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Page 272 — Reflection<br />
Q: If a character has Desolidification with the Doesn’t Protect Against Damage Limitation, can<br />
he Reflect Ranged attacks made against him?<br />
A: Yes, ssuming the attack’s Reflectable under the standard rules for that power, but the GM’s<br />
free to rule otherwise if he foresees a game balance, dramatic sense, or special effects problem.<br />
Q: If a character has Reflection that applies to a Ranged attack, does he still suffer penalties for<br />
trying to Block/Reflect that attack barehanded, if the GM would otherwise apply such penalties?<br />
A: Typically, yes, those penalties still apply. Just because a character’s bought Reflection<br />
doesn’t necessarily mean it changes any of the standard rules pertaining to Blocking Ranged<br />
attacks. However, a GM could certainly rule that it did, in light of special effects or what have<br />
you. Or he could allow a character to buy appropriate Penalty Skill Levels (or the like) to negate<br />
the penalties.<br />
Q: Can a character use Ranged Martial Maneuvers with a Reflected attack?<br />
A: Not under the standard rules — all Reflection does is allow the character to Reflect the attack<br />
made against him; he can’t change that attack or make any other use out of it. However, the GM<br />
could certainly allow this sort of thing if he wanted; it might be a fun option for a high-powered,<br />
over-the-top action sort of campaign.<br />
Page 275 — Resistant Protection<br />
Q: If a character’s buying a Resistant Protection power with multiple types of defense in it, is the<br />
cost figured by:<br />
1. Adding all of the defenses together, then multiplying by 3/2?<br />
2. Taking each defense as a separate Power, figuring its particular cost, then adding together at<br />
the end?<br />
3. Something else?<br />
A: The first method.<br />
Q: Could a character buy 1 point of PD or ED with Resistant (+½), or 1 point of Resistant<br />
Protection defense? If so, what’s the cost?<br />
A: There’s no provision for that in the standard HERO System rules, but a GM could allow it if<br />
he wants. In that case, the cost is 2 Character Points, since otherwise the character would get<br />
something for free by exploiting the rounding rules.