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Rules FAQ - Hero Games Company

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EQUIPMENT<br />

Page 182 — Automatons<br />

Q: If an Automaton is a robot or other machine, is it automatically subject to Mental Powers that<br />

affect the Machine class of minds, even though Automatons are immune to Mental Powers?<br />

A: No, it is not — immunity is immunity. However, you’ll note that virtually every published<br />

HERO System robot for 5E or 6E has a Physical Complication that specifically makes them<br />

vulnerable to Machine-class Mental Powers. You’ll see the same thing with undead creatures,<br />

who have a Physical Complication allowing Necromancy spells built with Mental Powers to<br />

affect them. You can extend this same reasoning to other types of Automata as desired.<br />

Q: Can Automatons have and use Mental Powers?<br />

A: There’s no rule forbidding Automatons to have and use Mental Powers... though since they<br />

automatically start with 0 OMCV they may not be very effective with them. Generally speaking,<br />

of course, special effects dictate that Automatons shouldn’t have Mental Powers, at least not in<br />

the classic “psionics” sense.<br />

Page 183 — Computers<br />

Q: Per the rules, Computers have no innate Senses — they have to buy normal Senses at the<br />

standard cost or be “hooked into” Senses provided by a Base or Vehicle. Does buying<br />

Clairsentience for a Base/Vehicle grant the Computer the standard Senses associated with the<br />

Sense Groups purchased for Clairsentience, or is the Clairsentience useless until they’re bought<br />

separately?<br />

A: Since Clairsentience doesn’t ordinarily grant a character Senses he lacks, but only allows him<br />

to use Senses he already has at “Range,” the same logic should generally apply to other types of<br />

“characters,” such as Computers. However, in the interest of common sense, dramatic sense, and<br />

uncluttered character sheets, a GM could certainly rule that being hooked into Clairsentiencebased<br />

sensors alone would suffice for a Computer.<br />

Q: If a character buys a Computer (or other piece of equipment not primarily defined as a Focus)<br />

that provides Combat Skill Levels, does he have to buy the CSLs as Usable On Others so other<br />

people can use them?<br />

A: Combat Skill Levels for equipment raise some interesting issues. As discussed in TUV, if a<br />

Vehicle buys CSLs, those CSLs are used by whoever’s operating the Vehicle (be it a PC, and<br />

NPC, or a Computer). As discussed in UBA, that also applies to Bases. In both cases this is<br />

because Vehicles and Bases, even though they have separate character sheets, are essentially<br />

objects. They can’t really do anything on their own; they have to have some sort of operator.<br />

However, a Computer is a beast of a different color. It’s self-willed (to a greater or lesser

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