E-MU 0404 PCIe Digital Audio System OpMan - English - Version 2.10
E-MU 0404 PCIe Digital Audio System OpMan - English - Version 2.10
E-MU 0404 PCIe Digital Audio System OpMan - English - Version 2.10
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5 - Effects<br />
List of Core Effects<br />
List of Core Effects<br />
Stereo Reverb Rotary Mono Delay 250<br />
Lite Reverb Phase Shifter Mono Delay 500<br />
RFX Compressor Frequency Shifter Mono Delay 750<br />
Compressor Auto-Wah Mono Delay 1500<br />
Reshaper Vocal Morpher Mono Delay 3000<br />
Gate 1-Band Para EQ Stereo Delay 100<br />
Leveling Amp 1-Band Shelf EQ Stereo Delay 250<br />
Chorus 3-Band EQ Stereo Delay 550<br />
Flanger 4-Band EQ Stereo Delay 750<br />
Distortion Multimode EQ Stereo Delay 1500<br />
Speaker Sim Mono Delay 100<br />
DSP Resource Usage<br />
There are two main factors which determine the total number of effects available for use at any<br />
given time: Tank Memory and DSP Instructions. Using too much of either resource will cause<br />
effects to be unavailable (grayed out) in the FX menu. In addition, the strips themselves use<br />
DSP Instructions, so only create strips that you actually need.<br />
Tank memory is the memory used by delay-based effects such as reverb and digital delays. All<br />
the reverbs and delays aside from the Mono Delay 100 and Stereo Delay 100 use varying<br />
amounts of tank memory.<br />
The DSP instructions are used by all the effects. Effects with multiple stages, such as multiband<br />
EQs or the speaker simulator use more DSP instructions than a 1-Band EQ.<br />
Tank memory tends to get used first, and so we’ve provided many delay line effects to allow<br />
maximum conservation of this precious resource. Use only the longest delay you actually need.<br />
Tip: Saving a session<br />
“defragments” the effect/<br />
DSP resources. If you<br />
have used all your effects<br />
and need another, try<br />
saving the session.<br />
The chart below shows three possible effects combinations. These were created by using up the<br />
reverb resources first. Even more simultaneous effects are possible if fewer reverbs and shorter<br />
delays are used.<br />
Examples of Effects Usage (with a WAVE, ASIO Return & 2 Inputs)<br />
Example 1 No. Example 2 No. Example 3 No.<br />
Stereo Reverb 2 Lite Reverb 5 Stereo Reverb 1<br />
4-Band EQ 4 3-Band EQ 5 Lite Reverb 2<br />
3-Band EQ 2 1-Band EQ 4 Stereo Delay 1500 1<br />
1-Band EQ 6 Compressor 1 Mono Delay 250 1<br />
Compressor 6 Mono Delay 1500 1 Compressor 6<br />
Chorus 1 Mono Delay 250 1 Chorus 2<br />
Mono Delay 1500 1 Auto-Wah 1 Flanger 2<br />
4-Band EQ 3<br />
3-Band EQ 3<br />
Total Effects 22 Total Effects 18 Total Effects 21<br />
50 Creative Professional