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Radiation Transport Around Kerr Black Holes Jeremy David ...

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2.2. GEODESIC RAY-TRACING 47<br />

through the plane defined by θ = 0, so we do not see multiple images of sources<br />

“behind” the black hole, as is often observed in the strong gravitational lensing of<br />

distant quasars by intervening galaxies (Hewitt et al., 1988). However, for sufficiently<br />

high inclinations and spin values, single points in the equatorial plane can be mapped<br />

to different regions of the image plane, creating multiple images of certain regions<br />

of the disk. This effect is seen in the folding of the image map onto itself near the<br />

horizon in the bottom right of Figure 2-2.<br />

The disk itself is modeled as a collection of mass elements moving along geodesic<br />

orbits around the black hole, emitting isotropic, monochromatic light with energy E em<br />

in the emitter’s rest frame. For each photon with 4-momentum p µ (x em ) intersecting<br />

a particle trajectory with 4-velocity v µ (x em ), the measured redshift at the observer is<br />

given by<br />

E obs<br />

= p µ(x obs )v µ (x obs )<br />

E em p µ (x em )v µ (x em ) , (2.42)<br />

where for a distant observer at r → ∞, we take v µ (x obs ) = [1, 0, 0, 0].<br />

For disk models with finite thickness, the radiative transfer equation can be solved<br />

as the ray passes through the disk. While the classical transfer equation is applicable<br />

in the locally flat frame of the emitting gas, the spectral intensity at a given frequency<br />

also evolves as the photons are gravitationally red-shifted through the spacetime<br />

around the black hole, maintaining the Lorentz invariance of I ν /ν 3 . This Lorentz<br />

factor also accounts for the special relativistic beaming that is especially important<br />

in the hot spot model. The coupling of the geodesic ray-tracing and the radiation<br />

transfer equation is described in greater detail below in Section 2.2.2.<br />

For most of the calculations presented in this Section, we are primarily concerned<br />

with radiation coming from a limited region of the disk, treated as a monochromatic<br />

source with zero opacity. When calculating the emission from a flat, steady-state disk,<br />

the plane defined by cos θ = 0 is taken to be totally opaque so that rays cannot curve<br />

around and see the “underside” of the accretion disk. In the “thick disk” case, for<br />

each pixel (i, j) in the image plane, an observed photon bundle spectrum I ν (t obs , i, j)<br />

is given for each time step t obs by integrating the contribution of the hot spot and the<br />

disk through the computational grid. This collection of incident photons can then be<br />

summed to give time-dependent light curves, spectra, or spatially resolved images.<br />

As mentioned above in the Introduction, one of the most promising applications<br />

of this approach is the ability to use the ray-tracing code as a post-processor to<br />

analyze other, more detailed simulations of the accretion disk. For example, we could<br />

take the tabulated output of a three-dimensional hydrodynamic calculation such as<br />

those by De Villiers, Hawley, & Krolik (2003) or Zanotti, Rezzolla, & Font (2003)<br />

and, with a given emission mechanism, produce simulated images and spectra. These<br />

simulations generally follow the hydrodynamic variables (e.g. density, temperature,

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