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A: It’s only on a single power. By default it can only be a single power, but if the GM wanted to<br />
adapt the Expanded Effect and/or Variable Effect Advantages from Adjustment Powers for CE,<br />
that’s certainly within his power.<br />
Q: If a character has a Change Environment power with the Long-Lasting Adder in a Power<br />
Framework, does the power continue to function if he switches the Framework to another slot?<br />
A: That’s up to the GM. For the sort of typical non-combat effects that Long-Lasting is most<br />
appropriate for — things like cleaning up a room instantly, making flowers bloom, mild<br />
alterations of the weather, and so on — there’s probably no reason for the GM not to let the<br />
effect continue after the Change Environment slot is deactivated. For Change Environment<br />
powers intended to be combat-effective, generally characters should use Uncontrolled,<br />
Continuing Charges, or some other standard method of making them last once the slot is<br />
changed; Long-Lasting shouldn’t have that effect.<br />
Page 178 — Characteristics<br />
Q: What’s the perceivability of Characteristics?<br />
A: Characteristics aren’t “Obvious” in the same way that a Blast is, but for purposes of buying<br />
Power Modifiers such as Invisible Power Effects and Perceivable, they are considered Obvious.<br />
Page 179 — Clairsentience<br />
Q: Do Sense Modifiers purchased specifically for Clairsentience cost END, as Clairsentience<br />
itself does?<br />
Since Sense Modifiers are technically “Special Powers,” do the Sense Modifiers have to<br />
be purchased outside of any Power Framework the Clairsentience itself is purchased in?<br />
A: First question: yes. The END cost of Clairsentience is based on its total Active Points, just<br />
like usual, which of course includes any Sense Modifiers.<br />
Second question: no. It’s all one Clairsentience power, and thus a Standard<br />
Power/Sensory Power, not some bizarre Frankensteinian hybrid of Power categories. ;)<br />
Page 182 — Clinging<br />
Q: If a character uses Clinging, does the surface he Clings to have to be able to support his<br />
weight?<br />
A: While I’m all in favor of chucking “realism” out the window when it interferes with dramatic<br />
sense and fun, we need to apply a little common sense from time to time to maintain the