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Professional Web Design: Techniques and Templates, Fourth Edition

Professional Web Design: Techniques and Templates, Fourth Edition

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Knowing the Seven Rules of <strong>Web</strong> <strong>Design</strong> 5<br />

For example, in Figure 1.3, the color <strong>and</strong> line to the left of the cow repeat<br />

vertically no matter how long the page runs, while the photos stay in their respective<br />

positions. This allows the original look <strong>and</strong> feel of the initial screen area<br />

to remain the same no matter how much content is added. The site also makes<br />

use of images in their most optimal formats <strong>and</strong> compression, which keeps the<br />

file sizes small <strong>and</strong> the download times fast.<br />

Knowing the Seven Rules of <strong>Web</strong> <strong>Design</strong><br />

There are seven basic rules that, if followed, will help a beginning or intermediate<br />

designer become a professional:<br />

1. Just because you can does not mean you should. <strong>Web</strong> technology offers<br />

many options <strong>and</strong> tools to build <strong>Web</strong> sites; however, just because the<br />

technology is there does not mean a designer should use that technology<br />

just for the sake of using it. Many times, adding technology can impede the<br />

performance of a site or irritate users into leaving the site. An example of<br />

this is using Flash to animate a logo of a site. While the company may want<br />

to show off its new logo, the user, most likely, probably does not care<br />

or want to see it move every time she hits a page. When using a new<br />

technology, the important question a designer should ask is, ‘‘Does the<br />

technology add value to the site or is it being added strictly as a novelty?’’<br />

2. There is almost always an exception. There rarely are absolutes in <strong>Web</strong><br />

design. A designer should be careful of ruling out a technology or design<br />

method simply because it did not work for another site. Take, for example,<br />

the rotating logo. While it’s not going to work for 99 percent of the world’s<br />

<strong>Web</strong> sites, a corporation that is running an extremely expensive global<br />

rebr<strong>and</strong>ing campaign may want to use animation to show off its new logo<br />

for a month or two. It may even elect to show the animation on the<br />

homepage, which probably is a better approach to showing the new image<br />

without forcing it on the user too frequently.<br />

3. Users are the ultimate judges. Opinions are never lacking when a site is in<br />

the design process. While an experienced designer may think a site should<br />

function or appear a certain way, the designer’s boss may think differently.<br />

The bottom line is that the users are the bottom line. The site needs to make<br />

sense to them, so the site should be designed with them in mind.

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