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E-MU 0404 PCIe Digital Audio System OpMan - English - Version 2.10

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5 - Effects<br />

List of Core Effects<br />

List of Core Effects<br />

Stereo Reverb Rotary Mono Delay 250<br />

Lite Reverb Phase Shifter Mono Delay 500<br />

RFX Compressor Frequency Shifter Mono Delay 750<br />

Compressor Auto-Wah Mono Delay 1500<br />

Reshaper Vocal Morpher Mono Delay 3000<br />

Gate 1-Band Para EQ Stereo Delay 100<br />

Leveling Amp 1-Band Shelf EQ Stereo Delay 250<br />

Chorus 3-Band EQ Stereo Delay 550<br />

Flanger 4-Band EQ Stereo Delay 750<br />

Distortion Multimode EQ Stereo Delay 1500<br />

Speaker Sim Mono Delay 100<br />

DSP Resource Usage<br />

There are two main factors which determine the total number of effects available for use at any<br />

given time: Tank Memory and DSP Instructions. Using too much of either resource will cause<br />

effects to be unavailable (grayed out) in the FX menu. In addition, the strips themselves use<br />

DSP Instructions, so only create strips that you actually need.<br />

Tank memory is the memory used by delay-based effects such as reverb and digital delays. All<br />

the reverbs and delays aside from the Mono Delay 100 and Stereo Delay 100 use varying<br />

amounts of tank memory.<br />

The DSP instructions are used by all the effects. Effects with multiple stages, such as multiband<br />

EQs or the speaker simulator use more DSP instructions than a 1-Band EQ.<br />

Tank memory tends to get used first, and so we’ve provided many delay line effects to allow<br />

maximum conservation of this precious resource. Use only the longest delay you actually need.<br />

Tip: Saving a session<br />

“defragments” the effect/<br />

DSP resources. If you<br />

have used all your effects<br />

and need another, try<br />

saving the session.<br />

The chart below shows three possible effects combinations. These were created by using up the<br />

reverb resources first. Even more simultaneous effects are possible if fewer reverbs and shorter<br />

delays are used.<br />

Examples of Effects Usage (with a WAVE, ASIO Return & 2 Inputs)<br />

Example 1 No. Example 2 No. Example 3 No.<br />

Stereo Reverb 2 Lite Reverb 5 Stereo Reverb 1<br />

4-Band EQ 4 3-Band EQ 5 Lite Reverb 2<br />

3-Band EQ 2 1-Band EQ 4 Stereo Delay 1500 1<br />

1-Band EQ 6 Compressor 1 Mono Delay 250 1<br />

Compressor 6 Mono Delay 1500 1 Compressor 6<br />

Chorus 1 Mono Delay 250 1 Chorus 2<br />

Mono Delay 1500 1 Auto-Wah 1 Flanger 2<br />

4-Band EQ 3<br />

3-Band EQ 3<br />

Total Effects 22 Total Effects 18 Total Effects 21<br />

50 Creative Professional

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