<br />

M MN13<br />

M MN14<br />

M MN15<br />

M MN16<br />

M MN17<br />

M MN18<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key to move the grid and show additional paths.<br />

Click on Close to return to the scope screen.<br />

Automation Scope Options<br />

In Automation scope, the OPTIONS button at the bottom of the screen is<br />

available.<br />

Click on OPTIONS to display the following Automation Scope options :<br />

• Store scopes •<br />

Close<br />

No change to Store Scopes<br />

Add additions to Store Scopes<br />

Overwrite Store Scopes<br />

• Other scopes •<br />

No change to other Scopes<br />

Add additions to other Scopes<br />

Overwrite other Scopes<br />

• New Automation Scope Controls •<br />

Automatic Update of ISS Settings<br />

Use Current ISS Settings<br />

Cancel<br />

Execute<br />

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Store Scopes and Other Scopes<br />

These options allow the Scope settings for New and Set Store and all other<br />

Scopes to be kept in line with Automation Scope.<br />

No change<br />

The Scope settings will not be forced to be in line with Automation Scope.<br />

Add additions<br />

If controls and paths are added to Automation Scope then they will also be<br />

added to the Store and/or Other Scope settings as selected.<br />

Overwrite<br />

The Store and/or Other Scope settings will be forced to be the same as the<br />

Automation Scope every time that Automation Scope is saved.<br />

New Automation Scope Controls<br />

This selects whether or not the ISS will be updated when the Automation Scope<br />

is changed. If Automatic Update of ISS Settings is selected then a new ISS will<br />

be made of the console settings when the Automation Scope is saved.<br />

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17.4 Managing Mixes and Passes<br />

17.4.1 The Mix Tree<br />

To display the Mix Tree<br />

Click on the MIX TREE Icon<br />

The Mix Tree screen will be displayed.<br />

Mix Tree<br />

Close<br />

0.0<br />

1.1 1.2 1.3 1.4 1.5 1.6<br />

2.1 2.2 2.3<br />

Home<br />

Delete<br />

Display<br />

Milestone<br />

Compress<br />

Text<br />

Cancel<br />

Execute<br />

The current Play Pass is shown in green. Milestone mixes are indicated by a<br />

thick yellow circle.<br />

The screen is a window onto the Tree and can be scrolled across the Tree by<br />

using the trackball in Scroll mode. Also, the Tree can be abbreviated with the<br />

Display button.<br />

The Mix Tree screen can be used as a background display so that it is visible<br />

when other functions are not active.<br />

The buttons on the Mix Tree screen provide the following options:<br />

Home Moves the display window back to Mix/Pass 0.0<br />

Display Toggles between full and abbreviated Tree displays<br />

Delete<br />

Delete one or more Mix Tree nodes to reduce clutter,<br />

and/or<br />

recover automation data storage space<br />

Milestone Mark a Mix/Pass as a milestone<br />

Compress Provides the facility to reduce the size of the mix tree<br />

Text Show the Mix Tree in text form.<br />

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To abbreviate the Mix Tree<br />

Click the Display button.<br />

This causes long chains of continuously numbered passes to be collapsed so<br />

that only the pass at each end of the chain is displayed on the screen. A dashed<br />

line will connect pairs of passes which have a series of passes in between.<br />

No data is affected by abbreviating the display.<br />

The first and last pass of every mix and all milestone passes will be shown.<br />

To expand the Mix Tree again<br />

Click the Display button again.<br />

Mix Compress<br />

Mix Compress provides the facility to compress any number of Mix Passes<br />

within the mix tree into a single Mix Pass. This reduces the size of the tree by<br />

combining any number of spurious passes into a single unit.<br />

To compress Mix/Passes<br />

Click the Compress button.<br />

The button turns yellow.<br />

Click on the Mix/Pass which is to be the Base Mix.<br />

The Mix/Pass will turn yellow.<br />

Click the end point for the set of passes to be compressed.<br />

That Mix/Pass will also turn yellow. All the Mix/Passes between the two end<br />

points will turn blue to show what will be compressed.<br />

Click Execute.<br />

A warning dialogue box will advise that the operation cannot be undone.<br />

Click Execute to perform the Compression.<br />

The Base Mix and intermediate passes will be compressed into the end Mix.<br />

Note:<br />

The current Mix Pass, Milestone Mixes and side shoots cannot<br />

be compressed. Unwanted side shoots should be Deleted<br />

before Compressing the tree.<br />

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To Delete a Mix/Pass<br />

Click the Delete button.<br />

Click the Mix/Pass to be deleted.<br />

This will set the selected Mix/Pass and all subsequent passes to be deleted.<br />

The passes to be deleted will be highlighted and a dialogue box will appear for<br />

confirmation.<br />

Click Execute.<br />

The items will be deleted. The operation cannot be undone. The Mix/Pass<br />

numbers will be re-used as necessary.<br />

Note :<br />

The current Mix/Pass and Milestone mixes cannot be deleted.<br />

To Delete an entire Mix Tree<br />

The operator may wish to Delete the entire Mix Tree. If the Mix Tree is deleted,<br />

the Initial Snapshot is also deleted.<br />

This may be useful if the operator wishes to record an automated Mix of the<br />

same Title, at the same Time Code period but with a completely different Mix<br />

structure to the first Mix including a completely different snapshot.<br />

To delete the Mix Tree<br />

Click on HOME to position the Tree at Mix 0.0, or use the Mix/Pass keys to<br />

select Mix/Pass 0.0.<br />

Click on DELETE and EXECUTE.<br />

You will be asked to confirm before Deleting the entire Tree.<br />

Note:<br />

You cannot delete the Mix Tree if Milestones are present.<br />

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17.4.2 Milestone Mixes<br />

The purpose of a Milestone Mix is to mark a particular Mix/Pass as significant,<br />

such as being kept as a reference point for further work.<br />

Creating a milestone mix also creates a Milestone Store which is added to the<br />

end of the Store List.<br />

Milestone Mixes are protected from compress and delete operations and are<br />

identified by a thick yellow circle in the Mix Tree display.<br />

Mix Notes can be used to record the reason for marking a mix as a milestone.<br />

To mark a Milestone Mix<br />

Click the Milestone button.<br />

Click the required mix.<br />

A thick yellow circle will be displayed around the mix.<br />

A milestone store will be added to the end of the Store List. A milestone store is<br />

not restricted by Scope and contains the control positions for every path. The<br />

store description will contain the current Title, the Mix/Pass number and the<br />

name of the Mix/Pass .<br />

See the Stores chapter for further information on the Store List.<br />

To un-mark a Milestone Mix<br />

Click the Milestone button.<br />

Click the milestone mix to un-mark.<br />

The yellow circle will be removed from the mix.<br />

Note:<br />

Un-marking a mix does not remove or affect the store created<br />

when the mix was originally marked as milestone.<br />

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17.4.3 Mix Tree Notes<br />

This function allows Mix/Passes to be named and have notes associated with<br />

them.<br />

To name a Mix/Pass and add notes to it<br />

Click once on a Mix/Pass in the Mix Tree.<br />

The Mix Notes entry screen will be displayed:<br />

• Entry of Text for selected Mix/Pass • Close<br />

Execute<br />

Execute<br />

Note:<br />

Mix/Pass 0.0 is named ISS (for Initial SnapShot) and the name<br />

and text cannot be edited.<br />

The cursor will be flashing in the name box.<br />

Enter a name for the Mix/Pass of up to 4 characters.<br />

The name does not need to be unique. An existing name may be edited.<br />

Move to the notes box by clicking on it or by pressing TAB on the keyboard.<br />

Enter up to 48 characters of notes for the Mix/Pass (or edit the existing text).<br />

Note:<br />

Each press of the TAB key will jump the cursor from one text<br />

box to the other.<br />

Click on EXECUTE.<br />

The 4 character entry will be displayed in the respective Mix/Pass Icon in the Mix<br />

Tree.<br />

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17.4.4 Mix Tree Text<br />

There are two ways to view text entered against a Mix/Pass.<br />

Click on the Mix/Pass Icon to display the text entry dialogue box shown<br />

above.<br />

OR<br />

Click the Text button.<br />

The Mix Tree text screen will be displayed:<br />

•MixTree•<br />

Close<br />

PASS TEXT DATE CREATED MILESTONE<br />

0.0 ISS 3/12/96 at 16:21:16<br />

1.1 MM1 3/ 1/97 at 19:18:16<br />

Multimedia mix 1<br />

2.1 MIL1 6/ 1/97 at 14:15:23<br />

Milestone 1<br />

YES<br />

NEXT<br />

PREV<br />

FIRST<br />

LAST<br />

This screen displays Mix/Passes with text against them and those marked as<br />

Milestones (YES in the MILESTONE column). This is so that only mix/passes<br />

which have significance will appear on this screen.<br />

Note:<br />

No editing of text or the milestone attribute may take place in<br />

this screen.<br />

The buttons at the bottom of the screen are used to navigate through the list.<br />

NEXT displays the next screenful of the list and PREV displays the previous<br />

screenful. FIRST displays the top of the list (from Mix/Pass 0.0) and LAST<br />

displays the end of the list.<br />

Click on Close to return to the Mix/Pass Tree.<br />

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17.5 Play Pass Selection<br />

The play pass number is normally incremented by the system automatically<br />

after each record pass where changes have been made. This linear progression<br />

can be interrupted so that the last few passes are ignored, or start another<br />

section of the work based on a different pass.<br />

This can be done from the Mix Tree display, with the transport stopped, by<br />

double clicking on the node to be the new Play Pass. The next record pass will<br />

become Pass 1 of the next mix number.<br />

There are four buttons in the Global Automation Control area which can be used<br />

for play pass selection;<br />

MIX<br />

-<br />

MIX<br />

+<br />

PASS<br />

-<br />

PASS<br />

+<br />

When any of the four buttons are pressed a window is displayed showing the<br />

PASS<br />

PASS<br />

newly selected pass, pressing or increases or decreases the Pass<br />

+<br />

–<br />

MIX<br />

MIX<br />

number displayed. and are used to increase or decrease the Mix number.<br />

+<br />

–<br />

When a new branch is selected in this way, the system uses the last pass on that<br />

branch as the current play pass.<br />

EXECUTE<br />

Having selected the new pass using these keys press the key to change<br />

the current play-pass. To terminate the operation without changing anything<br />

CANCEL<br />

press .<br />

Repeatedly pressing<br />

MIX<br />

PASS<br />

–<br />

–<br />

or will eventually select the ISS (0.0) as the play<br />

pass.<br />

17.5.1 Mix Abort<br />

It is possible to abort the current record pass while automation is running.<br />

Operation<br />

PASS<br />

–<br />

If the key is pressed when the current record pass is in progress, the current<br />

record pass will be aborted. The next time tape is started the same play pass will<br />

be played. This allows repeated updates to be made to a selected play pass<br />

without having to download the previous play pass, and reduces the amount of<br />

data that needs to be stored within the system.<br />

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17.5.2 Mix/Pass Backup<br />

When tape is stopped the current record pass is automatically backed up to the<br />

Hard Disk. It is not possible to select an alternative play pass when the system is<br />

still backing up mix passes to the Hard Disk.<br />

The state of the back up procedure is indicated by the row of six smiley icons in<br />

the Mix/Pass display area. The smileys are normally yellow. When a record<br />

pass is being backed up to the hard disk, then a smiley turns red for each pass<br />

being backed up. As each back up is completed a smiley turns yellow again.<br />

Additional Mix/Passes can be created while the backup is in progress.<br />

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17.6 Automation Modes<br />

The following mode descriptions apply to faders and all rotary controls that can<br />

be dynamically automated.<br />

17.6.1 Mode Summary<br />

FDR<br />

PLAY<br />

FDR<br />

REC<br />

PLAY<br />

REC<br />

TRIM<br />

GLIDE<br />

MUTE<br />

PLAY<br />

MUTE<br />

REC<br />

Faders , Mutes , Strip<br />

COL<br />

TOUCH<br />

GLIDE<br />

GLOBAL AUTOMATION CONTROLS<br />

AUTOMATION<br />

ON<br />

PLAY SAFE<br />

Global Mode selection for all controls<br />

except Mute keys and Faders<br />

PLAY<br />

COL<br />

TOUCH<br />

REC<br />

GLIDE<br />

SW<br />

MATCH<br />

RECORD<br />

TO END<br />

AUTOMATION<br />

SCOPE<br />

Global Mode selection for Mute keys<br />

MUTE<br />

PLAY<br />

MUTE<br />

REC<br />

MUTE<br />

MATCH<br />

REHEARSE<br />

FDR<br />

PLAY<br />

FDR<br />

REC<br />

Global Mode selection for Faders<br />

TRIM<br />

GLIDE<br />

MASTER<br />

RECORD<br />

ALL MATCH<br />

QUICK<br />

STORE<br />

MIX<br />

-<br />

MIX<br />

+<br />

PASS<br />

-<br />

PASS<br />

+<br />

Isolate<br />

><br />

key twice in succession<br />

Play<br />

><br />

key<br />

Play Safe<br />

><br />

keys and the master<br />

PLAY SAFE<br />

key<br />

Record<br />

REC<br />

key<br />

Touch Record<br />

REC<br />

and<br />

><br />

keys together<br />

REC<br />

GLIDE<br />

Auto Glide and keys together<br />

GLIDE<br />

<strong>Manual</strong> Glide key for any control in Play, Record, Touch Record or<br />

Trim<br />

GLIDE<br />

Auto Takeover Hold the control and press the key<br />

Trim<br />

TRIM<br />

key (faders only)<br />

TRIM<br />

GLIDE<br />

Auto Trim and keys together<br />

There are also four special automation functions which are Record To End, Auto<br />

Join, Auto Glide Out and Safety Stop. Record To End is described after the<br />

automation modes. The other three are global modes which are selected in the<br />

miscellaneous Options as described in the Miscellaneous Setup chapter (page<br />

6:16). The modes can be switched freely when the automation system is active.<br />

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17.6.2 Isolate<br />

Controls in this mode are isolated from the automation system and will not<br />

playback the automation data or record new data. The controls will still operate<br />

on the audio.<br />

To set Isolate mode<br />

><br />

><br />

Press the global key twice or the local key once so that the associated<br />

LED is not illuminated.<br />

Controls can be switched directly from Isolate to Record while a play pass is<br />

running. Controls that are switched from Isolate to Record will have the new<br />

positions updated from that point.<br />

17.6.3 Play<br />

Play mode is used to play back a previously recorded Mix/Pass. If a control in<br />

Play is moved or switched then the effect will be heard but will not be recorded.<br />

To enable Play mode<br />

Press the respective<br />

><br />

key,<br />

The associated green LED will illuminate solid.<br />

When controls are moved from the Play Pass position then the fader nulling<br />

LEDs will indicate the offset. On circular bargraphs the end segment will flash to<br />

indicate which way to turn it to null the control. <strong>Manual</strong> Glide or Match can be<br />

used to match the control back to the Play Pass position.<br />

Note:<br />

Play/Glide and Auto Takeover do not work in Play mode.<br />

17.6.4 Play Safe<br />

Play Safe is used to play back a Mix/Pass and prevent controls in Play from<br />

affecting audio output if they are moved. Play Safe can be used as a security<br />

lock to prevent accidental changes occurring at the output of the console during<br />

automation playback. It can also be used to create a step change by switching a<br />

control directly from Play Safe into a Record mode.<br />

To enable Play Safe<br />

Put the required controls into Play with the respective<br />

><br />

keys.<br />

Press the master<br />

PLAY SAFE<br />

key when timecode is not running.<br />

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17.6.5 Record<br />

Used to record new absolute positions.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

TOUCH<br />

RELEASED<br />

END<br />

OF<br />

MIX<br />

I.S.S.<br />

PLAY<br />

PASS<br />

OFFSET<br />

TIMECODE<br />

To enable Record mode<br />

Press the respective<br />

REC<br />

key.<br />

The associated LED will illuminate RED.<br />

Controls start at the position recorded on the Play Pass and replay any dynamic<br />

moves which are in that Mix/Pass.<br />

When a fader or rotary control is touched it drops into Record and the LED for the<br />

REC<br />

control’s key will flash. All new moves are recorded.<br />

When a control is released the LED continues to flash and the control will<br />

continue to Record at the position where it was released.<br />

The nulling LEDs show if an offset is present and point in the direction the control<br />

or fader has to be moved to remove the offset. The nulling LEDs for the fader are<br />

on the fader plate. The nulling LEDs for the FACs are at the top of the path strip<br />

and indicate for the most recent FAC on the strip that was touched. Also, the last<br />

LED on the circular bargraph for rotary controls flashes to indicate that an offset<br />

is present and which way to turn the control.<br />

Note :<br />

If timecode is stopped or automation is turned off with an offset<br />

in effect then the offset will be carried to the end of the mix. A<br />

Match (or Glide) must be performed if is is not desired.<br />

Record mode on Mutes and Switches<br />

MUTE<br />

REC<br />

The Mutes have a dedicated key and all other switches are put into Record<br />

REC<br />

with the rotary controls by using the key at the top of the path strips or the<br />

RECORD<br />

key on the AFU (for the accessed path).<br />

Mutes and other switches which can be automated have double action keys with<br />

two levels of depression.<br />

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The first level will put the key into touch and drops the key into Record. The key<br />

will write its current state and the record LED will flash. This can also be used for<br />

overwriting actions from a Play Pass. Also, the key can be tapped (if Tap Toggle<br />

is enabled) to switch the key at the same time as putting it into touch.<br />

The second level switches the key and an action will be recorded.<br />

MUTE SW<br />

Pressing , , or will match the respective Mute/Switch states to the<br />

MATCH MATCH<br />

ALL MATCH<br />

Play Pass and resume play back.<br />

17.6.6 Touch Record<br />

Touch Record is the default mode that all controls that can be automated are set<br />

to when a blank automation Title is opened and the automation system is<br />

switched on.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

TOUCH<br />

RELEASED<br />

TAPE<br />

TRANSPORT<br />

STOPPED<br />

END<br />

OF<br />

MIX<br />

I.S.S.<br />

PLAY<br />

PASS<br />

OFFSET<br />

TIMECODE<br />

To enable Touch Record<br />

REC ><br />

Press the respective and keys simultaneously.<br />

The associated LEDs will illuminate.<br />

A control in Touch Record will play back from the Play Pass until it is touched.<br />

When the control is touched it will drop into Record and the red LED above the<br />

REC<br />

key will flash. Any moves made will be recorded.<br />

When the control is released it drops out of record. The red LED above the<br />

key will stop flashing.<br />

REC<br />

The control resumes play back of the Play Pass with an offset added. The offset<br />

will be added until the end of the Pass. The offset is equal to the difference<br />

between the Play Pass position and the position of the control when it was<br />

released.<br />

The Nulling (or Match) LEDs show if an offset is present and point in the direction<br />

the control has to move to reduce the offset, as described in Record Mode.<br />

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Automation Operations<br />

Touch Record on Mutes and Switches<br />

MUTE<br />

MUTE<br />

The Mutes have dedicated and keys and all other switches are put into<br />

Touch Record with the rotary controls by using the<br />

REC<br />

and<br />

><br />

keys at the top of<br />

the path strips or the<br />

RECORD<br />

and<br />

PLAY<br />

keys on the AFU (for the accessed<br />

path).<br />

Mutes and other switches that can be automated have double action keys with<br />

two levels of depression.<br />

The first level will put the key into touch and drops the key into Touch Record.<br />

The key will write its current state and the record LED will flash. This can also be<br />

used for overwriting actions from a Play Pass.<br />

The second level switches the key and an action will be recorded.<br />

When a key is released it will match back to the Play Pass when the next<br />

switching action is played back.<br />

Also, the key can be tapped (if Tap Toggle is enabled) to switch the key. The key<br />

will stay switched until the next action is played back.<br />

17.6.7 Auto Glide<br />

Auto Glide is used to automatically match faders and rotary controls to the Play<br />

Pass when the control is released from touch.<br />

I.S.S.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

TOUCH<br />

RELEASED<br />

PLAY<br />

PASS<br />

AUTOGLIDE<br />

TIME SET<br />

BETWEEN 1 frame<br />

and 30 seconds<br />

END<br />

OF<br />

MIX<br />

TIMECODE<br />

To enable Auto Glide<br />

REC<br />

GLIDE<br />

Press the respective and keys simultaneously.<br />

The associated LEDs will be illuminated solid.<br />

A fader or rotary control in Auto Glide will play back from the Play Pass until it is<br />

touched. When the control is touched it drops into Record and the red LED<br />

REC<br />

above the key will flash. Any moves made will be recorded.<br />

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GLIDE<br />

When the control is is released the LED above the key will flash and the<br />

control will glide back to the Play Pass position at the rate set for the Auto Glide<br />

Time on the Soft Panel.<br />

When the control has matched to the play pass position the record and glide<br />

LEDs will go solid. The control will resume play back.<br />

Note:<br />

If a mode change was performed earlier in the pass, the offset<br />

created is carried over to the Auto Glide mode. A further offset<br />

can be added which will be removed on release of the control<br />

leaving the previous offset unchanged.<br />

17.6.8 <strong>Manual</strong> Glide<br />

<strong>Manual</strong> Glide is used to match faders and rotary controls to the Play Pass at any<br />

time.<br />

I.S.S.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

GLIDE BUTTON<br />

PRESSED<br />

PLAY<br />

PASS<br />

MANUAL GLIDE<br />

TIME SET BETWEEN<br />

1FRAMEAND30SECS<br />

END<br />

OF<br />

MIX<br />

TIMECODE<br />

To use <strong>Manual</strong> Glide<br />

Press the respective<br />

Trim.<br />

GLIDE<br />

key for a control in Touch Record, Record, Play or<br />

The LED above the key will flash and the control will match back to the play pass<br />

position at the <strong>Manual</strong> Glide Rate. When the control has matched to the play<br />

pass position the glide LED will go out. The control will resume playing back the<br />

moves of the play pass.<br />

17.6.9 Setting the Glide times<br />

The <strong>Manual</strong> Glide time, Auto Glide time and Auto xFade Time are stored<br />

independently and they are displayed in the System Status area of the Graphics<br />

Display screen. The maximum time for each is 30 seconds.<br />

To edit a glide time<br />

Press the [MAN], [AUTO]or[XFADE] keys at the entry level menu of the Soft<br />

Panel.<br />

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Automation Operations<br />

If the [MAN] key is pressed, for<br />

instance, the Soft Panel will display<br />

the current <strong>Manual</strong> Glide time, keys<br />

for adjusting the time and keys for<br />

access to the other Glide times.<br />

XFADE<br />

AUTO<br />

RESTART<br />

SAVE<br />

<strong>Manual</strong> Glide Time: 7:15<br />

TIME<br />

>><br />

HOLD<br />

EXIT<br />

To adjust the Glide time in 1 second steps<br />

Press the [] keys as required.<br />

To adjust the Glide time in Frames<br />

Press the [] keys as required.<br />

To use the numeric keypad to set a Glide time<br />

Press the [TIME] key.<br />

To reset the Glide time to the current value<br />

Press the [RESTART] key.<br />

To store the Glide time<br />

Press the [SAVE] key.<br />

17.6.10 Auto Takeover<br />

Auto Takeover enables faders and rotary controls to be manually matched to the<br />

play pass position using the nulling indicators.<br />

I.S.S.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

GLIDE BUTTON<br />

PRESSED<br />

POSITION<br />

OF AUDIO<br />

POSITION<br />

OF CONTROL<br />

END<br />

OF<br />

MIX<br />

PLAY<br />

PASS<br />

CONTROL MOVE<br />

TIMECODE<br />

To use Auto Takeover<br />

The required fader or rotary control must be in either Record or Touch Record<br />

mode and the control must be in touch.<br />

Press the<br />

GLIDE<br />

key for the control while still touching it.<br />

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The LED above the key will flash. The nulling indicators for the control will show<br />

the direction in which the control must be manually glided to match to the Play<br />

Pass.<br />

Move the control to match the Play Pass.<br />

When the control goes through the Play Pass position the Glide and Record<br />

LEDs will stop flashing. The audio will follow the Play Pass.<br />

Release the control.<br />

The control will return to the Play Pass position and continue to play back.<br />

17.6.11 Trim<br />

Trim is only used for Faders to add an offset to any previously recorded fader<br />

moves without affecting the dynamic structure of the moves.<br />

START<br />

OF<br />

MIX<br />

FADER<br />

MOVED<br />

FADER<br />

RELEASED<br />

END<br />

OF<br />

MIX<br />

0dB LEVEL<br />

FADER<br />

HELD<br />

I.S.S.<br />

PLAY<br />

PASS<br />

RESULT ON<br />

AUDIO<br />

TIMECODE<br />

To use Trim<br />

Press either the local or global<br />

TRIM<br />

key.<br />

The Trim LED on the respective Faders will go on solid. The Faders selected will<br />

jump to the zero position as indicated by the left hand fader scale. The fader will<br />

remain stationary at the zero position irrespective of the original position of the<br />

Play Pass or any dynamic moves.<br />

TRIM<br />

GLIDE<br />

Auto Trim can be selected by pressing and together.<br />

The left hand fader scale is only used for Trim mode. It indicates 0 in the middle<br />

of the scale, and shows -20dB to +20dB.<br />

Moving the fader +/- will increase or decrease the dynamic or static gain<br />

structure of previously written fader movements by +/- 20dB without overwriting<br />

the dynamic moves.<br />

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If Auto Trim is selected then the fader will move back to the zero position when<br />

touch is released. Alternatively manual Glide may be selected by pressing the<br />

glide key at the desired point. The respective glide rates set for Auto and <strong>Manual</strong><br />

Glide will apply.<br />

Note:<br />

Auto Takeover does not work in the Trim mode.<br />

When the pass is played back with the faders in a Record or Play mode then they<br />

will play back a combination of the original moves plus the offset introduced by<br />

the Trim mode.<br />

Note:<br />

If Trim has already been used in the current pass then the Trim<br />

offset will be retained until the transport is stopped. The Trim<br />

will then be consolidated with the original fader moves.<br />

17.6.12 Record To End<br />

Record To End is used to automatically write the current position of controls to<br />

the end of the mix from the point the pass is stopped. This automatically<br />

overwrites any remaining moves to the end of the pass.<br />

START<br />

OF<br />

MIX<br />

CONTROL<br />

TOUCHED<br />

TOUCH<br />

RELEASED<br />

TAPE<br />

TRANSPORT<br />

STOPPED<br />

END<br />

OF<br />

MIX<br />

I.S.S.<br />

PLAY<br />

PASS<br />

OFFSET<br />

TIMECODE<br />

To use Record To End<br />

Put the required controls into Record so that absolute control settings will be<br />

recorded.<br />

Move the controls to their required settings.<br />

The Record LEDs will flash.<br />

Note :<br />

Record to End can also be used in conjunction with controls<br />

selected for Collect Touch.<br />

Press the<br />

RECORD<br />

TO END<br />

key Global Automation control panel.<br />

The<br />

RECORD<br />

TO END<br />

key has two levels of operation.<br />

When the key is pressed to the first level, the Record to End function drops out<br />

automatically at the end of the current pass. The key will flash to indicate this.<br />

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RECORD<br />

TO END<br />

When the key is pressed to the second level then the function will remain<br />

RECORD<br />

TO END<br />

engaged until the key is pressed fully to the second level again, or until<br />

Automation is turned off. The key will illuminate steady to indicate this.<br />

When Record To End is active then the last position of any controls which are in<br />

Record will have their last positions written to the end of the Record Pass when<br />

the transport is stopped.<br />

RECORD<br />

TO END<br />

If the function is engaged for every pass ( illuminated steady), then any<br />

moves for controls in Record that were made on the previous Pass will be<br />

deleted beyond the point where the current pass is stopped.<br />

17.6.13 Miscellaneous Automation Options<br />

These are Auto Join, Auto Glide Out and Safety Stop. They are enabled and<br />

disabled in the Options screen accessed from Miscellaneous Setup (see page<br />

6:16).<br />

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17.7 Collect Touch<br />

Collect touch provides the operator with the facility to put any number of pre<br />

selected controls that may be automated, into a state of Record either prior to<br />

the start of a new pass, or at any time the current Mix Pass is playing.<br />

This allows the operator to set up a new mix structure that may be captured at<br />

MASTER<br />

RECORD<br />

any time the key is activated.<br />

The function can be set to operate “once only”. In this condition controls selected<br />

for Collect touch will drop back into the playback state as soon as the current<br />

pass ends.<br />

Alternatively the function may be “latched”. In this condition controls will remain<br />

in the Record state during successive passes until the operator terminates the<br />

function.<br />

GLOBAL AUTOMATION CONTROLS<br />

AUTOMATION<br />

ON<br />

PLAY SAFE<br />

Global Mode selection for all controls<br />

except Mute keys and Faders<br />

PLAY<br />

COL<br />

TOUCH<br />

REC<br />

GLIDE<br />

SW<br />

MATCH<br />

RECORD<br />

TO END<br />

AUTOMATION<br />

SCOPE<br />

Global Mode selection for Mute keys<br />

MUTE<br />

PLAY<br />

MUTE<br />

REC<br />

MUTE<br />

MATCH<br />

REHEARSE<br />

FDR<br />

PLAY<br />

FDR<br />

REC<br />

Global Mode selection for Faders<br />

TRIM<br />

GLIDE<br />

MASTER<br />

RECORD<br />

ALL MATCH<br />

QUICK<br />

STORE<br />

MIX<br />

-<br />

MIX<br />

+<br />

PASS<br />

-<br />

PASS<br />

+<br />

17.7.1 Using Collect Touch<br />

COL<br />

COL<br />

Press the key, either locally on the channel strip or the global key.<br />

TOUCH<br />

TOUCH<br />

><br />

The LEDs for the respective keys will flash and the automation system goes<br />

into a quasi Collect Touch mode called Collect.<br />

Touch the control or controls to be collected for the function.<br />

The Touch LEDs will flash to indicate selection. Touch status is indicated for the<br />

faders by the Nulling LEDs.<br />

COL<br />

Note: Pressing the Local or Global key again illuminates the LEDs<br />

TOUCH<br />

COL<br />

TOUCH<br />

for the keys steady, and returns controls “not previously<br />

collected” to their previous modes.<br />

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Once Only operation<br />

Press the<br />

MASTER<br />

RECORD<br />

key either before tape starts, or at any time after.<br />

The collected controls will collectively drop into Record. The mode indication for<br />

the respective controls, will change to indicate a flashing Record status.<br />

Note:<br />

The Master status selected is indicated in the AUTOMATION<br />

box on the screen as ONCE ONLY.<br />

Latching Operation<br />

MASTER<br />

RECORD<br />

The Every Pass function is obtained by pressing the key to the second<br />

level. Controls that are selected for Collect Touch will remain in the Record state<br />

each time a new pass is started.<br />

The Every pass function may be terminated by pressing the<br />

the second level.<br />

MASTER<br />

RECORD<br />

key again to<br />

Note:<br />

The Master status selected is indicated in the AUTOMATION<br />

box on the screen as EVERY PASS.<br />

Dropping pre collected controls individually into RECORD<br />

Pre Collected controls may be individually dropped into a record state<br />

MASTER<br />

RECORD<br />

independently of the key. Pressing the respective controls automation<br />

REC<br />

key either locally or globally will drop the pre collected controls into a record<br />

state.<br />

Note:<br />

When the Collect Touch operation has been completed, either<br />

by using Once Only or terminating Every Pass, the controls are<br />

no longer collected and have to be collected again for the next<br />

operation.<br />

17.7.2 Glide<br />

When Glide is pressed either locally or globally the respective controls will glide<br />

to the play pass position and resume in a play back state.<br />

MASTER<br />

RECORD<br />

If the key has been pressed to the second level then the Every Pass<br />

function will cause the respective controls to be in a Record state when the next<br />

automation pass is started.<br />

The Collect Touch function can be terminated by switching the<br />

Off/On.<br />

AUTOMATION<br />

ON<br />

key<br />

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Automation Operations<br />

17.7.3 Rehearse Collect Touch<br />

The Rehearse function allows the operator to set up a completely new mix<br />

structure on one or any number of controls, and then by selecting Rehearse,<br />

monitor the audio relevant to previous play pass up to the Automation drop in<br />

point. This is useful when a levels or EQ values change dramatically at a<br />

particular point in the mix.<br />

To use Rehearse Collect Touch<br />

REHEARSE<br />

MASTER<br />

Press the key before pressing the RECORD key.<br />

The<br />

MASTER<br />

RECORD<br />

key LED will flash to indicate a Record Ready status.<br />

When the tape transport is started the audio monitored will be the Play Pass.<br />

MASTER<br />

RECORD<br />

Pressing the key when automation is playing drops all pre-Collected<br />

controls into Record, and the audio monitored switches from the Play Pass to<br />

the Record Pass. The LEDs on the collected controls will change from flashing<br />

Play to flashing Record.<br />

Note:<br />

The Rehearse status is indicated in the AUTOMATION status<br />

box on the screen with the following text: REHEARSE.<br />

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17.8 Capture Start Of Pass Timecode<br />

<strong>User</strong>s can set the timecode for the start of a pass to set the drop in point for<br />

recording a pass.<br />

When timecode passes the point specified (with automation on), a new<br />

mix/pass will be created from that point onwards.<br />

To set the starting point for recording a pass<br />

Click on the Timecode Capture Box in the System Status area of the screen.<br />

Note:<br />

This box normally displays the Locate To time in yellow.<br />

SYSTEM STATUS AREA<br />

Automation<br />

Status<br />

Display<br />

Collect<br />

Touch<br />

Status<br />

System<br />

Wordclock<br />

Display<br />

Timecode<br />

Capture<br />

Box<br />

Current/<br />

Held<br />

Path<br />

Hold<br />

Button<br />

Free RAM<br />

99%<br />

AUTO ON<br />

XFade<br />

Man Glide<br />

Auto Glide<br />

ONCE ONLY 48 00:00:00:00.0<br />

INT<br />

STOP<br />

Play Pass:<br />

Rec Pass:<br />

I12<br />

HOLD<br />

00:24:30:12.0<br />

Free<br />

RAM<br />

Display<br />

Glide<br />

Times<br />

Display<br />

Current<br />

Pass<br />

Display<br />

Timecode Display<br />

The Select a Label Service dialogue box will appear and an Enter Timecode<br />

dialogue box will appear over the System Status area.<br />

Click on the label with the required timecode or click the Close button to enter<br />

a timecode manually.<br />

The Select a Label dialogue box will close.<br />

Enter or modify the timecode in the Enter Timecode dialogue box.<br />

Click Execute or press to save the value.<br />

The timecode entered will be displayed in GREEN in the Timecode Capture Box<br />

to indicate it is the automation record drop in point.<br />

Note:<br />

If a Locate To time has been previously entered, it will not be<br />

affected by setting the start of pass timecode. If a Locate is<br />

executed while the timecode is red, then the Locate To time<br />

(now hidden) will still be used.<br />

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To use the start of pass timecode<br />

Select the faders and controls to automate for the new mix/pass (or use or<br />

modify the existing selection).<br />

Set the faders and controls to the initial settings desired.<br />

Locate the tape to a point before the timecode entered for the start of the<br />

pass.<br />

Press the<br />

AUTOMATION<br />

ON<br />

key if automation is not already active.<br />

The<br />

AUTOMATION<br />

ON<br />

key will illuminate.<br />

Press PLAY.<br />

The Automation Status Display in the System Status area of the screen will<br />

display REPLAY.<br />

Any changes to controls will not be recorded.<br />

When timecode reaches the starting point entered, the display will change to<br />

AUTO ON.<br />

Rec Pass in the Current Pass Display will show a new Mix/Pass number.<br />

Any changes to controls will now be recorded against the new mix pass.<br />

Note:<br />

Note:<br />

The usual method of fader and control selection for this feature<br />

is Collect Touch. Faders and/or controls which are held when<br />

the timecode start point is reached will also be recorded.<br />

If the tape is put into play at a timecode point after the start<br />

point entered, the system will go straight into automation record<br />

mode and create a new Mix/Pass.<br />

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17.9 Initial Snapshot (ISS) Amendment<br />

The entire automation mix structure is based on the “INITIAL SNAPSHOT”<br />

(ISS). When automation is turned on for the first time a snapshot is taken of the<br />

current position of every control and switch, including those controls that are not<br />

dynamically automated.<br />

The ISS may be amended or updated at any time after the ISS has been created<br />

for the following controls:<br />

Routing<br />

Input Selection<br />

Mic/Line Gain and Trim<br />

Input Balance<br />

Track Contribution<br />

Track Return Level<br />

Operation for rotary controls.<br />

Press the<br />

COL<br />

TOUCH<br />

key.<br />

Touch and change the value of the respective control.<br />

The Touch LED will illuminate.<br />

Press the<br />

COL<br />

TOUCH<br />

key again.<br />

Press the<br />

MASTER<br />

RECORD<br />

key.<br />

When automation is started a new record pass is created and the ISS will be<br />

amended.<br />

ISS amendment for Routing<br />

Press the<br />

COL<br />

TOUCH<br />

key.<br />

Change routing using the<br />

ACCESS<br />

key on the required path.<br />

Press the<br />

ROUTING<br />

TOUCH<br />

key situated at the bottom right of the Routing panel.<br />

This has the effect of Touching the amended routing structure.<br />

ACCESS<br />

Continue to change routing using the key on the required paths,<br />

ROUTING<br />

TOUCH<br />

pressing the key after the change to each path.<br />

Press the<br />

COL<br />

TOUCH<br />

key again when all routing changes have been made.<br />

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Press the<br />

MASTER<br />

RECORD<br />

key.<br />

When automation is started a new record pass is created and the ISS will be<br />

amended.<br />

ISS amendment for MIC/Line input selection<br />

Press the<br />

I/P<br />

SEL<br />

key on the FAC selection panel.<br />

This assigns the function for input selection to the top row of FAC rotary controls.<br />

Select and Touch the respective input required.<br />

Keep the control in touch by holding the control. When automation is started a<br />

new record pass will be created and the I.S.S. will be amended.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

17.10 Mute/Switch Lists<br />

All Mute and Switch actions that are created when automation is running are<br />

automatically entered into Switch Lists.<br />

These lists can be used for offline viewing and editing of Mute/Switch actions<br />

and for offline creation of new Mute/Switch actions.<br />

Mute actions are recorded in the Mute List. Mute actions, plus all other switch<br />

actions are entered into a separate Switch List.<br />

The Switch List can become very long so 6 <strong>User</strong> Lists are also provided. These<br />

can have the Scope set to include only a selection of Switch actions.<br />

To set the Scope for Switch and <strong>User</strong> Lists<br />

Click on the Switch List icon.<br />

The screen will show all Mute and Switch transitions recorded by automation for<br />

the current Play Pass.<br />

Click on Scope.<br />

The Scope screen will be displayed.<br />

Select the paths and processing functions that are needed in the Switch List.<br />

Note :<br />

See Scope in Automation Operations.<br />

The procedure is the same for the six <strong>User</strong> Lists.<br />

Solo<br />

In addition to using Scope to reduce the number of events that are displayed in<br />

the Lists, the Solo button is used to view just one path and its respective events.<br />

Click on SOLO.<br />

The Path Edit screen will be displayed.<br />

Select the respective path or paths.<br />

Click SOLO again to revert the list to display all events.<br />

The edited user list information will be stored with the automation data, and will<br />

be available if the Mix title is subsequently recalled at a later stage.<br />

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Automation Operations<br />

17.10.1 Mute/Switch List Editing<br />

Offline editing is available for all Mute/Switch transitions that allows new<br />

Mute/Switch actions to be created and existing entries to be modified.<br />

Mute List<br />

Close<br />

Number Time Path Param State<br />

Edit<br />

Create<br />

Copy Delete Scope<br />

Solo<br />

Prev<br />

Undo<br />

Redo<br />

Event<br />

Purge<br />

To Edit a Mute/Switch event<br />

Click on the Mute/Switch entry in the list to be edited.<br />

To edit Mute/Switch actions when Timecode is running<br />

Click in the title bar at the top of the Mute List where the word Unfrozen is<br />

shown.<br />

The word Frozen will now be displayed in the title bar.<br />

Click the EDIT button in the Mute/Switch list.<br />

This brings up the Edit Field.<br />

• Editing list data • Close<br />

00:00:00:00.0 Mon 2 : MN 2 MUTE ON<br />

Cancel Execute<br />

The Edit Field shows the Timecode for the event, the path name and number,<br />

the switch type and whether the action was On or Off.<br />

The Timecode is edited in exactly the same way as normal.<br />

Mute/Switch actions can be edited individually or in groups.<br />

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E.g. If a Mute/Switch action occurs at the same time on a number of<br />

paths simultaneously :<br />

Click and drag in the edit list and select all the required Mute/Switch actions<br />

that are occurring at the same time.<br />

When the Timecode is edited then all of the selected entries will be set to occur<br />

at the same time.<br />

E.g. If a number of Mute/Switch entries are selected for editing but the<br />

Mute/Switch actions do not occur at the same time :<br />

The first entry to be selected is the entry that is shown in the Timecode field.<br />

When the Timecode is modified, all of the other switch entries that were selected<br />

will be incremented or decremented by the same Timecode offset.<br />

To use the Timecode from a Label<br />

Click on the icon on the left of the timecode field.<br />

This displays the Label List.<br />

Click on the required Label.<br />

Click Execute.<br />

To Create a Mute/Switch event<br />

Click on the CREATE button in the Mute/Switch list.<br />

This brings up the Edit Field.<br />

Set the timecode for the event.<br />

Click in the Path numbers field.<br />

This selects which path the Mute/Switch action is to occur on.<br />

Click on the Switch type field.<br />

This allows you to select which Mute or Switch action is to occur.<br />

Click in the Mute field.<br />

This selects if the action is On or Off.<br />

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Automation Operations<br />

To Copy a Mute/Switch event<br />

The Copy function allows an existing Mute/Switch event to be copied to a new<br />

event at the same Timecode.<br />

Click on the Mute/Switch entry in the list to copy.<br />

Click the COPY button.<br />

This brings up the Edit Field.<br />

Click on the path numbers field.<br />

Set the path to copy the event to.<br />

Click on the Switch type field.<br />

Select which Mute or Switch action is to occur at the same Timecode as the<br />

existing Mute/Switch entry.<br />

Click in the Mute field.<br />

Select if the copied Mute/Switch action is On or Off.<br />

To Delete a Mute/Switch event<br />

Click on the Mute/Switch entry to be deleted.<br />

Click on DELETE button.<br />

Click Execute to confirm.<br />

Prev<br />

Previous allows selection of the last Mute/Switch edit that took place. When<br />

selected the last entry is highlighted in yellow.<br />

Undo<br />

The UNDO button reverses the last edit of a Mute/Switch event that took place.<br />

Redo<br />

The REDO button is used to reverse the effect of the UNDO button.<br />

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17.10.2 Purge Repeated Mute/Switch Events<br />

Purge is used to remove repeated switch actions (e.g. two consecutive ON<br />

events on the same switch on the same path). The automation system will<br />

automatically remove repeated events the next time the tape is played, but only<br />

for the duration that the tape is running. A new Record pass is created<br />

automatically when this happens. The Purge function can be used to remove all<br />

other repeat events.<br />

To Purge repeat events from a Mute/Switch list<br />

Click the Purge button.<br />

This brings up a screen with the following selections.<br />

No purge<br />

Purge All<br />

This will Purge all repeated Mute/Switch entries across the<br />

whole Mix/Pass.<br />

Purge between Timecodes<br />

A dialogue box will be displayed for setting the Timecodes to<br />

start and end the Purge on. Timecodes can also be set from the<br />

Label List.<br />

Click the button for the required option and, if necessary, set Timecodes as<br />

required.<br />

Click Execute.<br />

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Automation Operations<br />

17.11 Relay Event List<br />

Up to 24 relays can be triggered with a pulse or latching signal from the Soft<br />

Panel. Each time this happens it is a relay event and the events are recorded by<br />

the automation system in the Event List against timecode.<br />

17.11.1 Event List<br />

The Event List screen allows Relay Events to be edited, created, copied and<br />

deleted. These functions are used in the same manner as the same functions in<br />

the Mute/Switch List.<br />

17.11.2 Relay Setup<br />

The behaviour of each relay is controlled with a setup screen accessible via the<br />

Event List screen.<br />

To setup Relays<br />

Click the Event List icon.<br />

The Event List will be displayed.<br />

Event List<br />

Close<br />

Number Time Path Param State<br />

Edit<br />

Create<br />

Copy Delete Scope<br />

Solo<br />

Prev<br />

Undo<br />

Redo<br />

Event<br />

Purge<br />

Click the Event button.<br />

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The Event Setup screen will be displayed.<br />

•EventSetupMenu•<br />

Close<br />

Num Name Mode Pulse Length Pol<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

13<br />

14<br />

15<br />

16<br />

17<br />

18<br />

19<br />

20<br />

LATCH<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

PULSE<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

00:00:00:00.0<br />

CLOSE<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

OPEN<br />

Click the Relay Event to setup.<br />

A dialogue box will be displayed for adjusting the Relay Event.<br />

• Event set-up Edit •<br />

Close<br />

LATCH 00:00:00:00.0 CLOSE<br />

Cancel<br />

Execute<br />

There are four parts to the Relay Event field that can be changed: the name, the<br />

event mode, the pulse length and the polarity.<br />

To change the Relay Event name<br />

Click in the name area.<br />

A dialogue box will appear for entry of the name.<br />

Type in the name on the keyboard and press or click Execute.<br />

To change the Relay Event mode<br />

Click the current mode type (PULSE or LATCH).<br />

The mode will toggle between PULSE and LATCH each time it is clicked.<br />

To change the Pulse Length<br />

Click on the Timecode value for the Pulse Length.<br />

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Automation Operations<br />

A standard box will appear for editing the Timecode.<br />

Set the time to the required value and Execute.<br />

To change the Polarity<br />

Click the current Polarity setting (OPEN or CLOSE).<br />

The mode will toggle between OPEN and CLOSE each time it is clicked.<br />

To save changes to the Relay Event<br />

Click Execute.<br />

The changes will appear in the Setup list.<br />

17.11.3 Using Relays<br />

Each time a Relay is used it creates an entry in the Event List.<br />

To use Relays<br />

Press the [EVENT] key at the Entry Level Menu on the Soft Panel.<br />

The Soft Panel will display the<br />

EVENT AUTOMATION menu with<br />

Relays 1 to 8 directly available.<br />

1 2 3<br />

EVENT AUTOMATION<br />

5 6 7<br />

4<br />

8<br />

><br />

9-16<br />

--- Play ---<br />

REC<br />

HOLD<br />

EXIT<br />

Engage the automation system (if it is not already running).<br />

Press the [PLAY] and [REC] keys to set the automation mode of the Relays.<br />

Press the numbered keys to switch the Relays.<br />

Press the [] keys to access different groups of relays.<br />

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Offline Editing<br />

18 Offline Editing<br />

To access the Offline Editing functions<br />

EXIT<br />

Press the key associated with the VFD to return the Soft panel to the entry<br />

level menu.<br />

Press the [BACKGROUND] key.<br />

Press the key for the next available Background number (i.e. 1, 2, or 3).<br />

Press [EDIT].<br />

The screen will display the Offline Edit icons as part of the background.<br />

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18.1 Offline Trim<br />

Offline Trim enables the value of any number of pre-selected faders to be<br />

trimmed either for the extent of the Mix, or between points in timecode. The Trim<br />

value may be monitored in real time when Tape is running, or executed as an<br />

offline function.<br />

To use Offline Trim<br />

Click on the TRIM icon.<br />

The Global Trim Operation screen will be displayed.<br />

GLOBAL TRIM OPERATION<br />

Close<br />

•MIX•<br />

1.1<br />

•TRIMEXTENTS•<br />

Trim Entire Mix<br />

Trim To Time<br />

Trim From Time<br />

Trim Between Times<br />

•dB•<br />

-0.1<br />

SCOPE<br />

Cancel<br />

Execute<br />

Click on Scope.<br />

The Trim Scope screen will be displayed.<br />

Select the faders to be Trimmed.<br />

Execute the Scope.<br />

Click the Tree button to select a Mix/Pass from the Mix Tree.<br />

Note:<br />

Mix/Pass 0.0 may not be selected for Trim.<br />

Click the required TRIM EXTENTS button.<br />

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This controls the fields which are displayed to select the amount of the Mix/Pass<br />

which will be affected by the Trim operation, as follows:<br />

TRIM ENTIRE MIX<br />

The Trim value will be applied to the faders in Scope across the whole of the<br />

Mix/Pass. Only the Mix/Pass needs to be selected.<br />

TRIM TO TIME<br />

The Trim will be applied to the faders in Scope from the start of the Mix/Pass to<br />

an End Time. An End Time will be displayed to set the required Timecode. The<br />

Label List can be used to set the timecode by clicking the button next to the End<br />

Time.<br />

TRIM FROM TIME<br />

The Trim will be applied to the faders in Scope from the Start Time to the end of<br />

the Mix/Pass. A Start Time will be displayed to set the required Timecode. The<br />

Label List can be used to set the timecode by clicking the button next to the Start<br />

Time.<br />

TRIM BETWEEN TIMES<br />

Both a Start Time and End Time will be displayed to set the required Timecodes.<br />

Each can be set from the Label List. A Duration will also be displayed. The<br />

Duration is automatically calculated or it can be set instead of setting the End<br />

Time.<br />

Click in the dB box to set the trim value.<br />

The trim range is ±20dB.<br />

Use the Trackball or Cursor keys to scroll the value.<br />

The dB value can be adjusted irrespective of whether tape transport is running<br />

or not. The Trim value entered will be reflected by the position of the selected<br />

faders, and if the tape transport is running the effect of the trimmed value will be<br />

monitored.<br />

Press<br />

EXECUTE<br />

or click the Execute button.<br />

This will execute the offline Trim and create a new Mix/Pass.<br />

Note:<br />

The transport must be stopped before the function can be<br />

Executed.<br />

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18.2 Offline Delete<br />

Enables dynamic moves or switch actions for any number of pre-selected<br />

controls to be Deleted between nominated timecode points. All dynamic moves<br />

or switch actions previously recorded between the nominated timecode values<br />

will be erased.<br />

To Delete events<br />

Click the DELETE icon.<br />

This will launch the offline DELETE screen.<br />

Click the Scope button.<br />

This will launch the Scope screen.<br />

Select via Scope the controls to be included in the offline Delete.<br />

Clost the Scope screen.<br />

Click in the Mix field to select the Mix/Pass that offline delete should be<br />

based on.<br />

Click on the Start field and enter the timecode that the Delete will start from.<br />

Click on the End field and enter the timecode up to which events will be<br />

deleted.<br />

Both the Start and End timecodes are edited in standard timecode editing<br />

dialogue boxes, and the Label List can be used to set the times.<br />

The Duration time will be automatically calculated.<br />

Click Execute.<br />

This will execute the offline Delete and create a new Mix/Pass.<br />

Note:<br />

Executed.<br />

Tape transport must be stopped before the function is<br />

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Offline Editing<br />

18.3 Mix Conform<br />

Mix Conform allows the automation system to follow changes in the running<br />

order of film and video productions. The timecodes for automation events are<br />

adjusted according to the Mix Conform function used.<br />

Timecode must be continuous to allow Mix Conform functions to operate.<br />

The functions are:<br />

Move<br />

Used to move a section of automation data from one position to another.<br />

Delete<br />

Used to cut out a section of automation data.<br />

Insert Stock<br />

Used to insert blank space into a mix (e.g. when a new scene is added).<br />

To access Mix Conform<br />

Click on the Mix Conform icon when the Offline Edit icons are displayed.<br />

The Mix Conform screen will be displayed.<br />

MIX CONFORM<br />

•Mix/Pass•<br />

1.1<br />

•XFadeTime:•<br />

1<br />

Close<br />

• CONFORM OPERATION •<br />

Move<br />

Delete<br />

Insert Stock<br />

Move from:<br />

•Start•<br />

00:01:01:03.0<br />

•End•<br />

00:01:02:04.0<br />

•Duration•<br />

+00:00:01:01.0<br />

Move to:<br />

• Destination •<br />

00:01:02:04.0<br />

Cancel<br />

Execute<br />

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18.3.1 To Move a section of a Mix/Pass<br />

Click on the Move button in the CONFORM OPERATION options.<br />

Click on the Tree button to the left of the Mix/Pass field.<br />

The Mix/Pass Tree will be displayed.<br />

Click on the Mix/Pass to be edited.<br />

Note :<br />

The default is the current Play Pass.<br />

Click on the Start timecode to set the start time for the section to move.<br />

Click on the End timecode to set the end time for the section to move.<br />

The Duration timecode field will be automatically calculated.<br />

Alternatively, enter the Duration time for the section to be moved.<br />

The End time will be automatically calculated.<br />

Click on the Destination timecode to set the time to move the section to.<br />

The Start, End and Destination timecodes can also be set using the Label List.<br />

Click in the Xfade Time dialogue box if you wish the section to crossfade at<br />

the edit points.<br />

The crossfade period may be selected between 1 & 100 frames.<br />

Click Execute to perform the Move.<br />

A new Mix Pass will be created.<br />

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18.3.2 To Delete a section of a Mix/Pass<br />

Click the Delete button in the CONFORM OPERATION options.<br />

Click on the dialogue button in the Mix/Pass field.<br />

This will launch the Mix Tree.<br />

Click on the Mix Pass you wish to edit.<br />

Note :<br />

The default is the current Play Pass.<br />

Click on the Start timecode to set the start time for the section to be deleted.<br />

Alternatively, click the Label icon next to the Start time and select a time<br />

using the Label List.<br />

Click on the End timecode to set the end time for the section to be deleted.<br />

Alternatively, click the Label icon next to the End time and select a time using<br />

the Label List.<br />

The Duration timecode will be calculated automatically.<br />

Alternatively, set the Duration time for the section to be deleted and the End<br />

time will be calculated automatically.<br />

Click on the Xfade Time box to set the crossfade duration at the Start and<br />

End points.<br />

The crossfade period may be selected between 1 & 100 frames.<br />

Clicking on Execute to perform the Delete.<br />

A new Mix Pass will be created.<br />

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18.3.3 To Insert Stock<br />

Click on the Insert Stock button in the CONFORM OPERATION options.<br />

Click on the tree button in the Mix/Pass field.<br />

The Mix Tree will be displayed.<br />

Click on the Mix Pass to edit.<br />

Note :<br />

The default is the current Play Pass.<br />

Click on the Start timecode to set the time for the beginning of the blank<br />

section.<br />

Alternatively, click the Label icon next to the Start time and select a time<br />

using the Label List.<br />

Click on the End timecode to set the time for the end of the blank section.<br />

Alternatively, click the Label icon next to the End time and select a time using<br />

the Label List.<br />

The Duration timecode will be calculated automatically.<br />

Alternatively, set the Duration time for the blank section and the End time will<br />

be calculated automatically.<br />

Click on the Xfade Time box to set the crossfade duration at the Start and<br />

End points.<br />

The crossfade period may be selected between 1 & 100 frames.<br />

Clicking on Execute to insert the blank stock.<br />

A new Mix Pass will be created.<br />

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Offline Editing<br />

18.4 Slide<br />

The Slide function allows the Timecodes for an entire Mix/Pass to be adjusted<br />

by a selected amount. For instance, this is useful in post-production or mix-down<br />

when a new section of material is required at the beginning of a Mix.<br />

To Slide a Mix/Pass<br />

Click the Slide icon in the Offline Edits background screen.<br />

The Slide Edit Screen will be displayed.<br />

SLIDE EDIT SCREEN<br />

Close<br />

•Mix/Pass•<br />

1.1<br />

• Slide Offset •<br />

00:00:00:00.0<br />

SCOPE<br />

Cancel<br />

Execute<br />

Click the Tree button to select a Mix/Pass from the Mix Tree.<br />

Click in the Slide Offset timecode field.<br />

A standard Timecode editing dialogue box will be displayed.<br />

Set the Timecode to the required value and Execute.<br />

Click the SCOPE button to change the selection of controls and paths which<br />

will be adjusted.<br />

Click the Execute button to Slide the Mix/Pass.<br />

A new Mix/Pass will be created.<br />

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18.5 Mix Compare<br />

Mix Compare facility allows a merge between selected Mix/Passes or Stores in<br />

real time. The merge information is held in memory, but allows the merge<br />

information to be changed and updated before creating an additional Mix/Pass.<br />

A combination of up to three Mix/Passes or Stores can be pre-selected for<br />

merging. Merge information can also be performed and edited off-line.<br />

To perform Mix Compare (Merge)<br />

Click the Mix Compare icon in the Offline Edits background screen.<br />

The Compare Operation screen will be displayed.<br />

COMPARE OPERATION<br />

Close<br />

• Mix Law XF Time •<br />

SCOPE<br />

PURGE ASSIGN ADD DELETE<br />

Cancel<br />

Execute<br />

At the same time the Soft Panel on<br />

the Monitor section will be setup for<br />

Real Time Merge operation.<br />

HOLD<br />

EXIT<br />

0.0<br />

0.0<br />

0.0<br />

HOLD<br />

-Tch<br />

Rec -<br />

BASE<br />

A<br />

B<br />

C<br />

Play<br />

Rec<br />

Click the Scope button.<br />

The MIX EDIT Scope screen will be displayed.<br />

Select the controls to be included in the Merge and Execute the scope.<br />

Click the ASSIGN button.<br />

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Offline Editing<br />

The ASSIGN MIX SCREEN will be displayed.<br />

• ASSIGN MIX SCREEN •<br />

Close<br />

• MIX TYPE •<br />

MIX 0.0<br />

STORE 0<br />

HOLD<br />

DEFAULT 0.0<br />

BASE<br />

A<br />

B<br />

C<br />

Cancel<br />

Execute<br />

Up to three Mix/Passes or Stores can be selected for Merging in real time with<br />

the selected base mix.<br />

Click the BASE button.<br />

The current Mix/Pass is automatically selected by default.<br />

To change the Mix/Pass<br />

Click the Mix/Pass number.<br />

The EDIT POINT SCREEN will appear for entry of the Mix/Pass number.<br />

• EDIT POINT SCREEN •<br />

Close<br />

•MIX•<br />

1.1<br />

Cancel<br />

Execute<br />

Click in the MIX field and enter the required Mix/Pass or click the Tree button<br />

and select a Mix/Pass from the Mix/Pass Tree.<br />

Click Execute.<br />

The selected Base Mix/Pass number will be shown above the [BASE] key on the<br />

Soft Panel.<br />

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To select a Mix/Pass to Merge with the Base Mix/Pass<br />

Click the A or B button on the ASSIGN MIX SCREEN screen.<br />

Note :<br />

The C button can only be used for a Store or HOLD.<br />

Click the MIX button.<br />

Click on the Mix/Pass number.<br />

The EDIT POINT SCREEN will appear for entry of the Mix/Pass number.<br />

• EDIT POINT SCREEN •<br />

Close<br />

•MIX•<br />

1.1<br />

Cancel<br />

Execute<br />

Click in the MIX field and enter the required Mix/Pass or click the Tree button<br />

and select a Mix/Pass from the Mix/Pass Tree.<br />

Click Execute.<br />

The selected Base Mix/Pass number will be shown above the [A] or [B] key, as<br />

selected, on the Soft Panel.<br />

To select a Store to Merge with the Base Mix/Pass<br />

Click the A, B or C button.<br />

Click the STORE button in the MIX TYPE area.<br />

Click on the current STORE number.<br />

The EDIT POINT SCREEN will appear for entry of the Store number.<br />

• EDIT POINT SCREEN •<br />

Close<br />

•STORE•<br />

0<br />

Cancel<br />

Execute<br />

Click on the Store number and use the Trackball, numeric keypad or cursor<br />

keys to set the required Store number.<br />

or<br />

Click on the List icon and select the required Store from the Store List.<br />

Click Execute to set the Store number and return to the Assign Mix Screen.<br />

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The selected Store number will appear above the [A], [B] or [C] key, as selected,<br />

on the Soft Panel.<br />

To set C to HOLD<br />

Click the C button.<br />

Click the HOLD button in the MIX TYPE area.<br />

The word HOLD will appear above the [C] key on the Soft Panel.<br />

This function enables the current mix position to be held and all dynamic moves<br />

will be disregarded until disengaged.<br />

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18.5.1 Real Time Merge<br />

Real Time Merge can be pre-set to operate in several ways :<br />

Isolate<br />

Press the PLAY button twice on the Soft Panel.<br />

This enables the Merge to be rehearsed in real time, but the merge points are<br />

not stored.<br />

Play<br />

Press the PLAY button on the Soft Panel.<br />

This enables a merge mix from memory to be played back and make changes in<br />

real time, but the changes will not be recorded to memory.<br />

Record<br />

Press the RECORD button on the Soft Panel.<br />

This enables a Merge Mix to be Recorded and Played back. The mix points will<br />

be recorded, and will be listed on the screen. On play back the Mix Merge can be<br />

overwritten and the changes will be reflected on the screen list for any controls<br />

touched until tape is stopped.<br />

Touch Record<br />

Press the PLAY and RECORD button together on the Soft Panel.<br />

This enables a Merge Mix to be Recorded and Played back. The mix points will<br />

be recorded, and will be listed on the screen. On play back the Mix Merge may<br />

be overwritten and the changes will be reflected on the screen list, but only for<br />

the period that controls are touched.<br />

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To perform a Real Time Merge<br />

Run Automation.<br />

The mix will start by playing the selected Base Mix.<br />

Press the A-B-C buttons at the required merge points.<br />

If a Record modes has been used then the Merge Points will be shown on the<br />

screen. On playback the merges performed will be played back, but at this stage<br />

a new Mix Pass has not been created. The Merged Mix can be updated or<br />

amended as required.<br />

To save the Merged Mix<br />

Click Execute.<br />

A new Mix/Pass will be created.<br />

To cancel the Real Time Merge<br />

Click on CANCEL on the screen.<br />

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18.5.2 Off-line Merge<br />

Merge entries performed may be edited off-line, and additional entries may be<br />

added.<br />

To edit an existing entry<br />

Click on the entry in the list.<br />

This will launch the EDIT POINT SCREEN screen.<br />

The mix selected will be the default, but an alternate mix may be selected by<br />

clicking on the respective dialogue box.<br />

To enter an XFade value<br />

Click in the Frames field and use the Trackball, numeric key pad or cursor<br />

keys to select the Xfade value.<br />

Click to set the value.<br />

To change the timecode<br />

Click in the EDIT POINT TIME box.<br />

This will launch the Timecode edit dialoge box.<br />

Or, click on the Icon at the beginning of the Timecode field to select a label<br />

from the Label List.<br />

To add an entry<br />

Click the ADD button.<br />

This will launch the EDIT POINT SCREEN screen.<br />

Add the information in the same manner as described above.<br />

To delete an entry in the merge list<br />

Click on DELETE.<br />

Click on the entry in the list.<br />

Click on Execute to confirm.<br />

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Stores<br />

19 Stores<br />

Stores are a static snapshot of the positions of the controls that are selected by<br />

New Store Scope, and are based on a specific Configuration or automation<br />

Title. The Store can then be recalled (or Set) to the console surface at a later<br />

time.<br />

Stores can be used independently of Automation.<br />

A <strong>User</strong> Configuration can contain up to 300 Stores.<br />

A Title within the Client/Project Automation hierarchy can contain up to 100<br />

Stores.<br />

If a new user Configuration is added, or if a new Title is created within<br />

Automation, any Stores that are resident in the current Store list are carried<br />

across into the new Configuration or Title. When Logging In to Automation from<br />

a user Configuration that contains more than 100 Stores, a message will<br />

indicate that the excess number of Stores needs to be deleted.<br />

The Stores List shows all of the Stores relating to the Configuration or Title that is<br />

currently logged on.<br />

Store Scope<br />

New and Set Store Scope are used to limit the controls which are included in a<br />

snapshot or recalled from a snapshot (E.g. save a Store of the position of Faders<br />

and E/Q on track return paths 1 to 8).<br />

New Store Scope<br />

Set Store Scope<br />

This defines the range of controls that are<br />

included when a snapshot store is taken.<br />

This defines the range of controls that are<br />

updated when a snapshot store is recalled<br />

(controls that are within the Set Store Scope that<br />

were not within the New Store Scope when the<br />

store was saved will not be affected by a Set<br />

Store).<br />

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19.1 The Store List<br />

Clicking on the LIST icon followed by the STORE LIST icon.<br />

or<br />

Press the [LIST] key on the Soft Panel followed by the [STORE LIST] key.<br />

or<br />

Press and hold the<br />

SET<br />

STORE<br />

The Store List will be displayed.<br />

key for a short period of time.<br />

Store List<br />

• Number<br />

Name •<br />

Close<br />

•SearchString•<br />

•Scope• New Set<br />

• Operations •<br />

Name Renumber Delete XFade<br />

• Safety Store •<br />

Recall Save<br />

Browse<br />

Cancel Execute<br />

The screen shows all the stores in numeric order.<br />

To reduce the size of the list<br />

Use the keyboard to type in the first few letters of a Store name.<br />

As each letter is typed, the list displayed will be reduced to the items with the<br />

names with the same first few letters. The letters will be displayed in the Search<br />

String box.<br />

Press the BACKSPACE key to erase letters and restore the full list to the<br />

display.<br />

To scroll through the list<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key.<br />

The key will illuminate.<br />

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Roll the trackball up and down.<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key again to change the trackball back to pointer mode.<br />

19.1.1 New and Set Store Scope<br />

New Store Scope and Set Store Scope are used to select which controls are<br />

included when a Store is taken and which controls are Set when a Store is<br />

recalled.<br />

New Store and Set Store Scopes may be set up independently of Automation<br />

Scope. Set Store Scope cannot recall settings for controls that are not included<br />

within New Store Scope.<br />

To select NEW STORE or SET STORE scope screens<br />

Click on the SCOPE icon.<br />

Click on either NEW STORE or SET STORE buttons.<br />

or<br />

Click on the New or Set Scope buttons in the Store List screen.<br />

Note:<br />

New Store Scope should be reduced to include only those<br />

controls that are necessary for the production so that the<br />

amount of data that is stored is minimised. This also reduces<br />

the amount of time required to load Configurations and Titles<br />

that have large Store Lists.<br />

See the Scope section in Automation Operations.<br />

19.1.2 To create a Store<br />

Press the<br />

NEW<br />

STORE<br />

key.<br />

The new Store will be given a unique number which is one greater than the last<br />

number currently in use.<br />

A dialogue box will appear for entry of a name for the Store.<br />

Type a name on the keyboard (if required) and press the or<br />

EXECUTE<br />

key.<br />

The name must start with a letter.<br />

Store names are for user reference only and do not need to be unique.<br />

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19.1.3 To delete a Store<br />

Click the Delete button in the Store List screen.<br />

Select the required Store from the list.<br />

Any number of Stores may be deleted simultaneously.<br />

Click the Execute button.<br />

19.1.4 To rename a Store<br />

Click the Name button in the Store List screen.<br />

Click the Store to rename.<br />

A dialogue box will appear with the existing Store name (if any), ready for<br />

editing.<br />

Use the keyboard to change the name or enter a new name.<br />

Press the or<br />

EXECUTE<br />

key.<br />

19.1.5 To Renumber Stores<br />

Click the Renumber button.<br />

A confirmation dialogue box will appear.<br />

Click Execute.<br />

The Store numbers will be changed.<br />

19.1.6 Quick Store<br />

Quick Store is used to save an instant global Store to Store zero in the Store List.<br />

Store zero can not be deleted and is not available for use in the Sequence Store<br />

List.<br />

To make a Quick Store<br />

Press the<br />

QUICK<br />

STORE<br />

key.<br />

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19.2 Recalling Stores<br />

There are two ways to Set a Store to the console surface. The first is the<br />

standard Set Store function which instantly sets the controls (in Set Store<br />

Scope) to the values in the Store. The second uses the Auto XFade time<br />

(between 1 frame and 30 seconds) to glide the controls to their new values.<br />

See Setting Up Glidetimes in Automation Operations.<br />

19.2.1 To Recall a Store<br />

SET<br />

AUTO<br />

Press and hold the STORE or XFADE key.<br />

A dialogue box will appear for selection of the required Store.<br />

Enter the Store number with the numeric keypad or enter the Store name<br />

with the keyboard.<br />

The Store List will also appear after a small delay.<br />

Select a Store from the list by clicking on the required entry.<br />

Press the<br />

EXECUTE<br />

key.<br />

The Store will be Set to the console surface. If the<br />

then the controls will glide to their new settings.<br />

key was originally pressed<br />

The next Store in the List will be highlighted each time a Store is Set.<br />

Or<br />

Double click on each Store as required.<br />

This is used to recall Stores in any order, as required.<br />

19.2.2 Automation Notes<br />

If a Store is recalled when automation is running then the automation Modes of<br />

controls which have settings recalled will apply.<br />

Controls in Touch Record or Auto Glide will move to the recalled values, but they<br />

will immediately go to the play back state and continue to play the original play<br />

pass moves. If this is not required then the respective controls should be set to<br />

Record mode either locally or globally. Controls in Record mode will move to the<br />

value in the Store and will stay at the Store position until a glide is activated<br />

either the locally or globally, or until Timecode stops.<br />

AUTO<br />

XFADE<br />

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19.3 Browse Stores<br />

This is used to view Stores from other Configurations or Titles and copy them to<br />

the current Configuration or Title.<br />

19.3.1 To browse stores<br />

Click on the Browse button in the Store List screen.<br />

The following dialogue box will appear:<br />

• Browse Store Lists •<br />

Close<br />

Client/Project/Title<br />

<strong>User</strong>/Configuration<br />

Click on the Client/Project/Title or <strong>User</strong>/Configuration button.<br />

The associated Browse screen will be displayed.<br />

or<br />

Click on Close to cancel the operation.<br />

19.3.2 Browse Client/Project/Title<br />

Browse Client/Project/Title<br />

• Current Client/Project •<br />

Client : Paul<br />

Project : Multi<br />

Title : Default<br />

• Available Titles •<br />

Default 05 Nov 96 16:23:12<br />

Close<br />

Clients<br />

Projects<br />

Titles<br />

The Browse Client/Project/Title defaults to showing Titles for the current Client<br />

and Project.<br />

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Any Client/Project/Title combination can be selected.<br />

Click on a Title (from the Available Titles list) to browse the associated<br />

Stores.<br />

The following confirmation dialogue box will be displayed:<br />

•Confirmation•<br />

Do you wish to view store list of<br />

configuration:<br />

Default<br />

Cancel Execute<br />

Click on Cancel to return to the Browse screen.<br />

OR<br />

Click on Execute.<br />

The Browse Store List screen will be displayed:<br />

• Browse Store List •<br />

• Current Client/Project •<br />

Client : Paul<br />

Project : Multi<br />

Title : Default<br />

• Store Number<br />

1<br />

Name •<br />

Close<br />

Copy to current loaded title<br />

Copy config control positions<br />

Cancel<br />

Execute<br />

To copy a store<br />

Click on the Copy to current loaded title button.<br />

The button will turn yellow.<br />

Click on the required stores in the list.<br />

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The Execute and Cancel buttons will become available.<br />

Click on Execute.<br />

The selected store(s) will be copied to the end of current store list with the next<br />

available number(s).<br />

Note:<br />

Copied stores do not keep their original numbers as they are<br />

likely to clash with existing store numbers in the current list.<br />

The screen will return to the Browse Client/Project/Title screen to allow<br />

selection of further stores.<br />

To finish browsing stores<br />

Click on Close in the Browse Client/Project/Title screen.<br />

19.3.3 Browse <strong>User</strong>/Configuration<br />

Browse <strong>User</strong>/Configuration follows the same procedure as Browse<br />

Client/Project/Title.<br />

The screens will show <strong>User</strong>s and Configurations. The Browse Store List screen<br />

has the same options available. The confirmation dialogue boxes are also the<br />

same.<br />

Use the instructions given for Browse Client/Project/Title above.<br />

19.3.4 Copying Configurations<br />

The Browse Store List screens have a button labelled Copy config control<br />

positions. If this is selected (clicked on to make it yellow), then when the copy is<br />

Executed the current configuration will be replaced.<br />

The copied configuration will not be active on the console surface until it is<br />

re-loaded. (This means the configuration can be re-saved which, if necessary,<br />

will undo the Config copy.)<br />

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19.4 Sequenced Stores List<br />

The Sequenced Stores List provides the facility to arrange any of the Stores that<br />

have been created in the current Configuration or Automation Title into a<br />

specific running order. The Sequenced Stores List can also be set against<br />

timecode, independently from the automation system.<br />

A Store can be entered into the Sequence list as many times as required,<br />

inserted or moved to any position in the list, and an entry in the Sequence list can<br />

be copied to other positions in the list.<br />

Stores in the Sequence list are given a Sequence number corresponding to the<br />

sequential position within the list. When a Store is Set from the Sequence list it is<br />

the Sequence Store number that the system references to.<br />

In addition to the independent number allocated to Stores within the Sequence<br />

list, Stores can be independently named.<br />

To access the Sequence List<br />

Click the Stores Sequence icon.<br />

The Sequenced Stores List screen is displayed.<br />

Sequenced Store List<br />

•Seqno Num Name•<br />

Close<br />

Edit<br />

• Set to Time • • Order by •<br />

Disabled<br />

Number<br />

The screen shows the Store Sequence number, the original Store number and<br />

the original Store name or the name that has been entered to override the name<br />

copied from the originating Store.<br />

By default, the list is ordered by the Sequence number and the Set to Time<br />

function is disabled.<br />

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To order the Sequenced Store List by Timecode<br />

Click the Order by button so that the legend changes from Number to<br />

Timecode.<br />

The List display will change so that the Timecode for each Sequenced Store is<br />

also shown.<br />

Sequenced Store List<br />

Close<br />

• Seq no Num Name Timecode •<br />

Edit<br />

• Set to Time • • Order by •<br />

Disabled<br />

Timecode<br />

Order by must be set to Timecode in order for the Timecode field to also be<br />

available in the Edit Sequenced Store List screen.<br />

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19.4.1 Creating a Sequenced Store List<br />

Click on the Edit button.<br />

The Edit Sequenced Store List screen will be displayed.<br />

Edit Sequenced Store List<br />

•Seqno Num Name•<br />

Close<br />

Available Stores<br />

• Number<br />

Name •<br />

Add<br />

Insert Move Copy Delete Edit<br />

Cancel<br />

Execute<br />

The Available Stores list shows all of the Stores associated with the current<br />

Configuration or Title.<br />

If Order By is set to Timecode in the Sequenced Store List screen then the<br />

Timecode column will be shown.<br />

Edit Sequenced Store List<br />

Close<br />

• Seq no Num Name Timecode •<br />

Available Stores<br />

• Number<br />

Name •<br />

Add<br />

Insert Move Copy Delete Edit<br />

Cancel<br />

Execute<br />

Note also that the Insert, Move and Copy buttons are not available.<br />

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To Add a Store to the Sequence List<br />

Click the Add button.<br />

Click the required Store in the Available Stores list.<br />

The selected Store will added to the Sequence list and it will be given a<br />

Sequence Number.<br />

If Timecode order is enabled then the Sequenced Store will be given the current<br />

Timecode.<br />

To Insert a Store in the Sequence List<br />

Click the Insert button.<br />

Click the required Store in the Available Stores list.<br />

Click on the entry in the Sequence list where you wish to insert the selected<br />

Store.<br />

The Store selected in the Available Stores list will be inserted into the Sequence<br />

list above the clicked entry.<br />

All the Stores in the Sequence List will be renumbered to keep them in order.<br />

To Move a Sequence List entry to a different position<br />

Click the Move button.<br />

Click the entry to be moved.<br />

Click the entry in the Sequence list that the moved item is going to be above.<br />

The Store will be moved to its new position within the Sequence List. The List will<br />

be re-numbered to keep the items in the new order.<br />

To Copy a Sequence List entry to addition positions<br />

Click the Copy button.<br />

Click the entry in the Sequence Stores list to be copied.<br />

Click the entry in the Sequence list that the copied item is going to be above.<br />

The Store will be copied to the selected position in the Sequence list. The List<br />

will be re-numbered to keep the items in the new order.<br />

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To Delete a Sequence List entry<br />

Click the Delete button.<br />

Click the Sequence Stores List entries to be deleted.<br />

Any number of entries can be selected.<br />

Click on Execute.<br />

To change the Name of a Sequence List entry<br />

Click the Edit button.<br />

Click the required entry in the Sequence Stores list.<br />

If the list is ordered by Number then the Name the Sequenced Store dialogue<br />

box will be displayed.<br />

• Name the sequence store •<br />

•Name•<br />

Close<br />

Cancel<br />

Execute<br />

If the list is ordered by Timecode then the Select name or time to edit dialogue<br />

box will be displayed.<br />

• Select name or time to edit •<br />

•Name•<br />

Close<br />

•Time•<br />

Cancel<br />

Execute<br />

Enter or edit the name from the keyboard.<br />

Click on Execute or press the RETURN key to confirm the new name.<br />

The name given to the Store in the Sequence list will override the name copied<br />

from the Store list. The original Store will remain unaffected.<br />

Click on Close to return to the Edit Sequenced Store List screen.<br />

To change the Timecode of a Sequence List entry<br />

Click in the Time field when the Select name or time to edit dialogue box is<br />

displayed.<br />

See Timecode Entry and Editing (page 15:11).<br />

The Sequenced Stores will change order accordingly.<br />

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19.4.2 Using the Sequenced List<br />

The Sequenced Store List can be stepped through with the cursor keys on the<br />

numeric keypad or the keyboard, or the Stores can be recalled against running<br />

Timecode.<br />

Each time a Store is recalled, the controls will Xfade at the current rate set with<br />

the Soft Panel. Set the Xfade time to the minimum of 1 frame if the Stores are to<br />

be Set instantaneously.<br />

To use the Sequenced List<br />

Click on the first Store to be Set.<br />

The item will be highlighted.<br />

Press the<br />

SCROLL<br />

CURSOR<br />

key to use Scroll mode.<br />

Press on the keyboard or click a Trackball button.<br />

The Store will be recalled.<br />

To move down the list and set each Store in turn<br />

Press the down cursor key.<br />

The next Store will be highlighted to indicate it will be used next.<br />

Press on the keyboard or click a Trackball button.<br />

The Store will be recalled.<br />

To move up the list and set each Store in turn<br />

Press the up cursor key.<br />

The next Store upwards will be highlighted to indicate it will be used next.<br />

Press on the keyboard or click a Trackball button.<br />

The Store will be recalled.<br />

To continually Set the same Store<br />

Press on the keyboard or click a Trackball button as many times<br />

as required.<br />

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To recall Stores against Timecode<br />

Click the Set to Time button so that the legend changes to Enabled.<br />

The button will also turn yellow.<br />

Click the Order by button so that the legend displays Timecode.<br />

Put the transport into Play.<br />

When the running Timecode matches the Timecode on a Sequenced Store then<br />

the Store will be recalled.<br />

Note:<br />

It is advisable to avoid having Stores with the same Timecode<br />

in the Sequence List.<br />

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Capricorn Surround<br />

20 Capricorn Surround<br />

This chapter describes the operation of three hardware options that can be used<br />

to extend the surround sound capabilities of the Capricorn console.<br />

Standard Surround Features<br />

The Capricorn console allows surround panning to sets of tracks (called Film<br />

Groups) as standard. The panning formats available are LCR, LCRS and Split<br />

Surround (also called 5.1). IMAX and 8-Way (7.1) formats can be purchased as<br />

software upgrades (they are included as standard with CXS and CSP).<br />

CXS<br />

This is a console section that allows full control of surround sound monitoring<br />

and Film Stem configuration. The Capricorn system software automatically<br />

detects the presence of the CXS and extends the functionality of configuration<br />

software for setting up Film Stems, direct playback inputs and speaker trims.<br />

The CXS adds a full section to the console, consisting of a dedicated meter<br />

bridge (moving coil VU meters), a Joystick Module, faders for dialogue and<br />

music, and a main section for monitoring and stem control.<br />

Joystick Module<br />

The Joystick Module is used to provide intuitive control over the pan position of<br />

signals within a surround sound field. Up to two channels can be controlled<br />

simultaneously, and the module is fully automated to preserve panning that has<br />

already been completed.<br />

A maximum of two Joystick Modules can be installed in a Capricorn console.<br />

Joystick Modules are compatible with the CSP or the CXS. Note that one<br />

Joystick Module is supplied as standard as part of the CXS.<br />

Capricorn Surround Panel (CSP)<br />

This alters the functionality of the transport panel to provide a complete set of<br />

surround monitoring facilities.<br />

This option is not compatible with the CXS.<br />

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20.1 Standard Surround Features<br />

This allows a set of consecutive Track Sends to be associated as a Film Group<br />

with a user selected surround sound format. Source paths can then be routed to<br />

the Film Group. A pan law is selected for each source path to determine how the<br />

signal is apportioned to the Track Sends in the Film Group. The pan law of a<br />

source path would normally match the surround format of a Film Group,<br />

although it does not have to.<br />

20.1.1 To define Track Sends for Film Groups<br />

Click on the Tracks Setup icon.<br />

The Tracks Setup screen will be displayed.<br />

Track Setup<br />

Close<br />

ALL<br />

MONO<br />

MONO<br />

STEREO<br />

LCR<br />

LCRS<br />

SPLT<br />

IMAX<br />

8-WAY<br />

M<br />

1<br />

L<br />

9<br />

M<br />

17<br />

M<br />

25<br />

M<br />

33<br />

M<br />

41<br />

M<br />

2<br />

C<br />

10<br />

M<br />

18<br />

M<br />

26<br />

M<br />

34<br />

M<br />

42<br />

M<br />

3<br />

R<br />

11<br />

M<br />

19<br />

M<br />

27<br />

M<br />

35<br />

M<br />

43<br />

M<br />

4<br />

M<br />

12<br />

M<br />

20<br />

M<br />

28<br />

M<br />

36<br />

M<br />

44<br />

M<br />

5<br />

M<br />

13<br />

M<br />

21<br />

M<br />

29<br />

M<br />

37<br />

M<br />

45<br />

M<br />

6<br />

M<br />

14<br />

M<br />

22<br />

M<br />

30<br />

M<br />

38<br />

M<br />

46<br />

M<br />

7<br />

M<br />

15<br />

M<br />

23<br />

M<br />

31<br />

M<br />

39<br />

M<br />

47<br />

M<br />

8<br />

M<br />

16<br />

M<br />

24<br />

M<br />

32<br />

M<br />

40<br />

M<br />

48<br />

• TS/TR Stereo Matching •<br />

Machine A: TR: 1-48<br />

TS TRIMS<br />

Click on the LCR, LCRS, SPLT, IMAX or 8-WAY button as required.<br />

The button will turn yellow.<br />

Click on the track send that is going to be Left.<br />

Note:<br />

There must be enough consecutive mono track sends following<br />

the track selected for Left for the assignment to take place.<br />

The consecutive track sends (following the send selected for Left) will<br />

automatically be assigned as follows:<br />

Left. Centre. Right<br />

The next two adjacent Track Sends will become Centre and Right (this is<br />

illustrated in the example screen above).<br />

Left. Centre. Right. Surround<br />

The next three adjacent Track Sends will become Centre, Right and Surround.<br />

Page 20 : 2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Split Surround (5.1)<br />

The next four adjacent Track Sends will become Centre, Right, Left Surround<br />

and Right Surround.<br />

IMAX<br />

The next five adjacent track sends will become Centre, Right, Left Surround,<br />

Top and Right Surround.<br />

8-Way (7.1)<br />

The next six adjacent track sends will become Left Extra, Centre, Right Extra,<br />

Right, Left Surround and Right Surround.<br />

The speaker assignments will be indicated above the track numbers.<br />

The sub-woofer must be designated manually for Split, IMAX and 8-way. It can<br />

be a track send or an aux. Using an aux for the sub-woofer has the advantage of<br />

allowing the source paths to contribute to the sub-woofer separately from the<br />

level and pan sent to the rest of the film group.<br />

Issue 5.1 Page 20 : 3


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

20.1.2 Routing to Film Groups<br />

There are two quick methods of routing inputs to all track sends used for a film<br />

group: route a single input to a film group, or route multiple inputs to a film group<br />

simultaneously.<br />

To route a single input to a film group<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel.<br />

The LED above the key will illuminate.<br />

Press the<br />

ACCESS<br />

key on the desired source path.<br />

Press one of the track send keys which corresponds to a track send in the<br />

film group.<br />

The LEDs associated with the set of track sends for the film group will illuminate.<br />

Additional film groups can be selected.<br />

Press a different<br />

ACCESS<br />

key to change the source path.<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel to turn it off and finish.<br />

To route several inputs to a film group<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel.<br />

The LED above the key will illuminate.<br />

Press the<br />

ROUTE<br />

key.<br />

The<br />

ROUTE<br />

key will flash.<br />

Press the number key for one of the track sends in a film group.<br />

The path names on the console surface will flash.<br />

Press the<br />

Press the<br />

ACCESS<br />

ROUTE<br />

keys of the required source paths.<br />

key to end the process.<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel to turn it off.<br />

Page 20 : 4 Issue 5


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

20.1.3 Panning Routed Inputs<br />

Each path that is routed to a Film Group must have the pan law set (the default is<br />

stereo). The selected pan law determines the portions of the signal that will be<br />

sent to the Track Sends in the Film Group.<br />

For instance, if there is an IMAX Film Group then the pan law on source paths<br />

would normally be set to match this. However, it is possible to use different pan<br />

laws to achieve different effects. In this example, the sound of a motorbike<br />

crossing the screen could have the pan law set to LCR so that the sound 'sticks'<br />

to screen (i.e. the front of the surround field).<br />

Signals that are routed to the Film Groups can be panned using the optional<br />

Joysticks Module. The joysticks provide an intuitive control over surround<br />

panning and this is described later in this chapter in the section on the Joystick<br />

Module (see page 20:35).<br />

Also, the FACs on the channel strips or the AFU can be used for panning.<br />

To select the Pan Law<br />

Press the<br />

FILM<br />

key on the FAC selection panel.<br />

The channel strip FACs now operate as follows:<br />

The top row of FACs select PAN LAW<br />

The second row of FACs control SPLIT between LS and RS<br />

The third row of FACs control FRONT/BACK PAN<br />

The fourth row of FACs control PAN, dependent on the law set.<br />

Rotate the top FAC to select the required Pan Law.<br />

This will change the FAC assignments as follows:<br />

FAC<br />

Pan Law<br />

1 - Pan Law MONO STR LCR LCRS SPLT IMAX 8WAY<br />

2 - LS/RS Split LS/RS LS, Top, RS LS/RS<br />

3 - F/B Pan F/B F/B F/B F/B<br />

4 - Pan Stereo pan LCR LCR LCR LCR L, LE, C, RE,<br />

R<br />

Width (AFU)<br />

Stereo inputs<br />

only<br />

Stereo inputs<br />

only<br />

Width for<br />

stereo input,<br />

divergence<br />

for mono<br />

Divergence Divergence Divergence Divergence<br />

Note:<br />

This also enables the corresponding pan axes for paths when<br />

they are called to the Joystick Module (if installed).<br />

Issue 5 Page 20 : 5


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To pan with the channel strip FACs<br />

Press the<br />

key on the FAC selection panel.<br />

Rotate FACs 2, 3 and 4 as required, according to the selected Pan Law.<br />

Panning to Film Stems on the AFU<br />

The PAN and WIDTH controls are available to the accessed path according to<br />

the current pan law. In addition, three of the FACs on the AFU can be set to<br />

control pan law, surround split and front/back pan.<br />

To use the FACs on the AFU for film panning<br />

Press the<br />

FILM<br />

FILM<br />

MODE<br />

key on the Routing panel.<br />

The three furthest to the right on the bottom row of AFU Aux FACs will become<br />

(from right to left) pan law, surround split and front/back pan controls (normally<br />

used for Auxes 12, 14 and 16).<br />

The display in the middle of the AFU will show the current settings for the<br />

accessed path. It will also show which controls are available for the current pan<br />

law. If the display changes, it can be restored to show the film settings by<br />

FILM<br />

touching one of the FACs enabled by<br />

MODE<br />

. Alternatively, the display may be<br />

HOLD<br />

locked to showing the film panning settings with the key.<br />

Page 20 : 6 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

20.2 CXS<br />

The CXS consists of a dedicated meter bridge, a main panel for monitoring and<br />

stem control, a pair of faders for music and dialogue and a joystick module.<br />

Meter Bridge<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

L/1 C/2 R/3 SW/4<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

7 5 3 2 1<br />

10<br />

0 1<br />

20 2<br />

3<br />

LS/5 RS/6 LE/7<br />

RE/8<br />

Cxs<br />

The dedicated meters show the analogue monitor level.<br />

Issue 5.1 Page 20 : 7


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Main CXS Panel<br />

L<br />

MONITOR TRIMS<br />

C R LS RS SW LE<br />

RE<br />

-10<br />

+10<br />

-10 -10 -10 -10 -10 -10 -10<br />

+10 +10 +10 +10 +10 +10 +10<br />

SOLO SOLO SOLO SOLO SOLO SOLO SOLO<br />

TRIM TRIM TRIM TRIM TRIM TRIM TRIM TRIM<br />

SOLO<br />

MUTE<br />

MUTE MUTE MUTE MUTE MUTE MUTE MUTE<br />

MISC<br />

PROCESSING<br />

PANEL<br />

ON<br />

INS<br />

IN<br />

REC=<br />

STEM<br />

ACAD<br />

MONO<br />

SEL<br />

ALT<br />

MON<br />

SELECT<br />

CAP<br />

LS<br />

2T<br />

LT-<br />

RT<br />

LR<br />

1<br />

LR<br />

2<br />

-3 -3<br />

0<br />

0<br />

-6 -6<br />

TRIM<br />

C<br />

L-R<br />

-6 0 -6<br />

C TO 2T<br />

0<br />

0<br />

SURROUND<br />

TO 2T<br />

0<br />

+10<br />

2T OUTPUT<br />

+10<br />

DIALOGUE<br />

C<br />

SW<br />

LE-<br />

RE<br />

LS-<br />

RS<br />

ON<br />

ON<br />

0 0 0<br />

TRIM TRIM TRIM<br />

LOCK<br />

+10 +10 +10<br />

PB 1 ON PB 2 ON PB 3<br />

ON<br />

STEM<br />

CONTROL<br />

SPEAKERS<br />

STEM SELECT<br />

SOLO<br />

CLEAR<br />

LINK<br />

A<br />

B<br />

C<br />

D<br />

E<br />

F<br />

LOUDSPEAKERS<br />

SOLO<br />

SOLO SOLO SOLO SOLO SOLO SOLO SOLO<br />

CUT CUT CUT CUT CUT CUT CUT CUT<br />

L<br />

C R LS RS SW LE RE<br />

1 SAFE 2 SAFE 3 SAFE 4 SAFE 5 SAFE 6 SAFE 7 SAFE 8 SAFE<br />

REC REC REC REC REC REC REC REC<br />

OFF OFF OFF OFF OFF OFF OFF OFF<br />

STEM STEM STEM STEM STEM STEM STEM STEM<br />

PB PB PB PB PB PB PB PB<br />

Scoring System<br />

The main CXS panel controls the stems, playbacks, surround monitoring and<br />

the 2-track mix.<br />

Page 20 : 8 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Faders and Joysticks<br />

+<br />

10<br />

5<br />

MUSIC<br />

DIALOGUE<br />

+<br />

10<br />

5<br />

0<br />

5<br />

10<br />

P+G<br />

P+G<br />

0<br />

5<br />

10<br />

P+G<br />

P+G<br />

FRONT<br />

FREEZE<br />

NARO<br />

P.LAW<br />

AARD<br />

HOLD<br />

CALL<br />

FRONT<br />

FREEZE<br />

NARO<br />

P.LAW<br />

FXF3<br />

HOLD<br />

CALL<br />

20<br />

20<br />

F/B<br />

FREEZE<br />

DELAY<br />

F/B<br />

FREEZE<br />

DELAY<br />

30<br />

30<br />

SURR<br />

FREEZE<br />

GRAB<br />

SURR<br />

FREEZE<br />

GRAB<br />

40<br />

40<br />

PLAY<br />

REC<br />

PLAY<br />

REC<br />

-<br />

-<br />

COL<br />

TOUCH<br />

GLIDE<br />

COL<br />

TOUCH<br />

GLIDE<br />

The faders provide dedicated level control for dialogue and musical score<br />

inputs. The joysticks are used for panning channels across film stems. The<br />

joysticks are identical to the standalone Joystick Module (see page 20:35 for<br />

operational details on the joysticks).<br />

Issue 5.1 Page 20 : 9


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

20.2.1 How CXS Operates<br />

The CXS uses Film Stems which are film groups that have been labelled with a<br />

letter from A to F. A film group is a set of Track Sends which have been grouped<br />

together according to a surround sound output format (e.g. Split Surround - also<br />

known as 5.1 format). The film group is created as normal in the Tracks Setup<br />

screen and then labelled as a stem.<br />

Film Stem<br />

up to 8<br />

Track Sends wide<br />

Track<br />

Send<br />

x<br />

Film<br />

Mon L<br />

L<br />

Track<br />

Send<br />

x+1<br />

Film<br />

Mon C<br />

C<br />

Track<br />

Send<br />

x+2<br />

Film<br />

Mon R<br />

R<br />

Panned<br />

Source<br />

Paths<br />

Track<br />

Send<br />

x+3<br />

Track<br />

Send<br />

x+4<br />

Film<br />

Mon LS<br />

Film<br />

Mon RS<br />

LS<br />

RS<br />

Track<br />

Send<br />

user sel<br />

Film<br />

Mon SW<br />

Sub<br />

Track<br />

Send<br />

x+5<br />

Film<br />

Mon LE<br />

LE<br />

Track<br />

Send<br />

x+6<br />

Tracks Sends are auto<br />

routed to correct Film Mons<br />

Film<br />

Mon RE<br />

RE<br />

A source path can then be routed to all the Track Sends in a Stem in a single<br />

operation. The source signal is apportioned to the Track Sends according to the<br />

pan control settings and the pan law for the speaker that each Track Send<br />

corresponds to. The routing of the Track Sends in a Stem to the correct Film<br />

Monitors is transparent and automatic when a Stem is selected for monitoring.<br />

Film Stems<br />

eachupto8<br />

Track Sends wide<br />

Film<br />

Mon L<br />

L<br />

Stem<br />

A<br />

Film<br />

Mon C<br />

C<br />

Stem<br />

B<br />

Film<br />

Mon R<br />

R<br />

Panned<br />

Source<br />

Paths<br />

Stem<br />

C<br />

Stem<br />

D<br />

Select<br />

Stems<br />

to<br />

Monitor<br />

Film<br />

Mon LS<br />

Film<br />

Mon RS<br />

LS<br />

RS<br />

Stem<br />

E<br />

Film<br />

Mon SW<br />

Sub<br />

Stem<br />

F<br />

Film<br />

Mon LE<br />

LE<br />

Tracks Sends are auto routed to<br />

the correct Film Mons when<br />

Stems are selected for monitoring<br />

Film<br />

Mon RE<br />

RE<br />

Page 20 : 10 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Labelling the Film Stems from A to F is a convenient reference technique and is<br />

used on the CXS for Stem Selection, both for monitoring purposes and for<br />

recorder control.<br />

The CXS has three playbacks. These can be taken directly from Inputs or<br />

Monitors and one playback at a time can be used in the monitor mix.<br />

A 2-Track Mix can be created - this must enabled in addition to enabling the<br />

CXS. The 2-Track Mix starts with the Left and Right Film monitors. Adjustable<br />

contributions can then be added from the other Film Monitor paths and the<br />

overall output level can be trimmed.<br />

The Music fader is used to control the overall output level to the speakers. This<br />

can be switched to operate from the main Control Room Level pot.<br />

The Dialogue fader is used to control the level of the analogue dialogue input.<br />

This is mixed directly with the analogue output to the Centre speaker or the Left<br />

and Right speakers. The level control can be switched to the pot on the Dialogue<br />

section.<br />

Issue 5.1 Page 20 : 11


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

20.2.2 Configuring for CXS<br />

The system must be configured correctly before the CXS can be used. This has<br />

three main steps:<br />

• Enable the CXS (and 2-Track Mix if required).<br />

• Select which Tracks will belong to which Film Stems.<br />

• Route source paths to the Film Stems.<br />

To enable CXS<br />

Click the Path Numbers icon.<br />

The System Path Allocations screen will be displayed.<br />

System Path Allocations<br />

Close<br />

Input<br />

Monitor<br />

Group<br />

Main Output<br />

Aux Master<br />

Cue Send<br />

Total<br />

Free<br />

• Old: •<br />

0<br />

0<br />

8<br />

0<br />

0<br />

0<br />

8<br />

22<br />

Preset System Parameters<br />

24<br />

4<br />

16<br />

Track Sends<br />

Monitoring Ouputs<br />

External Inputs<br />

•New:•<br />

10<br />

2<br />

8<br />

2<br />

2<br />

2<br />

26<br />

4<br />

8<br />

8<br />

30<br />

• Limits: •<br />

30<br />

30<br />

24<br />

8<br />

16<br />

16<br />

Talkback Inputs<br />

Talkback Outputs<br />

Total available paths<br />

CXS options<br />

CXS enable<br />

2T enable<br />

Cancel<br />

Execute<br />

Two extra buttons are available at the bottom of the screen because the CXS is<br />

installed.<br />

Click the CXS enable button.<br />

This automatically allocates Cues 9 to 16 for use as Film Paths. If necessary, the<br />

number of Cue Sends allocated will be increased by up to 8. The current usage<br />

of Cues 9 to 16 will be cancelled. The 2T enable button will become available.<br />

If required, click the 2T enable button.<br />

This automatically allocates Cues 7 and 8 for use as the 2-Track mixdown bus. If<br />

necessary, the number of Cue Sends allocated will be increased by up to 2. The<br />

current usage of Cues 7 and 8 will be cancelled.<br />

Note:<br />

There is no Execute required for CXS enable and 2T enable.<br />

Page 20 : 12 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Note:<br />

Each Cue that is used as a Film Monitor can feed up to four<br />

output ports. At least one of these outputs from each Film<br />

Monitor must feed the analogue part of the surround sound<br />

monitoring system. The additional ports could be used, for<br />

instance, for simultaneous track laying.<br />

To define Film Stems<br />

Click on the Tracks Setup icon.<br />

The Tracks Setup screen will be displayed.<br />

Track Setup<br />

Close<br />

ALL<br />

MONO<br />

MONO<br />

STEREO<br />

LCR<br />

LCRS<br />

SPLT<br />

IMAX<br />

8-WAY<br />

M<br />

1<br />

L<br />

9<br />

M<br />

17<br />

M<br />

25<br />

M<br />

33<br />

M<br />

41<br />

M<br />

2<br />

C<br />

10<br />

M<br />

18<br />

M<br />

26<br />

M<br />

34<br />

M<br />

42<br />

M<br />

3<br />

R<br />

11<br />

M<br />

19<br />

M<br />

27<br />

M<br />

35<br />

M<br />

43<br />

M<br />

4<br />

M<br />

12<br />

M<br />

20<br />

M<br />

28<br />

M<br />

36<br />

M<br />

44<br />

M<br />

5<br />

M<br />

13<br />

M<br />

21<br />

M<br />

29<br />

M<br />

37<br />

M<br />

45<br />

M<br />

6<br />

M<br />

14<br />

M<br />

22<br />

M<br />

30<br />

M<br />

38<br />

M<br />

46<br />

M<br />

7<br />

M<br />

15<br />

M<br />

23<br />

M<br />

31<br />

M<br />

39<br />

M<br />

47<br />

M<br />

8<br />

M<br />

16<br />

M<br />

24<br />

M<br />

32<br />

M<br />

40<br />

M<br />

48<br />

• TS/TR Stereo Matching •<br />

Machine A: TR: 1-48<br />

A<br />

B<br />

C<br />

D<br />

E<br />

F<br />

PB/SW setup<br />

TS TRIMS<br />

The CXS has been enabled so there are now buttons available for Film Stems A<br />

to F and PB/SW setup (playback and sub-woofer).<br />

A Film Group with the desired surround format is created first, and then the Film<br />

Group is labelled as a Film Stem.<br />

To make a Film Group<br />

Click on the LCR, LCRS, SPLT, IMAX or 8-WAY button as required.<br />

The button will turn yellow.<br />

Click on the track send that is going to be Left.<br />

Note:<br />

There must be enough consecutive mono track sends following<br />

the track selected for Left for the assignment to take place.<br />

Issue 5.1 Page 20 : 13


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

The consecutive track sends (following the send selected for Left) will be<br />

automatically assigned as follows:<br />

LCR<br />

LCRS<br />

Split (5.1)<br />

IMAX<br />

The next two adjacent Track Sends will be Centre and Right.<br />

The next three adjacent Track Sends will be Centre, Right and<br />

Surround.<br />

The next four adjacent Track Sends will become Centre, Right,<br />

Left Surround and Right Surround.<br />

The next five adjacent track sends will become Centre, Right,<br />

Left Surround, Top and Right Surround.<br />

8-Way (7.1) The next six adjacent track sends will become Left Extra,<br />

Centre, Right Extra, Right, Left Surround and Right Surround.<br />

The speaker assignments will be indicated above the track numbers.<br />

To label a Film Group as a Film Stem<br />

Click the required Stem button, A to F.<br />

The button will turn yellow.<br />

Click any of the Tracks that have been assigned to to the Film Group.<br />

The speaker assignment legends will change to show the Stem letter and the<br />

speaker. The following example shows Split Surround starting on Track 1<br />

assigned as Stem A:<br />

Track Setup<br />

Close<br />

ALL<br />

MONO<br />

MONO<br />

STEREO<br />

LCR<br />

LCRS<br />

SPLT<br />

IMAX<br />

8-WAY<br />

AL<br />

1<br />

M<br />

9<br />

M<br />

17<br />

M<br />

25<br />

M<br />

33<br />

M<br />

41<br />

AC<br />

2<br />

M<br />

10<br />

M<br />

18<br />

M<br />

26<br />

M<br />

34<br />

M<br />

42<br />

AR<br />

3<br />

M<br />

11<br />

M<br />

19<br />

M<br />

27<br />

M<br />

35<br />

M<br />

43<br />

ALS<br />

4<br />

M<br />

12<br />

M<br />

20<br />

M<br />

28<br />

M<br />

36<br />

M<br />

44<br />

ARS<br />

5<br />

M<br />

13<br />

M<br />

21<br />

M<br />

29<br />

M<br />

37<br />

M<br />

45<br />

M<br />

6<br />

M<br />

14<br />

M<br />

22<br />

M<br />

30<br />

M<br />

38<br />

M<br />

46<br />

M<br />

7<br />

M<br />

15<br />

M<br />

23<br />

M<br />

31<br />

M<br />

39<br />

M<br />

47<br />

M<br />

8<br />

M<br />

16<br />

M<br />

24<br />

M<br />

32<br />

M<br />

40<br />

M<br />

48<br />

• TS/TR Stereo Matching •<br />

Machine A: TR: 1-48<br />

A<br />

B<br />

C<br />

D<br />

E<br />

F<br />

PB/SW setup<br />

TS TRIMS<br />

Note:<br />

A stereo pair can also be labelled as a Film Stem, if required.<br />

Page 20 : 14 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

If Split Surround, IMAX or 8-Way has been selected<br />

The Sub-Woofer must be assigned individually.<br />

Click the PB/SW setup button.<br />

The PB/SW setup screen will be displayed.<br />

• PB/SW setup • Close<br />

Sub-woof select<br />

A<br />

B<br />

C<br />

TS 7<br />

----<br />

----<br />

Playback select<br />

Playback 1<br />

Playback 2<br />

Playback 3<br />

D<br />

E<br />

F<br />

----<br />

----<br />

----<br />

L C R LS RS Sub LE RE<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

Speaker Trims<br />

L C R LS RS Sub LE RE<br />

Set 1<br />

Set 2<br />

Set 3<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

Click the button for the required Stem in the Sub-woof Select box.<br />

The Sub-woof select dialogue box will be displayed.<br />

• Sub-woof select • Close<br />

Aux 1 : abcd<br />

Aux 2 : AbCd<br />

TKS 17 : TS17<br />

TKS 18 : TS18<br />

TKS 19 : TS19<br />

TKS 20 : TS20<br />

TKS 21 : TS21<br />

TKS 22 : TS22<br />

TKS 23 : TS23<br />

TKS 24 : TS24<br />

TKS 25 : TS25<br />

TKS 26 : TS26<br />

Cancel<br />

Execute<br />

Select the required path from the list.<br />

Note that Auxes can be used for the Sub-Woofer.<br />

Click Execute.<br />

The Sub-woof select dialogue box will be removed and the selected path will be<br />

indicated next to the selected Stem. This is also shown next to the Stem letter on<br />

the Tracks Setup screen.<br />

Issue 5.1 Page 20 : 15


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Playbacks and Speaker Trims<br />

The PB/SW screen is also used to select the inputs for the Playbacks and for<br />

trimming the analogue output level to the speakers.<br />

To change the playback inputs<br />

Click the PB/SW setup button in the Tracks Setup screen.<br />

The PB/SW setup screen will be displayed.<br />

• PB/SW setup • Close<br />

Sub-woof select<br />

A<br />

B<br />

C<br />

TS 7<br />

----<br />

----<br />

Playback select<br />

Playback 1<br />

Playback 2<br />

Playback 3<br />

D<br />

E<br />

F<br />

----<br />

----<br />

----<br />

L C R LS RS Sub LE RE<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

---- | ---- | ---- | ---- | ---- | ---- | ---- | ----<br />

Speaker Trims<br />

L C R LS RS Sub LE RE<br />

Set 1<br />

Set 2<br />

Set 3<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

+0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0 | +0.0<br />

Each playback can have up to eight inputs, corresponding to each speaker<br />

position. There are no default Playback inputs.<br />

Click the Playback 1, Playback 2 or Playback 3 button.<br />

The Playback Select dialogue box will be displayed.<br />

• Playback Select • Close<br />

Inp 1 : I 1 Input<br />

Inp 2 : I 2<br />

Inp 3 : I 3<br />

Monitor<br />

Inp 4 : I 4<br />

Inp 5 : I 5<br />

Inp 6 : I 6<br />

Inp 7 : I 7<br />

Inp 8 : I 8<br />

Inp 9 : I 9<br />

Inp 10 : I 10<br />

Inp 11 : I 11<br />

Inp 12 : I 12<br />

Cancel<br />

Execute<br />

Click on the required Inputs or Monitors that will feed the playback.<br />

Up to eight can be selected. They will be highlighted.<br />

Page 20 : 16 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Note:<br />

The playbacks are intended for routing finished tracks on a tape<br />

machine directly to the surround monitors, so the selected<br />

Inputs or Monitors would normally be consecutive. (This does<br />

not preclude other uses.)<br />

Click Execute.<br />

The Playback Select dialogue box will close and the selected paths will be<br />

displayed in ascending order from left to right against the selected Playback.<br />

The order in which the paths are designated to speakers may not be changed.<br />

To change the analogue speaker trims<br />

Click the PB/SW setup button in the Tracks Setup screen.<br />

The PB/SW setup screen will be displayed.<br />

Click the Set 1, Set 2 or Set 3 button as required.<br />

The Edit speaker trims dialogue box will be displayed.<br />

• Edit speaker trims • Close<br />

Speaker set 1<br />

0.0<br />

0.0<br />

0.0<br />

L<br />

C<br />

R<br />

LS<br />

RS<br />

Sub<br />

LE<br />

RE<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

0.0<br />

Cancel<br />

Execute<br />

Click in the box for the required level.<br />

Enter a trim value with the keypad or roll the trackball left/right to scroll the<br />

value.<br />

Click when the value is correct.<br />

Change other speaker trims as required.<br />

Click Execute.<br />

The Edit speaker trims dialogue box will close and the trim values will be shown<br />

in the PB/SW setup screen.<br />

Note:<br />

If Set 3 is selected then only the trim values for L and R will<br />

have an effect. Speaker Set 3 has outputs for Left and Right<br />

only.<br />

Issue 5.1 Page 20 : 17


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Routing to Film Stems<br />

There are two quick methods of routing source paths to track sends used for film<br />

stems: routing a single input to a film stem, or routing multiple inputs to a film<br />

stem simultaneously.<br />

To route a single input to a film stem<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel.<br />

The LED above the key will illuminate.<br />

Press the<br />

ACCESS<br />

key on the desired source path.<br />

Press one of the track send keys which corresponds to a track send in the<br />

Film Stem.<br />

The LEDs associated with the set of track sends for the Film Stem will illuminate.<br />

Additional Film Stem can be selected.<br />

Press a different<br />

ACCESS<br />

key to change the source path.<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel to turn it off and finish.<br />

To route several inputs to a film stem<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel.<br />

The LED above the key will illuminate.<br />

Press the<br />

ROUTE<br />

key.<br />

The<br />

ROUTE<br />

key will flash.<br />

Press the number key for one of the track sends in a Film Stem.<br />

The path names on the console surface will flash.<br />

Press the<br />

Press the<br />

ACCESS<br />

ROUTE<br />

keys of the required source paths.<br />

key to end the process.<br />

Press the<br />

STEM<br />

SEL<br />

key on the Routing panel to turn it off.<br />

Page 20 : 18 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Panning Routed Inputs<br />

Each path that is routed to a Film Stem must have the pan law set according to<br />

the desired signal to be sent to the Track Sends in the Stem. This is described on<br />

page 20:5.<br />

For instance, if there is an IMAX stem then the pan law on source paths would<br />

normally be set to match this. However, it is possible to use different pan laws to<br />

achieve different effects. In this example, a the sound of a motorbike crossing<br />

the screen could have the pan law set to LCR so that the sound 'sticks' to screen<br />

(i.e. the front of the surround field).<br />

Signals that are routed to the Film Stems can be panned using the joysticks that<br />

are supplied as part of the CXS. The joysticks provide an intuitive control over<br />

surround panning and this is described in the following section on the Joystick<br />

Module (see page 20:35).<br />

Also, the FACs on the channel strips or the AFU can be used for panning as<br />

usual. See page 20:5.<br />

Issue 5.1 Page 20 : 19


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

20.2.3 Using CXS<br />

A Capricorn console with CXS installed supports two monitoring systems:<br />

standard stereo monitoring and surround sound monitoring. There are three<br />

sets of speakers and the Left and Right speakers are shared by the two<br />

monitoring systems. The CXS panel must be switched on to take control of the<br />

monitoring system.<br />

To enable CXS to control surround monitoring<br />

Press the<br />

PANEL<br />

ON<br />

key.<br />

The key will illuminate and the monitoring system will switch to eight speaker<br />

surround output controlled by CXS.<br />

The direct feeds to Left and Right from the standard control room monitoring<br />

system will be cut. They can still be selected as a source using the Alternative<br />

Monitor Select section (see page 20:30).<br />

Note:<br />

It is advisable to move the Music fader to its minimum setting<br />

and turn down the level control pot on the Control Room<br />

Monitoring section before switching control between standard<br />

and surround monitoring. This will prevent sudden loud noises.<br />

Page 20 : 20 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

Stem Control<br />

The Stem Controls consist of two sets of paddle switches for Stem/Playback<br />

selection (also called Bus/Tape switching) and recorder control, a matrix of<br />

indicators showing the status of all Stems, track safe keys, cut, solo and stem<br />

selection. Stems can be linked so that paddle switches operate in unison.<br />

LOCK<br />

STEM<br />

CONTROL<br />

SPEAKERS<br />

STEM SELECT<br />

SOLO<br />

CLEAR<br />

LINK<br />

A<br />

B<br />

C<br />

D<br />

E<br />

F<br />

LOUDSPEAKERS<br />

SOLO<br />

SOLO SOLO SOLO SOLO SOLO SOLO SOLO<br />

CUT CUT CUT CUT CUT CUT CUT CUT<br />

L C R LS RS SW LE RE<br />

1 SAFE 2 SAFE 3 SAFE 4 SAFE 5 SAFE 6 SAFE 7 SAFE 8 SAFE<br />

REC REC REC REC REC REC REC REC<br />

OFF OFF OFF OFF OFF OFF OFF OFF<br />

STEM STEM STEM STEM STEM STEM STEM STEM<br />

PB PB PB PB PB PB PB PB<br />

The Stem Select keys (A to F) and Loudspeakers keys (cut and solo) are shared<br />

between Stem Control and Monitoring.<br />

To assign the Stem Select, cut and solo keys to Stem Control<br />

Press the<br />

SPEAKERS<br />

key so that it is not illuminated.<br />

Issue 5.1 Page 20 : 21


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To select which Stem to work with<br />

A B C D E F<br />

Press the or key.<br />

The LED above the key will illuminate and the keys and paddles will show the<br />

status of the Stem.<br />

To select multiple Stems to work with<br />

Press the<br />

LOCK<br />

key.<br />

The LED above the key will illuminate. The currently selected Stem will remain<br />

active.<br />

A B C D E F<br />

Press the and keys as required.<br />

The most recently selected stem is active on the keys and switches. If the active<br />

stem is de-selected then the active stem will default to the first one available<br />

from left to right.<br />

CUT SOLO SAFE<br />

All the selected Stems will be switched by the paddles,<br />

and<br />

keys. When a paddle or key is used then the same switch on other stems will be<br />

forced to follow the state of the paddle or key for the active stem.<br />

For instance, Stems A, C and F have been selected and Stem C is active. If the<br />

SAFE<br />

key for Centre is toggled off then it will also be forced off on Stems A and F.<br />

To switch a Track between the tape send and tape return<br />

Push the required paddle to STEM to monitor the tape send.<br />

Push the required paddle to PB to monitor the tape return.<br />

The paddle will illuminate green when it is switched to PB. The corresponding<br />

green LED in the stem status matrix will also illuminate.<br />

To record a Track<br />

The tape machine must be record ready and the Track must not be safe.<br />

Push the required paddle to REC.<br />

The paddle and the corresponding letter indicator in the stem status matrix will<br />

flash red until a Rec Tally is returned from the tape machine. The paddle and the<br />

indicator will then illuminate red steady.<br />

Push the paddle to OFF when the required material has been recorded.<br />

Page 20 : 22 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

To make a Track safe<br />

Press the required<br />

SAFE<br />

key.<br />

The LED above the key will illuminate. If the Track was recording then this will be<br />

turned off. The default status is all tracks safe.<br />

To force STEM selection when going into REC<br />

Press the<br />

REC=<br />

STEM<br />

key.<br />

The LED above the key will illuminate.<br />

When a record paddle is switched to REC, the corresponding STEM/PB switch<br />

will be forced to STEM.<br />

To link a group of Stems<br />

Press the<br />

LINK<br />

key.<br />

The LED above the key will flash. The LED above the currently selected Stem<br />

will cease to be illuminated.<br />

A B C D E F<br />

Press one of the or keys.<br />

The LED above the key will flash. This indicates that the selected Stem is the<br />

temporary master for setting up the link.<br />

Press other Stem Select keys.<br />

The LEDs above further selected keys will illuminate steady. Each time a Stem<br />

Select key (other than the link master) is pressed the Stem will be toggled in and<br />

out of the link.<br />

Press the<br />

LINK<br />

key again to end link setup.<br />

The LED above the key will stop flashing and the LED above the currently<br />

selected Stem will illuminate again.<br />

When a Stem in a link is selected then all the other Stems in the link will be<br />

LOCK<br />

selected at the same time, regardless of the status of the key. The LEDs<br />

A B C D E F<br />

above the appropriate and keys will illuminate.<br />

Multiple links can be setup as required, but they may not overlap. When setting<br />

up links, selecting any Stem in an existing link will make it the temporary master<br />

for link setup.<br />

Issue 5.1 Page 20 : 23


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To un-link Stems<br />

Press the<br />

LINK<br />

key.<br />

A B C D E F<br />

Press any of the or keys that belong to the required link.<br />

The LED above the key will flash to show it is the temporary master.<br />

Press the keys for the other link members until they are all de-selected.<br />

CUT SOLO SAFE<br />

To link paddle switches, keys, keys or keys<br />

Press the<br />

LINK<br />

key.<br />

The LED above the key will flash.<br />

Push the required paddle switch down (to OFF or PB) or press the required<br />

CUT SOLO SAFE<br />

, or key.<br />

The paddle, key or LED will flash as appropriate.<br />

The LED above the active stem key will illuminate. This shows that the switches<br />

or keys are being linked for that stem. If there is no active stem then the switches<br />

or keys may not be linked.<br />

Switch additional paddles or keys as appropriate (e.g. if making a solo group<br />

SOLO<br />

then press keys).<br />

Press the flashing paddle or key when the link is complete.<br />

If required, make a link for any of the other paddles or switches.<br />

Press the<br />

LINK<br />

key again to finish.<br />

The link can be deconstructed in the same way as deconstructing a link of<br />

stems, as described above (i.e. go to link mode, select a link, remove<br />

non-flashing members).<br />

Page 20 : 24 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

To cut a Track<br />

Press the required<br />

The key will illuminate.<br />

CUT<br />

key.<br />

The signal will no longer be sent to the surround monitors. This does not affect<br />

the tape send or return.<br />

To solo a Track<br />

Press the required<br />

SOLO<br />

key.<br />

SOLO<br />

The key will illuminate. The CLEAR<br />

CUT<br />

key will flash. The keys for all other<br />

Tracks in the Stem will illuminate. All the Tracks in other Stems will also be cut.<br />

Only the signal from the path in solo will be sent to the surround monitors.<br />

Press additional<br />

SOLO<br />

keys to monitor a custom combination of Tracks.<br />

Tracks from other Stems can also be monitored by selecting the Stem and then<br />

SOLO<br />

pressing the appropriate keys.<br />

Each time a<br />

SOLO<br />

key is pressed it will be toggle on or off.<br />

To cancel solo<br />

Toggle off all the<br />

or<br />

SOLO<br />

keys that are on.<br />

Press the<br />

SOLO<br />

CLEAR<br />

key.<br />

Issue 5.1 Page 20 : 25


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Surround Monitoring with CXS<br />

The Stem Select keys (A to F) and Loudspeakers keys (cut and solo) are shared<br />

between Stem Control and Monitoring.<br />

To assign the Stem Select, cut and solo keys to Monitoring<br />

Press the<br />

SPEAKERS<br />

key so that it is flashing.<br />

To adjust the overall monitor level<br />

Rotate the Control Room Level pot to the required setting.<br />

or<br />

Press the<br />

MUSIC<br />

FADER<br />

key.<br />

The LED above the key will illuminate. Level control will be transferred to the<br />

Music Fader.<br />

Move the Music Fader to the required setting.<br />

To select a Stem for monitoring<br />

A B C D E F<br />

Press the or key.<br />

The LED above the key will illuminate. If another Stem was selected it will be<br />

de-selected.<br />

To select no Stems to the monitor<br />

A B C D E F<br />

Press the or key that is currently selected.<br />

The LED above the key will cease to be illuminated. This is useful for listening to<br />

a Playback or the Dialogue input by itself.<br />

To select multiple Stems to the monitor<br />

Press the<br />

LOCK<br />

key.<br />

The LED above the key will illuminate.<br />

A B C D E F<br />

Press the required and keys.<br />

The LEDs above the selected keys will illuminate. The Stems will be summed to<br />

the monitors.<br />

Page 20 : 26 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

To monitor a Playback<br />

Press the<br />

ON<br />

key for the required Playback.<br />

The selected Playback will be added to the monitor mix.<br />

Panned<br />

Source<br />

Paths<br />

Stem<br />

A<br />

Stem<br />

B<br />

Stem<br />

C<br />

Stem<br />

D<br />

Stem<br />

E<br />

Playback<br />

1, 2 or 3<br />

Stem<br />

Cut<br />

Stem<br />

and<br />

Monitoring<br />

Solo<br />

Selection<br />

Film<br />

Monitors<br />

2-Track<br />

Mix<br />

Film<br />

Monitor<br />

Cut and<br />

Solo<br />

L+R<br />

plus<br />

other<br />

contribs<br />

Film<br />

Monitor<br />

Trims<br />

2-Track<br />

Mix<br />

Overall<br />

Trim<br />

Assigned<br />

Signal<br />

Procs<br />

Analogue<br />

O/P<br />

(can be<br />

monitored)<br />

O/P to<br />

Analogue<br />

Monitor<br />

Domain<br />

Stem<br />

F<br />

Only one Playback can be selected at a time. If a different Playback is selected<br />

then the current Playback will be de-selected.<br />

To adjust the level of the Playback<br />

Press the<br />

TRIM<br />

key for the required Playback.<br />

The LED above the key will illuminate.<br />

Rotate the adjacent trim pot to the required level.<br />

0 0 0<br />

TRIM TRIM TRIM<br />

+10 +10 +10<br />

0 0<br />

0 0<br />

0 0<br />

PB 1 ON PB 2 ON PB 3<br />

ON<br />

The level will be shown in the alphanumeric display at the top of the panel.<br />

The trim pot has the same range as a standard Capricorn fader.<br />

Note:<br />

It is advisable to set the trim pot to 0dB (unity gain) or below to<br />

prevent sudden jumps in level. The level defaults to 0dB when<br />

trim control is off.<br />

Issue 5.1 Page 20 : 27


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To monitor the analogue Dialogue input<br />

Press the Dialogue<br />

ON<br />

key.<br />

0<br />

The key will illuminate.<br />

0 0<br />

+10<br />

C L-R<br />

DIALOGUE<br />

C<br />

L-R<br />

Press the or key.<br />

FADER<br />

ON<br />

The LED above the selected key will illuminate.<br />

C<br />

The causes the Dialogue to be summed to the Centre speaker and the<br />

key sends the left and right legs of the Dialogue to the Left and Right speakers.<br />

Rotate the level control pot the the required setting.<br />

The setting will be shown on the alphanumeric display at the top of the panel.<br />

L-R<br />

Note:<br />

Dialogue is not included in the signal shown on the meters.<br />

To use the Dialogue Fader to control the Dialogue level<br />

Press the<br />

FADER<br />

key.<br />

The LED above the key will illuminate. The Dialogue level will change to match<br />

the fader level.<br />

To switch the insert into the Film Monitor<br />

Press the<br />

INS<br />

IN<br />

key.<br />

The LED above the key will illuminate.<br />

This is a standard insert that is added to the Film Monitor paths (Cues 9 to 16)<br />

with Path Configuration (see page 5:14).<br />

Note:<br />

The insert can be switched in and out of individual Film<br />

Monitors (Cues) using the AFU.<br />

To switch in the Academy Filter<br />

Press the<br />

ACAD<br />

key.<br />

The LED above the key will illuminate and the Academy Filter will be switched<br />

into the analogue monitoring path.<br />

Page 20 : 28 Issue 5.1


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Capricorn Surround<br />

To monitor a selectable mono mix<br />

Press the<br />

MONO<br />

SEL<br />

key.<br />

The LED above the key will flash.<br />

SOLO<br />

CUT<br />

The and keys in the Loudspeakers section will now control<br />

selection of the mono mix.<br />

SOLO<br />

CLEAR<br />

LINK<br />

LOUDSPEAKERS<br />

SOLO<br />

SOLO SOLO SOLO SOLO SOLO SOLO SOLO<br />

CUT CUT CUT CUT CUT CUT CUT CUT<br />

L C R LS RS SW LE RE<br />

The<br />

SOLO<br />

keys select the sources - the sources are the analogue feeds to the<br />

speakers according to the current monitoring selection (see diagram on<br />

following page). The<br />

CUT<br />

keys select which speakers the mix will be<br />

monitored on.<br />

The previous selection is restored when the mono mix is engaged.<br />

Press the required<br />

Press the required<br />

off.<br />

SOLO<br />

CUT<br />

keys to toggle the sources on and off.<br />

keys to toggle the speaker destinations on and<br />

LS and RS are selected as a pair. LE and RE are selected as a pair. At least one<br />

destination must be selected (i.e. if there is only one destination selected it may<br />

not be turned off).<br />

Note:<br />

This does not affect or include the Dialogue input.<br />

MONO<br />

SEL<br />

SPEAKERS<br />

Press or to return to cancel mono mix selection.<br />

To listen to the mono mix<br />

Press the<br />

MONO<br />

key on the Control Room Monitoring section.<br />

This can be done at the same time as selecting the mono mix to listen to various<br />

combinations as they are made.<br />

Issue 5.1 Page 20 : 29


Capricorn Surround<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To monitor an alternative source<br />

Press the required key in the Alt Mon Select<br />

section.<br />

The LED above the key will illuminate.<br />

The selected source will replace the feed from<br />

the Film Monitors. The keys are interlocked, so<br />

that selecting one will cancel the existing selection.<br />

ALT<br />

MON<br />

SELECT<br />

PATCH<br />

CAP<br />

LS<br />

2T<br />

LT-<br />

RT<br />

LR<br />

1<br />

LR<br />

2<br />

The following simplified diagram shows how the current monitor source is used<br />

in the analogue domain of the CXS:<br />

Film Monitor DACs<br />

Meter<br />

Send<br />

Analogue Patch Inputs<br />

2-Track Mix<br />

Lt-Rt (Return)<br />

LR 1<br />

LR 2<br />

CAP LS<br />

Monitor<br />

Select<br />

Mono<br />

Mix<br />

Selection<br />

(pass thru<br />

when off)<br />

Academy<br />

Filter<br />

Level<br />

Control<br />

(+ Analogue<br />

Trim and<br />

Dim)<br />

Speakers<br />

Cut &<br />

Solo<br />

Select<br />

Speaker<br />

Set<br />

1, 2 or 3<br />

8-way<br />

8-way<br />

Dialogue Input<br />

Dialogue<br />

Level<br />

Control<br />

L/R<br />

Direct output from Capricorn stereo monitoring (CAP LS) to selected speaker set when CXS is switched off (PANEL ON key not illuminated)<br />

PATCH<br />

The key selects the analogue patch input. This could be used for a Dolby<br />

Encoder/Decoder return, for instance.<br />

The<br />

The<br />

LT-<br />

RT<br />

2T<br />

key selects the Lt-Rt return from the Dolby Matrix Encoder.<br />

key selects the analogue output from the 2-Track Mix.<br />

CAP<br />

LS<br />

The key selects the output from the standard Capricorn monitoring system,<br />

as set on the Control Room Monitoring section (including phase reversal, cut<br />

right/left, etc.). This does not bypass the rest of the analogue monitoring system<br />

unless the<br />

PANEL<br />

ON<br />

key is turned off (as shown above).<br />

Note:<br />

When a speaker set is selected, it is changed on both the<br />

normal Capricorn monitoring system and the CXS.<br />

LR<br />

LR<br />

The 1 and 2 keys select the first and second spare analogue Left/Right<br />

inputs.<br />

Page 20 : 30 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

To solo the Film Monitors<br />

Press the required<br />

SOLO<br />

key.<br />

MONITOR TRIMS<br />

L C R LS RS SW LE RE<br />

-10<br />

+10<br />

-10 +10 -10 +10 -10 +10 -10 +10 -10 +10 -10 +10 -10<br />

+10<br />

TRIM SOLO TRIM SOLO TRIM SOLO TRIM SOLO TRIM SOLO TRIM SOLO TRIM SOLO TRIM SOLO<br />

MUTE MUTE MUTE MUTE MUTE MUTE MUTE MUTE<br />

MUTE<br />

The LED above the key will illuminate and the keys for the other Film<br />

Monitors will illuminate. The muted Film Monitors will send no signal to the<br />

analogue part of the monitoring system.<br />

Press additional<br />

Press the active<br />

SOLO<br />

SOLO<br />

keys as required.<br />

keys to cancel solo.<br />

Note:<br />

This is separate from the normal solo mechanism that operates<br />

on the Capricorn console. Solo on a Film Monitor (Cue) from a<br />

channel strip or the AFU will be sent to the APL bus.<br />

To cut individual Film Monitors<br />

Press the required<br />

MUTE<br />

keys.<br />

The key will illuminate. The muted Film Monitors will send no signal to the<br />

analogue part of the monitoring system.<br />

Note:<br />

Film Monitor cut and solo do not affect the 2-Track Mix or<br />

Dialogue input.<br />

Issue 5.1 Page 20 : 31


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Capricorn <strong>User</strong> <strong>Manual</strong><br />

To solo the analogue speaker outputs<br />

Press the<br />

Press the<br />

SPEAKERS<br />

SOLO<br />

key so that it is flashing.<br />

key for the required speaker.<br />

The key will illuminate and the<br />

SOLO<br />

The<br />

CLEAR<br />

key will flash.<br />

CUT<br />

keys for the other speakers will illuminate.<br />

Press<br />

SOLO<br />

keys for additional speakers as required.<br />

SOLO<br />

Press CLEAR<br />

SOLO<br />

or turn off the individual keys to end speaker solo.<br />

To cut the analogue speaker outputs<br />

Press the<br />

Press the<br />

SPEAKERS<br />

CUT<br />

key so that it is flashing.<br />

keys for the required speakers.<br />

The keys will illuminate. The selected speakers will receive no audio.<br />

Press the<br />

CUT<br />

keys again to restore audio to the speakers.<br />

To select the set of speakers in use<br />

Press the<br />

SPK1 SPK2<br />

or<br />

SPK3<br />

key in the Control Room Monitoring section as<br />

required.<br />

The LED above the selected key will illuminate.<br />

Note: The<br />

SPK3<br />

key selects output to a stereo pair only. This could be<br />

used for testing a mix on near field speakers, for instance.<br />

To use both rear speakers for monitoring LCRS format<br />

Press the<br />

LS>RS<br />

4>5<br />

key.<br />

The LED above the key will illuminate.<br />

The signal being fed to the Left Surround speaker will now also be fed to the<br />

Right Surround speaker. This will replace the normal feed to the Right Surround<br />

speaker.<br />

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Capricorn Surround<br />

2-Track Mix<br />

The 2-Track Mix is a stereo mix created from the current selection of monitored<br />

Stems. Cut and solo on the Stems also affects the 2-Track Mix.<br />

Panned<br />

Source<br />

Paths<br />

Stem<br />

A<br />

Stem<br />

B<br />

Stem<br />

C<br />

Stem<br />

D<br />

Stem<br />

E<br />

Playback<br />

1, 2 or 3<br />

Stem<br />

Cut<br />

Stem<br />

and<br />

Monitoring<br />

Solo<br />

Selection<br />

Film<br />

Monitors<br />

2-Track<br />

Mix<br />

Film<br />

Monitor<br />

Cut and<br />

Solo<br />

L+R<br />

plus<br />

other<br />

contribs<br />

Film<br />

Monitor<br />

Trims<br />

2-Track<br />

Mix<br />

Overall<br />

Trim<br />

Assigned<br />

Signal<br />

Procs<br />

Analogue<br />

O/P<br />

(can be<br />

monitored)<br />

O/P to<br />

Analogue<br />

Monitor<br />

Domain<br />

Stem<br />

F<br />

The basic 2-Track Mix uses the whole of the signal for Left and Right. The<br />

signals for Centre, Sub-Woofer, LS/RS (as a pair) and LE/RE (as a pair) can be<br />

switched into the mix and trimmed as required. The resulting stereo mix then<br />

has an overall level trim.<br />

Note:<br />

The 2-Track Mix must be enabled in the Path Assignment<br />

Screen (see page 20:12).<br />

To switch on the 2-Track Mix<br />

Press the<br />

ON<br />

key in the 2T Output section.<br />

-3<br />

-3<br />

0<br />

-6 -6<br />

TRIM<br />

-6 0 -6<br />

0<br />

C TO 2T SURROUND<br />

TO 2T<br />

0<br />

0 0<br />

0 0<br />

0 0<br />

0<br />

+10<br />

2T OUTPUT<br />

C<br />

LE-<br />

RE<br />

SW<br />

LS-<br />

RS<br />

ON<br />

To adjust the overall 2-Track Mix output level<br />

Press the<br />

TRIM<br />

key in the 2T Output section.<br />

Rotate the trim pot to the required level.<br />

The level will be shown in the alphanumeric display at the top of the panel.<br />

Note: When the<br />

TRIM<br />

key is off the signal will be passed through at unity<br />

gain.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

To add the Centre signal to the 2-Track Mix<br />

Press the<br />

C<br />

key in the C To 2T section.<br />

The LED above the key will illuminate. The signal will be divided evenly across<br />

the left and right legs (i.e. no pan).<br />

Rotate the trim pot above the key to the required setting.<br />

The maximum is unity gain (0dB).<br />

To add the Left Extra and Right Extra signals to the 2-Track Mix<br />

Press the<br />

LE-<br />

RE<br />

key in the C To 2T section.<br />

The LED above the key will illuminate. Left Extra will go to the left leg and Right<br />

Extra will go to the right leg of the 2-Track Mix.<br />

Rotate the trim pot above the key to the required setting.<br />

The maximum is unity gain (0dB).<br />

To add the Sub-Woofer signal to the 2-Track Mix<br />

Press the<br />

SW<br />

key in the Surround To 2T section.<br />

The LED above the key will illuminate. The signal will be divided evenly across<br />

the left and right legs (i.e. no pan).<br />

Rotate the trim pot above the key to the required setting.<br />

The maximum is unity gain (0dB).<br />

To add the Left Surround and Right Surround signals to the 2-Track Mix<br />

Press the<br />

LS-<br />

RS<br />

key in the Surround To 2T section.<br />

The LED above the key will illuminate. Left Surround will go to the left leg and<br />

Right Surround will go to the right leg of the 2-Track Mix.<br />

Rotate the trim pot above the key to the required setting.<br />

The maximum is unity gain (0dB).<br />

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Capricorn Surround<br />

20.3 Joystick Module<br />

The Joystick Module is an option for the Capricorn and allows full panning<br />

control of up to two paths. The controls are fully automated.<br />

I 12<br />

I 14<br />

100 HOLD CALL LCRS HOLD CALL<br />

FRONT<br />

FREEZE<br />

PLAW<br />

FRONT<br />

FREEZE<br />

PLAW<br />

F/B<br />

FREEZE<br />

DELAY<br />

F/B<br />

FREEZE<br />

DELAY<br />

SURR<br />

FREEZE<br />

GRAB<br />

SURR<br />

FREEZE<br />

GRAB<br />

PLAY<br />

REC<br />

PLAY<br />

REC<br />

COL<br />

TOUCH<br />

GLIDE<br />

COL<br />

TOUCH<br />

GLIDE<br />

20.3.1 Joystick Module Displays<br />

The green LED matrix display panel shows a diamond of four dots and a<br />

separate dot.<br />

The diamond shows the pan position within the soundfield (i.e. where the audio<br />

sounds like it is coming from to someone sat in the middle of the surround field),<br />

and the dot shows the joystick position.<br />

The diamond and the dot can move independently or together, depending on<br />

the controls being used.<br />

The red speaker symbols above and below the LED matrix show the speakers<br />

which correspond to the current pan law as they would be used in the final<br />

listening environment. The top row are for L, LE, C, RE and R speakers. The<br />

bottom row are for LS, CS (or TOP) and RS speakers.<br />

The larger alpha display (immediately below the surround speaker symbols)<br />

shows the current path and the smaller alpha display shows the<br />

width/divergence setting or the current pan law.<br />

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20.3.2 Control Replication<br />

The joystick is used to replicate the actions of the three surround panning FACs<br />

(front speaker pan, front/back pan and surround split) which are active when the<br />

FILM<br />

FILM<br />

key on the FAC Selection panel is enabled. The key does not need to be<br />

enabled for the joystick to pan the sound.<br />

The<br />

PLAW<br />

key replicates the top FAC on the channel strip for pan law selection.<br />

PLAY REC<br />

The TOUCH<br />

COL<br />

GLIDE<br />

and keys replicate the strip automation keys.<br />

Changes to controls on the Joystick Module will show on the strip for the<br />

currently selected path and vice versa. The changes will also register on the<br />

AFU if the path on the joystick is accessed and panning control changes will<br />

show on the AFU if the<br />

FILM<br />

MODE<br />

key is enabled.<br />

20.3.3 Selecting the Path to Pan<br />

The path to pan with a joystick can be selected by calling a path into the AFU or<br />

using the path stepping keys below the joystick.<br />

To call the path into the AFU and the Joystick Module<br />

Press the<br />

ACCESS<br />

key on the required path.<br />

The path will be called to all joysticks which are not held (see below).<br />

The diamond on the green LED matrix will jump to the pan position set for the<br />

path and the speaker symbols will illuminate according to the selected pan law.<br />

To select the path using the path stepping keys<br />

Press the or key next to the large alpha display.<br />

The alpha display will step through the user defined path names on the primary<br />

access bank.<br />

The diamond on the green LED matrix will jump to the pan position set for the<br />

path and the speaker symbols will illuminate according to the selected pan law.<br />

To hold the current path and prevent selection with the<br />

ACCESS<br />

key<br />

Press the<br />

HOLD<br />

key.<br />

Page 20 : 36 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

The<br />

joystick.<br />

ACCESS<br />

keys will be prevented from changing the current path on the<br />

The and keys will still operate for path selection.<br />

To take the path off the joystick<br />

Press the and keys together.<br />

The alpha displays will go blank, the red speaker symbols will cease to be<br />

illuminated and the LED matrix will show only the joystick position dot.<br />

20.3.4 Pan Law<br />

The pan law may be selected using keys on the Joystick Module in addition to<br />

using FACs on the strip and AFU.<br />

To select the pan law<br />

Press the<br />

PLAW<br />

key.<br />

The integral LED will illuminate.<br />

Press the or key next to the smaller alpha display.<br />

The alpha display will step through the available pan laws.<br />

The red speaker symbols above and below the green LED matrix will illuminate<br />

according to the pan law selected.<br />

20.3.5 Panning the Sound<br />

The main joystick display (green LED matrix) shows a diamond and a dot which<br />

can move independently or together as a solid cross. The diamond shows the<br />

panned position of the source within the sound field. The dot shows the current<br />

position of the joystick.<br />

The diamond may be ‘grabbed’ to the joystick position or picked up as the dot<br />

passes through it.<br />

To pick up the diamond<br />

Press the<br />

CALL<br />

key.<br />

The integral LED will illuminate red.<br />

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Move the joystick so that the dot passes through the diamond.<br />

The integral LED on the<br />

CALL<br />

key will turn green.<br />

Note:<br />

If the LED flashes red, this indicates a touch conflict with<br />

another film or pan control on the console.<br />

CALL<br />

Note: The key puts the joystick into touch on the three pan control<br />

functions. This means the corresponding FACs on the strip and<br />

AFU will be locked out (if they are in film mode) and will indicate<br />

touch conflict if an attempt is made to use them.<br />

Further movement of the joystick will pan the sound. The diamond and the dot<br />

will move together as a cross.<br />

To grab the diamond<br />

Press the<br />

GRAB<br />

key.<br />

The diamond will jump to the position of the dot and the integral LED on the<br />

key will turn green.<br />

CALL<br />

Movement of the joystick will pan the sound. The diamond and the dot will move<br />

together as a cross.<br />

To release the diamond<br />

Press the<br />

CALL<br />

key.<br />

The LED will cease to be illuminated.<br />

The dot will move away from the diamond when the joystick is moved.<br />

Joystick touch sensitivity<br />

CALL<br />

The joystick itself is not touch sensitive. The key puts the joystick into touch<br />

so that it takes control of the panning functions.<br />

20.3.6 Width/Divergence<br />

Width/divergence is controlled using the and keys on either side of the<br />

small alpha display.<br />

To adjust width/divergence<br />

Ensure the LED in the<br />

PLAW<br />

key is not illuminated.<br />

Page 20 : 38 Issue 5.1


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Capricorn Surround<br />

Press the or key on either side of the small alpha display to<br />

decrease or increase the setting.<br />

The alpha display will show a range from NARO to WIDE with a range of 1 to 27<br />

in between (i.e. NARO is 0 and WIDE is 28).<br />

20.3.7 Pan Freezing<br />

Three keys are used to freeze each aspect of panning. They restrict the<br />

movement of the diamond to show the effect of reduced axis panning.<br />

To freeze a panning axis<br />

FRONT F/B<br />

SURR<br />

Press the or key as required.<br />

FREEZE FREEZE FREEZE<br />

The<br />

The<br />

The<br />

FRONT<br />

FREEZE<br />

F/B<br />

FREEZE<br />

SURR<br />

FREEZE<br />

key freezes panning across the front speakers.<br />

key freezes panning between the front and rear surround speakers.<br />

key freezes panning across the rear surround speakers.<br />

The integrated LED on the key pressed will illuminate.<br />

Any combination of keys may be pressed (assuming the selected pan law allows<br />

the relevant panning action).<br />

Movement of the joystick will now cause the dot and diamond to separate as the<br />

diamond moves to show the panned position of the sound.<br />

Note:<br />

When a freeze key is enabled, the corresponding pan function<br />

is taken out of touch on the joystick. This means the FAC on<br />

the strip or AFU can be used to adjust the value while the<br />

freeze key is enabled.<br />

To un-freeze a panning axis<br />

Press the required freeze key which has its LED illuminated.<br />

The diamond will snap to a new position based on the current joystick position<br />

and any remaining freeze keys which are active.<br />

If only one freeze key was active, the diamond will snap to the dot.<br />

Issue 5.1 Page 20 : 39


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20.3.8 Joystick Automation<br />

The automation system only records changes to the settings for the three pan<br />

controls, the width/divergence setting and the pan law selection. No recording is<br />

made of which controls on the console surface were used to set the value.<br />

This means that when a mix is replayed, the joystick or the panning FACs can be<br />

used in any combination to change the mix.<br />

CALL<br />

Note: When key is enabled (i.e. green LED), the panning functions<br />

are in touch and the pan position will overwrite existing moves<br />

until the key is released.<br />

Tip - Grabbing a moving diamond<br />

GRAB<br />

The key is useful when replaying a mix. If a path is panning rapidly, the<br />

diamond on the LED matrix will move to reflect this rapid panning. This can<br />

CALL<br />

GRAB<br />

make the diamond hard to pick up when using the key. The key will<br />

cause the diamond to snap to the dot and give control to the operator.<br />

Glide<br />

CALL<br />

Releasing the key in auto-glide mode will cause the diamond to glide back<br />

to match the current mix/pass position.<br />

CALL<br />

The key will be forced to release control of the panning functions when the<br />

GLIDE<br />

key is pressed and the diamond will glide back to match the current<br />

mix/pass position.<br />

Tape machine controls<br />

CALL<br />

The key will be released when the tape machine drops out of play (i.e. when<br />

it is stopped, put into fast forward, etc.).<br />

Page 20 : 40 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Capricorn Surround<br />

20.4 Capricorn Surround Panel (CSP)<br />

The Capricorn Surround Panel is an option which uses keys which replace the<br />

top three rows of transport keys, as shown below.<br />

MULTI<br />

SPEAKER<br />

2TRACK<br />

SELECTOR<br />

INSERT<br />

DS4<br />

CONSOLE<br />

THRU<br />

DS4<br />

ACAD<br />

FILTER<br />

SOFT<br />

L<br />

C<br />

R<br />

MS<br />

SW<br />

TRIM<br />

><br />

METER<br />

PRE<br />

DS4<br />

LS<br />

RS<br />

LE<br />

RE<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

METER<br />

POST<br />

DS4<br />

ROLL<br />

BACK<br />

SHUTTLE<br />

JOG<br />

CYCLE<br />

ALL<br />

STOP<br />

AUTO<br />

RECORD<br />

2nd<br />

FUNC<br />

LOCATE<br />

><br />

><br />

||<br />

RECORD<br />

20.4.1 Enabling and Disabling the CSP<br />

The CSP must be enabled before any of its functions will operate.<br />

To enable the CSP<br />

Press the<br />

MULTI<br />

SPEAKER<br />

key.<br />

The key will illuminate.<br />

The multi speaker monitor system will be engaged.<br />

The other CSP keys will be enabled.<br />

To disable the CSP<br />

Press the<br />

MULTI<br />

SPEAKER<br />

key again.<br />

The key will cease to be illuminated.<br />

The other CSP keys will be disabled.<br />

Issue 5.1 Page 20 : 41


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20.4.2 Speaker Selection<br />

Eight keys are provided for speaker selection:<br />

L C R<br />

Left, Centre and Right<br />

LS RS LE RE<br />

MS<br />

SW<br />

Left Surround, Right Surround, Left Extra and<br />

Right Extra<br />

Mono Surround and Sub Woofer<br />

SPK1 SPK2<br />

Note: When the CSP is enabled, the speaker select keys and<br />

SPK3<br />

in the monitor section are used to select between three sets<br />

of speakers. Each set of speakers has 8 speaker outputs. This<br />

provides a total of 24 speaker feeds.<br />

To select the speaker outputs<br />

L C R LS RS LE RE<br />

Press the and keys as required.<br />

Each key will illuminate when it and the associated speaker is enabled.<br />

To trim the loudspeaker output level<br />

MS<br />

SW<br />

Press the<br />

TRIM<br />

key.<br />

The key will blink.<br />

Press the required speaker selection key.<br />

The key will illuminate.<br />

The 16 character display on the CSP meter bridge will show the current trim for<br />

the selected speaker.<br />

><br />

Press the or keys.<br />

Each press will step the trim up or down by 0.1dB.<br />

The display will show changes in the trim value.<br />

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Capricorn Surround<br />

To zero the trim value<br />

><br />

Press the and keys together.<br />

To change the trim value rapidly<br />

><br />

Hold down the or key as required.<br />

The trim valued will change at the rate of 10 steps per second.<br />

Note:<br />

Note:<br />

Trims are individual for each loudspeaker in a group of<br />

loudspeakers.<br />

Trim values are stored and recalled when the system is<br />

powered down and up again.<br />

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20.4.3 Monitoring Other Sources<br />

Sources other than the CSP monitor output may be monitored when the CSP<br />

monitor is active. The output from the alternative source is sent to the control<br />

room left and right speakers via the headphones output. The headphones<br />

output is effectively placed into Follow Monitor mode for this function.<br />

To select an alternative monitor source with CSP active<br />

EXT AUX CUE<br />

FOL<br />

Press the or ACC key in the Control Room Monitor panel.<br />

The associated LED will illuminate.<br />

The<br />

2TRACK<br />

SELECTOR<br />

key will illuminate.<br />

The selected source will be heard on the left and right speakers instead of the<br />

CSP monitor signal.<br />

OR<br />

Press the<br />

O/P<br />

key.<br />

The associated LED will illuminate.<br />

2TRACK<br />

SELECTOR<br />

The key will now control whether the CSP monitor source or control room<br />

monitor 2-track output is sent to the speakers.<br />

Press the<br />

2TRACK<br />

SELECTOR<br />

key.<br />

The key will illuminate.<br />

The 2-track output will be heard on the left and right speakers instead of the CSP<br />

monitor signal.<br />

Note:<br />

The level of the left and right speakers is still controlled by the<br />

level set using the control room monitor level control, plus trim<br />

applied in the CSP.<br />

The headphones level control will have no effect.<br />

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Capricorn Surround<br />

20.4.4 Inserts<br />

To enable an analogue insert across all eight monitor paths<br />

Press the<br />

INSERT<br />

key.<br />

The key will illuminate.<br />

The insert return will be switched in.<br />

Note:<br />

The send is always hot.<br />

To enable a second insert across all eight monitor paths<br />

Press the<br />

DS4<br />

key.<br />

The key will illuminate.<br />

The DS4 insert will follow the insert engaged by the<br />

signal path.<br />

INSERT<br />

key (as above) in the<br />

Note:<br />

This is intended for switching Dolby DS4 or a similar<br />

encode/decode device into the monitor feeds.<br />

2TRACK<br />

SELECTOR<br />

Note: If the key is enabled (lit) then this insert will be disabled.<br />

CONSOLE<br />

THRU<br />

DS4<br />

DS4<br />

The key can be used to force to be active as<br />

described below.<br />

To enable DS4 when monitoring a different source<br />

2TRACK<br />

SELECTOR<br />

DS4<br />

i.e. Enable when the key is illuminated.<br />

Press the<br />

CONSOLE<br />

THRU<br />

DS4<br />

key.<br />

The key will illuminate.<br />

Ensure the<br />

DS4<br />

key is illuminated.<br />

The selected source will now be monitored via the DS4 insert.<br />

Issue 5.1 Page 20 : 45


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DS4<br />

Note: The most recent status of the key is stored. If it was enabled<br />

and then cut out by engaging the<br />

2TRACK<br />

SELECTOR<br />

key (or other monitor<br />

CONSOLE<br />

THRU<br />

DS4<br />

DS4<br />

source) then will engage as soon as is pressed.<br />

Note:<br />

CONSOLE<br />

THRU<br />

DS4<br />

has no effect if the CSP is not enabled.<br />

20.4.5 Mono Mixes and Academy Filters<br />

A mono mix can be monitored through an Academy Filter with one of three<br />

pre-defined curves - X (Standard), Small Room and Cascade.<br />

To select a mono mix from the CSP feeds<br />

MONO<br />

Hold down the key (in the Control Room Monitoring section) and press<br />

the desired speaker selection keys in the CSP.<br />

The LED associated with the<br />

MONO<br />

key will illuminate.<br />

The selected speaker keys will illuminate.<br />

A mono mix of the selected feeds will be heard on the centre or left and right<br />

speakers.<br />

Note:<br />

maintain<br />

As more channels are summed, the level is adjusted to<br />

constant output level.<br />

To select a mono mix from the standard mix bus<br />

MONO<br />

Hold down the key (in the Control Room Monitoring section) and press<br />

any speaker selection keys in the CSP which are illuminated.<br />

This will deselect all feeds to the mono mix from the CSP.<br />

The mono mix will be taken from the Control Room Monitoring selection.<br />

MONO Group will be displayed on the CSP meter bridge display.<br />

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Capricorn Surround<br />

To select the Academy Filter curve<br />

Hold down the<br />

ACAD<br />

FILTER<br />

key.<br />

The 16 character display on the CSP meter bridge will cycle through the three<br />

curve options - X, Small Room and Cascade.<br />

Release the<br />

ACAD<br />

FILTER<br />

key when the desired curve is displayed.<br />

To enable the Academy Filter<br />

Press the<br />

MONO<br />

key if it is not already enabled.<br />

MONO<br />

Note: The Academy Filter will not become active if is not enabled.<br />

Press the<br />

ACAD<br />

FILTER<br />

key.<br />

The key will illuminate.<br />

ACAD<br />

FILTER<br />

Note: The on/off state of the key is stored when mono mode is<br />

disabled, ready for the next time mono is used.<br />

To select the mono mix output speakers<br />

Ensure that mono is active on the console, i.e. the LED for the<br />

illuminated.<br />

MONO<br />

key is<br />

L C R<br />

Press the and keys on the CSP as required.<br />

Note:<br />

Note:<br />

Valid combinations are Centre or Left and Right, but not all<br />

three.<br />

The mono mix output can only be routed to these three<br />

speakers.<br />

To trim the mono output level<br />

><br />

MONO<br />

Hold down the and press the and keys.<br />

><br />

Each press of the and keys will adjust mono sum output in 0.1dB steps.<br />

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20.4.6 Solo<br />

The CSP has the facility to allow a solo signal through to the control room<br />

speakers when a solo is engaged on the console. This will cut the output from<br />

the CSP so that only the solo is heard.<br />

To enable solo to be heard when the CSP is enabled<br />

Engage a solo anywhere on the console.<br />

Press the<br />

SOFT<br />

key.<br />

The<br />

MULTI<br />

SPEAKER<br />

key will flash.<br />

SOFT<br />

Note: If there is no solo active on the console the key will have<br />

no effect.<br />

The CSP monitor output will switch to the<br />

to the speakers.<br />

To exit solo mode<br />

Press RESET on the console.<br />

2TRACK<br />

SELECTOR<br />

path and the SOLO signal will go<br />

This will deselect the<br />

OR<br />

2TRACK<br />

SELECTOR<br />

monitor immediately.<br />

Release the SOLO directly.<br />

The<br />

MULTI<br />

SPEAKER<br />

key will stop flashing.<br />

The solo will time out after approximately 250ms after the last transition of the<br />

RESET lamp.<br />

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Capricorn Surround<br />

20.4.7 Speaker Level Fixed<br />

The CSP provides a facility for using a fixed speaker level which also prevents<br />

the Control Room Monitoring level control from adjusting the output level to the<br />

loudspeakers.<br />

To select a fixed output level to the speakers<br />

Press the<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

key.<br />

The key will illuminate.<br />

The Control Room Monitoring level control will not have any effect on the output<br />

level or the value shown in its associated display.<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

Note: Use caution when using for the first time. First selecting DIM<br />

on the console will prevent excessively high output levels.<br />

Note:<br />

Any adjustment made with the Control Room Monitoring level<br />

control will have effect when<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

is released.<br />

To adjust the fixed output level<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

Hold the key down and press the or keys.<br />

The level will be adjusted in 0.1dB steps.<br />

The loudspeaker output level will change.<br />

To zero the fixed output level to 85dB reference<br />

><br />

MONITOR<br />

LEVEL<br />

FIXED<br />

><br />

Press the and keys together.<br />

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To adjust the fixed level relative to the control room level<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

TRIM<br />

Hold the and keys down and press the or keys.<br />

The reference level displayed in the Control Room Monitoring level display will<br />

be adjusted in 1dB steps.<br />

This sets the level displayed for the fixed level relative to the level in the control<br />

room when 0 is displayed on the Control Room Monitoring level display.<br />

The level from the loudspeakers will not be changed.<br />

To zero the display reference to 85dB<br />

><br />

MONITOR<br />

LEVEL<br />

FIXED<br />

><br />

TRIM<br />

Press the and keys together.<br />

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Capricorn Surround<br />

20.4.8 Metering Point<br />

The pick off point for the CSP meters may be selected between pre and post the<br />

DS4 encoder/decoder insert.<br />

To meter the signal before the DS4 insert<br />

Press the<br />

METER<br />

PRE<br />

DS4<br />

key.<br />

The key will illuminate.<br />

If the<br />

METER<br />

POST<br />

DS4<br />

key is illuminated, it will cease to be illuminated.<br />

To meter the signal after the DS4 insert<br />

Press the<br />

METER<br />

POST<br />

DS4<br />

key.<br />

The key will illuminate.<br />

If the<br />

METER<br />

PRE<br />

DS4<br />

key is illuminated, it will cease to be illuminated.<br />

METER<br />

PRE<br />

DS4<br />

DS4<br />

Note: The and keys are interlocked.<br />

METER<br />

POST<br />

To disable CSP metering<br />

METER<br />

PRE<br />

METER<br />

POST<br />

DS4<br />

DS4<br />

Press the or key which is illuminated.<br />

No signal will be fed to the CSP meter bridge.<br />

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20.4.9 Resetting The Console<br />

If the console has been reset, the CSP may not get the correct message from<br />

Capricorn. This may cause the CSP to cease operating correctly. There are two<br />

ways to force the CSP to operate correctly.<br />

There is also an initial 3 minute delay to allow Capricorn to boot up. The operator<br />

can override the delay to allow immediate use of the CSP.<br />

To force the CSP to operate immediately after a console reset<br />

MULTI<br />

SPEAKER<br />

SOFT<br />

Press the and keys together.<br />

The CSP will be forced into active mode and the 3 minute delay will be<br />

overridden.<br />

To force a full reset of the CSP<br />

Turn the control room monitor level control all the way to down to -103dB.<br />

Note:<br />

If this is not done, output signal levels may be excessively high<br />

when the CSP is restarted.<br />

MULTI<br />

SPEAKER<br />

MONITOR<br />

LEVEL<br />

FIXED<br />

SOFT<br />

Press the and keys together.<br />

A full reset of the CSP will be forced, and the CSP RAM buffers will be flushed.<br />

Loudspeaker offset levels will be lost.<br />

SOFT<br />

Re-enable the CSP by pressing and as above.<br />

MULTI<br />

SPEAKER<br />

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MIDI<br />

21 MIDI<br />

The Capricorn can issue MIDI Program changes on specified MIDI Channels via<br />

a modified serial port on the AFU assembly.<br />

The program changes are selected on the soft panel according to the setup on<br />

the MIDI List in Miscellaneous Setup (page 6:20).<br />

21.1 MIDI Program Changes<br />

To send MIDI Program changes<br />

Press the more... key on the Soft Panel Entry Level Menu.<br />

An extra menu with additional<br />

options will be displayed.<br />

EVENTS<br />

MIDI<br />

HOLD<br />

EXIT<br />

LOCATE<br />

Select Softpanel function<br />

BACKGR<br />

LIST<br />

more...<br />

Press the MIDI key.<br />

The MIDI Instruction List will be<br />

displayed.<br />

1 2 3<br />

MIDI Instruction List<br />

4<br />

><br />

9-16<br />

HOLD<br />

EXIT<br />

5<br />

6<br />

7<br />

8<br />

PLAY<br />

REC<br />

Press the > key if the key with the required MIDI Channel and<br />

Program is not shown.<br />

Each time > is pressed the 8 numbered keys will cycle through a different<br />

set of key numbers. The numbers underneath > show which set of key<br />

numbers will be displayed.<br />

Press the required number key.<br />

The MIDI Channel and Program number will be transmitted from the MIDI port<br />

on the AFU.<br />

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21.2 MIDI Automation<br />

The keys labelled PLAY and REC on the MIDI Instruction List are used to<br />

automate the MIDI number keys.<br />

Automation modes are selected as usual with PLAY and REC.<br />

The automation system records and plays back MIDI key events as single key<br />

presses. There is no change of state to record and play (i.e. on or off).<br />

The automation system only records which key has been pressed. The MIDI<br />

Channel and Program associated with the key are ignored.<br />

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Diagnostics<br />

22 Diagnostics<br />

The diagnostics screen provides access to miscellaneous system maintenance<br />

options.<br />

To access diagnostics<br />

Click on the Diagnostics Icon.<br />

The Diagnostics screen will be displayed.<br />

Tools<br />

Close<br />

•Options•<br />

DSP<br />

Logs IO Res Diags<br />

<strong>AMS</strong><br />

NEVE<br />

Capricorn<br />

V2_81.000<br />

12:11:41<br />

16/10/97<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

22.1 DSP<br />

The DSP option shows the functionality of the digital signal processing cards in<br />

the system. It also allows bad elements on a card to be marked and<br />

subsequently ignored.<br />

To access DSP diagnostic options<br />

Click on the DSP button.<br />

The DSP Options dialogue box will be displayed.<br />

•DSPOptions•<br />

Paths on card<br />

List nodes<br />

Locate path<br />

Bus errors<br />

Bad Elements<br />

Close<br />

Click the required button.<br />

22.1.1 Paths on card<br />

The Paths on card screen allows a particular card in the system to be<br />

interrogated and for bad elements on cards to be marked.<br />

To view the paths on a processing card<br />

Click the Paths on card button.<br />

The Paths on card selection screen will be displayed.<br />

Close<br />

•Pathsoncard•<br />

Contrib<br />

Contrib<br />

Contrib<br />

Contrib<br />

Contrib<br />

Contrib<br />

Contrib<br />

IO<br />

IO<br />

Filt/EQ<br />

Filt/EQ<br />

Filt/EQ<br />

DRC<br />

13<br />

14<br />

15<br />

16<br />

17<br />

18<br />

19<br />

3<br />

4<br />

10<br />

11<br />

12<br />

2<br />

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Diagnostics<br />

Click on the processing card in the system to interrogate.<br />

The Paths on card interrogation screen will be displayed.<br />

Close<br />

Paths on card 13<br />

Num Global Path Sub Path Leg<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

11<br />

12<br />

13<br />

14<br />

15<br />

16<br />

GR 1<br />

GR 2<br />

GR 5<br />

GR 6<br />

GR 9<br />

GR10<br />

I 1<br />

I 2<br />

I 5<br />

I 6<br />

I 9<br />

I 10<br />

I 13<br />

I 14<br />

I 17<br />

I 18<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

NONE<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

M<br />

Mark Bad<br />

The number of the card is its Node number within the system. The columns in<br />

the list depend on the type of card.<br />

Contribution Cards<br />

Num<br />

Global Path<br />

Sub Path<br />

Leg<br />

The path number on the card the path is resident on.<br />

The system name for the path.<br />

Indicates if a sub path is included.<br />

Indicates if the path is mono (M) or the left (L) or right (R) leg of<br />

a stereo pair.<br />

E/Q and DRC Cards<br />

Num<br />

Global Path<br />

Element<br />

Leg<br />

The slot number on the card.<br />

The system name for the path<br />

The type of processing.<br />

Indicates if the path is mono (M) or the left (L) or right (R) leg of<br />

a stereo pair.<br />

To remove a faulty element in a card<br />

Click on Mark Bad.<br />

The button will turn yellow.<br />

Click on the faulty slot or slots.<br />

The slot entry will turn yellow. When Capricorn is re-booted, these slots will be<br />

ignored and paths and processing will be allocated around them.<br />

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Diagnostics<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To un-mark a faulty element<br />

Click on Mark Bad.<br />

The button will turn yellow.<br />

Click on a previously marked slot.<br />

Re-boot Capricorn to make the elements available again.<br />

22.1.2 List Nodes<br />

The List Nodes dialogue box shows the number of each type of Node in the<br />

system. The example shown is for a typical Capricorn console.<br />

•ListNodes•<br />

Close<br />

Node type and number present<br />

Contrib<br />

IO<br />

Filt/EQ<br />

DRC<br />

Graphics<br />

Tape<br />

Strip<br />

AFU<br />

Storage<br />

Joystick<br />

7<br />

2<br />

3<br />

1<br />

1<br />

1<br />

2<br />

1<br />

1<br />

0<br />

22.1.3 Locate Path<br />

Locate Path is used to indicate the location of a path on the console surface.<br />

To find a path<br />

Click the Locate path button.<br />

The Locate Path screen will be displayed.<br />

• Locate Path •<br />

Close<br />

Available Paths<br />

Inp 1<br />

Inp 2<br />

Inp 3<br />

Inp 4<br />

Inp 5<br />

Inp 6<br />

Inp 7<br />

Inp 8<br />

Inp 9<br />

Inp 10<br />

Inp 11<br />

Inp 12<br />

: I 1<br />

: I 2<br />

: I 3<br />

: I 4<br />

: I 5<br />

: I 6<br />

: I 7<br />

: I 8<br />

: I 9<br />

: I 10<br />

: I 11<br />

: I 12<br />

Input<br />

Cue<br />

Montor<br />

VCA<br />

Group<br />

Tksend<br />

Output<br />

Talkbk<br />

Aux<br />

Mainmn<br />

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Diagnostics<br />

Click the required path to be found.<br />

ACCESS<br />

The key will illuminate on the strip where the path is assigned. A Path<br />

Processing box will be displayed next to the Available Paths list.<br />

22.1.4 Bus Errors<br />

Clicking on Bus Errors shows a list of bus errors.<br />

If there are no Bus Errors then the button will be un-available.<br />

22.1.5 Bad Elements<br />

The Bad Elements option is used to quickly view and un-mark paths or slots that<br />

have been marked as bad on processing cards.<br />

If there are no Bad Elements the button will be un-available.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

22.2 Logs<br />

The Log is a list of errors that have occurred.<br />

To view the Logs<br />

Click the Logs button in the Diagnostics screen.<br />

The Activity Log screen will be displayed.<br />

• Activity Log •<br />

Num<br />

Description<br />

Close<br />

Reset<br />

Data First Last Entries 0<br />

To jump to the last entry<br />

Click the Last button.<br />

To jump to the first entry<br />

Click the First button.<br />

To remove all entries in the list<br />

Click the Reset button.<br />

To toggle between text and data entries<br />

Click the Data button.<br />

The button will change legend to show Text. The heading above the list will<br />

change from Description to Details. The text descriptions of errors will be<br />

replaced with raw data entries which includes the node number and the time and<br />

date.<br />

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Diagnostics<br />

22.3 IO Reset<br />

This is used to force a reset to the rack configuration (which racks are on which<br />

MADI ports) the next time that a <strong>User</strong> Configuration or Automation Title is<br />

loaded.<br />

To reset the racks<br />

Click the IO Res button in the Diagnostics screen.<br />

The IO Reset screen will be displayed showing the most recent setup of which<br />

racks are on which MADI ports.<br />

Click the Reset button.<br />

A dialogue box will be displayed with the message : Any new rack(s) will not be<br />

seen until the next configuration or title recall.<br />

Click Execute.<br />

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Capricorn <strong>User</strong> <strong>Manual</strong><br />

22.4 Diags<br />

Miscellaneous items are provided via the Diags button.<br />

•Logs•<br />

Deaths<br />

Misc<br />

Close<br />

STOP<br />

SYSTEM<br />

REBOOT<br />

SYSTEM<br />

22.4.1 Logs<br />

Deaths<br />

The Death Log shows items in the system that have failed. This is primarily<br />

intended for use by engineering staff from <strong>AMS</strong> <strong>Neve</strong>.<br />

Misc<br />

The Miscellaneous Log provides information not catered for by the System Log<br />

or the Death Log. This is primarily intended for use by <strong>AMS</strong> <strong>Neve</strong> engineers.<br />

22.4.2 Stop System<br />

This is used to shut down a Capricorn console in a clean and safe manner. All<br />

DSP activity should be terminated before the system is stopped.<br />

To stop (shut down) a Capricorn console<br />

Click the STOP SYSTEM button.<br />

A confirmation dialogue box will be displayed.<br />

Click Execute.<br />

or<br />

Type stop and press on the DSP terminal.<br />

Page 22 : 8 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Diagnostics<br />

22.4.3 Reboot System<br />

To re-start the system<br />

Click the REBOOT SYSTEM button.<br />

A confirmation dialogue box will be displayed.<br />

Click Execute.<br />

Note :<br />

Note:<br />

The software reboot feature is not guaranteed to function<br />

correctly on older Capricorn systems. Contact your <strong>AMS</strong> <strong>Neve</strong><br />

distributor or the Customer Services Department if your system<br />

does not re-start correctly.<br />

If a STOP command has already been executed then the<br />

system must be reset manually using the RESET switch on the<br />

Storage Node (DSP Rack). This will generate a hard re-boot of<br />

the Capricorn system (see the Getting Started chapter).<br />

Issue 5.1 Page 22 : 9


Diagnostics<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Page 22 : 10 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Index<br />

!<br />

4-band parametric equalizer ................10:13<br />

8-Way surround format ................20:3, 20:14<br />

A<br />

Index<br />

Abbreviate the Mix Tree. ...................17:16<br />

Academy filter curve ......................20:47<br />

Academy filters ..........................20:46<br />

Access ..................................1:10<br />

Access key reverse routing ...................7:4<br />

ACCESS on SOLO ........................6:19<br />

Activity Log. ..............................22:6<br />

After pan listen. ...........................8:17<br />

After Pan Listen ...........................8:12<br />

AFU.................................2:12, 7:6<br />

AFU forward routing. ........................7:2<br />

AFU Graphic Display .......................2:13<br />

AFU reverse routing. ........................7:3<br />

AFU Section. .............................1:12<br />

AFU, using ...............................2:13<br />

All match ...............................17:26<br />

Allocating ports to inserts. ...................5:16<br />

APL ....................................8:12<br />

APL/PFL Bus Monitoring ....................8:19<br />

Application window ........................1:27<br />

Arm tracks on a machine ....................15:4<br />

Assign a bank ............................10:2<br />

Assign a port to a path. ......................5:2<br />

Assignable console .........................1:1<br />

Assignable facilities unit ................2:10, 2:12<br />

Assignable meter .......................9:3, 9:9<br />

Assignable meter source .....................9:4<br />

Assigning a path to new fader .................4:4<br />

Assigning channel strips to a bank ............3:18<br />

Auto Finish dither. .........................5:13<br />

Auto gain make-up. .......................10:19<br />

Auto glide. ..............................17:27<br />

Auto glide out. ............................6:18<br />

Auto Glide time ..........................17:28<br />

Auto join. ................................6:16<br />

Auto record .............................15:23<br />

Auto Record drop-in time. ..................15:23<br />

Auto Record Punch In and Out points .........15:16<br />

Auto release time. ........................10:19<br />

Auto takeover. ...........................17:29<br />

Auto xFade Time .........................17:28<br />

Auto XFade time ..........................19:5<br />

Automation ..............16:1 - 16:12, 17:1 - 17:48<br />

Automation controls ........................16:3<br />

Automation Data ..........................17:3<br />

Automation Data Storage. ..................16:11<br />

Automation modes. ............16:7, 17:23 - 17:24,<br />

.................17:27 - 17:28, 17:30 - 17:31, 18:2<br />

Automation Modes, Overview ................16:6<br />

Automation options ........................6:16<br />

Automation Quick Start .....................17:1<br />

Automation record ........................17:25<br />

Automation Scope ........................17:14<br />

Automation Scope Options .................17:13<br />

Automation, joystick module ................20:40<br />

Aux control. ..............................11:1<br />

Aux Control panel .........................11:1<br />

AuxCut .................................11:2<br />

Aux flip ..................................11:6<br />

Aux Metering .............................11:2<br />

Aux Pick-Off Point .........................11:4<br />

Aux Routing ..............................11:2<br />

Aux/Cue meters ............................9:9<br />

Auxes on the AFU .........................11:2<br />

Auxiliaries .........................11:1 - 11:10<br />

Auxiliaries and cues. .........11:3, 11:6, 11:8 - 11:9<br />

Auxiliary tracks. ...........................15:6<br />

Available configurations. .....................3:3<br />

B<br />

Background display .........................2:9<br />

Backup and restore .........................3:9<br />

Bad Elements. ............................22:5<br />

Bank assignment .....................2:10, 3:17<br />

Banks. ..................................10:1<br />

Blacktape threshold .........................9:6<br />

Boot Capricorn. ............................2:1<br />

Brightness of controls .......................6:7<br />

Broadcast mode. ..........................8:13<br />

Bus Errors ...............................22:5<br />

Buttons on the graphics screen ................2:3<br />

C<br />

Cancelling all mutes. .......................8:22<br />

Capricorn surround ..................20:1 - 20:52<br />

Capture Start Of Pass Timecode. ............17:36<br />

Capture timecode. ........................17:36<br />

Channel strip meter mode selection ............9:8<br />

Clicking trackball buttons .....................2:2<br />

Coalesce VCAs ..........................12:10<br />

Collect touch ......................17:33 - 17:35<br />

Compare mixes ..........................18:10<br />

Compress Mix/Passes .....................17:16<br />

Compressor .........................4:8, 10:19<br />

Configuration management ...................3:3<br />

Configurations .............................3:1<br />

Console setup ........................3:1-3:24<br />

Console Surface ...........................1:6<br />

Contribution Cards. ........................22:3<br />

Contribution control ...................11:3 - 11:4<br />

Contribution levels .........................11:3<br />

Contribution off. ...........................11:3<br />

Control links ..............................12:1<br />

Control room monitoring .................8:3-8:4<br />

Controlling EQ on the channel strips ..........10:14<br />

Controlling Transports ......................15:3<br />

Copy a Title ..............................17:6<br />

Copy configuration to floppy/optical disk .........1:3<br />

Copy path configurations ....................4:10<br />

Copying complete client or project data. ........3:12<br />

Copying links between control types ...........12:5<br />

Copying path configurations ................10:27<br />

Correction of numeric timecode entry .........15:14<br />

Create a Client, Project or Title ...............17:4<br />

Creating a bank ...........................3:17<br />

Creating a label through the screen. ..........15:18<br />

Creating a password ........................2:5<br />

Creating a sequence store list ...............19:11<br />

Creating a store ...........................19:3<br />

Creating new labels .......................15:21<br />

CSP...................................20:41<br />

CSP meters .............................20:51<br />

Cue sends ..........................11:8 - 11:9<br />

Cue Source ..............................11:9<br />

Cues .............................11:1 - 11:10<br />

Current Config .............................3:4<br />

Issue 5.1 Page 23 : 1


Index<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Current config update ......................17:7<br />

Current configuration loaded ..................3:3<br />

CutaCue...............................11:10<br />

Cut a path ...............................8:22<br />

Cut level in solo ...........................8:14<br />

Cut solo .................................8:12<br />

Cut solo mode ............................8:17<br />

Cut solo pre aux cut. .......................8:15<br />

Cut the Control Room Monitor output ...........8:5<br />

CXS relays. ..............................6:14<br />

Cycle ..................................15:22<br />

Cycle From and To markers ................15:16<br />

D<br />

De port ..................................5:10<br />

De port a track send. ........................5:8<br />

De-assign all paths from a bank ..............3:21<br />

De-assigning channel strips from a bank. .......3:20<br />

De-assing processing .......................4:6<br />

Default Client .............................17:4<br />

Delay times for system events. ................6:5<br />

Delete a client, project or title. ................17:6<br />

Delete a configuration .......................3:8<br />

Delete a link ..............................12:2<br />

Delete a Mix/Pass ........................17:17<br />

Delete events. ............................18:4<br />

Deleting a label from the list. ................15:19<br />

Deleting links .............................12:5<br />

Deleting the mix tree ......................17:17<br />

Deporting Options .........................5:10<br />

Desk level ................................6:3<br />

Desk level setup. ...........................9:2<br />

Diagnostics ........................22:1 - 22:10<br />

Digital word length .........................5:13<br />

Dim level .................................8:6<br />

Dim level for solo ..........................8:14<br />

Dim level when APL/PFL is active .............8:19<br />

Dim monitors .............................6:19<br />

Dim the Control Room Monitor output ...........8:6<br />

Disk maintenance ..........................3:9<br />

Display all the slaves of a master ............12:10<br />

Display brightness control screen ..............6:7<br />

Display screen, introduction. .................1:26<br />

Dither ...................................5:13<br />

Divergence. .............................20:38<br />

Double action keys, introduction ..............2:11<br />

DS4...................................20:45<br />

DSP diagnostic options .....................22:2<br />

Dual mono ................................7:6<br />

Dual Mono source .........................10:6<br />

Dynamics controls ........................10:16<br />

E<br />

Edit a label ..............................15:16<br />

Editing a bank ............................3:17<br />

Editing Links. .............................12:2<br />

Editing the auto record drop-in time. ..........15:23<br />

Eject a magneto-optical disk .................3:11<br />

Entry level menu, soft panel. ..................2:8<br />

EQ Cards ................................22:3<br />

EQ on the channel strips ...................10:14<br />

Equalizer ...............................10:13<br />

EX-M, EX-S and EX-C. ......................6:4<br />

Expand the Mix Tree ......................17:16<br />

Expander gate ...........................10:22<br />

External inputs from digital sources. ...........6:11<br />

External key .............................10:24<br />

External key source .......................10:21<br />

External port selection ......................6:12<br />

F<br />

FAC selection. ............................2:12<br />

FACs ...................................2:11<br />

Fader relays. .............................4:11<br />

Fader to Aux Copy. .......................10:29<br />

Faders ..................................1:11<br />

Faders, VCA operation .....................12:8<br />

Faulty element in a card. ....................22:3<br />

Film mode ................................7:6<br />

Film tracks ..............................10:11<br />

Filters ..................................10:15<br />

Find a path. ..............................22:4<br />

Fix the monitoring level for speakers ............8:5<br />

Foldback mix .............................8:10<br />

Foot/Frame ..............................15:9<br />

Foreign solo mode .........................8:13<br />

Form a new link ...........................12:1<br />

Forming a link via the graphics interface ........12:4<br />

Frame Rate ..............................15:7<br />

Free up a resource. .........................4:7<br />

Freeze a panning axis, joystick module. .......20:39<br />

Freeze overdub ...........................6:19<br />

Fuel gauge, hard disk ...................3:8, 3:14<br />

Function assignable control selection ..........2:12<br />

Function assignable controls .................2:11<br />

Function indicators. ........................10:3<br />

G<br />

Gain ....................................10:5<br />

Gate ...............................4:8, 10:22<br />

Gearing ..................................6:9<br />

Getting Started. .......................2:1-2:14<br />

Glide. ..................................17:34<br />

Glide time. ..............................17:28<br />

Grab the diamond on the joystick display ......20:38<br />

Graphics Display ...........................2:2<br />

Graphics display, introduction ................1:26<br />

Graphics options ...........................9:5<br />

H<br />

Hard disk organisation .......................1:2<br />

Headroom ................................6:3<br />

Hi-res meter mode ..........................9:3<br />

HOLD. .................................18:13<br />

Hold the current path, joystick module. ........20:36<br />

I<br />

Icons on the graphics screen. .................2:3<br />

IMAX surround format. ................20:3, 20:14<br />

In port. ..................................5:11<br />

Initial snapshot amendment. ................17:38<br />

Input Balance. ............................10:5<br />

Input meter overload ........................9:2<br />

Input Paths. ..............................10:4<br />

Input source ..............................10:4<br />

Page 23 : 2 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Index<br />

Input source selection ......................10:4<br />

Input/output configuration ...............5:1-5:22<br />

Insert stock. ..............................18:8<br />

Insert Stock ..............................18:5<br />

Insertion in/out ...........................10:26<br />

Inserts ..................................5:14<br />

Inserts in surround monitoring ...............20:45<br />

Intensity of surface controls ...................6:7<br />

Interlock solo .............................8:20<br />

Interrogation, signal routing ...................7:5<br />

Introduction ..........................1:1-1:28<br />

IO Reset. ................................22:7<br />

Isolate .................................17:24<br />

Isolate a path from a link ....................12:3<br />

ISS amendment ..........................17:38<br />

ISS amendment for mic/line input selection. ....17:39<br />

ISS amendment for routing .................17:38<br />

J<br />

Joystick automation .......................20:40<br />

Joystick control replication. .................20:36<br />

Joystick module ..........................20:35<br />

Joystick module displays ...................20:35<br />

Joystick module, path selection ..............20:36<br />

Joystick panning .........................20:37<br />

Joystick touch sensitivity ...................20:38<br />

K<br />

Keyboard gearing. ..........................6:9<br />

Keys, double action ........................2:11<br />

L<br />

Label list. ...............................15:15<br />

Labels ............................15:15, 15:18<br />

Latched solo. .............................8:20<br />

Latching ................................17:34<br />

Left or right speaker cut ......................8:5<br />

Left-right swap .............................8:6<br />

Level control for inserts ....................10:26<br />

Level for APL/PFL .........................8:19<br />

Limiter ..............................4:8, 10:17<br />

Link information ...........................12:5<br />

Link Isolate. ..............................12:3<br />

Links ...............................12:1, 12:5<br />

Links and automation modes. ................12:6<br />

Links and trim. ............................12:6<br />

List Nodes ...............................22:4<br />

Local Aux selection ........................11:5<br />

Local zero offset. ..........................15:8<br />

Locate Path ..............................22:4<br />

Locate to a Label .........................15:25<br />

Locate to a specific Timecode ...............15:26<br />

Locate using the Soft Panel. ................15:27<br />

Locating ................................15:24<br />

Log out from the current user. .................2:5<br />

Logging on to the system. ....................2:4<br />

Logging-on to the system. ....................2:1<br />

Logs ...............................22:6, 22:8<br />

Loudspeakers for monitoring ..................8:5<br />

M<br />

Machine Control. ..........................15:2<br />

Machine groups ...........................15:2<br />

Machine record enable switching. .............15:5<br />

Machine Selection .........................15:2<br />

Machine status switching. ...................15:5<br />

MADI Link selection .........................5:4<br />

Madi links. ...............................5:20<br />

Main Output meters .........................9:9<br />

Make Safe ...............................15:5<br />

<strong>Manual</strong> glide. ............................17:28<br />

<strong>Manual</strong> Glide time ........................17:28<br />

Mark Bad ................................22:3<br />

Mark Label ........................15:15, 15:21<br />

MARK label .............................15:21<br />

Master Record ...........................17:33<br />

Master Solo Controls ........................8:3<br />

Merge. ...........................18:14 - 18:16<br />

Meter control screen ........................9:3<br />

Meter graphics options. ......................9:5<br />

Meter mode selection. .......................9:8<br />

Meter operation ............................9:3<br />

Meter reference point. .......................9:6<br />

Meter scale ............................9:2, 9:7<br />

Meter scale modes. .........................9:4<br />

Meter scale offset. ..........................9:4<br />

Meter the Cues ..........................11:10<br />

Metering. ............................9:1-9:10<br />

Metering point for CSP. ....................20:51<br />

Mic/line gain. .............................10:5<br />

Mic/line trim ..............................10:5<br />

MIDI ..........................6:20, 21:1 - 21:2<br />

MIDI Automation ..........................21:2<br />

MIDI List. ................................6:20<br />

MIDI program. ............................6:20<br />

MIDI Program Changes .....................21:1<br />

Milestone mixes ..........................17:18<br />

Miscellaneous options ......................6:14<br />

Miscellaneous Setup ...................6:1-6:22<br />

Mix abort ...............................17:21<br />

Mix Compare ............................18:10<br />

Mix compress. ...........................17:16<br />

Mix conform ....................18:5, 18:7 - 18:8<br />

Mix Merge ..............................18:10<br />

Mix tree ...........................16:10, 17:15<br />

Mix tree display ..........................17:16<br />

Mix tree notes ...........................17:19<br />

Mix Tree Text. ...........................17:20<br />

Mixed cues. ..............................8:11<br />

Mixes and passes ....................16:8, 17:15<br />

Momentary reverse routing ...................7:4<br />

Momentary solo ...........................8:20<br />

Monitor meters. ............................9:9<br />

Monitor mode. .............................8:2<br />

Monitor Mode Controls. ......................8:2<br />

Monitor Section ...........................1:19<br />

Monitor signal paths. .......................10:8<br />

Monitoring ...........................8:1-8:22<br />

Monitoring controls. .........................8:2<br />

Monitoring level ............................8:5<br />

Monitoring options ..........................8:5<br />

Monitoring other sources with CSP ...........20:44<br />

Mono sum ................................8:6<br />

Mono surround mixes .....................20:46<br />

Mono/stereo levels. ........................6:15<br />

Move a section of a Mix/Pass ................18:6<br />

MS......................................7:6<br />

MS sources ..............................10:6<br />

Multiple output ports. ........................5:6<br />

Issue 5.1 Page 23 : 3


Index<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

Multitrack send busses .....................10:9<br />

Multitrack tape machine interconnection ........5:18<br />

Multi-user operation .........................1:2<br />

Mults set up ...............................5:9<br />

Mute. ...................................8:22<br />

Mute Controls. .............................8:3<br />

Mute inhibit. ..............................8:14<br />

Mute/switch automation. ...17:40, 17:42 - 17:44, 18:4<br />

Mute/Switch event ........................17:41<br />

Mute/switch lists. .........................17:40<br />

N<br />

Name ports ...............................5:6<br />

Naming a path .............................4:2<br />

Naming a store. ...........................19:4<br />

O<br />

Offline Delete .............................18:4<br />

Offline Editing ......................18:1 - 18:16<br />

Off-line Merge ...........................18:16<br />

Off-line trim ..............................18:2<br />

Offline Trim ..............................18:2<br />

Offset Gain. ..............................10:5<br />

Offset the monitoring level ....................8:5<br />

Offsets ..................................12:3<br />

Once Only ..............................17:34<br />

Operating levels. ...........................6:3<br />

Options settings ...........................6:14<br />

Order Sequenced Stores by<br />

number or timecode. .....................19:10<br />

Oscillator ...........................13:1 - 13:4<br />

Other metering options ......................9:7<br />

Out-of-range offsets. .......................12:3<br />

Output configuration ...................5:1-5:22<br />

Output level for APL/PFL ....................8:19<br />

Overdub ..................................8:2<br />

Overdub freeze ...........................6:19<br />

Overdub monitoring .........................8:9<br />

Overdubbing .............................8:10<br />

Overload .................................9:2<br />

Overload LED display option ..................9:7<br />

Overpress ...............................8:18<br />

Overpress enable. .........................8:14<br />

Override links. ............................12:3<br />

P<br />

Pan freezing, joystick module ...............20:39<br />

Pan law selection, joystick module ...........20:37<br />

Panning film stems on the AFU ...............20:6<br />

Panning with the joystick ...................20:37<br />

Parametric equalizer ......................10:13<br />

Password for a Client. ......................17:4<br />

Passwords ................................2:5<br />

Path configuration .....................4:1-4:12<br />

Path naming. ..............................4:2<br />

Path numbers. ............................3:15<br />

Path structure. .............................1:4<br />

Path swap ...............................3:23<br />

Paths on card. ............................22:2<br />

PFL................................8:12, 8:18<br />

PFL mode ...............................8:13<br />

PFL Overpress. ...........................8:18<br />

PFL/Solo output ............................8:6<br />

Phantom power ...........................10:7<br />

Phase invert. ..............................8:6<br />

Phase reverse ............................10:7<br />

Pick up the diamond on the joystick display ....20:37<br />

Play pass selection .......................17:21<br />

Play safe ...............................17:24<br />

Play, automation mode ....................17:24<br />

Port naming ...............................5:6<br />

Port selection ..........................5:1, 5:5<br />

Port users. ...............................5:12<br />

Port <strong>User</strong>s ...............................5:17<br />

Ports, introduction ..........................1:5<br />

Pre Fade Listen ...........................8:12<br />

Pre-fade listen ............................8:18<br />

Pre-Roll time .............................5:22<br />

Preset oscillator settings ....................13:2<br />

Primary Access ...........................10:2<br />

Primary and secondary banks ................2:10<br />

Processing allocation, introduction .............1:4<br />

Processing configuration .....................4:5<br />

Project partition. ......................1:3, 16:11<br />

Purge repeated Mute/Switch events ..........17:44<br />

Q<br />

Quick Start, Automation. ....................17:1<br />

Quick Store ..............................19:4<br />

R<br />

Real Time Merge .........................18:14<br />

Reboot System ...........................22:9<br />

Recall a configuration .......................3:5<br />

Recalling a store ..........................19:5<br />

Record Ready ............................15:5<br />

Record to end ...........................17:31<br />

Rehearse ................................15:6<br />

Rehearse collect touch ....................17:35<br />

Relay Event List. .........................17:45<br />

Relay Events in Scope. ....................17:12<br />

Relays ..................................4:11<br />

Remove a VCA ...........................12:9<br />

Remove all VCA Groups ...................12:10<br />

Remove processing from a path ...............4:6<br />

Rename a bank. ......................3:17, 3:22<br />

Rename a client, project or title ...............17:5<br />

Rename an existing configuration ..............3:8<br />

Replacement of original timecode ............15:14<br />

Replacement of timecode in free format .......15:14<br />

Reset switch. ..............................2:1<br />

Resetting controls .........................2:13<br />

Resetting the overdub system ................8:11<br />

Resource is used up ........................4:7<br />

Return cues ..............................8:11<br />

Reverse routing ............................7:3<br />

Rollback time .............................5:22<br />

Rotary controls. ...........................2:11<br />

Route tone ...............................13:2<br />

Routing ..............................7:2-7:4<br />

Routing auxes ............................11:2<br />

Routing touch. ...........................17:38<br />

Page 23 : 4 Issue 5.1


Capricorn <strong>User</strong> <strong>Manual</strong><br />

Index<br />

S<br />

Safety Net ..............................15:16<br />

Safety stop. ..............................6:18<br />

Safety store ..............................17:7<br />

Safety Store ...............................3:4<br />

Safety store times .........................6:19<br />

Sample frequency ..........................6:2<br />

Scope. .............................17:8 - 17:9<br />

Scope by Control ..........................17:9<br />

Scope by Path ...........................17:11<br />

Scope for Switch and <strong>User</strong> Lists .............17:40<br />

Scope Information ........................17:13<br />

Scope Map Display .......................17:13<br />

Scope of automation control .................16:5<br />

Scratch mix ..............................17:1<br />

Scrolling lists ..............................2:3<br />

Secondary access .........................10:2<br />

Segment marker .........................15:16<br />

Select a rack ..............................5:4<br />

Select a Store to Merge ....................18:12<br />

Selecting a screen object. ....................2:2<br />

Selecting the removable disk drive ............3:11<br />

Sequence Stores by timecode. ..............19:10<br />

Sequenced store list ............19:9, 19:11 - 19:13<br />

Setting up dynamics processing ...............4:8<br />

Setting up the glide time ...................17:28<br />

Setting up the pre-roll time. ..................5:22<br />

Setting up the rollback time ..................5:22<br />

Setting up the tape machine .................5:19<br />

Shut down ...............................22:8<br />

Side chain delay ....................10:18, 10:21<br />

Side chain ganging ..................10:18, 10:20<br />

Side-chain control ........................10:17<br />

Side-chain filter .....................10:16, 10:19<br />

Side-chain listen. .........................10:17<br />

Side-chain source selection. ................10:23<br />

Signal matrix .............................4:11<br />

Signal path delay .........................10:25<br />

Signal path meter overload ...................9:2<br />

Signal path structure ........................1:4<br />

Signal ports, introduction .....................1:5<br />

Signal present threshold .....................9:5<br />

Signal Processing ...................10:1 - 10:30<br />

Signal routing. .........................7:1-7:6<br />

Slate oscillator ............................13:3<br />

Slide a Mix/Pass ..........................18:9<br />

SLS and headphone monitoring ...............8:7<br />

SLS/phones ...............................8:2<br />

Snapshot stores. ...........................3:2<br />

Soft panel ............................1:24, 2:7<br />

Solo. ..........................8:12 - 8:13, 8:17<br />

Solo combine .............................8:15<br />

Solo Controls ..............................8:3<br />

Solo cut level .............................8:14<br />

Solo immune .............................8:16<br />

Solo memory operation .....................8:21<br />

Solo Modes ..............................8:12<br />

Solo options ..............................8:13<br />

Solo Reset ...............................8:20<br />

Solo setup ...............................8:13<br />

Solo switch operation. ......................8:20<br />

Solo with CSP enabled ....................20:48<br />

Source for a Cue ..........................11:9<br />

Source to be monitored ......................8:4<br />

Speaker level fixed. .......................20:49<br />

Speaker selection for surround monitoring .....20:42<br />

Speakers level offset ........................8:5<br />

Start of pass timecode .....................17:36<br />

Starting the Automation System ..............17:3<br />

Starting Up Capricorn .......................2:1<br />

Status Switching ..........................15:5<br />

Stem sel. .................................7:6<br />

Stereo Auxes .............................11:3<br />

Stereo tracks ............................10:10<br />

Stop System. .............................22:8<br />

Store a new configuration ....................3:5<br />

Store scope ..............................19:3<br />

Stores ............................19:1 - 19:16<br />

Stores sequence list ............19:9, 19:11 - 19:12<br />

Strip assignment .....................3:17 - 3:18<br />

Strip Section. ..............................1:7<br />

Studio default configuration ...................3:4<br />

Studio start-up .............................3:4<br />

Super Mon mode ...........................8:9<br />

Surface controls. ..........................6:19<br />

Surround monitoring speaker selection ........20:42<br />

Surround panel ..........................20:41<br />

Surround sound joystick module .............20:35<br />

Surround sound options. ..............20:1 - 20:52<br />

Surround sound panning ....................20:6<br />

Swap paths ..............................3:23<br />

Swap signals on left and right speakers .........8:6<br />

Swap the left and right legs on a<br />

stereo digital input ........................10:4<br />

Switch automation ........................17:40<br />

Switch event. ............................17:41<br />

Switch mode of relays ......................4:12<br />

Switch on the system. .......................2:1<br />

Sync Replay channel .......................15:6<br />

Synchroniser Status. .......................15:8<br />

System configuration ........................3:3<br />

System partition ............................1:2<br />

T<br />

Talkback ...........................14:1 - 14:4<br />

Talkback Group Levels .....................14:4<br />

Talkback Setup ...........................14:1<br />

Talkback switching. ...................14:2 - 14:3<br />

Tap toggle ...............................6:19<br />

Tape machine control ................15:1 - 15:28<br />

Tape machine controls. .....................5:19<br />

Timecode ...............15:7 - 15:8, 15:10 - 15:14<br />

Timecode configuration .....................15:7<br />

Timecode display. ........................15:10<br />

Timecode display format ....................15:9<br />

Timecode editing .........................15:11<br />

Timecode entry ..........................15:11<br />

Timecode entry formats ....................15:11<br />

Timecode flywheel .........................15:8<br />

Timecode offset specification by numeric keys . . 15:12<br />

Timecode offset specification by trackball ......15:12<br />

Timecode offset specification in free format ....15:13<br />

Timecode synthesis options. .................15:8<br />

Timecode type ............................15:7<br />

Title to work with ..........................17:4<br />

Titles ...................................17:3<br />

To add new processing resources. .............4:6<br />

To assign a port to a path ....................5:2<br />

To change the path configuration ..............4:6<br />

To copy a title. ............................17:6<br />

To copy data from a removable<br />

device onto the hard disk. ..................3:13<br />

To copy data from the hard disk<br />

to the removable device. ...................3:12<br />

To copy path configurations. .................4:10<br />

To delete a client, project or title ..............17:6<br />

To delete a configuration .....................3:8<br />

Issue 5.1 Page 23 : 5


Index<br />

Capricorn <strong>User</strong> <strong>Manual</strong><br />

To delete files from a removable disk ..........3:13<br />

To make the signal path mono. ...............4:10<br />

To make the signal path stereo ................4:9<br />

To recall a configuration. .....................3:5<br />

To recall the Studio Default Configuration ........3:4<br />

To remove a processing element<br />

from the signal path ........................4:6<br />

To rename a client, project or title .............17:5<br />

To rename an existing configuration ............3:8<br />

To select a rack ............................5:4<br />

To set the DIM level. ........................8:6<br />

To store a new configuration ..................3:5<br />

To update an existing configuration. ............3:7<br />

To update the Studio Default Configuration. ......3:4<br />

Tone oscillator ............................13:1<br />

Touch detector re-calibration ..................6:8<br />

Touch record ............................17:26<br />

Touch Record ...........................18:14<br />

Track allocation ...........................5:18<br />

Track Arming .............................15:4<br />

Track Contribution .........................10:9<br />

Track metering. ............................9:5<br />

Track ready .........................15:4 - 15:6<br />

Track send de porting .......................5:8<br />

Track send level control. ...................10:12<br />

Track Sends. .............................10:9<br />

Trackball .............................1:25, 2:2<br />

Trackball and keyboard gearing. ...............6:9<br />

Trackball buttons ...........................2:2<br />

Tracks setup .............................10:9<br />

Tracksend Porting ..........................5:7<br />

Transport Control. ...................15:1 - 15:28<br />

Trim. ........................10:5, 17:30 - 17:31<br />

Trim extents ..............................18:2<br />

TS/TR stereo matching ....................10:10<br />

U<br />

Update an existing configuration ...............3:7<br />

<strong>User</strong> Log-On ..............................2:4<br />

<strong>User</strong> partition ..............................1:2<br />

Using channel strip banks ...................10:1<br />

Using the AFU ............................2:13<br />

Using the Trackball .........................2:2<br />

V<br />

VCA coalesce ...........................12:10<br />

VCA control. .........................12:7, 12:9<br />

VCA control groups, forming and editing ........12:7<br />

VCA group control via the graphics interface. ....12:9<br />

VCA operation, faders ......................12:8<br />

VCA slaves .............................12:10<br />

View the paths on a processing card. ..........22:2<br />

W<br />

What to do when you have used<br />

up all the resources ........................4:7<br />

Width ..................................20:38<br />

Wordclock source ..........................6:2<br />

Wordclock synchronisation screen .............6:2<br />

Page 23 : 6 Issue 5.1

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