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TALENTS<br />
Page 110 — Combat Luck<br />
Q: Does Combat Luck still apply to a character who’s been Grabbed?<br />
A: As a default, yes, Combat Luck still applies to a character who’s Grabbed... but as always the<br />
final call’s up to the GM.<br />
Page 113 — Deadly Blow<br />
Q: Is Deadly Blow subject to any rules that restrict increasing damage to just doubling the base<br />
damage of the attack?<br />
A: That question doesn’t really apply any more, given the changes to the Adding Damage rules.<br />
If the GM wants to invoke a doubling damage cap as a house rule, or if he’s using STR<br />
Minimum/Real Weapon which typically impose that as a requirement regardless, then Deadly<br />
Blow is subject to that restriction given the way it’s built.<br />
Page 116 — Weaponmaster<br />
Q: Is Weaponmaster subject to any rules that restrict increasing damage to just doubling the base<br />
damage of the attack?<br />
A: That question doesn’t really apply any more, given the changes to the Adding Damage rules.<br />
If the GM wants to invoke a doubling damage cap as a house rule, or if he’s using STR<br />
Minimum/Real Weapon which typically impose that as a requirement regardless, then<br />
Weaponmaster is subject to that restriction given the way it’s built.